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248b5455cd4023e386b8a6284b2bc0ed9b032047
openttd/src/game
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Jonathan G Rennison 158f063a38 Avoid redundant re-scans for AI and game script files
2019-09-25 02:54:07 +01:00
..
game_config.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
game_config.hpp
Codechange: Use override specifer for overriding member declarations
2019-03-24 16:10:04 +01:00
game_core.cpp
Avoid redundant re-scans for AI and game script files
2019-09-25 02:54:07 +01:00
game_info.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
game_info.hpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
game_instance.cpp
Fix #7188: check the validity of command callback for scripts (#7701)
2019-09-07 17:37:01 +01:00
game_instance.hpp
Codechange: Use override specifer for overriding member declarations
2019-03-24 16:10:04 +01:00
game_scanner.cpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
game_scanner.hpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
game_text.cpp
Fix #7600: Don't read uninitialised memory when parsing GS language files.
2019-05-23 00:08:39 +02:00
game_text.hpp
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
game.hpp
Remove: ENABLE_NETWORK switch
2019-03-20 19:24:55 +01:00
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