950 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			950 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "stdafx.h"
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| #include "ttd.h"
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| #include "table/strings.h"
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| #include "vehicle.h"
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| #include "window.h"
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| #include "engine.h"
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| #include "gui.h"
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| #include "command.h"
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| #include "gfx.h"
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| 
 | |
| VehicleSortListingTypeFunctions * const _vehicle_sorter[] = {
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| 	&VehicleUnsortedSorter,
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| 	&VehicleNumberSorter,
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| 	&VehicleNameSorter,
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| 	&VehicleAgeSorter,
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| 	&VehicleProfitThisYearSorter,
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| 	&VehicleProfitLastYearSorter,
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| 	&VehicleCargoSorter,
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| 	&VehicleReliabilitySorter,
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| 	&VehicleMaxSpeedSorter
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| };
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| 
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| const StringID _vehicle_sort_listing[] = {
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| 	STR_SORT_BY_UNSORTED,
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| 	STR_SORT_BY_NUMBER,
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| 	STR_SORT_BY_DROPDOWN_NAME,
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| 	STR_SORT_BY_AGE,
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| 	STR_SORT_BY_PROFIT_THIS_YEAR,
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| 	STR_SORT_BY_PROFIT_LAST_YEAR,
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| 	STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE,
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| 	STR_SORT_BY_RELIABILITY,
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| 	STR_SORT_BY_MAX_SPEED,
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| 	INVALID_STRING_ID
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| };
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| 
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| const StringID _rail_types_list[] = {
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| 	STR_RAIL_VEHICLES,
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| 	STR_MONORAIL_VEHICLES,
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| 	STR_MAGLEV_VEHICLES,
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| 	INVALID_STRING_ID
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| };
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| 
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| void RebuildVehicleLists(void)
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| {
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| 	Window *w;
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| 
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| 	for (w = _windows; w != _last_window; ++w)
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| 		switch (w->window_class) {
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| 			case WC_TRAINS_LIST:
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| 			case WC_ROADVEH_LIST:
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| 			case WC_SHIPS_LIST:
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| 			case WC_AIRCRAFT_LIST:
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| 				WP(w, vehiclelist_d).flags |= VL_REBUILD;
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| 				SetWindowDirty(w);
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| 				break;
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| 
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| 			default:
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| 				break;
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| 		}
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| }
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| 
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| void ResortVehicleLists(void)
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| {
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| 	Window *w;
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| 
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| 	for (w = _windows; w != _last_window; ++w)
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| 		switch (w->window_class) {
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| 			case WC_TRAINS_LIST:
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| 			case WC_ROADVEH_LIST:
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| 			case WC_SHIPS_LIST:
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| 			case WC_AIRCRAFT_LIST:
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| 				WP(w, vehiclelist_d).flags |= VL_RESORT;
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| 				SetWindowDirty(w);
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| 				break;
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| 
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| 			default:
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| 				break;
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| 		}
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| }
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| 
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| void BuildVehicleList(vehiclelist_d *vl, int type, int owner, int station)
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| {
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| 	SortStruct sort_list[NUM_NORMAL_VEHICLES];
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| 	int subtype = (type != VEH_Aircraft) ? 0 : 2;
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| 	int n = 0;
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| 	int i;
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| 
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| 	if (!(vl->flags & VL_REBUILD)) return;
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| 
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| 	DEBUG(misc, 1) ("Building vehicle list for player %d station %d...",
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| 		owner, station);
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| 
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| 	if (station != -1) {
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| 		const Vehicle *v;
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| 		FOR_ALL_VEHICLES(v) {
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| 			if (v->type == type && v->subtype <= subtype) {
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| 				const Order *ord;
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| 				for (ord = v->schedule_ptr; ord->type != OT_NOTHING; ++ord)
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| 					if (ord->type == OT_GOTO_STATION && ord->station == station) {
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| 						sort_list[n].index = v - _vehicles;
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| 						sort_list[n].owner = v->owner;
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| 						++n;
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| 						break;
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| 					}
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| 			}
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| 		}
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| 	} else {
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| 		const Vehicle *v;
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| 		FOR_ALL_VEHICLES(v) {
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| 			if (v->type == type && v->subtype <= subtype && v->owner == owner) {
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| 				sort_list[n].index = v - _vehicles;
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| 				sort_list[n].owner = v->owner;
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| 				++n;
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| 			}
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| 		}
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| 	}
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| 
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| 	vl->sort_list = realloc(vl->sort_list, n * sizeof(vl->sort_list[0])); /* XXX unchecked malloc */
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| 	vl->list_length = n;
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| 
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| 	for (i = 0; i < n; ++i)
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| 		vl->sort_list[i] = sort_list[i];
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| 
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| 	vl->flags &= ~VL_REBUILD;
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| 	vl->flags |= VL_RESORT;
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| }
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| 
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| void SortVehicleList(vehiclelist_d *vl)
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| {
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| 	if (!(vl->flags & VL_RESORT)) return;
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| 
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| 	_internal_sort_order = vl->flags & VL_DESC;
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| 	_internal_name_sorter_id = STR_SV_TRAIN_NAME;
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| 	_last_vehicle_idx = 0; // used for "cache" in namesorting
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| 	qsort(vl->sort_list, vl->list_length, sizeof(vl->sort_list[0]),
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| 		_vehicle_sorter[vl->sort_type]);
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| 
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| 	vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS;
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| 	vl->flags &= ~VL_RESORT;
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| }
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| 
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| 
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| /* General Vehicle GUI based procedures that are independent of vehicle types */
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| void InitializeVehiclesGuiList()
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| {
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| }
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| 
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| // draw the vehicle profit button in the vehicle list window.
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| void DrawVehicleProfitButton(Vehicle *v, int x, int y)
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| {
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| 	uint32 ormod;
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| 
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| 	// draw profit-based colored icons
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| 	if(v->age <= 365 * 2)
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| 		ormod = 0x3158000; // grey
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| 	else if(v->profit_last_year < 0)
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| 		ormod = 0x30b8000; //red
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| 	else if(v->profit_last_year < 10000)
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| 		ormod = 0x30a8000; // yellow
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| 	else
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| 		ormod = 0x30d8000; // green
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| 	DrawSprite((SPR_BLOT) | ormod, x, y);
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| }
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| 
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| /************ Sorter functions *****************/
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| int CDECL GeneralOwnerSorter(const void *a, const void *b)
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| {
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| 	return (*(const SortStruct*)a).owner - (*(const SortStruct*)b).owner;
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| }
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| 
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| /* Variables you need to set before calling this function!
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| * 1. (byte)_internal_sort_type:					sorting criteria to sort on
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| * 2. (bool)_internal_sort_order:				sorting order, descending/ascending
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| * 3. (uint32)_internal_name_sorter_id:	default StringID of the vehicle when no name is set. eg
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| *    STR_SV_TRAIN_NAME for trains or STR_SV_AIRCRAFT_NAME for aircraft
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| */
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| int CDECL VehicleUnsortedSorter(const void *a, const void *b)
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| {
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| 	return DEREF_VEHICLE((*(const SortStruct*)a).index)->index - DEREF_VEHICLE((*(const SortStruct*)b).index)->index;
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| }
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| 
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| // if the sorting criteria had the same value, sort vehicle by unitnumber
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| #define VEHICLEUNITNUMBERSORTER(r, a, b) {if (r == 0) {r = a->unitnumber - b->unitnumber;}}
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| 
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| int CDECL VehicleNumberSorter(const void *a, const void *b)
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| {
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| 	const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
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| 	const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
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| 	int r = va->unitnumber - vb->unitnumber;
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| 
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| 	return (_internal_sort_order & 1) ? -r : r;
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| }
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| 
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| static char _bufcache[64];	// used together with _last_vehicle_idx to hopefully speed up stringsorting
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| int CDECL VehicleNameSorter(const void *a, const void *b)
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| {
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| 	const SortStruct *cmp1 = (const SortStruct*)a;
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| 	const SortStruct *cmp2 = (const SortStruct*)b;
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| 	const Vehicle *va = DEREF_VEHICLE(cmp1->index);
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| 	const Vehicle *vb = DEREF_VEHICLE(cmp2->index);
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| 	char buf1[64] = "\0";
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| 	int r;
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| 
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| 	if (va->string_id != _internal_name_sorter_id) {
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| 		SetDParam(0, va->string_id);
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| 		GetString(buf1, STR_0315);
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| 	}
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| 
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| 	if ( cmp2->index != _last_vehicle_idx) {
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| 		_last_vehicle_idx = cmp2->index;
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| 		_bufcache[0] = '\0';
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| 		if (vb->string_id != _internal_name_sorter_id) {
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| 			SetDParam(0, vb->string_id);
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| 			GetString(_bufcache, STR_0315);
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| 		}
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| 	}
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| 
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| 	r =  strcmp(buf1, _bufcache);	// sort by name
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| 
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| 	VEHICLEUNITNUMBERSORTER(r, va, vb);
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| 
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| 	return (_internal_sort_order & 1) ? -r : r;
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| }
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| 
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| int CDECL VehicleAgeSorter(const void *a, const void *b)
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| {
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| 	const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
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| 	const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
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| 	int r = va->age - vb->age;
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| 
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| 	VEHICLEUNITNUMBERSORTER(r, va, vb);
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| 
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| 	return (_internal_sort_order & 1) ? -r : r;
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| }
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| 
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| int CDECL VehicleProfitThisYearSorter(const void *a, const void *b)
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| {
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| 	const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
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| 	const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
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| 	int r = va->profit_this_year - vb->profit_this_year;
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| 
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| 	VEHICLEUNITNUMBERSORTER(r, va, vb);
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| 
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| 	return (_internal_sort_order & 1) ? -r : r;
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| }
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| 
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| int CDECL VehicleProfitLastYearSorter(const void *a, const void *b)
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| {
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| 	const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
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| 	const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
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| 	int r = va->profit_last_year - vb->profit_last_year;
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| 
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| 	VEHICLEUNITNUMBERSORTER(r, va, vb);
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| 
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| 	return (_internal_sort_order & 1) ? -r : r;
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| }
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| 
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| int CDECL VehicleCargoSorter(const void *a, const void *b)
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| {
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| 	const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
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| 	const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
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| 	const Vehicle *v;
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| 	int r = 0;
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| 	int i;
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| 	uint _cargo_counta[NUM_CARGO];
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| 	uint _cargo_countb[NUM_CARGO];
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| 	memset(_cargo_counta, 0, sizeof(_cargo_counta));
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| 	memset(_cargo_countb, 0, sizeof(_cargo_countb));
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| 
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| 	for (v = va; v != NULL; v = v->next)
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| 		_cargo_counta[v->cargo_type] += v->cargo_cap;
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| 
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| 	for (v = vb; v != NULL; v = v->next)
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| 		_cargo_countb[v->cargo_type] += v->cargo_cap;
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| 
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| 	for (i = 0; i < NUM_CARGO; i++) {
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| 		r = _cargo_counta[i] - _cargo_countb[i];
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| 		if (r != 0)
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| 			break;
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| 	}
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| 
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| 	VEHICLEUNITNUMBERSORTER(r, va, vb);
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| 
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| 	return (_internal_sort_order & 1) ? -r : r;
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| }
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| 
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| int CDECL VehicleReliabilitySorter(const void *a, const void *b)
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| {
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| 	const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
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| 	const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
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| 	int r = va->reliability - vb->reliability;
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| 
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| 	VEHICLEUNITNUMBERSORTER(r, va, vb);
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| 
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| 	return (_internal_sort_order & 1) ? -r : r;
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| }
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| 
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| int CDECL VehicleMaxSpeedSorter(const void *a, const void *b)
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| {
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| 	const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
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| 	const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
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| 	int r = va->max_speed - vb->max_speed;
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| 
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| 	VEHICLEUNITNUMBERSORTER(r, va, vb);
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| 
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| 	return (_internal_sort_order & 1) ? -r : r;
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| }
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| 
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| // this define is to match engine.c, but engine.c keeps it to itself
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| // ENGINE_AVAILABLE is used in ReplaceVehicleWndProc
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| #define ENGINE_AVAILABLE ((e->flags & 1 && HASBIT(info->railtype_climates, _opt.landscape)) || HASBIT(e->player_avail, _local_player))
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| 
 | |
| /*  if show_outdated is selected, it do not sort psudo engines properly but it draws all engines
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|  *	if used compined with show_cars set to false, it will work as intended. Replace window do it like that
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|  *  this was a big hack even before show_outdated was added. Stupid newgrf :p										*/
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| static void train_engine_drawing_loop(int *x, int *y, int *pos, int *sel, int *selected_id, byte railtype,
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| 	uint8 lines_drawn, bool is_engine, bool show_cars, bool show_outdated)
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| {
 | |
| 	int i;
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| 	byte colour;
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| 
 | |
| 	for (i = 0; i < NUM_TRAIN_ENGINES; i++) {
 | |
| 		const Engine *e = DEREF_ENGINE(i);
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| 		const RailVehicleInfo *rvi = RailVehInfo(i);
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| 		const EngineInfo *info = &_engine_info[i];
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| 
 | |
| 		if ( rvi->power == 0 && !(show_cars) )   // disables display of cars (works since they do not have power)
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| 			continue;
 | |
| 
 | |
| 		if (*sel == 0) *selected_id = i;
 | |
| 
 | |
| 
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| 		colour = *sel == 0 ? 0xC : 0x10;
 | |
| 		if (!(ENGINE_AVAILABLE && show_outdated && RailVehInfo(i)->power && e->railtype == railtype)) {
 | |
| 			if (e->railtype != railtype || !(rvi->flags & RVI_WAGON) != is_engine ||
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| 				!HASBIT(e->player_avail, _local_player))
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| 				continue;
 | |
| 		} /*else {
 | |
| 		// TODO find a nice red colour for vehicles being replaced
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| 			if ( _autoreplace_array[i] != i )
 | |
| 				colour = *sel == 0 ? 0x44 : 0x45;
 | |
| 		} */
 | |
| 
 | |
| 		if (IS_INT_INSIDE(--*pos, -lines_drawn, 0)) {
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| 			DrawString(*x + 59, *y + 2, GetCustomEngineName(i),
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| 				colour);
 | |
| 			DrawTrainEngine(*x + 29, *y + 6, i,
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| 				SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
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| 			*y += 14;
 | |
| 		}
 | |
| 		--*sel;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| static void SetupScrollStuffForReplaceWindow(Window *w)
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| {
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| 	byte railtype;
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| 	int selected_id[2] = {-1,-1};
 | |
| 	int sel[2] = { WP(w,replaceveh_d).sel_index[0], WP(w,replaceveh_d).sel_index[1]};
 | |
| 	int count = 0;
 | |
| 	int count2 = 0;
 | |
| 	int engine_id;
 | |
| 
 | |
| 	switch (WP(w,replaceveh_d).vehicletype) {
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| 		case VEH_Train: {
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| 			railtype = WP(w,replaceveh_d).railtype;
 | |
| 			w->widget[13].color = _player_colors[_local_player];	// sets the colour of that art thing
 | |
| 			w->widget[16].color = _player_colors[_local_player];	// sets the colour of that art thing
 | |
| 			for (engine_id = 0; engine_id < NUM_TRAIN_ENGINES; engine_id++) {
 | |
| 				const Engine *e = DEREF_ENGINE(engine_id);
 | |
| 				const EngineInfo *info = &_engine_info[engine_id];
 | |
| 
 | |
| 				if (ENGINE_AVAILABLE && RailVehInfo(engine_id)->power && e->railtype == railtype) {
 | |
| 					count++;
 | |
| 					if (sel[0]==0)  selected_id[0] = engine_id;
 | |
| 					sel[0]--;
 | |
| 					if (HASBIT(e->player_avail, _local_player)) {
 | |
| 						if (sel[1]==0)  selected_id[1] = engine_id;
 | |
| 							count2++;
 | |
| 							sel[1]--;
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 			break;
 | |
| 			}
 | |
| 		case VEH_Road: {
 | |
| 			int num = NUM_ROAD_ENGINES;
 | |
| 			Engine *e = &_engines[ROAD_ENGINES_INDEX];
 | |
| 			byte cargo;
 | |
| 			EngineInfo *info;
 | |
| 			engine_id = ROAD_ENGINES_INDEX;
 | |
| 
 | |
| 			do {
 | |
| 				info = &_engine_info[engine_id];
 | |
| 				if (ENGINE_AVAILABLE) {
 | |
| 					if (sel[0]==0)  selected_id[0] = engine_id;
 | |
| 					count++;
 | |
| 					sel[0]--;
 | |
| 				}
 | |
| 			} while (++engine_id,++e,--num);
 | |
| 
 | |
| 			if ( selected_id[0] != -1 ) {   // only draw right array if we have anything in the left one
 | |
| 				num = NUM_ROAD_ENGINES;
 | |
| 				engine_id = ROAD_ENGINES_INDEX;
 | |
| 				e = &_engines[ROAD_ENGINES_INDEX];
 | |
| 				cargo = RoadVehInfo(selected_id[0])->cargo_type;
 | |
| 
 | |
| 				do {
 | |
| 					if ( cargo == RoadVehInfo(engine_id)->cargo_type && HASBIT(e->player_avail, _local_player)) {
 | |
| 						count2++;
 | |
| 						if (sel[1]==0)  selected_id[1] = engine_id;
 | |
| 						sel[1]--;
 | |
| 					}
 | |
| 				} while (++engine_id,++e,--num);
 | |
| 			}
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		case VEH_Ship: {
 | |
| 			int num = NUM_SHIP_ENGINES;
 | |
| 			Engine *e = &_engines[SHIP_ENGINES_INDEX];
 | |
| 			byte cargo, refittable;
 | |
| 			EngineInfo *info;
 | |
| 			engine_id = SHIP_ENGINES_INDEX;
 | |
| 
 | |
| 			do {
 | |
| 				info = &_engine_info[engine_id];
 | |
| 				if (ENGINE_AVAILABLE) {
 | |
| 					if ( sel[0] == 0 )  selected_id[0] = engine_id;
 | |
| 					count++;
 | |
| 					sel[0]--;
 | |
| 				}
 | |
| 			} while (++engine_id,++e,--num);
 | |
| 
 | |
| 			if ( selected_id[0] != -1 ) {
 | |
| 				num = NUM_SHIP_ENGINES;
 | |
| 				e = &_engines[SHIP_ENGINES_INDEX];
 | |
| 				engine_id = SHIP_ENGINES_INDEX;
 | |
| 				cargo = ShipVehInfo(selected_id[0])->cargo_type;
 | |
| 				refittable = ShipVehInfo(selected_id[0])->refittable;
 | |
| 
 | |
| 				do {
 | |
| 					if (HASBIT(e->player_avail, _local_player)
 | |
| 					&& ( cargo == ShipVehInfo(engine_id)->cargo_type || refittable & ShipVehInfo(engine_id)->refittable)) {
 | |
| 
 | |
| 						if ( sel[1]==0)  selected_id[1] = engine_id;
 | |
| 						sel[1]--;
 | |
| 						count2++;
 | |
| 					}
 | |
| 				} while (++engine_id,++e,--num);
 | |
| 			}
 | |
| 			break;
 | |
| 		}   //end of ship
 | |
| 
 | |
| 		case VEH_Aircraft:{
 | |
| 			int num = NUM_AIRCRAFT_ENGINES;
 | |
| 			byte subtype;
 | |
| 			Engine *e = &_engines[AIRCRAFT_ENGINES_INDEX];
 | |
| 			EngineInfo *info;
 | |
| 			engine_id = AIRCRAFT_ENGINES_INDEX;
 | |
| 
 | |
| 			do {
 | |
| 				info = &_engine_info[engine_id];
 | |
| 				if (ENGINE_AVAILABLE) {
 | |
| 					count++;
 | |
| 					if (sel[0]==0)  selected_id[0] = engine_id;
 | |
| 					sel[0]--;
 | |
| 				}
 | |
| 			} while (++engine_id,++e,--num);
 | |
| 
 | |
| 			if ( selected_id[0] != -1 ) {
 | |
| 				num = NUM_AIRCRAFT_ENGINES;
 | |
| 				e = &_engines[AIRCRAFT_ENGINES_INDEX];
 | |
| 				subtype = AircraftVehInfo(selected_id[0])->subtype;
 | |
| 				engine_id = AIRCRAFT_ENGINES_INDEX;
 | |
| 				do {
 | |
| 					if (HASBIT(e->player_avail, _local_player)) {
 | |
| 						if ( (subtype && AircraftVehInfo(engine_id)->subtype) || (!(subtype) && !AircraftVehInfo(engine_id)->subtype) ) {
 | |
| 							count2++;
 | |
| 							if (sel[1]==0)  selected_id[1] = engine_id;
 | |
| 							sel[1]--;
 | |
| 						}
 | |
| 					}
 | |
| 				} while (++engine_id,++e,--num);
 | |
| 			}
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 	// sets up the number of items in each list
 | |
| 	SetVScrollCount(w, count);
 | |
| 	SetVScroll2Count(w, count2);
 | |
| 	WP(w,replaceveh_d).sel_engine[0] = selected_id[0];
 | |
| 	WP(w,replaceveh_d).sel_engine[1] = selected_id[1];
 | |
| 
 | |
| 	WP(w,replaceveh_d).count[0] = count;
 | |
| 	WP(w,replaceveh_d).count[1] = count2;
 | |
| 	return;
 | |
| }
 | |
| 
 | |
| 
 | |
| static void DrawEngineArrayInReplaceWindow(Window *w, int x, int y, int x2, int y2, int pos, int pos2,
 | |
| 	int sel1, int sel2, int selected_id1, int selected_id2)
 | |
| {
 | |
| 	int sel[2] = {sel1, sel2};
 | |
| 	int selected_id[2] = {selected_id1, selected_id2};
 | |
| 	switch (WP(w,replaceveh_d).vehicletype) {
 | |
| 		case VEH_Train: {
 | |
| 			byte railtype = WP(w,replaceveh_d).railtype;
 | |
| 			DrawString(157, 89 + (14 * w->vscroll.cap), _rail_types_list[railtype], 0x10);
 | |
| 			/* draw sorting criteria string */
 | |
| 
 | |
| 			/* Ensure that custom engines which substituted wagons
 | |
| 			* are sorted correctly.
 | |
| 			* XXX - DO NOT EVER DO THIS EVER AGAIN! GRRR hacking in wagons as
 | |
| 			* engines to get more types.. Stays here until we have our own format
 | |
| 			* then it is exit!!! */
 | |
| 			train_engine_drawing_loop(&x, &y, &pos, &sel[0], &selected_id[0], railtype, w->vscroll.cap, true, false, true); // True engines
 | |
| 			train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, true, false, false); // True engines
 | |
| 			train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, false, false, false); // Feeble wagons
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		case VEH_Road: {
 | |
| 			int num = NUM_ROAD_ENGINES;
 | |
| 			Engine *e = &_engines[ROAD_ENGINES_INDEX];
 | |
| 			int engine_id = ROAD_ENGINES_INDEX;
 | |
| 			byte cargo;
 | |
| 			EngineInfo *info;
 | |
| 
 | |
| 			if ( selected_id[0] >= ROAD_ENGINES_INDEX && selected_id[0] <= SHIP_ENGINES_INDEX ) {
 | |
| 				cargo = RoadVehInfo(selected_id[0])->cargo_type;
 | |
| 
 | |
| 				do {
 | |
| 					info = &_engine_info[engine_id];
 | |
| 					if (ENGINE_AVAILABLE) {
 | |
| 						if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
 | |
| 							DrawString(x+59, y+2, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
 | |
| 							DrawRoadVehEngine(x+29, y+6, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
 | |
| 							y += 14;
 | |
| 						}
 | |
| 
 | |
| 						if ( RoadVehInfo(engine_id)->cargo_type == cargo && HASBIT(e->player_avail, _local_player) ) {
 | |
| 							if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0) && RoadVehInfo(engine_id)->cargo_type == cargo) {
 | |
| 								DrawString(x2+59, y2+2, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
 | |
| 								DrawRoadVehEngine(x2+29, y2+6, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
 | |
| 								y2 += 14;
 | |
| 							}
 | |
| 							sel[1]--;
 | |
| 						}
 | |
| 					sel[0]--;
 | |
| 					}
 | |
| 				} while (++engine_id, ++e,--num);
 | |
| 			}
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		case VEH_Ship: {
 | |
| 			int num = NUM_SHIP_ENGINES;
 | |
| 			Engine *e = &_engines[SHIP_ENGINES_INDEX];
 | |
| 			int engine_id = SHIP_ENGINES_INDEX;
 | |
| 			byte cargo, refittable;
 | |
| 			EngineInfo *info;
 | |
| 
 | |
| 			if ( selected_id[0] != -1 ) {
 | |
| 				cargo = ShipVehInfo(selected_id[0])->cargo_type;
 | |
| 				refittable = ShipVehInfo(selected_id[0])->refittable;
 | |
| 
 | |
| 				do {
 | |
| 					info = &_engine_info[engine_id];
 | |
| 					if (ENGINE_AVAILABLE) {
 | |
| 						if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
 | |
| 							DrawString(x+75, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
 | |
| 							DrawShipEngine(x+35, y+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
 | |
| 							y += 24;
 | |
| 						}
 | |
| 						if ( selected_id[0] != -1 ) {
 | |
| 							if (HASBIT(e->player_avail, _local_player) && ( cargo == ShipVehInfo(engine_id)->cargo_type || refittable & ShipVehInfo(engine_id)->refittable)) {
 | |
| 								if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) {
 | |
| 									DrawString(x2+75, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
 | |
| 									DrawShipEngine(x2+35, y2+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
 | |
| 									y2 += 24;
 | |
| 								}
 | |
| 								sel[1]--;
 | |
| 							}
 | |
| 						}
 | |
| 						sel[0]--;
 | |
| 					}
 | |
| 				} while (++engine_id, ++e,--num);
 | |
| 			}
 | |
| 			break;
 | |
| 		}   //end of ship
 | |
| 
 | |
| 		case VEH_Aircraft: {
 | |
| 			if ( selected_id[0] != -1 ) {
 | |
| 				int num = NUM_AIRCRAFT_ENGINES;
 | |
| 				Engine *e = &_engines[AIRCRAFT_ENGINES_INDEX];
 | |
| 				int engine_id = AIRCRAFT_ENGINES_INDEX;
 | |
| 				byte subtype = AircraftVehInfo(selected_id[0])->subtype;
 | |
| 				EngineInfo *info;
 | |
| 
 | |
| 				do {
 | |
| 					info = &_engine_info[engine_id];
 | |
| 					if (ENGINE_AVAILABLE) {
 | |
| 						if (sel[0]==0) selected_id[0] = engine_id;
 | |
| 						if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
 | |
| 							DrawString(x+62, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
 | |
| 							DrawAircraftEngine(x+29, y+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
 | |
| 							y += 24;
 | |
| 						}
 | |
| 						if ( ((subtype && AircraftVehInfo(engine_id)->subtype) || (!(subtype) && !AircraftVehInfo(engine_id)->subtype))
 | |
| 							&& HASBIT(e->player_avail, _local_player) ) {
 | |
| 							if (sel[1]==0) selected_id[1] = engine_id;
 | |
| 							if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) {
 | |
| 								DrawString(x2+62, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
 | |
| 								DrawAircraftEngine(x2+29, y2+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
 | |
| 								y2 += 24;
 | |
| 							}
 | |
| 						sel[1]--;
 | |
| 						}
 | |
| 					sel[0]--;
 | |
| 					}
 | |
| 				} while (++engine_id, ++e,--num);
 | |
| 			}
 | |
| 			break;
 | |
| 		}   // end of aircraft
 | |
| 	}
 | |
| 
 | |
| }
 | |
| static void ReplaceVehicleWndProc(Window *w, WindowEvent *e)
 | |
| {
 | |
| 	// these 3 variables is used if any of the lists is clicked
 | |
| 	uint16 click_scroll_pos = w->vscroll2.pos;
 | |
| 	uint16 click_scroll_cap = w->vscroll2.cap;
 | |
| 	byte click_side = 1;
 | |
| 
 | |
| 	switch(e->event) {
 | |
| 		case WE_PAINT:
 | |
| 			{
 | |
| 				int pos = w->vscroll.pos;
 | |
| 				int selected_id[2] = {-1,-1};
 | |
| 				int x = 1;
 | |
| 				int y = 15;
 | |
| 				int pos2 = w->vscroll2.pos;
 | |
| 				int x2 = 1 + 228;
 | |
| 				int y2 = 15;
 | |
| 				int sel[2] = { WP(w,replaceveh_d).sel_index[0], WP(w,replaceveh_d).sel_index[1]};
 | |
| 
 | |
| 				SetupScrollStuffForReplaceWindow(w);
 | |
| 
 | |
| 				selected_id[0] = WP(w,replaceveh_d).sel_engine[0];
 | |
| 				selected_id[1] = WP(w,replaceveh_d).sel_engine[1];
 | |
| 
 | |
| 			// sets the selected left item to the top one if it's greater than the number of vehicles in the left side
 | |
| 
 | |
| 				if ( WP(w,replaceveh_d).count[0] <= sel[0] ) {
 | |
| 					if (WP(w,replaceveh_d).count[0]) {
 | |
| 						sel[0] = 0;
 | |
| 						WP(w,replaceveh_d).sel_index[0] = 0;
 | |
| 						w->vscroll.pos = 0;
 | |
| 						// now we go back to set selected_id[1] properly
 | |
| 						SetWindowDirty(w);
 | |
| 						return;
 | |
| 					} else { //there are no vehicles in the left window
 | |
| 						selected_id[1] = -1;
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				if ( WP(w,replaceveh_d).count[1] <= sel[1] ) {
 | |
| 					if (WP(w,replaceveh_d).count[1]) {
 | |
| 						sel[1] = 0;
 | |
| 						WP(w,replaceveh_d).sel_index[1] = 0;
 | |
| 						w->vscroll2.pos = 0;
 | |
| 						// now we go back to set selected_id[1] properly
 | |
| 						SetWindowDirty(w);
 | |
| 						return;
 | |
| 					} else { //there are no vehicles in the right window
 | |
| 						selected_id[1] = -1;
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				if ( selected_id[0] == selected_id[1] || _autoreplace_array[selected_id[0]] == selected_id[1]
 | |
| 					|| selected_id[0] == -1 || selected_id[1] == -1 )
 | |
| 					SETBIT(w->disabled_state, 4);
 | |
| 				else
 | |
| 					CLRBIT(w->disabled_state, 4);
 | |
| 
 | |
| 				if ( _autoreplace_array[selected_id[0]] == selected_id[0] || selected_id[0] == -1 )
 | |
| 					SETBIT(w->disabled_state, 6);
 | |
| 				else
 | |
| 					CLRBIT(w->disabled_state, 6);
 | |
| 
 | |
| 				// now the actual drawing of the window itself takes place
 | |
| 				DrawWindowWidgets(w);
 | |
| 
 | |
| 
 | |
| 
 | |
| 				// sets up the string for the vehicle that is being replaced to
 | |
| 				if ( selected_id[0] != -1 ) {
 | |
| 					if ( selected_id[0] == _autoreplace_array[selected_id[0]] )
 | |
| 						SetDParam(0, STR_NOT_REPLACING);
 | |
| 					else
 | |
| 						SetDParam(0, GetCustomEngineName(_autoreplace_array[selected_id[0]]));
 | |
| 				} else {
 | |
| 					SetDParam(0, STR_NOT_REPLACING_VEHICLE_SELECTED);
 | |
| 				}
 | |
| 
 | |
| 
 | |
| 				DrawString(145, (w->resize.step_height == 24 ? 67 : 77 ) + ( w->resize.step_height * w->vscroll.cap), STR_02BD, 0x10);
 | |
| 
 | |
| 
 | |
| 				/*	now we draw the two arrays according to what we just counted */
 | |
| 				DrawEngineArrayInReplaceWindow(w, x, y, x2, y2, pos, pos2, sel[0], sel[1], selected_id[0], selected_id[1]);
 | |
| 
 | |
| 				WP(w,replaceveh_d).sel_engine[0] = selected_id[0];
 | |
| 				WP(w,replaceveh_d).sel_engine[1] = selected_id[1];
 | |
| 				/* now we draw the info about the vehicles we selected */
 | |
| 				switch (WP(w,replaceveh_d).vehicletype) {
 | |
| 					case VEH_Train: {
 | |
| 						byte i = 0;
 | |
| 						int offset = 0;
 | |
| 
 | |
| 						for ( i = 0 ; i < 2 ; i++) {
 | |
| 							if ( i )
 | |
| 							offset = 228;
 | |
| 							if (selected_id[i] != -1) {
 | |
| 								if (!(RailVehInfo(selected_id[i])->flags & RVI_WAGON)) {
 | |
| 									/* it's an engine */
 | |
| 									Set_DPARAM_Train_Engine_Build_Window(selected_id[i]);
 | |
| 									DrawString(2 + offset, 15 + (14 * w->vscroll.cap), STR_8817_COST_WEIGHT_T_SPEED_POWER, 0);
 | |
| 								} else {
 | |
| 									/* it's a wagon. Train cars are not replaced with the current GUI, but this code is ready for newgrf if anybody adds that*/
 | |
| 									Set_DPARAM_Train_Car_Build_Window(w, selected_id[i]);
 | |
| 									DrawString(2 + offset, 15 + (14 * w->vscroll.cap), STR_8821_COST_WEIGHT_T_T_CAPACITY, 0);
 | |
| 								}
 | |
| 							}
 | |
| 						}
 | |
| 						break;
 | |
| 					}   //end if case  VEH_Train
 | |
| 
 | |
| 					case VEH_Road: {
 | |
| 						if (selected_id[0] != -1) {
 | |
| 							Set_DPARAM_Road_Veh_Build_Window(selected_id[0]);
 | |
| 							DrawString(2, 15 + (14 * w->vscroll.cap), STR_9008_COST_SPEED_RUNNING_COST, 0);
 | |
| 							if (selected_id[1] != -1) {
 | |
| 								Set_DPARAM_Road_Veh_Build_Window(selected_id[1]);
 | |
| 								DrawString(2 + 228, 15 + (14 * w->vscroll.cap), STR_9008_COST_SPEED_RUNNING_COST, 0);
 | |
| 							}
 | |
| 						}
 | |
| 						break;
 | |
| 					}   // end of VEH_Road
 | |
| 
 | |
| 					case VEH_Ship: {
 | |
| 						if (selected_id[0] != -1) {
 | |
| 							Set_DPARAM_Ship_Build_Window(selected_id[0]);
 | |
| 							DrawString(2, 15 + (24 * w->vscroll.cap), STR_980A_COST_SPEED_CAPACITY_RUNNING, 0);
 | |
| 							if (selected_id[1] != -1) {
 | |
| 								Set_DPARAM_Ship_Build_Window(selected_id[1]);
 | |
| 								DrawString(2 + 228, 15 + (24 * w->vscroll.cap), STR_980A_COST_SPEED_CAPACITY_RUNNING, 0);
 | |
| 							}
 | |
| 						}
 | |
| 						break;
 | |
| 					}   // end of VEH_Ship
 | |
| 
 | |
| 					case VEH_Aircraft: {
 | |
| 						if (selected_id[0] != -1) {
 | |
| 							Set_DPARAM_Aircraft_Build_Window(selected_id[0]);
 | |
| 							DrawString(2, 15 + (24 * w->vscroll.cap), STR_A007_COST_SPEED_CAPACITY_PASSENGERS, 0);
 | |
| 							if (selected_id[1] != -1) {
 | |
| 								Set_DPARAM_Aircraft_Build_Window(selected_id[1]);
 | |
| 								DrawString(2 + 228, 15 + (24 * w->vscroll.cap), STR_A007_COST_SPEED_CAPACITY_PASSENGERS, 0);
 | |
| 							}
 | |
| 						}
 | |
| 						break;
 | |
| 					}   // end of VEH_Aircraft
 | |
| 				}
 | |
| 			}   // end of paint
 | |
| 
 | |
| 		case WE_CLICK: {
 | |
| 			switch(e->click.widget) {
 | |
| 				case 14: case 15:/* Select sorting criteria dropdown menu */
 | |
| 				// finds mask for available engines
 | |
| 				{
 | |
| 					int engine_avail = 0;
 | |
| 					if ( !(HASBIT(_engines[NUM_NORMAL_RAIL_ENGINES + NUM_MONORAIL_ENGINES].player_avail, _local_player))) {
 | |
| 						engine_avail = 4;
 | |
| 						if ( !(HASBIT(_engines[NUM_NORMAL_RAIL_ENGINES].player_avail, _local_player)))
 | |
| 							engine_avail = 6;
 | |
| 					}
 | |
| 					ShowDropDownMenu(w, _rail_types_list, WP(w,replaceveh_d).railtype, 15, engine_avail, 1);
 | |
| 					break;
 | |
| 				}
 | |
| 				case 4: {
 | |
| 					_autoreplace_array[WP(w,replaceveh_d).sel_engine[0]] = WP(w,replaceveh_d).sel_engine[1];
 | |
| 					SetWindowDirty(w);
 | |
| 					break;
 | |
| 				}
 | |
| 
 | |
| 				case 6: {
 | |
| 					_autoreplace_array[WP(w,replaceveh_d).sel_engine[0]] = WP(w,replaceveh_d).sel_engine[0];
 | |
| 					SetWindowDirty(w);
 | |
| 					break;
 | |
| 				}
 | |
| 
 | |
| 				case 7:
 | |
| 					// sets up that the left one was clicked. The default values are for the right one (9)
 | |
| 					// this way, the code for 9 handles both sides
 | |
| 					click_scroll_pos = w->vscroll.pos;
 | |
| 					click_scroll_cap = w->vscroll.cap;
 | |
| 					click_side = 0;
 | |
| 				case 9: {
 | |
| 					uint i = (e->click.pt.y - 14) / w->resize.step_height;
 | |
| 					if (i < click_scroll_cap) {
 | |
| 						WP(w,replaceveh_d).sel_index[click_side] = i + click_scroll_pos;
 | |
| 						SetWindowDirty(w);
 | |
| 					}
 | |
| 				} break;
 | |
| 			}
 | |
| 
 | |
| 		} break;
 | |
| 
 | |
| 		case WE_DROPDOWN_SELECT: { /* we have selected a dropdown item in the list */
 | |
| 			//potiential bug: railtypes needs to be activated 0, 1, 2... If one is skipped, it messes up
 | |
| 			WP(w,replaceveh_d).railtype = e->dropdown.index;
 | |
| 			SetWindowDirty(w);
 | |
| 		} break;
 | |
| 
 | |
| 		case WE_RESIZE: {
 | |
| 			w->vscroll.cap  += e->sizing.diff.y / (int)w->resize.step_height;
 | |
| 			w->vscroll2.cap += e->sizing.diff.y / (int)w->resize.step_height;
 | |
| 
 | |
| 			w->widget[7].unkA = (w->vscroll.cap  << 8) + 1;
 | |
| 			w->widget[9].unkA = (w->vscroll2.cap << 8) + 1;
 | |
| 		} break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static const Widget _replace_rail_vehicle_widgets[] = {
 | |
| {   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,	STR_018B_CLOSE_WINDOW},
 | |
| {    WWT_CAPTION,   RESIZE_NONE,    14,    11,   443,     0,    13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS},
 | |
| {  WWT_STICKYBOX,   RESIZE_NONE,    14,   444,   455,     0,    13, 0x0,						STR_STICKY_BUTTON},
 | |
| {      WWT_PANEL,     RESIZE_TB,    14,     0,   227,   126,   187, 0x0,						STR_NULL},
 | |
| { WWT_PUSHTXTBTN,     RESIZE_TB,    14,     0,   138,   200,   211, STR_REPLACE_VEHICLES_START,STR_REPLACE_HELP_START_BUTTON},
 | |
| {      WWT_PANEL,     RESIZE_TB,    14,   139,   316,   188,   199, 0x0,						STR_REPLACE_HELP_REPLACE_INFO_TAB},
 | |
| { WWT_PUSHTXTBTN,     RESIZE_TB,    14,   306,   444,   200,   211, STR_REPLACE_VEHICLES_STOP,	STR_REPLACE_HELP_STOP_BUTTON},
 | |
| {     WWT_MATRIX, RESIZE_BOTTOM,    14,     0,   216,    14,   125, 0x801,						STR_REPLACE_HELP_LEFT_ARRAY},
 | |
| {  WWT_SCROLLBAR, RESIZE_BOTTOM,    14,   217,   227,    14,   125, 0x0,						STR_0190_SCROLL_BAR_SCROLLS_LIST},
 | |
| {     WWT_MATRIX, RESIZE_BOTTOM,    14,   228,   455,    14,   125, 0x801,						STR_REPLACE_HELP_RIGHT_ARRAY},
 | |
| { WWT_SCROLL2BAR, RESIZE_BOTTOM,    14,   445,   455,    14,   125, 0x0,						STR_0190_SCROLL_BAR_SCROLLS_LIST},
 | |
| {      WWT_PANEL,     RESIZE_TB,    14,   228,   455,   126,   187, 0x0,						STR_NULL},
 | |
| // train specific stuff
 | |
| {      WWT_PANEL,     RESIZE_TB,    14,     0,   138,   188,   199, 0x0,						STR_NULL},
 | |
| {      WWT_PANEL,     RESIZE_TB,	14,   139,   153,   200,   211, 0x0,						STR_NULL},
 | |
| {      WWT_PANEL,     RESIZE_TB,    14,   154,   289,   200,   211, 0x0,						STR_REPLACE_HELP_RAILTYPE},
 | |
| {   WWT_CLOSEBOX,     RESIZE_TB,    14,   279,   287,   201,   210, STR_0225,					STR_REPLACE_HELP_RAILTYPE},
 | |
| {      WWT_PANEL,     RESIZE_TB,	14,   290,   305,   200,   211, 0x0,						STR_NULL},
 | |
| {      WWT_PANEL,     RESIZE_TB,    14,   317,   455,   188,   199, 0x0,						STR_NULL},
 | |
| // end of train specific stuff
 | |
| {  WWT_RESIZEBOX,     RESIZE_TB,    14,   445,   455,   200,   211, 0x0,						STR_RESIZE_BUTTON},
 | |
| {   WIDGETS_END},
 | |
| };
 | |
| 
 | |
| static const Widget _replace_road_vehicle_widgets[] = {
 | |
| {   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,					STR_018B_CLOSE_WINDOW},
 | |
| {    WWT_CAPTION,   RESIZE_NONE,    14,    11,   443,     0,    13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS},
 | |
| {  WWT_STICKYBOX,   RESIZE_NONE,    14,   444,   455,     0,    13, 0x0,						STR_STICKY_BUTTON},
 | |
| {      WWT_PANEL,     RESIZE_TB,    14,     0,   227,   126,   187, 0x0,						STR_NULL},
 | |
| { WWT_PUSHTXTBTN,     RESIZE_TB,    14,     0,   138,   188,   199, STR_REPLACE_VEHICLES_START,	STR_REPLACE_HELP_START_BUTTON},
 | |
| {      WWT_PANEL,     RESIZE_TB,    14,   139,   305,   188,   199, 0x0,						STR_REPLACE_HELP_REPLACE_INFO_TAB},
 | |
| { WWT_PUSHTXTBTN,     RESIZE_TB,    14,   306,   444,   188,   199, STR_REPLACE_VEHICLES_STOP,	STR_REPLACE_HELP_STOP_BUTTON},
 | |
| {     WWT_MATRIX, RESIZE_BOTTOM,    14,     0,   216,    14,   125, 0x801,						STR_REPLACE_HELP_LEFT_ARRAY},
 | |
| {  WWT_SCROLLBAR, RESIZE_BOTTOM,    14,   217,   227,    14,   125, 0x0,						STR_0190_SCROLL_BAR_SCROLLS_LIST},
 | |
| {     WWT_MATRIX, RESIZE_BOTTOM,    14,   228,   455,    14,   125, 0x801,						STR_REPLACE_HELP_RIGHT_ARRAY},
 | |
| { WWT_SCROLL2BAR, RESIZE_BOTTOM,    14,   445,   455,    14,   125, 0x0,						STR_0190_SCROLL_BAR_SCROLLS_LIST},
 | |
| {      WWT_PANEL,     RESIZE_TB,    14,   228,   455,   126,   187, 0x0,						STR_NULL},
 | |
| {  WWT_RESIZEBOX,     RESIZE_TB,    14,   445,   455,   188,   199, 0x0,						STR_RESIZE_BUTTON},
 | |
| {   WIDGETS_END},
 | |
| };
 | |
| 
 | |
| static const Widget _replace_ship_aircraft_vehicle_widgets[] = {
 | |
| {   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,					STR_018B_CLOSE_WINDOW},
 | |
| {    WWT_CAPTION,   RESIZE_NONE,    14,    11,   443,     0,    13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS},
 | |
| {  WWT_STICKYBOX,   RESIZE_NONE,    14,   444,   455,     0,    13, 0x0,						STR_STICKY_BUTTON},
 | |
| {      WWT_PANEL,     RESIZE_TB,    14,     0,   227,   110,   161, 0x0,						STR_NULL},
 | |
| { WWT_PUSHTXTBTN,     RESIZE_TB,    14,     0,   138,   162,   173, STR_REPLACE_VEHICLES_START,	STR_REPLACE_HELP_START_BUTTON},
 | |
| {      WWT_PANEL,     RESIZE_TB,    14,   139,   305,   162,   173, 0x0,						STR_REPLACE_HELP_REPLACE_INFO_TAB},
 | |
| { WWT_PUSHTXTBTN,     RESIZE_TB,    14,   306,   444,   162,   173, STR_REPLACE_VEHICLES_STOP,	STR_REPLACE_HELP_STOP_BUTTON},
 | |
| {     WWT_MATRIX, RESIZE_BOTTOM,    14,     0,   216,    14,   109, 0x401,						STR_REPLACE_HELP_LEFT_ARRAY},
 | |
| {  WWT_SCROLLBAR, RESIZE_BOTTOM,    14,   217,   227,    14,   109, 0x0,						STR_0190_SCROLL_BAR_SCROLLS_LIST},
 | |
| {     WWT_MATRIX, RESIZE_BOTTOM,    14,   228,   455,    14,   109, 0x401,						STR_REPLACE_HELP_RIGHT_ARRAY},
 | |
| { WWT_SCROLL2BAR, RESIZE_BOTTOM,    14,   445,   455,    14,   109, 0x0,						STR_0190_SCROLL_BAR_SCROLLS_LIST},
 | |
| {      WWT_PANEL,     RESIZE_TB,    14,   228,   455,   110,   161, 0x0,						STR_NULL},
 | |
| {  WWT_RESIZEBOX,     RESIZE_TB,    14,   445,   455,   162,   173, 0x0,						STR_RESIZE_BUTTON},
 | |
| {   WIDGETS_END},
 | |
| };
 | |
| 
 | |
| static const WindowDesc _replace_rail_vehicle_desc = {
 | |
| 	-1, -1, 456, 212,
 | |
| 	WC_REPLACE_VEHICLE,0,
 | |
| 	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
 | |
| 	_replace_rail_vehicle_widgets,
 | |
| 	ReplaceVehicleWndProc
 | |
| };
 | |
| 
 | |
| static const WindowDesc _replace_road_vehicle_desc = {
 | |
| 	-1, -1, 456, 200,
 | |
| 	WC_REPLACE_VEHICLE,0,
 | |
| 	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
 | |
| 	_replace_road_vehicle_widgets,
 | |
| 	ReplaceVehicleWndProc
 | |
| };
 | |
| 
 | |
| static const WindowDesc _replace_ship_aircraft_vehicle_desc = {
 | |
| 	-1, -1, 456, 174,
 | |
| 	WC_REPLACE_VEHICLE,0,
 | |
| 	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
 | |
| 	_replace_ship_aircraft_vehicle_widgets,
 | |
| 	ReplaceVehicleWndProc
 | |
| };
 | |
| 
 | |
| 
 | |
| void ShowReplaceVehicleWindow(byte vehicletype)
 | |
| {
 | |
| 	Window *w;
 | |
| 
 | |
| 	DeleteWindowById(WC_REPLACE_VEHICLE, vehicletype );
 | |
| 
 | |
| 	switch (vehicletype) {
 | |
| 		case VEH_Train:
 | |
| 			w = AllocateWindowDescFront(&_replace_rail_vehicle_desc, vehicletype);
 | |
| 			w->vscroll.cap  = 8;
 | |
| 			w->resize.step_height = 14;
 | |
| 			break;
 | |
| 		case VEH_Road:
 | |
| 			w = AllocateWindowDescFront(&_replace_road_vehicle_desc, vehicletype);
 | |
| 			w->vscroll.cap  = 8;
 | |
| 			w->resize.step_height = 14;
 | |
| 			break;
 | |
| 		case VEH_Ship: case VEH_Aircraft:
 | |
| 			w = AllocateWindowDescFront(&_replace_ship_aircraft_vehicle_desc, vehicletype);
 | |
| 			w->vscroll.cap  = 4;
 | |
| 			w->resize.step_height = 24;
 | |
| 			break;
 | |
| 		default: return;
 | |
| 	}
 | |
| 	w->caption_color = _local_player;
 | |
| 	WP(w,replaceveh_d).vehicletype = vehicletype;
 | |
| 	w->vscroll2.cap = w->vscroll.cap;   // these two are always the same
 | |
| }
 | 
