
NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks
26 lines
586 B
C++
26 lines
586 B
C++
/* $Id$ */
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/** @file ai_depotlist.hpp List all the depots (you own). */
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#ifndef AI_DEPOTLIST_HPP
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#define AI_DEPOTLIST_HPP
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#include "ai_abstractlist.hpp"
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#include "ai_tile.hpp"
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/**
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* Creates a list of the locations of the depots (and hangars) of which you are the owner.
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* @ingroup AIList
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*/
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class AIDepotList : public AIAbstractList {
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public:
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static const char *GetClassName() { return "AIDepotList"; }
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/**
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* @param transport_type The type of transport to make a list of depots for.
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*/
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AIDepotList(AITile::TransportType transport_type);
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};
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#endif /* AI_DEPOTLIST_HPP */
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