136 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			136 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* $Id$ */
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/*
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 * This file is part of OpenTTD.
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 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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 */
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/** @file stringfilter.cpp Searching and filtering using a stringterm. */
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#include "stdafx.h"
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#include "string_func.h"
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#include "strings_func.h"
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#include "stringfilter_type.h"
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#include "gfx_func.h"
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static const WChar STATE_WHITESPACE = ' ';
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static const WChar STATE_WORD = 'w';
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static const WChar STATE_QUOTE1 = '\'';
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static const WChar STATE_QUOTE2 = '"';
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/**
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 * Set the term to filter on.
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 * @param str Filter term
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 */
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void StringFilter::SetFilterTerm(const char *str)
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{
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	this->word_index.Reset();
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	this->word_matches = 0;
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	free(this->filter_buffer);
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	assert(str != NULL);
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	char *dest = (char *)malloc(strlen(str) + 1);
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	this->filter_buffer = dest;
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	WChar state = STATE_WHITESPACE;
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	const char *pos = str;
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	WordState *word = NULL;
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	size_t len;
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	for (;; pos += len) {
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		WChar c;
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		len = Utf8Decode(&c, pos);
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		if (c == 0 || (state == STATE_WORD && IsWhitespace(c))) {
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			/* Finish word */
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			if (word != NULL) {
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				*(dest++) = '\0';
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				word = NULL;
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			}
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			state = STATE_WHITESPACE;
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			if (c != 0) continue; else break;
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		}
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		if (state == STATE_WHITESPACE) {
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			/* Skip whitespace */
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			if (IsWhitespace(c)) continue;
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			state = STATE_WORD;
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		}
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		if (c == STATE_QUOTE1 || c == STATE_QUOTE2) {
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			if (state == c) {
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				/* Stop quoting */
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				state = STATE_WORD;
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				continue;
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			} else if (state == STATE_WORD) {
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				/* Start quoting */
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				state = c;
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				continue;
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			}
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		}
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		/* Add to word */
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		if (word == NULL) {
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			word = this->word_index.Append();
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			word->start = dest;
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			word->match = false;
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		}
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		memcpy(dest, pos, len);
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		dest += len;
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	}
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}
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/**
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 * Reset the matching state to process a new item.
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 */
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void StringFilter::ResetState()
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{
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	this->word_matches = 0;
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	const WordState *end = this->word_index.End();
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	for (WordState *it = this->word_index.Begin(); it != end; ++it) {
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		it->match = false;
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	}
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}
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/**
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 * Pass another text line from the current item to the filter.
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 *
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 * You can call this multiple times for a single item, if the filter shall apply to multiple things.
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 * Before processing the next item you have to call ResetState().
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 *
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 * @param str Another line from the item.
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 */
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void StringFilter::AddLine(const char *str)
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{
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	if (str == NULL) return;
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	bool match_case = this->case_sensitive != NULL && *this->case_sensitive;
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	const WordState *end = this->word_index.End();
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	for (WordState *it = this->word_index.Begin(); it != end; ++it) {
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		if (!it->match) {
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			if ((match_case ? strstr(str, it->start) : strcasestr(str, it->start)) != NULL) {
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				it->match = true;
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				this->word_matches++;
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			}
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		}
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	}
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}
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/**
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 * Pass another text line from the current item to the filter.
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 *
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 * You can call this multiple times for a single item, if the filter shall apply to multiple things.
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 * Before processing the next item you have to call ResetState().
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 *
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 * @param str Another line from the item.
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 */
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void StringFilter::AddLine(StringID str)
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{
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	char buffer[DRAW_STRING_BUFFER];
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	GetString(buffer, str, lastof(buffer));
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	AddLine(buffer);
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}
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