e416fe8066
(svn r2079) -Add: signlist, shows all signs in the map. Clicking on them, and you go to the sign. Very needed for coop. You can find it under World Map.
truelight
2005-03-26 21:22:29 +00:00
3dae675f63
(svn r2079) -Add: signlist, shows all signs in the map. Clicking on them, and you go to the sign. Very needed for coop. You can find it under World Map.
truelight
2005-03-26 21:22:29 +00:00
45425bedca
(svn r2078) - VS.NET: oops, I screwed up Release compilation cause of the stupid precompiled headers; fixed now :). minlizo.c does not use any precompiled headers.
darkvater
2005-03-26 20:10:59 +00:00
7686750414
(svn r2078) - VS.NET: oops, I screwed up Release compilation cause of the stupid precompiled headers; fixed now :). minlizo.c does not use any precompiled headers.
darkvater
2005-03-26 20:10:59 +00:00
742513d708
(svn r2076) Set the name for the parent directory to ".."
tron
2005-03-26 18:04:42 +00:00
5acfb5ec6f
(svn r2076) Set the name for the parent directory to ".."
tron
2005-03-26 18:04:42 +00:00
cef2e24ec4
(svn r2075) -Fix: added missing breaks in switches -Fix: added const for a const variable
truelight
2005-03-26 12:08:56 +00:00
92f6fe9f6b
(svn r2075) -Fix: added missing breaks in switches -Fix: added const for a const variable
truelight
2005-03-26 12:08:56 +00:00
f89984642e
(svn r2074) MouseLoop -> InputLoop(), factor out a real mouse-specific MouseLoop from the new InitLoop() (more in the spirit of HandleKeypress()).
pasky
2005-03-26 04:16:39 +00:00
9d21e74480
(svn r2074) MouseLoop -> InputLoop(), factor out a real mouse-specific MouseLoop from the new InitLoop() (more in the spirit of HandleKeypress()).
pasky
2005-03-26 04:16:39 +00:00
d4b3469e2f
(svn r2073) - Fix: Fixed an apparent oversight in AddTextMessage() which is likely to have caused some messages not expiring from the chatterbox after the given time, as reported by dp-.
pasky
2005-03-26 04:02:50 +00:00
18fc684977
(svn r2073) - Fix: Fixed an apparent oversight in AddTextMessage() which is likely to have caused some messages not expiring from the chatterbox after the given time, as reported by dp-.
pasky
2005-03-26 04:02:50 +00:00
7340aa5b8e
(svn r2072) Use lengthof() instead of a home brewed version
tron
2005-03-25 20:37:06 +00:00
53f87add3a
(svn r2072) Use lengthof() instead of a home brewed version
tron
2005-03-25 20:37:06 +00:00
67d2ada020
(svn r2071) - Feature: [ 1168743 ] save command for console: "save <filename>" to save a game (pkirchhofer)
Darkvater
2005-03-25 20:20:23 +00:00
4e6169db1e
(svn r2071) - Feature: [ 1168743 ] save command for console: "save <filename>" to save a game (pkirchhofer)
Darkvater
2005-03-25 20:20:23 +00:00
b909a1f775
(svn r2070) - VS.NET: remove all superflouos file compilation directives (inherit setting from project defaults), except for w32dm.c which has to be C++.
darkvater
2005-03-25 20:15:00 +00:00
ed26914fa7
(svn r2070) - VS.NET: remove all superflouos file compilation directives (inherit setting from project defaults), except for w32dm.c which has to be C++.
darkvater
2005-03-25 20:15:00 +00:00
3855c7f92f
(svn r2069) - Feature: [ 1168743 ] save command for console (pkirchhofer)
Darkvater
2005-03-25 18:26:49 +00:00
017a60aa3c
(svn r2069) - Feature: [ 1168743 ] save command for console (pkirchhofer)
Darkvater
2005-03-25 18:26:49 +00:00
c4f1d4dfed
(svn r2068) - MSVC: [ 1167036 ] MSVC 6/.NET update for 2 new languages (bociusz)
Darkvater
2005-03-25 18:11:24 +00:00
ebf07edaf8
(svn r2068) - MSVC: [ 1167036 ] MSVC 6/.NET update for 2 new languages (bociusz)
Darkvater
2005-03-25 18:11:24 +00:00
5ce3537ef0
(svn r2067) - CodeChange: [ 1166931 ] Small OS/2 patch: SVN version detection (orudge)
Darkvater
2005-03-25 18:04:04 +00:00
2e0a7aef22
(svn r2067) - CodeChange: [ 1166931 ] Small OS/2 patch: SVN version detection (orudge)
Darkvater
2005-03-25 18:04:04 +00:00
7da3b3b92d
(svn r2066) - Fix: [ 1164248 ] game crash while AI builds bridge. Also protect bridge building against invalid bridges and some safeguards when drawing.
Darkvater
2005-03-25 17:30:54 +00:00
4089c85653
(svn r2066) - Fix: [ 1164248 ] game crash while AI builds bridge. Also protect bridge building against invalid bridges and some safeguards when drawing.
Darkvater
2005-03-25 17:30:54 +00:00
05dbeaeba4
(svn r2065) -Fix: reverted revision 2044, because it had more negative effects than positive
truelight
2005-03-25 16:10:33 +00:00
44d901dba7
(svn r2065) -Fix: reverted revision 2044, because it had more negative effects than positive
truelight
2005-03-25 16:10:33 +00:00
339785dad7
(svn r2064) - Codechange: GetVehicleSpriteGroup() cleanup - drop overriding_engine, which was around probably only for historical reasons. (Paralellily developed by HackyKid.)
pasky
2005-03-25 16:07:35 +00:00
d77530b3ab
(svn r2064) - Codechange: GetVehicleSpriteGroup() cleanup - drop overriding_engine, which was around probably only for historical reasons. (Paralellily developed by HackyKid.)
pasky
2005-03-25 16:07:35 +00:00
7fceb7ea86
(svn r2063) Fix: the 0x40 deterministic spritegroup for vehicles was wrong, modified to match the wiki again. (The wiki was partially wrong, too! ;) (Patch by HackyKid.)
pasky
2005-03-25 15:31:01 +00:00
7a4d83407a
(svn r2063) Fix: the 0x40 deterministic spritegroup for vehicles was wrong, modified to match the wiki again. (The wiki was partially wrong, too! ;) (Patch by HackyKid.)
pasky
2005-03-25 15:31:01 +00:00
44f3702919
(svn r2062) - Set native eol-style on some OS specific files to allow cross-OS diff patching #2
darkvater
2005-03-25 15:30:51 +00:00
f0cd2845d9
(svn r2062) - Set native eol-style on some OS specific files to allow cross-OS diff patching #2
darkvater
2005-03-25 15:30:51 +00:00
e94a921c2b
(svn r2061) - Set native eol-style on some OS specific files to allow cross-OS diff patching
Darkvater
2005-03-25 15:18:00 +00:00
d82e20ed7e
(svn r2061) - Set native eol-style on some OS specific files to allow cross-OS diff patching
Darkvater
2005-03-25 15:18:00 +00:00
9832a691fe
(svn r2060) Clean up some string construction and remove now unused macro
tron
2005-03-25 14:19:33 +00:00
77d79ed22d
(svn r2060) Clean up some string construction and remove now unused macro
tron
2005-03-25 14:19:33 +00:00
6d75cce924
(svn r2059) -Codechange: rewrote SetSignalsAfterProc so now the tiles from the PF are checked against the vehicle-position-hash, instead all vehicles to the PF-position-hash. Big speed increase (function usages drops from 9% to 0.5%!) for maps with a lot of trains.
truelight
2005-03-25 13:37:37 +00:00
6f5dae6684
(svn r2059) -Codechange: rewrote SetSignalsAfterProc so now the tiles from the PF are checked against the vehicle-position-hash, instead all vehicles to the PF-position-hash. Big speed increase (function usages drops from 9% to 0.5%!) for maps with a lot of trains.
truelight
2005-03-25 13:37:37 +00:00
1eab014524
(svn r2058) -Fix: hopefully this fixes the reverse-train-in-depot-bugs (plural)
truelight
2005-03-25 12:07:26 +00:00
0560b88db2
(svn r2058) -Fix: hopefully this fixes the reverse-train-in-depot-bugs (plural)
truelight
2005-03-25 12:07:26 +00:00
0c325e10da
(svn r2057) Add InlineString() to make _userstring construction a bit cleaner.
tron
2005-03-25 11:32:58 +00:00
4d55d8a4bd
(svn r2057) Add InlineString() to make _userstring construction a bit cleaner.
tron
2005-03-25 11:32:58 +00:00
b721a08ef2
(svn r2053) - Remove VS.NET dependencies from project file and list properly as additional dependencies. This means you no longer need the lib files for each and every working copy you have checked out. You can either put them in the /lib directory (the header files in the /include dir) or keep them where they were, that continues to work. This concerns WITH_PNG and WITH_ZLIB.
darkvater
2005-03-24 20:49:17 +00:00
831f7d8a46
(svn r2053) - Remove VS.NET dependencies from project file and list properly as additional dependencies. This means you no longer need the lib files for each and every working copy you have checked out. You can either put them in the /lib directory (the header files in the /include dir) or keep them where they were, that continues to work. This concerns WITH_PNG and WITH_ZLIB.
darkvater
2005-03-24 20:49:17 +00:00
602fda327f
(svn r2052) - Fix Regression: ALT+F4 once again shuts down openttd in windows and F10, etc. is fixed.
darkvater
2005-03-24 20:47:21 +00:00
877a9f7df7
(svn r2052) - Fix Regression: ALT+F4 once again shuts down openttd in windows and F10, etc. is fixed.
darkvater
2005-03-24 20:47:21 +00:00
62b8355af0
(svn r2051) - Remove trailing tabs from vs.net project file - Set proper line-ending for newly added files waypoint.[ch]. PLEASE don't forget this!
darkvater
2005-03-24 19:40:48 +00:00
6c08d459d6
(svn r2051) - Remove trailing tabs from vs.net project file - Set proper line-ending for newly added files waypoint.[ch]. PLEASE don't forget this!
darkvater
2005-03-24 19:40:48 +00:00
2423eaac2c
(svn r2048) -Fix: deleted a word somehow :s (Tnx Tron!)
truelight
2005-03-24 17:33:27 +00:00
1b2aaed4ad
(svn r2048) -Fix: deleted a word somehow :s (Tnx Tron!)
truelight
2005-03-24 17:33:27 +00:00
5972d84c82
(svn r2047) -Fix: never commit your own personal changes... :(
truelight
2005-03-24 17:31:55 +00:00
61c2c8da9f
(svn r2047) -Fix: never commit your own personal changes... :(
truelight
2005-03-24 17:31:55 +00:00
83637d164e
(svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h -Codechange: rewrote some functions while moving waypoint-stuff -Add: added support for 64k waypoints -Fix: made the waypoint struct a bit more logic (no bit-fucking)
truelight
2005-03-24 17:03:37 +00:00
d1e158d6f7
(svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h -Codechange: rewrote some functions while moving waypoint-stuff -Add: added support for 64k waypoints -Fix: made the waypoint struct a bit more logic (no bit-fucking)
truelight
2005-03-24 17:03:37 +00:00
f86318407c
(svn r2045) -Fix: hopefully fixed the desync problem. Please all test this revision!! (with tnx to Celestar, Hackykid, dp-_ and Tron)
truelight
2005-03-24 15:15:06 +00:00
625d041e99
(svn r2045) -Fix: hopefully fixed the desync problem. Please all test this revision!! (with tnx to Celestar, Hackykid, dp-_ and Tron)
truelight
2005-03-24 15:15:06 +00:00
1536c3ae5a
(svn r2044) -Fix: fix that TriggerVehicle is called from the wrong user
truelight
2005-03-24 14:43:40 +00:00
fd77153960
(svn r2044) -Fix: fix that TriggerVehicle is called from the wrong user
truelight
2005-03-24 14:43:40 +00:00
9b1e6e6d3e
(svn r2043) -Fix: committed too many files in the last commit
truelight
2005-03-24 14:33:05 +00:00
813e84bf9e
(svn r2043) -Fix: committed too many files in the last commit
truelight
2005-03-24 14:33:05 +00:00
fbb11ea366
(svn r2042) -Fix: forgot to remove a printf ;)
truelight
2005-03-24 14:31:27 +00:00
e51659da60
(svn r2042) -Fix: forgot to remove a printf ;)
truelight
2005-03-24 14:31:27 +00:00
88ef277dc3
(svn r2041) -Fix: not all vehicles did get a day_proc call (because of rounding errors)
truelight
2005-03-24 13:59:44 +00:00
49d69f6fa3
(svn r2041) -Fix: not all vehicles did get a day_proc call (because of rounding errors)
truelight
2005-03-24 13:59:44 +00:00
ccd6a0614f
(svn r2040) Readd check that got accidently removed in r2022
tron
2005-03-24 07:48:04 +00:00
0a95a224ff
(svn r2040) Readd check that got accidently removed in r2022
tron
2005-03-24 07:48:04 +00:00
bfc1d43a27
(svn r2039) IS_RAIL_DEPOT -> IsRailDepot, IS_RAIL_WAYPOINT -> IsRailWaypoint remove now unused enums and remove a redundant condition in one if
tron
2005-03-23 21:57:10 +00:00
ca83a54490
(svn r2039) IS_RAIL_DEPOT -> IsRailDepot, IS_RAIL_WAYPOINT -> IsRailWaypoint remove now unused enums and remove a redundant condition in one if
tron
2005-03-23 21:57:10 +00:00
71dba5f511
(svn r2038) -Fix: A player only received the money for one rail when clearing a tile with 2 rails and signals While here rewrite parts of the function to (hopefully) increase clarity
tron
2005-03-23 20:02:28 +00:00
2695b93fee
(svn r2038) -Fix: A player only received the money for one rail when clearing a tile with 2 rails and signals While here rewrite parts of the function to (hopefully) increase clarity
tron
2005-03-23 20:02:28 +00:00
04087c9ac9
(svn r2036) Fix FindNearestHanger(), it never worked correctly because 0xFFFF != 65000 and a 16bit number has no 17th bit While here also do some const gymnastics
tron
2005-03-23 11:12:17 +00:00
59fa2e78e8
(svn r2036) Fix FindNearestHanger(), it never worked correctly because 0xFFFF != 65000 and a 16bit number has no 17th bit While here also do some const gymnastics
tron
2005-03-23 11:12:17 +00:00
b19553574e
(svn r2035) - Remove unneeded realloc() - Use TileOffsByDir() instead of home brewed table
tron
2005-03-23 08:24:13 +00:00
9655764730
(svn r2035) - Remove unneeded realloc() - Use TileOffsByDir() instead of home brewed table
tron
2005-03-23 08:24:13 +00:00
fbc2eacade
(svn r2034) -Codechange: Replaced the rather meaningless LOAD and UNLOAD flags for depots by something more meaningful
celestar
2005-03-20 08:43:29 +00:00
a9c0a173bf
(svn r2034) -Codechange: Replaced the rather meaningless LOAD and UNLOAD flags for depots by something more meaningful
celestar
2005-03-20 08:43:29 +00:00
087d78d465
(svn r2033) - Fix: Fix some more desync by saving the town growth frequency iterator _cur_town_iter. Needed to bump a svg revision for that thanks to the braindead SlGlob thing, or at least I don't know how to do it without bumping it.
pasky
2005-03-20 00:32:26 +00:00
00ff85dcb8
(svn r2033) - Fix: Fix some more desync by saving the town growth frequency iterator _cur_town_iter. Needed to bump a svg revision for that thanks to the braindead SlGlob thing, or at least I don't know how to do it without bumping it.
pasky
2005-03-20 00:32:26 +00:00
1990c139d5
(svn r2032) -Codechange: A less hackish version of SVN version detection for OS/2 (orudge)
Celestar
2005-03-19 23:23:56 +00:00
327261f8fe
(svn r2032) -Codechange: A less hackish version of SVN version detection for OS/2 (orudge)
Celestar
2005-03-19 23:23:56 +00:00
f179dc7acc
(svn r2031) -Fix: Station #256 now gets cargo delivered as well
celestar
2005-03-19 23:17:59 +00:00
879513b1b2
(svn r2031) -Fix: Station #256 now gets cargo delivered as well
celestar
2005-03-19 23:17:59 +00:00
f41be0b25a
(svn r2030) -Fix: Save _cur_town_ctr with all its bits to prevent desyncs
celestar
2005-03-19 22:45:59 +00:00
239aa75504
(svn r2030) -Fix: Save _cur_town_ctr with all its bits to prevent desyncs
celestar
2005-03-19 22:45:59 +00:00