Files
openttd/src/heightmap.cpp
Patric Stout 1a1049bc0d Change: rename setting "max_heightlevel" to "map_height_limit"
This better reflects what it is, and hopefully removes a bit of
the confusion people are having what this setting actually does.

Additionally, update the text on the setting to better inform
users what it is doing exactly, so they can make an educated
decision on how to change it.

Next commit will introduce an "auto" value, which should be the
new default. The rename has as added benefit that everyone will
start out on the "auto" value.
2021-03-26 12:22:32 +01:00

522 lines
16 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file heightmap.cpp Creating of maps from heightmaps. */
#include "stdafx.h"
#include "heightmap.h"
#include "clear_map.h"
#include "void_map.h"
#include "error.h"
#include "saveload/saveload.h"
#include "bmp.h"
#include "gfx_func.h"
#include "fios.h"
#include "fileio_func.h"
#include "table/strings.h"
#include "safeguards.h"
/**
* Convert RGB colours to Grayscale using 29.9% Red, 58.7% Green, 11.4% Blue
* (average luminosity formula, NTSC Colour Space)
*/
static inline byte RGBToGrayscale(byte red, byte green, byte blue)
{
/* To avoid doubles and stuff, multiply it with a total of 65536 (16bits), then
* divide by it to normalize the value to a byte again. */
return ((red * 19595) + (green * 38470) + (blue * 7471)) / 65536;
}
#ifdef WITH_PNG
#include <png.h>
/**
* The PNG Heightmap loader.
*/
static void ReadHeightmapPNGImageData(byte *map, png_structp png_ptr, png_infop info_ptr)
{
uint x, y;
byte gray_palette[256];
png_bytep *row_pointers = nullptr;
bool has_palette = png_get_color_type(png_ptr, info_ptr) == PNG_COLOR_TYPE_PALETTE;
uint channels = png_get_channels(png_ptr, info_ptr);
/* Get palette and convert it to grayscale */
if (has_palette) {
int i;
int palette_size;
png_color *palette;
bool all_gray = true;
png_get_PLTE(png_ptr, info_ptr, &palette, &palette_size);
for (i = 0; i < palette_size && (palette_size != 16 || all_gray); i++) {
all_gray &= palette[i].red == palette[i].green && palette[i].red == palette[i].blue;
gray_palette[i] = RGBToGrayscale(palette[i].red, palette[i].green, palette[i].blue);
}
/**
* For a non-gray palette of size 16 we assume that
* the order of the palette determines the height;
* the first entry is the sea (level 0), the second one
* level 1, etc.
*/
if (palette_size == 16 && !all_gray) {
for (i = 0; i < palette_size; i++) {
gray_palette[i] = 256 * i / palette_size;
}
}
}
row_pointers = png_get_rows(png_ptr, info_ptr);
/* Read the raw image data and convert in 8-bit grayscale */
for (x = 0; x < png_get_image_width(png_ptr, info_ptr); x++) {
for (y = 0; y < png_get_image_height(png_ptr, info_ptr); y++) {
byte *pixel = &map[y * png_get_image_width(png_ptr, info_ptr) + x];
uint x_offset = x * channels;
if (has_palette) {
*pixel = gray_palette[row_pointers[y][x_offset]];
} else if (channels == 3) {
*pixel = RGBToGrayscale(row_pointers[y][x_offset + 0],
row_pointers[y][x_offset + 1], row_pointers[y][x_offset + 2]);
} else {
*pixel = row_pointers[y][x_offset];
}
}
}
}
/**
* Reads the heightmap and/or size of the heightmap from a PNG file.
* If map == nullptr only the size of the PNG is read, otherwise a map
* with grayscale pixels is allocated and assigned to *map.
*/
static bool ReadHeightmapPNG(const char *filename, uint *x, uint *y, byte **map)
{
FILE *fp;
png_structp png_ptr = nullptr;
png_infop info_ptr = nullptr;
fp = FioFOpenFile(filename, "rb", HEIGHTMAP_DIR);
if (fp == nullptr) {
ShowErrorMessage(STR_ERROR_PNGMAP, STR_ERROR_PNGMAP_FILE_NOT_FOUND, WL_ERROR);
return false;
}
png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
if (png_ptr == nullptr) {
ShowErrorMessage(STR_ERROR_PNGMAP, STR_ERROR_PNGMAP_MISC, WL_ERROR);
fclose(fp);
return false;
}
info_ptr = png_create_info_struct(png_ptr);
if (info_ptr == nullptr || setjmp(png_jmpbuf(png_ptr))) {
ShowErrorMessage(STR_ERROR_PNGMAP, STR_ERROR_PNGMAP_MISC, WL_ERROR);
fclose(fp);
png_destroy_read_struct(&png_ptr, &info_ptr, nullptr);
return false;
}
png_init_io(png_ptr, fp);
/* Allocate memory and read image, without alpha or 16-bit samples
* (result is either 8-bit indexed/grayscale or 24-bit RGB) */
png_set_packing(png_ptr);
png_read_png(png_ptr, info_ptr, PNG_TRANSFORM_PACKING | PNG_TRANSFORM_STRIP_ALPHA | PNG_TRANSFORM_STRIP_16, nullptr);
/* Maps of wrong colour-depth are not used.
* (this should have been taken care of by stripping alpha and 16-bit samples on load) */
if ((png_get_channels(png_ptr, info_ptr) != 1) && (png_get_channels(png_ptr, info_ptr) != 3) && (png_get_bit_depth(png_ptr, info_ptr) != 8)) {
ShowErrorMessage(STR_ERROR_PNGMAP, STR_ERROR_PNGMAP_IMAGE_TYPE, WL_ERROR);
fclose(fp);
png_destroy_read_struct(&png_ptr, &info_ptr, nullptr);
return false;
}
uint width = png_get_image_width(png_ptr, info_ptr);
uint height = png_get_image_height(png_ptr, info_ptr);
/* Check if image dimensions don't overflow a size_t to avoid memory corruption. */
if ((uint64)width * height >= (size_t)-1) {
ShowErrorMessage(STR_ERROR_PNGMAP, STR_ERROR_HEIGHTMAP_TOO_LARGE, WL_ERROR);
fclose(fp);
png_destroy_read_struct(&png_ptr, &info_ptr, nullptr);
return false;
}
if (map != nullptr) {
*map = MallocT<byte>(width * height);
ReadHeightmapPNGImageData(*map, png_ptr, info_ptr);
}
*x = width;
*y = height;
fclose(fp);
png_destroy_read_struct(&png_ptr, &info_ptr, nullptr);
return true;
}
#endif /* WITH_PNG */
/**
* The BMP Heightmap loader.
*/
static void ReadHeightmapBMPImageData(byte *map, BmpInfo *info, BmpData *data)
{
uint x, y;
byte gray_palette[256];
if (data->palette != nullptr) {
uint i;
bool all_gray = true;
if (info->palette_size != 2) {
for (i = 0; i < info->palette_size && (info->palette_size != 16 || all_gray); i++) {
all_gray &= data->palette[i].r == data->palette[i].g && data->palette[i].r == data->palette[i].b;
gray_palette[i] = RGBToGrayscale(data->palette[i].r, data->palette[i].g, data->palette[i].b);
}
/**
* For a non-gray palette of size 16 we assume that
* the order of the palette determines the height;
* the first entry is the sea (level 0), the second one
* level 1, etc.
*/
if (info->palette_size == 16 && !all_gray) {
for (i = 0; i < info->palette_size; i++) {
gray_palette[i] = 256 * i / info->palette_size;
}
}
} else {
/**
* For a palette of size 2 we assume that the order of the palette determines the height;
* the first entry is the sea (level 0), the second one is the land (level 1)
*/
gray_palette[0] = 0;
gray_palette[1] = 16;
}
}
/* Read the raw image data and convert in 8-bit grayscale */
for (y = 0; y < info->height; y++) {
byte *pixel = &map[y * info->width];
byte *bitmap = &data->bitmap[y * info->width * (info->bpp == 24 ? 3 : 1)];
for (x = 0; x < info->width; x++) {
if (info->bpp != 24) {
*pixel++ = gray_palette[*bitmap++];
} else {
*pixel++ = RGBToGrayscale(*bitmap, *(bitmap + 1), *(bitmap + 2));
bitmap += 3;
}
}
}
}
/**
* Reads the heightmap and/or size of the heightmap from a BMP file.
* If map == nullptr only the size of the BMP is read, otherwise a map
* with grayscale pixels is allocated and assigned to *map.
*/
static bool ReadHeightmapBMP(const char *filename, uint *x, uint *y, byte **map)
{
FILE *f;
BmpInfo info;
BmpData data;
BmpBuffer buffer;
/* Init BmpData */
memset(&data, 0, sizeof(data));
f = FioFOpenFile(filename, "rb", HEIGHTMAP_DIR);
if (f == nullptr) {
ShowErrorMessage(STR_ERROR_BMPMAP, STR_ERROR_PNGMAP_FILE_NOT_FOUND, WL_ERROR);
return false;
}
BmpInitializeBuffer(&buffer, f);
if (!BmpReadHeader(&buffer, &info, &data)) {
ShowErrorMessage(STR_ERROR_BMPMAP, STR_ERROR_BMPMAP_IMAGE_TYPE, WL_ERROR);
fclose(f);
BmpDestroyData(&data);
return false;
}
/* Check if image dimensions don't overflow a size_t to avoid memory corruption. */
if ((uint64)info.width * info.height >= (size_t)-1 / (info.bpp == 24 ? 3 : 1)) {
ShowErrorMessage(STR_ERROR_BMPMAP, STR_ERROR_HEIGHTMAP_TOO_LARGE, WL_ERROR);
fclose(f);
BmpDestroyData(&data);
return false;
}
if (map != nullptr) {
if (!BmpReadBitmap(&buffer, &info, &data)) {
ShowErrorMessage(STR_ERROR_BMPMAP, STR_ERROR_BMPMAP_IMAGE_TYPE, WL_ERROR);
fclose(f);
BmpDestroyData(&data);
return false;
}
*map = MallocT<byte>(info.width * info.height);
ReadHeightmapBMPImageData(*map, &info, &data);
}
BmpDestroyData(&data);
*x = info.width;
*y = info.height;
fclose(f);
return true;
}
/**
* Converts a given grayscale map to something that fits in OTTD map system
* and create a map of that data.
* @param img_width the with of the image in pixels/tiles
* @param img_height the height of the image in pixels/tiles
* @param map the input map
*/
static void GrayscaleToMapHeights(uint img_width, uint img_height, byte *map)
{
/* Defines the detail of the aspect ratio (to avoid doubles) */
const uint num_div = 16384;
uint width, height;
uint row, col;
uint row_pad = 0, col_pad = 0;
uint img_scale;
uint img_row, img_col;
TileIndex tile;
/* Get map size and calculate scale and padding values */
switch (_settings_game.game_creation.heightmap_rotation) {
default: NOT_REACHED();
case HM_COUNTER_CLOCKWISE:
width = MapSizeX();
height = MapSizeY();
break;
case HM_CLOCKWISE:
width = MapSizeY();
height = MapSizeX();
break;
}
if ((img_width * num_div) / img_height > ((width * num_div) / height)) {
/* Image is wider than map - center vertically */
img_scale = (width * num_div) / img_width;
row_pad = (1 + height - ((img_height * img_scale) / num_div)) / 2;
} else {
/* Image is taller than map - center horizontally */
img_scale = (height * num_div) / img_height;
col_pad = (1 + width - ((img_width * img_scale) / num_div)) / 2;
}
if (_settings_game.construction.freeform_edges) {
for (uint x = 0; x < MapSizeX(); x++) MakeVoid(TileXY(x, 0));
for (uint y = 0; y < MapSizeY(); y++) MakeVoid(TileXY(0, y));
}
/* Form the landscape */
for (row = 0; row < height; row++) {
for (col = 0; col < width; col++) {
switch (_settings_game.game_creation.heightmap_rotation) {
default: NOT_REACHED();
case HM_COUNTER_CLOCKWISE: tile = TileXY(col, row); break;
case HM_CLOCKWISE: tile = TileXY(row, col); break;
}
/* Check if current tile is within the 1-pixel map edge or padding regions */
if ((!_settings_game.construction.freeform_edges && DistanceFromEdge(tile) <= 1) ||
(row < row_pad) || (row >= (height - row_pad - (_settings_game.construction.freeform_edges ? 0 : 1))) ||
(col < col_pad) || (col >= (width - col_pad - (_settings_game.construction.freeform_edges ? 0 : 1)))) {
SetTileHeight(tile, 0);
} else {
/* Use nearest neighbour resizing to scale map data.
* We rotate the map 45 degrees (counter)clockwise */
img_row = (((row - row_pad) * num_div) / img_scale);
switch (_settings_game.game_creation.heightmap_rotation) {
default: NOT_REACHED();
case HM_COUNTER_CLOCKWISE:
img_col = (((width - 1 - col - col_pad) * num_div) / img_scale);
break;
case HM_CLOCKWISE:
img_col = (((col - col_pad) * num_div) / img_scale);
break;
}
assert(img_row < img_height);
assert(img_col < img_width);
uint heightmap_height = map[img_row * img_width + img_col];
if (heightmap_height > 0) {
/* 0 is sea level.
* Other grey scales are scaled evenly to the available height levels > 0.
* (The coastline is independent from the number of height levels) */
heightmap_height = 1 + (heightmap_height - 1) * _settings_game.construction.map_height_limit / 255;
}
SetTileHeight(tile, heightmap_height);
}
/* Only clear the tiles within the map area. */
if (IsInnerTile(tile)) {
MakeClear(tile, CLEAR_GRASS, 3);
}
}
}
}
/**
* This function takes care of the fact that land in OpenTTD can never differ
* more than 1 in height
*/
void FixSlopes()
{
uint width, height;
int row, col;
byte current_tile;
/* Adjust height difference to maximum one horizontal/vertical change. */
width = MapSizeX();
height = MapSizeY();
/* Top and left edge */
for (row = 0; (uint)row < height; row++) {
for (col = 0; (uint)col < width; col++) {
current_tile = MAX_TILE_HEIGHT;
if (col != 0) {
/* Find lowest tile; either the top or left one */
current_tile = TileHeight(TileXY(col - 1, row)); // top edge
}
if (row != 0) {
if (TileHeight(TileXY(col, row - 1)) < current_tile) {
current_tile = TileHeight(TileXY(col, row - 1)); // left edge
}
}
/* Does the height differ more than one? */
if (TileHeight(TileXY(col, row)) >= (uint)current_tile + 2) {
/* Then change the height to be no more than one */
SetTileHeight(TileXY(col, row), current_tile + 1);
}
}
}
/* Bottom and right edge */
for (row = height - 1; row >= 0; row--) {
for (col = width - 1; col >= 0; col--) {
current_tile = MAX_TILE_HEIGHT;
if ((uint)col != width - 1) {
/* Find lowest tile; either the bottom and right one */
current_tile = TileHeight(TileXY(col + 1, row)); // bottom edge
}
if ((uint)row != height - 1) {
if (TileHeight(TileXY(col, row + 1)) < current_tile) {
current_tile = TileHeight(TileXY(col, row + 1)); // right edge
}
}
/* Does the height differ more than one? */
if (TileHeight(TileXY(col, row)) >= (uint)current_tile + 2) {
/* Then change the height to be no more than one */
SetTileHeight(TileXY(col, row), current_tile + 1);
}
}
}
}
/**
* Reads the heightmap with the correct file reader.
* @param dft Type of image file.
* @param filename Name of the file to load.
* @param[out] x Length of the image.
* @param[out] y Height of the image.
* @param[in,out] map If not \c nullptr, destination to store the loaded block of image data.
* @return Whether loading was successful.
*/
static bool ReadHeightMap(DetailedFileType dft, const char *filename, uint *x, uint *y, byte **map)
{
switch (dft) {
default:
NOT_REACHED();
#ifdef WITH_PNG
case DFT_HEIGHTMAP_PNG:
return ReadHeightmapPNG(filename, x, y, map);
#endif /* WITH_PNG */
case DFT_HEIGHTMAP_BMP:
return ReadHeightmapBMP(filename, x, y, map);
}
}
/**
* Get the dimensions of a heightmap.
* @param dft Type of image file.
* @param filename to query
* @param x dimension x
* @param y dimension y
* @return Returns false if loading of the image failed.
*/
bool GetHeightmapDimensions(DetailedFileType dft, const char *filename, uint *x, uint *y)
{
return ReadHeightMap(dft, filename, x, y, nullptr);
}
/**
* Load a heightmap from file and change the map in his current dimensions
* to a landscape representing the heightmap.
* It converts pixels to height. The brighter, the higher.
* @param dft Type of image file.
* @param filename of the heightmap file to be imported
*/
void LoadHeightmap(DetailedFileType dft, const char *filename)
{
uint x, y;
byte *map = nullptr;
if (!ReadHeightMap(dft, filename, &x, &y, &map)) {
free(map);
return;
}
GrayscaleToMapHeights(x, y, map);
free(map);
FixSlopes();
MarkWholeScreenDirty();
}
/**
* Make an empty world where all tiles are of height 'tile_height'.
* @param tile_height of the desired new empty world
*/
void FlatEmptyWorld(byte tile_height)
{
int edge_distance = _settings_game.construction.freeform_edges ? 0 : 2;
for (uint row = edge_distance; row < MapSizeY() - edge_distance; row++) {
for (uint col = edge_distance; col < MapSizeX() - edge_distance; col++) {
SetTileHeight(TileXY(col, row), tile_height);
}
}
FixSlopes();
MarkWholeScreenDirty();
}