1084 lines
		
	
	
		
			33 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1084 lines
		
	
	
		
			33 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* $Id$ */
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| 
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| /*
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|  * This file is part of OpenTTD.
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|  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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|  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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|  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| 
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| /** @file newgrf_station.cpp Functions for dealing with station classes and custom stations. */
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| 
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| #include "stdafx.h"
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| #include "variables.h"
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| #include "debug.h"
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| #include "station_base.h"
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| #include "waypoint_base.h"
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| #include "roadstop_base.h"
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| #include "newgrf_cargo.h"
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| #include "newgrf_commons.h"
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| #include "newgrf_station.h"
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| #include "newgrf_spritegroup.h"
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| #include "newgrf_sound.h"
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| #include "newgrf_railtype.h"
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| #include "town.h"
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| #include "newgrf_town.h"
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| #include "date_func.h"
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| #include "company_func.h"
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| #include "animated_tile_func.h"
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| #include "functions.h"
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| #include "tunnelbridge_map.h"
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| #include "newgrf.h"
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| #include "core/random_func.hpp"
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| 
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| #include "table/strings.h"
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| 
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| static StationClass _station_classes[STAT_CLASS_MAX];
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| 
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| enum {
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| 	MAX_SPECLIST = 255,
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| };
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| 
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| enum TriggerArea {
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| 	TA_TILE,
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| 	TA_PLATFORM,
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| 	TA_WHOLE,
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| };
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| 
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| struct ETileArea : TileArea {
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| 	ETileArea(const BaseStation *st, TileIndex tile, TriggerArea ta)
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| 	{
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| 		switch (ta) {
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| 			default: NOT_REACHED();
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| 
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| 			case TA_TILE:
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| 				this->tile = tile;
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| 				this->w    = 1;
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| 				this->h    = 1;
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| 				break;
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| 
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| 			case TA_PLATFORM: {
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| 				TileIndex start, end;
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| 				Axis axis = GetRailStationAxis(tile);
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| 				TileIndexDiff delta = TileOffsByDiagDir(AxisToDiagDir(axis));
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| 
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| 				for (end = tile; IsRailStationTile(end + delta) && IsCompatibleTrainStationTile(tile, end + delta); end += delta) { /* Nothing */ }
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| 				for (start = tile; IsRailStationTile(start - delta) && IsCompatibleTrainStationTile(tile, start - delta); start -= delta) { /* Nothing */ }
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| 
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| 				this->tile = start;
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| 				this->w = TileX(end) - TileX(start) + 1;
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| 				this->h = TileY(end) - TileY(start) + 1;
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| 				break;
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| 			}
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| 
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| 			case TA_WHOLE:
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| 				st->GetTileArea(this, Station::IsExpected(st) ? STATION_RAIL : STATION_WAYPOINT);
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| 				break;
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| 		}
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| 	}
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| };
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| 
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| 
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| /**
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|  * Reset station classes to their default state.
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|  * This includes initialising the Default and Waypoint classes with an empty
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|  * entry, for standard stations and waypoints.
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|  */
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| void ResetStationClasses()
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| {
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| 	for (StationClassID i = STAT_CLASS_BEGIN; i < STAT_CLASS_MAX; i++) {
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| 		_station_classes[i].id = 0;
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| 		_station_classes[i].name = STR_EMPTY;
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| 		_station_classes[i].stations = 0;
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| 
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| 		free(_station_classes[i].spec);
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| 		_station_classes[i].spec = NULL;
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| 	}
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| 
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| 	/* Set up initial data */
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| 	_station_classes[0].id = 'DFLT';
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| 	_station_classes[0].name = STR_STATION_CLASS_DFLT;
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| 	_station_classes[0].stations = 1;
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| 	_station_classes[0].spec = MallocT<StationSpec*>(1);
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| 	_station_classes[0].spec[0] = NULL;
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| 
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| 	_station_classes[1].id = 'WAYP';
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| 	_station_classes[1].name = STR_STATION_CLASS_WAYP;
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| 	_station_classes[1].stations = 1;
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| 	_station_classes[1].spec = MallocT<StationSpec*>(1);
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| 	_station_classes[1].spec[0] = NULL;
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| }
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| 
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| /**
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|  * Allocate a station class for the given class id.
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|  * @param cls A 32 bit value identifying the class.
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|  * @return Index into _station_classes of allocated class.
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|  */
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| StationClassID AllocateStationClass(uint32 cls)
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| {
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| 	for (StationClassID i = STAT_CLASS_BEGIN; i < STAT_CLASS_MAX; i++) {
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| 		if (_station_classes[i].id == cls) {
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| 			/* ClassID is already allocated, so reuse it. */
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| 			return i;
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| 		} else if (_station_classes[i].id == 0) {
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| 			/* This class is empty, so allocate it to the ClassID. */
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| 			_station_classes[i].id = cls;
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| 			return i;
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| 		}
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| 	}
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| 
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| 	grfmsg(2, "StationClassAllocate: already allocated %d classes, using default", STAT_CLASS_MAX);
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| 	return STAT_CLASS_DFLT;
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| }
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| 
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| /** Set the name of a custom station class */
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| void SetStationClassName(StationClassID sclass, StringID name)
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| {
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| 	assert(sclass < STAT_CLASS_MAX);
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| 	_station_classes[sclass].name = name;
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| }
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| 
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| /** Retrieve the name of a custom station class */
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| StringID GetStationClassName(StationClassID sclass)
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| {
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| 	assert(sclass < STAT_CLASS_MAX);
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| 	return _station_classes[sclass].name;
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| }
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| 
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| /**
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|  * Get the number of station classes in use.
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|  * @return Number of station classes.
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|  */
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| uint GetNumStationClasses()
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| {
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| 	uint i;
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| 	for (i = 0; i < STAT_CLASS_MAX && _station_classes[i].id != 0; i++) {}
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| 	return i;
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| }
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| 
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| /**
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|  * Return the number of stations for the given station class.
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|  * @param sclass Index of the station class.
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|  * @return Number of stations in the class.
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|  */
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| uint GetNumCustomStations(StationClassID sclass)
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| {
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| 	assert(sclass < STAT_CLASS_MAX);
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| 	return _station_classes[sclass].stations;
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| }
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| 
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| /**
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|  * Tie a station spec to its station class.
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|  * @param statspec The station spec.
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|  */
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| void SetCustomStationSpec(StationSpec *statspec)
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| {
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| 	StationClass *station_class;
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| 	int i;
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| 
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| 	/* If the station has already been allocated, don't reallocate it. */
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| 	if (statspec->allocated) return;
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| 
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| 	assert(statspec->sclass < STAT_CLASS_MAX);
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| 	station_class = &_station_classes[statspec->sclass];
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| 
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| 	i = station_class->stations++;
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| 	station_class->spec = ReallocT(station_class->spec, station_class->stations);
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| 
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| 	station_class->spec[i] = statspec;
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| 	statspec->allocated = true;
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| }
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| 
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| /**
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|  * Retrieve a station spec from a class.
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|  * @param sclass Index of the station class.
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|  * @param station The station index with the class.
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|  * @return The station spec.
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|  */
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| const StationSpec *GetCustomStationSpec(StationClassID sclass, uint station)
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| {
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| 	assert(sclass < STAT_CLASS_MAX);
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| 	if (station < _station_classes[sclass].stations)
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| 		return _station_classes[sclass].spec[station];
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| 
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| 	/* If the custom station isn't defined any more, then the GRF file
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| 	 * probably was not loaded. */
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| 	return NULL;
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| }
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| 
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| /**
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|  * Retrieve a station spec by GRF location.
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|  * @param grfid    GRF ID of station spec.
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|  * @param localidx Index within GRF file of station spec.
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|  * @param index    Pointer to return the index of the station spec in its station class. If NULL then not used.
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|  * @return The station spec.
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|  */
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| const StationSpec *GetCustomStationSpecByGrf(uint32 grfid, byte localidx, int *index)
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| {
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| 	uint j;
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| 
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| 	for (StationClassID i = STAT_CLASS_BEGIN; i < STAT_CLASS_MAX; i++) {
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| 		for (j = 0; j < _station_classes[i].stations; j++) {
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| 			const StationSpec *statspec = _station_classes[i].spec[j];
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| 			if (statspec == NULL) continue;
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| 			if (statspec->grffile->grfid == grfid && statspec->localidx == localidx) {
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| 				if (index != NULL) *index = j;
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| 				return statspec;
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| 			}
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| 		}
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| 	}
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| 
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| 	return NULL;
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| }
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| 
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| 
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| /* Evaluate a tile's position within a station, and return the result a bitstuffed format.
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|  * if not centred: .TNLcCpP, if centred: .TNL..CP
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|  * T = Tile layout number (GetStationGfx), N = Number of platforms, L = Length of platforms
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|  * C = Current platform number from start, c = from end
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|  * P = Position along platform from start, p = from end
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|  * if centred, C/P start from the centre and c/p are not available.
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|  */
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| uint32 GetPlatformInfo(Axis axis, byte tile, int platforms, int length, int x, int y, bool centred)
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| {
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| 	uint32 retval = 0;
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| 
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| 	if (axis == AXIS_X) {
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| 		Swap(platforms, length);
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| 		Swap(x, y);
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| 	}
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| 
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| 	/* Limit our sizes to 4 bits */
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| 	platforms = min(15, platforms);
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| 	length    = min(15, length);
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| 	x = min(15, x);
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| 	y = min(15, y);
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| 	if (centred) {
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| 		x -= platforms / 2;
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| 		y -= length / 2;
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| 		SB(retval,  0, 4, y & 0xF);
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| 		SB(retval,  4, 4, x & 0xF);
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| 	} else {
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| 		SB(retval,  0, 4, y);
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| 		SB(retval,  4, 4, length - y - 1);
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| 		SB(retval,  8, 4, x);
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| 		SB(retval, 12, 4, platforms - x - 1);
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| 	}
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| 	SB(retval, 16, 4, length);
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| 	SB(retval, 20, 4, platforms);
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| 	SB(retval, 24, 4, tile);
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| 
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| 	return retval;
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| }
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| 
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| 
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| /* Find the end of a railway station, from the tile, in the direction of delta.
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|  * If check_type is set, we stop if the custom station type changes.
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|  * If check_axis is set, we stop if the station direction changes.
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|  */
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| static TileIndex FindRailStationEnd(TileIndex tile, TileIndexDiff delta, bool check_type, bool check_axis)
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| {
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| 	byte orig_type = 0;
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| 	Axis orig_axis = AXIS_X;
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| 	StationID sid = GetStationIndex(tile);
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| 
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| 	if (check_type) orig_type = GetCustomStationSpecIndex(tile);
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| 	if (check_axis) orig_axis = GetRailStationAxis(tile);
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| 
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| 	while (true) {
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| 		TileIndex new_tile = TILE_ADD(tile, delta);
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| 
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| 		if (!IsTileType(new_tile, MP_STATION) || GetStationIndex(new_tile) != sid) break;
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| 		if (!HasStationRail(new_tile)) break;
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| 		if (check_type && GetCustomStationSpecIndex(new_tile) != orig_type) break;
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| 		if (check_axis && GetRailStationAxis(new_tile) != orig_axis) break;
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| 
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| 		tile = new_tile;
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| 	}
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| 	return tile;
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| }
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| 
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| 
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| static uint32 GetPlatformInfoHelper(TileIndex tile, bool check_type, bool check_axis, bool centred)
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| {
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| 	int tx = TileX(tile);
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| 	int ty = TileY(tile);
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| 	int sx = TileX(FindRailStationEnd(tile, TileDiffXY(-1,  0), check_type, check_axis));
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| 	int sy = TileY(FindRailStationEnd(tile, TileDiffXY( 0, -1), check_type, check_axis));
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| 	int ex = TileX(FindRailStationEnd(tile, TileDiffXY( 1,  0), check_type, check_axis)) + 1;
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| 	int ey = TileY(FindRailStationEnd(tile, TileDiffXY( 0,  1), check_type, check_axis)) + 1;
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| 
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| 	tx -= sx; ex -= sx;
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| 	ty -= sy; ey -= sy;
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| 
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| 	return GetPlatformInfo(GetRailStationAxis(tile), GetStationGfx(tile), ex, ey, tx, ty, centred);
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| }
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| 
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| 
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| static uint32 GetRailContinuationInfo(TileIndex tile)
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| {
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| 	/* Tile offsets and exit dirs for X axis */
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| 	static const Direction x_dir[8] = { DIR_SW, DIR_NE, DIR_SE, DIR_NW, DIR_S, DIR_E, DIR_W, DIR_N };
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| 	static const DiagDirection x_exits[8] = { DIAGDIR_SW, DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_NW, DIAGDIR_SW, DIAGDIR_NE, DIAGDIR_SW, DIAGDIR_NE };
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| 
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| 	/* Tile offsets and exit dirs for Y axis */
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| 	static const Direction y_dir[8] = { DIR_SE, DIR_NW, DIR_SW, DIR_NE, DIR_S, DIR_W, DIR_E, DIR_N };
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| 	static const DiagDirection y_exits[8] = { DIAGDIR_SE, DIAGDIR_NW, DIAGDIR_SW, DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_NW, DIAGDIR_SE, DIAGDIR_NW };
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| 
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| 	Axis axis = GetRailStationAxis(tile);
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| 
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| 	/* Choose appropriate lookup table to use */
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| 	const Direction *dir = axis == AXIS_X ? x_dir : y_dir;
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| 	const DiagDirection *diagdir = axis == AXIS_X ? x_exits : y_exits;
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| 
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| 	uint32 res = 0;
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| 	uint i;
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| 
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| 	for (i = 0; i < lengthof(x_dir); i++, dir++, diagdir++) {
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| 		TileIndex neighbour_tile = tile + TileOffsByDir(*dir);
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| 		TrackBits trackbits = TrackStatusToTrackBits(GetTileTrackStatus(neighbour_tile, TRANSPORT_RAIL, 0));
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| 		if (trackbits != TRACK_BIT_NONE) {
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| 			/* If there is any track on the tile, set the bit in the second byte */
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| 			SetBit(res, i + 8);
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| 
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| 			/* With tunnels and bridges the tile has tracks, but they are not necessarily connected
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| 			 * with the next tile because the ramp is not going in the right direction. */
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| 			if (IsTileType(neighbour_tile, MP_TUNNELBRIDGE) && GetTunnelBridgeDirection(neighbour_tile) != *diagdir) {
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| 				continue;
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| 			}
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| 
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| 			/* If any track reaches our exit direction, set the bit in the lower byte */
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| 			if (trackbits & DiagdirReachesTracks(*diagdir)) SetBit(res, i);
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| 		}
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| 	}
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| 
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| 	return res;
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| }
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| 
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| 
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| /* Station Resolver Functions */
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| static uint32 StationGetRandomBits(const ResolverObject *object)
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| {
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| 	const BaseStation *st = object->u.station.st;
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| 	const TileIndex tile = object->u.station.tile;
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| 	return (st == NULL ? 0 : st->random_bits) | (tile == INVALID_TILE ? 0 : GetStationTileRandomBits(tile) << 16);
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| }
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| 
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| 
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| static uint32 StationGetTriggers(const ResolverObject *object)
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| {
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| 	const BaseStation *st = object->u.station.st;
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| 	return st == NULL ? 0 : st->waiting_triggers;
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| }
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| 
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| 
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| static void StationSetTriggers(const ResolverObject *object, int triggers)
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| {
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| 	BaseStation *st = const_cast<BaseStation *>(object->u.station.st);
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| 	assert(st != NULL);
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| 	st->waiting_triggers = triggers;
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| }
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| 
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| /**
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|  * Station variable cache
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|  * This caches 'expensive' station variable lookups which iterate over
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|  * several tiles that may be called multiple times per Resolve().
 | |
|  */
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| static struct {
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| 	uint32 v40;
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| 	uint32 v41;
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| 	uint32 v45;
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| 	uint32 v46;
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| 	uint32 v47;
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| 	uint32 v49;
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| 	uint8 valid;
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| } _svc;
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| 
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| static uint32 StationGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available)
 | |
| {
 | |
| 	const BaseStation *st = object->u.station.st;
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| 	TileIndex tile = object->u.station.tile;
 | |
| 
 | |
| 	if (object->scope == VSG_SCOPE_PARENT) {
 | |
| 		/* Pass the request on to the town of the station */
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| 		const Town *t;
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| 
 | |
| 		if (st != NULL) {
 | |
| 			t = st->town;
 | |
| 		} else if (tile != INVALID_TILE) {
 | |
| 			t = ClosestTownFromTile(tile, UINT_MAX);
 | |
| 		} else {
 | |
| 			*available = false;
 | |
| 			return UINT_MAX;
 | |
| 		}
 | |
| 
 | |
| 		return TownGetVariable(variable, parameter, available, t);
 | |
| 	}
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| 
 | |
| 	if (st == NULL) {
 | |
| 		/* Station does not exist, so we're in a purchase list */
 | |
| 		switch (variable) {
 | |
| 			case 0x40:
 | |
| 			case 0x41:
 | |
| 			case 0x46:
 | |
| 			case 0x47:
 | |
| 			case 0x49: return 0x2110000;        // Platforms, tracks & position
 | |
| 			case 0x42: return 0;                // Rail type (XXX Get current type from GUI?)
 | |
| 			case 0x43: return _current_company; // Station owner
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| 			case 0x44: return 2;                // PBS status
 | |
| 			case 0xFA: return Clamp(_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535); // Build date, clamped to a 16 bit value
 | |
| 		}
 | |
| 
 | |
| 		*available = false;
 | |
| 		return UINT_MAX;
 | |
| 	}
 | |
| 
 | |
| 	switch (variable) {
 | |
| 		/* Calculated station variables */
 | |
| 		case 0x40:
 | |
| 			if (!HasBit(_svc.valid, 0)) { _svc.v40 = GetPlatformInfoHelper(tile, false, false, false); SetBit(_svc.valid, 0); }
 | |
| 			return _svc.v40;
 | |
| 
 | |
| 		case 0x41:
 | |
| 			if (!HasBit(_svc.valid, 1)) { _svc.v41 = GetPlatformInfoHelper(tile, true,  false, false); SetBit(_svc.valid, 1); }
 | |
| 			return _svc.v41;
 | |
| 
 | |
| 		case 0x42: return GetTerrainType(tile) | (GetReverseRailTypeTranslation(GetRailType(tile), object->u.station.statspec->grffile) << 8);
 | |
| 		case 0x43: return st->owner; // Station owner
 | |
| 		case 0x44: return HasStationReservation(tile) ? 7 : 4; // PBS status
 | |
| 		case 0x45:
 | |
| 			if (!HasBit(_svc.valid, 2)) { _svc.v45 = GetRailContinuationInfo(tile); SetBit(_svc.valid, 2); }
 | |
| 			return _svc.v45;
 | |
| 
 | |
| 		case 0x46:
 | |
| 			if (!HasBit(_svc.valid, 3)) { _svc.v46 = GetPlatformInfoHelper(tile, false, false, true); SetBit(_svc.valid, 3); }
 | |
| 			return _svc.v46;
 | |
| 
 | |
| 		case 0x47:
 | |
| 			if (!HasBit(_svc.valid, 4)) { _svc.v47 = GetPlatformInfoHelper(tile, true,  false, true); SetBit(_svc.valid, 4); }
 | |
| 			return _svc.v47;
 | |
| 
 | |
| 		case 0x49:
 | |
| 			if (!HasBit(_svc.valid, 5)) { _svc.v49 = GetPlatformInfoHelper(tile, false, true, false); SetBit(_svc.valid, 5); }
 | |
| 			return _svc.v49;
 | |
| 
 | |
| 		case 0x4A: // Animation frame of tile
 | |
| 			return GetStationAnimationFrame(tile);
 | |
| 
 | |
| 		/* Variables which use the parameter */
 | |
| 		/* Variables 0x60 to 0x65 are handled separately below */
 | |
| 		case 0x66: // Animation frame of nearby tile
 | |
| 			if (parameter != 0) tile = GetNearbyTile(parameter, tile);
 | |
| 			return st->TileBelongsToRailStation(tile) ? GetStationAnimationFrame(tile) : UINT_MAX;
 | |
| 
 | |
| 		case 0x67: { // Land info of nearby tile
 | |
| 			Axis axis = GetRailStationAxis(tile);
 | |
| 
 | |
| 			if (parameter != 0) tile = GetNearbyTile(parameter, tile); // only perform if it is required
 | |
| 
 | |
| 			Slope tileh = GetTileSlope(tile, NULL);
 | |
| 			bool swap = (axis == AXIS_Y && HasBit(tileh, CORNER_W) != HasBit(tileh, CORNER_E));
 | |
| 
 | |
| 			return GetNearbyTileInformation(tile) ^ (swap ? SLOPE_EW : 0);
 | |
| 		}
 | |
| 
 | |
| 		case 0x68: { // Station info of nearby tiles
 | |
| 			TileIndex nearby_tile = GetNearbyTile(parameter, tile);
 | |
| 
 | |
| 			if (!HasStationTileRail(nearby_tile)) return 0xFFFFFFFF;
 | |
| 
 | |
| 			uint32 grfid = st->speclist[GetCustomStationSpecIndex(tile)].grfid;
 | |
| 			bool perpendicular = GetRailStationAxis(tile) != GetRailStationAxis(nearby_tile);
 | |
| 			bool same_station = st->TileBelongsToRailStation(nearby_tile);
 | |
| 			uint32 res = GB(GetStationGfx(nearby_tile), 1, 2) << 12 | !!perpendicular << 11 | !!same_station << 10;
 | |
| 
 | |
| 			if (IsCustomStationSpecIndex(nearby_tile)) {
 | |
| 				const StationSpecList ssl = BaseStation::GetByTile(nearby_tile)->speclist[GetCustomStationSpecIndex(nearby_tile)];
 | |
| 				res |= 1 << (ssl.grfid != grfid ? 9 : 8) | ssl.localidx;
 | |
| 			}
 | |
| 			return res;
 | |
| 		}
 | |
| 
 | |
| 		/* General station variables */
 | |
| 		case 0x82: return 50;
 | |
| 		case 0x84: return st->string_id;
 | |
| 		case 0x86: return 0;
 | |
| 		case 0xF0: return st->facilities;
 | |
| 		case 0xFA: return Clamp(st->build_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535);
 | |
| 	}
 | |
| 
 | |
| 	return st->GetNewGRFVariable(object, variable, parameter, available);
 | |
| }
 | |
| 
 | |
| uint32 Station::GetNewGRFVariable(const ResolverObject *object, byte variable, byte parameter, bool *available) const
 | |
| {
 | |
| 	switch (variable) {
 | |
| 		case 0x48: { // Accepted cargo types
 | |
| 			CargoID cargo_type;
 | |
| 			uint32 value = 0;
 | |
| 
 | |
| 			for (cargo_type = 0; cargo_type < NUM_CARGO; cargo_type++) {
 | |
| 				if (HasBit(this->goods[cargo_type].acceptance_pickup, GoodsEntry::PICKUP)) SetBit(value, cargo_type);
 | |
| 			}
 | |
| 			return value;
 | |
| 		}
 | |
| 
 | |
| 		case 0x8A: return this->had_vehicle_of_type;
 | |
| 		case 0xF1: return this->airport_type;
 | |
| 		case 0xF2: return this->truck_stops->status;
 | |
| 		case 0xF3: return this->bus_stops->status;
 | |
| 		case 0xF6: return this->airport_flags;
 | |
| 		case 0xF7: return GB(this->airport_flags, 8, 8);
 | |
| 	}
 | |
| 
 | |
| 	/* Handle cargo variables with parameter, 0x60 to 0x65 */
 | |
| 	if (variable >= 0x60 && variable <= 0x65) {
 | |
| 		CargoID c = GetCargoTranslation(parameter, object->u.station.statspec->grffile);
 | |
| 
 | |
| 		if (c == CT_INVALID) return 0;
 | |
| 		const GoodsEntry *ge = &this->goods[c];
 | |
| 
 | |
| 		switch (variable) {
 | |
| 			case 0x60: return min(ge->cargo.Count(), 4095);
 | |
| 			case 0x61: return ge->days_since_pickup;
 | |
| 			case 0x62: return ge->rating;
 | |
| 			case 0x63: return ge->cargo.DaysInTransit();
 | |
| 			case 0x64: return ge->last_speed | (ge->last_age << 8);
 | |
| 			case 0x65: return GB(ge->acceptance_pickup, GoodsEntry::ACCEPTANCE, 1) << 3;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* Handle cargo variables (deprecated) */
 | |
| 	if (variable >= 0x8C && variable <= 0xEC) {
 | |
| 		const GoodsEntry *g = &this->goods[GB(variable - 0x8C, 3, 4)];
 | |
| 		switch (GB(variable - 0x8C, 0, 3)) {
 | |
| 			case 0: return g->cargo.Count();
 | |
| 			case 1: return GB(min(g->cargo.Count(), 4095), 0, 4) | (GB(g->acceptance_pickup, GoodsEntry::ACCEPTANCE, 1) << 7);
 | |
| 			case 2: return g->days_since_pickup;
 | |
| 			case 3: return g->rating;
 | |
| 			case 4: return g->cargo.Source();
 | |
| 			case 5: return g->cargo.DaysInTransit();
 | |
| 			case 6: return g->last_speed;
 | |
| 			case 7: return g->last_age;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	DEBUG(grf, 1, "Unhandled station variable 0x%X", variable);
 | |
| 
 | |
| 	*available = false;
 | |
| 	return UINT_MAX;
 | |
| }
 | |
| 
 | |
| uint32 Waypoint::GetNewGRFVariable(const ResolverObject *object, byte variable, byte parameter, bool *available) const
 | |
| {
 | |
| 	switch (variable) {
 | |
| 		case 0x48: return 0; // Accepted cargo types
 | |
| 		case 0x8A: return HVOT_WAYPOINT;
 | |
| 		case 0xF1: return 0; // airport type
 | |
| 		case 0xF2: return 0; // truck stop status
 | |
| 		case 0xF3: return 0; // bus stop status
 | |
| 		case 0xF6: return 0; // airport flags
 | |
| 		case 0xF7: return 0; // airport flags cont.
 | |
| 	}
 | |
| 
 | |
| 	/* Handle cargo variables with parameter, 0x60 to 0x65 */
 | |
| 	if (variable >= 0x60 && variable <= 0x65) {
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	/* Handle cargo variables (deprecated) */
 | |
| 	if (variable >= 0x8C && variable <= 0xEC) {
 | |
| 		switch (GB(variable - 0x8C, 0, 3)) {
 | |
| 			case 3: return INITIAL_STATION_RATING;
 | |
| 			case 4: return INVALID_STATION;
 | |
| 			default: return 0;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	DEBUG(grf, 1, "Unhandled station variable 0x%X", variable);
 | |
| 
 | |
| 	*available = false;
 | |
| 	return UINT_MAX;
 | |
| }
 | |
| 
 | |
| static const SpriteGroup *StationResolveReal(const ResolverObject *object, const RealSpriteGroup *group)
 | |
| {
 | |
| 	const BaseStation *bst = object->u.station.st;
 | |
| 	const StationSpec *statspec = object->u.station.statspec;
 | |
| 	uint set;
 | |
| 
 | |
| 	uint cargo = 0;
 | |
| 	CargoID cargo_type = object->u.station.cargo_type;
 | |
| 
 | |
| 	if (bst == NULL || statspec->sclass == STAT_CLASS_WAYP) {
 | |
| 		return group->loading[0];
 | |
| 	}
 | |
| 
 | |
| 	const Station *st = Station::From(bst);
 | |
| 
 | |
| 	switch (cargo_type) {
 | |
| 		case CT_INVALID:
 | |
| 		case CT_DEFAULT_NA:
 | |
| 		case CT_PURCHASE:
 | |
| 			cargo = 0;
 | |
| 			break;
 | |
| 
 | |
| 		case CT_DEFAULT:
 | |
| 			for (cargo_type = 0; cargo_type < NUM_CARGO; cargo_type++) {
 | |
| 				cargo += st->goods[cargo_type].cargo.Count();
 | |
| 			}
 | |
| 			break;
 | |
| 
 | |
| 		default:
 | |
| 			cargo = st->goods[cargo_type].cargo.Count();
 | |
| 			break;
 | |
| 	}
 | |
| 
 | |
| 	if (HasBit(statspec->flags, SSF_DIV_BY_STATION_SIZE)) cargo /= (st->train_station.w + st->train_station.h);
 | |
| 	cargo = min(0xfff, cargo);
 | |
| 
 | |
| 	if (cargo > statspec->cargo_threshold) {
 | |
| 		if (group->num_loading > 0) {
 | |
| 			set = ((cargo - statspec->cargo_threshold) * group->num_loading) / (4096 - statspec->cargo_threshold);
 | |
| 			return group->loading[set];
 | |
| 		}
 | |
| 	} else {
 | |
| 		if (group->num_loaded > 0) {
 | |
| 			set = (cargo * group->num_loaded) / (statspec->cargo_threshold + 1);
 | |
| 			return group->loaded[set];
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return group->loading[0];
 | |
| }
 | |
| 
 | |
| 
 | |
| static void NewStationResolver(ResolverObject *res, const StationSpec *statspec, const BaseStation *st, TileIndex tile)
 | |
| {
 | |
| 	res->GetRandomBits = StationGetRandomBits;
 | |
| 	res->GetTriggers   = StationGetTriggers;
 | |
| 	res->SetTriggers   = StationSetTriggers;
 | |
| 	res->GetVariable   = StationGetVariable;
 | |
| 	res->ResolveReal   = StationResolveReal;
 | |
| 
 | |
| 	res->u.station.st       = st;
 | |
| 	res->u.station.statspec = statspec;
 | |
| 	res->u.station.tile     = tile;
 | |
| 
 | |
| 	res->callback        = CBID_NO_CALLBACK;
 | |
| 	res->callback_param1 = 0;
 | |
| 	res->callback_param2 = 0;
 | |
| 	res->last_value      = 0;
 | |
| 	res->trigger         = 0;
 | |
| 	res->reseed          = 0;
 | |
| 	res->count           = 0;
 | |
| 	res->grffile         = (statspec != NULL ? statspec->grffile : NULL);
 | |
| }
 | |
| 
 | |
| static const SpriteGroup *ResolveStation(ResolverObject *object)
 | |
| {
 | |
| 	const SpriteGroup *group;
 | |
| 	CargoID ctype = CT_DEFAULT_NA;
 | |
| 
 | |
| 	if (object->u.station.st == NULL) {
 | |
| 		/* No station, so we are in a purchase list */
 | |
| 		ctype = CT_PURCHASE;
 | |
| 	} else if (Station::IsExpected(object->u.station.st)) {
 | |
| 		const Station *st = Station::From(object->u.station.st);
 | |
| 		/* Pick the first cargo that we have waiting */
 | |
| 		const CargoSpec *cs;
 | |
| 		FOR_ALL_CARGOSPECS(cs) {
 | |
| 			if (object->u.station.statspec->spritegroup[cs->Index()] != NULL &&
 | |
| 					!st->goods[cs->Index()].cargo.Empty()) {
 | |
| 				ctype = cs->Index();
 | |
| 				break;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	group = object->u.station.statspec->spritegroup[ctype];
 | |
| 	if (group == NULL) {
 | |
| 		ctype = CT_DEFAULT;
 | |
| 		group = object->u.station.statspec->spritegroup[ctype];
 | |
| 	}
 | |
| 
 | |
| 	if (group == NULL) return NULL;
 | |
| 
 | |
| 	/* Remember the cargo type we've picked */
 | |
| 	object->u.station.cargo_type = ctype;
 | |
| 
 | |
| 	/* Invalidate all cached vars */
 | |
| 	_svc.valid = 0;
 | |
| 
 | |
| 	return SpriteGroup::Resolve(group, object);
 | |
| }
 | |
| 
 | |
| SpriteID GetCustomStationRelocation(const StationSpec *statspec, const BaseStation *st, TileIndex tile)
 | |
| {
 | |
| 	const SpriteGroup *group;
 | |
| 	ResolverObject object;
 | |
| 
 | |
| 	NewStationResolver(&object, statspec, st, tile);
 | |
| 
 | |
| 	group = ResolveStation(&object);
 | |
| 	if (group == NULL || group->type != SGT_RESULT) return 0;
 | |
| 	return group->GetResult() - 0x42D;
 | |
| }
 | |
| 
 | |
| 
 | |
| SpriteID GetCustomStationGroundRelocation(const StationSpec *statspec, const BaseStation *st, TileIndex tile)
 | |
| {
 | |
| 	const SpriteGroup *group;
 | |
| 	ResolverObject object;
 | |
| 
 | |
| 	NewStationResolver(&object, statspec, st, tile);
 | |
| 	if (HasBit(statspec->flags, SSF_SEPARATE_GROUND)) {
 | |
| 		object.callback_param1 = 1; // Indicate we are resolving the ground sprite
 | |
| 	}
 | |
| 
 | |
| 	group = ResolveStation(&object);
 | |
| 	if (group == NULL || group->type != SGT_RESULT) return 0;
 | |
| 	return group->GetResult() - 0x42D;
 | |
| }
 | |
| 
 | |
| 
 | |
| SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, const BaseStation *st, TileIndex tile)
 | |
| {
 | |
| 	const SpriteGroup *group;
 | |
| 	ResolverObject object;
 | |
| 
 | |
| 	NewStationResolver(&object, statspec, st, tile);
 | |
| 	object.callback_param1 = 2; // Indicate we are resolving the foundation sprites
 | |
| 
 | |
| 	group = ResolveStation(&object);
 | |
| 	if (group == NULL || group->type != SGT_RESULT) return 0;
 | |
| 	return group->GetResult() + GetRegister(0x100);
 | |
| }
 | |
| 
 | |
| 
 | |
| uint16 GetStationCallback(CallbackID callback, uint32 param1, uint32 param2, const StationSpec *statspec, const BaseStation *st, TileIndex tile)
 | |
| {
 | |
| 	const SpriteGroup *group;
 | |
| 	ResolverObject object;
 | |
| 
 | |
| 	NewStationResolver(&object, statspec, st, tile);
 | |
| 
 | |
| 	object.callback        = callback;
 | |
| 	object.callback_param1 = param1;
 | |
| 	object.callback_param2 = param2;
 | |
| 
 | |
| 	group = ResolveStation(&object);
 | |
| 	if (group == NULL) return CALLBACK_FAILED;
 | |
| 	return group->GetCallbackResult();
 | |
| }
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * Allocate a StationSpec to a Station. This is called once per build operation.
 | |
|  * @param statspec StationSpec to allocate.
 | |
|  * @param st Station to allocate it to.
 | |
|  * @param exec Whether to actually allocate the spec.
 | |
|  * @return Index within the Station's spec list, or -1 if the allocation failed.
 | |
|  */
 | |
| int AllocateSpecToStation(const StationSpec *statspec, BaseStation *st, bool exec)
 | |
| {
 | |
| 	uint i;
 | |
| 
 | |
| 	if (statspec == NULL || st == NULL) return 0;
 | |
| 
 | |
| 	for (i = 1; i < st->num_specs && i < MAX_SPECLIST; i++) {
 | |
| 		if (st->speclist[i].spec == NULL && st->speclist[i].grfid == 0) break;
 | |
| 	}
 | |
| 
 | |
| 	if (i == MAX_SPECLIST) {
 | |
| 		/* As final effort when the spec list is already full...
 | |
| 		 * try to find the same spec and return that one. This might
 | |
| 		 * result in slighty "wrong" (as per specs) looking stations,
 | |
| 		 * but it's fairly unlikely that one reaches the limit anyways.
 | |
| 		 */
 | |
| 		for (i = 1; i < st->num_specs && i < MAX_SPECLIST; i++) {
 | |
| 			if (st->speclist[i].spec == statspec) return i;
 | |
| 		}
 | |
| 
 | |
| 		return -1;
 | |
| 	}
 | |
| 
 | |
| 	if (exec) {
 | |
| 		if (i >= st->num_specs) {
 | |
| 			st->num_specs = i + 1;
 | |
| 			st->speclist = ReallocT(st->speclist, st->num_specs);
 | |
| 
 | |
| 			if (st->num_specs == 2) {
 | |
| 				/* Initial allocation */
 | |
| 				st->speclist[0].spec     = NULL;
 | |
| 				st->speclist[0].grfid    = 0;
 | |
| 				st->speclist[0].localidx = 0;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		st->speclist[i].spec     = statspec;
 | |
| 		st->speclist[i].grfid    = statspec->grffile->grfid;
 | |
| 		st->speclist[i].localidx = statspec->localidx;
 | |
| 	}
 | |
| 
 | |
| 	return i;
 | |
| }
 | |
| 
 | |
| 
 | |
| /** Deallocate a StationSpec from a Station. Called when removing a single station tile.
 | |
|  * @param st Station to work with.
 | |
|  * @param specindex Index of the custom station within the Station's spec list.
 | |
|  * @return Indicates whether the StationSpec was deallocated.
 | |
|  */
 | |
| void DeallocateSpecFromStation(BaseStation *st, byte specindex)
 | |
| {
 | |
| 	/* specindex of 0 (default) is never freeable */
 | |
| 	if (specindex == 0) return;
 | |
| 
 | |
| 	ETileArea area = ETileArea(st, INVALID_TILE, TA_WHOLE);
 | |
| 	/* Check all tiles over the station to check if the specindex is still in use */
 | |
| 	TILE_AREA_LOOP(tile, area) {
 | |
| 		if (st->TileBelongsToRailStation(tile) && GetCustomStationSpecIndex(tile) == specindex) {
 | |
| 			return;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* This specindex is no longer in use, so deallocate it */
 | |
| 	st->speclist[specindex].spec     = NULL;
 | |
| 	st->speclist[specindex].grfid    = 0;
 | |
| 	st->speclist[specindex].localidx = 0;
 | |
| 
 | |
| 	/* If this was the highest spec index, reallocate */
 | |
| 	if (specindex == st->num_specs - 1) {
 | |
| 		for (; st->speclist[st->num_specs - 1].grfid == 0 && st->num_specs > 1; st->num_specs--) {}
 | |
| 
 | |
| 		if (st->num_specs > 1) {
 | |
| 			st->speclist = ReallocT(st->speclist, st->num_specs);
 | |
| 		} else {
 | |
| 			free(st->speclist);
 | |
| 			st->num_specs = 0;
 | |
| 			st->speclist  = NULL;
 | |
| 			st->cached_anim_triggers = 0;
 | |
| 			return;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	StationUpdateAnimTriggers(st);
 | |
| }
 | |
| 
 | |
| /** Draw representation of a station tile for GUI purposes.
 | |
|  * @param x Position x of image.
 | |
|  * @param y Position y of image.
 | |
|  * @param axis Axis.
 | |
|  * @param railtype Rail type.
 | |
|  * @param sclass, station Type of station.
 | |
|  * @param station station ID
 | |
|  * @return True if the tile was drawn (allows for fallback to default graphic)
 | |
|  */
 | |
| bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID sclass, uint station)
 | |
| {
 | |
| 	const StationSpec *statspec;
 | |
| 	const DrawTileSprites *sprites;
 | |
| 	const RailtypeInfo *rti = GetRailTypeInfo(railtype);
 | |
| 	PaletteID palette = COMPANY_SPRITE_COLOUR(_local_company);
 | |
| 	uint tile = 2;
 | |
| 
 | |
| 	statspec = GetCustomStationSpec(sclass, station);
 | |
| 	if (statspec == NULL) return false;
 | |
| 
 | |
| 	uint relocation = GetCustomStationRelocation(statspec, NULL, INVALID_TILE);
 | |
| 
 | |
| 	if (HasBit(statspec->callback_mask, CBM_STATION_SPRITE_LAYOUT)) {
 | |
| 		uint16 callback = GetStationCallback(CBID_STATION_SPRITE_LAYOUT, 0x2110000, 0, statspec, NULL, INVALID_TILE);
 | |
| 		if (callback != CALLBACK_FAILED) tile = callback;
 | |
| 	}
 | |
| 
 | |
| 	if (statspec->renderdata == NULL) {
 | |
| 		sprites = GetStationTileLayout(STATION_RAIL, tile + axis);
 | |
| 	} else {
 | |
| 		sprites = &statspec->renderdata[(tile < statspec->tiles) ? tile + axis : (uint)axis];
 | |
| 	}
 | |
| 
 | |
| 	SpriteID image = sprites->ground.sprite;
 | |
| 	PaletteID pal = sprites->ground.pal;
 | |
| 	if (HasBit(image, SPRITE_MODIFIER_CUSTOM_SPRITE)) {
 | |
| 		image += GetCustomStationGroundRelocation(statspec, NULL, INVALID_TILE);
 | |
| 		image += rti->custom_ground_offset;
 | |
| 	} else {
 | |
| 		image += rti->total_offset;
 | |
| 	}
 | |
| 
 | |
| 	DrawSprite(image, GroundSpritePaletteTransform(image, pal, palette), x, y);
 | |
| 
 | |
| 	DrawRailTileSeqInGUI(x, y, sprites, rti->total_offset, relocation, palette);
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| 
 | |
| const StationSpec *GetStationSpec(TileIndex t)
 | |
| {
 | |
| 	if (!IsCustomStationSpecIndex(t)) return NULL;
 | |
| 
 | |
| 	const BaseStation *st = BaseStation::GetByTile(t);
 | |
| 	uint specindex = GetCustomStationSpecIndex(t);
 | |
| 	return specindex < st->num_specs ? st->speclist[specindex].spec : NULL;
 | |
| }
 | |
| 
 | |
| 
 | |
| /* Check if a rail station tile is traversable.
 | |
|  * XXX This could be cached (during build) in the map array to save on all the dereferencing */
 | |
| bool IsStationTileBlocked(TileIndex tile)
 | |
| {
 | |
| 	const StationSpec *statspec = GetStationSpec(tile);
 | |
| 
 | |
| 	return statspec != NULL && HasBit(statspec->blocked, GetStationGfx(tile));
 | |
| }
 | |
| 
 | |
| /* Check if a rail station tile is electrifiable.
 | |
|  * XXX This could be cached (during build) in the map array to save on all the dereferencing */
 | |
| bool IsStationTileElectrifiable(TileIndex tile)
 | |
| {
 | |
| 	const StationSpec *statspec = GetStationSpec(tile);
 | |
| 
 | |
| 	return
 | |
| 		statspec == NULL ||
 | |
| 		HasBit(statspec->pylons, GetStationGfx(tile)) ||
 | |
| 		!HasBit(statspec->wires, GetStationGfx(tile));
 | |
| }
 | |
| 
 | |
| void AnimateStationTile(TileIndex tile)
 | |
| {
 | |
| 	const StationSpec *ss = GetStationSpec(tile);
 | |
| 	if (ss == NULL) return;
 | |
| 
 | |
| 	const BaseStation *st = BaseStation::GetByTile(tile);
 | |
| 
 | |
| 	uint8 animation_speed = ss->anim_speed;
 | |
| 
 | |
| 	if (HasBit(ss->callback_mask, CBM_STATION_ANIMATION_SPEED)) {
 | |
| 		uint16 callback = GetStationCallback(CBID_STATION_ANIMATION_SPEED, 0, 0, ss, st, tile);
 | |
| 		if (callback != CALLBACK_FAILED) animation_speed = Clamp(callback & 0xFF, 0, 16);
 | |
| 	}
 | |
| 
 | |
| 	if (_tick_counter % (1 << animation_speed) != 0) return;
 | |
| 
 | |
| 	uint8 frame      = GetStationAnimationFrame(tile);
 | |
| 	uint8 num_frames = ss->anim_frames;
 | |
| 
 | |
| 	bool frame_set_by_callback = false;
 | |
| 
 | |
| 	if (HasBit(ss->callback_mask, CBM_STATION_ANIMATION_NEXT_FRAME)) {
 | |
| 		uint32 param = HasBit(ss->flags, SSF_CB141_RANDOM_BITS) ? Random() : 0;
 | |
| 		uint16 callback = GetStationCallback(CBID_STATION_ANIM_NEXT_FRAME, param, 0, ss, st, tile);
 | |
| 
 | |
| 		if (callback != CALLBACK_FAILED) {
 | |
| 			frame_set_by_callback = true;
 | |
| 
 | |
| 			switch (callback & 0xFF) {
 | |
| 				case 0xFF:
 | |
| 					DeleteAnimatedTile(tile);
 | |
| 					break;
 | |
| 
 | |
| 				case 0xFE:
 | |
| 					frame_set_by_callback = false;
 | |
| 					break;
 | |
| 
 | |
| 				default:
 | |
| 					frame = callback & 0xFF;
 | |
| 					break;
 | |
| 			}
 | |
| 
 | |
| 			/* If the lower 7 bits of the upper byte of the callback
 | |
| 			 * result are not empty, it is a sound effect. */
 | |
| 			if (GB(callback, 8, 7) != 0) PlayTileSound(ss->grffile, GB(callback, 8, 7), tile);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (!frame_set_by_callback) {
 | |
| 		if (frame < num_frames) {
 | |
| 			frame++;
 | |
| 		} else if (frame == num_frames && HasBit(ss->anim_status, 0)) {
 | |
| 			/* This animation loops, so start again from the beginning */
 | |
| 			frame = 0;
 | |
| 		} else {
 | |
| 			/* This animation doesn't loop, so stay here */
 | |
| 			DeleteAnimatedTile(tile);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	SetStationAnimationFrame(tile, frame);
 | |
| 	MarkTileDirtyByTile(tile);
 | |
| }
 | |
| 
 | |
| 
 | |
| static void ChangeStationAnimationFrame(const StationSpec *ss, const BaseStation *st, TileIndex tile, uint16 random_bits, StatAnimTrigger trigger, CargoID cargo_type)
 | |
| {
 | |
| 	uint16 callback = GetStationCallback(CBID_STATION_ANIM_START_STOP, (random_bits << 16) | Random(), (uint8)trigger | (cargo_type << 8), ss, st, tile);
 | |
| 	if (callback == CALLBACK_FAILED) return;
 | |
| 
 | |
| 	switch (callback & 0xFF) {
 | |
| 		case 0xFD: /* Do nothing. */         break;
 | |
| 		case 0xFE: AddAnimatedTile(tile);    break;
 | |
| 		case 0xFF: DeleteAnimatedTile(tile); break;
 | |
| 		default:
 | |
| 			SetStationAnimationFrame(tile, callback);
 | |
| 			AddAnimatedTile(tile);
 | |
| 			break;
 | |
| 	}
 | |
| 
 | |
| 	/* If the lower 7 bits of the upper byte of the callback
 | |
| 	 * result are not empty, it is a sound effect. */
 | |
| 	if (GB(callback, 8, 7) != 0) PlayTileSound(ss->grffile, GB(callback, 8, 7), tile);
 | |
| }
 | |
| 
 | |
| void StationAnimationTrigger(const BaseStation *st, TileIndex tile, StatAnimTrigger trigger, CargoID cargo_type)
 | |
| {
 | |
| 	/* List of coverage areas for each animation trigger */
 | |
| 	static const TriggerArea tas[] = {
 | |
| 		TA_TILE, TA_WHOLE, TA_WHOLE, TA_PLATFORM, TA_PLATFORM, TA_PLATFORM, TA_WHOLE
 | |
| 	};
 | |
| 
 | |
| 	/* Get Station if it wasn't supplied */
 | |
| 	if (st == NULL) st = BaseStation::GetByTile(tile);
 | |
| 
 | |
| 	/* Check the cached animation trigger bitmask to see if we need
 | |
| 	 * to bother with any further processing. */
 | |
| 	if (!HasBit(st->cached_anim_triggers, trigger)) return;
 | |
| 
 | |
| 	uint16 random_bits = Random();
 | |
| 	ETileArea area = ETileArea(st, tile, tas[trigger]);
 | |
| 
 | |
| 	/* Check all tiles over the station to check if the specindex is still in use */
 | |
| 	TILE_AREA_LOOP(tile, area) {
 | |
| 		if (st->TileBelongsToRailStation(tile)) {
 | |
| 			const StationSpec *ss = GetStationSpec(tile);
 | |
| 			if (ss != NULL && HasBit(ss->anim_triggers, trigger)) {
 | |
| 				CargoID cargo;
 | |
| 				if (cargo_type == CT_INVALID) {
 | |
| 					cargo = CT_INVALID;
 | |
| 				} else {
 | |
| 					cargo = GetReverseCargoTranslation(cargo_type, ss->grffile);
 | |
| 				}
 | |
| 				ChangeStationAnimationFrame(ss, st, tile, random_bits, trigger, cargo);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Update the cached animation trigger bitmask for a station.
 | |
|  * @param st Station to update.
 | |
|  */
 | |
| void StationUpdateAnimTriggers(BaseStation *st)
 | |
| {
 | |
| 	st->cached_anim_triggers = 0;
 | |
| 
 | |
| 	/* Combine animation trigger bitmask for all station specs
 | |
| 	 * of this station. */
 | |
| 	for (uint i = 0; i < st->num_specs; i++) {
 | |
| 		const StationSpec *ss = st->speclist[i].spec;
 | |
| 		if (ss != NULL) st->cached_anim_triggers |= ss->anim_triggers;
 | |
| 	}
 | |
| }
 | 
