201 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			201 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
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| 
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| /*
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|  * This file is part of OpenTTD.
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|  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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|  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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|  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| 
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| /** @file engine_base.h Base class for engines. */
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| 
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| #ifndef ENGINE_BASE_H
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| #define ENGINE_BASE_H
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| 
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| #include "engine_type.h"
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| #include "vehicle_type.h"
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| #include "core/pool_type.hpp"
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| #include "newgrf_commons.h"
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| 
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| typedef Pool<Engine, EngineID, 64, 64000> EnginePool;
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| extern EnginePool _engine_pool;
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| 
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| struct Engine : EnginePool::PoolItem<&_engine_pool> {
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| 	char *name;                 ///< Custom name of engine.
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| 	Date intro_date;            ///< Date of introduction of the engine.
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| 	Date age;
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| 	uint16 reliability;         ///< Current reliability of the engine.
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| 	uint16 reliability_spd_dec; ///< Speed of reliability decay between services (per day).
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| 	uint16 reliability_start;   ///< Initial reliability of the engine.
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| 	uint16 reliability_max;     ///< Maximal reliability of the engine.
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| 	uint16 reliability_final;   ///< Final reliability of the engine.
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| 	uint16 duration_phase_1;    ///< First reliability phase in months, increasing reliability from #reliability_start to #reliability_max.
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| 	uint16 duration_phase_2;    ///< Second reliability phase in months, keeping #reliability_max.
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| 	uint16 duration_phase_3;    ///< Third reliability phase on months, decaying to #reliability_final.
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| 	byte flags;                 ///< Flags of the engine. @see EngineFlags
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| 	CompanyMask preview_asked;  ///< Bit for each company which has already been offered a preview.
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| 	CompanyByte preview_company;///< Company which is currently being offered a preview \c INVALID_COMPANY means no company.
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| 	byte preview_wait;          ///< Daily countdown timer for timeout of offering the engine to the #preview_company company.
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| 	CompanyMask company_avail;  ///< Bit for each company whether the engine is available for that company.
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| 	CompanyMask company_hidden; ///< Bit for each company whether the engine is normally hidden in the build gui for that company.
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| 	uint8 original_image_index; ///< Original vehicle image index, thus the image index of the overridden vehicle
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| 	VehicleType type;           ///< %Vehicle type, ie #VEH_ROAD, #VEH_TRAIN, etc.
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| 
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| 	EngineInfo info;
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| 
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| 	union {
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| 		RailVehicleInfo rail;
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| 		RoadVehicleInfo road;
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| 		ShipVehicleInfo ship;
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| 		AircraftVehicleInfo air;
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| 	} u;
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| 
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| 	/* NewGRF related data */
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| 	/**
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| 	 * Properties related the the grf file.
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| 	 * NUM_CARGO real cargo plus two pseudo cargo sprite groups.
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| 	 * Used for obtaining the sprite offset of custom sprites, and for
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| 	 * evaluating callbacks.
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| 	 */
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| 	GRFFilePropsBase<NUM_CARGO + 2> grf_prop;
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| 	uint16 overrides_count;
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| 	struct WagonOverride *overrides;
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| 	uint16 list_position;
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| 
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| 	Engine();
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| 	Engine(VehicleType type, EngineID base);
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| 	~Engine();
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| 	bool IsEnabled() const;
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| 
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| 	/**
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| 	 * Determines the default cargo type of an engine.
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| 	 *
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| 	 * Usually a valid cargo is returned, even though the vehicle has zero capacity, and can therefore not carry anything. But the cargotype is still used
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| 	 * for livery selection etc..
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| 	 *
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| 	 * Vehicles with CT_INVALID as default cargo are usually not available, but it can appear as default cargo of articulated parts.
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| 	 *
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| 	 * @return The default cargo type.
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| 	 * @see CanCarryCargo
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| 	 */
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| 	CargoID GetDefaultCargoType() const
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| 	{
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| 		return this->info.cargo_type;
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| 	}
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| 
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| 	uint DetermineCapacity(const Vehicle *v, uint16 *mail_capacity = NULL) const;
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| 
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| 	bool CanCarryCargo() const;
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| 
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| 	/**
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| 	 * Determines the default cargo capacity of an engine for display purposes.
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| 	 *
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| 	 * For planes carrying both passenger and mail this is the passenger capacity.
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| 	 * For multiheaded engines this is the capacity of both heads.
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| 	 * For articulated engines use GetCapacityOfArticulatedParts
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| 	 *
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| 	 * @param mail_capacity returns secondary cargo (mail) capacity of aircraft
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| 	 * @return The default capacity
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| 	 * @see GetDefaultCargoType
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| 	 */
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| 	uint GetDisplayDefaultCapacity(uint16 *mail_capacity = NULL) const
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| 	{
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| 		return this->DetermineCapacity(NULL, mail_capacity);
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| 	}
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| 
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| 	Money GetRunningCost() const;
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| 	Money GetCost() const;
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| 	uint GetDisplayMaxSpeed() const;
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| 	uint GetPower() const;
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| 	uint GetDisplayWeight() const;
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| 	uint GetDisplayMaxTractiveEffort() const;
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| 	Date GetLifeLengthInDays() const;
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| 	uint16 GetRange() const;
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| 	StringID GetAircraftTypeText() const;
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| 
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| 	/**
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| 	 * Check whether the engine is hidden in the GUI for the given company.
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| 	 * @param c Company to check.
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| 	 * @return \c true iff the engine is hidden in the GUI for the given company.
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| 	 */
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| 	inline bool IsHidden(CompanyByte c) const
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| 	{
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| 		return c < MAX_COMPANIES && HasBit(this->company_hidden, c);
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| 	}
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| 
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| 	/**
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| 	 * Check if the engine is a ground vehicle.
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| 	 * @return True iff the engine is a train or a road vehicle.
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| 	 */
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| 	inline bool IsGroundVehicle() const
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| 	{
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| 		return this->type == VEH_TRAIN || this->type == VEH_ROAD;
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| 	}
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| 
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| 	/**
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| 	 * Retrieve the NewGRF the engine is tied to.
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| 	 * This is the GRF providing the Action 3.
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| 	 * @return NewGRF associated to the engine.
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| 	 */
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| 	const GRFFile *GetGRF() const
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| 	{
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| 		return this->grf_prop.grffile;
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| 	}
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| 
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| 	uint32 GetGRFID() const;
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| };
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| 
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| struct EngineIDMapping {
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| 	uint32 grfid;          ///< The GRF ID of the file the entity belongs to
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| 	uint16 internal_id;    ///< The internal ID within the GRF file
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| 	VehicleTypeByte type;  ///< The engine type
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| 	uint8  substitute_id;  ///< The (original) entity ID to use if this GRF is not available (currently not used)
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| };
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| 
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| /**
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|  * Stores the mapping of EngineID to the internal id of newgrfs.
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|  * Note: This is not part of Engine, as the data in the EngineOverrideManager and the engine pool get resetted in different cases.
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|  */
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| struct EngineOverrideManager : SmallVector<EngineIDMapping, 256> {
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| 	static const uint NUM_DEFAULT_ENGINES; ///< Number of default entries
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| 
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| 	void ResetToDefaultMapping();
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| 	EngineID GetID(VehicleType type, uint16 grf_local_id, uint32 grfid);
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| 
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| 	static bool ResetToCurrentNewGRFConfig();
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| };
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| 
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| extern EngineOverrideManager _engine_mngr;
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| 
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| #define FOR_ALL_ENGINES_FROM(var, start) FOR_ALL_ITEMS_FROM(Engine, engine_index, var, start)
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| #define FOR_ALL_ENGINES(var) FOR_ALL_ENGINES_FROM(var, 0)
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| 
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| #define FOR_ALL_ENGINES_OF_TYPE(e, engine_type) FOR_ALL_ENGINES(e) if (e->type == engine_type)
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| 
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| static inline const EngineInfo *EngInfo(EngineID e)
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| {
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| 	return &Engine::Get(e)->info;
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| }
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| 
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| static inline const RailVehicleInfo *RailVehInfo(EngineID e)
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| {
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| 	return &Engine::Get(e)->u.rail;
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| }
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| 
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| static inline const RoadVehicleInfo *RoadVehInfo(EngineID e)
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| {
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| 	return &Engine::Get(e)->u.road;
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| }
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| 
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| static inline const ShipVehicleInfo *ShipVehInfo(EngineID e)
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| {
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| 	return &Engine::Get(e)->u.ship;
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| }
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| 
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| static inline const AircraftVehicleInfo *AircraftVehInfo(EngineID e)
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| {
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| 	return &Engine::Get(e)->u.air;
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| }
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| 
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| #endif /* ENGINE_BASE_H */
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