1985 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1985 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
 | |
| 
 | |
| #include "stdafx.h"
 | |
| #include "openttd.h"
 | |
| #include "functions.h"
 | |
| #include "player.h"
 | |
| #include "spritecache.h"
 | |
| #include "strings.h"
 | |
| #include "string.h"
 | |
| #include "gfx.h"
 | |
| #include "table/palettes.h"
 | |
| #include "table/sprites.h"
 | |
| #include "hal.h"
 | |
| #include "variables.h"
 | |
| 
 | |
| #ifdef _DEBUG
 | |
| bool _dbg_screen_rect;
 | |
| #endif
 | |
| 
 | |
| Colour _cur_palette[256];
 | |
| 
 | |
| static void GfxMainBlitter(const Sprite *sprite, int x, int y, int mode);
 | |
| 
 | |
| static int _stringwidth_out;
 | |
| static Pixel _cursor_backup[64 * 64];
 | |
| static Rect _invalid_rect;
 | |
| static const byte *_color_remap_ptr;
 | |
| static byte _string_colorremap[3];
 | |
| 
 | |
| #define DIRTY_BYTES_PER_LINE (MAX_SCREEN_WIDTH / 64)
 | |
| static byte _dirty_blocks[DIRTY_BYTES_PER_LINE * MAX_SCREEN_HEIGHT / 8];
 | |
| 
 | |
| 
 | |
| 
 | |
| void memcpy_pitch(void *d, void *s, int w, int h, int spitch, int dpitch)
 | |
| {
 | |
| 	byte *dp = (byte*)d;
 | |
| 	byte *sp = (byte*)s;
 | |
| 
 | |
| 	assert(h >= 0);
 | |
| 	for (; h != 0; --h) {
 | |
| 		memcpy(dp, sp, w);
 | |
| 		dp += dpitch;
 | |
| 		sp += spitch;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| void GfxScroll(int left, int top, int width, int height, int xo, int yo)
 | |
| {
 | |
| 	const Pixel *src;
 | |
| 	Pixel *dst;
 | |
| 	int p;
 | |
| 	int ht;
 | |
| 
 | |
| 	if (xo == 0 && yo == 0) return;
 | |
| 
 | |
| 	if (_cursor.visible) UndrawMouseCursor();
 | |
| 	UndrawTextMessage();
 | |
| 
 | |
| 	p = _screen.pitch;
 | |
| 
 | |
| 	if (yo > 0) {
 | |
| 		// Calculate pointers
 | |
| 		dst = _screen.dst_ptr + (top + height - 1) * p + left;
 | |
| 		src = dst - yo * p;
 | |
| 
 | |
| 		// Decrease height and increase top
 | |
| 		top += yo;
 | |
| 		height -= yo;
 | |
| 		assert(height > 0);
 | |
| 
 | |
| 		// Adjust left & width
 | |
| 		if (xo >= 0) {
 | |
| 			dst += xo;
 | |
| 			left += xo;
 | |
| 			width -= xo;
 | |
| 		} else {
 | |
| 			src -= xo;
 | |
| 			width += xo;
 | |
| 		}
 | |
| 
 | |
| 		for (ht = height; ht > 0; --ht) {
 | |
| 			memcpy(dst, src, width);
 | |
| 			src -= p;
 | |
| 			dst -= p;
 | |
| 		}
 | |
| 	} else {
 | |
| 		// Calculate pointers
 | |
| 		dst = _screen.dst_ptr + top * p + left;
 | |
| 		src = dst - yo * p;
 | |
| 
 | |
| 		// Decrese height. (yo is <=0).
 | |
| 		height += yo;
 | |
| 		assert(height > 0);
 | |
| 
 | |
| 		// Adjust left & width
 | |
| 		if (xo >= 0) {
 | |
| 			dst += xo;
 | |
| 			left += xo;
 | |
| 			width -= xo;
 | |
| 		} else {
 | |
| 			src -= xo;
 | |
| 			width += xo;
 | |
| 		}
 | |
| 
 | |
| 		// the y-displacement may be 0 therefore we have to use memmove,
 | |
| 		// because source and destination may overlap
 | |
| 		for (ht = height; ht > 0; --ht) {
 | |
| 			memmove(dst, src, width);
 | |
| 			src += p;
 | |
| 			dst += p;
 | |
| 		}
 | |
| 	}
 | |
| 	// This part of the screen is now dirty.
 | |
| 	_video_driver->make_dirty(left, top, width, height);
 | |
| }
 | |
| 
 | |
| 
 | |
| void GfxFillRect(int left, int top, int right, int bottom, int color)
 | |
| {
 | |
| 	const DrawPixelInfo* dpi = _cur_dpi;
 | |
| 	Pixel *dst;
 | |
| 	const int otop = top;
 | |
| 	const int oleft = left;
 | |
| 
 | |
| 	if (dpi->zoom != 0) return;
 | |
| 	if (left > right || top > bottom) return;
 | |
| 	if (right < dpi->left || left >= dpi->left + dpi->width) return;
 | |
| 	if (bottom < dpi->top || top >= dpi->top + dpi->height) return;
 | |
| 
 | |
| 	if ( (left -= dpi->left) < 0) left = 0;
 | |
| 	right = right - dpi->left + 1;
 | |
| 	if (right > dpi->width) right = dpi->width;
 | |
| 	right -= left;
 | |
| 	assert(right > 0);
 | |
| 
 | |
| 	if ( (top -= dpi->top) < 0) top = 0;
 | |
| 	bottom = bottom - dpi->top + 1;
 | |
| 	if (bottom > dpi->height) bottom = dpi->height;
 | |
| 	bottom -= top;
 | |
| 	assert(bottom > 0);
 | |
| 
 | |
| 	dst = dpi->dst_ptr + top * dpi->pitch + left;
 | |
| 
 | |
| 	if (!(color & PALETTE_MODIFIER_GREYOUT)) {
 | |
| 		if (!(color & USE_COLORTABLE)) {
 | |
| 			do {
 | |
| 				memset(dst, color, right);
 | |
| 				dst += dpi->pitch;
 | |
| 			} while (--bottom);
 | |
| 		} else {
 | |
| 			/* use colortable mode */
 | |
| 			const byte* ctab = GetNonSprite(color & COLORTABLE_MASK) + 1;
 | |
| 
 | |
| 			do {
 | |
| 				int i;
 | |
| 				for (i = 0; i != right; i++) dst[i] = ctab[dst[i]];
 | |
| 				dst += dpi->pitch;
 | |
| 			} while (--bottom);
 | |
| 		}
 | |
| 	} else {
 | |
| 		byte bo = (oleft - left + dpi->left + otop - top + dpi->top) & 1;
 | |
| 		do {
 | |
| 			int i;
 | |
| 			for (i = (bo ^= 1); i < right; i += 2) dst[i] = (byte)color;
 | |
| 			dst += dpi->pitch;
 | |
| 		} while (--bottom > 0);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void GfxSetPixel(int x, int y, int color)
 | |
| {
 | |
| 	const DrawPixelInfo* dpi = _cur_dpi;
 | |
| 	if ((x-=dpi->left) < 0 || x>=dpi->width || (y-=dpi->top)<0 || y>=dpi->height)
 | |
| 		return;
 | |
| 	dpi->dst_ptr[y * dpi->pitch + x] = color;
 | |
| }
 | |
| 
 | |
| void GfxDrawLine(int x, int y, int x2, int y2, int color)
 | |
| {
 | |
| 	int dy;
 | |
| 	int dx;
 | |
| 	int stepx;
 | |
| 	int stepy;
 | |
| 	int frac;
 | |
| 
 | |
| 	// Check clipping first
 | |
| 	{
 | |
| 		DrawPixelInfo *dpi = _cur_dpi;
 | |
| 		int t;
 | |
| 
 | |
| 		if (x < dpi->left && x2 < dpi->left) return;
 | |
| 
 | |
| 		if (y < dpi->top && y2 < dpi->top) return;
 | |
| 
 | |
| 		t = dpi->left + dpi->width;
 | |
| 		if (x > t && x2 > t) return;
 | |
| 
 | |
| 		t = dpi->top + dpi->height;
 | |
| 		if (y > t && y2 > t) return;
 | |
| 	}
 | |
| 
 | |
| 	dy = (y2 - y) * 2;
 | |
| 	if (dy < 0) {
 | |
| 		dy = -dy;
 | |
| 		stepy = -1;
 | |
| 	} else {
 | |
| 		stepy = 1;
 | |
| 	}
 | |
| 
 | |
| 	dx = (x2 - x) * 2;
 | |
| 	if (dx < 0) {
 | |
| 		dx = -dx;
 | |
| 		stepx = -1;
 | |
| 	} else {
 | |
| 		stepx = 1;
 | |
| 	}
 | |
| 
 | |
| 	GfxSetPixel(x, y, color);
 | |
| 	if (dx > dy) {
 | |
| 		frac = dy - (dx >> 1);
 | |
| 		while (x != x2) {
 | |
| 			if (frac >= 0) {
 | |
| 				y += stepy;
 | |
| 				frac -= dx;
 | |
| 			}
 | |
| 			x += stepx;
 | |
| 			frac += dy;
 | |
| 			GfxSetPixel(x, y, color);
 | |
| 		}
 | |
| 	} else {
 | |
| 		frac = dx - (dy >> 1);
 | |
| 		while (y != y2) {
 | |
| 			if (frac >= 0) {
 | |
| 				x += stepx;
 | |
| 				frac -= dy;
 | |
| 			}
 | |
| 			y += stepy;
 | |
| 			frac += dx;
 | |
| 			GfxSetPixel(x, y, color);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| // ASSIGNMENT OF ASCII LETTERS < 32
 | |
| // 0 - end of string
 | |
| // 1 - SETX <BYTE>
 | |
| // 2 - SETXY <BYTE> <BYTE>
 | |
| // 3-7 -
 | |
| // 8 - TINYFONT
 | |
| // 9 - BIGFONT
 | |
| // 10 - newline
 | |
| // 11-14 -
 | |
| // 15-31 - 17 colors
 | |
| 
 | |
| 
 | |
| enum {
 | |
| 	ASCII_SETX = 1,
 | |
| 	ASCII_SETXY = 2,
 | |
| 
 | |
| 	ASCII_TINYFONT = 8,
 | |
| 	ASCII_BIGFONT = 9,
 | |
| 	ASCII_NL = 10,
 | |
| 
 | |
| 	ASCII_COLORSTART = 15,
 | |
| };
 | |
| 
 | |
| /** Truncate a given string to a maximum width if neccessary.
 | |
|  * If the string is truncated, add three dots ('...') to show this.
 | |
|  * @param *dest string that is checked and possibly truncated
 | |
|  * @param maxw maximum width in pixels of the string
 | |
|  * @return new width of (truncated) string */
 | |
| static int TruncateString(char *str, int maxw)
 | |
| {
 | |
| 	int w = 0;
 | |
| 	int base = _stringwidth_base;
 | |
| 	int ddd, ddd_w;
 | |
| 
 | |
| 	byte c;
 | |
| 	char *ddd_pos;
 | |
| 
 | |
| 	base = _stringwidth_base;
 | |
| 	ddd_w = ddd = GetCharacterWidth(base + '.') * 3;
 | |
| 
 | |
| 	for (ddd_pos = str; (c = *str++) != '\0'; ) {
 | |
| 		if (c >= ASCII_LETTERSTART) {
 | |
| 			w += GetCharacterWidth(base + c);
 | |
| 
 | |
| 			if (w >= maxw) {
 | |
| 				// string got too big... insert dotdotdot
 | |
| 				ddd_pos[0] = ddd_pos[1] = ddd_pos[2] = '.';
 | |
| 				ddd_pos[3] = 0;
 | |
| 				return ddd_w;
 | |
| 			}
 | |
| 		} else {
 | |
| 			if (c == ASCII_SETX) str++;
 | |
| 			else if (c == ASCII_SETXY) str += 2;
 | |
| 			else if (c == ASCII_TINYFONT) {
 | |
| 				base = 224;
 | |
| 				ddd = GetCharacterWidth(base + '.') * 3;
 | |
| 			} else if (c == ASCII_BIGFONT) {
 | |
| 				base = 448;
 | |
| 				ddd = GetCharacterWidth(base + '.') * 3;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		// Remember the last position where three dots fit.
 | |
| 		if (w + ddd < maxw) {
 | |
| 			ddd_w = w + ddd;
 | |
| 			ddd_pos = str;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return w;
 | |
| }
 | |
| 
 | |
| static inline int TruncateStringID(StringID src, char *dest, int maxw)
 | |
| {
 | |
| 	GetString(dest, src);
 | |
| 	return TruncateString(dest, maxw);
 | |
| }
 | |
| 
 | |
| /* returns right coordinate */
 | |
| int DrawString(int x, int y, StringID str, uint16 color)
 | |
| {
 | |
| 	char buffer[512];
 | |
| 
 | |
| 	GetString(buffer, str);
 | |
| 	return DoDrawString(buffer, x, y, color);
 | |
| }
 | |
| 
 | |
| int DrawStringTruncated(int x, int y, StringID str, uint16 color, uint maxw)
 | |
| {
 | |
| 	char buffer[512];
 | |
| 	TruncateStringID(str, buffer, maxw);
 | |
| 	return DoDrawString(buffer, x, y, color);
 | |
| }
 | |
| 
 | |
| 
 | |
| void DrawStringRightAligned(int x, int y, StringID str, uint16 color)
 | |
| {
 | |
| 	char buffer[512];
 | |
| 
 | |
| 	GetString(buffer, str);
 | |
| 	DoDrawString(buffer, x - GetStringWidth(buffer), y, color);
 | |
| }
 | |
| 
 | |
| void DrawStringRightAlignedTruncated(int x, int y, StringID str, uint16 color, uint maxw)
 | |
| {
 | |
| 	char buffer[512];
 | |
| 
 | |
| 	TruncateStringID(str, buffer, maxw);
 | |
| 	DoDrawString(buffer, x - GetStringWidth(buffer), y, color);
 | |
| }
 | |
| 
 | |
| 
 | |
| int DrawStringCentered(int x, int y, StringID str, uint16 color)
 | |
| {
 | |
| 	char buffer[512];
 | |
| 	int w;
 | |
| 
 | |
| 	GetString(buffer, str);
 | |
| 
 | |
| 	w = GetStringWidth(buffer);
 | |
| 	DoDrawString(buffer, x - w / 2, y, color);
 | |
| 
 | |
| 	return w;
 | |
| }
 | |
| 
 | |
| int DrawStringCenteredTruncated(int xl, int xr, int y, StringID str, uint16 color)
 | |
| {
 | |
| 	char buffer[512];
 | |
| 	int w = TruncateStringID(str, buffer, xr - xl);
 | |
| 	return DoDrawString(buffer, (xl + xr - w) / 2, y, color);
 | |
| }
 | |
| 
 | |
| int DoDrawStringCentered(int x, int y, const char *str, uint16 color)
 | |
| {
 | |
| 	int w = GetStringWidth(str);
 | |
| 	DoDrawString(str, x - w / 2, y, color);
 | |
| 	return w;
 | |
| }
 | |
| 
 | |
| void DrawStringCenterUnderline(int x, int y, StringID str, uint16 color)
 | |
| {
 | |
| 	int w = DrawStringCentered(x, y, str, color);
 | |
| 	GfxFillRect(x - (w >> 1), y + 10, x - (w >> 1) + w, y + 10, _string_colorremap[1]);
 | |
| }
 | |
| 
 | |
| void DrawStringCenterUnderlineTruncated(int xl, int xr, int y, StringID str, uint16 color)
 | |
| {
 | |
| 	int w = DrawStringCenteredTruncated(xl, xr, y, str, color);
 | |
| 	GfxFillRect((xl + xr - w) / 2, y + 10, (xl + xr + w) / 2, y + 10, _string_colorremap[1]);
 | |
| }
 | |
| 
 | |
| static uint32 FormatStringLinebreaks(char *str, int maxw)
 | |
| {
 | |
| 	int num = 0;
 | |
| 	int base = _stringwidth_base;
 | |
| 	int w;
 | |
| 	char *last_space;
 | |
| 	byte c;
 | |
| 
 | |
| 	for (;;) {
 | |
| 		w = 0;
 | |
| 		last_space = NULL;
 | |
| 
 | |
| 		for (;;) {
 | |
| 			c = *str++;
 | |
| 			if (c == ASCII_LETTERSTART) last_space = str;
 | |
| 
 | |
| 			if (c >= ASCII_LETTERSTART) {
 | |
| 				w += GetCharacterWidth(base + (byte)c);
 | |
| 				if (w > maxw) {
 | |
| 					str = last_space;
 | |
| 					if (str == NULL)
 | |
| 						return num + (base << 16);
 | |
| 					break;
 | |
| 				}
 | |
| 			} else {
 | |
| 				if (c == 0) return num + (base << 16);
 | |
| 				if (c == ASCII_NL) break;
 | |
| 
 | |
| 				if (c == ASCII_SETX) str++;
 | |
| 				else if (c == ASCII_SETXY) str += 2;
 | |
| 				else if (c == ASCII_TINYFONT) base = 224;
 | |
| 				else if (c == ASCII_BIGFONT) base = 448;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		num++;
 | |
| 		str[-1] = '\0';
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void DrawStringMultiCenter(int x, int y, StringID str, int maxw)
 | |
| {
 | |
| 	char buffer[512];
 | |
| 	uint32 tmp;
 | |
| 	int num, w, mt;
 | |
| 	const char *src;
 | |
| 	byte c;
 | |
| 
 | |
| 	GetString(buffer, str);
 | |
| 
 | |
| 	tmp = FormatStringLinebreaks(buffer, maxw);
 | |
| 	num = GB(tmp, 0, 16);
 | |
| 
 | |
| 	switch (GB(tmp, 16, 16)) {
 | |
| 		case   0: mt = 10; break;
 | |
| 		case 244: mt =  6; break;
 | |
| 		default:  mt = 18; break;
 | |
| 	}
 | |
| 
 | |
| 	y -= (mt >> 1) * num;
 | |
| 
 | |
| 	src = buffer;
 | |
| 
 | |
| 	for (;;) {
 | |
| 		w = GetStringWidth(src);
 | |
| 		DoDrawString(src, x - (w>>1), y, 0xFE);
 | |
| 		_stringwidth_base = _stringwidth_out;
 | |
| 
 | |
| 		for (;;) {
 | |
| 			c = *src++;
 | |
| 			if (c == 0) {
 | |
| 				y += mt;
 | |
| 				if (--num < 0) {
 | |
| 					_stringwidth_base = 0;
 | |
| 					return;
 | |
| 				}
 | |
| 				break;
 | |
| 			} else if (c == ASCII_SETX) {
 | |
| 				src++;
 | |
| 			} else if (c == ASCII_SETXY) {
 | |
| 				src+=2;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void DrawStringMultiLine(int x, int y, StringID str, int maxw)
 | |
| {
 | |
| 	char buffer[512];
 | |
| 	uint32 tmp;
 | |
| 	int num, mt;
 | |
| 	const char *src;
 | |
| 	byte c;
 | |
| 
 | |
| 	GetString(buffer, str);
 | |
| 
 | |
| 	tmp = FormatStringLinebreaks(buffer, maxw);
 | |
| 	num = GB(tmp, 0, 16);
 | |
| 
 | |
| 	switch (GB(tmp, 16, 16)) {
 | |
| 		case   0: mt = 10; break;
 | |
| 		case 244: mt =  6; break;
 | |
| 		default:  mt = 18; break;
 | |
| 	}
 | |
| 
 | |
| 	src = buffer;
 | |
| 
 | |
| 	for (;;) {
 | |
| 		DoDrawString(src, x, y, 0xFE);
 | |
| 		_stringwidth_base = _stringwidth_out;
 | |
| 
 | |
| 		for (;;) {
 | |
| 			c = *src++;
 | |
| 			if (c == 0) {
 | |
| 				y += mt;
 | |
| 				if (--num < 0) {
 | |
| 					_stringwidth_base = 0;
 | |
| 					return;
 | |
| 				}
 | |
| 				break;
 | |
| 			} else if (c == ASCII_SETX) {
 | |
| 				src++;
 | |
| 			} else if (c == ASCII_SETXY) {
 | |
| 				src+=2;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| int GetStringWidth(const char *str)
 | |
| {
 | |
| 	int w = 0;
 | |
| 	byte c;
 | |
| 	int base = _stringwidth_base;
 | |
| 	for (c = *str; c != '\0'; c = *(++str)) {
 | |
| 		if (c >= ASCII_LETTERSTART) {
 | |
| 			w += GetCharacterWidth(base + c);
 | |
| 		} else {
 | |
| 			if (c == ASCII_SETX) str++;
 | |
| 			else if (c == ASCII_SETXY) str += 2;
 | |
| 			else if (c == ASCII_TINYFONT) base = 224;
 | |
| 			else if (c == ASCII_BIGFONT) base = 448;
 | |
| 		}
 | |
| 	}
 | |
| 	return w;
 | |
| }
 | |
| 
 | |
| void DrawFrameRect(int left, int top, int right, int bottom, int ctab, int flags)
 | |
| {
 | |
| 	byte color_2 = _color_list[ctab].window_color_1a;
 | |
| 	byte color_interior = _color_list[ctab].window_color_bga;
 | |
| 	byte color_3 = _color_list[ctab].window_color_bgb;
 | |
| 	byte color = _color_list[ctab].window_color_2;
 | |
| 
 | |
| 	if (!(flags & 0x8)) {
 | |
| 		if (!(flags & 0x20)) {
 | |
| 			GfxFillRect(left, top, left, bottom - 1, color);
 | |
| 			GfxFillRect(left + 1, top, right - 1, top, color);
 | |
| 			GfxFillRect(right, top, right, bottom - 1, color_2);
 | |
| 			GfxFillRect(left, bottom, right, bottom, color_2);
 | |
| 			if (!(flags & 0x10)) {
 | |
| 				GfxFillRect(left + 1, top + 1, right - 1, bottom - 1, color_interior);
 | |
| 			}
 | |
| 		} else {
 | |
| 			GfxFillRect(left, top, left, bottom, color_2);
 | |
| 			GfxFillRect(left + 1, top, right, top, color_2);
 | |
| 			GfxFillRect(right, top + 1, right, bottom - 1, color);
 | |
| 			GfxFillRect(left + 1, bottom, right, bottom, color);
 | |
| 			if (!(flags & 0x10)) {
 | |
| 				GfxFillRect(left + 1, top + 1, right - 1, bottom - 1,
 | |
| 					flags & 0x40 ? color_interior : color_3);
 | |
| 			}
 | |
| 		}
 | |
| 	} else if (flags & 0x1) {
 | |
| 		// transparency
 | |
| 		GfxFillRect(left, top, right, bottom, 0x322 | USE_COLORTABLE);
 | |
| 	} else {
 | |
| 		GfxFillRect(left, top, right, bottom, color_interior);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| int DoDrawString(const char *string, int x, int y, uint16 real_color)
 | |
| {
 | |
| 	DrawPixelInfo *dpi = _cur_dpi;
 | |
| 	int base = _stringwidth_base;
 | |
| 	byte c;
 | |
| 	byte color;
 | |
| 	int xo = x, yo = y;
 | |
| 
 | |
| 	color = real_color & 0xFF;
 | |
| 
 | |
| 	if (color != 0xFE) {
 | |
| 		if (x >= dpi->left + dpi->width ||
 | |
| 				x + _screen.width*2 <= dpi->left ||
 | |
| 				y >= dpi->top + dpi->height ||
 | |
| 				y + _screen.height <= dpi->top)
 | |
| 					return x;
 | |
| 
 | |
| 		if (color != 0xFF) {
 | |
| switch_color:;
 | |
| 			if (real_color & IS_PALETTE_COLOR) {
 | |
| 				_string_colorremap[1] = color;
 | |
| 				_string_colorremap[2] = 215;
 | |
| 			} else {
 | |
| 				_string_colorremap[1] = _string_colormap[color].text;
 | |
| 				_string_colorremap[2] = _string_colormap[color].shadow;
 | |
| 			}
 | |
| 			_color_remap_ptr = _string_colorremap;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| check_bounds:
 | |
| 	if (y + 19 <= dpi->top || dpi->top + dpi->height <= y) {
 | |
| skip_char:;
 | |
| 		for (;;) {
 | |
| 			c = *string++;
 | |
| 			if (c < ASCII_LETTERSTART) goto skip_cont;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	for (;;) {
 | |
| 		c = *string++;
 | |
| skip_cont:;
 | |
| 		if (c == 0) {
 | |
| 			_stringwidth_out = base;
 | |
| 			return x;
 | |
| 		}
 | |
| 		if (c >= ASCII_LETTERSTART) {
 | |
| 			if (x >= dpi->left + dpi->width) goto skip_char;
 | |
| 			if (x + 26 >= dpi->left) {
 | |
| 				GfxMainBlitter(GetSprite(base + 2 + c - ASCII_LETTERSTART), x, y, 1);
 | |
| 			}
 | |
| 			x += GetCharacterWidth(base + c);
 | |
| 		} else if (c == ASCII_NL) { // newline = {}
 | |
| 			x = xo;
 | |
| 			y += 10;
 | |
| 			if (base != 0) {
 | |
| 				y -= 4;
 | |
| 				if (base != 0xE0)
 | |
| 					y += 12;
 | |
| 			}
 | |
| 			goto check_bounds;
 | |
| 		} else if (c >= ASCII_COLORSTART) { // change color?
 | |
| 			color = (byte)(c - ASCII_COLORSTART);
 | |
| 			goto switch_color;
 | |
| 		} else if (c == ASCII_SETX) { // {SETX}
 | |
| 			x = xo + (byte)*string++;
 | |
| 		} else if (c == ASCII_SETXY) {// {SETXY}
 | |
| 			x = xo + (byte)*string++;
 | |
| 			y = yo + (byte)*string++;
 | |
| 		} else if (c == ASCII_TINYFONT) { // {TINYFONT}
 | |
| 			base = 0xE0;
 | |
| 		} else if (c == ASCII_BIGFONT) { // {BIGFONT}
 | |
| 			base = 0x1C0;
 | |
| 		} else {
 | |
| 			printf("Unknown string command character %d\n", c);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| int DoDrawStringTruncated(const char *str, int x, int y, uint16 color, uint maxw)
 | |
| {
 | |
| 	char buffer[512];
 | |
| 	ttd_strlcpy(buffer, str, sizeof(buffer));
 | |
| 	TruncateString(buffer, maxw);
 | |
| 	return DoDrawString(buffer, x, y, color);
 | |
| }
 | |
| 
 | |
| void DrawSprite(uint32 img, int x, int y)
 | |
| {
 | |
| 	if (img & PALETTE_MODIFIER_COLOR) {
 | |
| 		_color_remap_ptr = GetNonSprite(GB(img, PALETTE_SPRITE_START, PALETTE_SPRITE_WIDTH)) + 1;
 | |
| 		GfxMainBlitter(GetSprite(img & SPRITE_MASK), x, y, 1);
 | |
| 	} else if (img & PALETTE_MODIFIER_TRANSPARENT) {
 | |
| 		_color_remap_ptr = GetNonSprite(GB(img, PALETTE_SPRITE_START, PALETTE_SPRITE_WIDTH)) + 1;
 | |
| 		GfxMainBlitter(GetSprite(img & SPRITE_MASK), x, y, 2);
 | |
| 	} else {
 | |
| 		GfxMainBlitter(GetSprite(img & SPRITE_MASK), x, y, 0);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| typedef struct BlitterParams {
 | |
| 	int start_x, start_y;
 | |
| 	const byte* sprite;
 | |
| 	const byte* sprite_org;
 | |
| 	Pixel *dst;
 | |
| 	int mode;
 | |
| 	int width, height;
 | |
| 	int width_org;
 | |
| 	int height_org;
 | |
| 	int pitch;
 | |
| 	byte info;
 | |
| } BlitterParams;
 | |
| 
 | |
| static void GfxBlitTileZoomIn(BlitterParams *bp)
 | |
| {
 | |
| 	const byte* src_o = bp->sprite;
 | |
| 	const byte* src;
 | |
| 	int num, skip;
 | |
| 	byte done;
 | |
| 	Pixel *dst;
 | |
| 	const byte* ctab;
 | |
| 
 | |
| 	if (bp->mode & 1) {
 | |
| 		src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
 | |
| 
 | |
| 		do {
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				num = done & 0x7F;
 | |
| 				skip = src_o[1];
 | |
| 				src = src_o + 2;
 | |
| 				src_o += num + 2;
 | |
| 
 | |
| 				dst = bp->dst;
 | |
| 
 | |
| 				if ( (skip -= bp->start_x) > 0) {
 | |
| 					dst += skip;
 | |
| 				} else {
 | |
| 					src -= skip;
 | |
| 					num += skip;
 | |
| 					if (num <= 0) continue;
 | |
| 					skip = 0;
 | |
| 				}
 | |
| 
 | |
| 				skip = skip + num - bp->width;
 | |
| 				if (skip > 0) {
 | |
| 					num -= skip;
 | |
| 					if (num <= 0) continue;
 | |
| 				}
 | |
| 
 | |
| 				ctab = _color_remap_ptr;
 | |
| 
 | |
| 				for (; num >= 4; num -=4) {
 | |
| 					dst[3] = ctab[src[3]];
 | |
| 					dst[2] = ctab[src[2]];
 | |
| 					dst[1] = ctab[src[1]];
 | |
| 					dst[0] = ctab[src[0]];
 | |
| 					dst += 4;
 | |
| 					src += 4;
 | |
| 				}
 | |
| 				for (; num != 0; num--) *dst++ = ctab[*src++];
 | |
| 			} while (!(done & 0x80));
 | |
| 
 | |
| 			bp->dst += bp->pitch;
 | |
| 		} while (--bp->height != 0);
 | |
| 	} else if (bp->mode & 2) {
 | |
| 		src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
 | |
| 		do {
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				num = done & 0x7F;
 | |
| 				skip = src_o[1];
 | |
| 				src_o += num + 2;
 | |
| 
 | |
| 				dst = bp->dst;
 | |
| 
 | |
| 				if ( (skip -= bp->start_x) > 0) {
 | |
| 					dst += skip;
 | |
| 				} else {
 | |
| 					num += skip;
 | |
| 					if (num <= 0) continue;
 | |
| 					skip = 0;
 | |
| 				}
 | |
| 
 | |
| 				skip = skip + num - bp->width;
 | |
| 				if (skip > 0) {
 | |
| 					num -= skip;
 | |
| 					if (num <= 0) continue;
 | |
| 				}
 | |
| 
 | |
| 				ctab = _color_remap_ptr;
 | |
| 				for (; num != 0; num--) {
 | |
| 					*dst = ctab[*dst];
 | |
| 					dst++;
 | |
| 				}
 | |
| 			} while (!(done & 0x80));
 | |
| 
 | |
| 			bp->dst += bp->pitch;
 | |
| 		} while (--bp->height != 0);
 | |
| 	} else {
 | |
| 		src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
 | |
| 		do {
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				num = done & 0x7F;
 | |
| 				skip = src_o[1];
 | |
| 				src = src_o + 2;
 | |
| 				src_o += num + 2;
 | |
| 
 | |
| 				dst = bp->dst;
 | |
| 
 | |
| 				if ( (skip -= bp->start_x) > 0) {
 | |
| 					dst += skip;
 | |
| 				} else {
 | |
| 					src -= skip;
 | |
| 					num += skip;
 | |
| 					if (num <= 0) continue;
 | |
| 					skip = 0;
 | |
| 				}
 | |
| 
 | |
| 				skip = skip + num - bp->width;
 | |
| 				if (skip > 0) {
 | |
| 					num -= skip;
 | |
| 					if (num <= 0) continue;
 | |
| 				}
 | |
| #if defined(_WIN32)
 | |
| 				if (num & 1) *dst++ = *src++;
 | |
| 				if (num & 2) { *(uint16*)dst = *(uint16*)src; dst += 2; src += 2; }
 | |
| 				if (num >>= 2) {
 | |
| 					do {
 | |
| 						*(uint32*)dst = *(uint32*)src;
 | |
| 						dst += 4;
 | |
| 						src += 4;
 | |
| 					} while (--num != 0);
 | |
| 				}
 | |
| #else
 | |
| 				memcpy(dst, src, num);
 | |
| #endif
 | |
| 			} while (!(done & 0x80));
 | |
| 
 | |
| 			bp->dst += bp->pitch;
 | |
| 		} while (--bp->height != 0);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void GfxBlitZoomInUncomp(BlitterParams *bp)
 | |
| {
 | |
| 	const byte *src = bp->sprite;
 | |
| 	Pixel *dst = bp->dst;
 | |
| 	int height = bp->height;
 | |
| 	int width = bp->width;
 | |
| 	int i;
 | |
| 
 | |
| 	assert(height > 0);
 | |
| 	assert(width > 0);
 | |
| 
 | |
| 	if (bp->mode & 1) {
 | |
| 		if (bp->info & 1) {
 | |
| 			const byte *ctab = _color_remap_ptr;
 | |
| 
 | |
| 			do {
 | |
| 				for (i = 0; i != width; i++) {
 | |
| 					byte b = ctab[src[i]];
 | |
| 
 | |
| 					if (b != 0) dst[i] = b;
 | |
| 				}
 | |
| 				src += bp->width_org;
 | |
| 				dst += bp->pitch;
 | |
| 			} while (--height != 0);
 | |
| 		}
 | |
| 	} else if (bp->mode & 2) {
 | |
| 		if (bp->info & 1) {
 | |
| 			const byte *ctab = _color_remap_ptr;
 | |
| 
 | |
| 			do {
 | |
| 				for (i = 0; i != width; i++)
 | |
| 					if (src[i] != 0) dst[i] = ctab[dst[i]];
 | |
| 				src += bp->width_org;
 | |
| 				dst += bp->pitch;
 | |
| 			} while (--height != 0);
 | |
| 		}
 | |
| 	} else {
 | |
| 		if (!(bp->info & 1)) {
 | |
| 			do {
 | |
| 				memcpy(dst, src, width);
 | |
| 				src += bp->width_org;
 | |
| 				dst += bp->pitch;
 | |
| 			} while (--height != 0);
 | |
| 		} else {
 | |
| 			do {
 | |
| 				int n = width;
 | |
| 
 | |
| 				for (; n >= 4; n -= 4) {
 | |
| 					if (src[0] != 0) dst[0] = src[0];
 | |
| 					if (src[1] != 0) dst[1] = src[1];
 | |
| 					if (src[2] != 0) dst[2] = src[2];
 | |
| 					if (src[3] != 0) dst[3] = src[3];
 | |
| 
 | |
| 					dst += 4;
 | |
| 					src += 4;
 | |
| 				}
 | |
| 
 | |
| 				for (; n != 0; n--) {
 | |
| 					if (src[0] != 0) dst[0] = src[0];
 | |
| 					src++;
 | |
| 					dst++;
 | |
| 				}
 | |
| 
 | |
| 				src += bp->width_org - width;
 | |
| 				dst += bp->pitch - width;
 | |
| 			} while (--height != 0);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void GfxBlitTileZoomMedium(BlitterParams *bp)
 | |
| {
 | |
| 	const byte* src_o = bp->sprite;
 | |
| 	const byte* src;
 | |
| 	int num, skip;
 | |
| 	byte done;
 | |
| 	Pixel *dst;
 | |
| 	const byte* ctab;
 | |
| 
 | |
| 	if (bp->mode & 1) {
 | |
| 		src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
 | |
| 		do {
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				num = done & 0x7F;
 | |
| 				skip = src_o[1];
 | |
| 				src = src_o + 2;
 | |
| 				src_o += num + 2;
 | |
| 
 | |
| 				dst = bp->dst;
 | |
| 
 | |
| 				if (skip & 1) {
 | |
| 					skip++;
 | |
| 					src++;
 | |
| 					if (--num == 0) continue;
 | |
| 				}
 | |
| 
 | |
| 				if ( (skip -= bp->start_x) > 0) {
 | |
| 					dst += skip >> 1;
 | |
| 				} else {
 | |
| 					src -= skip;
 | |
| 					num += skip;
 | |
| 					if (num <= 0) continue;
 | |
| 					skip = 0;
 | |
| 				}
 | |
| 
 | |
| 				skip = skip + num - bp->width;
 | |
| 				if (skip > 0) {
 | |
| 					num -= skip;
 | |
| 					if (num <= 0) continue;
 | |
| 				}
 | |
| 
 | |
| 				ctab = _color_remap_ptr;
 | |
| 				num = (num + 1) >> 1;
 | |
| 				for (; num != 0; num--) {
 | |
| 						*dst = ctab[*src];
 | |
| 						dst++;
 | |
| 						src += 2;
 | |
| 				}
 | |
| 			} while (!(done & 0x80));
 | |
| 			bp->dst += bp->pitch;
 | |
| 			if (--bp->height == 0) return;
 | |
| 
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				src_o += (done & 0x7F) + 2;
 | |
| 			} while (!(done & 0x80));
 | |
| 		} while (--bp->height != 0);
 | |
| 	} else if (bp->mode & 2) {
 | |
| 		src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
 | |
| 		do {
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				num = done & 0x7F;
 | |
| 				skip = src_o[1];
 | |
| 				src_o += num + 2;
 | |
| 
 | |
| 				dst = bp->dst;
 | |
| 
 | |
| 				if (skip & 1) {
 | |
| 					skip++;
 | |
| 					if (--num == 0) continue;
 | |
| 				}
 | |
| 
 | |
| 				if ( (skip -= bp->start_x) > 0) {
 | |
| 					dst += skip >> 1;
 | |
| 				} else {
 | |
| 					num += skip;
 | |
| 					if (num <= 0) continue;
 | |
| 					skip = 0;
 | |
| 				}
 | |
| 
 | |
| 				skip = skip + num - bp->width;
 | |
| 				if (skip > 0) {
 | |
| 					num -= skip;
 | |
| 					if (num <= 0) continue;
 | |
| 				}
 | |
| 
 | |
| 				ctab = _color_remap_ptr;
 | |
| 				num = (num + 1) >> 1;
 | |
| 				for (; num != 0; num--) {
 | |
| 						*dst = ctab[*dst];
 | |
| 						dst++;
 | |
| 				}
 | |
| 			} while (!(done & 0x80));
 | |
| 			bp->dst += bp->pitch;
 | |
| 			if (--bp->height == 0) return;
 | |
| 
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				src_o += (done & 0x7F) + 2;
 | |
| 			} while (!(done & 0x80));
 | |
| 		} while (--bp->height != 0);
 | |
| 	} else {
 | |
| 		src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
 | |
| 		do {
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				num = done & 0x7F;
 | |
| 				skip = src_o[1];
 | |
| 				src = src_o + 2;
 | |
| 				src_o += num + 2;
 | |
| 
 | |
| 				dst = bp->dst;
 | |
| 
 | |
| 				if (skip & 1) {
 | |
| 					skip++;
 | |
| 					src++;
 | |
| 					if (--num == 0) continue;
 | |
| 				}
 | |
| 
 | |
| 				if ( (skip -= bp->start_x) > 0) {
 | |
| 					dst += skip >> 1;
 | |
| 				} else {
 | |
| 					src -= skip;
 | |
| 					num += skip;
 | |
| 					if (num <= 0) continue;
 | |
| 					skip = 0;
 | |
| 				}
 | |
| 
 | |
| 				skip = skip + num - bp->width;
 | |
| 				if (skip > 0) {
 | |
| 					num -= skip;
 | |
| 					if (num <= 0) continue;
 | |
| 				}
 | |
| 
 | |
| 				num = (num + 1) >> 1;
 | |
| 
 | |
| 				for (; num != 0; num--) {
 | |
| 						*dst = *src;
 | |
| 						dst++;
 | |
| 						src += 2;
 | |
| 				}
 | |
| 
 | |
| 			} while (!(done & 0x80));
 | |
| 
 | |
| 			bp->dst += bp->pitch;
 | |
| 			if (--bp->height == 0) return;
 | |
| 
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				src_o += (done & 0x7F) + 2;
 | |
| 			} while (!(done & 0x80));
 | |
| 		} while (--bp->height != 0);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void GfxBlitZoomMediumUncomp(BlitterParams *bp)
 | |
| {
 | |
| 	const byte *src = bp->sprite;
 | |
| 	Pixel *dst = bp->dst;
 | |
| 	int height = bp->height;
 | |
| 	int width = bp->width;
 | |
| 	int i;
 | |
| 
 | |
| 	assert(height > 0);
 | |
| 	assert(width > 0);
 | |
| 
 | |
| 	if (bp->mode & 1) {
 | |
| 		if (bp->info & 1) {
 | |
| 			const byte *ctab = _color_remap_ptr;
 | |
| 
 | |
| 			for (height >>= 1; height != 0; height--) {
 | |
| 				for (i = 0; i != width >> 1; i++) {
 | |
| 					byte b = ctab[src[i * 2]];
 | |
| 
 | |
| 					if (b != 0) dst[i] = b;
 | |
| 				}
 | |
| 				src += bp->width_org * 2;
 | |
| 				dst += bp->pitch;
 | |
| 			}
 | |
| 		}
 | |
| 	} else if (bp->mode & 2) {
 | |
| 		if (bp->info & 1) {
 | |
| 			const byte *ctab = _color_remap_ptr;
 | |
| 
 | |
| 			for (height >>= 1; height != 0; height--) {
 | |
| 				for (i = 0; i != width >> 1; i++)
 | |
| 					if (src[i * 2] != 0) dst[i] = ctab[dst[i]];
 | |
| 				src += bp->width_org * 2;
 | |
| 				dst += bp->pitch;
 | |
| 			}
 | |
| 		}
 | |
| 	} else {
 | |
| 		if (bp->info & 1) {
 | |
| 			for (height >>= 1; height != 0; height--) {
 | |
| 				for (i = 0; i != width >> 1; i++)
 | |
| 					if (src[i * 2] != 0) dst[i] = src[i * 2];
 | |
| 				src += bp->width_org * 2;
 | |
| 				dst += bp->pitch;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void GfxBlitTileZoomOut(BlitterParams *bp)
 | |
| {
 | |
| 	const byte* src_o = bp->sprite;
 | |
| 	const byte* src;
 | |
| 	int num, skip;
 | |
| 	byte done;
 | |
| 	Pixel *dst;
 | |
| 	const byte* ctab;
 | |
| 
 | |
| 	if (bp->mode & 1) {
 | |
| 		src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
 | |
| 		for (;;) {
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				num = done & 0x7F;
 | |
| 				skip = src_o[1];
 | |
| 				src = src_o + 2;
 | |
| 				src_o += num + 2;
 | |
| 
 | |
| 				dst = bp->dst;
 | |
| 
 | |
| 				if (skip & 1) {
 | |
| 					skip++;
 | |
| 					src++;
 | |
| 					if (--num == 0) continue;
 | |
| 				}
 | |
| 
 | |
| 				if (skip & 2) {
 | |
| 					skip += 2;
 | |
| 					src += 2;
 | |
| 					num -= 2;
 | |
| 					if (num <= 0) continue;
 | |
| 				}
 | |
| 
 | |
| 				if ( (skip -= bp->start_x) > 0) {
 | |
| 					dst += skip >> 2;
 | |
| 				} else {
 | |
| 					src -= skip;
 | |
| 					num += skip;
 | |
| 					if (num <= 0) continue;
 | |
| 					skip = 0;
 | |
| 				}
 | |
| 
 | |
| 				skip = skip + num - bp->width;
 | |
| 				if (skip > 0) {
 | |
| 					num -= skip;
 | |
| 					if (num <= 0) continue;
 | |
| 				}
 | |
| 
 | |
| 				ctab = _color_remap_ptr;
 | |
| 				num = (num + 3) >> 2;
 | |
| 				for (; num != 0; num--) {
 | |
| 						*dst = ctab[*src];
 | |
| 						dst++;
 | |
| 						src += 4;
 | |
| 				}
 | |
| 			} while (!(done & 0x80));
 | |
| 			bp->dst += bp->pitch;
 | |
| 			if (--bp->height == 0) return;
 | |
| 
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				src_o += (done & 0x7F) + 2;
 | |
| 			} while (!(done & 0x80));
 | |
| 			if (--bp->height == 0) return;
 | |
| 
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				src_o += (done & 0x7F) + 2;
 | |
| 			} while (!(done & 0x80));
 | |
| 			if (--bp->height == 0) return;
 | |
| 
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				src_o += (done & 0x7F) + 2;
 | |
| 			} while (!(done & 0x80));
 | |
| 			if (--bp->height == 0) return;
 | |
| 		}
 | |
| 	} else if (bp->mode & 2) {
 | |
| 		src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
 | |
| 		for (;;) {
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				num = done & 0x7F;
 | |
| 				skip = src_o[1];
 | |
| 				src_o += num + 2;
 | |
| 
 | |
| 				dst = bp->dst;
 | |
| 
 | |
| 				if (skip & 1) {
 | |
| 					skip++;
 | |
| 					if (--num == 0) continue;
 | |
| 				}
 | |
| 
 | |
| 				if (skip & 2) {
 | |
| 					skip += 2;
 | |
| 					num -= 2;
 | |
| 					if (num <= 0) continue;
 | |
| 				}
 | |
| 
 | |
| 				if ( (skip -= bp->start_x) > 0) {
 | |
| 					dst += skip >> 2;
 | |
| 				} else {
 | |
| 					num += skip;
 | |
| 					if (num <= 0) continue;
 | |
| 					skip = 0;
 | |
| 				}
 | |
| 
 | |
| 				skip = skip + num - bp->width;
 | |
| 				if (skip > 0) {
 | |
| 					num -= skip;
 | |
| 					if (num <= 0) continue;
 | |
| 				}
 | |
| 
 | |
| 				ctab = _color_remap_ptr;
 | |
| 				num = (num + 3) >> 2;
 | |
| 				for (; num != 0; num--) {
 | |
| 						*dst = ctab[*dst];
 | |
| 						dst++;
 | |
| 				}
 | |
| 
 | |
| 			} while (!(done & 0x80));
 | |
| 			bp->dst += bp->pitch;
 | |
| 			if (--bp->height == 0) return;
 | |
| 
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				src_o += (done & 0x7F) + 2;
 | |
| 			} while (!(done & 0x80));
 | |
| 			if (--bp->height == 0) return;
 | |
| 
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				src_o += (done & 0x7F) + 2;
 | |
| 			} while (!(done & 0x80));
 | |
| 			if (--bp->height == 0) return;
 | |
| 
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				src_o += (done & 0x7F) + 2;
 | |
| 			} while (!(done & 0x80));
 | |
| 			if (--bp->height == 0) return;
 | |
| 		}
 | |
| 	} else {
 | |
| 		src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
 | |
| 		for (;;) {
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				num = done & 0x7F;
 | |
| 				skip = src_o[1];
 | |
| 				src = src_o + 2;
 | |
| 				src_o += num + 2;
 | |
| 
 | |
| 				dst = bp->dst;
 | |
| 
 | |
| 				if (skip & 1) {
 | |
| 					skip++;
 | |
| 					src++;
 | |
| 					if (--num == 0) continue;
 | |
| 				}
 | |
| 
 | |
| 				if (skip & 2) {
 | |
| 					skip += 2;
 | |
| 					src += 2;
 | |
| 					num -= 2;
 | |
| 					if (num <= 0) continue;
 | |
| 				}
 | |
| 
 | |
| 				if ( (skip -= bp->start_x) > 0) {
 | |
| 					dst += skip >> 2;
 | |
| 				} else {
 | |
| 					src -= skip;
 | |
| 					num += skip;
 | |
| 					if (num <= 0) continue;
 | |
| 					skip = 0;
 | |
| 				}
 | |
| 
 | |
| 				skip = skip + num - bp->width;
 | |
| 				if (skip > 0) {
 | |
| 					num -= skip;
 | |
| 					if (num <= 0) continue;
 | |
| 				}
 | |
| 
 | |
| 				num = (num + 3) >> 2;
 | |
| 
 | |
| 				for (; num != 0; num--) {
 | |
| 						*dst = *src;
 | |
| 						dst++;
 | |
| 						src += 4;
 | |
| 				}
 | |
| 			} while (!(done & 0x80));
 | |
| 
 | |
| 			bp->dst += bp->pitch;
 | |
| 			if (--bp->height == 0) return;
 | |
| 
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				src_o += (done & 0x7F) + 2;
 | |
| 			} while (!(done & 0x80));
 | |
| 			if (--bp->height == 0) return;
 | |
| 
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				src_o += (done & 0x7F) + 2;
 | |
| 			} while (!(done & 0x80));
 | |
| 			if (--bp->height == 0) return;
 | |
| 
 | |
| 			do {
 | |
| 				done = src_o[0];
 | |
| 				src_o += (done & 0x7F) + 2;
 | |
| 			} while (!(done & 0x80));
 | |
| 			if (--bp->height == 0) return;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void GfxBlitZoomOutUncomp(BlitterParams *bp)
 | |
| {
 | |
| 	const byte* src = bp->sprite;
 | |
| 	Pixel *dst = bp->dst;
 | |
| 	int height = bp->height;
 | |
| 	int width = bp->width;
 | |
| 	int i;
 | |
| 
 | |
| 	assert(height > 0);
 | |
| 	assert(width > 0);
 | |
| 
 | |
| 	if (bp->mode & 1) {
 | |
| 		if (bp->info & 1) {
 | |
| 			const byte *ctab = _color_remap_ptr;
 | |
| 
 | |
| 			for (height >>= 2; height != 0; height--) {
 | |
| 				for (i = 0; i != width >> 2; i++) {
 | |
| 					byte b = ctab[src[i * 4]];
 | |
| 
 | |
| 					if (b != 0) dst[i] = b;
 | |
| 				}
 | |
| 				src += bp->width_org * 4;
 | |
| 				dst += bp->pitch;
 | |
| 			}
 | |
| 		}
 | |
| 	} else if (bp->mode & 2) {
 | |
| 		if (bp->info & 1) {
 | |
| 			const byte *ctab = _color_remap_ptr;
 | |
| 
 | |
| 			for (height >>= 2; height != 0; height--) {
 | |
| 				for (i = 0; i != width >> 2; i++)
 | |
| 					if (src[i * 4] != 0) dst[i] = ctab[dst[i]];
 | |
| 				src += bp->width_org * 4;
 | |
| 				dst += bp->pitch;
 | |
| 			}
 | |
| 		}
 | |
| 	} else {
 | |
| 		if (bp->info & 1) {
 | |
| 			for (height >>= 2; height != 0; height--) {
 | |
| 				for (i = 0; i != width >> 2; i++)
 | |
| 					if (src[i * 4] != 0) dst[i] = src[i * 4];
 | |
| 				src += bp->width_org * 4;
 | |
| 				dst += bp->pitch;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| typedef void (*BlitZoomFunc)(BlitterParams *bp);
 | |
| 
 | |
| static void GfxMainBlitter(const Sprite* sprite, int x, int y, int mode)
 | |
| {
 | |
| 	const DrawPixelInfo* dpi = _cur_dpi;
 | |
| 	int start_x, start_y;
 | |
| 	byte info;
 | |
| 	BlitterParams bp;
 | |
| 	int zoom_mask = ~((1 << dpi->zoom) - 1);
 | |
| 
 | |
| 	static const BlitZoomFunc zf_tile[3] =
 | |
| 	{
 | |
| 		GfxBlitTileZoomIn,
 | |
| 		GfxBlitTileZoomMedium,
 | |
| 		GfxBlitTileZoomOut
 | |
| 	};
 | |
| 	static const BlitZoomFunc zf_uncomp[3] =
 | |
| 	{
 | |
| 		GfxBlitZoomInUncomp,
 | |
| 		GfxBlitZoomMediumUncomp,
 | |
| 		GfxBlitZoomOutUncomp
 | |
| 	};
 | |
| 
 | |
| 	/* decode sprite header */
 | |
| 	x += sprite->x_offs;
 | |
| 	y += sprite->y_offs;
 | |
| 	bp.width_org = bp.width = sprite->width;
 | |
| 	bp.height_org = bp.height = sprite->height;
 | |
| 	info = sprite->info;
 | |
| 	bp.info = info;
 | |
| 	bp.sprite_org = bp.sprite = sprite->data;
 | |
| 	bp.dst = dpi->dst_ptr;
 | |
| 	bp.mode = mode;
 | |
| 	bp.pitch = dpi->pitch;
 | |
| 
 | |
| 	assert(bp.height > 0);
 | |
| 	assert(bp.width > 0);
 | |
| 
 | |
| 	if (info & 8) {
 | |
| 		/* tile blit */
 | |
| 		start_y = 0;
 | |
| 
 | |
| 		if (dpi->zoom > 0) {
 | |
| 			start_y += bp.height & ~zoom_mask;
 | |
| 			bp.height &= zoom_mask;
 | |
| 			if (bp.height == 0) return;
 | |
| 			y &= zoom_mask;
 | |
| 		}
 | |
| 
 | |
| 		if ( (y -= dpi->top) < 0) {
 | |
| 			bp.height += y;
 | |
| 			if (bp.height <= 0) return;
 | |
| 			start_y -= y;
 | |
| 			y = 0;
 | |
| 		} else {
 | |
| 			bp.dst += bp.pitch * (y >> dpi->zoom);
 | |
| 		}
 | |
| 		bp.start_y = start_y;
 | |
| 
 | |
| 		if ( (y = y + bp.height - dpi->height) > 0) {
 | |
| 			bp.height -= y;
 | |
| 			if (bp.height <= 0) return;
 | |
| 		}
 | |
| 
 | |
| 		start_x = 0;
 | |
| 		x &= zoom_mask;
 | |
| 		if ( (x -= dpi->left) < 0) {
 | |
| 			bp.width += x;
 | |
| 			if (bp.width <= 0) return;
 | |
| 			start_x -= x;
 | |
| 			x = 0;
 | |
| 		}
 | |
| 		bp.start_x = start_x;
 | |
| 		bp.dst += x >> dpi->zoom;
 | |
| 
 | |
| 		if ( (x = x + bp.width - dpi->width) > 0) {
 | |
| 			bp.width -= x;
 | |
| 			if (bp.width <= 0) return;
 | |
| 		}
 | |
| 
 | |
| 		zf_tile[dpi->zoom](&bp);
 | |
| 	} else {
 | |
| 		bp.sprite += bp.width * (bp.height & ~zoom_mask);
 | |
| 		bp.height &= zoom_mask;
 | |
| 		if (bp.height == 0) return;
 | |
| 
 | |
| 		y &= zoom_mask;
 | |
| 
 | |
| 		if ( (y -= dpi->top) < 0) {
 | |
| 			bp.height += y;
 | |
| 			if (bp.height <= 0) return;
 | |
| 			bp.sprite -= bp.width * y;
 | |
| 			y = 0;
 | |
| 		} else {
 | |
| 			bp.dst += bp.pitch * (y >> dpi->zoom);
 | |
| 		}
 | |
| 
 | |
| 		if (bp.height > dpi->height - y) {
 | |
| 			bp.height = dpi->height - y;
 | |
| 			if (bp.height <= 0) return;
 | |
| 		}
 | |
| 
 | |
| 		x &= zoom_mask;
 | |
| 
 | |
| 		if ( (x -= dpi->left) < 0) {
 | |
| 			bp.width += x;
 | |
| 			if (bp.width <= 0) return;
 | |
| 			bp.sprite -= x;
 | |
| 			x = 0;
 | |
| 		}
 | |
| 		bp.dst += x >> dpi->zoom;
 | |
| 
 | |
| 		if (bp.width > dpi->width - x) {
 | |
| 			bp.width = dpi->width - x;
 | |
| 			if (bp.width <= 0) return;
 | |
| 		}
 | |
| 
 | |
| 		zf_uncomp[dpi->zoom](&bp);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void DoPaletteAnimations(void);
 | |
| 
 | |
| void GfxInitPalettes(void)
 | |
| {
 | |
| 	memcpy(_cur_palette, _palettes[_use_dos_palette ? 1 : 0], sizeof(_cur_palette));
 | |
| 
 | |
| 	_pal_first_dirty = 0;
 | |
| 	_pal_last_dirty = 255;
 | |
| 	DoPaletteAnimations();
 | |
| }
 | |
| 
 | |
| #define EXTR(p, q) (((uint16)(_timer_counter * (p)) * (q)) >> 16)
 | |
| #define EXTR2(p, q) (((uint16)(~_timer_counter * (p)) * (q)) >> 16)
 | |
| 
 | |
| void DoPaletteAnimations(void)
 | |
| {
 | |
| 	const Colour* s;
 | |
| 	Colour* d;
 | |
| 	/* Amount of colors to be rotated.
 | |
| 	 * A few more for the DOS palette, because the water colors are
 | |
| 	 * 245-254 for DOS and 217-226 for Windows.  */
 | |
| 	const ExtraPaletteValues *ev = &_extra_palette_values;
 | |
| 	int c = _use_dos_palette ? 38 : 28;
 | |
| 	Colour old_val[38]; // max(38, 28)
 | |
| 	uint i;
 | |
| 	uint j;
 | |
| 
 | |
| 	d = &_cur_palette[217];
 | |
| 	memcpy(old_val, d, c * sizeof(*old_val));
 | |
| 
 | |
| 	// Dark blue water
 | |
| 	s = (_opt.landscape == LT_CANDY) ? ev->ac : ev->a;
 | |
| 	j = EXTR(320, 5);
 | |
| 	for (i = 0; i != 5; i++) {
 | |
| 		*d++ = s[j];
 | |
| 		j++;
 | |
| 		if (j == 5) j = 0;
 | |
| 	}
 | |
| 
 | |
| 	// Glittery water
 | |
| 	s = (_opt.landscape == LT_CANDY) ? ev->bc : ev->b;
 | |
| 	j = EXTR(128, 15);
 | |
| 	for (i = 0; i != 5; i++) {
 | |
| 		*d++ = s[j];
 | |
| 		j += 3;
 | |
| 		if (j >= 15) j -= 15;
 | |
| 	}
 | |
| 
 | |
| 	s = ev->e;
 | |
| 	j = EXTR2(512, 5);
 | |
| 	for (i = 0; i != 5; i++) {
 | |
| 		*d++ = s[j];
 | |
| 		j++;
 | |
| 		if (j == 5) j = 0;
 | |
| 	}
 | |
| 
 | |
| 	// Oil refinery fire animation
 | |
| 	s = ev->oil_ref;
 | |
| 	j = EXTR2(512, 7);
 | |
| 	for (i = 0; i != 7; i++) {
 | |
| 		*d++ = s[j];
 | |
| 		j++;
 | |
| 		if (j == 7) j = 0;
 | |
| 	}
 | |
| 
 | |
| 	// Radio tower blinking
 | |
| 	{
 | |
| 		byte i = (_timer_counter >> 1) & 0x7F;
 | |
| 		byte v;
 | |
| 
 | |
| 		(v = 255, i < 0x3f) ||
 | |
| 		(v = 128, i < 0x4A || i >= 0x75) ||
 | |
| 		(v = 20);
 | |
| 		d->r = v;
 | |
| 		d->g = 0;
 | |
| 		d->b = 0;
 | |
| 		d++;
 | |
| 
 | |
| 		i ^= 0x40;
 | |
| 		(v = 255, i < 0x3f) ||
 | |
| 		(v = 128, i < 0x4A || i >= 0x75) ||
 | |
| 		(v = 20);
 | |
| 		d->r = v;
 | |
| 		d->g = 0;
 | |
| 		d->b = 0;
 | |
| 		d++;
 | |
| 	}
 | |
| 
 | |
| 	// Handle lighthouse and stadium animation
 | |
| 	s = ev->lighthouse;
 | |
| 	j = EXTR(256, 4);
 | |
| 	for (i = 0; i != 4; i++) {
 | |
| 		*d++ = s[j];
 | |
| 		j++;
 | |
| 		if (j == 4) j = 0;
 | |
| 	}
 | |
| 
 | |
| 	// Animate water for old DOS graphics
 | |
| 	if (_use_dos_palette) {
 | |
| 		// Dark blue water DOS
 | |
| 		s = (_opt.landscape == LT_CANDY) ? ev->ac : ev->a;
 | |
| 		j = EXTR(320, 5);
 | |
| 		for (i = 0; i != 5; i++) {
 | |
| 			*d++ = s[j];
 | |
| 			j++;
 | |
| 			if (j == 5) j = 0;
 | |
| 		}
 | |
| 
 | |
| 		// Glittery water DOS
 | |
| 		s = (_opt.landscape == LT_CANDY) ? ev->bc : ev->b;
 | |
| 		j = EXTR(128, 15);
 | |
| 		for (i = 0; i != 5; i++) {
 | |
| 			*d++ = s[j];
 | |
| 			j += 3;
 | |
| 			if (j >= 15) j -= 15;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (memcmp(old_val, &_cur_palette[217], c * sizeof(*old_val)) != 0) {
 | |
| 		if (_pal_first_dirty > 217) _pal_first_dirty = 217;
 | |
| 		if (_pal_last_dirty < 217 + c) _pal_last_dirty = 217 + c;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| void LoadStringWidthTable(void)
 | |
| {
 | |
| 	byte *b = _stringwidth_table;
 | |
| 	uint i;
 | |
| 
 | |
| 	// 2 equals space.
 | |
| 	for (i = 2; i != 226; i++) {
 | |
| 		*b++ = i != 97 && (i < 99 || i > 113) && i != 116 && i != 117 && (i < 123 || i > 129) && (i < 151 || i > 153) && i != 155 ? GetSprite(i)->width : 0;
 | |
| 	}
 | |
| 
 | |
| 	for (i = 226; i != 450; i++) {
 | |
| 		*b++ = i != 321 && (i < 323 || i > 353) && i != 367 && (i < 375 || i > 377) && i != 379 ? GetSprite(i)->width + 1 : 0;
 | |
| 	}
 | |
| 
 | |
| 	for (i = 450; i != 674; i++) {
 | |
| 		*b++ = (i < 545 || i > 577) && i != 585 && i != 587 && i != 588 && (i < 590 || i > 597) && (i < 599 || i > 601) && i != 603 && i != 633 && i != 665 ? GetSprite(i)->width + 1 : 0;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void ScreenSizeChanged(void)
 | |
| {
 | |
| 	// check the dirty rect
 | |
| 	if (_invalid_rect.right >= _screen.width) _invalid_rect.right = _screen.width;
 | |
| 	if (_invalid_rect.bottom >= _screen.height) _invalid_rect.bottom = _screen.height;
 | |
| 
 | |
| 	// screen size changed and the old bitmap is invalid now, so we don't want to undraw it
 | |
| 	_cursor.visible = false;
 | |
| }
 | |
| 
 | |
| void UndrawMouseCursor(void)
 | |
| {
 | |
| 	if (_cursor.visible) {
 | |
| 		_cursor.visible = false;
 | |
| 		memcpy_pitch(
 | |
| 			_screen.dst_ptr + _cursor.draw_pos.x + _cursor.draw_pos.y * _screen.pitch,
 | |
| 			_cursor_backup,
 | |
| 			_cursor.draw_size.x, _cursor.draw_size.y, _cursor.draw_size.x, _screen.pitch);
 | |
| 
 | |
| 		_video_driver->make_dirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void DrawMouseCursor(void)
 | |
| {
 | |
| 	int x;
 | |
| 	int y;
 | |
| 	int w;
 | |
| 	int h;
 | |
| 
 | |
| 	// Don't draw the mouse cursor if it's already drawn
 | |
| 	if (_cursor.visible) {
 | |
| 		if (!_cursor.dirty) return;
 | |
| 		UndrawMouseCursor();
 | |
| 	}
 | |
| 
 | |
| 	w = _cursor.size.x;
 | |
| 	x = _cursor.pos.x + _cursor.offs.x;
 | |
| 	if (x < 0) {
 | |
| 		w += x;
 | |
| 		x = 0;
 | |
| 	}
 | |
| 	if (w > _screen.width - x) w = _screen.width - x;
 | |
| 	if (w <= 0) return;
 | |
| 	_cursor.draw_pos.x = x;
 | |
| 	_cursor.draw_size.x = w;
 | |
| 
 | |
| 	h = _cursor.size.y;
 | |
| 	y = _cursor.pos.y + _cursor.offs.y;
 | |
| 	if (y < 0) {
 | |
| 		h += y;
 | |
| 		y = 0;
 | |
| 	}
 | |
| 	if (h > _screen.height - y) h = _screen.height - y;
 | |
| 	if (h <= 0) return;
 | |
| 	_cursor.draw_pos.y = y;
 | |
| 	_cursor.draw_size.y = h;
 | |
| 
 | |
| 	assert(w * h < (int)sizeof(_cursor_backup));
 | |
| 
 | |
| 	// Make backup of stuff below cursor
 | |
| 	memcpy_pitch(
 | |
| 		_cursor_backup,
 | |
| 		_screen.dst_ptr + _cursor.draw_pos.x + _cursor.draw_pos.y * _screen.pitch,
 | |
| 		_cursor.draw_size.x, _cursor.draw_size.y, _screen.pitch, _cursor.draw_size.x);
 | |
| 
 | |
| 	// Draw cursor on screen
 | |
| 	_cur_dpi = &_screen;
 | |
| 	DrawSprite(_cursor.sprite, _cursor.pos.x, _cursor.pos.y);
 | |
| 
 | |
| 	_video_driver->make_dirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
 | |
| 
 | |
| 	_cursor.visible = true;
 | |
| 	_cursor.dirty = false;
 | |
| }
 | |
| 
 | |
| #if defined(_DEBUG)
 | |
| static void DbgScreenRect(int left, int top, int right, int bottom)
 | |
| {
 | |
| 	DrawPixelInfo dp;
 | |
| 	DrawPixelInfo* old;
 | |
| 
 | |
| 	old = _cur_dpi;
 | |
| 	_cur_dpi = &dp;
 | |
| 	dp = _screen;
 | |
| 	GfxFillRect(left, top, right - 1, bottom - 1, rand() & 255);
 | |
| 	_cur_dpi = old;
 | |
| }
 | |
| #endif
 | |
| 
 | |
| void RedrawScreenRect(int left, int top, int right, int bottom)
 | |
| {
 | |
| 	assert(right <= _screen.width && bottom <= _screen.height);
 | |
| 	if (_cursor.visible) {
 | |
| 		if (right > _cursor.draw_pos.x &&
 | |
| 				left < _cursor.draw_pos.x + _cursor.draw_size.x &&
 | |
| 				bottom > _cursor.draw_pos.y &&
 | |
| 				top < _cursor.draw_pos.y + _cursor.draw_size.y) {
 | |
| 			UndrawMouseCursor();
 | |
| 		}
 | |
| 	}
 | |
| 	UndrawTextMessage();
 | |
| 
 | |
| #if defined(_DEBUG)
 | |
| 	if (_dbg_screen_rect)
 | |
| 		DbgScreenRect(left, top, right, bottom);
 | |
| 	else
 | |
| #endif
 | |
| 		DrawOverlappedWindowForAll(left, top, right, bottom);
 | |
| 
 | |
| 	_video_driver->make_dirty(left, top, right - left, bottom - top);
 | |
| }
 | |
| 
 | |
| void DrawDirtyBlocks(void)
 | |
| {
 | |
| 	byte *b = _dirty_blocks;
 | |
| 	const int w = ALIGN(_screen.width, 64);
 | |
| 	const int h = ALIGN(_screen.height, 8);
 | |
| 	int x;
 | |
| 	int y;
 | |
| 
 | |
| 	y = 0;
 | |
| 	do {
 | |
| 		x = 0;
 | |
| 		do {
 | |
| 			if (*b != 0) {
 | |
| 				int left;
 | |
| 				int top;
 | |
| 				int right = x + 64;
 | |
| 				int bottom = y;
 | |
| 				byte *p = b;
 | |
| 				int h2;
 | |
| 
 | |
| 				// First try coalescing downwards
 | |
| 				do {
 | |
| 					*p = 0;
 | |
| 					p += DIRTY_BYTES_PER_LINE;
 | |
| 					bottom += 8;
 | |
| 				} while (bottom != h && *p != 0);
 | |
| 
 | |
| 				// Try coalescing to the right too.
 | |
| 				h2 = (bottom - y) >> 3;
 | |
| 				assert(h2 > 0);
 | |
| 				p = b;
 | |
| 
 | |
| 				while (right != w) {
 | |
| 					byte *p2 = ++p;
 | |
| 					int h = h2;
 | |
| 					// Check if a full line of dirty flags is set.
 | |
| 					do {
 | |
| 						if (!*p2) goto no_more_coalesc;
 | |
| 						p2 += DIRTY_BYTES_PER_LINE;
 | |
| 					} while (--h != 0);
 | |
| 
 | |
| 					// Wohoo, can combine it one step to the right!
 | |
| 					// Do that, and clear the bits.
 | |
| 					right += 64;
 | |
| 
 | |
| 					h = h2;
 | |
| 					p2 = p;
 | |
| 					do {
 | |
| 						*p2 = 0;
 | |
| 						p2 += DIRTY_BYTES_PER_LINE;
 | |
| 					} while (--h != 0);
 | |
| 				}
 | |
| 				no_more_coalesc:
 | |
| 
 | |
| 				left = x;
 | |
| 				top = y;
 | |
| 
 | |
| 				if (left   < _invalid_rect.left  ) left   = _invalid_rect.left;
 | |
| 				if (top    < _invalid_rect.top   ) top    = _invalid_rect.top;
 | |
| 				if (right  > _invalid_rect.right ) right  = _invalid_rect.right;
 | |
| 				if (bottom > _invalid_rect.bottom) bottom = _invalid_rect.bottom;
 | |
| 
 | |
| 				if (left < right && top < bottom) {
 | |
| 					RedrawScreenRect(left, top, right, bottom);
 | |
| 				}
 | |
| 
 | |
| 			}
 | |
| 		} while (b++, (x += 64) != w);
 | |
| 	} while (b += -(w >> 6) + DIRTY_BYTES_PER_LINE, (y += 8) != h);
 | |
| 
 | |
| 	_invalid_rect.left = w;
 | |
| 	_invalid_rect.top = h;
 | |
| 	_invalid_rect.right = 0;
 | |
| 	_invalid_rect.bottom = 0;
 | |
| }
 | |
| 
 | |
| 
 | |
| void SetDirtyBlocks(int left, int top, int right, int bottom)
 | |
| {
 | |
| 	byte *b;
 | |
| 	int width;
 | |
| 	int height;
 | |
| 
 | |
| 	if (left < 0) left = 0;
 | |
| 	if (top < 0) top = 0;
 | |
| 	if (right > _screen.width) right = _screen.width;
 | |
| 	if (bottom > _screen.height) bottom = _screen.height;
 | |
| 
 | |
| 	if (left >= right || top >= bottom) return;
 | |
| 
 | |
| 	if (left   < _invalid_rect.left  ) _invalid_rect.left   = left;
 | |
| 	if (top    < _invalid_rect.top   ) _invalid_rect.top    = top;
 | |
| 	if (right  > _invalid_rect.right ) _invalid_rect.right  = right;
 | |
| 	if (bottom > _invalid_rect.bottom) _invalid_rect.bottom = bottom;
 | |
| 
 | |
| 	left >>= 6;
 | |
| 	top  >>= 3;
 | |
| 
 | |
| 	b = _dirty_blocks + top * DIRTY_BYTES_PER_LINE + left;
 | |
| 
 | |
| 	width  = ((right  - 1) >> 6) - left + 1;
 | |
| 	height = ((bottom - 1) >> 3) - top  + 1;
 | |
| 
 | |
| 	assert(width > 0 && height > 0);
 | |
| 
 | |
| 	do {
 | |
| 		int i = width;
 | |
| 
 | |
| 		do b[--i] = 0xFF; while (i);
 | |
| 
 | |
| 		b += DIRTY_BYTES_PER_LINE;
 | |
| 	} while (--height != 0);
 | |
| }
 | |
| 
 | |
| void MarkWholeScreenDirty(void)
 | |
| {
 | |
| 	SetDirtyBlocks(0, 0, _screen.width, _screen.height);
 | |
| }
 | |
| 
 | |
| bool FillDrawPixelInfo(DrawPixelInfo* n, const DrawPixelInfo* o, int left, int top, int width, int height)
 | |
| {
 | |
| 	int t;
 | |
| 
 | |
| 	if (o == NULL) o = _cur_dpi;
 | |
| 
 | |
| 	n->zoom = 0;
 | |
| 
 | |
| 	assert(width > 0);
 | |
| 	assert(height > 0);
 | |
| 
 | |
| 	n->left = 0;
 | |
| 	if ((left -= o->left) < 0) {
 | |
| 		width += left;
 | |
| 		if (width < 0) return false;
 | |
| 		n->left = -left;
 | |
| 		left = 0;
 | |
| 	}
 | |
| 
 | |
| 	if ((t=width + left - o->width) > 0) {
 | |
| 		width -= t;
 | |
| 		if (width < 0) return false;
 | |
| 	}
 | |
| 	n->width = width;
 | |
| 
 | |
| 	n->top = 0;
 | |
| 	if ((top -= o->top) < 0) {
 | |
| 		height += top;
 | |
| 		if (height < 0) return false;
 | |
| 		n->top = -top;
 | |
| 		top = 0;
 | |
| 	}
 | |
| 
 | |
| 	n->dst_ptr = o->dst_ptr + left + top * (n->pitch = o->pitch);
 | |
| 
 | |
| 	if ((t=height + top - o->height) > 0) {
 | |
| 		height -= t;
 | |
| 		if (height < 0) return false;
 | |
| 	}
 | |
| 	n->height = height;
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| static void SetCursorSprite(CursorID cursor)
 | |
| {
 | |
| 	CursorVars *cv = &_cursor;
 | |
| 	const Sprite *p;
 | |
| 
 | |
| 	if (cv->sprite == cursor) return;
 | |
| 
 | |
| 	p = GetSprite(cursor & SPRITE_MASK);
 | |
| 	cv->sprite = cursor;
 | |
| 	cv->size.y = p->height;
 | |
| 	cv->size.x = p->width;
 | |
| 	cv->offs.x = p->x_offs;
 | |
| 	cv->offs.y = p->y_offs;
 | |
| 
 | |
| 	cv->dirty = true;
 | |
| }
 | |
| 
 | |
| static void SwitchAnimatedCursor(void)
 | |
| {
 | |
| 	CursorVars *cv = &_cursor;
 | |
| 	const CursorID *cur = cv->animate_cur;
 | |
| 	CursorID sprite;
 | |
| 
 | |
| 	// ANIM_CURSOR_END is 0xFFFF in table/animcursors.h
 | |
| 	if (cur == NULL || *cur == 0xFFFF) cur = cv->animate_list;
 | |
| 
 | |
| 	sprite = cur[0];
 | |
| 	cv->animate_timeout = cur[1];
 | |
| 	cv->animate_cur = cur + 2;
 | |
| 
 | |
| 	SetCursorSprite(sprite);
 | |
| }
 | |
| 
 | |
| void CursorTick(void)
 | |
| {
 | |
| 	if (_cursor.animate_timeout != 0 && --_cursor.animate_timeout == 0)
 | |
| 		SwitchAnimatedCursor();
 | |
| }
 | |
| 
 | |
| void SetMouseCursor(CursorID cursor)
 | |
| {
 | |
| 	// Turn off animation
 | |
| 	_cursor.animate_timeout = 0;
 | |
| 	// Set cursor
 | |
| 	SetCursorSprite(cursor);
 | |
| }
 | |
| 
 | |
| void SetAnimatedMouseCursor(const CursorID *table)
 | |
| {
 | |
| 	_cursor.animate_list = table;
 | |
| 	_cursor.animate_cur = NULL;
 | |
| 	SwitchAnimatedCursor();
 | |
| }
 | |
| 
 | |
| bool ChangeResInGame(int w, int h)
 | |
| {
 | |
| 	return
 | |
| 		(_screen.width == w && _screen.height == h) ||
 | |
| 		_video_driver->change_resolution(w, h);
 | |
| }
 | |
| 
 | |
| void ToggleFullScreen(bool fs) {_video_driver->toggle_fullscreen(fs);}
 | |
| 
 | |
| static int CDECL compare_res(const void *pa, const void *pb)
 | |
| {
 | |
| 	int x = ((const uint16*)pa)[0] - ((const uint16*)pb)[0];
 | |
| 	if (x != 0) return x;
 | |
| 	return ((const uint16*)pa)[1] - ((const uint16*)pb)[1];
 | |
| }
 | |
| 
 | |
| void SortResolutions(int count)
 | |
| {
 | |
| 	qsort(_resolutions, count, sizeof(_resolutions[0]), compare_res);
 | |
| }
 | |
| 
 | |
| uint16 GetDrawStringPlayerColor(PlayerID player)
 | |
| {
 | |
| 	// Get the color for DrawString-subroutines which matches the color
 | |
| 	//  of the player
 | |
| 	if (player == OWNER_SPECTATOR || player == OWNER_SPECTATOR - 1) return 1;
 | |
| 	return (_color_list[_player_colors[player]].window_color_1b) | IS_PALETTE_COLOR;
 | |
| }
 | 
