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13da8502c03efe9fcc3ac88081517512d878ef34
openttd
/
src
/
network
History
peter1138
13da8502c0
(svn r8129) -Codechange: Change data tables to use split off palette map. And
...
include a file missed last time...
2007-01-14 19:59:25 +00:00
..
core
(svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
2007-01-12 20:19:49 +00:00
network_client.cpp
(svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
2007-01-12 20:19:49 +00:00
network_client.h
(svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
2007-01-12 20:19:49 +00:00
network_data.cpp
(svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
2007-01-12 20:19:49 +00:00
network_data.h
(svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
2007-01-12 20:19:49 +00:00
network_gamelist.cpp
(svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the pointer to allocated memory instead of modifying the pointer given as parameter
2007-01-11 17:29:39 +00:00
network_gamelist.h
(svn r7759) -Merge: makefile rewrite. This merge features:
2007-01-02 19:19:48 +00:00
network_gui.cpp
(svn r8129) -Codechange: Change data tables to use split off palette map. And
2007-01-14 19:59:25 +00:00
network_gui.h
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
2007-01-10 18:56:51 +00:00
network_server.cpp
(svn r8097) Replace strlen() {==,!=,>} 0 by the more concise {,!}StrEmpty(). Additionally the test takes O(1) instead of O(n) now
2007-01-13 15:00:16 +00:00
network_server.h
(svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
2007-01-12 20:19:49 +00:00
network_udp.cpp
(svn r8097) Replace strlen() {==,!=,>} 0 by the more concise {,!}StrEmpty(). Additionally the test takes O(1) instead of O(n) now
2007-01-13 15:00:16 +00:00
network_udp.h
(svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
2007-01-12 14:30:01 +00:00
network.cpp
(svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
2007-01-12 20:19:49 +00:00
network.h
(svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
2007-01-12 14:30:01 +00:00