808 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			808 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* $Id$ */
 | 
						|
 | 
						|
/** @file pathfind.cpp Implementation of the oldest supported pathfinder. */
 | 
						|
 | 
						|
#include "stdafx.h"
 | 
						|
#include "openttd.h"
 | 
						|
#include "bridge_map.h"
 | 
						|
#include "station_map.h"
 | 
						|
#include "tile_cmd.h"
 | 
						|
#include "landscape.h"
 | 
						|
#include "pathfind.h"
 | 
						|
#include "rail_type.h"
 | 
						|
#include "debug.h"
 | 
						|
#include "tunnel_map.h"
 | 
						|
#include "settings_type.h"
 | 
						|
#include "tunnelbridge_map.h"
 | 
						|
#include "core/random_func.hpp"
 | 
						|
#include "core/alloc_type.hpp"
 | 
						|
#include "tunnelbridge.h"
 | 
						|
 | 
						|
/* remember which tiles we have already visited so we don't visit them again. */
 | 
						|
static bool TPFSetTileBit(TrackPathFinder *tpf, TileIndex tile, int dir)
 | 
						|
{
 | 
						|
	uint hash, val, offs;
 | 
						|
	TrackPathFinderLink *link, *new_link;
 | 
						|
	uint bits = 1 << dir;
 | 
						|
 | 
						|
	if (tpf->disable_tile_hash)
 | 
						|
		return true;
 | 
						|
 | 
						|
	hash = PATHFIND_HASH_TILE(tile);
 | 
						|
 | 
						|
	val = tpf->hash_head[hash];
 | 
						|
 | 
						|
	if (val == 0) {
 | 
						|
		/* unused hash entry, set the appropriate bit in it and return true
 | 
						|
		 * to indicate that a bit was set. */
 | 
						|
		tpf->hash_head[hash] = bits;
 | 
						|
		tpf->hash_tile[hash] = tile;
 | 
						|
		return true;
 | 
						|
	} else if (!(val & 0x8000)) {
 | 
						|
		/* single tile */
 | 
						|
 | 
						|
		if (tile == tpf->hash_tile[hash]) {
 | 
						|
			/* found another bit for the same tile,
 | 
						|
			 * check if this bit is already set, if so, return false */
 | 
						|
			if (val & bits)
 | 
						|
				return false;
 | 
						|
 | 
						|
			/* otherwise set the bit and return true to indicate that the bit
 | 
						|
			 * was set */
 | 
						|
			tpf->hash_head[hash] = val | bits;
 | 
						|
			return true;
 | 
						|
		} else {
 | 
						|
			/* two tiles with the same hash, need to make a link */
 | 
						|
 | 
						|
			/* allocate a link. if out of links, handle this by returning
 | 
						|
			 * that a tile was already visisted. */
 | 
						|
			if (tpf->num_links_left == 0) {
 | 
						|
				return false;
 | 
						|
			}
 | 
						|
			tpf->num_links_left--;
 | 
						|
			link = tpf->new_link++;
 | 
						|
 | 
						|
			/* move the data that was previously in the hash_??? variables
 | 
						|
			 * to the link struct, and let the hash variables point to the link */
 | 
						|
			link->tile = tpf->hash_tile[hash];
 | 
						|
			tpf->hash_tile[hash] = PATHFIND_GET_LINK_OFFS(tpf, link);
 | 
						|
 | 
						|
			link->flags = tpf->hash_head[hash];
 | 
						|
			tpf->hash_head[hash] = 0xFFFF; // multi link
 | 
						|
 | 
						|
			link->next = 0xFFFF;
 | 
						|
		}
 | 
						|
	} else {
 | 
						|
		/* a linked list of many tiles,
 | 
						|
		 * find the one corresponding to the tile, if it exists.
 | 
						|
		 * otherwise make a new link */
 | 
						|
 | 
						|
		offs = tpf->hash_tile[hash];
 | 
						|
		do {
 | 
						|
			link = PATHFIND_GET_LINK_PTR(tpf, offs);
 | 
						|
			if (tile == link->tile) {
 | 
						|
				/* found the tile in the link list,
 | 
						|
				 * check if the bit was alrady set, if so return false to indicate that the
 | 
						|
				 * bit was already set */
 | 
						|
				if (link->flags & bits)
 | 
						|
					return false;
 | 
						|
				link->flags |= bits;
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
		} while ((offs=link->next) != 0xFFFF);
 | 
						|
	}
 | 
						|
 | 
						|
	/* get here if we need to add a new link to link,
 | 
						|
	 * first, allocate a new link, in the same way as before */
 | 
						|
	if (tpf->num_links_left == 0) {
 | 
						|
			return false;
 | 
						|
	}
 | 
						|
	tpf->num_links_left--;
 | 
						|
	new_link = tpf->new_link++;
 | 
						|
 | 
						|
	/* then fill the link with the new info, and establish a ptr from the old
 | 
						|
	 * link to the new one */
 | 
						|
	new_link->tile = tile;
 | 
						|
	new_link->flags = bits;
 | 
						|
	new_link->next = 0xFFFF;
 | 
						|
 | 
						|
	link->next = PATHFIND_GET_LINK_OFFS(tpf, new_link);
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
static void TPFModeShip(TrackPathFinder* tpf, TileIndex tile, DiagDirection direction)
 | 
						|
{
 | 
						|
	assert(tpf->tracktype == TRANSPORT_WATER);
 | 
						|
 | 
						|
	if (IsTileType(tile, MP_TUNNELBRIDGE)) {
 | 
						|
		/* wrong track type */
 | 
						|
		if (GetTunnelBridgeTransportType(tile) != tpf->tracktype) return;
 | 
						|
 | 
						|
		DiagDirection dir = GetTunnelBridgeDirection(tile);
 | 
						|
		/* entering tunnel / bridge? */
 | 
						|
		if (dir == direction) {
 | 
						|
			TileIndex endtile = GetOtherTunnelBridgeEnd(tile);
 | 
						|
 | 
						|
			tpf->rd.cur_length += GetTunnelBridgeLength(tile, endtile) + 1;
 | 
						|
 | 
						|
			TPFSetTileBit(tpf, tile, 14);
 | 
						|
			TPFSetTileBit(tpf, endtile, 14);
 | 
						|
 | 
						|
			tile = endtile;
 | 
						|
		} else {
 | 
						|
			/* leaving tunnel / bridge? */
 | 
						|
			if (ReverseDiagDir(dir) != direction) return;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* This addition will sometimes overflow by a single tile.
 | 
						|
	 * The use of TILE_MASK here makes sure that we still point at a valid
 | 
						|
	 * tile, and then this tile will be in the sentinel row/col, so GetTileTrackStatus will fail. */
 | 
						|
	tile = TILE_MASK(tile + TileOffsByDiagDir(direction));
 | 
						|
 | 
						|
	if (++tpf->rd.cur_length > 50)
 | 
						|
		return;
 | 
						|
 | 
						|
	TrackBits bits = TrackStatusToTrackBits(GetTileTrackStatus(tile, tpf->tracktype, tpf->sub_type)) & DiagdirReachesTracks(direction);
 | 
						|
	if (bits == TRACK_BIT_NONE) return;
 | 
						|
 | 
						|
	assert(TileX(tile) != MapMaxX() && TileY(tile) != MapMaxY());
 | 
						|
 | 
						|
	bool only_one_track = true;
 | 
						|
	do {
 | 
						|
		Track track = RemoveFirstTrack(&bits);
 | 
						|
		if (bits != TRACK_BIT_NONE) only_one_track = false;
 | 
						|
		RememberData rd = tpf->rd;
 | 
						|
 | 
						|
		/* Change direction 4 times only */
 | 
						|
		if (!only_one_track && track != tpf->rd.last_choosen_track) {
 | 
						|
			if (++tpf->rd.depth > 4) {
 | 
						|
				tpf->rd = rd;
 | 
						|
				return;
 | 
						|
			}
 | 
						|
			tpf->rd.last_choosen_track = track;
 | 
						|
		}
 | 
						|
 | 
						|
		tpf->the_dir = TrackEnterdirToTrackdir(track, direction);
 | 
						|
 | 
						|
		if (!tpf->enum_proc(tile, tpf->userdata, tpf->the_dir, tpf->rd.cur_length)) {
 | 
						|
			TPFModeShip(tpf, tile, TrackdirToExitdir(tpf->the_dir));
 | 
						|
		}
 | 
						|
 | 
						|
		tpf->rd = rd;
 | 
						|
	} while (bits != TRACK_BIT_NONE);
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Checks if any vehicle can enter/leave tile in given diagdir
 | 
						|
 * Checks only for rail/road depots and road non-drivethrough stations
 | 
						|
 * @param tile tile to check
 | 
						|
 * @param side side of tile we are trying to leave/enter
 | 
						|
 * @param tracktype type of transport
 | 
						|
 * @pre tile has trackbit at that diagdir
 | 
						|
 * @return true iff vehicle can enter/leve the tile in given side
 | 
						|
 */
 | 
						|
static inline bool CanAccessTileInDir(TileIndex tile, DiagDirection side, TransportType tracktype)
 | 
						|
{
 | 
						|
	if (tracktype == TRANSPORT_RAIL) {
 | 
						|
		/* depot from wrong side */
 | 
						|
		if (IsRailDepotTile(tile) && GetRailDepotDirection(tile) != side) return false;
 | 
						|
	} else if (tracktype == TRANSPORT_ROAD) {
 | 
						|
		/* depot from wrong side */
 | 
						|
		if (IsRoadDepotTile(tile) && GetRoadDepotDirection(tile) != side) return false;
 | 
						|
		/* non-driverthrough road station from wrong side */
 | 
						|
		if (IsStandardRoadStopTile(tile) && GetRoadStopDir(tile) != side) return false;
 | 
						|
	}
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
static void TPFModeNormal(TrackPathFinder* tpf, TileIndex tile, DiagDirection direction)
 | 
						|
{
 | 
						|
	const TileIndex tile_org = tile;
 | 
						|
 | 
						|
	if (IsTileType(tile, MP_TUNNELBRIDGE)) {
 | 
						|
		/* wrong track type */
 | 
						|
		if (GetTunnelBridgeTransportType(tile) != tpf->tracktype) return;
 | 
						|
 | 
						|
		DiagDirection dir = GetTunnelBridgeDirection(tile);
 | 
						|
		/* entering tunnel / bridge? */
 | 
						|
		if (dir == direction) {
 | 
						|
			TileIndex endtile = GetOtherTunnelBridgeEnd(tile);
 | 
						|
 | 
						|
			tpf->rd.cur_length += GetTunnelBridgeLength(tile, endtile) + 1;
 | 
						|
 | 
						|
			TPFSetTileBit(tpf, tile, 14);
 | 
						|
			TPFSetTileBit(tpf, endtile, 14);
 | 
						|
 | 
						|
			tile = endtile;
 | 
						|
		} else {
 | 
						|
			/* leaving tunnel / bridge? */
 | 
						|
			if (ReverseDiagDir(dir) != direction) return;
 | 
						|
		}
 | 
						|
	} else {
 | 
						|
		/* can we leave tile in this dir? */
 | 
						|
		if (!CanAccessTileInDir(tile, direction, tpf->tracktype)) return;
 | 
						|
	}
 | 
						|
 | 
						|
	tile += TileOffsByDiagDir(direction);
 | 
						|
 | 
						|
	/* can we enter tile in this dir? */
 | 
						|
	if (!CanAccessTileInDir(tile, ReverseDiagDir(direction), tpf->tracktype)) return;
 | 
						|
 | 
						|
	/* Check if the new tile is a tunnel or bridge head and that the direction
 | 
						|
	 * and transport type match */
 | 
						|
	if (IsTileType(tile, MP_TUNNELBRIDGE)) {
 | 
						|
		if (GetTunnelBridgeDirection(tile) != direction ||
 | 
						|
				GetTunnelBridgeTransportType(tile) != tpf->tracktype) {
 | 
						|
			return;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	TrackdirBits trackdirbits = TrackStatusToTrackdirBits(GetTileTrackStatus(tile, tpf->tracktype, tpf->sub_type));
 | 
						|
 | 
						|
	/* Check in case of rail if the owner is the same */
 | 
						|
	if (tpf->tracktype == TRANSPORT_RAIL) {
 | 
						|
		if (trackdirbits != TRACKDIR_BIT_NONE && TrackStatusToTrackdirBits(GetTileTrackStatus(tile_org, TRANSPORT_RAIL, 0)) != TRACKDIR_BIT_NONE) {
 | 
						|
			if (GetTileOwner(tile_org) != GetTileOwner(tile)) return;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	tpf->rd.cur_length++;
 | 
						|
 | 
						|
	trackdirbits &= DiagdirReachesTrackdirs(direction);
 | 
						|
	TrackBits bits = TrackdirBitsToTrackBits(trackdirbits);
 | 
						|
 | 
						|
	if (bits != TRACK_BIT_NONE) {
 | 
						|
		if (!tpf->disable_tile_hash || (tpf->rd.cur_length <= 64 && (KillFirstBit(bits) == 0 || ++tpf->rd.depth <= 7))) {
 | 
						|
			do {
 | 
						|
				Track track = RemoveFirstTrack(&bits);
 | 
						|
 | 
						|
				tpf->the_dir = TrackEnterdirToTrackdir(track, direction);
 | 
						|
				RememberData rd = tpf->rd;
 | 
						|
 | 
						|
				/* make sure we are not leaving from invalid side */
 | 
						|
				if (TPFSetTileBit(tpf, tile, tpf->the_dir) && CanAccessTileInDir(tile, TrackdirToExitdir(tpf->the_dir), tpf->tracktype) &&
 | 
						|
						!tpf->enum_proc(tile, tpf->userdata, tpf->the_dir, tpf->rd.cur_length) ) {
 | 
						|
					TPFModeNormal(tpf, tile, TrackdirToExitdir(tpf->the_dir));
 | 
						|
				}
 | 
						|
				tpf->rd = rd;
 | 
						|
			} while (bits != TRACK_BIT_NONE);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void FollowTrack(TileIndex tile, PathfindFlags flags, TransportType tt, uint sub_type, DiagDirection direction, TPFEnumProc *enum_proc, TPFAfterProc *after_proc, void *data)
 | 
						|
{
 | 
						|
	assert(IsValidDiagDirection(direction));
 | 
						|
 | 
						|
	SmallStackSafeStackAlloc<TrackPathFinder, 1> tpf;
 | 
						|
 | 
						|
	/* initialize path finder variables */
 | 
						|
	tpf->userdata = data;
 | 
						|
	tpf->enum_proc = enum_proc;
 | 
						|
	tpf->new_link = tpf->links;
 | 
						|
	tpf->num_links_left = lengthof(tpf->links);
 | 
						|
 | 
						|
	tpf->rd.cur_length = 0;
 | 
						|
	tpf->rd.depth = 0;
 | 
						|
	tpf->rd.last_choosen_track = INVALID_TRACK;
 | 
						|
 | 
						|
	tpf->disable_tile_hash = (flags & PATHFIND_FLAGS_DISABLE_TILE_HASH) != 0;
 | 
						|
 | 
						|
	tpf->tracktype = tt;
 | 
						|
	tpf->sub_type = sub_type;
 | 
						|
 | 
						|
	if ((flags & PATHFIND_FLAGS_SHIP_MODE) != 0) {
 | 
						|
		tpf->enum_proc(tile, data, INVALID_TRACKDIR, 0);
 | 
						|
		TPFModeShip(tpf, tile, direction);
 | 
						|
	} else {
 | 
						|
		/* clear the hash_heads */
 | 
						|
		memset(tpf->hash_head, 0, sizeof(tpf->hash_head));
 | 
						|
		TPFModeNormal(tpf, tile, direction);
 | 
						|
	}
 | 
						|
 | 
						|
	if (after_proc != NULL) after_proc(tpf);
 | 
						|
}
 | 
						|
 | 
						|
struct StackedItem {
 | 
						|
	TileIndex tile;
 | 
						|
	uint16 cur_length; ///< This is the current length to this tile.
 | 
						|
	uint16 priority;   ///< This is the current length + estimated length to the goal.
 | 
						|
	TrackdirByte track;
 | 
						|
	byte depth;
 | 
						|
	byte state;
 | 
						|
	byte first_track;
 | 
						|
};
 | 
						|
 | 
						|
struct HashLink {
 | 
						|
	TileIndex tile;
 | 
						|
	uint16 typelength;
 | 
						|
	uint16 next;
 | 
						|
};
 | 
						|
 | 
						|
struct NewTrackPathFinder {
 | 
						|
	NTPEnumProc *enum_proc;
 | 
						|
	void *userdata;
 | 
						|
	TileIndex dest;
 | 
						|
 | 
						|
	TransportType tracktype;
 | 
						|
	RailTypes railtypes;
 | 
						|
	uint maxlength;
 | 
						|
 | 
						|
	HashLink *new_link;
 | 
						|
	uint num_links_left;
 | 
						|
 | 
						|
	uint nstack;
 | 
						|
	StackedItem stack[256];     ///< priority queue of stacked items
 | 
						|
 | 
						|
	uint16 hash_head[0x400];    ///< hash heads. 0 means unused. 0xFFFC = length, 0x3 = dir
 | 
						|
	TileIndex hash_tile[0x400]; ///< tiles. or links.
 | 
						|
 | 
						|
	HashLink links[0x400];      ///< hash links
 | 
						|
 | 
						|
};
 | 
						|
#define NTP_GET_LINK_OFFS(tpf, link) ((byte*)(link) - (byte*)tpf->links)
 | 
						|
#define NTP_GET_LINK_PTR(tpf, link_offs) (HashLink*)((byte*)tpf->links + (link_offs))
 | 
						|
 | 
						|
#define ARR(i) tpf->stack[(i)-1]
 | 
						|
 | 
						|
/** called after a new element was added in the queue at the last index.
 | 
						|
 * move it down to the proper position */
 | 
						|
static inline void HeapifyUp(NewTrackPathFinder *tpf)
 | 
						|
{
 | 
						|
	StackedItem si;
 | 
						|
	int i = ++tpf->nstack;
 | 
						|
 | 
						|
	while (i != 1 && ARR(i).priority < ARR(i>>1).priority) {
 | 
						|
		/* the child element is larger than the parent item.
 | 
						|
		 * swap the child item and the parent item. */
 | 
						|
		si = ARR(i); ARR(i) = ARR(i >> 1); ARR(i >> 1) = si;
 | 
						|
		i >>= 1;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/** called after the element 0 was eaten. fill it with a new element */
 | 
						|
static inline void HeapifyDown(NewTrackPathFinder *tpf)
 | 
						|
{
 | 
						|
	StackedItem si;
 | 
						|
	int i = 1, j;
 | 
						|
	int n;
 | 
						|
 | 
						|
	assert(tpf->nstack > 0);
 | 
						|
	n = --tpf->nstack;
 | 
						|
 | 
						|
	if (n == 0) return; // heap is empty so nothing to do?
 | 
						|
 | 
						|
	/* copy the last item to index 0. we use it as base for heapify. */
 | 
						|
	ARR(1) = ARR(n + 1);
 | 
						|
 | 
						|
	while ((j = i * 2) <= n) {
 | 
						|
		/* figure out which is smaller of the children. */
 | 
						|
		if (j != n && ARR(j).priority > ARR(j + 1).priority)
 | 
						|
			j++; // right item is smaller
 | 
						|
 | 
						|
		assert(i <= n && j <= n);
 | 
						|
		if (ARR(i).priority <= ARR(j).priority)
 | 
						|
			break; // base elem smaller than smallest, done!
 | 
						|
 | 
						|
		/* swap parent with the child */
 | 
						|
		si = ARR(i); ARR(i) = ARR(j); ARR(j) = si;
 | 
						|
		i = j;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/** mark a tile as visited and store the length of the path.
 | 
						|
 * if we already had a better path to this tile, return false.
 | 
						|
 * otherwise return true. */
 | 
						|
static bool NtpVisit(NewTrackPathFinder* tpf, TileIndex tile, DiagDirection dir, uint length)
 | 
						|
{
 | 
						|
	uint hash,head;
 | 
						|
	HashLink *link, *new_link;
 | 
						|
 | 
						|
	assert(length < 16384-1);
 | 
						|
 | 
						|
	hash = PATHFIND_HASH_TILE(tile);
 | 
						|
 | 
						|
	/* never visited before? */
 | 
						|
	if ((head=tpf->hash_head[hash]) == 0) {
 | 
						|
		tpf->hash_tile[hash] = tile;
 | 
						|
		tpf->hash_head[hash] = dir | (length << 2);
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
 | 
						|
	if (head != 0xffff) {
 | 
						|
		if (tile == tpf->hash_tile[hash] && (head & 0x3) == (uint)dir) {
 | 
						|
 | 
						|
			/* longer length */
 | 
						|
			if (length >= (head >> 2)) return false;
 | 
						|
 | 
						|
			tpf->hash_head[hash] = dir | (length << 2);
 | 
						|
			return true;
 | 
						|
		}
 | 
						|
		/* two tiles with the same hash, need to make a link
 | 
						|
		 * allocate a link. if out of links, handle this by returning
 | 
						|
		 * that a tile was already visisted. */
 | 
						|
		if (tpf->num_links_left == 0) {
 | 
						|
			DEBUG(ntp, 1, "No links left");
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
 | 
						|
		tpf->num_links_left--;
 | 
						|
		link = tpf->new_link++;
 | 
						|
 | 
						|
		/* move the data that was previously in the hash_??? variables
 | 
						|
		 * to the link struct, and let the hash variables point to the link */
 | 
						|
		link->tile = tpf->hash_tile[hash];
 | 
						|
		tpf->hash_tile[hash] = NTP_GET_LINK_OFFS(tpf, link);
 | 
						|
 | 
						|
		link->typelength = tpf->hash_head[hash];
 | 
						|
		tpf->hash_head[hash] = 0xFFFF; // multi link
 | 
						|
		link->next = 0xFFFF;
 | 
						|
	} else {
 | 
						|
		/* a linked list of many tiles,
 | 
						|
		 * find the one corresponding to the tile, if it exists.
 | 
						|
		 * otherwise make a new link */
 | 
						|
 | 
						|
		uint offs = tpf->hash_tile[hash];
 | 
						|
		do {
 | 
						|
			link = NTP_GET_LINK_PTR(tpf, offs);
 | 
						|
			if (tile == link->tile && (link->typelength & 0x3U) == (uint)dir) {
 | 
						|
				if (length >= (uint)(link->typelength >> 2)) return false;
 | 
						|
				link->typelength = dir | (length << 2);
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
		} while ((offs = link->next) != 0xFFFF);
 | 
						|
	}
 | 
						|
 | 
						|
	/* get here if we need to add a new link to link,
 | 
						|
	 * first, allocate a new link, in the same way as before */
 | 
						|
	if (tpf->num_links_left == 0) {
 | 
						|
		DEBUG(ntp, 1, "No links left");
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
	tpf->num_links_left--;
 | 
						|
	new_link = tpf->new_link++;
 | 
						|
 | 
						|
	/* then fill the link with the new info, and establish a ptr from the old
 | 
						|
	 * link to the new one */
 | 
						|
	new_link->tile = tile;
 | 
						|
	new_link->typelength = dir | (length << 2);
 | 
						|
	new_link->next = 0xFFFF;
 | 
						|
 | 
						|
	link->next = NTP_GET_LINK_OFFS(tpf, new_link);
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Checks if the shortest path to the given tile/dir so far is still the given
 | 
						|
 * length.
 | 
						|
 * @return true if the length is still the same
 | 
						|
 * @pre    The given tile/dir combination should be present in the hash, by a
 | 
						|
 *         previous call to NtpVisit().
 | 
						|
 */
 | 
						|
static bool NtpCheck(NewTrackPathFinder *tpf, TileIndex tile, uint dir, uint length)
 | 
						|
{
 | 
						|
	uint hash,head,offs;
 | 
						|
	HashLink *link;
 | 
						|
 | 
						|
	hash = PATHFIND_HASH_TILE(tile);
 | 
						|
	head=tpf->hash_head[hash];
 | 
						|
	assert(head);
 | 
						|
 | 
						|
	if (head != 0xffff) {
 | 
						|
		assert( tpf->hash_tile[hash] == tile && (head & 3) == dir);
 | 
						|
		assert( (head >> 2) <= length);
 | 
						|
		return length == (head >> 2);
 | 
						|
	}
 | 
						|
 | 
						|
	/* else it's a linked list of many tiles */
 | 
						|
	offs = tpf->hash_tile[hash];
 | 
						|
	for (;;) {
 | 
						|
		link = NTP_GET_LINK_PTR(tpf, offs);
 | 
						|
		if (tile == link->tile && (link->typelength & 0x3U) == dir) {
 | 
						|
			assert((uint)(link->typelength >> 2) <= length);
 | 
						|
			return length == (uint)(link->typelength >> 2);
 | 
						|
		}
 | 
						|
		offs = link->next;
 | 
						|
		assert(offs != 0xffff);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static uint DistanceMoo(TileIndex t0, TileIndex t1)
 | 
						|
{
 | 
						|
	const uint dx = Delta(TileX(t0), TileX(t1));
 | 
						|
	const uint dy = Delta(TileY(t0), TileY(t1));
 | 
						|
 | 
						|
	const uint straightTracks = 2 * min(dx, dy); // The number of straight (not full length) tracks
 | 
						|
	/* OPTIMISATION:
 | 
						|
	 * Original: diagTracks = max(dx, dy) - min(dx,dy);
 | 
						|
	 * Proof:
 | 
						|
	 * (dx-dy) - straightTracks  == (min + max) - straightTracks = min + // max - 2 * min = max - min */
 | 
						|
	const uint diagTracks = dx + dy - straightTracks; // The number of diagonal (full tile length) tracks.
 | 
						|
 | 
						|
	return diagTracks*DIAG_FACTOR + straightTracks*STR_FACTOR;
 | 
						|
}
 | 
						|
 | 
						|
/* These has to be small cause the max length of a track
 | 
						|
 * is currently limited to 16384 */
 | 
						|
 | 
						|
static const byte _length_of_track[16] = {
 | 
						|
	DIAG_FACTOR, DIAG_FACTOR, STR_FACTOR, STR_FACTOR, STR_FACTOR, STR_FACTOR, 0, 0,
 | 
						|
	DIAG_FACTOR, DIAG_FACTOR, STR_FACTOR, STR_FACTOR, STR_FACTOR, STR_FACTOR, 0, 0
 | 
						|
};
 | 
						|
 | 
						|
/* new more optimized pathfinder for trains...
 | 
						|
 * Tile is the tile the train is at.
 | 
						|
 * direction is the tile the train is moving towards. */
 | 
						|
 | 
						|
static void NTPEnum(NewTrackPathFinder* tpf, TileIndex tile, DiagDirection direction)
 | 
						|
{
 | 
						|
	TrackBits bits, allbits;
 | 
						|
	Trackdir track;
 | 
						|
	TileIndex tile_org;
 | 
						|
	StackedItem si;
 | 
						|
	int estimation;
 | 
						|
 | 
						|
 | 
						|
 | 
						|
	/* Need to have a special case for the start.
 | 
						|
	 * We shouldn't call the callback for the current tile. */
 | 
						|
	si.cur_length = 1; // Need to start at 1 cause 0 is a reserved value.
 | 
						|
	si.depth = 0;
 | 
						|
	si.state = 0;
 | 
						|
	si.first_track = 0xFF;
 | 
						|
	goto start_at;
 | 
						|
 | 
						|
	for (;;) {
 | 
						|
		/* Get the next item to search from from the priority queue */
 | 
						|
		do {
 | 
						|
			if (tpf->nstack == 0)
 | 
						|
				return; // nothing left? then we're done!
 | 
						|
			si = tpf->stack[0];
 | 
						|
			tile = si.tile;
 | 
						|
 | 
						|
			HeapifyDown(tpf);
 | 
						|
			/* Make sure we havn't already visited this tile. */
 | 
						|
		} while (!NtpCheck(tpf, tile, ReverseDiagDir(TrackdirToExitdir(ReverseTrackdir(si.track))), si.cur_length));
 | 
						|
 | 
						|
		/* Add the length of this track. */
 | 
						|
		si.cur_length += _length_of_track[si.track];
 | 
						|
 | 
						|
callback_and_continue:
 | 
						|
		if (tpf->enum_proc(tile, tpf->userdata, si.first_track, si.cur_length))
 | 
						|
			return;
 | 
						|
 | 
						|
		assert(si.track <= 13);
 | 
						|
		direction = TrackdirToExitdir(si.track);
 | 
						|
 | 
						|
start_at:
 | 
						|
		/* If the tile is the entry tile of a tunnel, and we're not going out of the tunnel,
 | 
						|
		 *   need to find the exit of the tunnel. */
 | 
						|
		if (IsTileType(tile, MP_TUNNELBRIDGE)) {
 | 
						|
			if (GetTunnelBridgeDirection(tile) != ReverseDiagDir(direction)) {
 | 
						|
				/* We are not just driving out of the tunnel/bridge */
 | 
						|
				if (GetTunnelBridgeDirection(tile) != direction ||
 | 
						|
						GetTunnelBridgeTransportType(tile) != tpf->tracktype) {
 | 
						|
					/* We are not driving into the tunnel/bridge, or it is an invalid tunnel/bridge */
 | 
						|
					continue;
 | 
						|
				}
 | 
						|
				if (!HasBit(tpf->railtypes, GetRailType(tile))) {
 | 
						|
					bits = TRACK_BIT_NONE;
 | 
						|
					break;
 | 
						|
				}
 | 
						|
 | 
						|
				TileIndex endtile = GetOtherTunnelBridgeEnd(tile);
 | 
						|
				si.cur_length += DIAG_FACTOR * (GetTunnelBridgeLength(tile, endtile) + 1);
 | 
						|
				tile = endtile;
 | 
						|
				/* tile now points to the exit tile of the tunnel/bridge */
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		/* This is a special loop used to go through
 | 
						|
		 * a rail net and find the first intersection */
 | 
						|
		tile_org = tile;
 | 
						|
		for (;;) {
 | 
						|
			assert(direction <= 3);
 | 
						|
			tile += TileOffsByDiagDir(direction);
 | 
						|
 | 
						|
			/* too long search length? bail out. */
 | 
						|
			if (si.cur_length >= tpf->maxlength) {
 | 
						|
				DEBUG(ntp, 1, "Cur_length too big");
 | 
						|
				bits = TRACK_BIT_NONE;
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			/* Not a regular rail tile?
 | 
						|
			 * Then we can't use the code below, but revert to more general code. */
 | 
						|
			if (!IsTileType(tile, MP_RAILWAY) || !IsPlainRailTile(tile)) {
 | 
						|
				/* We found a tile which is not a normal railway tile.
 | 
						|
				 * Determine which tracks that exist on this tile. */
 | 
						|
				bits = TrackdirBitsToTrackBits(TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_RAIL, 0)) & DiagdirReachesTrackdirs(direction));
 | 
						|
 | 
						|
				/* Check that the tile contains exactly one track */
 | 
						|
				if (bits == 0 || KillFirstBit(bits) != 0) break;
 | 
						|
 | 
						|
				if (!HasBit(tpf->railtypes, GetRailType(tile))) {
 | 
						|
					bits = TRACK_BIT_NONE;
 | 
						|
					break;
 | 
						|
				}
 | 
						|
 | 
						|
				/*******************
 | 
						|
				 * If we reach here, the tile has exactly one track.
 | 
						|
				 *   tile - index to a tile that is not rail tile, but still straight (with optional signals)
 | 
						|
				 *   bits - bitmask of which track that exist on the tile (exactly one bit is set)
 | 
						|
				 *   direction - which direction are we moving in?
 | 
						|
				 *******************/
 | 
						|
				si.track = TrackEnterdirToTrackdir(FindFirstTrack(bits), direction);
 | 
						|
				si.cur_length += _length_of_track[si.track];
 | 
						|
				goto callback_and_continue;
 | 
						|
			}
 | 
						|
 | 
						|
			/* Regular rail tile, determine which tracks exist. */
 | 
						|
			allbits = GetTrackBits(tile);
 | 
						|
			/* Which tracks are reachable? */
 | 
						|
			bits = allbits & DiagdirReachesTracks(direction);
 | 
						|
 | 
						|
			/* The tile has no reachable tracks => End of rail segment
 | 
						|
			 * or Intersection => End of rail segment. We check this agains all the
 | 
						|
			 * bits, not just reachable ones, to prevent infinite loops. */
 | 
						|
			if (bits == TRACK_BIT_NONE || TracksOverlap(allbits)) break;
 | 
						|
 | 
						|
			if (!HasBit(tpf->railtypes, GetRailType(tile))) {
 | 
						|
				bits = TRACK_BIT_NONE;
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			/* If we reach here, the tile has exactly one track, and this
 | 
						|
			 track is reachable = > Rail segment continues */
 | 
						|
 | 
						|
			track = TrackEnterdirToTrackdir(FindFirstTrack(bits), direction);
 | 
						|
			assert(track != INVALID_TRACKDIR);
 | 
						|
 | 
						|
			si.cur_length += _length_of_track[track];
 | 
						|
 | 
						|
			/* Check if this rail is an upwards slope. If it is, then add a penalty. */
 | 
						|
			if (IsDiagonalTrackdir(track) && IsUphillTrackdir(GetTileSlope(tile, NULL), track)) {
 | 
						|
				// upwards slope. add some penalty.
 | 
						|
				si.cur_length += 4 * DIAG_FACTOR;
 | 
						|
			}
 | 
						|
 | 
						|
			/* railway tile with signals..? */
 | 
						|
			if (HasSignals(tile)) {
 | 
						|
				if (!HasSignalOnTrackdir(tile, track)) {
 | 
						|
					/* if one way signal not pointing towards us, stop going in this direction => End of rail segment. */
 | 
						|
					if (HasSignalOnTrackdir(tile, ReverseTrackdir(track)) && IsOnewaySignal(tile, TrackdirToTrack(track))) {
 | 
						|
						bits = TRACK_BIT_NONE;
 | 
						|
						break;
 | 
						|
					}
 | 
						|
				} else if (GetSignalStateByTrackdir(tile, track) == SIGNAL_STATE_GREEN) {
 | 
						|
					/* green signal in our direction. either one way or two way. */
 | 
						|
					si.state |= 3;
 | 
						|
				} else {
 | 
						|
					/* reached a red signal. */
 | 
						|
					if (HasSignalOnTrackdir(tile, ReverseTrackdir(track))) {
 | 
						|
						/* two way red signal. unless we passed another green signal on the way,
 | 
						|
						 * stop going in this direction => End of rail segment.
 | 
						|
						 * this is to prevent us from going into a full platform. */
 | 
						|
						if (!(si.state & 1)) {
 | 
						|
							bits = TRACK_BIT_NONE;
 | 
						|
							break;
 | 
						|
						}
 | 
						|
					}
 | 
						|
					if (!(si.state & 2)) {
 | 
						|
						/* Is this the first signal we see? And it's red... add penalty */
 | 
						|
						si.cur_length += 10 * DIAG_FACTOR;
 | 
						|
						si.state += 2; // remember that we added penalty.
 | 
						|
						/* Because we added a penalty, we can't just continue as usual.
 | 
						|
						 * Need to get out and let A* do it's job with
 | 
						|
						 * possibly finding an even shorter path. */
 | 
						|
						break;
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				if (tpf->enum_proc(tile, tpf->userdata, si.first_track, si.cur_length))
 | 
						|
					return; // Don't process this tile any further
 | 
						|
			}
 | 
						|
 | 
						|
			/* continue with the next track */
 | 
						|
			direction = TrackdirToExitdir(track);
 | 
						|
 | 
						|
			/* safety check if we're running around chasing our tail... (infinite loop) */
 | 
						|
			if (tile == tile_org) {
 | 
						|
				bits = TRACK_BIT_NONE;
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		/* There are no tracks to choose between.
 | 
						|
		 * Stop searching in this direction */
 | 
						|
		if (bits == TRACK_BIT_NONE)
 | 
						|
			continue;
 | 
						|
 | 
						|
		/****************
 | 
						|
		 * We got multiple tracks to choose between (intersection).
 | 
						|
		 * Branch the search space into several branches.
 | 
						|
		 ****************/
 | 
						|
 | 
						|
		/* Check if we've already visited this intersection.
 | 
						|
		 * If we've already visited it with a better length, then
 | 
						|
		 * there's no point in visiting it again. */
 | 
						|
		if (!NtpVisit(tpf, tile, direction, si.cur_length))
 | 
						|
			continue;
 | 
						|
 | 
						|
		/* Push all possible alternatives that we can reach from here
 | 
						|
		 * onto the priority heap.
 | 
						|
		 * 'bits' contains the tracks that we can choose between. */
 | 
						|
 | 
						|
		/* First compute the estimated distance to the target.
 | 
						|
		 * This is used to implement A* */
 | 
						|
		estimation = 0;
 | 
						|
		if (tpf->dest != 0)
 | 
						|
			estimation = DistanceMoo(tile, tpf->dest);
 | 
						|
 | 
						|
		si.depth++;
 | 
						|
		if (si.depth == 0)
 | 
						|
			continue; // We overflowed our depth. No more searching in this direction.
 | 
						|
		si.tile = tile;
 | 
						|
		while (bits != TRACK_BIT_NONE) {
 | 
						|
			Track track = RemoveFirstTrack(&bits);
 | 
						|
			si.track = TrackEnterdirToTrackdir(track, direction);
 | 
						|
			assert(si.track != 0xFF);
 | 
						|
			si.priority = si.cur_length + estimation;
 | 
						|
 | 
						|
			/* out of stack items, bail out? */
 | 
						|
			if (tpf->nstack >= lengthof(tpf->stack)) {
 | 
						|
				DEBUG(ntp, 1, "Out of stack");
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			tpf->stack[tpf->nstack] = si;
 | 
						|
			HeapifyUp(tpf);
 | 
						|
		};
 | 
						|
 | 
						|
		/* If this is the first intersection, we need to fill the first_track member.
 | 
						|
		 * so the code outside knows which path is better.
 | 
						|
		 * also randomize the order in which we search through them. */
 | 
						|
		if (si.depth == 1) {
 | 
						|
			assert(tpf->nstack == 1 || tpf->nstack == 2 || tpf->nstack == 3);
 | 
						|
			if (tpf->nstack != 1) {
 | 
						|
				uint32 r = Random();
 | 
						|
				if (r & 1) Swap(tpf->stack[0].track, tpf->stack[1].track);
 | 
						|
				if (tpf->nstack != 2) {
 | 
						|
					TrackdirByte t = tpf->stack[2].track;
 | 
						|
					if (r & 2) Swap(tpf->stack[0].track, t);
 | 
						|
					if (r & 4) Swap(tpf->stack[1].track, t);
 | 
						|
					tpf->stack[2].first_track = tpf->stack[2].track = t;
 | 
						|
				}
 | 
						|
				tpf->stack[0].first_track = tpf->stack[0].track;
 | 
						|
				tpf->stack[1].first_track = tpf->stack[1].track;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		/* Continue with the next from the queue... */
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/** new pathfinder for trains. better and faster. */
 | 
						|
void NewTrainPathfind(TileIndex tile, TileIndex dest, RailTypes railtypes, DiagDirection direction, NTPEnumProc* enum_proc, void* data)
 | 
						|
{
 | 
						|
	SmallStackSafeStackAlloc<NewTrackPathFinder, 1> tpf;
 | 
						|
 | 
						|
	tpf->dest = dest;
 | 
						|
	tpf->userdata = data;
 | 
						|
	tpf->enum_proc = enum_proc;
 | 
						|
	tpf->tracktype = TRANSPORT_RAIL;
 | 
						|
	tpf->railtypes = railtypes;
 | 
						|
	tpf->maxlength = min(_settings_game.pf.opf.pf_maxlength * 3, 10000);
 | 
						|
	tpf->nstack = 0;
 | 
						|
	tpf->new_link = tpf->links;
 | 
						|
	tpf->num_links_left = lengthof(tpf->links);
 | 
						|
	memset(tpf->hash_head, 0, sizeof(tpf->hash_head));
 | 
						|
 | 
						|
	NTPEnum(tpf, tile, direction);
 | 
						|
}
 |