1108 lines
		
	
	
		
			39 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1108 lines
		
	
	
		
			39 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* $Id$ */
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/*
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 * This file is part of OpenTTD.
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 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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 */
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/** @file industry_gui.cpp GUIs related to industries. */
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#include "stdafx.h"
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#include "openttd.h"
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#include "debug.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "textbuf_gui.h"
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#include "command_func.h"
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#include "viewport_func.h"
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#include "gfx_func.h"
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#include "industry.h"
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#include "town.h"
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#include "variables.h"
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#include "cheat_type.h"
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#include "newgrf.h"
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#include "newgrf_industries.h"
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#include "newgrf_text.h"
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#include "strings_func.h"
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#include "map_func.h"
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#include "company_func.h"
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#include "tilehighlight_func.h"
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#include "string_func.h"
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#include "sortlist_type.h"
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#include "widgets/dropdown_func.h"
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#include "company_base.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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bool _ignore_restrictions;
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/** Cargo suffix type (for which window is it requested) */
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enum CargoSuffixType {
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	CST_FUND,  ///< Fund-industry window
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	CST_VIEW,  ///< View-industry window
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	CST_DIR,   ///< Industry-directory window
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};
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/**
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 * Gets the string to display after the cargo name (using callback 37)
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 * @param cargo the cargo for which the suffix is requested
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 * - 00 - first accepted cargo type
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 * - 01 - second accepted cargo type
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 * - 02 - third accepted cargo type
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 * - 03 - first produced cargo type
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 * - 04 - second produced cargo type
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 * @param cst the cargo suffix type (for which window is it requested). @see CargoSuffixType
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 * @param ind the industry (NULL if in fund window)
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 * @param ind_type the industry type
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 * @param indspec the industry spec
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 * @return the string to display
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 */
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static StringID GetCargoSuffix(uint cargo, CargoSuffixType cst, Industry *ind, IndustryType ind_type, const IndustrySpec *indspec)
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{
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	if (HasBit(indspec->callback_flags, CBM_IND_CARGO_SUFFIX)) {
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		uint16 callback = GetIndustryCallback(CBID_INDUSTRY_CARGO_SUFFIX, 0, (cst << 8) | cargo, ind, ind_type, (cst != CST_FUND) ? ind->xy : INVALID_TILE);
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		if (GB(callback, 0, 8) != 0xFF) return GetGRFStringID(indspec->grf_prop.grffile->grfid, 0xD000 + callback);
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	}
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	return STR_EMPTY;
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}
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/** Names of the widgets of the dynamic place industries gui */
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enum DynamicPlaceIndustriesWidgets {
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	DPIW_CLOSEBOX = 0,
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	DPIW_CAPTION,
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	DPIW_MATRIX_WIDGET,
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	DPIW_SCROLLBAR,
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	DPIW_INFOPANEL,
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	DPIW_FUND_WIDGET,
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	DPIW_RESIZE_WIDGET,
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};
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/** Widget definition of the dynamic place industries gui */
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static const Widget _build_industry_widgets[] = {
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{   WWT_CLOSEBOX,    RESIZE_NONE,  COLOUR_DARK_GREEN,     0,    10,     0,    13, STR_BLACK_CROSS,           STR_TOOLTIP_CLOSE_WINDOW},             // DPIW_CLOSEBOX
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{    WWT_CAPTION,   RESIZE_RIGHT,  COLOUR_DARK_GREEN,    11,   169,     0,    13, STR_FUND_INDUSTRY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS},   // DPIW_CAPTION
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{     WWT_MATRIX,      RESIZE_RB,  COLOUR_DARK_GREEN,     0,   157,    14,   118, 0x801,                     STR_FUND_INDUSTRY_SELECTION_TOOLTIP},          // DPIW_MATRIX_WIDGET
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{  WWT_SCROLLBAR,     RESIZE_LRB,  COLOUR_DARK_GREEN,   158,   169,    14,   118, 0x0,                       STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST}, // DPIW_SCROLLBAR
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{      WWT_PANEL,     RESIZE_RTB,  COLOUR_DARK_GREEN,     0,   169,   119,   199, 0x0,                       STR_NULL},                             // DPIW_INFOPANEL
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{    WWT_TEXTBTN,     RESIZE_RTB,  COLOUR_DARK_GREEN,     0,   157,   200,   211, STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY,     STR_NULL},                             // DPIW_FUND_WIDGET
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{  WWT_RESIZEBOX,    RESIZE_LRTB,  COLOUR_DARK_GREEN,   158,   169,   200,   211, 0x0,                       STR_TOOLTIP_RESIZE},                    // DPIW_RESIZE_WIDGET
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{   WIDGETS_END},
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};
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static const NWidgetPart _nested_build_industry_widgets[] = {
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	NWidget(NWID_HORIZONTAL),
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		NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN, DPIW_CLOSEBOX),
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		NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, DPIW_CAPTION), SetMinimalSize(159, 14), SetDataTip(STR_FUND_INDUSTRY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), SetResize(1, 0),
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	EndContainer(),
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	NWidget(NWID_HORIZONTAL),
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		NWidget(WWT_MATRIX, COLOUR_DARK_GREEN, DPIW_MATRIX_WIDGET), SetMinimalSize(158, 105), SetDataTip(0x801, STR_FUND_INDUSTRY_SELECTION_TOOLTIP), SetResize(1, 1),
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		NWidget(WWT_SCROLLBAR, COLOUR_DARK_GREEN, DPIW_SCROLLBAR), SetResize(0, 1),
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	EndContainer(),
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	NWidget(WWT_PANEL, COLOUR_DARK_GREEN, DPIW_INFOPANEL), SetMinimalSize(170, 81), SetResize(1, 0),
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	EndContainer(),
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	NWidget(NWID_HORIZONTAL),
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		NWidget(WWT_TEXTBTN, COLOUR_DARK_GREEN, DPIW_FUND_WIDGET), SetMinimalSize(158, 12), SetResize(1, 0), SetDataTip(STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY, STR_NULL),
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		NWidget(WWT_RESIZEBOX, COLOUR_DARK_GREEN, DPIW_RESIZE_WIDGET),
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	EndContainer(),
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};
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/** Window definition of the dynamic place industries gui */
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static const WindowDesc _build_industry_desc(
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	WDP_AUTO, WDP_AUTO, 170, 212, 170, 212,
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	WC_BUILD_INDUSTRY, WC_NONE,
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	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESIZABLE | WDF_CONSTRUCTION,
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	_build_industry_widgets, _nested_build_industry_widgets, lengthof(_nested_build_industry_widgets)
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);
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class BuildIndustryWindow : public Window {
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	int selected_index;                         ///< index of the element in the matrix
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	IndustryType selected_type;                 ///< industry corresponding to the above index
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	uint16 callback_timer;                      ///< timer counter for callback eventual verification
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	bool timer_enabled;                         ///< timer can be used
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	uint16 count;                               ///< How many industries are loaded
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	IndustryType index[NUM_INDUSTRYTYPES + 1];  ///< Type of industry, in the order it was loaded
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	StringID text[NUM_INDUSTRYTYPES + 1];       ///< Text coming from CBM_IND_FUND_MORE_TEXT (if ever)
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	bool enabled[NUM_INDUSTRYTYPES + 1];        ///< availability state, coming from CBID_INDUSTRY_AVAILABLE (if ever)
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	void SetupArrays()
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	{
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		IndustryType ind;
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		const IndustrySpec *indsp;
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		this->count = 0;
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		for (uint i = 0; i < lengthof(this->index); i++) {
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			this->index[i]   = INVALID_INDUSTRYTYPE;
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			this->text[i]    = STR_NULL;
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			this->enabled[i] = false;
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		}
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		if (_game_mode == GM_EDITOR) { // give room for the Many Random "button"
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			this->index[this->count] = INVALID_INDUSTRYTYPE;
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			this->count++;
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			this->timer_enabled = false;
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		}
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		/* Fill the arrays with industries.
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		 * The tests performed after the enabled allow to load the industries
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		 * In the same way they are inserted by grf (if any)
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		 */
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		for (ind = 0; ind < NUM_INDUSTRYTYPES; ind++) {
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			indsp = GetIndustrySpec(ind);
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			if (indsp->enabled) {
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				/* Rule is that editor mode loads all industries.
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				 * In game mode, all non raw industries are loaded too
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				 * and raw ones are loaded only when setting allows it */
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				if (_game_mode != GM_EDITOR && indsp->IsRawIndustry() && _settings_game.construction.raw_industry_construction == 0) {
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					/* Unselect if the industry is no longer in the list */
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					if (this->selected_type == ind) this->selected_index = -1;
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					continue;
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				}
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				this->index[this->count] = ind;
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				this->enabled[this->count] = (_game_mode == GM_EDITOR) || CheckIfCallBackAllowsAvailability(ind, IACT_USERCREATION);
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				/* Keep the selection to the correct line */
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				if (this->selected_type == ind) this->selected_index = this->count;
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				this->count++;
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			}
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		}
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		/* first indutry type is selected if the current selection is invalid.
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		 * I'll be damned if there are none available ;) */
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		if (this->selected_index == -1) {
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			this->selected_index = 0;
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			this->selected_type = this->index[0];
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		}
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	}
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public:
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	BuildIndustryWindow() : Window(&_build_industry_desc)
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	{
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		/* Shorten the window to the equivalant of the additionnal purchase
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		 * info coming from the callback.  SO it will only be available to its full
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		 * height when newindistries are loaded */
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		if (!_loaded_newgrf_features.has_newindustries) {
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			this->widget[DPIW_INFOPANEL].bottom -= 44;
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			this->widget[DPIW_FUND_WIDGET].bottom -= 44;
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			this->widget[DPIW_FUND_WIDGET].top -= 44;
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			this->widget[DPIW_RESIZE_WIDGET].bottom -= 44;
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			this->widget[DPIW_RESIZE_WIDGET].top -= 44;
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			this->resize.height = this->height -= 44;
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		}
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		this->timer_enabled = _loaded_newgrf_features.has_newindustries;
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		this->vscroll.SetCapacity(8); // rows in grid, same in scroller
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		this->resize.step_height = 13;
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		this->selected_index = -1;
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		this->selected_type = INVALID_INDUSTRYTYPE;
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		/* Initialize arrays */
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		this->SetupArrays();
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		this->callback_timer = DAY_TICKS;
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		this->FindWindowPlacementAndResize(&_build_industry_desc);
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	}
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	virtual void OnPaint()
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	{
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		const IndustrySpec *indsp = (this->selected_type == INVALID_INDUSTRYTYPE) ? NULL : GetIndustrySpec(this->selected_type);
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		int x_str = this->widget[DPIW_INFOPANEL].left + 3;
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		int y_str = this->widget[DPIW_INFOPANEL].top + 3;
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		const Widget *wi = &this->widget[DPIW_INFOPANEL];
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		int max_width = wi->right - wi->left - 4;
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		int right = wi->right - 1;
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		/* Raw industries might be prospected. Show this fact by changing the string
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		 * In Editor, you just build, while ingame, or you fund or you prospect */
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		if (_game_mode == GM_EDITOR) {
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			/* We've chosen many random industries but no industries have been specified */
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			if (indsp == NULL) this->enabled[this->selected_index] = _settings_game.difficulty.number_industries != 0;
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			this->widget[DPIW_FUND_WIDGET].data = STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY;
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		} else {
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			this->widget[DPIW_FUND_WIDGET].data = (_settings_game.construction.raw_industry_construction == 2 && indsp->IsRawIndustry()) ? STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY : STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY;
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		}
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		this->SetWidgetDisabledState(DPIW_FUND_WIDGET, !this->enabled[this->selected_index]);
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		this->vscroll.SetCount(this->count);
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		this->DrawWidgets();
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		/* and now with the matrix painting */
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		for (byte i = 0; i < this->vscroll.GetCapacity() && ((i + this->vscroll.GetPosition()) < this->count); i++) {
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			int offset = i * 13;
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			int x = 3;
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			int y = 16;
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			bool selected = this->selected_index == i + this->vscroll.GetPosition();
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			if (this->index[i + this->vscroll.GetPosition()] == INVALID_INDUSTRYTYPE) {
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				DrawString(20, right, y + offset, STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES, selected ? TC_WHITE : TC_ORANGE);
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				continue;
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			}
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			const IndustrySpec *indsp = GetIndustrySpec(this->index[i + this->vscroll.GetPosition()]);
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			/* Draw the name of the industry in white is selected, otherwise, in orange */
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			DrawString(20, right, y + offset, indsp->name, selected ? TC_WHITE : TC_ORANGE);
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			GfxFillRect(x,     y + 1 + offset,  x + 10, y + 7 + offset, selected ? 15 : 0);
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			GfxFillRect(x + 1, y + 2 + offset,  x +  9, y + 6 + offset, indsp->map_colour);
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		}
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		if (this->selected_type == INVALID_INDUSTRYTYPE) {
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			DrawStringMultiLine(x_str, x_str + max_width, y_str, wi->bottom, STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP);
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			return;
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		}
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		if (_game_mode != GM_EDITOR) {
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			SetDParam(0, indsp->GetConstructionCost());
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			DrawString(x_str, right, y_str, STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST);
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			y_str += 11;
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		}
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		/* Draw the accepted cargos, if any. Otherwhise, will print "Nothing" */
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		StringID str = STR_INDUSTRY_VIEW_REQUIRES_CARGO;
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		byte p = 0;
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		SetDParam(0, STR_JUST_NOTHING);
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		SetDParam(1, STR_EMPTY);
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		for (byte j = 0; j < lengthof(indsp->accepts_cargo); j++) {
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			if (indsp->accepts_cargo[j] == CT_INVALID) continue;
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			if (p > 0) str++;
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			SetDParam(p++, CargoSpec::Get(indsp->accepts_cargo[j])->name);
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			SetDParam(p++, GetCargoSuffix(j, CST_FUND, NULL, this->selected_type, indsp));
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		}
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		DrawString(x_str, right, y_str, str);
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		y_str += 11;
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		/* Draw the produced cargos, if any. Otherwhise, will print "Nothing" */
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		str = STR_INDUSTRY_VIEW_PRODUCES_CARGO;
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		p = 0;
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		SetDParam(0, STR_JUST_NOTHING);
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		SetDParam(1, STR_EMPTY);
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		for (byte j = 0; j < lengthof(indsp->produced_cargo); j++) {
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			if (indsp->produced_cargo[j] == CT_INVALID) continue;
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			if (p > 0) str++;
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			SetDParam(p++, CargoSpec::Get(indsp->produced_cargo[j])->name);
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			SetDParam(p++, GetCargoSuffix(j + 3, CST_FUND, NULL, this->selected_type, indsp));
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		}
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		DrawString(x_str, right, y_str, str);
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		y_str += 11;
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		/* Get the additional purchase info text, if it has not already been */
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		if (this->text[this->selected_index] == STR_NULL) {   // Have i been called already?
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			if (HasBit(indsp->callback_flags, CBM_IND_FUND_MORE_TEXT)) {          // No. Can it be called?
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				uint16 callback_res = GetIndustryCallback(CBID_INDUSTRY_FUND_MORE_TEXT, 0, 0, NULL, this->selected_type, INVALID_TILE);
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				if (callback_res != CALLBACK_FAILED) {  // Did it failed?
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					StringID newtxt = GetGRFStringID(indsp->grf_prop.grffile->grfid, 0xD000 + callback_res);  // No. here's the new string
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					this->text[this->selected_index] = newtxt;   // Store it for further usage
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				}
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			}
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		}
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		/* Draw the Additional purchase text, provided by newgrf callback, if any.
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		 * Otherwhise, will print Nothing */
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		str = this->text[this->selected_index];
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		if (str != STR_NULL && str != STR_UNDEFINED) {
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			SetDParam(0, str);
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			DrawStringMultiLine(x_str, x_str + max_width, y_str, wi->bottom, STR_JUST_STRING);
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		}
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	}
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	virtual void OnDoubleClick(Point pt, int widget)
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	{
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		if (widget != DPIW_MATRIX_WIDGET) return;
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		this->OnClick(pt, DPIW_FUND_WIDGET);
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	}
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	virtual void OnClick(Point pt, int widget)
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	{
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		switch (widget) {
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			case DPIW_MATRIX_WIDGET: {
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				const IndustrySpec *indsp;
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				int y = (pt.y - this->widget[DPIW_MATRIX_WIDGET].top) / 13 + this->vscroll.GetPosition() ;
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				if (y >= 0 && y < count) { // Is it within the boundaries of available data?
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					this->selected_index = y;
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					this->selected_type = this->index[y];
 | 
						|
					indsp = (this->selected_type == INVALID_INDUSTRYTYPE) ? NULL : GetIndustrySpec(this->selected_type);
 | 
						|
 | 
						|
					this->SetDirty();
 | 
						|
 | 
						|
					if ((_game_mode != GM_EDITOR && _settings_game.construction.raw_industry_construction == 2 && indsp != NULL && indsp->IsRawIndustry()) ||
 | 
						|
							this->selected_type == INVALID_INDUSTRYTYPE) {
 | 
						|
						/* Reset the button state if going to prospecting or "build many industries" */
 | 
						|
						this->RaiseButtons();
 | 
						|
						ResetObjectToPlace();
 | 
						|
					}
 | 
						|
				}
 | 
						|
			} break;
 | 
						|
 | 
						|
			case DPIW_FUND_WIDGET: {
 | 
						|
				if (this->selected_type == INVALID_INDUSTRYTYPE) {
 | 
						|
					this->HandleButtonClick(DPIW_FUND_WIDGET);
 | 
						|
 | 
						|
					if (Town::GetNumItems() == 0) {
 | 
						|
						ShowErrorMessage(STR_ERROR_MUST_BUILD_TOWN_FIRST, STR_ERROR_CAN_T_GENERATE_INDUSTRIES, 0, 0);
 | 
						|
					} else {
 | 
						|
						extern void GenerateIndustries();
 | 
						|
						_generating_world = true;
 | 
						|
						GenerateIndustries();
 | 
						|
						_generating_world = false;
 | 
						|
					}
 | 
						|
				} else if (_game_mode != GM_EDITOR && _settings_game.construction.raw_industry_construction == 2 && GetIndustrySpec(this->selected_type)->IsRawIndustry()) {
 | 
						|
					DoCommandP(0, this->selected_type, InteractiveRandom(), CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY));
 | 
						|
					this->HandleButtonClick(DPIW_FUND_WIDGET);
 | 
						|
				} else {
 | 
						|
					HandlePlacePushButton(this, DPIW_FUND_WIDGET, SPR_CURSOR_INDUSTRY, HT_RECT, NULL);
 | 
						|
				}
 | 
						|
			} break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnResize(Point delta)
 | 
						|
	{
 | 
						|
		/* Adjust the number of items in the matrix depending of the rezise */
 | 
						|
		this->vscroll.UpdateCapacity(delta.y / (int)this->resize.step_height);
 | 
						|
		this->widget[DPIW_MATRIX_WIDGET].data = (this->vscroll.GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnPlaceObject(Point pt, TileIndex tile)
 | 
						|
	{
 | 
						|
		bool success = true;
 | 
						|
		/* We do not need to protect ourselves against "Random Many Industries" in this mode */
 | 
						|
		const IndustrySpec *indsp = GetIndustrySpec(this->selected_type);
 | 
						|
		uint32 seed = InteractiveRandom();
 | 
						|
 | 
						|
		if (_game_mode == GM_EDITOR) {
 | 
						|
			/* Show error if no town exists at all */
 | 
						|
			if (Town::GetNumItems() == 0) {
 | 
						|
				SetDParam(0, indsp->name);
 | 
						|
				ShowErrorMessage(STR_ERROR_MUST_BUILD_TOWN_FIRST, STR_ERROR_CAN_T_BUILD_HERE, pt.x, pt.y);
 | 
						|
				return;
 | 
						|
			}
 | 
						|
 | 
						|
			_current_company = OWNER_NONE;
 | 
						|
			_generating_world = true;
 | 
						|
			_ignore_restrictions = true;
 | 
						|
			success = DoCommandP(tile, (InteractiveRandomRange(indsp->num_table) << 8) | this->selected_type, seed, CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY));
 | 
						|
			if (!success) {
 | 
						|
				SetDParam(0, indsp->name);
 | 
						|
				ShowErrorMessage(_error_message, STR_ERROR_CAN_T_BUILD_HERE, pt.x, pt.y);
 | 
						|
			}
 | 
						|
 | 
						|
			_ignore_restrictions = false;
 | 
						|
			_generating_world = false;
 | 
						|
		} else {
 | 
						|
			success = DoCommandP(tile, (InteractiveRandomRange(indsp->num_table) << 8) | this->selected_type, seed, CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY));
 | 
						|
		}
 | 
						|
 | 
						|
		/* If an industry has been built, just reset the cursor and the system */
 | 
						|
		if (success && !_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnTick()
 | 
						|
	{
 | 
						|
		if (_pause_mode != PM_UNPAUSED) return;
 | 
						|
		if (!this->timer_enabled) return;
 | 
						|
		if (--this->callback_timer == 0) {
 | 
						|
			/* We have just passed another day.
 | 
						|
			 * See if we need to update availability of currently selected industry */
 | 
						|
			this->callback_timer = DAY_TICKS; // restart counter
 | 
						|
 | 
						|
			const IndustrySpec *indsp = GetIndustrySpec(this->selected_type);
 | 
						|
 | 
						|
			if (indsp->enabled) {
 | 
						|
				bool call_back_result = CheckIfCallBackAllowsAvailability(this->selected_type, IACT_USERCREATION);
 | 
						|
 | 
						|
				/* Only if result does match the previous state would it require a redraw. */
 | 
						|
				if (call_back_result != this->enabled[this->selected_index]) {
 | 
						|
					this->enabled[this->selected_index] = call_back_result;
 | 
						|
					this->SetDirty();
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnTimeout()
 | 
						|
	{
 | 
						|
		this->RaiseButtons();
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnPlaceObjectAbort()
 | 
						|
	{
 | 
						|
		this->RaiseButtons();
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnInvalidateData(int data = 0)
 | 
						|
	{
 | 
						|
		this->SetupArrays();
 | 
						|
		this->SetDirty();
 | 
						|
	}
 | 
						|
};
 | 
						|
 | 
						|
void ShowBuildIndustryWindow()
 | 
						|
{
 | 
						|
	if (_game_mode != GM_EDITOR && !Company::IsValidID(_local_company)) return;
 | 
						|
	if (BringWindowToFrontById(WC_BUILD_INDUSTRY, 0)) return;
 | 
						|
	new BuildIndustryWindow();
 | 
						|
}
 | 
						|
 | 
						|
static void UpdateIndustryProduction(Industry *i);
 | 
						|
 | 
						|
static inline bool IsProductionMinimum(const Industry *i, int pt)
 | 
						|
{
 | 
						|
	return i->production_rate[pt] == 0;
 | 
						|
}
 | 
						|
 | 
						|
static inline bool IsProductionMaximum(const Industry *i, int pt)
 | 
						|
{
 | 
						|
	return i->production_rate[pt] >= 255;
 | 
						|
}
 | 
						|
 | 
						|
static inline bool IsProductionAlterable(const Industry *i)
 | 
						|
{
 | 
						|
	return ((_game_mode == GM_EDITOR || _cheats.setup_prod.value) &&
 | 
						|
			(i->accepts_cargo[0] == CT_INVALID || i->accepts_cargo[0] == CT_VALUABLES));
 | 
						|
}
 | 
						|
 | 
						|
/** Names of the widgets of the view industry gui */
 | 
						|
enum IndustryViewWidgets {
 | 
						|
	IVW_CLOSEBOX = 0,
 | 
						|
	IVW_CAPTION,
 | 
						|
	IVW_STICKY,
 | 
						|
	IVW_BACKGROUND,
 | 
						|
	IVW_VIEWPORT,
 | 
						|
	IVW_INFO,
 | 
						|
	IVW_GOTO,
 | 
						|
	IVW_SPACER,
 | 
						|
	IVW_RESIZE,
 | 
						|
};
 | 
						|
 | 
						|
class IndustryViewWindow : public Window
 | 
						|
{
 | 
						|
	byte editbox_line;        ///< The line clicked to open the edit box
 | 
						|
	byte clicked_line;        ///< The line of the button that has been clicked
 | 
						|
	byte clicked_button;      ///< The button that has been clicked (to raise)
 | 
						|
	byte production_offset_y; ///< The offset of the production texts/buttons
 | 
						|
 | 
						|
public:
 | 
						|
	IndustryViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
 | 
						|
	{
 | 
						|
		this->flags4 |= WF_DISABLE_VP_SCROLL;
 | 
						|
		this->editbox_line = 0;
 | 
						|
		this->clicked_line = 0;
 | 
						|
		this->clicked_button = 0;
 | 
						|
		InitializeWindowViewport(this, 3, 17, 254, 86, Industry::Get(window_number)->xy + TileDiffXY(1, 1), ZOOM_LVL_INDUSTRY);
 | 
						|
		this->FindWindowPlacementAndResize(desc);
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnPaint()
 | 
						|
	{
 | 
						|
		Industry *i = Industry::Get(this->window_number);
 | 
						|
		const IndustrySpec *ind = GetIndustrySpec(i->type);
 | 
						|
		int y = this->widget[IVW_INFO].top + 1;
 | 
						|
		bool first = true;
 | 
						|
		bool has_accept = false;
 | 
						|
 | 
						|
		SetDParam(0, this->window_number);
 | 
						|
		this->DrawWidgets();
 | 
						|
 | 
						|
		if (HasBit(ind->callback_flags, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(ind->callback_flags, CBM_IND_PRODUCTION_256_TICKS)) {
 | 
						|
			for (byte j = 0; j < lengthof(i->accepts_cargo); j++) {
 | 
						|
				if (i->accepts_cargo[j] == CT_INVALID) continue;
 | 
						|
				has_accept = true;
 | 
						|
				if (first) {
 | 
						|
					DrawString(2, this->widget[IVW_INFO].right, y, STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING);
 | 
						|
					y += 10;
 | 
						|
					first = false;
 | 
						|
				}
 | 
						|
				SetDParam(0, i->accepts_cargo[j]);
 | 
						|
				SetDParam(1, i->incoming_cargo_waiting[j]);
 | 
						|
				SetDParam(2, GetCargoSuffix(j, CST_VIEW, i, i->type, ind));
 | 
						|
				DrawString(4, this->widget[IVW_INFO].right, y, STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO);
 | 
						|
				y += 10;
 | 
						|
			}
 | 
						|
		} else {
 | 
						|
			StringID str = STR_INDUSTRY_VIEW_REQUIRES_CARGO;
 | 
						|
			byte p = 0;
 | 
						|
			for (byte j = 0; j < lengthof(i->accepts_cargo); j++) {
 | 
						|
				if (i->accepts_cargo[j] == CT_INVALID) continue;
 | 
						|
				has_accept = true;
 | 
						|
				if (p > 0) str++;
 | 
						|
				SetDParam(p++, CargoSpec::Get(i->accepts_cargo[j])->name);
 | 
						|
				SetDParam(p++, GetCargoSuffix(j, CST_VIEW, i, i->type, ind));
 | 
						|
			}
 | 
						|
			if (has_accept) {
 | 
						|
				DrawString(2, this->widget[IVW_INFO].right, y, str);
 | 
						|
				y += 10;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		first = true;
 | 
						|
		for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
 | 
						|
			if (i->produced_cargo[j] == CT_INVALID) continue;
 | 
						|
			if (first) {
 | 
						|
				if (has_accept) y += 10;
 | 
						|
				DrawString(2, this->widget[IVW_INFO].right, y, STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE);
 | 
						|
				y += 10;
 | 
						|
				this->production_offset_y = y;
 | 
						|
				first = false;
 | 
						|
			}
 | 
						|
 | 
						|
			SetDParam(0, i->produced_cargo[j]);
 | 
						|
			SetDParam(1, i->last_month_production[j]);
 | 
						|
			SetDParam(2, GetCargoSuffix(j + 3, CST_VIEW, i, i->type, ind));
 | 
						|
 | 
						|
			SetDParam(3, ToPercent8(i->last_month_pct_transported[j]));
 | 
						|
			uint x = 4 + (IsProductionAlterable(i) ? 30 : 0);
 | 
						|
			DrawString(x, this->widget[IVW_INFO].right, y, STR_INDUSTRY_VIEW_TRANSPORTED);
 | 
						|
			/* Let's put out those buttons.. */
 | 
						|
			if (IsProductionAlterable(i)) {
 | 
						|
				DrawArrowButtons(5, y, COLOUR_YELLOW, (this->clicked_line == j + 1) ? this->clicked_button : 0,
 | 
						|
						!IsProductionMinimum(i, j), !IsProductionMaximum(i, j));
 | 
						|
			}
 | 
						|
			y += 10;
 | 
						|
		}
 | 
						|
 | 
						|
		/* Get the extra message for the GUI */
 | 
						|
		if (HasBit(ind->callback_flags, CBM_IND_WINDOW_MORE_TEXT)) {
 | 
						|
			uint16 callback_res = GetIndustryCallback(CBID_INDUSTRY_WINDOW_MORE_TEXT, 0, 0, i, i->type, i->xy);
 | 
						|
			if (callback_res != CALLBACK_FAILED) {
 | 
						|
				StringID message = GetGRFStringID(ind->grf_prop.grffile->grfid, 0xD000 + callback_res);
 | 
						|
				if (message != STR_NULL && message != STR_UNDEFINED) {
 | 
						|
					const Widget *wi = &this->widget[IVW_INFO];
 | 
						|
					y += 10;
 | 
						|
 | 
						|
					PrepareTextRefStackUsage(6);
 | 
						|
					/* Use all the available space left from where we stand up to the
 | 
						|
					 * end of the window. We ALSO enlarge the window if needed, so we
 | 
						|
					 * can 'go' wild with the bottom of the window. */
 | 
						|
					y = DrawStringMultiLine(wi->left + 2, wi->right - 2, y, UINT16_MAX, message);
 | 
						|
					StopTextRefStackUsage();
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if (y > this->widget[IVW_INFO].bottom) {
 | 
						|
			this->SetDirty();
 | 
						|
			ResizeWindowForWidget(this, IVW_INFO, 0, y - this->widget[IVW_INFO].top);
 | 
						|
			this->SetDirty();
 | 
						|
			return;
 | 
						|
		}
 | 
						|
 | 
						|
		this->DrawViewport();
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnClick(Point pt, int widget)
 | 
						|
	{
 | 
						|
		Industry *i;
 | 
						|
 | 
						|
		switch (widget) {
 | 
						|
			case IVW_INFO: {
 | 
						|
				int line, x;
 | 
						|
 | 
						|
				i = Industry::Get(this->window_number);
 | 
						|
 | 
						|
				/* We should work if needed.. */
 | 
						|
				if (!IsProductionAlterable(i)) return;
 | 
						|
				x = pt.x;
 | 
						|
				line = (pt.y - this->production_offset_y) / 10;
 | 
						|
				if (pt.y >= this->production_offset_y && IsInsideMM(line, 0, 2) && i->produced_cargo[line] != CT_INVALID) {
 | 
						|
					if (IsInsideMM(x, 5, 25) ) {
 | 
						|
						/* Clicked buttons, decrease or increase production */
 | 
						|
						if (x < 15) {
 | 
						|
							if (IsProductionMinimum(i, line)) return;
 | 
						|
							i->production_rate[line] = max(i->production_rate[line] / 2, 0);
 | 
						|
						} else {
 | 
						|
							/* a zero production industry is unlikely to give anything but zero, so push it a little bit */
 | 
						|
							int new_prod = i->production_rate[line] == 0 ? 1 : i->production_rate[line] * 2;
 | 
						|
							if (IsProductionMaximum(i, line)) return;
 | 
						|
							i->production_rate[line] = minu(new_prod, 255);
 | 
						|
						}
 | 
						|
 | 
						|
						UpdateIndustryProduction(i);
 | 
						|
						this->SetDirty();
 | 
						|
						this->flags4 |= WF_TIMEOUT_BEGIN;
 | 
						|
						this->clicked_line = line + 1;
 | 
						|
						this->clicked_button = (x < 15 ? 1 : 2);
 | 
						|
					} else if (IsInsideMM(x, 34, 160)) {
 | 
						|
						/* clicked the text */
 | 
						|
						this->editbox_line = line;
 | 
						|
						SetDParam(0, i->production_rate[line] * 8);
 | 
						|
						ShowQueryString(STR_JUST_INT, STR_CONFIG_GAME_PRODUCTION, 10, 100, this, CS_ALPHANUMERAL, QSF_NONE);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			} break;
 | 
						|
 | 
						|
			case IVW_GOTO:
 | 
						|
				i = Industry::Get(this->window_number);
 | 
						|
				if (_ctrl_pressed) {
 | 
						|
					ShowExtraViewPortWindow(i->xy + TileDiffXY(1, 1));
 | 
						|
				} else {
 | 
						|
					ScrollMainWindowToTile(i->xy + TileDiffXY(1, 1));
 | 
						|
				}
 | 
						|
				break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnTimeout()
 | 
						|
	{
 | 
						|
		this->clicked_line = 0;
 | 
						|
		this->clicked_button = 0;
 | 
						|
		this->SetDirty();
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnResize(Point delta)
 | 
						|
	{
 | 
						|
		this->viewport->width            += delta.x;
 | 
						|
		this->viewport->height           += delta.y;
 | 
						|
		this->viewport->virtual_width    += delta.x;
 | 
						|
		this->viewport->virtual_height   += delta.y;
 | 
						|
		this->viewport->dest_scrollpos_x -= delta.x;
 | 
						|
		this->viewport->dest_scrollpos_y -= delta.y;
 | 
						|
		UpdateViewportPosition(this);
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnQueryTextFinished(char *str)
 | 
						|
	{
 | 
						|
		if (StrEmpty(str)) return;
 | 
						|
 | 
						|
		Industry *i = Industry::Get(this->window_number);
 | 
						|
		int line = this->editbox_line;
 | 
						|
 | 
						|
		i->production_rate[line] = ClampU(atoi(str) / 8, 0, 255);
 | 
						|
		UpdateIndustryProduction(i);
 | 
						|
		this->SetDirty();
 | 
						|
	}
 | 
						|
};
 | 
						|
 | 
						|
static void UpdateIndustryProduction(Industry *i)
 | 
						|
{
 | 
						|
	for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
 | 
						|
		if (i->produced_cargo[j] != CT_INVALID) {
 | 
						|
			i->last_month_production[j] = 8 * i->production_rate[j];
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/** Widget definition of the view industy gui */
 | 
						|
static const Widget _industry_view_widgets[] = {
 | 
						|
{   WWT_CLOSEBOX,   RESIZE_NONE,  COLOUR_CREAM,     0,    10,     0,    13, STR_BLACK_CROSS,           STR_TOOLTIP_CLOSE_WINDOW},           // IVW_CLOSEBOX
 | 
						|
{    WWT_CAPTION,  RESIZE_RIGHT,  COLOUR_CREAM,    11,   247,     0,    13, STR_INDUSTRY_VIEW_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // IVW_CAPTION
 | 
						|
{  WWT_STICKYBOX,     RESIZE_LR,  COLOUR_CREAM,   248,   259,     0,    13, 0x0,                       STR_TOOLTIP_STICKY},                  // IVW_STICKY
 | 
						|
{      WWT_PANEL,     RESIZE_RB,  COLOUR_CREAM,     0,   259,    14,   105, 0x0,                       STR_NULL},                           // IVW_BACKGROUND
 | 
						|
{      WWT_INSET,     RESIZE_RB,  COLOUR_CREAM,     2,   257,    16,   103, 0x0,                       STR_NULL},                           // IVW_VIEWPORT
 | 
						|
{      WWT_PANEL,    RESIZE_RTB,  COLOUR_CREAM,     0,   259,   106,   107, 0x0,                       STR_NULL},                           // IVW_INFO
 | 
						|
{ WWT_PUSHTXTBTN,     RESIZE_TB,  COLOUR_CREAM,     0,   129,   108,   119, STR_BUTTON_LOCATION,       STR_INDUSTRY_VIEW_LOCATION_TOOLTIP}, // IVW_GOTO
 | 
						|
{      WWT_PANEL,    RESIZE_RTB,  COLOUR_CREAM,   130,   247,   108,   119, 0x0,                       STR_NULL},                           // IVW_SPACER
 | 
						|
{  WWT_RESIZEBOX,   RESIZE_LRTB,  COLOUR_CREAM,   248,   259,   108,   119, 0x0,                       STR_TOOLTIP_RESIZE},                  // IVW_RESIZE
 | 
						|
{   WIDGETS_END},
 | 
						|
};
 | 
						|
 | 
						|
static const NWidgetPart _nested_industry_view_widgets[] = {
 | 
						|
	NWidget(NWID_HORIZONTAL),
 | 
						|
		NWidget(WWT_CLOSEBOX, COLOUR_CREAM, IVW_CLOSEBOX),
 | 
						|
		NWidget(WWT_CAPTION, COLOUR_CREAM, IVW_CAPTION), SetMinimalSize(237, 14), SetDataTip(STR_INDUSTRY_VIEW_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), SetResize(1, 0),
 | 
						|
		NWidget(WWT_STICKYBOX, COLOUR_CREAM, IVW_STICKY),
 | 
						|
	EndContainer(),
 | 
						|
	NWidget(WWT_PANEL, COLOUR_CREAM, IVW_BACKGROUND),
 | 
						|
		NWidget(WWT_INSET, COLOUR_CREAM, IVW_VIEWPORT), SetMinimalSize(256, 88), SetPadding(2, 2, 2, 2), SetResize(1, 1),
 | 
						|
		EndContainer(),
 | 
						|
	EndContainer(),
 | 
						|
	NWidget(WWT_PANEL, COLOUR_CREAM, IVW_INFO), SetMinimalSize(260, 2), SetResize(1, 0),
 | 
						|
	EndContainer(),
 | 
						|
	NWidget(NWID_HORIZONTAL),
 | 
						|
		NWidget(WWT_PUSHTXTBTN, COLOUR_CREAM, IVW_GOTO), SetMinimalSize(130, 12), SetDataTip(STR_BUTTON_LOCATION, STR_INDUSTRY_VIEW_LOCATION_TOOLTIP),
 | 
						|
		NWidget(WWT_PANEL, COLOUR_CREAM, IVW_SPACER), /*SetMinimalSize(118, 12),*/ SetResize(1, 0), EndContainer(),
 | 
						|
		NWidget(WWT_RESIZEBOX, COLOUR_CREAM, IVW_RESIZE),
 | 
						|
	EndContainer(),
 | 
						|
};
 | 
						|
 | 
						|
/** Window definition of the view industy gui */
 | 
						|
static const WindowDesc _industry_view_desc(
 | 
						|
	WDP_AUTO, WDP_AUTO, 260, 120, 260, 120,
 | 
						|
	WC_INDUSTRY_VIEW, WC_NONE,
 | 
						|
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
 | 
						|
	_industry_view_widgets, _nested_industry_view_widgets, lengthof(_nested_industry_view_widgets)
 | 
						|
);
 | 
						|
 | 
						|
void ShowIndustryViewWindow(int industry)
 | 
						|
{
 | 
						|
	AllocateWindowDescFront<IndustryViewWindow>(&_industry_view_desc, industry);
 | 
						|
}
 | 
						|
 | 
						|
/** Names of the widgets of the industry directory gui */
 | 
						|
enum IndustryDirectoryWidgets {
 | 
						|
	IDW_CLOSEBOX = 0,
 | 
						|
	IDW_CAPTION,
 | 
						|
	IDW_STICKY,
 | 
						|
	IDW_DROPDOWN_ORDER,
 | 
						|
	IDW_DROPDOWN_CRITERIA,
 | 
						|
	IDW_SPACER,
 | 
						|
	IDW_INDUSTRY_LIST,
 | 
						|
	IDW_SCROLLBAR,
 | 
						|
	IDW_RESIZE,
 | 
						|
};
 | 
						|
 | 
						|
/** Widget definition of the industy directory gui */
 | 
						|
static const NWidgetPart _nested_industry_directory_widgets[] = {
 | 
						|
	NWidget(NWID_HORIZONTAL),
 | 
						|
		NWidget(WWT_CLOSEBOX, COLOUR_BROWN, IDW_CLOSEBOX),
 | 
						|
		NWidget(WWT_CAPTION, COLOUR_BROWN, IDW_CAPTION), SetDataTip(STR_INDUSTRY_DIRECTORY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
 | 
						|
		NWidget(WWT_STICKYBOX, COLOUR_BROWN, IDW_STICKY),
 | 
						|
	EndContainer(),
 | 
						|
	NWidget(NWID_HORIZONTAL),
 | 
						|
		NWidget(NWID_VERTICAL),
 | 
						|
			NWidget(NWID_HORIZONTAL),
 | 
						|
				NWidget(WWT_TEXTBTN, COLOUR_BROWN, IDW_DROPDOWN_ORDER), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
 | 
						|
				NWidget(WWT_DROPDOWN, COLOUR_BROWN, IDW_DROPDOWN_CRITERIA), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_SORT_CRITERIAP),
 | 
						|
				NWidget(WWT_PANEL, COLOUR_BROWN, IDW_SPACER), SetResize(1, 0),
 | 
						|
				EndContainer(),
 | 
						|
			EndContainer(),
 | 
						|
			NWidget(WWT_PANEL, COLOUR_BROWN, IDW_INDUSTRY_LIST), SetDataTip(0x0, STR_INDUSTRY_DIRECTORY_LIST_CAPTION), SetResize(1, 1),
 | 
						|
			EndContainer(),
 | 
						|
		EndContainer(),
 | 
						|
		NWidget(NWID_VERTICAL),
 | 
						|
			NWidget(WWT_SCROLLBAR, COLOUR_BROWN, IDW_SCROLLBAR), SetResize(0, 1),
 | 
						|
			NWidget(WWT_RESIZEBOX, COLOUR_BROWN, IDW_RESIZE),
 | 
						|
		EndContainer(),
 | 
						|
	EndContainer(),
 | 
						|
};
 | 
						|
 | 
						|
typedef GUIList<const Industry*> GUIIndustryList;
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * The list of industries.
 | 
						|
 */
 | 
						|
class IndustryDirectoryWindow : public Window {
 | 
						|
protected:
 | 
						|
	/* Runtime saved values */
 | 
						|
	static Listing last_sorting;
 | 
						|
	static const Industry *last_industry;
 | 
						|
 | 
						|
	/* Constants for sorting stations */
 | 
						|
	static const StringID sorter_names[];
 | 
						|
	static GUIIndustryList::SortFunction * const sorter_funcs[];
 | 
						|
 | 
						|
	GUIIndustryList industries;
 | 
						|
 | 
						|
	/** (Re)Build industries list */
 | 
						|
	void BuildSortIndustriesList()
 | 
						|
	{
 | 
						|
		if (this->industries.NeedRebuild()) {
 | 
						|
			this->industries.Clear();
 | 
						|
 | 
						|
			const Industry *i;
 | 
						|
			FOR_ALL_INDUSTRIES(i) {
 | 
						|
				*this->industries.Append() = i;
 | 
						|
			}
 | 
						|
 | 
						|
			this->industries.Compact();
 | 
						|
			this->industries.RebuildDone();
 | 
						|
			this->vscroll.SetCount(this->industries.Length()); // Update scrollbar as well.
 | 
						|
		}
 | 
						|
 | 
						|
		if (!this->industries.Sort()) return;
 | 
						|
		IndustryDirectoryWindow::last_industry = NULL; // Reset name sorter sort cache
 | 
						|
		this->InvalidateWidget(IDW_INDUSTRY_LIST); // Set the modified widget dirty
 | 
						|
	}
 | 
						|
 | 
						|
	/**
 | 
						|
	 * Returns percents of cargo transported if industry produces this cargo, else -1
 | 
						|
	 *
 | 
						|
	 * @param i industry to check
 | 
						|
	 * @param id cargo slot
 | 
						|
	 * @return percents of cargo transported, or -1 if industry doesn't use this cargo slot
 | 
						|
	 */
 | 
						|
	static inline int GetCargoTransportedPercentsIfValid(const Industry *i, uint id)
 | 
						|
	{
 | 
						|
		assert(id < lengthof(i->produced_cargo));
 | 
						|
 | 
						|
		if (i->produced_cargo[id] == CT_INVALID) return 101;
 | 
						|
		return ToPercent8(i->last_month_pct_transported[id]);
 | 
						|
	}
 | 
						|
 | 
						|
	/**
 | 
						|
	 * Returns value representing industry's transported cargo
 | 
						|
	 *  percentage for industry sorting
 | 
						|
	 *
 | 
						|
	 * @param i industry to check
 | 
						|
	 * @return value used for sorting
 | 
						|
	 */
 | 
						|
	static int GetCargoTransportedSortValue(const Industry *i)
 | 
						|
	{
 | 
						|
		int p1 = GetCargoTransportedPercentsIfValid(i, 0);
 | 
						|
		int p2 = GetCargoTransportedPercentsIfValid(i, 1);
 | 
						|
 | 
						|
		if (p1 > p2) Swap(p1, p2); // lower value has higher priority
 | 
						|
 | 
						|
		return (p1 << 8) + p2;
 | 
						|
	}
 | 
						|
 | 
						|
	/** Sort industries by name */
 | 
						|
	static int CDECL IndustryNameSorter(const Industry * const *a, const Industry * const *b)
 | 
						|
	{
 | 
						|
		static char buf_cache[96];
 | 
						|
		static char buf[96];
 | 
						|
 | 
						|
		SetDParam(0, (*a)->town->index);
 | 
						|
		GetString(buf, STR_TOWN_NAME, lastof(buf));
 | 
						|
 | 
						|
		if (*b != last_industry) {
 | 
						|
			last_industry = *b;
 | 
						|
			SetDParam(0, (*b)->town->index);
 | 
						|
			GetString(buf_cache, STR_TOWN_NAME, lastof(buf_cache));
 | 
						|
		}
 | 
						|
 | 
						|
		return strcmp(buf, buf_cache);
 | 
						|
	}
 | 
						|
 | 
						|
	/** Sort industries by type and name */
 | 
						|
	static int CDECL IndustryTypeSorter(const Industry * const *a, const Industry * const *b)
 | 
						|
	{
 | 
						|
		int r = (*a)->type - (*b)->type;
 | 
						|
		return (r == 0) ? IndustryNameSorter(a, b) : r;
 | 
						|
	}
 | 
						|
 | 
						|
	/** Sort industries by production and name */
 | 
						|
	static int CDECL IndustryProductionSorter(const Industry * const *a, const Industry * const *b)
 | 
						|
	{
 | 
						|
		int r = 0;
 | 
						|
 | 
						|
		if ((*a)->produced_cargo[0] == CT_INVALID) {
 | 
						|
			if ((*b)->produced_cargo[0] != CT_INVALID) return -1;
 | 
						|
		} else {
 | 
						|
			if ((*b)->produced_cargo[0] == CT_INVALID) return 1;
 | 
						|
 | 
						|
			r = ((*a)->last_month_production[0] + (*a)->last_month_production[1]) -
 | 
						|
			    ((*b)->last_month_production[0] + (*b)->last_month_production[1]);
 | 
						|
		}
 | 
						|
 | 
						|
		return (r == 0) ? IndustryNameSorter(a, b) : r;
 | 
						|
	}
 | 
						|
 | 
						|
	/** Sort industries by transported cargo and name */
 | 
						|
	static int CDECL IndustryTransportedCargoSorter(const Industry * const *a, const Industry * const *b)
 | 
						|
	{
 | 
						|
		int r = GetCargoTransportedSortValue(*a) - GetCargoTransportedSortValue(*b);
 | 
						|
		return (r == 0) ? IndustryNameSorter(a, b) : r;
 | 
						|
	}
 | 
						|
 | 
						|
	/**
 | 
						|
	 * Get the StringID to draw and set the appropriate DParams.
 | 
						|
	 * @param i the industry to get the StringID of.
 | 
						|
	 * @return the StringID.
 | 
						|
	 */
 | 
						|
	StringID GetIndustryString(const Industry *i) const
 | 
						|
	{
 | 
						|
		const IndustrySpec *indsp = GetIndustrySpec(i->type);
 | 
						|
		byte p = 0;
 | 
						|
 | 
						|
		/* Industry name */
 | 
						|
		SetDParam(p++, i->index);
 | 
						|
 | 
						|
		/* Industry productions */
 | 
						|
		for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
 | 
						|
			if (i->produced_cargo[j] == CT_INVALID) continue;
 | 
						|
			SetDParam(p++, i->produced_cargo[j]);
 | 
						|
			SetDParam(p++, i->last_month_production[j]);
 | 
						|
			SetDParam(p++, GetCargoSuffix(j + 3, CST_DIR, const_cast<Industry *>(i), i->type, indsp));
 | 
						|
		}
 | 
						|
 | 
						|
		/* Transported productions */
 | 
						|
		for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
 | 
						|
			if (i->produced_cargo[j] == CT_INVALID) continue;
 | 
						|
			SetDParam(p++, ToPercent8(i->last_month_pct_transported[j]));
 | 
						|
		}
 | 
						|
 | 
						|
		/* Drawing the right string */
 | 
						|
		switch (p) {
 | 
						|
			case 1:  return STR_INDUSTRY_DIRECTORY_ITEM_NOPROD;
 | 
						|
			case 5:  return STR_INDUSTRY_DIRECTORY_ITEM;
 | 
						|
			default: return STR_INDUSTRY_DIRECTORY_ITEM_TWO;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
public:
 | 
						|
	IndustryDirectoryWindow(const WindowDesc *desc, WindowNumber number) : Window()
 | 
						|
	{
 | 
						|
		this->industries.SetListing(this->last_sorting);
 | 
						|
		this->industries.SetSortFuncs(IndustryDirectoryWindow::sorter_funcs);
 | 
						|
		this->industries.ForceRebuild();
 | 
						|
		this->BuildSortIndustriesList();
 | 
						|
 | 
						|
		this->InitNested(desc, 0);
 | 
						|
		this->vscroll.SetCapacity(this->nested_array[IDW_INDUSTRY_LIST]->current_y / this->resize.step_height);
 | 
						|
	}
 | 
						|
 | 
						|
	~IndustryDirectoryWindow()
 | 
						|
	{
 | 
						|
		this->last_sorting = this->industries.GetListing();
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void SetStringParameters(int widget) const
 | 
						|
	{
 | 
						|
		if (widget == IDW_DROPDOWN_CRITERIA) SetDParam(0, IndustryDirectoryWindow::sorter_names[this->industries.SortType()]);
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnPaint()
 | 
						|
	{
 | 
						|
		this->DrawWidgets();
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void DrawWidget(const Rect &r, int widget) const
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			case IDW_DROPDOWN_ORDER:
 | 
						|
				this->DrawSortButtonState(widget, this->industries.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
 | 
						|
				break;
 | 
						|
 | 
						|
			case IDW_INDUSTRY_LIST: {
 | 
						|
				int n = 0;
 | 
						|
				int y = r.top + WD_FRAMERECT_TOP;
 | 
						|
				if (this->industries.Length() == 0) {
 | 
						|
					DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_DIRECTORY_NONE);
 | 
						|
					break;
 | 
						|
				}
 | 
						|
				for (uint i = this->vscroll.GetPosition(); i < this->industries.Length(); i++) {
 | 
						|
					DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, this->GetIndustryString(this->industries[i]));
 | 
						|
 | 
						|
					y += this->resize.step_height;
 | 
						|
					if (++n == this->vscroll.GetCapacity()) break; // max number of industries in 1 window
 | 
						|
				}
 | 
						|
			} break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *resize)
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			case IDW_DROPDOWN_ORDER: {
 | 
						|
				Dimension d = GetStringBoundingBox(this->nested_array[widget]->widget_data);
 | 
						|
				d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2; // Doubled since the word is centered, also looks nice.
 | 
						|
				d.height += padding.height;
 | 
						|
				*size = maxdim(*size, d);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case IDW_DROPDOWN_CRITERIA: {
 | 
						|
				Dimension d = {0, 0};
 | 
						|
				for (uint i = 0; IndustryDirectoryWindow::sorter_names[i] != INVALID_STRING_ID; i++) {
 | 
						|
					d = maxdim(d, GetStringBoundingBox(IndustryDirectoryWindow::sorter_names[i]));
 | 
						|
				}
 | 
						|
				d.width += padding.width;
 | 
						|
				d.height += padding.height;
 | 
						|
				*size = maxdim(*size, d);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case IDW_INDUSTRY_LIST: {
 | 
						|
				Dimension d = GetStringBoundingBox(STR_INDUSTRY_DIRECTORY_NONE);
 | 
						|
				for (uint i = 0; i < this->industries.Length(); i++) {
 | 
						|
					d = maxdim(d, GetStringBoundingBox(this->GetIndustryString(this->industries[i])));
 | 
						|
				}
 | 
						|
				resize->height = d.height;
 | 
						|
				d.width += padding.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
 | 
						|
				d.height += padding.height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
 | 
						|
				*size = maxdim(*size, d);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
 | 
						|
	virtual void OnClick(Point pt, int widget)
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			case IDW_DROPDOWN_ORDER:
 | 
						|
				this->industries.ToggleSortOrder();
 | 
						|
				this->SetDirty();
 | 
						|
				break;
 | 
						|
 | 
						|
			case IDW_DROPDOWN_CRITERIA:
 | 
						|
				ShowDropDownMenu(this, IndustryDirectoryWindow::sorter_names, this->industries.SortType(), IDW_DROPDOWN_CRITERIA, 0, 0);
 | 
						|
				break;
 | 
						|
 | 
						|
			case IDW_INDUSTRY_LIST: {
 | 
						|
				int y = (pt.y - this->nested_array[widget]->pos_y - WD_FRAMERECT_TOP) / this->resize.step_height;
 | 
						|
				uint16 p;
 | 
						|
 | 
						|
				if (!IsInsideMM(y, 0, this->vscroll.GetCapacity())) return;
 | 
						|
				p = y + this->vscroll.GetPosition();
 | 
						|
				if (p < this->industries.Length()) {
 | 
						|
					if (_ctrl_pressed) {
 | 
						|
						ShowExtraViewPortWindow(this->industries[p]->xy);
 | 
						|
					} else {
 | 
						|
						ScrollMainWindowToTile(this->industries[p]->xy);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			} break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnDropdownSelect(int widget, int index)
 | 
						|
	{
 | 
						|
		if (this->industries.SortType() != index) {
 | 
						|
			this->industries.SetSortType(index);
 | 
						|
			this->BuildSortIndustriesList();
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnResize(Point delta)
 | 
						|
	{
 | 
						|
		this->vscroll.UpdateCapacity(delta.y / (int)this->resize.step_height);
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnHundredthTick()
 | 
						|
	{
 | 
						|
		this->industries.ForceResort();
 | 
						|
		this->BuildSortIndustriesList();
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnInvalidateData(int data)
 | 
						|
	{
 | 
						|
		if (data == 0) {
 | 
						|
			this->industries.ForceRebuild();
 | 
						|
		} else {
 | 
						|
			this->industries.ForceResort();
 | 
						|
		}
 | 
						|
		this->BuildSortIndustriesList();
 | 
						|
	}
 | 
						|
};
 | 
						|
 | 
						|
Listing IndustryDirectoryWindow::last_sorting = {false, 0};
 | 
						|
const Industry *IndustryDirectoryWindow::last_industry = NULL;
 | 
						|
 | 
						|
/* Availible station sorting functions */
 | 
						|
GUIIndustryList::SortFunction * const IndustryDirectoryWindow::sorter_funcs[] = {
 | 
						|
	&IndustryNameSorter,
 | 
						|
	&IndustryTypeSorter,
 | 
						|
	&IndustryProductionSorter,
 | 
						|
	&IndustryTransportedCargoSorter
 | 
						|
};
 | 
						|
 | 
						|
/* Names of the sorting functions */
 | 
						|
const StringID IndustryDirectoryWindow::sorter_names[] = {
 | 
						|
	STR_SORT_BY_NAME,
 | 
						|
	STR_SORT_BY_TYPE,
 | 
						|
	STR_SORT_BY_PRODUCTION,
 | 
						|
	STR_SORT_BY_TRANSPORTED,
 | 
						|
	INVALID_STRING_ID
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/** Window definition of the industy directory gui */
 | 
						|
static const WindowDesc _industry_directory_desc(
 | 
						|
	WDP_AUTO, WDP_AUTO, 428, 190, 428, 190,
 | 
						|
	WC_INDUSTRY_DIRECTORY, WC_NONE,
 | 
						|
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
 | 
						|
	NULL, _nested_industry_directory_widgets, lengthof(_nested_industry_directory_widgets)
 | 
						|
);
 | 
						|
 | 
						|
void ShowIndustryDirectory()
 | 
						|
{
 | 
						|
	AllocateWindowDescFront<IndustryDirectoryWindow>(&_industry_directory_desc, 0);
 | 
						|
}
 |