643 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			643 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* $Id$ */
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/*
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 * This file is part of OpenTTD.
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 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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 */
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/** @file fios.cpp
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 * This file contains functions for building file lists for the save/load dialogs.
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 */
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#include "stdafx.h"
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#include "openttd.h"
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#include "fios.h"
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#include "fileio_func.h"
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#include "tar_type.h"
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#include "string_func.h"
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#include <sys/stat.h>
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#ifdef WIN32
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# define access _taccess
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#else
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# include <unistd.h>
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#endif /* WIN32 */
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#include "table/strings.h"
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/* Variables to display file lists */
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SmallVector<FiosItem, 32> _fios_items;
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static char *_fios_path;
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SmallFiosItem _file_to_saveload;
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/* OS-specific functions are taken from their respective files (win32/unix/os2 .c) */
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extern bool FiosIsRoot(const char *path);
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extern bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb);
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extern bool FiosIsHiddenFile(const struct dirent *ent);
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extern void FiosGetDrives();
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extern bool FiosGetDiskFreeSpace(const char *path, uint64 *tot);
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/* get the name of an oldstyle savegame */
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extern void GetOldSaveGameName(const char *file, char *title, const char *last);
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/**
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 * Compare two FiosItem's. Used with qsort when sorting the file list.
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 * @param a A pointer to the first FiosItem to compare.
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 * @param b A pointer to the second FiosItem to compare.
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 * @return -1, 0 or 1, depending on how the two items should be sorted.
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 */
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int CDECL compare_FiosItems(const void *a, const void *b)
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{
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	const FiosItem *da = (const FiosItem *)a;
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	const FiosItem *db = (const FiosItem *)b;
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	int r = 0;
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	if ((_savegame_sort_order & SORT_BY_NAME) == 0 && da->mtime != db->mtime) {
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		r = da->mtime < db->mtime ? -1 : 1;
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	} else {
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		r = strcasecmp(da->title, db->title);
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	}
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	if (_savegame_sort_order & SORT_DESCENDING) r = -r;
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	return r;
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}
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/** Clear the list */
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void FiosFreeSavegameList()
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{
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	_fios_items.Clear();
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	_fios_items.Compact();
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};
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/**
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 * Get descriptive texts. Returns the path and free space
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 * left on the device
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 * @param path string describing the path
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 * @param total_free total free space in megabytes, optional (can be NULL)
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 * @return StringID describing the path (free space or failure)
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 */
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StringID FiosGetDescText(const char **path, uint64 *total_free)
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{
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	*path = _fios_path;
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	return FiosGetDiskFreeSpace(*path, total_free) ? STR_SAVELOAD_BYTES_FREE : STR_ERROR_UNABLE_TO_READ_DRIVE;
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}
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/* Browse to a new path based on the passed FiosItem struct
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 * @param *item FiosItem object telling us what to do
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 * @return a string if we have given a file as a target, otherwise NULL */
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const char *FiosBrowseTo(const FiosItem *item)
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{
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	char *path = _fios_path;
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	switch (item->type) {
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		case FIOS_TYPE_DRIVE:
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#if defined(WINCE)
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			snprintf(path, MAX_PATH, PATHSEP "");
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#elif defined(WIN32) || defined(__OS2__)
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			snprintf(path, MAX_PATH, "%c:" PATHSEP, item->title[0]);
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#endif
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		/* Fallthrough */
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		case FIOS_TYPE_INVALID:
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			break;
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		case FIOS_TYPE_PARENT: {
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			/* Check for possible NULL ptr (not required for UNIXes, but AmigaOS-alikes) */
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			char *s = strrchr(path, PATHSEPCHAR);
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			if (s != NULL && s != path) {
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				s[0] = '\0'; // Remove last path separator character, so we can go up one level.
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			}
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			s = strrchr(path, PATHSEPCHAR);
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			if (s != NULL) {
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				s[1] = '\0'; // go up a directory
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#if defined(__MORPHOS__) || defined(__AMIGAOS__)
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			/* On MorphOS or AmigaOS paths look like: "Volume:directory/subdirectory" */
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			} else if ((s = strrchr(path, ':')) != NULL) {
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				s[1] = '\0';
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#endif
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			}
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			break;
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		}
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		case FIOS_TYPE_DIR:
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			strcat(path, item->name);
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			strcat(path, PATHSEP);
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			break;
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		case FIOS_TYPE_DIRECT:
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			snprintf(path, MAX_PATH, "%s", item->name);
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			break;
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		case FIOS_TYPE_FILE:
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		case FIOS_TYPE_OLDFILE:
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		case FIOS_TYPE_SCENARIO:
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		case FIOS_TYPE_OLD_SCENARIO:
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		case FIOS_TYPE_PNG:
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		case FIOS_TYPE_BMP:
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			return item->name;
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	}
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	return NULL;
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}
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void FiosMakeSavegameName(char *buf, const char *name, size_t size)
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{
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	const char *extension, *period;
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	extension = (_game_mode == GM_EDITOR) ? ".scn" : ".sav";
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	/* Don't append the extension if it is already there */
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	period = strrchr(name, '.');
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	if (period != NULL && strcasecmp(period, extension) == 0) extension = "";
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#if  defined(__MORPHOS__) || defined(__AMIGAOS__)
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	if (_fios_path != NULL) {
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		unsigned char sepchar = _fios_path[(strlen(_fios_path) - 1)];
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		if (sepchar != ':' && sepchar != '/') {
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			snprintf(buf, size, "%s" PATHSEP "%s%s", _fios_path, name, extension);
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		} else {
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			snprintf(buf, size, "%s%s%s", _fios_path, name, extension);
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		}
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	} else {
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		snprintf(buf, size, "%s%s", name, extension);
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	}
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#else
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	snprintf(buf, size, "%s" PATHSEP "%s%s", _fios_path, name, extension);
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#endif
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}
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bool FiosDelete(const char *name)
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{
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	char filename[512];
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	FiosMakeSavegameName(filename, name, lengthof(filename));
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	return unlink(filename) == 0;
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}
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bool FileExists(const char *filename)
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{
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#if defined(WINCE)
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	/* There is always one platform that doesn't support basic commands... */
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	HANDLE hand = CreateFile(OTTD2FS(filename), 0, 0, NULL, OPEN_EXISTING, 0, NULL);
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	if (hand == INVALID_HANDLE_VALUE) return 1;
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	CloseHandle(hand);
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	return 0;
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#else
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	return access(OTTD2FS(filename), 0) == 0;
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#endif
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}
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typedef FiosType fios_getlist_callback_proc(SaveLoadDialogMode mode, const char *filename, const char *ext, char *title, const char *last);
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/**
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 * Scanner to scan for a particular type of FIOS file.
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 */
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class FiosFileScanner : public FileScanner {
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	SaveLoadDialogMode mode; ///< The mode we want to search for
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	fios_getlist_callback_proc *callback_proc; ///< Callback to check whether the file may be added
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public:
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	/**
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	 * Create the scanner
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	 *  @param mode The mode we are in. Some modes don't allow 'parent'.
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	 *  @param callback_proc The function that is called where you need to do the filtering.
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	 */
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	FiosFileScanner(SaveLoadDialogMode mode, fios_getlist_callback_proc *callback_proc) :
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		mode(mode),
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		callback_proc(callback_proc)
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	{}
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	/* virtual */ bool AddFile(const char *filename, size_t basepath_length);
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};
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/**
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 * Try to add a fios item set with the given filename.
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 * @param filename        the full path to the file to read
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 * @param basepath_length amount of characters to chop of before to get a relative filename
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 * @return true if the file is added.
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 */
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bool FiosFileScanner::AddFile(const char *filename, size_t basepath_length)
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{
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	const char *ext = strrchr(filename, '.');
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	if (ext == NULL) return false;
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	char fios_title[64];
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	fios_title[0] = '\0'; // reset the title;
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	FiosType type = this->callback_proc(this->mode, filename, ext, fios_title, lastof(fios_title));
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	if (type == FIOS_TYPE_INVALID) return false;
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	for (const FiosItem *fios = _fios_items.Begin(); fios != _fios_items.End(); fios++) {
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		if (strcmp(fios->name, filename) == 0) return false;
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	}
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	FiosItem *fios = _fios_items.Append();
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#ifdef WIN32
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	struct _stat sb;
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	if (_tstat(OTTD2FS(filename), &sb) == 0) {
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#else
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	struct stat sb;
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	if (stat(filename, &sb) == 0) {
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#endif
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		fios->mtime = sb.st_mtime;
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	} else {
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		fios->mtime = 0;
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	}
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	fios->type = type;
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	strecpy(fios->name, filename, lastof(fios->name));
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	/* If the file doesn't have a title, use it's filename */
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	const char *t = fios_title;
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	if (StrEmpty(fios_title)) {
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		t = strrchr(filename, PATHSEPCHAR);
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		t = (t == NULL) ? filename : (t + 1);
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	}
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	strecpy(fios->title, t, lastof(fios->title));
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	str_validate(fios->title, lastof(fios->title));
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	return true;
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}
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/** Fill the list of the files in a directory, according to some arbitrary rule.
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 *  @param mode The mode we are in. Some modes don't allow 'parent'.
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 *  @param callback_proc The function that is called where you need to do the filtering.
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 *  @param subdir The directory from where to start (global) searching.
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 */
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static void FiosGetFileList(SaveLoadDialogMode mode, fios_getlist_callback_proc *callback_proc, Subdirectory subdir)
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{
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	struct stat sb;
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	struct dirent *dirent;
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	DIR *dir;
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	FiosItem *fios;
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	int sort_start;
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	char d_name[sizeof(fios->name)];
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	_fios_items.Clear();
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	/* A parent directory link exists if we are not in the root directory */
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	if (!FiosIsRoot(_fios_path) && mode != SLD_NEW_GAME) {
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		fios = _fios_items.Append();
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		fios->type = FIOS_TYPE_PARENT;
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		fios->mtime = 0;
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		strecpy(fios->name, "..", lastof(fios->name));
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		strecpy(fios->title, ".. (Parent directory)", lastof(fios->title));
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	}
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	/* Show subdirectories */
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	if (mode != SLD_NEW_GAME && (dir = ttd_opendir(_fios_path)) != NULL) {
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		while ((dirent = readdir(dir)) != NULL) {
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			strecpy(d_name, FS2OTTD(dirent->d_name), lastof(d_name));
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			/* found file must be directory, but not '.' or '..' */
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			if (FiosIsValidFile(_fios_path, dirent, &sb) && S_ISDIR(sb.st_mode) &&
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					(!FiosIsHiddenFile(dirent) || strncasecmp(d_name, PERSONAL_DIR, strlen(d_name)) == 0) &&
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					strcmp(d_name, ".") != 0 && strcmp(d_name, "..") != 0) {
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				fios = _fios_items.Append();
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				fios->type = FIOS_TYPE_DIR;
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				fios->mtime = 0;
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				strecpy(fios->name, d_name, lastof(fios->name));
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				snprintf(fios->title, lengthof(fios->title), "%s" PATHSEP " (Directory)", d_name);
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				str_validate(fios->title, lastof(fios->title));
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			}
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		}
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		closedir(dir);
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	}
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	/* Sort the subdirs always by name, ascending, remember user-sorting order */
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	{
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		byte order = _savegame_sort_order;
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		_savegame_sort_order = SORT_BY_NAME | SORT_ASCENDING;
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		qsort(_fios_items.Begin(), _fios_items.Length(), sizeof(FiosItem), compare_FiosItems);
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		_savegame_sort_order = order;
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	}
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	/* This is where to start sorting for the filenames */
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	sort_start = _fios_items.Length();
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	/* Show files */
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	FiosFileScanner scanner(mode, callback_proc);
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	if (subdir == NO_DIRECTORY) {
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		scanner.Scan(NULL, _fios_path, false);
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	} else {
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		scanner.Scan(NULL, subdir, true, true);
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	}
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	qsort(_fios_items.Get(sort_start), _fios_items.Length() - sort_start, sizeof(FiosItem), compare_FiosItems);
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	/* Show drives */
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	if (mode != SLD_NEW_GAME) FiosGetDrives();
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	_fios_items.Compact();
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}
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/**
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 * Get the title of a file, which (if exists) is stored in a file named
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 * the same as the data file but with '.title' added to it.
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 * @param file filename to get the title for
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 * @param title the title buffer to fill
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 * @param last the last element in the title buffer
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 */
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static void GetFileTitle(const char *file, char *title, const char *last)
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{
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	char buf[MAX_PATH];
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	strecpy(buf, file, lastof(buf));
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	strecat(buf, ".title", lastof(buf));
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	FILE *f = FioFOpenFile(buf, "r");
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	if (f == NULL) return;
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	size_t read = fread(title, 1, last - title, f);
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	assert(title + read <= last);
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	title[read] = '\0';
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	str_validate(title, last);
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	FioFCloseFile(f);
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}
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/**
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 * Callback for FiosGetFileList. It tells if a file is a savegame or not.
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 * @param mode Save/load mode.
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 * @param file Name of the file to check.
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 * @param ext A pointer to the extension identifier inside file
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 * @param title Buffer if a callback wants to lookup the title of the file; NULL to skip the lookup
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 * @param last Last available byte in buffer (to prevent buffer overflows); not used when title == NULL
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 * @return a FIOS_TYPE_* type of the found file, FIOS_TYPE_INVALID if not a savegame
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 * @see FiosGetFileList
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 * @see FiosGetSavegameList
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 */
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FiosType FiosGetSavegameListCallback(SaveLoadDialogMode mode, const char *file, const char *ext, char *title, const char *last)
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{
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	/* Show savegame files
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	 * .SAV OpenTTD saved game
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	 * .SS1 Transport Tycoon Deluxe preset game
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	 * .SV1 Transport Tycoon Deluxe (Patch) saved game
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	 * .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game */
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	if (strcasecmp(ext, ".sav") == 0) {
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		GetFileTitle(file, title, last);
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		return FIOS_TYPE_FILE;
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	}
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	if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
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		if (strcasecmp(ext, ".ss1") == 0 || strcasecmp(ext, ".sv1") == 0 ||
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				strcasecmp(ext, ".sv2") == 0) {
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			if (title != NULL) GetOldSaveGameName(file, title, last);
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			return FIOS_TYPE_OLDFILE;
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		}
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	}
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	return FIOS_TYPE_INVALID;
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}
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/**
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 * Get a list of savegames.
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 * @param mode Save/load mode.
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 * @return A pointer to an array of FiosItem representing all the files to be shown in the save/load dialog.
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 * @see FiosGetFileList
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 */
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void FiosGetSavegameList(SaveLoadDialogMode mode)
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{
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	static char *fios_save_path = NULL;
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	if (fios_save_path == NULL) {
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		fios_save_path = MallocT<char>(MAX_PATH);
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		FioGetDirectory(fios_save_path, MAX_PATH, SAVE_DIR);
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	}
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	_fios_path = fios_save_path;
 | 
						|
 | 
						|
	FiosGetFileList(mode, &FiosGetSavegameListCallback, NO_DIRECTORY);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Callback for FiosGetFileList. It tells if a file is a scenario or not.
 | 
						|
 * @param mode Save/load mode.
 | 
						|
 * @param file Name of the file to check.
 | 
						|
 * @param ext A pointer to the extension identifier inside file
 | 
						|
 * @param title Buffer if a callback wants to lookup the title of the file
 | 
						|
 * @param last Last available byte in buffer (to prevent buffer overflows)
 | 
						|
 * @return a FIOS_TYPE_* type of the found file, FIOS_TYPE_INVALID if not a scenario
 | 
						|
 * @see FiosGetFileList
 | 
						|
 * @see FiosGetScenarioList
 | 
						|
 */
 | 
						|
static FiosType FiosGetScenarioListCallback(SaveLoadDialogMode mode, const char *file, const char *ext, char *title, const char *last)
 | 
						|
{
 | 
						|
	/* Show scenario files
 | 
						|
	 * .SCN OpenTTD style scenario file
 | 
						|
	 * .SV0 Transport Tycoon Deluxe (Patch) scenario
 | 
						|
	 * .SS0 Transport Tycoon Deluxe preset scenario */
 | 
						|
	if (strcasecmp(ext, ".scn") == 0) {
 | 
						|
		GetFileTitle(file, title, last);
 | 
						|
		return FIOS_TYPE_SCENARIO;
 | 
						|
	}
 | 
						|
 | 
						|
	if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO || mode == SLD_NEW_GAME) {
 | 
						|
		if (strcasecmp(ext, ".sv0") == 0 || strcasecmp(ext, ".ss0") == 0 ) {
 | 
						|
			GetOldSaveGameName(file, title, last);
 | 
						|
			return FIOS_TYPE_OLD_SCENARIO;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return FIOS_TYPE_INVALID;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Get a list of scenarios.
 | 
						|
 * @param mode Save/load mode.
 | 
						|
 * @return A pointer to an array of FiosItem representing all the files to be shown in the save/load dialog.
 | 
						|
 * @see FiosGetFileList
 | 
						|
 */
 | 
						|
void FiosGetScenarioList(SaveLoadDialogMode mode)
 | 
						|
{
 | 
						|
	static char *fios_scn_path = NULL;
 | 
						|
 | 
						|
	/* Copy the default path on first run or on 'New Game' */
 | 
						|
	if (fios_scn_path == NULL) {
 | 
						|
		fios_scn_path = MallocT<char>(MAX_PATH);
 | 
						|
		FioGetDirectory(fios_scn_path, MAX_PATH, SCENARIO_DIR);
 | 
						|
	}
 | 
						|
 | 
						|
	_fios_path = fios_scn_path;
 | 
						|
 | 
						|
	char base_path[MAX_PATH];
 | 
						|
	FioGetDirectory(base_path, sizeof(base_path), SCENARIO_DIR);
 | 
						|
 | 
						|
	FiosGetFileList(mode, &FiosGetScenarioListCallback, (mode == SLD_LOAD_SCENARIO && strcmp(base_path, _fios_path) == 0) ? SCENARIO_DIR : NO_DIRECTORY);
 | 
						|
}
 | 
						|
 | 
						|
static FiosType FiosGetHeightmapListCallback(SaveLoadDialogMode mode, const char *file, const char *ext, char *title, const char *last)
 | 
						|
{
 | 
						|
	/* Show heightmap files
 | 
						|
	 * .PNG PNG Based heightmap files
 | 
						|
	 * .BMP BMP Based heightmap files
 | 
						|
	 */
 | 
						|
 | 
						|
	FiosType type = FIOS_TYPE_INVALID;
 | 
						|
 | 
						|
#ifdef WITH_PNG
 | 
						|
	if (strcasecmp(ext, ".png") == 0) type = FIOS_TYPE_PNG;
 | 
						|
#endif /* WITH_PNG */
 | 
						|
 | 
						|
	if (strcasecmp(ext, ".bmp") == 0) type = FIOS_TYPE_BMP;
 | 
						|
 | 
						|
	if (type == FIOS_TYPE_INVALID) return FIOS_TYPE_INVALID;
 | 
						|
 | 
						|
	TarFileList::iterator it = _tar_filelist.find(file);
 | 
						|
	if (it != _tar_filelist.end()) {
 | 
						|
		/* If the file is in a tar and that tar is not in a heightmap
 | 
						|
		 * directory we are for sure not supposed to see it.
 | 
						|
		 * Examples of this are pngs part of documentation within
 | 
						|
		 * collections of NewGRFs or 32 bpp graphics replacement PNGs.
 | 
						|
		 */
 | 
						|
		bool match = false;
 | 
						|
		Searchpath sp;
 | 
						|
		FOR_ALL_SEARCHPATHS(sp) {
 | 
						|
			char buf[MAX_PATH];
 | 
						|
			FioAppendDirectory(buf, sizeof(buf), sp, HEIGHTMAP_DIR);
 | 
						|
 | 
						|
			if (strncmp(buf, it->second.tar_filename, strlen(buf)) == 0) {
 | 
						|
				match = true;
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if (!match) return FIOS_TYPE_INVALID;
 | 
						|
	}
 | 
						|
 | 
						|
	GetFileTitle(file, title, last);
 | 
						|
 | 
						|
	return type;
 | 
						|
}
 | 
						|
 | 
						|
/* Get a list of Heightmaps */
 | 
						|
void FiosGetHeightmapList(SaveLoadDialogMode mode)
 | 
						|
{
 | 
						|
	static char *fios_hmap_path = NULL;
 | 
						|
 | 
						|
	if (fios_hmap_path == NULL) {
 | 
						|
		fios_hmap_path = MallocT<char>(MAX_PATH);
 | 
						|
		FioGetDirectory(fios_hmap_path, MAX_PATH, HEIGHTMAP_DIR);
 | 
						|
	}
 | 
						|
 | 
						|
	_fios_path = fios_hmap_path;
 | 
						|
 | 
						|
	char base_path[MAX_PATH];
 | 
						|
	FioGetDirectory(base_path, sizeof(base_path), HEIGHTMAP_DIR);
 | 
						|
 | 
						|
	FiosGetFileList(mode, &FiosGetHeightmapListCallback, strcmp(base_path, _fios_path) == 0 ? HEIGHTMAP_DIR : NO_DIRECTORY);
 | 
						|
}
 | 
						|
 | 
						|
#if defined(ENABLE_NETWORK)
 | 
						|
#include "core/smallvec_type.hpp"
 | 
						|
#include "network/network_content.h"
 | 
						|
#include "3rdparty/md5/md5.h"
 | 
						|
 | 
						|
/** Basic data to distinguish a scenario. Used in the server list window */
 | 
						|
struct ScenarioIdentifier {
 | 
						|
	uint32 scenid;    ///< ID for the scenario (generated by content)
 | 
						|
	uint8 md5sum[16]; ///< MD5 checksum of file
 | 
						|
 | 
						|
	bool operator == (const ScenarioIdentifier &other) const
 | 
						|
	{
 | 
						|
		return this->scenid == other.scenid &&
 | 
						|
				memcmp(this->md5sum, other.md5sum, sizeof(this->md5sum)) == 0;
 | 
						|
	}
 | 
						|
 | 
						|
	bool operator != (const ScenarioIdentifier &other) const
 | 
						|
	{
 | 
						|
		return !(*this == other);
 | 
						|
	}
 | 
						|
};
 | 
						|
 | 
						|
/**
 | 
						|
 * Scanner to find the unique IDs of scenarios
 | 
						|
 */
 | 
						|
class ScenarioScanner : protected FileScanner, public SmallVector<ScenarioIdentifier, 8> {
 | 
						|
	bool scanned; ///< Whether we've already scanned
 | 
						|
public:
 | 
						|
	/** Initialise */
 | 
						|
	ScenarioScanner() : scanned(false) {}
 | 
						|
 | 
						|
	/**
 | 
						|
	 * Scan, but only if it's needed.
 | 
						|
	 * @param rescan whether to force scanning even when it's not necessary
 | 
						|
	 */
 | 
						|
	void Scan(bool rescan)
 | 
						|
	{
 | 
						|
		if (this->scanned && !rescan) return;
 | 
						|
 | 
						|
		this->FileScanner::Scan(".id", SCENARIO_DIR, true, true);
 | 
						|
		this->scanned = true;
 | 
						|
	}
 | 
						|
 | 
						|
	/* virtual */ bool AddFile(const char *filename, size_t basepath_length)
 | 
						|
	{
 | 
						|
		FILE *f = FioFOpenFile(filename, "r");
 | 
						|
		if (f == NULL) return false;
 | 
						|
 | 
						|
		ScenarioIdentifier id;
 | 
						|
		int fret = fscanf(f, "%i", &id.scenid);
 | 
						|
		FioFCloseFile(f);
 | 
						|
		if (fret != 1) return false;
 | 
						|
 | 
						|
		Md5 checksum;
 | 
						|
		uint8 buffer[1024];
 | 
						|
		char basename[MAX_PATH]; ///< \a filename without the extension.
 | 
						|
		size_t len, size;
 | 
						|
 | 
						|
		/* open the scenario file, but first get the name.
 | 
						|
		 * This is safe as we check on extension which
 | 
						|
		 * must always exist. */
 | 
						|
		strecpy(basename, filename, lastof(basename));
 | 
						|
		*strrchr(basename, '.') = '\0';
 | 
						|
		f = FioFOpenFile(basename, "rb", SCENARIO_DIR, &size);
 | 
						|
		if (f == NULL) return false;
 | 
						|
 | 
						|
		/* calculate md5sum */
 | 
						|
		while ((len = fread(buffer, 1, (size > sizeof(buffer)) ? sizeof(buffer) : size, f)) != 0 && size != 0) {
 | 
						|
			size -= len;
 | 
						|
			checksum.Append(buffer, len);
 | 
						|
		}
 | 
						|
		checksum.Finish(id.md5sum);
 | 
						|
 | 
						|
		FioFCloseFile(f);
 | 
						|
 | 
						|
		this->Include(id);
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
};
 | 
						|
 | 
						|
/** Scanner for scenarios */
 | 
						|
static ScenarioScanner _scanner;
 | 
						|
 | 
						|
/**
 | 
						|
 * Check whether we've got a given scenario based on it's unique ID.
 | 
						|
 * @param ci the content info to compare it to
 | 
						|
 * @param md5sum whether to look at the md5sum or the id
 | 
						|
 * @return true if we've got the scenario
 | 
						|
 */
 | 
						|
bool HasScenario(const ContentInfo *ci, bool md5sum)
 | 
						|
{
 | 
						|
	_scanner.Scan(false);
 | 
						|
 | 
						|
	for (ScenarioIdentifier *id = _scanner.Begin(); id != _scanner.End(); id++) {
 | 
						|
		if (md5sum ?
 | 
						|
				(memcmp(id->md5sum, ci->md5sum, sizeof(id->md5sum)) == 0) :
 | 
						|
				(id->scenid == ci->unique_id)) {
 | 
						|
			return true;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Force a (re)scan of the scenarios.
 | 
						|
 */
 | 
						|
void ScanScenarios()
 | 
						|
{
 | 
						|
	_scanner.Scan(true);
 | 
						|
}
 | 
						|
 | 
						|
#endif /* ENABLE_NETWORK */
 |