Adds a console command newgrf_profile to collect some profiling data about NewGRF action 2 callbacks and produce a CSV file.
		
			
				
	
	
		
			158 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			158 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * This file is part of OpenTTD.
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 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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 */
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/** @file newgrf_roadtype.cpp NewGRF handling of road types. */
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#include "stdafx.h"
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#include "debug.h"
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#include "newgrf_roadtype.h"
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#include "date_func.h"
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#include "depot_base.h"
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#include "town.h"
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#include "safeguards.h"
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/* virtual */ uint32 RoadTypeScopeResolver::GetRandomBits() const
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{
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	uint tmp = CountBits(this->tile + (TileX(this->tile) + TileY(this->tile)) * TILE_SIZE);
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	return GB(tmp, 0, 2);
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}
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/* virtual */ uint32 RoadTypeScopeResolver::GetVariable(byte variable, uint32 parameter, bool *available) const
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{
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	if (this->tile == INVALID_TILE) {
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		switch (variable) {
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			case 0x40: return 0;
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			case 0x41: return 0;
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			case 0x42: return 0;
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			case 0x43: return _date;
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			case 0x44: return HZB_TOWN_EDGE;
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		}
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	}
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	switch (variable) {
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		case 0x40: return GetTerrainType(this->tile, this->context);
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		case 0x41: return 0;
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		case 0x42: return IsLevelCrossingTile(this->tile) && IsCrossingBarred(this->tile);
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		case 0x43:
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			if (IsRoadDepotTile(this->tile)) return Depot::GetByTile(this->tile)->build_date;
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			return _date;
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		case 0x44: {
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			const Town *t = nullptr;
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			if (IsRoadDepotTile(this->tile)) {
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				t = Depot::GetByTile(this->tile)->town;
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			} else if (IsTileType(this->tile, MP_ROAD)) {
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				t = ClosestTownFromTile(this->tile, UINT_MAX);
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			}
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			return t != nullptr ? GetTownRadiusGroup(t, this->tile) : HZB_TOWN_EDGE;
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		}
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	}
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	DEBUG(grf, 1, "Unhandled road type tile variable 0x%X", variable);
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	*available = false;
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	return UINT_MAX;
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}
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/* virtual */ const SpriteGroup *RoadTypeResolverObject::ResolveReal(const RealSpriteGroup *group) const
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{
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	if (group->num_loading > 0) return group->loading[0];
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	if (group->num_loaded  > 0) return group->loaded[0];
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	return nullptr;
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}
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GrfSpecFeature RoadTypeResolverObject::GetFeature() const
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{
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	RoadType rt = GetRoadTypeByLabel(this->roadtype_scope.rti->label, false);
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	switch (GetRoadTramType(rt)) {
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		case RTT_ROAD: return GSF_ROADTYPES;
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		case RTT_TRAM: return GSF_TRAMTYPES;
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		default: return GSF_INVALID;
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	}
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}
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uint32 RoadTypeResolverObject::GetDebugID() const
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{
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	return this->roadtype_scope.rti->label;
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}
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/**
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 * Constructor of the roadtype scope resolvers.
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 * @param ro Surrounding resolver.
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 * @param tile %Tile containing the track. For track on a bridge this is the southern bridgehead.
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 * @param context Are we resolving sprites for the upper halftile, or on a bridge?
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 */
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RoadTypeScopeResolver::RoadTypeScopeResolver(ResolverObject &ro, const RoadTypeInfo *rti, TileIndex tile, TileContext context) : ScopeResolver(ro)
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{
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	this->tile = tile;
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	this->context = context;
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	this->rti = rti;
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}
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/**
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 * Resolver object for road types.
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 * @param rti Roadtype. nullptr in NewGRF Inspect window.
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 * @param tile %Tile containing the track. For track on a bridge this is the southern bridgehead.
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 * @param context Are we resolving sprites for the upper halftile, or on a bridge?
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 * @param rtsg Roadpart of interest
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 * @param param1 Extra parameter (first parameter of the callback, except roadtypes do not have callbacks).
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 * @param param2 Extra parameter (second parameter of the callback, except roadtypes do not have callbacks).
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 */
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RoadTypeResolverObject::RoadTypeResolverObject(const RoadTypeInfo *rti, TileIndex tile, TileContext context, RoadTypeSpriteGroup rtsg, uint32 param1, uint32 param2)
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	: ResolverObject(rti != nullptr ? rti->grffile[rtsg] : nullptr, CBID_NO_CALLBACK, param1, param2), roadtype_scope(*this, rti, tile, context)
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{
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	this->root_spritegroup = rti != nullptr ? rti->group[rtsg] : nullptr;
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}
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/**
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 * Get the sprite to draw for the given tile.
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 * @param rti The road type data (spec).
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 * @param tile The tile to get the sprite for.
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 * @param rtsg The type of sprite to draw.
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 * @param content Where are we drawing the tile?
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 * @param [out] num_results If not nullptr, return the number of sprites in the spriteset.
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 * @return The sprite to draw.
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 */
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SpriteID GetCustomRoadSprite(const RoadTypeInfo *rti, TileIndex tile, RoadTypeSpriteGroup rtsg, TileContext context, uint *num_results)
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{
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	assert(rtsg < ROTSG_END);
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	if (rti->group[rtsg] == nullptr) return 0;
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	RoadTypeResolverObject object(rti, tile, context, rtsg);
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	const SpriteGroup *group = object.Resolve();
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	if (group == nullptr || group->GetNumResults() == 0) return 0;
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	if (num_results) *num_results = group->GetNumResults();
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	return group->GetResult();
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}
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/**
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 * Perform a reverse roadtype lookup to get the GRF internal ID.
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 * @param roadtype The global (OpenTTD) roadtype.
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 * @param grffile The GRF to do the lookup for.
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 * @return the GRF internal ID.
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 */
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uint8 GetReverseRoadTypeTranslation(RoadType roadtype, const GRFFile *grffile)
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{
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	/* No road type table present, return road type as-is */
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	if (grffile == nullptr) return roadtype;
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	const std::vector<RoadTypeLabel> *list = RoadTypeIsRoad(roadtype) ? &grffile->roadtype_list : &grffile->tramtype_list;
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	if (list->size() == 0) return roadtype;
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	/* Look for a matching road type label in the table */
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	RoadTypeLabel label = GetRoadTypeInfo(roadtype)->label;
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	int index = find_index(*list, label);
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	if (index >= 0) return index;
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	/* If not found, return as invalid */
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	return 0xFF;
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}
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