Some work with animated tiles remains. Thanks to Tron for parts of the code and lots of proof-reading and suggesting
		
			
				
	
	
		
			21 lines
		
	
	
		
			494 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
		
			494 B
		
	
	
	
		
			C
		
	
	
	
	
	
/* $Id$ */
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#include "stdafx.h"
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#include "openttd.h"
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#include "station_map.h"
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StationType GetStationType(TileIndex t)
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{
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	assert(IsTileType(t, MP_STATION));
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	if (IsRailwayStation(t)) return STATION_RAIL;
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	if (IsHangar(t)) return STATION_HANGAR;
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	if (IsAirport(t)) return STATION_AIRPORT;
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	if (IsTruckStop(t)) return STATION_TRUCK;
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	if (IsBusStop(t)) return STATION_BUS;
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	if (IsOilRig(t)) return STATION_OILRIG;
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	if (IsDock(t)) return STATION_DOCK;
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	assert(IsBuoy_(t));
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	return STATION_BUOY;
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}
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