/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file crashlog_unix.cpp Unix crash log handler */ #include "../../stdafx.h" #include "../../crashlog.h" #include "../../crashlog_bfd.h" #include "../../string_func.h" #include "../../gamelog.h" #include "../../saveload/saveload.h" #include #include #include #if defined(__GLIBC__) /* Execinfo (and thus making stacktraces) is a GNU extension */ # include #if defined(WITH_DL) # include #endif #if defined(WITH_DEMANGLE) # include #endif #if defined(WITH_BFD) # include #endif #elif defined(SUNOS) # include # include #endif #if defined(__NetBSD__) #include #endif #include "../../safeguards.h" /** * Unix implementation for the crash logger. */ class CrashLogUnix : public CrashLog { /** Signal that has been thrown. */ int signum; /* virtual */ char *LogOSVersion(char *buffer, const char *last) const { struct utsname name; if (uname(&name) < 0) { return buffer + seprintf(buffer, last, "Could not get OS version: %s\n", strerror(errno)); } return buffer + seprintf(buffer, last, "Operating system:\n" " Name: %s\n" " Release: %s\n" " Version: %s\n" " Machine: %s\n", name.sysname, name.release, name.version, name.machine ); } /* virtual */ char *LogError(char *buffer, const char *last, const char *message) const { return buffer + seprintf(buffer, last, "Crash reason:\n" " Signal: %s (%d)\n" " Message: %s\n\n", strsignal(this->signum), this->signum, message == NULL ? "" : message ); } #if defined(SUNOS) /** Data needed while walking up the stack */ struct StackWalkerParams { char **bufptr; ///< Buffer const char *last; ///< End of buffer int counter; ///< We are at counter-th stack level }; /** * Callback used while walking up the stack. * @param pc program counter * @param sig 'active' signal (unused) * @param params parameters * @return always 0, continue walking up the stack */ static int SunOSStackWalker(uintptr_t pc, int sig, void *params) { StackWalkerParams *wp = (StackWalkerParams *)params; /* Resolve program counter to file and nearest symbol (if possible) */ Dl_info dli; if (dladdr((void *)pc, &dli) != 0) { *wp->bufptr += seprintf(*wp->bufptr, wp->last, " [%02i] %s(%s+0x%x) [0x%x]\n", wp->counter, dli.dli_fname, dli.dli_sname, (int)((byte *)pc - (byte *)dli.dli_saddr), (uint)pc); } else { *wp->bufptr += seprintf(*wp->bufptr, wp->last, " [%02i] [0x%x]\n", wp->counter, (uint)pc); } wp->counter++; return 0; } #endif /* virtual */ char *LogStacktrace(char *buffer, const char *last) const { buffer += seprintf(buffer, last, "Stacktrace:\n"); #if defined(__GLIBC__) #if defined(WITH_BFD) bfd_init(); #endif void *trace[64]; int trace_size = backtrace(trace, lengthof(trace)); char **messages = backtrace_symbols(trace, trace_size); for (int i = 0; i < trace_size; i++) { #if defined(WITH_DL) Dl_info info; int dladdr_result = dladdr(trace[i], &info); const char *func_name = info.dli_sname; void *func_addr = info.dli_saddr; const char *file_name = NULL; unsigned int line_num = 0; #if defined(WITH_BFD) /* subtract one to get the line before the return address, i.e. the function call line */ sym_info_bfd bfd_info(reinterpret_cast(trace[i]) - 1); if (dladdr_result && info.dli_fname) { lookup_addr_bfd(info.dli_fname, bfd_info); if (bfd_info.file_name != NULL) file_name = bfd_info.file_name; if (bfd_info.function_name != NULL) func_name = bfd_info.function_name; if (bfd_info.function_addr != 0) func_addr = reinterpret_cast(bfd_info.function_addr); line_num = bfd_info.line; } #endif bool ok = true; const int ptr_str_size = (2 + sizeof(void*) * 2); if (dladdr_result && func_name) { int status = -1; char *demangled = NULL; #if defined(WITH_DEMANGLE) demangled = abi::__cxa_demangle(func_name, NULL, 0, &status); #endif const char *name = (demangled != NULL && status == 0) ? demangled : func_name; buffer += seprintf(buffer, last, " [%02i] %*p %-40s %s + 0x%zx\n", i, ptr_str_size, trace[i], info.dli_fname, name, (char *)trace[i] - (char *)func_addr); free(demangled); } else if (dladdr_result && info.dli_fname) { buffer += seprintf(buffer, last, " [%02i] %*p %-40s + 0x%zx\n", i, ptr_str_size, trace[i], info.dli_fname, (char *)trace[i] - (char *)info.dli_fbase); } else { ok = false; } if (file_name != NULL) { buffer += seprintf(buffer, last, "%*s%s:%u\n", 7 + ptr_str_size, "", file_name, line_num); } if (ok) continue; #endif buffer += seprintf(buffer, last, " [%02i] %s\n", i, messages[i]); } free(messages); #elif defined(SUNOS) ucontext_t uc; if (getcontext(&uc) != 0) { buffer += seprintf(buffer, last, " getcontext() failed\n\n"); return buffer; } StackWalkerParams wp = { &buffer, last, 0 }; walkcontext(&uc, &CrashLogUnix::SunOSStackWalker, &wp); #else buffer += seprintf(buffer, last, " Not supported.\n"); #endif return buffer + seprintf(buffer, last, "\n"); } public: /** * A crash log is always generated by signal. * @param signum the signal that was caused by the crash. */ CrashLogUnix(int signum) : signum(signum) { } }; /** The signals we want our crash handler to handle. */ static const int _signals_to_handle[] = { SIGSEGV, SIGABRT, SIGFPE, SIGBUS, SIGILL }; /** * Entry point for the crash handler. * @note Not static so it shows up in the backtrace. * @param signum the signal that caused us to crash. */ static void CDECL HandleCrash(int signum) { /* Disable all handling of signals by us, so we don't go into infinite loops. */ for (const int *i = _signals_to_handle; i != endof(_signals_to_handle); i++) { signal(*i, SIG_DFL); } if (GamelogTestEmergency()) { printf("A serious fault condition occurred in the game. The game will shut down.\n"); printf("As you loaded an emergency savegame no crash information will be generated.\n"); abort(); } if (SaveloadCrashWithMissingNewGRFs()) { printf("A serious fault condition occurred in the game. The game will shut down.\n"); printf("As you loaded an savegame for which you do not have the required NewGRFs\n"); printf("no crash information will be generated.\n"); abort(); } CrashLogUnix log(signum); log.MakeCrashLog(); CrashLog::AfterCrashLogCleanup(); abort(); } /* static */ void CrashLog::InitialiseCrashLog() { for (const int *i = _signals_to_handle; i != endof(_signals_to_handle); i++) { signal(*i, HandleCrash); } }