84 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			84 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* $Id$ */
 | 
						|
 | 
						|
/** @file functions.h */
 | 
						|
 | 
						|
#ifndef FUNCTIONS_H
 | 
						|
#define FUNCTIONS_H
 | 
						|
 | 
						|
#include "core/random_func.hpp"
 | 
						|
#include "command_type.h"
 | 
						|
#include "tile_cmd.h"
 | 
						|
 | 
						|
/* clear_land.cpp */
 | 
						|
void DrawHillyLandTile(const TileInfo *ti);
 | 
						|
void DrawClearLandTile(const TileInfo *ti, byte set);
 | 
						|
void DrawClearLandFence(const TileInfo *ti);
 | 
						|
void TileLoopClearHelper(TileIndex tile);
 | 
						|
 | 
						|
/* players.cpp */
 | 
						|
bool CheckPlayerHasMoney(CommandCost cost);
 | 
						|
void SubtractMoneyFromPlayer(CommandCost cost);
 | 
						|
void SubtractMoneyFromPlayerFract(PlayerID player, CommandCost cost);
 | 
						|
bool CheckOwnership(Owner owner);
 | 
						|
bool CheckTileOwnership(TileIndex tile);
 | 
						|
 | 
						|
/* texteff.cpp */
 | 
						|
void AddAnimatedTile(TileIndex tile);
 | 
						|
void DeleteAnimatedTile(TileIndex tile);
 | 
						|
void AnimateAnimatedTiles();
 | 
						|
void InitializeAnimatedTiles();
 | 
						|
 | 
						|
/* misc_cmd.cpp */
 | 
						|
void PlaceTreesRandomly();
 | 
						|
 | 
						|
void InitializeLandscapeVariables(bool only_constants);
 | 
						|
 | 
						|
/* misc.cpp */
 | 
						|
bool IsCustomName(StringID id);
 | 
						|
char *CopyFromOldName(StringID id);
 | 
						|
 | 
						|
/* misc functions */
 | 
						|
/**
 | 
						|
 * Mark a tile given by its coordinate dirty for repaint.
 | 
						|
 *
 | 
						|
 * @ingroup dirty
 | 
						|
 */
 | 
						|
void MarkTileDirty(int x, int y);
 | 
						|
 | 
						|
/**
 | 
						|
 * Mark a tile given by its index dirty for repaint.
 | 
						|
 *
 | 
						|
 * @ingroup dirty
 | 
						|
 */
 | 
						|
void MarkTileDirtyByTile(TileIndex tile);
 | 
						|
 | 
						|
/**
 | 
						|
 * Mark all viewports dirty for repaint.
 | 
						|
 *
 | 
						|
 * @ingroup dirty
 | 
						|
 */
 | 
						|
void MarkAllViewportsDirty(int left, int top, int right, int bottom);
 | 
						|
void ShowCostOrIncomeAnimation(int x, int y, int z, Money cost);
 | 
						|
void ShowFeederIncomeAnimation(int x, int y, int z, Money cost);
 | 
						|
 | 
						|
void ShowHighscoreTable(int difficulty, int8 rank);
 | 
						|
 | 
						|
void AskExitGame();
 | 
						|
void AskExitToGameMenu();
 | 
						|
 | 
						|
void RedrawAutosave();
 | 
						|
 | 
						|
StringID RemapOldStringID(StringID s);
 | 
						|
 | 
						|
void UpdateViewportSignPos(ViewportSign *sign, int left, int top, StringID str);
 | 
						|
 | 
						|
 | 
						|
/* callback from drivers that is called if the game size changes dynamically */
 | 
						|
void GameSizeChanged();
 | 
						|
const char *GetCurrentLocale(const char *param);
 | 
						|
 | 
						|
int ttd_main(int argc, char* argv[]);
 | 
						|
void HandleExitGameRequest();
 | 
						|
 | 
						|
#endif /* FUNCTIONS_H */
 |