65 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			65 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
;
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; Example file for the OpenTTD Base Sound replacement sets.
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; This file consists of basically two different parts:
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;  * metadata
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;  * information about the files
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;
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; Metadata contains information about the name and version
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; of the sound set.
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;
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; == Getting started ==
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; - you can't add comments after values
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; - you have to fill the MD5 checksum for each file
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; - you may not miss any of the metadata or files items
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; - `openttd -h` lists all sound replacements sets it found to be correct
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; - `openttd -d grf=1` shows warnings/errors when parsing an .obs file
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; - `openttd -S <name>` starts OpenTTD with the given set (case sensitive)
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; - adding `soundsset = <name>` to the misc section of openttd.cfg makes
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;   OpenTTD start with that sound set by default
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; - there is a command line tool for all platforms called md5sum that can
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;   create the MD5 checksum you need.
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; - all files specified in this file are search relatively to the path where
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;   this file is found, i.e. if the sound files are in a subdir you have
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;   to add that subdir to the names in this file to! It will NOT search for
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;   a file named like specified in here.
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[metadata]
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; the name of the pack, preferably less than 16 characters
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name         = example
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; the short name (4 characters), used to identify this set
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shortname    = XMPL
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; the version of this sound set (read as single integer)
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version      = 0
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; a fairly short description of the set
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; By adding '.<iso code>' you can translate the description.
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; Note that OpenTTD first tries the full ISO code, then the first
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; two characters and then uses the fallback (no '.<iso code>').
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; The ISO code matching is case sensitive!
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; So en_US will be used for en_GB if no en_GB translation is added.
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; As a result the below example has 'howdie' for en_US and en_GB but
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; 'foo' for all other languages.
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description  = foo
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description.en_US = howdie
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; The files section lists the files that replace sprites.
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; The file names are case sensitive.
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[files]
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; The file with the samples. Must contain exactly 73 samples.
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samples      = SAMPLES.CAT
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; The md5s section lists the MD5 checksum for the files that replace them.
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; Note that the list of files is case sensitive. Each file listed in the
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; files section must be listed here with it's MD5 checksum, otherwise you
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; will get a lot of warnings when starting OpenTTD.
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[md5s]
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SAMPLES.CAT  = 422ea3dd074d2859bb51639a6e0e85da
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; The origin section provides the possibility to put and extra line into
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; the warning that a file is missing/corrupt. This can be used to tell
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; them where to find it. It works on the filename specified in the
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; files section and if that is not found it will fall back to the default
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; as shown below here.
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[origin]
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default      = You can find it on your Transport Tycoon Deluxe CD-ROM.
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SAMPLES.CAT  = You can find it also on your Transport Tycoon Deluxe CD-ROM.
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