Files
openttd/src/texteff.hpp
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00

45 lines
1.6 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file texteff.hpp Functions related to text effects. */
#ifndef TEXTEFF_HPP
#define TEXTEFF_HPP
#include "economy_type.h"
#include "gfx_type.h"
#include "strings_type.h"
/**
* Text effect modes.
*/
enum TextEffectMode {
TE_RISING, ///< Make the text effect slowly go upwards
TE_STATIC, ///< Keep the text effect static
INVALID_TE_ID = 0xFFFF,
};
typedef size_t TextEffectID;
TextEffectID AddTextEffect(StringID msg, int x, int y, uint8_t duration, TextEffectMode mode);
void InitTextEffects();
void DrawTextEffects(DrawPixelInfo *dpi);
void UpdateTextEffect(TextEffectID effect_id, StringID msg);
void RemoveTextEffect(TextEffectID effect_id);
void UpdateAllTextEffectVirtCoords();
/* misc_gui.cpp */
TextEffectID ShowFillingPercent(int x, int y, int z, uint8_t percent, StringID colour);
void UpdateFillingPercent(TextEffectID te_id, uint8_t percent, StringID colour);
void HideFillingPercent(TextEffectID *te_id);
void ShowCostOrIncomeAnimation(int x, int y, int z, Money cost);
void ShowFeederIncomeAnimation(int x, int y, int z, Money transfer, Money income);
#endif /* TEXTEFF_HPP */