343 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			343 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* $Id$ */
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/*
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 * This file is part of OpenTTD.
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 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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 */
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/** @file object_gui.cpp The GUI for objects. */
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#include "stdafx.h"
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#include "command_func.h"
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#include "core/geometry_func.hpp"
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#include "newgrf.h"
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#include "newgrf_object.h"
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#include "newgrf_text.h"
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#include "sprite.h"
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#include "strings_func.h"
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#include "viewport_func.h"
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#include "widgets/dropdown_type.h"
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#include "window_gui.h"
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#include "table/strings.h"
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static ObjectClassID _selected_object_class; ///< the currently visible object class
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static int _selected_object_index;           ///< the index of the selected object in the current class or -1
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/** Object widgets in the object picker window. */
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enum BuildObjectWidgets {
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	BOW_CLASS_DROPDOWN, ///< The dropdown with classes.
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	BOW_OBJECT_LIST,    ///< The list with objects of a given class.
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	BOW_SCROLLBAR,      ///< The scrollbar associated with the list.
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	BOW_OBJECT_SPRITE,  ///< A preview sprite of the object.
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	BOW_OBJECT_SIZE,    ///< The size of an object.
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	BOW_INFO,           ///< Other information about the object (from the NewGRF).
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};
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/** The window used for building objects. */
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class BuildObjectWindow : public PickerWindowBase {
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	static const int OBJECT_MARGIN = 4; ///< The margin (in pixels) around an object.
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	int line_height;                    ///< The height of a single line.
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	int object_height;                  ///< The height of the object box.
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	int info_height;                    ///< The height of the info box.
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	Scrollbar *vscroll;                 ///< The scollbar.
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	/** Build a dropdown list of available object classes */
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	static DropDownList *BuildObjectClassDropDown()
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	{
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		DropDownList *list = new DropDownList();
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		for (uint i = 0; i < ObjectClass::GetCount(); i++) {
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			list->push_back(new DropDownListStringItem(ObjectClass::GetName((ObjectClassID)i), i, false));
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		}
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		return list;
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	}
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public:
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	BuildObjectWindow(const WindowDesc *desc, Window *w) : PickerWindowBase(w)
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	{
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		this->CreateNestedTree(desc);
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		this->vscroll = this->GetScrollbar(BOW_SCROLLBAR);
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		this->vscroll->SetCapacity(5);
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		this->vscroll->SetPosition(0);
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		this->FinishInitNested(desc, 0);
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		this->vscroll->SetCount(ObjectClass::GetCount(_selected_object_class));
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		this->SelectFirstAvailableObject(true);
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	}
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	virtual ~BuildObjectWindow()
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	{
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	}
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	virtual void SetStringParameters(int widget) const
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	{
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		switch (widget) {
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			case BOW_CLASS_DROPDOWN:
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				SetDParam(0, ObjectClass::GetName(_selected_object_class));
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				break;
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			case BOW_OBJECT_SIZE: {
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				const ObjectSpec *spec = ObjectClass::Get(_selected_object_class, _selected_object_index);
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				int size = spec == NULL ? 0 : spec->size;
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				SetDParam(0, GB(size, 0, 4));
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				SetDParam(1, GB(size, 4, 4));
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				break;
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			}
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			default: break;
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		}
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	}
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	virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
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	{
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		switch (widget) {
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			case BOW_CLASS_DROPDOWN: {
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				Dimension d = {0, 0};
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				for (uint i = 0; i < ObjectClass::GetCount(); i++) {
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					SetDParam(0, ObjectClass::GetName((ObjectClassID)i));
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					d = maxdim(d, GetStringBoundingBox(STR_BLACK_STRING));
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				}
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				d.width += padding.width;
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				d.height += padding.height;
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				*size = maxdim(*size, d);
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				break;
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			}
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			case BOW_OBJECT_LIST: {
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				for (int i = 0; i < NUM_OBJECTS; i++) {
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					const ObjectSpec *spec = ObjectSpec::Get(i);
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					if (!spec->enabled) continue;
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					size->width = max(size->width, GetStringBoundingBox(spec->name).width);
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				}
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				this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
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				size->height = this->vscroll->GetCapacity() * this->line_height;
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				break;
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			}
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			case BOW_OBJECT_SPRITE: {
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				byte height = 0;
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				for (int i = 0; i < NUM_OBJECTS; i++) {
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					height = max(ObjectSpec::Get(i)->height, height);
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				}
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				this->object_height = height * TILE_HEIGHT;
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				size->height = TILE_PIXELS + this->object_height + 2 * OBJECT_MARGIN;
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				break;
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			}
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			case BOW_INFO:
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				size->height = this->info_height;
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				break;
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			default: break;
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		}
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	}
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	virtual void DrawWidget(const Rect &r, int widget) const
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	{
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		switch (widget) {
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			case BOW_OBJECT_LIST: {
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				int y = r.top;
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				for (uint i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < ObjectClass::GetCount(_selected_object_class); i++) {
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					const ObjectSpec *spec = ObjectClass::Get(_selected_object_class, i);
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					if (!spec->IsAvailable()) {
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						GfxFillRect(r.left + 1, y + 1, r.right - 1, y + this->line_height - 2, 0, FILLRECT_CHECKER);
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					}
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					DrawString(r.left + WD_MATRIX_LEFT, r.right + WD_MATRIX_RIGHT, y + WD_MATRIX_TOP, spec->name, ((int)i == _selected_object_index) ? TC_WHITE : TC_BLACK);
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					y += this->line_height;
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				}
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				break;
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			}
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			case BOW_OBJECT_SPRITE: {
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				const ObjectSpec *spec = ObjectClass::Get(_selected_object_class, _selected_object_index);
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				if (spec == NULL) break;
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				DrawPixelInfo tmp_dpi;
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				/* Set up a clipping area for the preview. */
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				if (FillDrawPixelInfo(&tmp_dpi, r.left, r.top, r.right - r.left + 1, r.bottom - r.top + 1)) {
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					DrawPixelInfo *old_dpi = _cur_dpi;
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					_cur_dpi = &tmp_dpi;
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					if (spec->grf_prop.grffile == NULL) {
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						extern const DrawTileSprites _objects[];
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						const DrawTileSprites *dts = &_objects[spec->grf_prop.local_id];
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						DrawOrigTileSeqInGUI((r.right - r.left) / 2 - 1, this->object_height + OBJECT_MARGIN, dts, PAL_NONE);
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					} else {
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						DrawNewObjectTileInGUI((r.right - r.left) / 2 - 1, this->object_height + OBJECT_MARGIN, spec);
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					}
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					_cur_dpi = old_dpi;
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				}
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				break;
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			}
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			case BOW_INFO: {
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				const ObjectSpec *spec = ObjectClass::Get(_selected_object_class, _selected_object_index);
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				if (spec == NULL) break;
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				/* Get the extra message for the GUI */
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				if (HasBit(spec->callback_mask, CBM_OBJ_FUND_MORE_TEXT)) {
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					uint16 callback_res = GetObjectCallback(CBID_OBJECT_FUND_MORE_TEXT, 0, 0, spec, NULL, INVALID_TILE);
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					if (callback_res != CALLBACK_FAILED) {
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						StringID message = GetGRFStringID(spec->grf_prop.grffile->grfid, 0xD000 + callback_res);
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						if (message != STR_NULL && message != STR_UNDEFINED) {
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							PrepareTextRefStackUsage(6);
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							/* Use all the available space left from where we stand up to the
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							 * end of the window. We ALSO enlarge the window if needed, so we
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							 * can 'go' wild with the bottom of the window. */
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							int y = DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, message);
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							StopTextRefStackUsage();
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							if (y > this->info_height) {
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								BuildObjectWindow *bow = const_cast<BuildObjectWindow *>(this);
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								bow->info_height = y + 2;
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								bow->ReInit();
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							}
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						}
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					}
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				}
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			}
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		}
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	}
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	virtual void OnPaint()
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	{
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		this->DrawWidgets();
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	}
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	void SelectOtherObject(int object_index)
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	{
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		_selected_object_index = object_index;
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		this->UpdateSelectSize();
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		this->SetDirty();
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	}
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	void UpdateSelectSize()
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	{
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		if (_selected_object_index == -1) {
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			SetTileSelectSize(1, 1);
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		} else {
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			const ObjectSpec *spec = ObjectClass::Get(_selected_object_class, _selected_object_index);
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			int w = GB(spec->size, 0, 4);
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			int h = GB(spec->size, 4, 4);
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			SetTileSelectSize(w, h);
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		}
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	}
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	virtual void OnClick(Point pt, int widget, int click_count)
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	{
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		switch (widget) {
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			case BOW_CLASS_DROPDOWN:
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				ShowDropDownList(this, BuildObjectClassDropDown(), _selected_object_class, BOW_CLASS_DROPDOWN);
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				break;
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			case BOW_OBJECT_LIST: {
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				int num_clicked = this->vscroll->GetPosition() + (pt.y - this->nested_array[widget]->pos_y) / this->line_height;
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				if (num_clicked >= this->vscroll->GetCount()) break;
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				const ObjectSpec *spec = ObjectClass::Get(_selected_object_class, num_clicked);
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				if (spec->IsAvailable()) this->SelectOtherObject(num_clicked);
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				break;
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			}
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		}
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	}
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	/**
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	 * Select the first available object.
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	 * @param change_class If true, change the class if no object in the current
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	 *   class is available.
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	 */
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	void SelectFirstAvailableObject(bool change_class)
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	{
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		/* First try to select an object in the selected class. */
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		for (uint i = 0; i < ObjectClass::GetCount(_selected_object_class); i++) {
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			const ObjectSpec *spec = ObjectClass::Get(_selected_object_class, i);
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			if (spec->IsAvailable()) {
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				this->SelectOtherObject(0);
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				return;
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			}
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		}
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		if (change_class) {
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			/* If that fails, select the first available object
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			 * from a random class. */
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			for (ObjectClassID j = OBJECT_CLASS_BEGIN; j < OBJECT_CLASS_MAX; j++) {
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				for (uint i = 0; i < ObjectClass::GetCount(j); i++) {
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					const ObjectSpec *spec = ObjectClass::Get(j, i);
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					if (spec->IsAvailable()) {
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						_selected_object_class = j;
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						this->SelectOtherObject(i);
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						return;
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					}
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				}
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			}
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		}
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		/* If all objects are unavailable, select nothing. */
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		this->SelectOtherObject(-1);
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	}
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	virtual void OnDropdownSelect(int widget, int index)
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	{
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		assert(widget == BOW_CLASS_DROPDOWN);
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		_selected_object_class = (ObjectClassID)index;
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		this->vscroll->SetCount(ObjectClass::GetCount(_selected_object_class));
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		this->SelectFirstAvailableObject(false);
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	}
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};
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static const NWidgetPart _nested_build_object_widgets[] = {
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	NWidget(NWID_HORIZONTAL),
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		NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
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		NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_OBJECT_BUILD_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
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	EndContainer(),
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	NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetFill(1, 0),
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		NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetPadding(2, 5, 2, 5), SetDataTip(STR_OBJECT_BUILD_CLASS_LABEL, STR_NULL), SetFill(1, 0),
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		NWidget(WWT_DROPDOWN, COLOUR_GREY, BOW_CLASS_DROPDOWN), SetPadding(0, 5, 2, 5), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_OBJECT_BUILD_TOOLTIP),
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		NWidget(NWID_HORIZONTAL), SetPadding(0, 5, 2, 5),
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			NWidget(WWT_MATRIX, COLOUR_GREY, BOW_OBJECT_LIST), SetFill(1, 0), SetDataTip(0x501, STR_OBJECT_BUILD_TOOLTIP), SetScrollbar(BOW_SCROLLBAR),
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			NWidget(NWID_VSCROLLBAR, COLOUR_GREY, BOW_SCROLLBAR),
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		EndContainer(),
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		NWidget(NWID_HORIZONTAL), SetPadding(0, 5, 0, 5),
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			NWidget(WWT_PANEL, COLOUR_GREY, BOW_OBJECT_SPRITE), SetMinimalSize(130, 0), SetFill(1, 0), SetDataTip(0x0, STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP), EndContainer(),
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		EndContainer(),
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		NWidget(WWT_TEXT, COLOUR_DARK_GREEN, BOW_OBJECT_SIZE), SetDataTip(STR_OBJECT_BUILD_SIZE, STR_NULL), SetPadding(2, 5, 2, 5),
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		NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BOW_INFO), SetPadding(2, 5, 0, 5),
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	EndContainer(),
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};
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static const WindowDesc _build_object_desc(
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	WDP_AUTO, 0, 0,
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	WC_BUILD_OBJECT, WC_BUILD_TOOLBAR,
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	WDF_CONSTRUCTION,
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	_nested_build_object_widgets, lengthof(_nested_build_object_widgets)
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);
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/**
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 * Show our object picker.
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 * @param w The toolbar window we're associated with.
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 */
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void ShowBuildObjectPicker(Window *w)
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{
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	new BuildObjectWindow(&_build_object_desc, w);
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}
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/** Reset all data of the object GUI. */
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void InitializeObjectGui()
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{
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	_selected_object_class = (ObjectClassID)0;
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}
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/**
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 * PlaceProc function, called when someone pressed the button if the
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 *  object-tool is selected
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 * @param tile on which to place the object
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 */
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void PlaceProc_Object(TileIndex tile)
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{
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	DoCommandP(tile, ObjectClass::Get(_selected_object_class, _selected_object_index)->Index(), 0, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_BUILD_OBJECT), CcTerraform);
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}
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