92 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			92 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * This file is part of OpenTTD.
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|  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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|  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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|  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| 
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| /** @file tilehighlight_type.h Types related to highlighting tiles. */
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| 
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| #ifndef TILEHIGHLIGHT_TYPE_H
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| #define TILEHIGHLIGHT_TYPE_H
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| 
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| #include "core/geometry_type.hpp"
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| #include "window_type.h"
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| #include "tile_type.h"
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| #include "viewport_type.h"
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| 
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| /** Highlighting draw styles */
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| enum HighLightStyle {
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| 	HT_NONE      = 0x000, ///< default
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| 	HT_RECT      = 0x010, ///< rectangle (stations, depots, ...)
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| 	HT_POINT     = 0x020, ///< point (lower land, raise land, level land, ...)
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| 	HT_SPECIAL   = 0x030, ///< special mode used for highlighting while dragging (and for tunnels/docks)
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| 	HT_DRAG      = 0x040, ///< dragging items in the depot windows
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| 	HT_LINE      = 0x008, ///< used for autorail highlighting (longer stretches), lower bits: direction
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| 	HT_RAIL      = 0x080, ///< autorail (one piece), lower bits: direction
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| 	HT_VEHICLE   = 0x100, ///< vehicle is accepted as target as well (bitmask)
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| 	HT_DIAGONAL  = 0x200, ///< Also allow 'diagonal rectangles'. Only usable in combination with #HT_RECT or #HT_POINT.
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| 	HT_POLY      = 0x400, ///< polyline mode; connect highlighted track with previous one
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| 	HT_NEW_POLY  = 0xC00, ///< start completly new polyline; implies #HT_POLY
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| 	HT_DRAG_MASK = 0x0F8, ///< Mask for the tile drag-type modes.
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| 	HT_TUNNEL    = 0x1000,///< tunnel highlight hint
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| 	HT_MAP       = 0x2000,///< Allow in viewport map mode
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| 
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| 	/* lower bits (used with HT_LINE and HT_RAIL):
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| 	 * (see ASCII art in table/autorail.h for a visual interpretation) */
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| 	HT_DIR_X  = 0,     ///< X direction
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| 	HT_DIR_Y  = 1,     ///< Y direction
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| 	HT_DIR_HU = 2,     ///< horizontal upper
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| 	HT_DIR_HL = 3,     ///< horizontal lower
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| 	HT_DIR_VL = 4,     ///< vertical left
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| 	HT_DIR_VR = 5,     ///< vertical right
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| 	HT_DIR_END,        ///< end marker
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| 	HT_DIR_MASK = 0x7, ///< masks the drag-direction
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| };
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| DECLARE_ENUM_AS_BIT_SET(HighLightStyle)
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| 
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| 
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| /** Metadata about the current highlighting. */
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| struct TileHighlightData {
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| 	Point pos;           ///< Location, in tile "units", of the northern tile of the selected area.
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| 	Point size;          ///< Size, in tile "units", of the white/red selection area.
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| 	Point offs;          ///< Offset, in tile "units", for the blue coverage area from the selected area's northern tile.
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| 	Point outersize;     ///< Size, in tile "units", of the blue coverage area excluding the side of the selected area.
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| 	bool diagonal;       ///< Whether the dragged area is a 45 degrees rotated rectangle.
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| 
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| 	bool freeze;         ///< Freeze highlight in place.
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| 
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| 	Point new_pos;       ///< New value for \a pos; used to determine whether to redraw the selection.
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| 	Point new_size;      ///< New value for \a size; used to determine whether to redraw the selection.
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| 	Point new_offs;      ///< New value for \a offs; used to determine whether to redraw the selection.
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| 	Point new_outersize; ///< New value for \a outersize; used to determine whether to redraw the selection.
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| 	byte dirty;          ///< Whether the build station window needs to redraw due to the changed selection.
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| 
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| 	Point selstart;      ///< The location where the dragging started.
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| 	Point selend;        ///< The location where the drag currently ends.
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| 	Point selstart2;     ///< The location where the second segment of a polyline track starts.
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| 	Point selend2;       ///< The location where the second segment of a polyline track ends.
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| 	HighLightStyle dir2; ///< Direction of the second segment of a polyline track, HT_DIR_END if second segment is not selected. HT_LINE drawstyle.
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| 	byte sizelimit;      ///< Whether the selection is limited in length, and what the maximum length is.
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| 
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| 	HighLightStyle drawstyle;      ///< Lower bits 0-3 are reserved for detailed highlight information.
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| 	HighLightStyle next_drawstyle; ///< Queued, but not yet drawn style.
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| 
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| 	HighLightStyle place_mode;     ///< Method which is used to place the selection.
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| 	WindowClass window_class;      ///< The \c WindowClass of the window that is responsible for the selection mode.
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| 	WindowNumber window_number;    ///< The \c WindowNumber of the window that is responsible for the selection mode.
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| 
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| 	bool make_square_red;          ///< Whether to give a tile a red selection.
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| 	TileIndex redsq;               ///< The tile that has to get a red selection.
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| 
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| 	ViewportPlaceMethod select_method;            ///< The method which governs how tiles are selected.
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| 	ViewportDragDropSelectionProcess select_proc; ///< The procedure that has to be called when the selection is done.
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| 
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| 	void Reset();
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| 
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| 	bool IsDraggingDiagonal();
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| 	Window *GetCallbackWnd();
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| };
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| 
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| #endif /* TILEHIGHLIGHT_TYPE_H */
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