799 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			799 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
|  * This file is part of OpenTTD.
 | |
|  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 | |
|  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 | |
|  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 | |
|  */
 | |
| 
 | |
| /** @file terraform_gui.cpp GUI related to terraforming the map. */
 | |
| 
 | |
| #include "stdafx.h"
 | |
| #include "clear_map.h"
 | |
| #include "company_func.h"
 | |
| #include "company_base.h"
 | |
| #include "gui.h"
 | |
| #include "window_gui.h"
 | |
| #include "window_func.h"
 | |
| #include "viewport_func.h"
 | |
| #include "command_func.h"
 | |
| #include "signs_func.h"
 | |
| #include "sound_func.h"
 | |
| #include "base_station_base.h"
 | |
| #include "textbuf_gui.h"
 | |
| #include "genworld.h"
 | |
| #include "tree_map.h"
 | |
| #include "landscape_type.h"
 | |
| #include "tilehighlight_func.h"
 | |
| #include "strings_func.h"
 | |
| #include "newgrf_object.h"
 | |
| #include "object.h"
 | |
| #include "hotkeys.h"
 | |
| #include "engine_base.h"
 | |
| #include "terraform_gui.h"
 | |
| #include "town_gui.h"
 | |
| #include "zoom_func.h"
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| 
 | |
| #include "widgets/terraform_widget.h"
 | |
| 
 | |
| #include "table/strings.h"
 | |
| 
 | |
| #include "safeguards.h"
 | |
| 
 | |
| void CcTerraform(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd)
 | |
| {
 | |
| 	if (result.Succeeded()) {
 | |
| 		if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, tile);
 | |
| 	} else {
 | |
| 		extern TileIndex _terraform_err_tile;
 | |
| 		SetRedErrorSquare(_terraform_err_tile);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| /** Scenario editor command that generates desert areas */
 | |
| static void GenerateDesertArea(TileIndex end, TileIndex start)
 | |
| {
 | |
| 	if (_game_mode != GM_EDITOR) return;
 | |
| 
 | |
| 	_generating_world = true;
 | |
| 
 | |
| 	TileArea ta(start, end);
 | |
| 	TILE_AREA_LOOP(tile, ta) {
 | |
| 		SetTropicZone(tile, (_ctrl_pressed) ? TROPICZONE_NORMAL : TROPICZONE_DESERT);
 | |
| 		DoCommandP(tile, 0, 0, CMD_LANDSCAPE_CLEAR);
 | |
| 		MarkTileDirtyByTile(tile);
 | |
| 	}
 | |
| 	_generating_world = false;
 | |
| 	InvalidateWindowClassesData(WC_TOWN_VIEW, 0);
 | |
| }
 | |
| 
 | |
| /** Scenario editor command that generates rocky areas */
 | |
| static void GenerateRockyArea(TileIndex end, TileIndex start)
 | |
| {
 | |
| 	if (_game_mode != GM_EDITOR) return;
 | |
| 
 | |
| 	bool success = false;
 | |
| 	TileArea ta(start, end);
 | |
| 
 | |
| 	TILE_AREA_LOOP(tile, ta) {
 | |
| 		switch (GetTileType(tile)) {
 | |
| 			case MP_TREES:
 | |
| 				if (GetTreeGround(tile) == TREE_GROUND_SHORE) continue;
 | |
| 				FALLTHROUGH;
 | |
| 
 | |
| 			case MP_CLEAR:
 | |
| 				MakeClear(tile, CLEAR_ROCKS, 3);
 | |
| 				break;
 | |
| 
 | |
| 			default:
 | |
| 				continue;
 | |
| 		}
 | |
| 		MarkTileDirtyByTile(tile);
 | |
| 		success = true;
 | |
| 	}
 | |
| 
 | |
| 	if (success && _settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, end);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * A central place to handle all X_AND_Y dragged GUI functions.
 | |
|  * @param proc       Procedure related to the dragging
 | |
|  * @param start_tile Begin of the dragging
 | |
|  * @param end_tile   End of the dragging
 | |
|  * @return Returns true if the action was found and handled, and false otherwise. This
 | |
|  * allows for additional implements that are more local. For example X_Y drag
 | |
|  * of convertrail which belongs in rail_gui.cpp and not terraform_gui.cpp
 | |
|  */
 | |
| bool GUIPlaceProcDragXY(ViewportDragDropSelectionProcess proc, TileIndex start_tile, TileIndex end_tile)
 | |
| {
 | |
| 	if (!_settings_game.construction.freeform_edges) {
 | |
| 		/* When end_tile is MP_VOID, the error tile will not be visible to the
 | |
| 		 * user. This happens when terraforming at the southern border. */
 | |
| 		if (TileX(end_tile) == MapMaxX()) end_tile += TileDiffXY(-1, 0);
 | |
| 		if (TileY(end_tile) == MapMaxY()) end_tile += TileDiffXY(0, -1);
 | |
| 	}
 | |
| 
 | |
| 	switch (proc) {
 | |
| 		case DDSP_DEMOLISH_AREA:
 | |
| 			DoCommandP(end_tile, start_tile, _ctrl_pressed ? 1 : 0, CMD_CLEAR_AREA | CMD_MSG(STR_ERROR_CAN_T_CLEAR_THIS_AREA), CcPlaySound_EXPLOSION);
 | |
| 			break;
 | |
| 		case DDSP_RAISE_AND_LEVEL_AREA:
 | |
| 			DoCommandP(end_tile, start_tile, LM_RAISE << 1 | (_ctrl_pressed ? 1 : 0), CMD_LEVEL_LAND | CMD_MSG(STR_ERROR_CAN_T_RAISE_LAND_HERE), CcTerraform);
 | |
| 			break;
 | |
| 		case DDSP_LOWER_AND_LEVEL_AREA:
 | |
| 			DoCommandP(end_tile, start_tile, LM_LOWER << 1 | (_ctrl_pressed ? 1 : 0), CMD_LEVEL_LAND | CMD_MSG(STR_ERROR_CAN_T_LOWER_LAND_HERE), CcTerraform);
 | |
| 			break;
 | |
| 		case DDSP_LEVEL_AREA:
 | |
| 			DoCommandP(end_tile, start_tile, LM_LEVEL << 1 | (_ctrl_pressed ? 1 : 0), CMD_LEVEL_LAND | CMD_MSG(STR_ERROR_CAN_T_LEVEL_LAND_HERE), CcTerraform);
 | |
| 			break;
 | |
| 		case DDSP_CREATE_ROCKS:
 | |
| 			GenerateRockyArea(end_tile, start_tile);
 | |
| 			break;
 | |
| 		case DDSP_CREATE_DESERT:
 | |
| 			GenerateDesertArea(end_tile, start_tile);
 | |
| 			break;
 | |
| 		case DDSP_BUY_LAND:
 | |
| 			DoCommandP(end_tile, start_tile, _ctrl_pressed ? 1 : 0, CMD_PURCHASE_LAND_AREA | CMD_MSG(STR_ERROR_CAN_T_PURCHASE_THIS_LAND), CcPlaySound_SPLAT_RAIL);
 | |
| 			break;
 | |
| 		default:
 | |
| 			return false;
 | |
| 	}
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Start a drag for demolishing an area.
 | |
|  * @param tile Position of one corner.
 | |
|  */
 | |
| void PlaceProc_DemolishArea(TileIndex tile)
 | |
| {
 | |
| 	VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_DEMOLISH_AREA);
 | |
| }
 | |
| 
 | |
| static void PlaceProc_Measure(TileIndex tile)
 | |
| {
 | |
| 	VpStartPlaceSizing(tile, VPM_A_B_LINE, DDSP_MEASURE);
 | |
| }
 | |
| 
 | |
| /** Terra form toolbar managing class. */
 | |
| struct TerraformToolbarWindow : Window {
 | |
| 	int last_user_action; ///< Last started user action.
 | |
| 
 | |
| 	TerraformToolbarWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
 | |
| 	{
 | |
| 		/* This is needed as we like to have the tree available on OnInit. */
 | |
| 		this->CreateNestedTree();
 | |
| 		this->FinishInitNested(window_number);
 | |
| 		this->last_user_action = WIDGET_LIST_END;
 | |
| 	}
 | |
| 
 | |
| 	~TerraformToolbarWindow()
 | |
| 	{
 | |
| 	}
 | |
| 
 | |
| 	void OnInit() override
 | |
| 	{
 | |
| 		/* Don't show the place object button when there are no objects to place. */
 | |
| 		NWidgetStacked *show_object = this->GetWidget<NWidgetStacked>(WID_TT_SHOW_PLACE_OBJECT);
 | |
| 		show_object->SetDisplayedPlane(ObjectClass::GetUIClassCount() != 0 ? 0 : SZSP_NONE);
 | |
| 		SetWidgetDisabledState(WID_TT_BUY_LAND, _settings_game.construction.purchase_land_permitted == 0);
 | |
| 	}
 | |
| 
 | |
| 	void OnClick(Point pt, int widget, int click_count) override
 | |
| 	{
 | |
| 		if (widget < WID_TT_BUTTONS_START) return;
 | |
| 
 | |
| 		switch (widget) {
 | |
| 			case WID_TT_LOWER_LAND: // Lower land button
 | |
| 				HandlePlacePushButton(this, WID_TT_LOWER_LAND, ANIMCURSOR_LOWERLAND, HT_POINT | HT_DIAGONAL);
 | |
| 				this->last_user_action = widget;
 | |
| 				break;
 | |
| 
 | |
| 			case WID_TT_RAISE_LAND: // Raise land button
 | |
| 				HandlePlacePushButton(this, WID_TT_RAISE_LAND, ANIMCURSOR_RAISELAND, HT_POINT | HT_DIAGONAL);
 | |
| 				this->last_user_action = widget;
 | |
| 				break;
 | |
| 
 | |
| 			case WID_TT_LEVEL_LAND: // Level land button
 | |
| 				HandlePlacePushButton(this, WID_TT_LEVEL_LAND, SPR_CURSOR_LEVEL_LAND, HT_POINT | HT_DIAGONAL);
 | |
| 				this->last_user_action = widget;
 | |
| 				break;
 | |
| 
 | |
| 			case WID_TT_DEMOLISH: // Demolish aka dynamite button
 | |
| 				HandlePlacePushButton(this, WID_TT_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT | HT_DIAGONAL);
 | |
| 				this->last_user_action = widget;
 | |
| 				break;
 | |
| 
 | |
| 			case WID_TT_BUY_LAND: // Buy land button
 | |
| 				HandlePlacePushButton(this, WID_TT_BUY_LAND, SPR_CURSOR_BUY_LAND, HT_RECT | HT_DIAGONAL);
 | |
| 				this->last_user_action = widget;
 | |
| 				break;
 | |
| 
 | |
| 			case WID_TT_PLANT_TREES: // Plant trees button
 | |
| 				ShowBuildTreesToolbar();
 | |
| 				break;
 | |
| 
 | |
| 			case WID_TT_MEASUREMENT_TOOL:
 | |
| 				HandlePlacePushButton(this, WID_TT_MEASUREMENT_TOOL, SPR_CURSOR_QUERY, HT_RECT);
 | |
| 				this->last_user_action = widget;
 | |
| 				break;
 | |
| 
 | |
| 			case WID_TT_PLACE_SIGN: // Place sign button
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| 				HandlePlacePushButton(this, WID_TT_PLACE_SIGN, SPR_CURSOR_SIGN, HT_RECT);
 | |
| 				this->last_user_action = widget;
 | |
| 				break;
 | |
| 
 | |
| 			case WID_TT_PLACE_OBJECT: // Place object button
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| 				ShowBuildObjectPicker();
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| 				break;
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| 
 | |
| 			default: NOT_REACHED();
 | |
| 		}
 | |
| 	}
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| 
 | |
| 	void OnPlaceObject(Point pt, TileIndex tile) override
 | |
| 	{
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| 		switch (this->last_user_action) {
 | |
| 			case WID_TT_LOWER_LAND: // Lower land button
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| 				VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_LOWER_AND_LEVEL_AREA);
 | |
| 				break;
 | |
| 
 | |
| 			case WID_TT_RAISE_LAND: // Raise land button
 | |
| 				VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_RAISE_AND_LEVEL_AREA);
 | |
| 				break;
 | |
| 
 | |
| 			case WID_TT_LEVEL_LAND: // Level land button
 | |
| 				VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_LEVEL_AREA);
 | |
| 				break;
 | |
| 
 | |
| 			case WID_TT_DEMOLISH: // Demolish aka dynamite button
 | |
| 				PlaceProc_DemolishArea(tile);
 | |
| 				break;
 | |
| 
 | |
| 			case WID_TT_BUY_LAND: // Buy land button
 | |
| 				switch (_settings_game.construction.purchase_land_permitted) {
 | |
| 					case 0:
 | |
| 					case 1:
 | |
| 						DoCommandP(tile, OBJECT_OWNED_LAND, 0, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_PURCHASE_THIS_LAND), CcPlaySound_SPLAT_RAIL);
 | |
| 						break;
 | |
| 
 | |
| 					case 2:
 | |
| 						VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_BUY_LAND);
 | |
| 						break;
 | |
| 
 | |
| 					default:
 | |
| 						NOT_REACHED();
 | |
| 				}
 | |
| 				break;
 | |
| 
 | |
| 			case WID_TT_MEASUREMENT_TOOL:
 | |
| 				PlaceProc_Measure(tile);
 | |
| 				break;
 | |
| 
 | |
| 			case WID_TT_PLACE_SIGN: // Place sign button
 | |
| 				PlaceProc_Sign(tile);
 | |
| 				break;
 | |
| 
 | |
| 			default: NOT_REACHED();
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt) override
 | |
| 	{
 | |
| 		VpSelectTilesWithMethod(pt.x, pt.y, select_method);
 | |
| 	}
 | |
| 
 | |
| 	Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number) override
 | |
| 	{
 | |
| 		Point pt = GetToolbarAlignedWindowPosition(sm_width);
 | |
| 		pt.y += sm_height;
 | |
| 		return pt;
 | |
| 	}
 | |
| 
 | |
| 	void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile) override
 | |
| 	{
 | |
| 		if (pt.x != -1) {
 | |
| 			switch (select_proc) {
 | |
| 				default: NOT_REACHED();
 | |
| 				case DDSP_DEMOLISH_AREA:
 | |
| 				case DDSP_RAISE_AND_LEVEL_AREA:
 | |
| 				case DDSP_LOWER_AND_LEVEL_AREA:
 | |
| 				case DDSP_LEVEL_AREA:
 | |
| 				case DDSP_BUY_LAND:
 | |
| 					GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
 | |
| 					break;
 | |
| 				case DDSP_MEASURE:
 | |
| 					//nothing to do, just draw a tooltip
 | |
| 					break;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	void OnPlaceObjectAbort() override
 | |
| 	{
 | |
| 		this->RaiseButtons();
 | |
| 	}
 | |
| 
 | |
| 	static HotkeyList hotkeys;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Handler for global hotkeys of the TerraformToolbarWindow.
 | |
|  * @param hotkey Hotkey
 | |
|  * @return ES_HANDLED if hotkey was accepted.
 | |
|  */
 | |
| static EventState TerraformToolbarGlobalHotkeys(int hotkey)
 | |
| {
 | |
| 	if (_game_mode != GM_NORMAL) return ES_NOT_HANDLED;
 | |
| 	Window *w = ShowTerraformToolbar(nullptr);
 | |
| 	if (w == nullptr) return ES_NOT_HANDLED;
 | |
| 	return w->OnHotkey(hotkey);
 | |
| }
 | |
| 
 | |
| static Hotkey terraform_hotkeys[] = {
 | |
| 	Hotkey('Q' | WKC_GLOBAL_HOTKEY, "lower", WID_TT_LOWER_LAND),
 | |
| 	Hotkey('W' | WKC_GLOBAL_HOTKEY, "raise", WID_TT_RAISE_LAND),
 | |
| 	Hotkey('E' | WKC_GLOBAL_HOTKEY, "level", WID_TT_LEVEL_LAND),
 | |
| 	Hotkey('D' | WKC_GLOBAL_HOTKEY, "dynamite", WID_TT_DEMOLISH),
 | |
| 	Hotkey('U', "buyland", WID_TT_BUY_LAND),
 | |
| 	Hotkey('I', "trees", WID_TT_PLANT_TREES),
 | |
| 	Hotkey('R' | WKC_SHIFT, "ruler", WID_TT_MEASUREMENT_TOOL),
 | |
| 	Hotkey('O', "placesign", WID_TT_PLACE_SIGN),
 | |
| 	Hotkey('P', "placeobject", WID_TT_PLACE_OBJECT),
 | |
| 	HOTKEY_LIST_END
 | |
| };
 | |
| HotkeyList TerraformToolbarWindow::hotkeys("terraform", terraform_hotkeys, TerraformToolbarGlobalHotkeys);
 | |
| 
 | |
| static const NWidgetPart _nested_terraform_widgets[] = {
 | |
| 	NWidget(NWID_HORIZONTAL),
 | |
| 		NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
 | |
| 		NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_LANDSCAPING_TOOLBAR, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
 | |
| 		NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
 | |
| 	EndContainer(),
 | |
| 	NWidget(NWID_HORIZONTAL),
 | |
| 		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_LOWER_LAND), SetMinimalSize(22, 22),
 | |
| 								SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_DOWN, STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND),
 | |
| 		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_RAISE_LAND), SetMinimalSize(22, 22),
 | |
| 								SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_UP, STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND),
 | |
| 		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_LEVEL_LAND), SetMinimalSize(22, 22),
 | |
| 								SetFill(0, 1), SetDataTip(SPR_IMG_LEVEL_LAND, STR_LANDSCAPING_LEVEL_LAND_TOOLTIP),
 | |
| 
 | |
| 		NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetMinimalSize(4, 22), EndContainer(),
 | |
| 
 | |
| 		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_DEMOLISH), SetMinimalSize(22, 22),
 | |
| 								SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
 | |
| 		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_BUY_LAND), SetMinimalSize(22, 22),
 | |
| 								SetFill(0, 1), SetDataTip(SPR_IMG_BUY_LAND, STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND),
 | |
| 		NWidget(WWT_PUSHIMGBTN, COLOUR_DARK_GREEN, WID_TT_PLANT_TREES), SetMinimalSize(22, 22),
 | |
| 								SetFill(0, 1), SetDataTip(SPR_IMG_PLANTTREES, STR_SCENEDIT_TOOLBAR_PLANT_TREES),
 | |
| 		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_MEASUREMENT_TOOL), SetMinimalSize(22,22),
 | |
| 								SetFill(0, 1), SetDataTip(SPR_IMG_QUERY, STR_LANDSCAPING_TOOLTIP_RULER_TOOL),
 | |
| 		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_PLACE_SIGN), SetMinimalSize(22, 22),
 | |
| 								SetFill(0, 1), SetDataTip(SPR_IMG_SIGN, STR_SCENEDIT_TOOLBAR_PLACE_SIGN),
 | |
| 		NWidget(NWID_SELECTION, INVALID_COLOUR, WID_TT_SHOW_PLACE_OBJECT),
 | |
| 			NWidget(WWT_PUSHIMGBTN, COLOUR_DARK_GREEN, WID_TT_PLACE_OBJECT), SetMinimalSize(22, 22),
 | |
| 								SetFill(0, 1), SetDataTip(SPR_IMG_TRANSMITTER, STR_SCENEDIT_TOOLBAR_PLACE_OBJECT),
 | |
| 		EndContainer(),
 | |
| 	EndContainer(),
 | |
| };
 | |
| 
 | |
| static WindowDesc _terraform_desc(
 | |
| 	WDP_MANUAL, "toolbar_landscape", 0, 0,
 | |
| 	WC_SCEN_LAND_GEN, WC_NONE,
 | |
| 	WDF_CONSTRUCTION,
 | |
| 	_nested_terraform_widgets, lengthof(_nested_terraform_widgets),
 | |
| 	&TerraformToolbarWindow::hotkeys
 | |
| );
 | |
| 
 | |
| /**
 | |
|  * Show the toolbar for terraforming in the game.
 | |
|  * @param link The toolbar we might want to link to.
 | |
|  * @return The allocated toolbar if the window was newly opened, else \c nullptr.
 | |
|  */
 | |
| Window *ShowTerraformToolbar(Window *link)
 | |
| {
 | |
| 	if (!Company::IsValidID(_local_company)) return nullptr;
 | |
| 
 | |
| 	Window *w;
 | |
| 	if (link == nullptr) {
 | |
| 		w = AllocateWindowDescFront<TerraformToolbarWindow>(&_terraform_desc, 0);
 | |
| 		return w;
 | |
| 	}
 | |
| 
 | |
| 	/* Delete the terraform toolbar to place it again. */
 | |
| 	DeleteWindowById(WC_SCEN_LAND_GEN, 0, true);
 | |
| 	w = AllocateWindowDescFront<TerraformToolbarWindow>(&_terraform_desc, 0);
 | |
| 	/* Align the terraform toolbar under the main toolbar. */
 | |
| 	w->top -= w->height;
 | |
| 	w->SetDirty();
 | |
| 	/* Put the linked toolbar to the left / right of it. */
 | |
| 	link->left = w->left + (_current_text_dir == TD_RTL ? w->width : -link->width);
 | |
| 	link->top  = w->top;
 | |
| 	link->SetDirty();
 | |
| 
 | |
| 	return w;
 | |
| }
 | |
| 
 | |
| static byte _terraform_size = 1;
 | |
| 
 | |
| /**
 | |
|  * Raise/Lower a bigger chunk of land at the same time in the editor. When
 | |
|  * raising get the lowest point, when lowering the highest point, and set all
 | |
|  * tiles in the selection to that height.
 | |
|  * @todo : Incorporate into game itself to allow for ingame raising/lowering of
 | |
|  *         larger chunks at the same time OR remove altogether, as we have 'level land' ?
 | |
|  * @param tile The top-left tile where the terraforming will start
 | |
|  * @param mode 1 for raising, 0 for lowering land
 | |
|  */
 | |
| static void CommonRaiseLowerBigLand(TileIndex tile, int mode)
 | |
| {
 | |
| 	if (_terraform_size == 1) {
 | |
| 		StringID msg =
 | |
| 			mode ? STR_ERROR_CAN_T_RAISE_LAND_HERE : STR_ERROR_CAN_T_LOWER_LAND_HERE;
 | |
| 
 | |
| 		DoCommandP(tile, SLOPE_N, (uint32)mode, CMD_TERRAFORM_LAND | CMD_MSG(msg), CcTerraform);
 | |
| 	} else {
 | |
| 		assert(_terraform_size != 0);
 | |
| 		TileArea ta(tile, _terraform_size, _terraform_size);
 | |
| 		ta.ClampToMap();
 | |
| 
 | |
| 		if (ta.w == 0 || ta.h == 0) return;
 | |
| 
 | |
| 		if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, tile);
 | |
| 
 | |
| 		uint h;
 | |
| 		if (mode != 0) {
 | |
| 			/* Raise land */
 | |
| 			h = MAX_TILE_HEIGHT;
 | |
| 			TILE_AREA_LOOP(tile2, ta) {
 | |
| 				h = min(h, TileHeight(tile2));
 | |
| 			}
 | |
| 		} else {
 | |
| 			/* Lower land */
 | |
| 			h = 0;
 | |
| 			TILE_AREA_LOOP(tile2, ta) {
 | |
| 				h = max(h, TileHeight(tile2));
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		TILE_AREA_LOOP(tile2, ta) {
 | |
| 			if (TileHeight(tile2) == h) {
 | |
| 				DoCommandP(tile2, SLOPE_N, (uint32)mode, CMD_TERRAFORM_LAND);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static const int8 _multi_terraform_coords[][2] = {
 | |
| 	{  0, -2},
 | |
| 	{  4,  0}, { -4,  0}, {  0,  2},
 | |
| 	{ -8,  2}, { -4,  4}, {  0,  6}, {  4,  4}, {  8,  2},
 | |
| 	{-12,  0}, { -8, -2}, { -4, -4}, {  0, -6}, {  4, -4}, {  8, -2}, { 12,  0},
 | |
| 	{-16,  2}, {-12,  4}, { -8,  6}, { -4,  8}, {  0, 10}, {  4,  8}, {  8,  6}, { 12,  4}, { 16,  2},
 | |
| 	{-20,  0}, {-16, -2}, {-12, -4}, { -8, -6}, { -4, -8}, {  0,-10}, {  4, -8}, {  8, -6}, { 12, -4}, { 16, -2}, { 20,  0},
 | |
| 	{-24,  2}, {-20,  4}, {-16,  6}, {-12,  8}, { -8, 10}, { -4, 12}, {  0, 14}, {  4, 12}, {  8, 10}, { 12,  8}, { 16,  6}, { 20,  4}, { 24,  2},
 | |
| 	{-28,  0}, {-24, -2}, {-20, -4}, {-16, -6}, {-12, -8}, { -8,-10}, { -4,-12}, {  0,-14}, {  4,-12}, {  8,-10}, { 12, -8}, { 16, -6}, { 20, -4}, { 24, -2}, { 28,  0},
 | |
| };
 | |
| 
 | |
| static const NWidgetPart _nested_scen_edit_land_gen_widgets[] = {
 | |
| 	NWidget(NWID_HORIZONTAL),
 | |
| 		NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
 | |
| 		NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
 | |
| 		NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
 | |
| 		NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
 | |
| 	EndContainer(),
 | |
| 	NWidget(WWT_PANEL, COLOUR_DARK_GREEN),
 | |
| 		NWidget(NWID_HORIZONTAL), SetPadding(2, 2, 7, 2),
 | |
| 			NWidget(NWID_SPACER), SetFill(1, 0),
 | |
| 			NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_DEMOLISH), SetMinimalSize(22, 22),
 | |
| 										SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
 | |
| 			NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_LOWER_LAND), SetMinimalSize(22, 22),
 | |
| 										SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_DOWN, STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND),
 | |
| 			NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_RAISE_LAND), SetMinimalSize(22, 22),
 | |
| 										SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_UP, STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND),
 | |
| 			NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_LEVEL_LAND), SetMinimalSize(22, 22),
 | |
| 										SetFill(0, 1), SetDataTip(SPR_IMG_LEVEL_LAND, STR_LANDSCAPING_LEVEL_LAND_TOOLTIP),
 | |
| 			NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_PLACE_ROCKS), SetMinimalSize(22, 22),
 | |
| 										SetFill(0, 1), SetDataTip(SPR_IMG_ROCKS, STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE),
 | |
| 			NWidget(NWID_SELECTION, INVALID_COLOUR, WID_ETT_SHOW_PLACE_DESERT),
 | |
| 				NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_PLACE_DESERT), SetMinimalSize(22, 22),
 | |
| 											SetFill(0, 1), SetDataTip(SPR_IMG_DESERT, STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA),
 | |
| 			EndContainer(),
 | |
| 			NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_ETT_PLACE_OBJECT), SetMinimalSize(23, 22),
 | |
| 										SetFill(0, 1), SetDataTip(SPR_IMG_TRANSMITTER, STR_SCENEDIT_TOOLBAR_PLACE_OBJECT),
 | |
| 			NWidget(NWID_SPACER), SetFill(1, 0),
 | |
| 			NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_PLACE_HOUSE), SetMinimalSize(23, 22),
 | |
| 										SetFill(0, 1), SetDataTip(SPR_IMG_TOWN, STR_SCENEDIT_TOOLBAR_PLACE_HOUSE),
 | |
| 			NWidget(NWID_SPACER), SetFill(1, 0),
 | |
| 		EndContainer(),
 | |
| 		NWidget(NWID_HORIZONTAL),
 | |
| 			NWidget(NWID_SPACER), SetFill(1, 0),
 | |
| 			NWidget(WWT_EMPTY, COLOUR_DARK_GREEN, WID_ETT_DOTS), SetMinimalSize(59, 31), SetDataTip(STR_EMPTY, STR_NULL),
 | |
| 			NWidget(NWID_SPACER), SetFill(1, 0),
 | |
| 			NWidget(NWID_VERTICAL),
 | |
| 				NWidget(NWID_SPACER), SetFill(0, 1),
 | |
| 				NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_INCREASE_SIZE), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_UP, STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA),
 | |
| 				NWidget(NWID_SPACER), SetMinimalSize(0, 1),
 | |
| 				NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_DECREASE_SIZE), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_DOWN, STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA),
 | |
| 				NWidget(NWID_SPACER), SetFill(0, 1),
 | |
| 			EndContainer(),
 | |
| 			NWidget(NWID_SPACER), SetMinimalSize(2, 0),
 | |
| 		EndContainer(),
 | |
| 		NWidget(NWID_SPACER), SetMinimalSize(0, 6),
 | |
| 		NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_ETT_NEW_SCENARIO), SetMinimalSize(160, 12),
 | |
| 								SetFill(1, 0), SetDataTip(STR_TERRAFORM_SE_NEW_WORLD, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND), SetPadding(0, 2, 0, 2),
 | |
| 		NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_ETT_RESET_LANDSCAPE), SetMinimalSize(160, 12),
 | |
| 								SetFill(1, 0), SetDataTip(STR_TERRAFORM_RESET_LANDSCAPE, STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP), SetPadding(1, 2, 2, 2),
 | |
| 	EndContainer(),
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Callback function for the scenario editor 'reset landscape' confirmation window
 | |
|  * @param w Window unused
 | |
|  * @param confirmed boolean value, true when yes was clicked, false otherwise
 | |
|  */
 | |
| static void ResetLandscapeConfirmationCallback(Window *w, bool confirmed)
 | |
| {
 | |
| 	if (confirmed) {
 | |
| 		/* Set generating_world to true to get instant-green grass after removing
 | |
| 		 * company property. */
 | |
| 		_generating_world = true;
 | |
| 
 | |
| 		/* Delete all companies */
 | |
| 		for (Company *c : Company::Iterate()) {
 | |
| 			ChangeOwnershipOfCompanyItems(c->index, INVALID_OWNER);
 | |
| 			delete c;
 | |
| 		}
 | |
| 
 | |
| 		_generating_world = false;
 | |
| 
 | |
| 		/* Delete all station signs */
 | |
| 		for (BaseStation *st : BaseStation::Iterate()) {
 | |
| 			/* There can be buoys, remove them */
 | |
| 			if (IsBuoyTile(st->xy)) DoCommand(st->xy, 0, 0, DC_EXEC | DC_BANKRUPT, CMD_LANDSCAPE_CLEAR);
 | |
| 			if (!st->IsInUse()) delete st;
 | |
| 		}
 | |
| 
 | |
| 		/* Now that all vehicles are gone, we can reset the engine pool. Maybe it reduces some NewGRF changing-mess */
 | |
| 		EngineOverrideManager::ResetToCurrentNewGRFConfig();
 | |
| 
 | |
| 		MarkWholeScreenDirty();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /** Landscape generation window handler in the scenario editor. */
 | |
| struct ScenarioEditorLandscapeGenerationWindow : Window {
 | |
| 	int last_user_action; ///< Last started user action.
 | |
| 
 | |
| 	ScenarioEditorLandscapeGenerationWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
 | |
| 	{
 | |
| 		this->CreateNestedTree();
 | |
| 		NWidgetStacked *show_desert = this->GetWidget<NWidgetStacked>(WID_ETT_SHOW_PLACE_DESERT);
 | |
| 		show_desert->SetDisplayedPlane(_settings_game.game_creation.landscape == LT_TROPIC ? 0 : SZSP_NONE);
 | |
| 		this->FinishInitNested(window_number);
 | |
| 		this->last_user_action = WIDGET_LIST_END;
 | |
| 	}
 | |
| 
 | |
| 	void OnPaint() override
 | |
| 	{
 | |
| 		this->DrawWidgets();
 | |
| 
 | |
| 		if (this->IsWidgetLowered(WID_ETT_LOWER_LAND) || this->IsWidgetLowered(WID_ETT_RAISE_LAND)) { // change area-size if raise/lower corner is selected
 | |
| 			SetTileSelectSize(_terraform_size, _terraform_size);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
 | |
| 	{
 | |
| 		if (widget != WID_ETT_DOTS) return;
 | |
| 
 | |
| 		size->width  = max<uint>(size->width,  ScaleGUITrad(59));
 | |
| 		size->height = max<uint>(size->height, ScaleGUITrad(31));
 | |
| 	}
 | |
| 
 | |
| 	void DrawWidget(const Rect &r, int widget) const override
 | |
| 	{
 | |
| 		if (widget != WID_ETT_DOTS) return;
 | |
| 
 | |
| 		int center_x = RoundDivSU(r.left + r.right, 2);
 | |
| 		int center_y = RoundDivSU(r.top + r.bottom, 2);
 | |
| 
 | |
| 		int n = _terraform_size * _terraform_size;
 | |
| 		const int8 *coords = &_multi_terraform_coords[0][0];
 | |
| 
 | |
| 		assert(n != 0);
 | |
| 		do {
 | |
| 			DrawSprite(SPR_WHITE_POINT, PAL_NONE, center_x + ScaleGUITrad(coords[0]), center_y + ScaleGUITrad(coords[1]));
 | |
| 			coords += 2;
 | |
| 		} while (--n);
 | |
| 	}
 | |
| 
 | |
| 	void OnClick(Point pt, int widget, int click_count) override
 | |
| 	{
 | |
| 		if (widget < WID_ETT_BUTTONS_START) return;
 | |
| 
 | |
| 		switch (widget) {
 | |
| 			case WID_ETT_DEMOLISH: // Demolish aka dynamite button
 | |
| 				HandlePlacePushButton(this, WID_ETT_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT | HT_DIAGONAL);
 | |
| 				this->last_user_action = widget;
 | |
| 				break;
 | |
| 
 | |
| 			case WID_ETT_LOWER_LAND: // Lower land button
 | |
| 				HandlePlacePushButton(this, WID_ETT_LOWER_LAND, ANIMCURSOR_LOWERLAND, HT_POINT);
 | |
| 				this->last_user_action = widget;
 | |
| 				break;
 | |
| 
 | |
| 			case WID_ETT_RAISE_LAND: // Raise land button
 | |
| 				HandlePlacePushButton(this, WID_ETT_RAISE_LAND, ANIMCURSOR_RAISELAND, HT_POINT);
 | |
| 				this->last_user_action = widget;
 | |
| 				break;
 | |
| 
 | |
| 			case WID_ETT_LEVEL_LAND: // Level land button
 | |
| 				HandlePlacePushButton(this, WID_ETT_LEVEL_LAND, SPR_CURSOR_LEVEL_LAND, HT_POINT | HT_DIAGONAL);
 | |
| 				this->last_user_action = widget;
 | |
| 				break;
 | |
| 
 | |
| 			case WID_ETT_PLACE_ROCKS: // Place rocks button
 | |
| 				HandlePlacePushButton(this, WID_ETT_PLACE_ROCKS, SPR_CURSOR_ROCKY_AREA, HT_RECT);
 | |
| 				this->last_user_action = widget;
 | |
| 				break;
 | |
| 
 | |
| 			case WID_ETT_PLACE_DESERT: // Place desert button (in tropical climate)
 | |
| 				HandlePlacePushButton(this, WID_ETT_PLACE_DESERT, SPR_CURSOR_DESERT, HT_RECT);
 | |
| 				this->last_user_action = widget;
 | |
| 				break;
 | |
| 
 | |
| 			case WID_ETT_PLACE_OBJECT: // Place transmitter button
 | |
| 				ShowBuildObjectPicker();
 | |
| 				break;
 | |
| 
 | |
| 			case WID_ETT_PLACE_HOUSE: // Place house button
 | |
| 				ShowBuildHousePicker();
 | |
| 				break;
 | |
| 
 | |
| 			case WID_ETT_INCREASE_SIZE:
 | |
| 			case WID_ETT_DECREASE_SIZE: { // Increase/Decrease terraform size
 | |
| 				int size = (widget == WID_ETT_INCREASE_SIZE) ? 1 : -1;
 | |
| 				this->HandleButtonClick(widget);
 | |
| 				size += _terraform_size;
 | |
| 
 | |
| 				if (!IsInsideMM(size, 1, 8 + 1)) return;
 | |
| 				_terraform_size = size;
 | |
| 
 | |
| 				if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
 | |
| 				this->SetDirty();
 | |
| 				break;
 | |
| 			}
 | |
| 
 | |
| 			case WID_ETT_NEW_SCENARIO: // gen random land
 | |
| 				this->HandleButtonClick(widget);
 | |
| 				ShowCreateScenario();
 | |
| 				break;
 | |
| 
 | |
| 			case WID_ETT_RESET_LANDSCAPE: // Reset landscape
 | |
| 				ShowQuery(STR_QUERY_RESET_LANDSCAPE_CAPTION, STR_RESET_LANDSCAPE_CONFIRMATION_TEXT, nullptr, ResetLandscapeConfirmationCallback);
 | |
| 				break;
 | |
| 
 | |
| 			default: NOT_REACHED();
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	void OnTimeout() override
 | |
| 	{
 | |
| 		for (uint i = WID_ETT_START; i < this->nested_array_size; i++) {
 | |
| 			if (i == WID_ETT_BUTTONS_START) i = WID_ETT_BUTTONS_END; // skip the buttons
 | |
| 			if (this->IsWidgetLowered(i)) {
 | |
| 				this->RaiseWidget(i);
 | |
| 				this->SetWidgetDirty(i);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	void OnPlaceObject(Point pt, TileIndex tile) override
 | |
| 	{
 | |
| 		switch (this->last_user_action) {
 | |
| 			case WID_ETT_DEMOLISH: // Demolish aka dynamite button
 | |
| 				PlaceProc_DemolishArea(tile);
 | |
| 				break;
 | |
| 
 | |
| 			case WID_ETT_LOWER_LAND: // Lower land button
 | |
| 				CommonRaiseLowerBigLand(tile, 0);
 | |
| 				break;
 | |
| 
 | |
| 			case WID_ETT_RAISE_LAND: // Raise land button
 | |
| 				CommonRaiseLowerBigLand(tile, 1);
 | |
| 				break;
 | |
| 
 | |
| 			case WID_ETT_LEVEL_LAND: // Level land button
 | |
| 				VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_LEVEL_AREA);
 | |
| 				break;
 | |
| 
 | |
| 			case WID_ETT_PLACE_ROCKS: // Place rocks button
 | |
| 				VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_ROCKS);
 | |
| 				break;
 | |
| 
 | |
| 			case WID_ETT_PLACE_DESERT: // Place desert button (in tropical climate)
 | |
| 				VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_DESERT);
 | |
| 				break;
 | |
| 
 | |
| 			default: NOT_REACHED();
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt) override
 | |
| 	{
 | |
| 		VpSelectTilesWithMethod(pt.x, pt.y, select_method);
 | |
| 	}
 | |
| 
 | |
| 	void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile) override
 | |
| 	{
 | |
| 		if (pt.x != -1) {
 | |
| 			switch (select_proc) {
 | |
| 				default: NOT_REACHED();
 | |
| 				case DDSP_CREATE_ROCKS:
 | |
| 				case DDSP_CREATE_DESERT:
 | |
| 				case DDSP_RAISE_AND_LEVEL_AREA:
 | |
| 				case DDSP_LOWER_AND_LEVEL_AREA:
 | |
| 				case DDSP_LEVEL_AREA:
 | |
| 				case DDSP_DEMOLISH_AREA:
 | |
| 				case DDSP_BUY_LAND:
 | |
| 					GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
 | |
| 					break;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	void OnPlaceObjectAbort() override
 | |
| 	{
 | |
| 		this->RaiseButtons();
 | |
| 		this->SetDirty();
 | |
| 	}
 | |
| 
 | |
| 	static HotkeyList hotkeys;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Handler for global hotkeys of the ScenarioEditorLandscapeGenerationWindow.
 | |
|  * @param hotkey Hotkey
 | |
|  * @return ES_HANDLED if hotkey was accepted.
 | |
|  */
 | |
| static EventState TerraformToolbarEditorGlobalHotkeys(int hotkey)
 | |
| {
 | |
| 	if (_game_mode != GM_EDITOR) return ES_NOT_HANDLED;
 | |
| 	Window *w = ShowEditorTerraformToolbar();
 | |
| 	if (w == nullptr) return ES_NOT_HANDLED;
 | |
| 	return w->OnHotkey(hotkey);
 | |
| }
 | |
| 
 | |
| static Hotkey terraform_editor_hotkeys[] = {
 | |
| 	Hotkey('D' | WKC_GLOBAL_HOTKEY, "dynamite", WID_ETT_DEMOLISH),
 | |
| 	Hotkey('Q' | WKC_GLOBAL_HOTKEY, "lower", WID_ETT_LOWER_LAND),
 | |
| 	Hotkey('W' | WKC_GLOBAL_HOTKEY, "raise", WID_ETT_RAISE_LAND),
 | |
| 	Hotkey('E' | WKC_GLOBAL_HOTKEY, "level", WID_ETT_LEVEL_LAND),
 | |
| 	Hotkey('R', "rocky", WID_ETT_PLACE_ROCKS),
 | |
| 	Hotkey('T', "desert", WID_ETT_PLACE_DESERT),
 | |
| 	Hotkey('O', "object", WID_ETT_PLACE_OBJECT),
 | |
| 	Hotkey('H', "house", WID_ETT_PLACE_HOUSE),
 | |
| 	HOTKEY_LIST_END
 | |
| };
 | |
| 
 | |
| HotkeyList ScenarioEditorLandscapeGenerationWindow::hotkeys("terraform_editor", terraform_editor_hotkeys, TerraformToolbarEditorGlobalHotkeys);
 | |
| 
 | |
| static WindowDesc _scen_edit_land_gen_desc(
 | |
| 	WDP_AUTO, "toolbar_landscape_scen", 0, 0,
 | |
| 	WC_SCEN_LAND_GEN, WC_NONE,
 | |
| 	WDF_CONSTRUCTION,
 | |
| 	_nested_scen_edit_land_gen_widgets, lengthof(_nested_scen_edit_land_gen_widgets),
 | |
| 	&ScenarioEditorLandscapeGenerationWindow::hotkeys
 | |
| );
 | |
| 
 | |
| /**
 | |
|  * Show the toolbar for terraforming in the scenario editor.
 | |
|  * @return The allocated toolbar if the window was newly opened, else \c nullptr.
 | |
|  */
 | |
| Window *ShowEditorTerraformToolbar()
 | |
| {
 | |
| 	return AllocateWindowDescFront<ScenarioEditorLandscapeGenerationWindow>(&_scen_edit_land_gen_desc, 0);
 | |
| }
 | 
