
# Conflicts: # .github/workflows/ci-build.yml # .github/workflows/release-linux.yml # .github/workflows/release-macos.yml # .github/workflows/release-windows.yml # .gitignore # COMPILING.md # src/company_gui.cpp # src/date_gui.cpp # src/engine.cpp # src/engine_func.h # src/fileio.cpp # src/linkgraph/linkgraph_gui.h # src/newgrf_debug_gui.cpp # src/newgrf_gui.cpp # src/order_gui.cpp # src/osk_gui.cpp # src/rail_gui.cpp # src/road_gui.cpp # src/script/api/script_event_types.hpp # src/sl/oldloader_sl.cpp # src/smallmap_gui.cpp # src/station_cmd.cpp # src/toolbar_gui.cpp # src/town_gui.cpp # src/transparency_gui.cpp # src/vehicle_gui.cpp # src/widget.cpp # src/widget_type.h # src/widgets/dropdown.cpp # src/widgets/dropdown_func.h # src/widgets/dropdown_type.h # src/widgets/group_widget.h # src/widgets/vehicle_widget.h # src/window.cpp # src/window_gui.h # src/window_type.h
58 lines
2.9 KiB
C
58 lines
2.9 KiB
C
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file newgrf_debug_widget.h Types related to the newgrf debug widgets. */
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#ifndef WIDGETS_NEWGRF_DEBUG_WIDGET_H
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#define WIDGETS_NEWGRF_DEBUG_WIDGET_H
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/** Widgets of the #NewGRFInspectWindow class. */
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enum NewGRFInspectWidgets : WidgetID {
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WID_NGRFI_CAPTION, ///< The caption bar of course.
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WID_NGRFI_PARENT, ///< Inspect the parent.
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WID_NGRFI_VEH_PREV, ///< Go to previous vehicle in chain.
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WID_NGRFI_VEH_NEXT, ///< Go to next vehicle in chain.
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WID_NGRFI_VEH_CHAIN, ///< Display for vehicle chain.
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WID_NGRFI_MAINPANEL, ///< Panel widget containing the actual data.
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WID_NGRFI_SCROLLBAR, ///< Scrollbar.
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WID_NGRFI_REFRESH, ///< Refresh toggle.
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WID_NGRFI_LOG_CONSOLE, ///< Log to console
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WID_NGRFI_DUPLICATE, ///< Duplicate window
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WID_NGRFI_SPRITE_DUMP, ///< Dump current sprite group
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WID_NGRFI_SPRITE_DUMP_SEL, ///< Selection widget for WID_NGRFI_SPRITE_DUMP
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WID_NGRFI_SPRITE_DUMP_UNOPT, ///< Dump unoptimised sprite group
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WID_NGRFI_SPRITE_DUMP_UNOPT_SEL, ///< Selection widget for WID_NGRFI_SPRITE_DUMP_UNOPT
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WID_NGRFI_SPRITE_DUMP_OPTIONS, ///< Options dropdown (sprite dump)
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WID_NGRFI_MAIN_OPTIONS, ///< Options dropdown (main view)
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WID_NGRFI_OPTIONS_SEL, ///< Selection widget for WID_NGRFI_SPRITE_DUMP_OPTIONS
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};
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/** Widgets of the #SpriteAlignerWindow class. */
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enum SpriteAlignerWidgets : WidgetID {
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WID_SA_CAPTION, ///< Caption of the window.
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WID_SA_PREVIOUS, ///< Skip to the previous sprite.
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WID_SA_GOTO, ///< Go to a given sprite.
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WID_SA_NEXT, ///< Skip to the next sprite.
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WID_SA_UP, ///< Move the sprite up.
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WID_SA_LEFT, ///< Move the sprite to the left.
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WID_SA_RIGHT, ///< Move the sprite to the right.
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WID_SA_DOWN, ///< Move the sprite down.
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WID_SA_SPRITE, ///< The actual sprite.
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WID_SA_OFFSETS_ABS, ///< The sprite offsets (absolute).
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WID_SA_OFFSETS_REL, ///< The sprite offsets (relative).
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WID_SA_PICKER, ///< Sprite picker.
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WID_SA_LIST, ///< Queried sprite list.
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WID_SA_SCROLLBAR, ///< Scrollbar for sprite list.
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WID_SA_ZOOM, ///< Zoom level buttons (from ZOOM_LVL_BEGIN to ZOOM_LVL_SPR_COUNT).
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WID_SA_ZOOM_LAST = WID_SA_ZOOM + ZOOM_LVL_SPR_COUNT - 1, ///< Marker for last zoom level button.
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WID_SA_RESET_REL, ///< Reset relative sprite offset
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WID_SA_CENTRE, ///< Toggle centre sprite.
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WID_SA_CROSSHAIR, ///< Toggle crosshair.
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};
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#endif /* WIDGETS_NEWGRF_DEBUG_WIDGET_H */
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