Logo
Explore Help
Sign In
dave/openttd
1
0
Fork 0
You've already forked openttd
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
128317d3ecd1012cb1de766874b83abf36f2cd8c
openttd/ai/trolly
History
Darkvater 56998926e7 (svn r3294) - Fix: use INVALID_STRING_ID instead of -1.
- Fix: savegames only give back one message, show this by ignoring the first argument. Perhaps make the message more verbose in the future by adding STR_ equivalents next to the already existing debug messages.
2005-12-13 21:21:57 +00:00
..
build.c
(svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
2005-11-21 14:28:31 +00:00
pathfinder.c
(svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
2005-11-21 14:28:31 +00:00
shared.c
(svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
2005-09-02 19:10:45 +00:00
trolly.c
(svn r3294) - Fix: use INVALID_STRING_ID instead of -1.
2005-12-13 21:21:57 +00:00
trolly.h
(svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
2005-09-02 19:10:45 +00:00
Powered by Gitea Version: 1.24.6 Page: 54ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API