Files
openttd/src/script/api/script_log.cpp
Jonathan G Rennison d5a7a67b8c Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	src/ai/ai_gui.cpp
#	src/blitter/32bpp_optimized.cpp
#	src/blitter/32bpp_simple.cpp
#	src/blitter/32bpp_sse2.cpp
#	src/blitter/8bpp_optimized.cpp
#	src/blitter/8bpp_simple.cpp
#	src/blitter/null.cpp
#	src/blitter/null.hpp
#	src/company_gui.cpp
#	src/game/game_gui.cpp
#	src/genworld_gui.cpp
#	src/gfx.cpp
#	src/gfx_func.h
#	src/graph_gui.cpp
#	src/industry_gui.cpp
#	src/linkgraph/linkgraphjob.cpp
#	src/network/network_gui.cpp
#	src/newgrf_debug_gui.cpp
#	src/openttd.cpp
#	src/pathfinder/npf/aystar.h
#	src/road_gui.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/script/api/script_log.cpp
#	src/script/api/script_town.cpp
#	src/script/script_gui.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_table.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/sortlist_type.h
#	src/spritecache.cpp
#	src/spriteloader/grf.cpp
#	src/spriteloader/grf.hpp
#	src/spriteloader/spriteloader.hpp
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/station_gui.cpp
#	src/strings.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/vehicle_gui.cpp
#	src/vehicle_gui_base.h
#	src/video/opengl.cpp
#	src/video/opengl.h
#	src/widgets/dropdown.cpp
#	src/widgets/dropdown_type.h
#	src/window_gui.h
2023-12-23 13:26:55 +00:00

71 lines
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C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file script_log.cpp Implementation of ScriptLog. */
#include "../../stdafx.h"
#include "script_log_types.hpp"
#include "script_log.hpp"
#include "../../core/alloc_func.hpp"
#include "../../debug.h"
#include "../../window_func.h"
#include "../../string_func.h"
#include "../../safeguards.h"
/* static */ void ScriptLog::Info(const std::string &message)
{
ScriptLog::Log(ScriptLogTypes::LOG_INFO, message);
}
/* static */ void ScriptLog::Warning(const std::string &message)
{
ScriptLog::Log(ScriptLogTypes::LOG_WARNING, message);
}
/* static */ void ScriptLog::Error(const std::string &message)
{
ScriptLog::Log(ScriptLogTypes::LOG_ERROR, message);
}
/* static */ void ScriptLog::Log(ScriptLogTypes::ScriptLogType level, const std::string &message)
{
ScriptLogTypes::LogData &logdata = ScriptObject::GetLogData();
/* Limit the log to 400 lines. */
if (logdata.size() >= 400U) logdata.pop_front();
auto &line = logdata.emplace_back();
line.type = level;
/* Cut string after first \n */
line.text = message.substr(0, message.find_first_of('\n'));
char logc;
switch (level) {
case ScriptLogTypes::LOG_SQ_ERROR: logc = 'S'; break;
case ScriptLogTypes::LOG_ERROR: logc = 'E'; break;
case ScriptLogTypes::LOG_SQ_INFO: logc = 'P'; break;
case ScriptLogTypes::LOG_WARNING: logc = 'W'; break;
case ScriptLogTypes::LOG_INFO: logc = 'I'; break;
default: logc = '?'; break;
}
/* Also still print to debug window */
DEBUG(script, level, "[%d] [%c] %s", (uint)ScriptObject::GetRootCompany(), logc, line.text.c_str());
InvalidateWindowClassesData(WC_SCRIPT_DEBUG, ScriptObject::GetRootCompany());
}
/* static */ void ScriptLog::LogOnce(ScriptLogTypes::ScriptLogType level, std::string &&message)
{
if (ScriptObject::IsNewUniqueLogMessage(message)) {
ScriptLog::Log(level, message.c_str());
ScriptObject::RegisterUniqueLogMessage(std::move(message));
}
}