/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file crashlog_osx.cpp OS X crash log handler */ #include "../../stdafx.h" #include "../../crashlog.h" #include "../../string_func.h" #include "../../gamelog.h" #include "../../saveload/saveload.h" #include "../../thread.h" #include "macos.h" #include #include #include #include #include #ifdef WITH_UCONTEXT #include #endif #if defined(WITH_SIGALTSTACK) && defined(WITH_UCONTEXT) #include #endif #include "../../safeguards.h" /* Macro testing a stack address for valid alignment. */ #if defined(__i386__) #define IS_ALIGNED(addr) (((uintptr_t)(addr) & 0xf) == 8) #else #define IS_ALIGNED(addr) (((uintptr_t)(addr) & 0xf) == 0) #endif /* printf format specification for 32/64-bit addresses. */ #ifdef __LP64__ #define PRINTF_PTR "0x%016lx" #else #define PRINTF_PTR "0x%08lx" #endif #define MAX_STACK_FRAMES 64 #if !defined(WITHOUT_DBG_LLDB) static bool ExecReadStdout(const char *file, char *const *args, char *&buffer, const char *last) { int pipefd[2]; if (pipe(pipefd) == -1) return false; int pid = fork(); if (pid < 0) return false; if (pid == 0) { /* child */ close(pipefd[0]); /* Close unused read end */ dup2(pipefd[1], STDOUT_FILENO); close(pipefd[1]); int null_fd = open("/dev/null", O_RDWR); if (null_fd != -1) { dup2(null_fd, STDERR_FILENO); dup2(null_fd, STDIN_FILENO); } execvp(file, args); exit(42); } /* parent */ close(pipefd[1]); /* Close unused write end */ while (buffer < last) { ssize_t res = read(pipefd[0], buffer, last - buffer); if (res < 0) { if (errno == EINTR) continue; break; } else if (res == 0) { break; } else { buffer += res; } } buffer += seprintf(buffer, last, "\n"); close(pipefd[0]); /* close read end */ int status; int wait_ret = waitpid(pid, &status, 0); if (wait_ret == -1 || !WIFEXITED(status) || WEXITSTATUS(status) != 0) { /* command did not appear to run successfully */ return false; } else { /* command executed successfully */ return true; } } #endif /* !WITHOUT_DBG_LLDB */ /** * OSX implementation for the crash logger. */ class CrashLogOSX : public CrashLog { /** Signal that has been thrown. */ int signum; siginfo_t *si; void *context; bool signal_instruction_ptr_valid; void *signal_instruction_ptr; char filename_log[MAX_PATH]; ///< Path of crash.log char filename_save[MAX_PATH]; ///< Path of crash.sav char filename_screenshot[MAX_PATH]; ///< Path of crash.(png|bmp|pcx) char *LogOSVersion(char *buffer, const char *last) const override { int ver_maj, ver_min, ver_bug; GetMacOSVersion(&ver_maj, &ver_min, &ver_bug); const NXArchInfo *arch = NXGetLocalArchInfo(); return buffer + seprintf(buffer, last, "Operating system:\n" " Name: Mac OS X\n" " Release: %d.%d.%d\n" " Machine: %s\n" " Min Ver: %d\n", ver_maj, ver_min, ver_bug, arch != NULL ? arch->description : "unknown", MAC_OS_X_VERSION_MIN_REQUIRED ); } char *LogError(char *buffer, const char *last, const char *message) const override { buffer += seprintf(buffer, last, "Crash reason:\n" " Signal: %s (%d)\n", strsignal(this->signum), this->signum ); if (this->si) { buffer += seprintf(buffer, last, " si_code: %d\n", this->si->si_code); if (this->signum != SIGABRT) { buffer += seprintf(buffer, last, " Fault address: %p\n", this->si->si_addr); if (this->signal_instruction_ptr_valid) { buffer += seprintf(buffer, last, " Instruction address: %p\n", this->signal_instruction_ptr); } } } buffer += seprintf(buffer, last, " Message: %s\n\n", message == nullptr ? "" : message ); return buffer; } char *LogStacktrace(char *buffer, const char *last) const override { /* As backtrace() is only implemented in 10.5 or later, * we're rolling our own here. Mostly based on * http://stackoverflow.com/questions/289820/getting-the-current-stack-trace-on-mac-os-x * and some details looked up in the Darwin sources. */ buffer += seprintf(buffer, last, "\nStacktrace:\n"); void **frame; int i = 0; auto print_frame = [&](void *ip) { /* Print running index. */ buffer += seprintf(buffer, last, " [%02d]", i); Dl_info dli; bool dl_valid = dladdr(ip, &dli) != 0; const char *fname = "???"; if (dl_valid && dli.dli_fname) { /* Valid image name? Extract filename from the complete path. */ const char *s = strrchr(dli.dli_fname, '/'); if (s != NULL) { fname = s + 1; } else { fname = dli.dli_fname; } } /* Print image name and IP. */ buffer += seprintf(buffer, last, " %-20s " PRINTF_PTR, fname, (uintptr_t)ip); /* Print function offset if information is available. */ if (dl_valid && dli.dli_sname != NULL && dli.dli_saddr != NULL) { /* Try to demangle a possible C++ symbol. */ int status = -1; char *func_name = abi::__cxa_demangle(dli.dli_sname, NULL, 0, &status); long int offset = (intptr_t)ip - (intptr_t)dli.dli_saddr; buffer += seprintf(buffer, last, " (%s + %ld)", func_name != NULL ? func_name : dli.dli_sname, offset); free(func_name); } buffer += seprintf(buffer, last, "\n"); }; #if defined(__ppc__) || defined(__ppc64__) /* Apple says __builtin_frame_address can be broken on PPC. */ __asm__ volatile("mr %0, r1" : "=r" (frame)); #elif defined(WITH_SIGALTSTACK) && defined(WITH_UCONTEXT) && (defined(__x86_64__) || defined(__i386)) if (this->signal_instruction_ptr_valid) { print_frame(this->signal_instruction_ptr); i++; } pthread_t self = pthread_self(); char *stacktop = (char *) pthread_get_stackaddr_np(self); char *stackbot = stacktop - pthread_get_stacksize_np(self); stacktop -= 2 * sizeof(void *); ucontext_t *ucontext = static_cast(context); #if defined(__x86_64__) void **bp = (void **) ucontext->uc_mcontext->__ss.__rbp; void **sp = (void **) ucontext->uc_mcontext->__ss.__rsp; #else void **bp = (void **) ucontext->uc_mcontext->__ss.__ebp; void **sp = (void **) ucontext->uc_mcontext->__ss.__esp; #endif if (IS_ALIGNED(bp) && reinterpret_cast(bp) >= reinterpret_cast(sp) && reinterpret_cast(bp) >= reinterpret_cast(stackbot) && reinterpret_cast(bp) <= reinterpret_cast(stacktop)) { frame = bp; } else { frame = nullptr; } #else frame = (void **)__builtin_frame_address(0); #endif for (; frame != nullptr && i < MAX_STACK_FRAMES; i++) { /* Get IP for current stack frame. */ #if defined(__ppc__) || defined(__ppc64__) void *ip = frame[2]; #else void *ip = frame[1]; #endif if (ip == nullptr) break; print_frame(ip); /* Get address of next stack frame. */ void **next = (void **)frame[0]; /* Frame address not increasing or not aligned? Broken stack, exit! */ if (next <= frame || !IS_ALIGNED(next)) break; frame = next; } return buffer + seprintf(buffer, last, "\n"); } /** * Get a stack backtrace of the current thread's stack and other info using the gdb debugger, if available. * * Using LLDB is useful as it knows about inlined functions and locals, and generally can * do a more thorough job than in LogStacktrace. * This is done in addition to LogStacktrace as lldb cannot be assumed to be present * and there is some potentially useful information in the output from LogStacktrace * which is not in lldb's output. */ char *LogLldbInfo(char *buffer, const char *last) const { #if !defined(WITHOUT_DBG_LLDB) pid_t pid = getpid(); char *buffer_orig = buffer; buffer += seprintf(buffer, last, "LLDB info:\n"); char pid_buffer[16]; char disasm_buffer[64]; seprintf(pid_buffer, lastof(pid_buffer), "%d", pid); std::vector args; args.push_back("lldb"); args.push_back("-x"); args.push_back("-p"); args.push_back(pid_buffer); args.push_back("--batch"); args.push_back("-o"); args.push_back(IsNonMainThread() ? "bt all" : "bt 100"); if (this->GetMessage() == nullptr && this->signal_instruction_ptr_valid) { seprintf(disasm_buffer, lastof(disasm_buffer), "disassemble -b -F intel -c 1 -s %p", this->signal_instruction_ptr); args.push_back("-o"); args.push_back(disasm_buffer); } args.push_back(nullptr); if (!ExecReadStdout("lldb", const_cast(&(args[0])), buffer, last)) { buffer = buffer_orig; } #endif /* !WITHOUT_DBG_LLDB */ return buffer; } /** * Log LLDB information if available */ char *LogRegisters(char *buffer, const char *last) const override { buffer = LogLldbInfo(buffer, last); #ifdef WITH_UCONTEXT ucontext_t *ucontext = static_cast(context); #if defined(__x86_64__) const auto &gregs = ucontext->uc_mcontext->__ss; buffer += seprintf(buffer, last, "Registers:\n" " rax: %#16llx rbx: %#16llx rcx: %#16llx rdx: %#16llx\n" " rsi: %#16llx rdi: %#16llx rbp: %#16llx rsp: %#16llx\n" " r8: %#16llx r9: %#16llx r10: %#16llx r11: %#16llx\n" " r12: %#16llx r13: %#16llx r14: %#16llx r15: %#16llx\n" " rip: %#16llx rflags: %#8llx\n\n", gregs.__rax, gregs.__rbx, gregs.__rcx, gregs.__rdx, gregs.__rsi, gregs.__rdi, gregs.__rbp, gregs.__rsp, gregs.__r8, gregs.__r9, gregs.__r10, gregs.__r11, gregs.__r12, gregs.__r13, gregs.__r14, gregs.__r15, gregs.__rip, gregs.__rflags ); #elif defined(__i386) const auto &gregs = ucontext->uc_mcontext->__ss; buffer += seprintf(buffer, last, "Registers:\n" " eax: %#8x ebx: %#8x ecx: %#8x edx: %#8x\n" " esi: %#8x edi: %#8x ebp: %#8x esp: %#8x\n" " eip: %#8x eflags: %#8x\n\n", gregs.__eax, gregs.__ebx, gregs.__ecx, gregs.__edx, gregs.__esi, gregs.__edi, gregs.__ebp, gregs.__esp, gregs.__eip, gregs.__eflags ); #endif #endif return buffer; } public: /** * A crash log is always generated by signal. * @param signum the signal that was caused by the crash. */ CrashLogOSX(int signum, siginfo_t *si, void *context) : signum(signum), si(si), context(context) { filename_log[0] = '\0'; filename_save[0] = '\0'; filename_screenshot[0] = '\0'; this->signal_instruction_ptr_valid = false; #ifdef WITH_UCONTEXT ucontext_t *ucontext = static_cast(context); #if defined(__x86_64__) this->signal_instruction_ptr = (void *) ucontext->uc_mcontext->__ss.__rip; this->signal_instruction_ptr_valid = true; #elif defined(__i386) this->signal_instruction_ptr = (void *) ucontext->uc_mcontext->__ss.__eip; this->signal_instruction_ptr_valid = true; #endif #endif /* WITH_UCONTEXT */ } /** Generate the crash log. */ bool MakeCrashLog() { char buffer[65536 * 4]; bool ret = true; printf("Crash encountered, generating crash log...\n"); this->FillCrashLog(buffer, lastof(buffer)); printf("%s\n", buffer); printf("Crash log generated.\n\n"); printf("Writing crash log to disk...\n"); if (!this->WriteCrashLog(buffer, filename_log, lastof(filename_log))) { filename_log[0] = '\0'; ret = false; } printf("Writing crash savegame...\n"); if (!this->WriteSavegame(filename_save, lastof(filename_save))) { filename_save[0] = '\0'; ret = false; } printf("Writing crash savegame...\n"); if (!this->WriteScreenshot(filename_screenshot, lastof(filename_screenshot))) { filename_screenshot[0] = '\0'; ret = false; } return ret; } /** Show a dialog with the crash information. */ void DisplayCrashDialog() const { static const char crash_title[] = "A serious fault condition occurred in the game. The game will shut down."; char message[1024]; seprintf(message, lastof(message), "Please send the generated crash information and the last (auto)save to the developers. " "This will greatly help debugging. The correct place to do this is http://bugs.openttd.org.\n\n" "Generated file(s):\n%s\n%s\n%s", this->filename_log, this->filename_save, this->filename_screenshot); ShowMacDialog(crash_title, message, "Quit"); } }; /** The signals we want our crash handler to handle. */ static const int _signals_to_handle[] = { SIGSEGV, SIGABRT, SIGFPE, SIGBUS, SIGILL, SIGSYS }; /** * Entry point for the crash handler. * @note Not static so it shows up in the backtrace. * @param signum the signal that caused us to crash. */ void CDECL HandleCrash(int signum, siginfo_t *si, void *context) { /* Disable all handling of signals by us, so we don't go into infinite loops. */ for (const int *i = _signals_to_handle; i != endof(_signals_to_handle); i++) { signal(*i, SIG_DFL); } const char *abort_reason = CrashLog::GetAbortCrashlogReason(); if (abort_reason != NULL) { ShowMacDialog("A serious fault condition occurred in the game. The game will shut down.", abort_reason, "Quit"); abort(); } CrashLogOSX log(signum, si, context); log.MakeCrashLog(); log.DisplayCrashDialog(); CrashLog::AfterCrashLogCleanup(); abort(); } /* static */ void CrashLog::InitialiseCrashLog() { #if defined(WITH_SIGALTSTACK) && defined(WITH_UCONTEXT) const size_t stack_size = max(SIGSTKSZ, 512*1024); stack_t ss; ss.ss_sp = CallocT(stack_size); ss.ss_size = stack_size; ss.ss_flags = 0; sigaltstack(&ss, nullptr); #endif for (const int *i = _signals_to_handle; i != endof(_signals_to_handle); i++) { struct sigaction sa; memset(&sa, 0, sizeof(sa)); sa.sa_flags = SA_SIGINFO | SA_RESTART; #if defined(WITH_SIGALTSTACK) && defined(WITH_UCONTEXT) sa.sa_flags |= SA_ONSTACK; #endif sigemptyset(&sa.sa_mask); sa.sa_sigaction = HandleCrash; sigaction(*i, &sa, nullptr); } }