3086 lines
		
	
	
		
			82 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			3086 lines
		
	
	
		
			82 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
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| 
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| /** @file station_cmd.c
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|   */
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| 
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| #include "stdafx.h"
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| #include "openttd.h"
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| #include "debug.h"
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| #include "functions.h"
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| #include "station_map.h"
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| #include "table/sprites.h"
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| #include "table/strings.h"
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| #include "map.h"
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| #include "tile.h"
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| #include "station.h"
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| #include "gfx.h"
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| #include "window.h"
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| #include "viewport.h"
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| #include "command.h"
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| #include "town.h"
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| #include "vehicle.h"
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| #include "news.h"
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| #include "saveload.h"
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| #include "economy.h"
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| #include "player.h"
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| #include "airport.h"
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| #include "sprite.h"
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| #include "depot.h"
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| #include "train.h"
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| #include "water_map.h"
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| #include "industry_map.h"
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| #include "newgrf_callbacks.h"
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| #include "newgrf_station.h"
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| 
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| enum {
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| 	/* Max stations: 64000 (64 * 1000) */
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| 	STATION_POOL_BLOCK_SIZE_BITS = 6,       /* In bits, so (1 << 6) == 64 */
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| 	STATION_POOL_MAX_BLOCKS      = 1000,
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| 
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| 	/* Max roadstops: 64000 (32 * 2000) */
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| 	ROADSTOP_POOL_BLOCK_SIZE_BITS = 5,       /* In bits, so (1 << 5) == 32 */
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| 	ROADSTOP_POOL_MAX_BLOCKS      = 2000,
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| };
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| 
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| /**
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|  * Called if a new block is added to the station-pool
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|  */
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| static void StationPoolNewBlock(uint start_item)
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| {
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| 	Station *st;
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| 
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| 	FOR_ALL_STATIONS_FROM(st, start_item) st->index = start_item++;
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| }
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| 
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| static void StationPoolCleanBlock(uint start_item, uint end_item)
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| {
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| 	uint i;
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| 
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| 	for (i = start_item; i <= end_item; i++) {
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| 		Station *st = GetStation(i);
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| 		free(st->speclist);
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| 		st->speclist = NULL;
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| 	}
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| }
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| 
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| /**
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|  * Called if a new block is added to the roadstop-pool
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|  */
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| static void RoadStopPoolNewBlock(uint start_item)
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| {
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| 	RoadStop *rs;
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| 
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| 	FOR_ALL_ROADSTOPS_FROM(rs, start_item) rs->index = start_item++;
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| }
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| 
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| /* Initialize the station-pool and roadstop-pool */
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| MemoryPool _station_pool = { "Stations", STATION_POOL_MAX_BLOCKS, STATION_POOL_BLOCK_SIZE_BITS, sizeof(Station), &StationPoolNewBlock, &StationPoolCleanBlock, 0, 0, NULL };
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| MemoryPool _roadstop_pool = { "RoadStop", ROADSTOP_POOL_MAX_BLOCKS, ROADSTOP_POOL_BLOCK_SIZE_BITS, sizeof(RoadStop), &RoadStopPoolNewBlock, NULL, 0, 0, NULL };
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| 
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| 
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| // FIXME -- need to be embedded into Airport variable. Is dynamically
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| // deducteable from graphics-tile array, so will not be needed
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| const byte _airport_size_x[] = {4, 6, 1, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1};
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| const byte _airport_size_y[] = {3, 6, 1, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1};
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| 
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| void ShowAircraftDepotWindow(TileIndex tile);
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| extern void UpdateAirplanesOnNewStation(Station *st);
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| 
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| static void MarkStationDirty(const Station* st)
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| {
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| 	if (st->sign.width_1 != 0) {
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| 		InvalidateWindowWidget(WC_STATION_VIEW, st->index, 1);
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| 
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| 		MarkAllViewportsDirty(
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| 			st->sign.left - 6,
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| 			st->sign.top,
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| 			st->sign.left + (st->sign.width_1 << 2) + 12,
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| 			st->sign.top + 48);
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| 	}
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| }
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| 
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| static void InitializeRoadStop(RoadStop *road_stop, RoadStop *previous, TileIndex tile, StationID index)
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| {
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| 	road_stop->xy = tile;
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| 	road_stop->used = true;
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| 	road_stop->status = 3; //stop is free
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| 	road_stop->next = NULL;
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| 	road_stop->prev = previous;
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| 	road_stop->station = index;
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| 	road_stop->num_vehicles = 0;
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| }
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| 
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| RoadStop* GetPrimaryRoadStop(const Station* st, RoadStopType type)
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| {
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| 	switch (type) {
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| 		case RS_BUS:   return st->bus_stops;
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| 		case RS_TRUCK: return st->truck_stops;
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| 		default: NOT_REACHED();
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| 	}
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| 
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| 	return NULL;
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| }
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| 
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| RoadStop* GetRoadStopByTile(TileIndex tile, RoadStopType type)
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| {
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| 	const Station* st = GetStationByTile(tile);
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| 	RoadStop* rs;
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| 
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| 	for (rs = GetPrimaryRoadStop(st, type); rs->xy != tile; rs = rs->next) {
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| 		assert(rs->next != NULL);
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| 	}
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| 
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| 	return rs;
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| }
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| 
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| uint GetNumRoadStops(const Station* st, RoadStopType type)
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| {
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| 	uint num = 0;
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| 	const RoadStop *rs;
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| 
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| 	assert(st != NULL);
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| 	for (rs = GetPrimaryRoadStop(st, type); rs != NULL; rs = rs->next) num++;
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| 
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| 	return num;
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| }
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| 
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| RoadStop *AllocateRoadStop(void)
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| {
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| 	RoadStop *rs;
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| 
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| 	FOR_ALL_ROADSTOPS(rs) {
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| 		if (!rs->used) {
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| 			uint index = rs->index;
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| 
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| 			memset(rs, 0, sizeof(*rs));
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| 			rs->index = index;
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| 
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| 			return rs;
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| 		}
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| 	}
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| 
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| 	/* Check if we can add a block to the pool */
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| 	if (AddBlockToPool(&_roadstop_pool)) return AllocateRoadStop();
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| 
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| 	return NULL;
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| }
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| 
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| /* Calculate the radius of the station. Basicly it is the biggest
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|     radius that is available within the station */
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| static uint FindCatchmentRadius(const Station* st)
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| {
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| 	uint ret = 0;
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| 
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| 	if (st->bus_stops != NULL)   ret = max(ret, CA_BUS);
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| 	if (st->truck_stops != NULL) ret = max(ret, CA_TRUCK);
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| 	if (st->train_tile) ret = max(ret, CA_TRAIN);
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| 	if (st->dock_tile)  ret = max(ret, CA_DOCK);
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| 
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| 	if (st->airport_tile) {
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| 		switch (st->airport_type) {
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| 			case AT_OILRIG:        ret = max(ret, CA_AIR_OILPAD);   break;
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| 			case AT_SMALL:         ret = max(ret, CA_AIR_SMALL);    break;
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| 			case AT_HELIPORT:      ret = max(ret, CA_AIR_HELIPORT); break;
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| 			case AT_LARGE:         ret = max(ret, CA_AIR_LARGE);    break;
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| 			case AT_METROPOLITAN:  ret = max(ret, CA_AIR_METRO);    break;
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| 			case AT_INTERNATIONAL: ret = max(ret, CA_AIR_INTER);    break;
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| 		}
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| 	}
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| 
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| 	return ret;
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| }
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| 
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| #define CHECK_STATIONS_ERR ((Station*)-1)
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| 
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| static Station* GetStationAround(TileIndex tile, int w, int h, StationID closest_station)
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| {
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| 	// check around to see if there's any stations there
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| 	BEGIN_TILE_LOOP(tile_cur, w + 2, h + 2, tile - TileDiffXY(1, 1))
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| 		if (IsTileType(tile_cur, MP_STATION)) {
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| 			StationID t = GetStationIndex(tile_cur);
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| 			{
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| 				Station *st = GetStation(t);
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| 				// you cannot take control of an oilrig!!
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| 				if (st->airport_type == AT_OILRIG && st->facilities == (FACIL_AIRPORT|FACIL_DOCK))
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| 					continue;
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| 			}
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| 
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| 			if (closest_station == INVALID_STATION) {
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| 				closest_station = t;
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| 			} else if (closest_station != t) {
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| 				_error_message = STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING;
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| 				return CHECK_STATIONS_ERR;
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| 			}
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| 		}
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| 	END_TILE_LOOP(tile_cur, w + 2, h + 2, tile - TileDiffXY(1, 1))
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| 	return (closest_station == INVALID_STATION) ? NULL : GetStation(closest_station);
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| }
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| 
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| TileIndex GetStationTileForVehicle(const Vehicle *v, const Station *st)
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| {
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| 	switch (v->type) {
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| 		case VEH_Train: 		return st->train_tile;
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| 		case VEH_Aircraft:	return st->airport_tile;
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| 		case VEH_Ship:			return st->dock_tile;
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| 		case VEH_Road:
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| 			if (v->cargo_type == CT_PASSENGERS) {
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| 				return (st->bus_stops != NULL) ? st->bus_stops->xy : 0;
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| 			} else {
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| 				return (st->truck_stops != NULL) ? st->truck_stops->xy : 0;
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| 			}
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| 		default:
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| 			assert(false);
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| 			return 0;
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| 	}
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| }
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| 
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| static bool CheckStationSpreadOut(Station *st, TileIndex tile, int w, int h)
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| {
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| 	StationID station_index = st->index;
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| 	uint i;
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| 	uint x1 = TileX(tile);
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| 	uint y1 = TileY(tile);
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| 	uint x2 = x1 + w - 1;
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| 	uint y2 = y1 + h - 1;
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| 	uint t;
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| 
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| 	for (i = 0; i != MapSize(); i++) {
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| 		if (IsTileType(i, MP_STATION) && GetStationIndex(i) == station_index) {
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| 			t = TileX(i);
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| 			if (t < x1) x1 = t;
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| 			if (t > x2) x2 = t;
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| 
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| 			t = TileY(i);
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| 			if (t < y1) y1 = t;
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| 			if (t > y2) y2 = t;
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| 		}
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| 	}
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| 
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| 	if (y2 - y1 >= _patches.station_spread || x2 - x1 >= _patches.station_spread) {
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| 		_error_message = STR_306C_STATION_TOO_SPREAD_OUT;
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| 		return false;
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| 	}
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| 
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| 	return true;
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| }
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| 
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| static Station *AllocateStation(void)
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| {
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| 	Station *st = NULL;
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| 
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| 	FOR_ALL_STATIONS(st) {
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| 		if (st->xy == 0) {
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| 			StationID index = st->index;
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| 
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| 			memset(st, 0, sizeof(Station));
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| 			st->index = index;
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| 
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| 			return st;
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| 		}
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| 	}
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| 
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| 	/* Check if we can add a block to the pool */
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| 	if (AddBlockToPool(&_station_pool)) return AllocateStation();
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| 
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| 	_error_message = STR_3008_TOO_MANY_STATIONS_LOADING;
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| 	return NULL;
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| }
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| 
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| 
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| /**
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|  * Counts the numbers of tiles matching a specific type in the area around
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|  * @param tile the center tile of the 'count area'
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|  * @param type the type of tile searched for
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|  * @param industry when type == MP_INDUSTRY, the type of the industry,
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|  *                 in all other cases this parameter is ignored
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|  * @result the noumber of matching tiles around
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|  */
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| static int CountMapSquareAround(TileIndex tile, TileType type, IndustryType industry)
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| {
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| 	TileIndex cur_tile;
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| 	int dx, dy;
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| 	int num = 0;
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| 
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| 	for (dx = -3; dx <= 3; dx++) {
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| 		for (dy = -3; dy <= 3; dy++) {
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| 			cur_tile = TILE_MASK(tile + TileDiffXY(dx, dy));
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| 
 | |
| 			if (IsTileType(cur_tile, type)) {
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| 				switch (type) {
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| 					case MP_INDUSTRY:
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| 						if (GetIndustryType(cur_tile) == industry)
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| 							num++;
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| 						break;
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| 
 | |
| 					case MP_WATER:
 | |
| 						if (!IsWater(cur_tile))
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| 							break;
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| 						/* FALL THROUGH WHEN WATER TILE */
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| 					case MP_TREES:
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| 						num++;
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| 						break;
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| 
 | |
| 					default:
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| 						break;
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
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| 
 | |
| 	return num;
 | |
| }
 | |
| 
 | |
| #define M(x) ((x) - STR_SV_STNAME)
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| 
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| static bool GenerateStationName(Station *st, TileIndex tile, int flag)
 | |
| {
 | |
| 	static const uint32 _gen_station_name_bits[] = {
 | |
| 		0,                                      /* 0 */
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| 		1 << M(STR_SV_STNAME_AIRPORT),          /* 1 */
 | |
| 		1 << M(STR_SV_STNAME_OILFIELD),         /* 2 */
 | |
| 		1 << M(STR_SV_STNAME_DOCKS),            /* 3 */
 | |
| 		0x1FF << M(STR_SV_STNAME_BUOY_1),       /* 4 */
 | |
| 		1 << M(STR_SV_STNAME_HELIPORT),         /* 5 */
 | |
| 	};
 | |
| 
 | |
| 	Town *t = st->town;
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| 	uint32 free_names = (uint32)-1;
 | |
| 	int found;
 | |
| 	uint z,z2;
 | |
| 	unsigned long tmp;
 | |
| 
 | |
| 	{
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| 		Station *s;
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| 
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| 		FOR_ALL_STATIONS(s) {
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| 			if (s != st && s->xy != 0 && s->town==t) {
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| 				uint str = M(s->string_id);
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| 				if (str <= 0x20) {
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| 					if (str == M(STR_SV_STNAME_FOREST))
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| 						str = M(STR_SV_STNAME_WOODS);
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| 					CLRBIT(free_names, str);
 | |
| 				}
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| 			}
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| 		}
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| 	}
 | |
| 
 | |
| 	/* check default names */
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| 	tmp = free_names & _gen_station_name_bits[flag];
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| 	if (tmp != 0) {
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| 		found = FindFirstBit(tmp);
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| 		goto done;
 | |
| 	}
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| 
 | |
| 	/* check mine? */
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| 	if (HASBIT(free_names, M(STR_SV_STNAME_MINES))) {
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| 		if (CountMapSquareAround(tile, MP_INDUSTRY, IT_COAL_MINE) >= 2 ||
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| 				CountMapSquareAround(tile, MP_INDUSTRY, IT_IRON_MINE) >= 2 ||
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| 				CountMapSquareAround(tile, MP_INDUSTRY, IT_COPPER_MINE) >= 2 ||
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| 				CountMapSquareAround(tile, MP_INDUSTRY, IT_GOLD_MINE) >= 2 ||
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| 				CountMapSquareAround(tile, MP_INDUSTRY, IT_DIAMOND_MINE) >= 2) {
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| 			found = M(STR_SV_STNAME_MINES);
 | |
| 			goto done;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* check close enough to town to get central as name? */
 | |
| 	if (DistanceMax(tile,t->xy) < 8) {
 | |
| 		found = M(STR_SV_STNAME);
 | |
| 		if (HASBIT(free_names, M(STR_SV_STNAME))) goto done;
 | |
| 
 | |
| 		found = M(STR_SV_STNAME_CENTRAL);
 | |
| 		if (HASBIT(free_names, M(STR_SV_STNAME_CENTRAL))) goto done;
 | |
| 	}
 | |
| 
 | |
| 	/* Check lakeside */
 | |
| 	if (HASBIT(free_names, M(STR_SV_STNAME_LAKESIDE)) &&
 | |
| 			DistanceFromEdge(tile) < 20 &&
 | |
| 			CountMapSquareAround(tile, MP_WATER, 0) >= 5) {
 | |
| 		found = M(STR_SV_STNAME_LAKESIDE);
 | |
| 		goto done;
 | |
| 	}
 | |
| 
 | |
| 	/* Check woods */
 | |
| 	if (HASBIT(free_names, M(STR_SV_STNAME_WOODS)) && (
 | |
| 				CountMapSquareAround(tile, MP_TREES, 0) >= 8 ||
 | |
| 				CountMapSquareAround(tile, MP_INDUSTRY, IT_FOREST) >= 2)
 | |
| 			) {
 | |
| 		found = _opt.landscape == LT_DESERT ?
 | |
| 			M(STR_SV_STNAME_FOREST) : M(STR_SV_STNAME_WOODS);
 | |
| 		goto done;
 | |
| 	}
 | |
| 
 | |
| 	/* check elevation compared to town */
 | |
| 	z = GetTileZ(tile);
 | |
| 	z2 = GetTileZ(t->xy);
 | |
| 	if (z < z2) {
 | |
| 		found = M(STR_SV_STNAME_VALLEY);
 | |
| 		if (HASBIT(free_names, M(STR_SV_STNAME_VALLEY))) goto done;
 | |
| 	} else if (z > z2) {
 | |
| 		found = M(STR_SV_STNAME_HEIGHTS);
 | |
| 		if (HASBIT(free_names, M(STR_SV_STNAME_HEIGHTS))) goto done;
 | |
| 	}
 | |
| 
 | |
| 	/* check direction compared to town */
 | |
| 	{
 | |
| 		static const int8 _direction_and_table[] = {
 | |
| 			~( (1<<M(STR_SV_STNAME_WEST)) | (1<<M(STR_SV_STNAME_EAST)) | (1<<M(STR_SV_STNAME_NORTH)) ),
 | |
| 			~( (1<<M(STR_SV_STNAME_SOUTH)) | (1<<M(STR_SV_STNAME_WEST)) | (1<<M(STR_SV_STNAME_NORTH)) ),
 | |
| 			~( (1<<M(STR_SV_STNAME_SOUTH)) | (1<<M(STR_SV_STNAME_EAST)) | (1<<M(STR_SV_STNAME_NORTH)) ),
 | |
| 			~( (1<<M(STR_SV_STNAME_SOUTH)) | (1<<M(STR_SV_STNAME_WEST)) | (1<<M(STR_SV_STNAME_EAST)) ),
 | |
| 		};
 | |
| 
 | |
| 		free_names &= _direction_and_table[
 | |
| 			(TileX(tile) < TileX(t->xy)) +
 | |
| 			(TileY(tile) < TileY(t->xy)) * 2];
 | |
| 	}
 | |
| 
 | |
| 	tmp = free_names & ((1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<6)|(1<<7)|(1<<12)|(1<<26)|(1<<27)|(1<<28)|(1<<29)|(1<<30));
 | |
| 	if (tmp == 0) {
 | |
| 		_error_message = STR_3007_TOO_MANY_STATIONS_LOADING;
 | |
| 		return false;
 | |
| 	}
 | |
| 	found = FindFirstBit(tmp);
 | |
| 
 | |
| done:
 | |
| 	st->string_id = found + STR_SV_STNAME;
 | |
| 	return true;
 | |
| }
 | |
| #undef M
 | |
| 
 | |
| static Station* GetClosestStationFromTile(TileIndex tile, uint threshold, PlayerID owner)
 | |
| {
 | |
| 	Station* best_station = NULL;
 | |
| 	Station* st;
 | |
| 
 | |
| 	FOR_ALL_STATIONS(st) {
 | |
| 		if (st->xy != 0 && (owner == OWNER_SPECTATOR || st->owner == owner)) {
 | |
| 			uint cur_dist = DistanceManhattan(tile, st->xy);
 | |
| 
 | |
| 			if (cur_dist < threshold) {
 | |
| 				threshold = cur_dist;
 | |
| 				best_station = st;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return best_station;
 | |
| }
 | |
| 
 | |
| static void StationInitialize(Station *st, TileIndex tile)
 | |
| {
 | |
| 	GoodsEntry *ge;
 | |
| 
 | |
| 	st->xy = tile;
 | |
| 	st->airport_tile = st->dock_tile = st->train_tile = 0;
 | |
| 	st->bus_stops = st->truck_stops = NULL;
 | |
| 	st->had_vehicle_of_type = 0;
 | |
| 	st->time_since_load = 255;
 | |
| 	st->time_since_unload = 255;
 | |
| 	st->delete_ctr = 0;
 | |
| 	st->facilities = 0;
 | |
| 
 | |
| 	st->last_vehicle_type = VEH_Invalid;
 | |
| 
 | |
| 	for (ge = st->goods; ge != endof(st->goods); ge++) {
 | |
| 		ge->waiting_acceptance = 0;
 | |
| 		ge->days_since_pickup = 0;
 | |
| 		ge->enroute_from = INVALID_STATION;
 | |
| 		ge->rating = 175;
 | |
| 		ge->last_speed = 0;
 | |
| 		ge->last_age = 0xFF;
 | |
| 		ge->feeder_profit = 0;
 | |
| 	}
 | |
| 
 | |
| 	st->random_bits = Random();
 | |
| 	st->waiting_triggers = 0;
 | |
| 
 | |
| }
 | |
| 
 | |
| // Update the virtual coords needed to draw the station sign.
 | |
| // st = Station to update for.
 | |
| static void UpdateStationVirtCoord(Station *st)
 | |
| {
 | |
| 	Point pt = RemapCoords2(TileX(st->xy) * TILE_SIZE, TileY(st->xy) * TILE_SIZE);
 | |
| 
 | |
| 	pt.y -= 32;
 | |
| 	if (st->facilities & FACIL_AIRPORT && st->airport_type == AT_OILRIG) pt.y -= 16;
 | |
| 
 | |
| 	SetDParam(0, st->index);
 | |
| 	SetDParam(1, st->facilities);
 | |
| 	UpdateViewportSignPos(&st->sign, pt.x, pt.y, STR_305C_0);
 | |
| }
 | |
| 
 | |
| // Update the virtual coords needed to draw the station sign for all stations.
 | |
| void UpdateAllStationVirtCoord(void)
 | |
| {
 | |
| 	Station* st;
 | |
| 
 | |
| 	FOR_ALL_STATIONS(st) {
 | |
| 		if (st->xy != 0) UpdateStationVirtCoord(st);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| // Update the station virt coords while making the modified parts dirty.
 | |
| static void UpdateStationVirtCoordDirty(Station *st)
 | |
| {
 | |
| 	MarkStationDirty(st);
 | |
| 	UpdateStationVirtCoord(st);
 | |
| 	MarkStationDirty(st);
 | |
| }
 | |
| 
 | |
| // Get a mask of the cargo types that the station accepts.
 | |
| static uint GetAcceptanceMask(const Station *st)
 | |
| {
 | |
| 	uint mask = 0;
 | |
| 	uint i;
 | |
| 
 | |
| 	for (i = 0; i != NUM_CARGO; i++) {
 | |
| 		if (st->goods[i].waiting_acceptance & 0x8000) mask |= 1 << i;
 | |
| 	}
 | |
| 	return mask;
 | |
| }
 | |
| 
 | |
| // Items contains the two cargo names that are to be accepted or rejected.
 | |
| // msg is the string id of the message to display.
 | |
| static void ShowRejectOrAcceptNews(const Station *st, uint32 items, StringID msg)
 | |
| {
 | |
| 	if (items) {
 | |
| 		SetDParam(2, GB(items, 16, 16));
 | |
| 		SetDParam(1, GB(items,  0, 16));
 | |
| 		SetDParam(0, st->index);
 | |
| 		AddNewsItem(msg + ((items >> 16)?1:0), NEWS_FLAGS(NM_SMALL, NF_VIEWPORT|NF_TILE, NT_ACCEPTANCE, 0), st->xy, 0);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| // Get a list of the cargo types being produced around the tile.
 | |
| void GetProductionAroundTiles(AcceptedCargo produced, TileIndex tile,
 | |
| 	int w, int h, int rad)
 | |
| {
 | |
| 	int x,y;
 | |
| 	int x1,y1,x2,y2;
 | |
| 	int xc,yc;
 | |
| 
 | |
| 	memset(produced, 0, sizeof(AcceptedCargo));
 | |
| 
 | |
| 	x = TileX(tile);
 | |
| 	y = TileY(tile);
 | |
| 
 | |
| 	// expand the region by rad tiles on each side
 | |
| 	// while making sure that we remain inside the board.
 | |
| 	x2 = min(x + w + rad, MapSizeX());
 | |
| 	x1 = max(x - rad, 0);
 | |
| 
 | |
| 	y2 = min(y + h + rad, MapSizeY());
 | |
| 	y1 = max(y - rad, 0);
 | |
| 
 | |
| 	assert(x1 < x2);
 | |
| 	assert(y1 < y2);
 | |
| 	assert(w > 0);
 | |
| 	assert(h > 0);
 | |
| 
 | |
| 	for (yc = y1; yc != y2; yc++) {
 | |
| 		for (xc = x1; xc != x2; xc++) {
 | |
| 			if (!(IS_INSIDE_1D(xc, x, w) && IS_INSIDE_1D(yc, y, h))) {
 | |
| 				GetProducedCargoProc *gpc;
 | |
| 				TileIndex tile = TileXY(xc, yc);
 | |
| 
 | |
| 				gpc = _tile_type_procs[GetTileType(tile)]->get_produced_cargo_proc;
 | |
| 				if (gpc != NULL) {
 | |
| 					CargoID cargos[2] = { CT_INVALID, CT_INVALID };
 | |
| 
 | |
| 					gpc(tile, cargos);
 | |
| 					if (cargos[0] != CT_INVALID) {
 | |
| 						produced[cargos[0]]++;
 | |
| 						if (cargos[1] != CT_INVALID) {
 | |
| 							produced[cargos[1]]++;
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| // Get a list of the cargo types that are accepted around the tile.
 | |
| void GetAcceptanceAroundTiles(AcceptedCargo accepts, TileIndex tile,
 | |
| 	int w, int h, int rad)
 | |
| {
 | |
| 	int x,y;
 | |
| 	int x1,y1,x2,y2;
 | |
| 	int xc,yc;
 | |
| 
 | |
| 	memset(accepts, 0, sizeof(AcceptedCargo));
 | |
| 
 | |
| 	x = TileX(tile);
 | |
| 	y = TileY(tile);
 | |
| 
 | |
| 	// expand the region by rad tiles on each side
 | |
| 	// while making sure that we remain inside the board.
 | |
| 	x2 = min(x + w + rad, MapSizeX());
 | |
| 	y2 = min(y + h + rad, MapSizeY());
 | |
| 	x1 = max(x - rad, 0);
 | |
| 	y1 = max(y - rad, 0);
 | |
| 
 | |
| 	assert(x1 < x2);
 | |
| 	assert(y1 < y2);
 | |
| 	assert(w > 0);
 | |
| 	assert(h > 0);
 | |
| 
 | |
| 	for (yc = y1; yc != y2; yc++) {
 | |
| 		for (xc = x1; xc != x2; xc++) {
 | |
| 			TileIndex tile = TileXY(xc, yc);
 | |
| 
 | |
| 			if (!IsTileType(tile, MP_STATION)) {
 | |
| 				AcceptedCargo ac;
 | |
| 				uint i;
 | |
| 
 | |
| 				GetAcceptedCargo(tile, ac);
 | |
| 				for (i = 0; i < lengthof(ac); ++i) accepts[i] += ac[i];
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| typedef struct ottd_Rectangle {
 | |
| 	uint min_x;
 | |
| 	uint min_y;
 | |
| 	uint max_x;
 | |
| 	uint max_y;
 | |
| } ottd_Rectangle;
 | |
| 
 | |
| static void MergePoint(ottd_Rectangle* rect, TileIndex tile)
 | |
| {
 | |
| 	uint x = TileX(tile);
 | |
| 	uint y = TileY(tile);
 | |
| 
 | |
| 	if (rect->min_x > x) rect->min_x = x;
 | |
| 	if (rect->min_y > y) rect->min_y = y;
 | |
| 	if (rect->max_x < x) rect->max_x = x;
 | |
| 	if (rect->max_y < y) rect->max_y = y;
 | |
| }
 | |
| 
 | |
| // Update the acceptance for a station.
 | |
| // show_msg controls whether to display a message that acceptance was changed.
 | |
| static void UpdateStationAcceptance(Station *st, bool show_msg)
 | |
| {
 | |
| 	uint old_acc, new_acc;
 | |
| 	const RoadStop *cur_rs;
 | |
| 	int i;
 | |
| 	ottd_Rectangle rect;
 | |
| 	int rad;
 | |
| 	AcceptedCargo accepts;
 | |
| 
 | |
| 	rect.min_x = MapSizeX();
 | |
| 	rect.min_y = MapSizeY();
 | |
| 	rect.max_x = rect.max_y = 0;
 | |
| 	// Don't update acceptance for a buoy
 | |
| 	if (IsBuoy(st)) return;
 | |
| 
 | |
| 	/* old accepted goods types */
 | |
| 	old_acc = GetAcceptanceMask(st);
 | |
| 
 | |
| 	// Put all the tiles that span an area in the table.
 | |
| 	if (st->train_tile != 0) {
 | |
| 		MergePoint(&rect, st->train_tile);
 | |
| 		MergePoint(&rect,
 | |
| 			st->train_tile + TileDiffXY(st->trainst_w - 1, st->trainst_h - 1)
 | |
| 		);
 | |
| 	}
 | |
| 
 | |
| 	if (st->airport_tile != 0) {
 | |
| 		MergePoint(&rect, st->airport_tile);
 | |
| 		MergePoint(&rect,
 | |
| 			st->airport_tile + TileDiffXY(
 | |
| 				_airport_size_x[st->airport_type] - 1,
 | |
| 				_airport_size_y[st->airport_type] - 1
 | |
| 			)
 | |
| 		);
 | |
| 	}
 | |
| 
 | |
| 	if (st->dock_tile != 0) MergePoint(&rect, st->dock_tile);
 | |
| 
 | |
| 	for (cur_rs = st->bus_stops; cur_rs != NULL; cur_rs = cur_rs->next) {
 | |
| 		MergePoint(&rect, cur_rs->xy);
 | |
| 	}
 | |
| 
 | |
| 	for (cur_rs = st->truck_stops; cur_rs != NULL; cur_rs = cur_rs->next) {
 | |
| 		MergePoint(&rect, cur_rs->xy);
 | |
| 	}
 | |
| 
 | |
| 	rad = (_patches.modified_catchment) ? FindCatchmentRadius(st) : 4;
 | |
| 
 | |
| 	// And retrieve the acceptance.
 | |
| 	if (rect.max_x >= rect.min_x) {
 | |
| 		GetAcceptanceAroundTiles(
 | |
| 			accepts,
 | |
| 			TileXY(rect.min_x, rect.min_y),
 | |
| 			rect.max_x - rect.min_x + 1,
 | |
| 			rect.max_y - rect.min_y + 1,
 | |
| 			rad
 | |
| 		);
 | |
| 	} else {
 | |
| 		memset(accepts, 0, sizeof(accepts));
 | |
| 	}
 | |
| 
 | |
| 	// Adjust in case our station only accepts fewer kinds of goods
 | |
| 	for (i = 0; i != NUM_CARGO; i++) {
 | |
| 		uint amt = min(accepts[i], 15);
 | |
| 
 | |
| 		// Make sure the station can accept the goods type.
 | |
| 		if ((i != CT_PASSENGERS && !(st->facilities & (byte)~FACIL_BUS_STOP)) ||
 | |
| 				(i == CT_PASSENGERS && !(st->facilities & (byte)~FACIL_TRUCK_STOP)))
 | |
| 			amt = 0;
 | |
| 
 | |
| 		SB(st->goods[i].waiting_acceptance, 12, 4, amt);
 | |
| 	}
 | |
| 
 | |
| 	// Only show a message in case the acceptance was actually changed.
 | |
| 	new_acc = GetAcceptanceMask(st);
 | |
| 	if (old_acc == new_acc)
 | |
| 		return;
 | |
| 
 | |
| 	// show a message to report that the acceptance was changed?
 | |
| 	if (show_msg && st->owner == _local_player && st->facilities) {
 | |
| 		uint32 accept=0, reject=0; /* these contain two string ids each */
 | |
| 		const StringID *str = _cargoc.names_s;
 | |
| 
 | |
| 		do {
 | |
| 			if (new_acc & 1) {
 | |
| 				if (!(old_acc & 1)) accept = (accept << 16) | *str;
 | |
| 			} else {
 | |
| 				if (old_acc & 1) reject = (reject << 16) | *str;
 | |
| 			}
 | |
| 		} while (str++,(new_acc>>=1) != (old_acc>>=1));
 | |
| 
 | |
| 		ShowRejectOrAcceptNews(st, accept, STR_3040_NOW_ACCEPTS);
 | |
| 		ShowRejectOrAcceptNews(st, reject, STR_303E_NO_LONGER_ACCEPTS);
 | |
| 	}
 | |
| 
 | |
| 	// redraw the station view since acceptance changed
 | |
| 	InvalidateWindowWidget(WC_STATION_VIEW, st->index, 4);
 | |
| }
 | |
| 
 | |
| // This is called right after a station was deleted.
 | |
| // It checks if the whole station is free of substations, and if so, the station will be
 | |
| // deleted after a little while.
 | |
| static void DeleteStationIfEmpty(Station* st)
 | |
| {
 | |
| 	if (st->facilities == 0) {
 | |
| 		st->delete_ctr = 0;
 | |
| 		RebuildStationLists();
 | |
| 		InvalidateWindow(WC_STATION_LIST, st->owner);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static int32 ClearTile_Station(TileIndex tile, byte flags);
 | |
| 
 | |
| // Tries to clear the given area. Returns the cost in case of success.
 | |
| // Or an error code if it failed.
 | |
| int32 CheckFlatLandBelow(TileIndex tile, uint w, uint h, uint flags, uint invalid_dirs, StationID* station)
 | |
| {
 | |
| 	int32 cost = 0, ret;
 | |
| 
 | |
| 	Slope tileh;
 | |
| 	uint z;
 | |
| 	int allowed_z = -1;
 | |
| 	int flat_z;
 | |
| 
 | |
| 	BEGIN_TILE_LOOP(tile_cur, w, h, tile)
 | |
| 		if (!EnsureNoVehicle(tile_cur)) return CMD_ERROR;
 | |
| 
 | |
| 		tileh = GetTileSlope(tile_cur, &z);
 | |
| 
 | |
| 		/* Prohibit building if
 | |
| 			1) The tile is "steep" (i.e. stretches two height levels)
 | |
| 			-OR-
 | |
| 			2) The tile is non-flat if
 | |
| 				a) the player building is an "old-school" AI
 | |
| 				-OR-
 | |
| 				b) the build_on_slopes switch is disabled
 | |
| 		*/
 | |
| 		if (IsSteepSlope(tileh) ||
 | |
| 				((_is_old_ai_player || !_patches.build_on_slopes) && tileh != SLOPE_FLAT)) {
 | |
| 			return_cmd_error(STR_0007_FLAT_LAND_REQUIRED);
 | |
| 		}
 | |
| 
 | |
| 		flat_z = z;
 | |
| 		if (tileh != SLOPE_FLAT) {
 | |
| 			// need to check so the entrance to the station is not pointing at a slope.
 | |
| 			if ((invalid_dirs&1 && !(tileh & SLOPE_NE) && (uint)w_cur == w) ||
 | |
| 					(invalid_dirs&2 && !(tileh & SLOPE_SE) &&	h_cur == 1) ||
 | |
| 					(invalid_dirs&4 && !(tileh & SLOPE_SW) && w_cur == 1) ||
 | |
| 					(invalid_dirs&8 && !(tileh & SLOPE_NW) && (uint)h_cur == h)) {
 | |
| 				return_cmd_error(STR_0007_FLAT_LAND_REQUIRED);
 | |
| 			}
 | |
| 			cost += _price.terraform;
 | |
| 			flat_z += TILE_HEIGHT;
 | |
| 		}
 | |
| 
 | |
| 		// get corresponding flat level and make sure that all parts of the station have the same level.
 | |
| 		if (allowed_z == -1) {
 | |
| 			// first tile
 | |
| 			allowed_z = flat_z;
 | |
| 		} else if (allowed_z != flat_z) {
 | |
| 			return_cmd_error(STR_0007_FLAT_LAND_REQUIRED);
 | |
| 		}
 | |
| 
 | |
| 		// if station is set, then we have special handling to allow building on top of already existing stations.
 | |
| 		// so station points to INVALID_STATION if we can build on any station. or it points to a station if we're only allowed to build
 | |
| 		// on exactly that station.
 | |
| 		if (station != NULL && IsTileType(tile_cur, MP_STATION)) {
 | |
| 			if (!IsRailwayStation(tile_cur)) {
 | |
| 				return ClearTile_Station(tile_cur, DC_AUTO); // get error message
 | |
| 			} else {
 | |
| 				StationID st = GetStationIndex(tile_cur);
 | |
| 				if (*station == INVALID_STATION) {
 | |
| 					*station = st;
 | |
| 				} else if (*station != st) {
 | |
| 					return_cmd_error(STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING);
 | |
| 				}
 | |
| 			}
 | |
| 		} else {
 | |
| 			ret = DoCommand(tile_cur, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
 | |
| 			if (CmdFailed(ret)) return ret;
 | |
| 			cost += ret;
 | |
| 		}
 | |
| 	END_TILE_LOOP(tile_cur, w, h, tile)
 | |
| 
 | |
| 	return cost;
 | |
| }
 | |
| 
 | |
| static bool CanExpandRailroadStation(Station* st, uint* fin, Axis axis)
 | |
| {
 | |
| 	uint curw = st->trainst_w, curh = st->trainst_h;
 | |
| 	TileIndex tile = fin[0];
 | |
| 	uint w = fin[1];
 | |
| 	uint h = fin[2];
 | |
| 
 | |
| 	if (_patches.nonuniform_stations) {
 | |
| 		// determine new size of train station region..
 | |
| 		int x = min(TileX(st->train_tile), TileX(tile));
 | |
| 		int y = min(TileY(st->train_tile), TileY(tile));
 | |
| 		curw = max(TileX(st->train_tile) + curw, TileX(tile) + w) - x;
 | |
| 		curh = max(TileY(st->train_tile) + curh, TileY(tile) + h) - y;
 | |
| 		tile = TileXY(x, y);
 | |
| 	} else {
 | |
| 		// check so the orientation is the same
 | |
| 		if (GetRailStationAxis(st->train_tile) != axis) {
 | |
| 			_error_message = STR_306D_NONUNIFORM_STATIONS_DISALLOWED;
 | |
| 			return false;
 | |
| 		}
 | |
| 
 | |
| 		// check if the new station adjoins the old station in either direction
 | |
| 		if (curw == w && st->train_tile == tile + TileDiffXY(0, h)) {
 | |
| 			// above
 | |
| 			curh += h;
 | |
| 		} else if (curw == w && st->train_tile == tile - TileDiffXY(0, curh)) {
 | |
| 			// below
 | |
| 			tile -= TileDiffXY(0, curh);
 | |
| 			curh += h;
 | |
| 		} else if (curh == h && st->train_tile == tile + TileDiffXY(w, 0)) {
 | |
| 			// to the left
 | |
| 			curw += w;
 | |
| 		} else if (curh == h && st->train_tile == tile - TileDiffXY(curw, 0)) {
 | |
| 			// to the right
 | |
| 			tile -= TileDiffXY(curw, 0);
 | |
| 			curw += w;
 | |
| 		} else {
 | |
| 			_error_message = STR_306D_NONUNIFORM_STATIONS_DISALLOWED;
 | |
| 			return false;
 | |
| 		}
 | |
| 	}
 | |
| 	// make sure the final size is not too big.
 | |
| 	if (curw > _patches.station_spread || curh > _patches.station_spread) {
 | |
| 		_error_message = STR_306C_STATION_TOO_SPREAD_OUT;
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	// now tile contains the new value for st->train_tile
 | |
| 	// curw, curh contain the new value for width and height
 | |
| 	fin[0] = tile;
 | |
| 	fin[1] = curw;
 | |
| 	fin[2] = curh;
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| static inline byte *CreateSingle(byte *layout, int n)
 | |
| {
 | |
| 	int i = n;
 | |
| 	do *layout++ = 0; while (--i);
 | |
| 	layout[((n-1) >> 1)-n] = 2;
 | |
| 	return layout;
 | |
| }
 | |
| 
 | |
| static inline byte *CreateMulti(byte *layout, int n, byte b)
 | |
| {
 | |
| 	int i = n;
 | |
| 	do *layout++ = b; while (--i);
 | |
| 	if (n > 4) {
 | |
| 		layout[0-n] = 0;
 | |
| 		layout[n-1-n] = 0;
 | |
| 	}
 | |
| 	return layout;
 | |
| }
 | |
| 
 | |
| static void GetStationLayout(byte *layout, int numtracks, int plat_len, const StationSpec *statspec)
 | |
| {
 | |
| 	if (statspec != NULL && statspec->lengths >= plat_len &&
 | |
| 			statspec->platforms[plat_len - 1] >= numtracks &&
 | |
| 			statspec->layouts[plat_len - 1][numtracks - 1]) {
 | |
| 		/* Custom layout defined, follow it. */
 | |
| 		memcpy(layout, statspec->layouts[plat_len - 1][numtracks - 1],
 | |
| 			plat_len * numtracks);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	if (plat_len == 1) {
 | |
| 		CreateSingle(layout, numtracks);
 | |
| 	} else {
 | |
| 		if (numtracks & 1) layout = CreateSingle(layout, plat_len);
 | |
| 		numtracks >>= 1;
 | |
| 
 | |
| 		while (--numtracks >= 0) {
 | |
| 			layout = CreateMulti(layout, plat_len, 4);
 | |
| 			layout = CreateMulti(layout, plat_len, 6);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /** Build railroad station
 | |
|  * @param tile_org starting position of station dragging/placement
 | |
|  * @param p1 various bitstuffed elements
 | |
|  * - p1 = (bit  0)    - orientation (p1 & 1)
 | |
|  * - p1 = (bit  8-15) - number of tracks
 | |
|  * - p1 = (bit 16-23) - platform length
 | |
|  * @param p2 various bitstuffed elements
 | |
|  * - p2 = (bit  0- 3) - railtype (p2 & 0xF)
 | |
|  * - p2 = (bit  8-15) - custom station class
 | |
|  * - p2 = (bit 16-23) - custom station id
 | |
|  */
 | |
| int32 CmdBuildRailroadStation(TileIndex tile_org, uint32 flags, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	Station *st;
 | |
| 	int w_org, h_org;
 | |
| 	int32 cost, ret;
 | |
| 	StationID est;
 | |
| 	int plat_len, numtracks;
 | |
| 	Axis axis;
 | |
| 	uint finalvalues[3];
 | |
| 	const StationSpec *statspec;
 | |
| 	int specindex;
 | |
| 
 | |
| 	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
 | |
| 
 | |
| 	/* Does the authority allow this? */
 | |
| 	if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile_org)) return CMD_ERROR;
 | |
| 	if (!ValParamRailtype(p2 & 0xF)) return CMD_ERROR;
 | |
| 
 | |
| 	/* unpack parameters */
 | |
| 	axis = p1 & 1;
 | |
| 	numtracks = GB(p1,  8, 8);
 | |
| 	plat_len  = GB(p1, 16, 8);
 | |
| 	/* w = length, h = num_tracks */
 | |
| 	if (axis == AXIS_X) {
 | |
| 		w_org = plat_len;
 | |
| 		h_org = numtracks;
 | |
| 	} else {
 | |
| 		h_org = plat_len;
 | |
| 		w_org = numtracks;
 | |
| 	}
 | |
| 
 | |
| 	if (h_org > _patches.station_spread || w_org > _patches.station_spread) return CMD_ERROR;
 | |
| 
 | |
| 	// these values are those that will be stored in train_tile and station_platforms
 | |
| 	finalvalues[0] = tile_org;
 | |
| 	finalvalues[1] = w_org;
 | |
| 	finalvalues[2] = h_org;
 | |
| 
 | |
| 	// Make sure the area below consists of clear tiles. (OR tiles belonging to a certain rail station)
 | |
| 	est = INVALID_STATION;
 | |
| 	// If DC_EXEC is in flag, do not want to pass it to CheckFlatLandBelow, because of a nice bug
 | |
| 	//  for detail info, see: https://sourceforge.net/tracker/index.php?func=detail&aid=1029064&group_id=103924&atid=636365
 | |
| 	ret = CheckFlatLandBelow(tile_org, w_org, h_org, flags & ~DC_EXEC, 5 << axis, _patches.nonuniform_stations ? &est : NULL);
 | |
| 	if (CmdFailed(ret)) return ret;
 | |
| 	cost = ret + (numtracks * _price.train_station_track + _price.train_station_length) * plat_len;
 | |
| 
 | |
| 	// Make sure there are no similar stations around us.
 | |
| 	st = GetStationAround(tile_org, w_org, h_org, est);
 | |
| 	if (st == CHECK_STATIONS_ERR) return CMD_ERROR;
 | |
| 
 | |
| 	// See if there is a deleted station close to us.
 | |
| 	if (st == NULL) {
 | |
| 		st = GetClosestStationFromTile(tile_org, 8, _current_player);
 | |
| 		if (st != NULL && st->facilities) st = NULL;
 | |
| 	}
 | |
| 
 | |
| 	if (st != NULL) {
 | |
| 		// Reuse an existing station.
 | |
| 		if (st->owner != OWNER_NONE && st->owner != _current_player)
 | |
| 			return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
 | |
| 
 | |
| 		if (st->train_tile != 0) {
 | |
| 			// check if we want to expanding an already existing station?
 | |
| 			if (_is_old_ai_player || !_patches.join_stations)
 | |
| 				return_cmd_error(STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD);
 | |
| 			if (!CanExpandRailroadStation(st, finalvalues, axis))
 | |
| 				return CMD_ERROR;
 | |
| 		}
 | |
| 
 | |
| 		//XXX can't we pack this in the "else" part of the if above?
 | |
| 		if (!CheckStationSpreadOut(st, tile_org, w_org, h_org)) return CMD_ERROR;
 | |
| 	}	else {
 | |
| 		// Create a new station
 | |
| 		st = AllocateStation();
 | |
| 		if (st == NULL) return CMD_ERROR;
 | |
| 
 | |
| 		st->town = ClosestTownFromTile(tile_org, (uint)-1);
 | |
| 		if (_current_player < MAX_PLAYERS && flags & DC_EXEC)
 | |
| 			SETBIT(st->town->have_ratings, _current_player);
 | |
| 
 | |
| 		if (!GenerateStationName(st, tile_org, 0)) return CMD_ERROR;
 | |
| 
 | |
| 		if (flags & DC_EXEC) StationInitialize(st, tile_org);
 | |
| 	}
 | |
| 
 | |
| 	/* Check if the given station class is valid */
 | |
| 	if (GB(p2, 8, 8) >= STAT_CLASS_MAX) return CMD_ERROR;
 | |
| 
 | |
| 	/* Check if we can allocate a custom stationspec to this station */
 | |
| 	statspec = GetCustomStationSpec(GB(p2, 8, 8), GB(p2, 16, 8));
 | |
| 	specindex = AllocateSpecToStation(statspec, st, flags & DC_EXEC);
 | |
| 	if (specindex == -1) return CMD_ERROR;
 | |
| 
 | |
| 	if (statspec != NULL) {
 | |
| 		/* Perform NewStation checks */
 | |
| 
 | |
| 		/* Check if the station size is permitted */
 | |
| 		if (HASBIT(statspec->disallowed_platforms, numtracks - 1) || HASBIT(statspec->disallowed_lengths, plat_len - 1)) {
 | |
| 			return CMD_ERROR;
 | |
| 		}
 | |
| 
 | |
| 		/* Check if the station is buildable */
 | |
| 		if (HASBIT(statspec->callbackmask, CBM_STATION_AVAIL) && GetStationCallback(CBID_STATION_AVAILABILITY, 0, 0, statspec, NULL, INVALID_TILE) == 0) {
 | |
| 			return CMD_ERROR;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		TileIndexDiff tile_delta;
 | |
| 		byte *layout_ptr;
 | |
| 		byte numtracks_orig;
 | |
| 		Track track;
 | |
| 
 | |
| 		// Now really clear the land below the station
 | |
| 		// It should never return CMD_ERROR.. but you never know ;)
 | |
| 		//  (a bit strange function name for it, but it really does clear the land, when DC_EXEC is in flags)
 | |
| 		ret = CheckFlatLandBelow(tile_org, w_org, h_org, flags, 5 << axis, _patches.nonuniform_stations ? &est : NULL);
 | |
| 		if (CmdFailed(ret)) return ret;
 | |
| 
 | |
| 		st->train_tile = finalvalues[0];
 | |
| 		if (!st->facilities) st->xy = finalvalues[0];
 | |
| 		st->facilities |= FACIL_TRAIN;
 | |
| 		st->owner = _current_player;
 | |
| 
 | |
| 		st->trainst_w = finalvalues[1];
 | |
| 		st->trainst_h = finalvalues[2];
 | |
| 
 | |
| 		st->build_date = _date;
 | |
| 
 | |
| 		tile_delta = (axis == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1));
 | |
| 		track = (axis == AXIS_X ? TRACK_X : TRACK_Y);
 | |
| 
 | |
| 		layout_ptr = alloca(numtracks * plat_len);
 | |
| 		GetStationLayout(layout_ptr, numtracks, plat_len, statspec);
 | |
| 
 | |
| 		numtracks_orig = numtracks;
 | |
| 
 | |
| 		do {
 | |
| 			TileIndex tile = tile_org;
 | |
| 			int w = plat_len;
 | |
| 			do {
 | |
| 				byte layout = *layout_ptr++;
 | |
| 				MakeRailStation(tile, st->owner, st->index, axis, layout, GB(p2, 0, 4));
 | |
| 				SetCustomStationSpecIndex(tile, specindex);
 | |
| 				SetStationTileRandomBits(tile, GB(Random(), 0, 4));
 | |
| 
 | |
| 				if (statspec != NULL) {
 | |
| 					/* Use a fixed axis for GetPlatformInfo as our platforms / numtracks are always the right way around */
 | |
| 					uint32 platinfo = GetPlatformInfo(AXIS_X, 0, plat_len, numtracks_orig, plat_len - w, numtracks_orig - numtracks, false);
 | |
| 					uint16 callback = GetStationCallback(CBID_STATION_TILE_LAYOUT, platinfo, 0, statspec, st, tile);
 | |
| 					if (callback != CALLBACK_FAILED && callback < 8) SetStationGfx(tile, callback + axis);
 | |
| 				}
 | |
| 
 | |
| 				tile += tile_delta;
 | |
| 			} while (--w);
 | |
| 			SetSignalsOnBothDir(tile_org, track);
 | |
| 			tile_org += tile_delta ^ TileDiffXY(1, 1); // perpendicular to tile_delta
 | |
| 		} while (--numtracks);
 | |
| 
 | |
| 		UpdateStationVirtCoordDirty(st);
 | |
| 		UpdateStationAcceptance(st, false);
 | |
| 		RebuildStationLists();
 | |
| 		InvalidateWindow(WC_STATION_LIST, st->owner);
 | |
| 	}
 | |
| 
 | |
| 	return cost;
 | |
| }
 | |
| 
 | |
| static bool TileBelongsToRailStation(const Station *st, TileIndex tile)
 | |
| {
 | |
| 	return IsTileType(tile, MP_STATION) && GetStationIndex(tile) == st->index && IsRailwayStation(tile);
 | |
| }
 | |
| 
 | |
| static void MakeRailwayStationAreaSmaller(Station *st)
 | |
| {
 | |
| 	uint w = st->trainst_w;
 | |
| 	uint h = st->trainst_h;
 | |
| 	TileIndex tile = st->train_tile;
 | |
| 	uint i;
 | |
| 
 | |
| restart:
 | |
| 
 | |
| 	// too small?
 | |
| 	if (w != 0 && h != 0) {
 | |
| 		// check the left side, x = constant, y changes
 | |
| 		for (i = 0; !TileBelongsToRailStation(st, tile + TileDiffXY(0, i));) {
 | |
| 			// the left side is unused?
 | |
| 			if (++i == h) {
 | |
| 				tile += TileDiffXY(1, 0);
 | |
| 				w--;
 | |
| 				goto restart;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		// check the right side, x = constant, y changes
 | |
| 		for (i = 0; !TileBelongsToRailStation(st, tile + TileDiffXY(w - 1, i));) {
 | |
| 			// the right side is unused?
 | |
| 			if (++i == h) {
 | |
| 				w--;
 | |
| 				goto restart;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		// check the upper side, y = constant, x changes
 | |
| 		for (i = 0; !TileBelongsToRailStation(st, tile + TileDiffXY(i, 0));) {
 | |
| 			// the left side is unused?
 | |
| 			if (++i == w) {
 | |
| 				tile += TileDiffXY(0, 1);
 | |
| 				h--;
 | |
| 				goto restart;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		// check the lower side, y = constant, x changes
 | |
| 		for (i = 0; !TileBelongsToRailStation(st, tile + TileDiffXY(i, h - 1));) {
 | |
| 			// the left side is unused?
 | |
| 			if (++i == w) {
 | |
| 				h--;
 | |
| 				goto restart;
 | |
| 			}
 | |
| 		}
 | |
| 	} else {
 | |
| 		tile = 0;
 | |
| 	}
 | |
| 
 | |
| 	st->trainst_w = w;
 | |
| 	st->trainst_h = h;
 | |
| 	st->train_tile = tile;
 | |
| }
 | |
| 
 | |
| /** Remove a single tile from a railroad station.
 | |
|  * This allows for custom-built station with holes and weird layouts
 | |
|  * @param tile tile of station piece to remove
 | |
|  * @param p1 unused
 | |
|  * @param p2 unused
 | |
|  */
 | |
| int32 CmdRemoveFromRailroadStation(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	Station *st;
 | |
| 
 | |
| 	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
 | |
| 
 | |
| 	// make sure the specified tile belongs to the current player, and that it is a railroad station.
 | |
| 	if (!IsTileType(tile, MP_STATION) || !IsRailwayStation(tile) || !_patches.nonuniform_stations) return CMD_ERROR;
 | |
| 	st = GetStationByTile(tile);
 | |
| 	if (_current_player != OWNER_WATER && (!CheckOwnership(st->owner) || !EnsureNoVehicle(tile))) return CMD_ERROR;
 | |
| 
 | |
| 	// if we reached here, it means we can actually delete it. do that.
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		uint specindex = GetCustomStationSpecIndex(tile);
 | |
| 		Track track = GetRailStationTrack(tile);
 | |
| 		DoClearSquare(tile);
 | |
| 		SetSignalsOnBothDir(tile, track);
 | |
| 
 | |
| 		DeallocateSpecFromStation(st, specindex);
 | |
| 
 | |
| 		// now we need to make the "spanned" area of the railway station smaller if we deleted something at the edges.
 | |
| 		// we also need to adjust train_tile.
 | |
| 		MakeRailwayStationAreaSmaller(st);
 | |
| 
 | |
| 		// if we deleted the whole station, delete the train facility.
 | |
| 		if (st->train_tile == 0) {
 | |
| 			st->facilities &= ~FACIL_TRAIN;
 | |
| 			UpdateStationVirtCoordDirty(st);
 | |
| 			DeleteStationIfEmpty(st);
 | |
| 		}
 | |
| 	}
 | |
| 	return _price.remove_rail_station;
 | |
| }
 | |
| 
 | |
| // determine the number of platforms for the station
 | |
| uint GetStationPlatforms(const Station *st, TileIndex tile)
 | |
| {
 | |
| 	TileIndex t;
 | |
| 	TileIndexDiff delta;
 | |
| 	Axis axis;
 | |
| 	uint len;
 | |
| 	assert(TileBelongsToRailStation(st, tile));
 | |
| 
 | |
| 	len = 0;
 | |
| 	axis = GetRailStationAxis(tile);
 | |
| 	delta = (axis == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1));
 | |
| 
 | |
| 	// find starting tile..
 | |
| 	t = tile;
 | |
| 	do {
 | |
| 		t -= delta;
 | |
| 		len++;
 | |
| 	} while (TileBelongsToRailStation(st, t) && GetRailStationAxis(t) == axis);
 | |
| 
 | |
| 	// find ending tile
 | |
| 	t = tile;
 | |
| 	do {
 | |
| 		t += delta;
 | |
| 		len++;
 | |
| 	} while (TileBelongsToRailStation(st, t) && GetRailStationAxis(t) == axis);
 | |
| 
 | |
| 	return len - 1;
 | |
| }
 | |
| 
 | |
| static int32 RemoveRailroadStation(Station *st, TileIndex tile, uint32 flags)
 | |
| {
 | |
| 	int w,h;
 | |
| 	int32 cost;
 | |
| 
 | |
| 	/* if there is flooding and non-uniform stations are enabled, remove platforms tile by tile */
 | |
| 	if (_current_player == OWNER_WATER && _patches.nonuniform_stations)
 | |
| 		return DoCommand(tile, 0, 0, DC_EXEC, CMD_REMOVE_FROM_RAILROAD_STATION);
 | |
| 
 | |
| 	/* Current player owns the station? */
 | |
| 	if (_current_player != OWNER_WATER && !CheckOwnership(st->owner))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	/* determine width and height of platforms */
 | |
| 	tile = st->train_tile;
 | |
| 	w = st->trainst_w;
 | |
| 	h = st->trainst_h;
 | |
| 
 | |
| 	assert(w != 0 && h != 0);
 | |
| 
 | |
| 	/* cost is area * constant */
 | |
| 	cost = w*h*_price.remove_rail_station;
 | |
| 
 | |
| 	/* clear all areas of the station */
 | |
| 	do {
 | |
| 		int w_bak = w;
 | |
| 		do {
 | |
| 			// for nonuniform stations, only remove tiles that are actually train station tiles
 | |
| 			if (TileBelongsToRailStation(st, tile)) {
 | |
| 				if (!EnsureNoVehicle(tile))
 | |
| 					return CMD_ERROR;
 | |
| 				if (flags & DC_EXEC) {
 | |
| 					Track track = GetRailStationTrack(tile);
 | |
| 					DoClearSquare(tile);
 | |
| 					SetSignalsOnBothDir(tile, track);
 | |
| 				}
 | |
| 			}
 | |
| 			tile += TileDiffXY(1, 0);
 | |
| 		} while (--w);
 | |
| 		w = w_bak;
 | |
| 		tile += TileDiffXY(-w, 1);
 | |
| 	} while (--h);
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		st->train_tile = 0;
 | |
| 		st->facilities &= ~FACIL_TRAIN;
 | |
| 
 | |
| 		free(st->speclist);
 | |
| 		st->num_specs = 0;
 | |
| 		st->speclist  = NULL;
 | |
| 
 | |
| 		UpdateStationVirtCoordDirty(st);
 | |
| 		DeleteStationIfEmpty(st);
 | |
| 	}
 | |
| 
 | |
| 	return cost;
 | |
| }
 | |
| 
 | |
| int32 DoConvertStationRail(TileIndex tile, RailType totype, bool exec)
 | |
| {
 | |
| 	const Station* st = GetStationByTile(tile);
 | |
| 
 | |
| 	if (!CheckOwnership(st->owner) || !EnsureNoVehicle(tile)) return CMD_ERROR;
 | |
| 
 | |
| 	// tile is not a railroad station?
 | |
| 	if (!IsRailwayStation(tile)) return CMD_ERROR;
 | |
| 
 | |
| 	if (GetRailType(tile) == totype) return CMD_ERROR;
 | |
| 
 | |
| 	if (exec) {
 | |
| 		SetRailType(tile, totype);
 | |
| 		MarkTileDirtyByTile(tile);
 | |
| 	}
 | |
| 
 | |
| 	return _price.build_rail >> 1;
 | |
| }
 | |
| 
 | |
| /** Heavy wizardry used to add a roadstop to a station.
 | |
|   * To understand the function, lets first look at what is passed around,
 | |
|   * especially the last two parameters. CmdBuildRoadStop allocates a road
 | |
|   * stop and needs to put that stop into the linked list of road stops.
 | |
|   * It (CmdBuildRoadStop) has a **currstop pointer which points to element
 | |
|   * in the linked list of stops (each element in this list being a pointer
 | |
|   * in itself, hence the double pointer). We (FindRoadStopSpot) need to
 | |
|   * modify this pointer (**currstop) thus we need to pass by reference,
 | |
|   * obtaining a triple pointer (***currstop). When finished, **currstop
 | |
|   * in CmdBuildRoadStop will contain the address of the pointer which will
 | |
|   * then point into the global roadstop array. *prev (in CmdBuildRoadStop)
 | |
|   * is the pointer tino the global roadstop array which has *currstop in
 | |
|   * its ->next element.
 | |
|   * @param[in] truck_station Determines whether a stop is RS_BUS or RS_TRUCK
 | |
|   * @param[in] station The station to do the whole procedure for
 | |
|   * @param[out] currstop See the detailed function description
 | |
|   * @param prev See the detailed function description
 | |
|   */
 | |
| static void FindRoadStopSpot(bool truck_station, Station* st, RoadStop*** currstop, RoadStop** prev)
 | |
| {
 | |
| 	RoadStop **primary_stop = (truck_station) ? &st->truck_stops : &st->bus_stops;
 | |
| 	assert(*prev == NULL);
 | |
| 
 | |
| 	if (*primary_stop == NULL) {
 | |
| 		//we have no roadstop of the type yet, so write a "primary stop"
 | |
| 		*currstop = primary_stop;
 | |
| 	} else {
 | |
| 		//there are stops already, so append to the end of the list
 | |
| 		*prev = *primary_stop;
 | |
| 		*currstop = &(*primary_stop)->next;
 | |
| 		while (**currstop != NULL) {
 | |
| 			*prev = (*prev)->next;
 | |
| 			*currstop = &(**currstop)->next;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /** Build a bus or truck stop
 | |
|  * @param tile tile to build the stop at
 | |
|  * @param p1 entrance direction (DiagDirection)
 | |
|  * @param p2 0 for Bus stops, 1 for truck stops
 | |
|  */
 | |
| int32 CmdBuildRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	Station *st;
 | |
| 	RoadStop *road_stop;
 | |
| 	RoadStop **currstop;
 | |
| 	RoadStop *prev = NULL;
 | |
| 	int32 cost;
 | |
| 	int32 ret;
 | |
| 	bool type = !!p2;
 | |
| 
 | |
| 	/* Saveguard the parameters */
 | |
| 	if (!IsValidDiagDirection(p1)) return CMD_ERROR;
 | |
| 
 | |
| 	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
 | |
| 
 | |
| 	if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	ret = CheckFlatLandBelow(tile, 1, 1, flags, 1 << p1, NULL);
 | |
| 	if (CmdFailed(ret)) return ret;
 | |
| 	cost = ret;
 | |
| 
 | |
| 	st = GetStationAround(tile, 1, 1, -1);
 | |
| 	if (st == CHECK_STATIONS_ERR) return CMD_ERROR;
 | |
| 
 | |
| 	/* Find a station close to us */
 | |
| 	if (st == NULL) {
 | |
| 		st = GetClosestStationFromTile(tile, 8, _current_player);
 | |
| 		if (st != NULL && st->facilities != 0) st = NULL;
 | |
| 	}
 | |
| 
 | |
| 	//give us a road stop in the list, and check if something went wrong
 | |
| 	road_stop = AllocateRoadStop();
 | |
| 	if (road_stop == NULL) {
 | |
| 		return_cmd_error(type ? STR_3008B_TOO_MANY_TRUCK_STOPS : STR_3008A_TOO_MANY_BUS_STOPS);
 | |
| 	}
 | |
| 
 | |
| 	if (st != NULL &&
 | |
| 			GetNumRoadStops(st, RS_BUS) + GetNumRoadStops(st, RS_TRUCK) >= ROAD_STOP_LIMIT) {
 | |
| 		return_cmd_error(type ? STR_3008B_TOO_MANY_TRUCK_STOPS : STR_3008A_TOO_MANY_BUS_STOPS);
 | |
| 	}
 | |
| 
 | |
| 	if (st != NULL) {
 | |
| 		if (st->owner != OWNER_NONE && st->owner != _current_player) {
 | |
| 			return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
 | |
| 		}
 | |
| 
 | |
| 		if (!CheckStationSpreadOut(st, tile, 1, 1)) return CMD_ERROR;
 | |
| 
 | |
| 		FindRoadStopSpot(type, st, &currstop, &prev);
 | |
| 	} else {
 | |
| 		Town *t;
 | |
| 
 | |
| 		st = AllocateStation();
 | |
| 		if (st == NULL) return CMD_ERROR;
 | |
| 
 | |
| 		st->town = t = ClosestTownFromTile(tile, (uint)-1);
 | |
| 
 | |
| 		FindRoadStopSpot(type, st, &currstop, &prev);
 | |
| 
 | |
| 		if (_current_player < MAX_PLAYERS && flags & DC_EXEC) {
 | |
| 			SETBIT(t->have_ratings, _current_player);
 | |
| 		}
 | |
| 
 | |
| 		st->sign.width_1 = 0;
 | |
| 
 | |
| 		if (!GenerateStationName(st, tile, 0)) return CMD_ERROR;
 | |
| 
 | |
| 		if (flags & DC_EXEC) StationInitialize(st, tile);
 | |
| 	}
 | |
| 
 | |
| 	cost += (type) ? _price.build_truck_station : _price.build_bus_station;
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		//point to the correct item in the _busstops or _truckstops array
 | |
| 		*currstop = road_stop;
 | |
| 
 | |
| 		//initialize an empty station
 | |
| 		InitializeRoadStop(road_stop, prev, tile, st->index);
 | |
| 		if (!st->facilities) st->xy = tile;
 | |
| 		st->facilities |= (type) ? FACIL_TRUCK_STOP : FACIL_BUS_STOP;
 | |
| 		st->owner = _current_player;
 | |
| 
 | |
| 		st->build_date = _date;
 | |
| 
 | |
| 		MakeRoadStop(tile, st->owner, st->index, type, p1);
 | |
| 
 | |
| 		UpdateStationVirtCoordDirty(st);
 | |
| 		UpdateStationAcceptance(st, false);
 | |
| 		RebuildStationLists();
 | |
| 		InvalidateWindow(WC_STATION_LIST, st->owner);
 | |
| 	}
 | |
| 	return cost;
 | |
| }
 | |
| 
 | |
| // Remove a bus station
 | |
| static int32 RemoveRoadStop(Station *st, uint32 flags, TileIndex tile)
 | |
| {
 | |
| 	RoadStop **primary_stop;
 | |
| 	RoadStop *cur_stop;
 | |
| 	bool is_truck = IsTruckStop(tile);
 | |
| 
 | |
| 	if (_current_player != OWNER_WATER && !CheckOwnership(st->owner)) {
 | |
| 		return CMD_ERROR;
 | |
| 	}
 | |
| 
 | |
| 	if (is_truck) { // truck stop
 | |
| 		primary_stop = &st->truck_stops;
 | |
| 		cur_stop = GetRoadStopByTile(tile, RS_TRUCK);
 | |
| 	} else {
 | |
| 		primary_stop = &st->bus_stops;
 | |
| 		cur_stop = GetRoadStopByTile(tile, RS_BUS);
 | |
| 	}
 | |
| 
 | |
| 	assert(cur_stop != NULL);
 | |
| 
 | |
| 	if (!EnsureNoVehicle(tile)) return CMD_ERROR;
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		Vehicle* v;
 | |
| 
 | |
| 		/* Clear the slot assignment of all vehicles heading for this road stop */
 | |
| 		if (cur_stop->num_vehicles != 0) {
 | |
| 			FOR_ALL_VEHICLES(v) {
 | |
| 				if (v->type == VEH_Road && v->u.road.slot == cur_stop) {
 | |
| 					ClearSlot(v);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		assert(cur_stop->num_vehicles == 0);
 | |
| 
 | |
| 		DoClearSquare(tile);
 | |
| 
 | |
| 		cur_stop->used = false;
 | |
| 		if (cur_stop->prev != NULL) cur_stop->prev->next = cur_stop->next;
 | |
| 		if (cur_stop->next != NULL) cur_stop->next->prev = cur_stop->prev;
 | |
| 
 | |
| 		//we only had one stop left
 | |
| 		if (cur_stop->next == NULL && cur_stop->prev == NULL) {
 | |
| 			//so we remove ALL stops
 | |
| 			*primary_stop = NULL;
 | |
| 			st->facilities &= (is_truck) ? ~FACIL_TRUCK_STOP : ~FACIL_BUS_STOP;
 | |
| 		} else if (cur_stop == *primary_stop) {
 | |
| 			//removed the first stop in the list
 | |
| 			//need to set the primary element to the next stop
 | |
| 			*primary_stop = (*primary_stop)->next;
 | |
| 		}
 | |
| 
 | |
| 		UpdateStationVirtCoordDirty(st);
 | |
| 		DeleteStationIfEmpty(st);
 | |
| 	}
 | |
| 
 | |
| 	return (is_truck) ? _price.remove_truck_station : _price.remove_bus_station;
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| // FIXME -- need to move to its corresponding Airport variable
 | |
| // Country Airfield (small)
 | |
| static const byte _airport_sections_country[] = {
 | |
| 	54, 53, 52, 65,
 | |
| 	58, 57, 56, 55,
 | |
| 	64, 63, 63, 62
 | |
| };
 | |
| 
 | |
| // City Airport (large)
 | |
| static const byte _airport_sections_town[] = {
 | |
| 	31,  9, 33,  9,  9, 32,
 | |
| 	27, 36, 29, 34,  8, 10,
 | |
| 	30, 11, 35, 13, 20, 21,
 | |
| 	51, 12, 14, 17, 19, 28,
 | |
| 	38, 13, 15, 16, 18, 39,
 | |
| 	26, 22, 23, 24, 25, 26
 | |
| };
 | |
| 
 | |
| // Metropolitain Airport (large) - 2 runways
 | |
| static const byte _airport_sections_metropolitan[] = {
 | |
| 	 31,  9, 33,  9,  9, 32,
 | |
| 	 27, 36, 29, 34,  8, 10,
 | |
| 	 30, 11, 35, 13, 20, 21,
 | |
| 	102,  8,  8,  8,  8, 28,
 | |
| 	 83, 84, 84, 84, 84, 83,
 | |
| 	 26, 23, 23, 23, 23, 26
 | |
| };
 | |
| 
 | |
| // International Airport (large) - 2 runways
 | |
| static const byte _airport_sections_international[] = {
 | |
| 	88, 89, 89, 89, 89, 89,  88,
 | |
| 	51,  8,  8,  8,  8,  8,  32,
 | |
| 	30,  8, 11, 27, 11,  8,  10,
 | |
| 	32,  8, 11, 27, 11,  8, 114,
 | |
| 	87,  8, 11, 85, 11,  8, 114,
 | |
| 	87,  8,  8,  8,  8,  8,  90,
 | |
| 	26, 23, 23, 23, 23, 23,  26
 | |
| };
 | |
| 
 | |
| // Heliport
 | |
| static const byte _airport_sections_heliport[] = {
 | |
| 	66,
 | |
| };
 | |
| 
 | |
| static const byte * const _airport_sections[] = {
 | |
| 	_airport_sections_country,        // Country Airfield (small)
 | |
| 	_airport_sections_town,           // City Airport (large)
 | |
| 	_airport_sections_heliport,       // Heliport
 | |
| 	_airport_sections_metropolitan,   // Metropolitain Airport (large)
 | |
| 	_airport_sections_international,  // International Airport (xlarge)
 | |
| };
 | |
| 
 | |
| /** Place an Airport.
 | |
|  * @param tile tile where airport will be built
 | |
|  * @param p1 airport type, @see airport.h
 | |
|  * @param p2 unused
 | |
|  */
 | |
| int32 CmdBuildAirport(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	Town *t;
 | |
| 	Station *st;
 | |
| 	int32 cost;
 | |
| 	int32 ret;
 | |
| 	int w, h;
 | |
| 	bool airport_upgrade = true;
 | |
| 
 | |
| 	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
 | |
| 
 | |
| 	/* Check if a valid, buildable airport was chosen for construction */
 | |
| 	if (p1 > lengthof(_airport_sections) || !HASBIT(GetValidAirports(), p1)) return CMD_ERROR;
 | |
| 
 | |
| 	if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	t = ClosestTownFromTile(tile, (uint)-1);
 | |
| 
 | |
| 	/* Check if local auth refuses a new airport */
 | |
| 	{
 | |
| 		uint num = 0;
 | |
| 		FOR_ALL_STATIONS(st) {
 | |
| 			if (st->xy != 0 && st->town == t && st->facilities&FACIL_AIRPORT && st->airport_type != AT_OILRIG)
 | |
| 				num++;
 | |
| 		}
 | |
| 		if (num >= 2) {
 | |
| 			SetDParam(0, t->index);
 | |
| 			return_cmd_error(STR_2035_LOCAL_AUTHORITY_REFUSES);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	w = _airport_size_x[p1];
 | |
| 	h = _airport_size_y[p1];
 | |
| 
 | |
| 	ret = CheckFlatLandBelow(tile, w, h, flags, 0, NULL);
 | |
| 	if (CmdFailed(ret)) return ret;
 | |
| 	cost = ret;
 | |
| 
 | |
| 	st = GetStationAround(tile, w, h, -1);
 | |
| 	if (st == CHECK_STATIONS_ERR) return CMD_ERROR;
 | |
| 
 | |
| 	/* Find a station close to us */
 | |
| 	if (st == NULL) {
 | |
| 		st = GetClosestStationFromTile(tile, 8, _current_player);
 | |
| 		if (st != NULL && st->facilities) st = NULL;
 | |
| 	}
 | |
| 
 | |
| 	if (st != NULL) {
 | |
| 		if (st->owner != OWNER_NONE && st->owner != _current_player)
 | |
| 			return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
 | |
| 
 | |
| 		if (!CheckStationSpreadOut(st, tile, 1, 1))
 | |
| 			return CMD_ERROR;
 | |
| 
 | |
| 		if (st->airport_tile != 0)
 | |
| 			return_cmd_error(STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT);
 | |
| 	} else {
 | |
| 		airport_upgrade = false;
 | |
| 
 | |
| 		st = AllocateStation();
 | |
| 		if (st == NULL) return CMD_ERROR;
 | |
| 
 | |
| 		st->town = t;
 | |
| 
 | |
| 		if (_current_player < MAX_PLAYERS && flags & DC_EXEC)
 | |
| 			SETBIT(t->have_ratings, _current_player);
 | |
| 
 | |
| 		st->sign.width_1 = 0;
 | |
| 
 | |
| 		// if airport type equals Heliport then generate
 | |
| 		// type 5 name, which is heliport, otherwise airport names (1)
 | |
| 		if (!GenerateStationName(st, tile, (p1 == AT_HELIPORT) ? 5 : 1))
 | |
| 			return CMD_ERROR;
 | |
| 
 | |
| 		if (flags & DC_EXEC) StationInitialize(st, tile);
 | |
| 	}
 | |
| 
 | |
| 	cost += _price.build_airport * w * h;
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		const AirportFTAClass *afc = GetAirport(p1);
 | |
| 
 | |
| 		st->owner = _current_player;
 | |
| 		if (IsLocalPlayer() && afc->nof_depots != 0)
 | |
| 			_last_built_aircraft_depot_tile = tile + ToTileIndexDiff(afc->airport_depots[0]);
 | |
| 
 | |
| 		st->airport_tile = tile;
 | |
| 		if (!st->facilities) st->xy = tile;
 | |
| 		st->facilities |= FACIL_AIRPORT;
 | |
| 		st->airport_type = (byte)p1;
 | |
| 		st->airport_flags = 0;
 | |
| 
 | |
| 		st->build_date = _date;
 | |
| 
 | |
| 		/* if airport was demolished while planes were en-route to it, the
 | |
| 		 * positions can no longer be the same (v->u.air.pos), since different
 | |
| 		 * airports have different indexes. So update all planes en-route to this
 | |
| 		 * airport. Only update if
 | |
| 		 * 1. airport is upgraded
 | |
| 		 * 2. airport is added to existing station (unfortunately unavoideable)
 | |
| 		 */
 | |
| 		if (airport_upgrade) UpdateAirplanesOnNewStation(st);
 | |
| 
 | |
| 		{
 | |
| 			const byte *b = _airport_sections[p1];
 | |
| 
 | |
| 			BEGIN_TILE_LOOP(tile_cur, w, h, tile) {
 | |
| 				MakeAirport(tile_cur, st->owner, st->index, *b++);
 | |
| 			} END_TILE_LOOP(tile_cur, w, h, tile)
 | |
| 		}
 | |
| 
 | |
| 		UpdateStationVirtCoordDirty(st);
 | |
| 		UpdateStationAcceptance(st, false);
 | |
| 		RebuildStationLists();
 | |
| 		InvalidateWindow(WC_STATION_LIST, st->owner);
 | |
| 	}
 | |
| 
 | |
| 	return cost;
 | |
| }
 | |
| 
 | |
| static int32 RemoveAirport(Station *st, uint32 flags)
 | |
| {
 | |
| 	TileIndex tile;
 | |
| 	int w,h;
 | |
| 	int32 cost;
 | |
| 
 | |
| 	if (_current_player != OWNER_WATER && !CheckOwnership(st->owner))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	tile = st->airport_tile;
 | |
| 
 | |
| 	w = _airport_size_x[st->airport_type];
 | |
| 	h = _airport_size_y[st->airport_type];
 | |
| 
 | |
| 	cost = w * h * _price.remove_airport;
 | |
| 
 | |
| 	BEGIN_TILE_LOOP(tile_cur, w, h, tile) {
 | |
| 		if (!EnsureNoVehicle(tile_cur)) return CMD_ERROR;
 | |
| 
 | |
| 		if (flags & DC_EXEC) {
 | |
| 			DeleteAnimatedTile(tile_cur);
 | |
| 			DoClearSquare(tile_cur);
 | |
| 		}
 | |
| 	} END_TILE_LOOP(tile_cur, w,h,tile)
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		const AirportFTAClass *afc = GetAirport(st->airport_type);
 | |
| 		uint i;
 | |
| 
 | |
| 		for (i = 0; i < afc->nof_depots; ++i) {
 | |
| 			DeleteWindowById(
 | |
| 				WC_VEHICLE_DEPOT, tile + ToTileIndexDiff(afc->airport_depots[i])
 | |
| 			);
 | |
| 		}
 | |
| 
 | |
| 		st->airport_tile = 0;
 | |
| 		st->facilities &= ~FACIL_AIRPORT;
 | |
| 
 | |
| 		UpdateStationVirtCoordDirty(st);
 | |
| 		DeleteStationIfEmpty(st);
 | |
| 	}
 | |
| 
 | |
| 	return cost;
 | |
| }
 | |
| 
 | |
| /** Build a buoy.
 | |
|  * @param tile tile where to place the bouy
 | |
|  * @param p1 unused
 | |
|  * @param p2 unused
 | |
|  */
 | |
| int32 CmdBuildBuoy(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	Station *st;
 | |
| 
 | |
| 	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
 | |
| 
 | |
| 	if (!IsClearWaterTile(tile) || tile == 0) return_cmd_error(STR_304B_SITE_UNSUITABLE);
 | |
| 
 | |
| 	st = AllocateStation();
 | |
| 	if (st == NULL) return CMD_ERROR;
 | |
| 
 | |
| 	st->town = ClosestTownFromTile(tile, (uint)-1);
 | |
| 	st->sign.width_1 = 0;
 | |
| 
 | |
| 	if (!GenerateStationName(st, tile, 4)) return CMD_ERROR;
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		StationInitialize(st, tile);
 | |
| 		st->dock_tile = tile;
 | |
| 		st->facilities |= FACIL_DOCK;
 | |
| 		/* Buoys are marked in the Station struct by this flag. Yes, it is this
 | |
| 		 * braindead.. */
 | |
| 		st->had_vehicle_of_type |= HVOT_BUOY;
 | |
| 		st->owner = OWNER_NONE;
 | |
| 
 | |
| 		st->build_date = _date;
 | |
| 
 | |
| 		MakeBuoy(tile, st->index);
 | |
| 
 | |
| 		UpdateStationVirtCoordDirty(st);
 | |
| 		UpdateStationAcceptance(st, false);
 | |
| 		RebuildStationLists();
 | |
| 		InvalidateWindow(WC_STATION_LIST, st->owner);
 | |
| 	}
 | |
| 
 | |
| 	return _price.build_dock;
 | |
| }
 | |
| 
 | |
| /* Checks if any ship is servicing the buoy specified. Returns yes or no */
 | |
| static bool CheckShipsOnBuoy(Station *st)
 | |
| {
 | |
| 	const Vehicle *v;
 | |
| 	FOR_ALL_VEHICLES(v) {
 | |
| 		if (v->type == VEH_Ship) {
 | |
| 			const Order *order;
 | |
| 			FOR_VEHICLE_ORDERS(v, order) {
 | |
| 				if (order->type == OT_GOTO_STATION && order->station == st->index) {
 | |
| 					return true;
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| static int32 RemoveBuoy(Station *st, uint32 flags)
 | |
| {
 | |
| 	TileIndex tile;
 | |
| 
 | |
| 	if (_current_player >= MAX_PLAYERS) {
 | |
| 		/* XXX: strange stuff */
 | |
| 		return_cmd_error(INVALID_STRING_ID);
 | |
| 	}
 | |
| 
 | |
| 	tile = st->dock_tile;
 | |
| 
 | |
| 	if (CheckShipsOnBuoy(st))   return_cmd_error(STR_BUOY_IS_IN_USE);
 | |
| 	if (!EnsureNoVehicle(tile)) return CMD_ERROR;
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		st->dock_tile = 0;
 | |
| 		/* Buoys are marked in the Station struct by this flag. Yes, it is this
 | |
| 		 * braindead.. */
 | |
| 		st->facilities &= ~FACIL_DOCK;
 | |
| 		st->had_vehicle_of_type &= ~HVOT_BUOY;
 | |
| 
 | |
| 		MakeWater(tile);
 | |
| 		MarkTileDirtyByTile(tile);
 | |
| 
 | |
| 		UpdateStationVirtCoordDirty(st);
 | |
| 		DeleteStationIfEmpty(st);
 | |
| 	}
 | |
| 
 | |
| 	return _price.remove_truck_station;
 | |
| }
 | |
| 
 | |
| static const TileIndexDiffC _dock_tileoffs_chkaround[] = {
 | |
| 	{-1,  0},
 | |
| 	{ 0,  0},
 | |
| 	{ 0,  0},
 | |
| 	{ 0, -1}
 | |
| };
 | |
| static const byte _dock_w_chk[4] = { 2,1,2,1 };
 | |
| static const byte _dock_h_chk[4] = { 1,2,1,2 };
 | |
| 
 | |
| /** Build a dock/haven.
 | |
|  * @param tile tile where dock will be built
 | |
|  * @param p1 unused
 | |
|  * @param p2 unused
 | |
|  */
 | |
| int32 CmdBuildDock(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	TileIndex tile_cur;
 | |
| 	DiagDirection direction;
 | |
| 	int32 cost;
 | |
| 	Station *st;
 | |
| 
 | |
| 	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
 | |
| 
 | |
| 	switch (GetTileSlope(tile, NULL)) {
 | |
| 		case SLOPE_SW: direction = DIAGDIR_NE; break;
 | |
| 		case SLOPE_SE: direction = DIAGDIR_NW; break;
 | |
| 		case SLOPE_NW: direction = DIAGDIR_SE; break;
 | |
| 		case SLOPE_NE: direction = DIAGDIR_SW; break;
 | |
| 		default: return_cmd_error(STR_304B_SITE_UNSUITABLE);
 | |
| 	}
 | |
| 
 | |
| 	if (!EnsureNoVehicle(tile)) return CMD_ERROR;
 | |
| 
 | |
| 	cost = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
 | |
| 	if (CmdFailed(cost)) return CMD_ERROR;
 | |
| 
 | |
| 	tile_cur = tile + TileOffsByDir(direction);
 | |
| 
 | |
| 	if (!EnsureNoVehicle(tile_cur)) return CMD_ERROR;
 | |
| 
 | |
| 	if (!IsTileType(tile_cur, MP_WATER) || GetTileSlope(tile_cur, NULL) != SLOPE_FLAT) {
 | |
| 		return_cmd_error(STR_304B_SITE_UNSUITABLE);
 | |
| 	}
 | |
| 
 | |
| 	cost = DoCommand(tile_cur, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
 | |
| 	if (CmdFailed(cost)) return CMD_ERROR;
 | |
| 
 | |
| 	tile_cur = tile_cur + TileOffsByDir(direction);
 | |
| 	if (!IsTileType(tile_cur, MP_WATER) || GetTileSlope(tile_cur, NULL) != SLOPE_FLAT) {
 | |
| 		return_cmd_error(STR_304B_SITE_UNSUITABLE);
 | |
| 	}
 | |
| 
 | |
| 	/* middle */
 | |
| 	st = GetStationAround(
 | |
| 		tile + ToTileIndexDiff(_dock_tileoffs_chkaround[direction]),
 | |
| 		_dock_w_chk[direction], _dock_h_chk[direction], -1);
 | |
| 	if (st == CHECK_STATIONS_ERR) return CMD_ERROR;
 | |
| 
 | |
| 	/* Find a station close to us */
 | |
| 	if (st == NULL) {
 | |
| 		st = GetClosestStationFromTile(tile, 8, _current_player);
 | |
| 		if (st!=NULL && st->facilities) st = NULL;
 | |
| 	}
 | |
| 
 | |
| 	if (st != NULL) {
 | |
| 		if (st->owner != OWNER_NONE && st->owner != _current_player)
 | |
| 			return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
 | |
| 
 | |
| 		if (!CheckStationSpreadOut(st, tile, 1, 1)) return CMD_ERROR;
 | |
| 
 | |
| 		if (st->dock_tile != 0) return_cmd_error(STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK);
 | |
| 	} else {
 | |
| 		Town *t;
 | |
| 
 | |
| 		st = AllocateStation();
 | |
| 		if (st == NULL) return CMD_ERROR;
 | |
| 
 | |
| 		st->town = t = ClosestTownFromTile(tile, (uint)-1);
 | |
| 
 | |
| 		if (_current_player < MAX_PLAYERS && flags&DC_EXEC)
 | |
| 			SETBIT(t->have_ratings, _current_player);
 | |
| 
 | |
| 		st->sign.width_1 = 0;
 | |
| 
 | |
| 		if (!GenerateStationName(st, tile, 3)) return CMD_ERROR;
 | |
| 
 | |
| 		if (flags & DC_EXEC) StationInitialize(st, tile);
 | |
| 	}
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		st->dock_tile = tile;
 | |
| 		if (!st->facilities) st->xy = tile;
 | |
| 		st->facilities |= FACIL_DOCK;
 | |
| 		st->owner = _current_player;
 | |
| 
 | |
| 		st->build_date = _date;
 | |
| 
 | |
| 		MakeDock(tile, st->owner, st->index, direction);
 | |
| 
 | |
| 		UpdateStationVirtCoordDirty(st);
 | |
| 		UpdateStationAcceptance(st, false);
 | |
| 		RebuildStationLists();
 | |
| 		InvalidateWindow(WC_STATION_LIST, st->owner);
 | |
| 	}
 | |
| 	return _price.build_dock;
 | |
| }
 | |
| 
 | |
| static int32 RemoveDock(Station *st, uint32 flags)
 | |
| {
 | |
| 	TileIndex tile1;
 | |
| 	TileIndex tile2;
 | |
| 
 | |
| 	if (!CheckOwnership(st->owner)) return CMD_ERROR;
 | |
| 
 | |
| 	tile1 = st->dock_tile;
 | |
| 	tile2 = tile1 + TileOffsByDir(GetDockDirection(tile1));
 | |
| 
 | |
| 	if (!EnsureNoVehicle(tile1)) return CMD_ERROR;
 | |
| 	if (!EnsureNoVehicle(tile2)) return CMD_ERROR;
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		DoClearSquare(tile1);
 | |
| 
 | |
| 		MakeWater(tile2);
 | |
| 		MarkTileDirtyByTile(tile2);
 | |
| 
 | |
| 		st->dock_tile = 0;
 | |
| 		st->facilities &= ~FACIL_DOCK;
 | |
| 
 | |
| 		UpdateStationVirtCoordDirty(st);
 | |
| 		DeleteStationIfEmpty(st);
 | |
| 	}
 | |
| 
 | |
| 	return _price.remove_dock;
 | |
| }
 | |
| 
 | |
| #include "table/station_land.h"
 | |
| 
 | |
| const DrawTileSprites *GetStationTileLayout(byte gfx)
 | |
| {
 | |
| 	return &_station_display_datas[gfx];
 | |
| }
 | |
| 
 | |
| static void DrawTile_Station(TileInfo *ti)
 | |
| {
 | |
| 	uint32 image_or_modificator;
 | |
| 	uint32 image;
 | |
| 	const DrawTileSeqStruct *dtss;
 | |
| 	const DrawTileSprites *t = NULL;
 | |
| 	RailType railtype = GetRailType(ti->tile);
 | |
| 	const RailtypeInfo *rti = GetRailTypeInfo(railtype);
 | |
| 	uint32 relocation = 0;
 | |
| 	const Station *st = NULL;
 | |
| 	const StationSpec *statspec = NULL;
 | |
| 
 | |
| 	{
 | |
| 		PlayerID owner = GetTileOwner(ti->tile);
 | |
| 		image_or_modificator = PALETTE_TO_GREY; /* NOTE: possible bug in ttd here? */
 | |
| 		if (owner < MAX_PLAYERS) image_or_modificator = PLAYER_SPRITE_COLOR(owner);
 | |
| 	}
 | |
| 
 | |
| 	// don't show foundation for docks
 | |
| 	if (ti->tileh != SLOPE_FLAT && !IsDock(ti->tile))
 | |
| 		DrawFoundation(ti, ti->tileh);
 | |
| 
 | |
| 	if (IsCustomStationSpecIndex(ti->tile)) {
 | |
| 		// look for customization
 | |
| 		st = GetStationByTile(ti->tile);
 | |
| 		statspec = st->speclist[GetCustomStationSpecIndex(ti->tile)].spec;
 | |
| 
 | |
| 		//debug("Cust-o-mized %p", statspec);
 | |
| 
 | |
| 		if (statspec != NULL) {
 | |
| 			uint tile = GetStationGfx(ti->tile);
 | |
| 
 | |
| 			relocation = GetCustomStationRelocation(statspec, st, ti->tile);
 | |
| 
 | |
| 			if (HASBIT(statspec->callbackmask, CBM_CUSTOM_LAYOUT)) {
 | |
| 				uint16 callback = GetStationCallback(CBID_STATION_SPRITE_LAYOUT, 0, 0, statspec, st, ti->tile);
 | |
| 				if (callback != CALLBACK_FAILED) tile = callback + GetRailStationAxis(ti->tile);
 | |
| 			}
 | |
| 
 | |
| 			/* Ensure the chosen tile layout is valid for this custom station */
 | |
| 			if (statspec->renderdata != NULL) {
 | |
| 				t = &statspec->renderdata[tile < statspec->tiles ? tile : GetRailStationAxis(ti->tile)];
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (t == NULL || t->seq == NULL) t = &_station_display_datas[GetStationGfx(ti->tile)];
 | |
| 
 | |
| 	image = t->ground_sprite;
 | |
| 	if (HASBIT(image, 31)) {
 | |
| 		CLRBIT(image, 31);
 | |
| 		image += GetCustomStationGroundRelocation(statspec, st, ti->tile);
 | |
| 		image += rti->custom_ground_offset;
 | |
| 	} else {
 | |
| 		image += rti->total_offset;
 | |
| 	}
 | |
| 	if (image & PALETTE_MODIFIER_COLOR) image |= image_or_modificator;
 | |
| 
 | |
| 	// station_land array has been increased from 82 elements to 114
 | |
| 	// but this is something else. If AI builds station with 114 it looks all weird
 | |
| 	DrawGroundSprite(image);
 | |
| 
 | |
| 	if (GetRailType(ti->tile) == RAILTYPE_ELECTRIC && IsStationTileElectrifiable(ti->tile)) DrawCatenary(ti);
 | |
| 
 | |
| 	foreach_draw_tile_seq(dtss, t->seq) {
 | |
| 		image = dtss->image;
 | |
| 		if (HASBIT(image, 30)) {
 | |
| 			CLRBIT(image, 30);
 | |
| 			image += rti->total_offset;
 | |
| 		} else {
 | |
| 			image += relocation;
 | |
| 		}
 | |
| 
 | |
| 		if (_display_opt & DO_TRANS_BUILDINGS) {
 | |
| 			MAKE_TRANSPARENT(image);
 | |
| 		} else {
 | |
| 			if (image & PALETTE_MODIFIER_COLOR) image |= image_or_modificator;
 | |
| 		}
 | |
| 
 | |
| 		if ((byte)dtss->delta_z != 0x80) {
 | |
| 			AddSortableSpriteToDraw(image, ti->x + dtss->delta_x, ti->y + dtss->delta_y, dtss->width, dtss->height, dtss->unk, ti->z + dtss->delta_z);
 | |
| 		} else {
 | |
| 			AddChildSpriteScreen(image, dtss->delta_x, dtss->delta_y);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void StationPickerDrawSprite(int x, int y, RailType railtype, int image)
 | |
| {
 | |
| 	uint32 ormod, img;
 | |
| 	const DrawTileSeqStruct *dtss;
 | |
| 	const DrawTileSprites *t;
 | |
| 	const RailtypeInfo *rti = GetRailTypeInfo(railtype);
 | |
| 
 | |
| 	ormod = PLAYER_SPRITE_COLOR(_local_player);
 | |
| 
 | |
| 	t = &_station_display_datas[image];
 | |
| 
 | |
| 	img = t->ground_sprite;
 | |
| 	if (img & PALETTE_MODIFIER_COLOR) img |= ormod;
 | |
| 	DrawSprite(img + rti->total_offset, x, y);
 | |
| 
 | |
| 	foreach_draw_tile_seq(dtss, t->seq) {
 | |
| 		Point pt = RemapCoords(dtss->delta_x, dtss->delta_y, dtss->delta_z);
 | |
| 		DrawSprite((dtss->image | ormod) + rti->total_offset, x + pt.x, y + pt.y);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static uint GetSlopeZ_Station(const TileInfo* ti)
 | |
| {
 | |
| 	return ti->z + (ti->tileh == SLOPE_FLAT ? 0 : TILE_HEIGHT);
 | |
| }
 | |
| 
 | |
| static Slope GetSlopeTileh_Station(TileIndex tile, Slope tileh)
 | |
| {
 | |
| 	return SLOPE_FLAT;
 | |
| }
 | |
| 
 | |
| static void GetAcceptedCargo_Station(TileIndex tile, AcceptedCargo ac)
 | |
| {
 | |
| 	/* not used */
 | |
| }
 | |
| 
 | |
| static void GetTileDesc_Station(TileIndex tile, TileDesc *td)
 | |
| {
 | |
| 	StringID str;
 | |
| 
 | |
| 	td->owner = GetTileOwner(tile);
 | |
| 	td->build_date = GetStationByTile(tile)->build_date;
 | |
| 
 | |
| 	switch (GetStationType(tile)) {
 | |
| 		default: NOT_REACHED();
 | |
| 		case STATION_RAIL:    str = STR_305E_RAILROAD_STATION; break;
 | |
| 		case STATION_HANGAR:  str = STR_305F_AIRCRAFT_HANGAR; break;
 | |
| 		case STATION_AIRPORT: str = STR_3060_AIRPORT; break;
 | |
| 		case STATION_TRUCK:   str = STR_3061_TRUCK_LOADING_AREA; break;
 | |
| 		case STATION_BUS:     str = STR_3062_BUS_STATION; break;
 | |
| 		case STATION_OILRIG:  str = STR_4807_OIL_RIG; break;
 | |
| 		case STATION_DOCK:    str = STR_3063_SHIP_DOCK; break;
 | |
| 		case STATION_BUOY:    str = STR_3069_BUOY; break;
 | |
| 	}
 | |
| 	td->str = str;
 | |
| }
 | |
| 
 | |
| 
 | |
| static uint32 GetTileTrackStatus_Station(TileIndex tile, TransportType mode)
 | |
| {
 | |
| 	switch (mode) {
 | |
| 		case TRANSPORT_RAIL:
 | |
| 			if (IsRailwayStation(tile)) {
 | |
| 				if (IsStationTileBlocked(tile)) return 0;
 | |
| 
 | |
| 				return TrackToTrackBits(GetRailStationTrack(tile)) * 0x101;
 | |
| 			}
 | |
| 			break;
 | |
| 
 | |
| 		case TRANSPORT_WATER:
 | |
| 			// buoy is coded as a station, it is always on open water
 | |
| 			// (0x3F, all tracks available)
 | |
| 			if (IsBuoy_(tile)) return 0x3F * 0x101;
 | |
| 			break;
 | |
| 
 | |
| 		default:
 | |
| 			break;
 | |
| 	}
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| 
 | |
| static void TileLoop_Station(TileIndex tile)
 | |
| {
 | |
| 	// FIXME -- GetTileTrackStatus_Station -> animated stationtiles
 | |
| 	// hardcoded.....not good
 | |
| 	switch (GetStationGfx(tile)) {
 | |
| 		case GFX_RADAR_LARGE_FIRST:
 | |
| 		case GFX_WINDSACK_FIRST : // for small airport
 | |
| 		case GFX_RADAR_INTERNATIONAL_FIRST:
 | |
| 		case GFX_RADAR_METROPOLITAN_FIRST:
 | |
| 			AddAnimatedTile(tile);
 | |
| 			break;
 | |
| 
 | |
| 		case GFX_OILRIG_BASE: //(station part)
 | |
| 		case GFX_BUOY_BASE:
 | |
| 			TileLoop_Water(tile);
 | |
| 			break;
 | |
| 
 | |
| 		default: break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| static void AnimateTile_Station(TileIndex tile)
 | |
| {
 | |
| 	StationGfx gfx = GetStationGfx(tile);
 | |
| 	//FIXME -- AnimateTile_Station -> not nice code, lots of things double
 | |
| 	// again hardcoded...was a quick hack
 | |
| 
 | |
| 	// turning radar / windsack on airport
 | |
| 	if (IS_BYTE_INSIDE(gfx, GFX_RADAR_LARGE_FIRST, GFX_RADAR_LARGE_LAST+1)) {
 | |
| 		if (_tick_counter & 3)
 | |
| 			return;
 | |
| 
 | |
| 		if (++gfx == GFX_RADAR_LARGE_LAST+1)
 | |
| 			gfx = GFX_RADAR_LARGE_FIRST;
 | |
| 
 | |
| 		SetStationGfx(tile, gfx);
 | |
| 		MarkTileDirtyByTile(tile);
 | |
| 	//added - begin
 | |
| 	} else if (IS_BYTE_INSIDE(gfx, GFX_RADAR_INTERNATIONAL_FIRST, GFX_RADAR_METROPOLITAN_LAST+1)) {
 | |
| 		if (_tick_counter & 3)
 | |
| 			return;
 | |
| 
 | |
| 		gfx++;
 | |
| 
 | |
| 		if (gfx == GFX_RADAR_INTERNATIONAL_LAST+1) {
 | |
| 			gfx = GFX_RADAR_INTERNATIONAL_FIRST;
 | |
| 		}
 | |
| 		else if (gfx == GFX_RADAR_METROPOLITAN_LAST+1) {
 | |
| 			gfx = GFX_RADAR_METROPOLITAN_FIRST;
 | |
| 		}
 | |
| 
 | |
| 		SetStationGfx(tile, gfx);
 | |
| 		MarkTileDirtyByTile(tile);
 | |
| 	//added - end
 | |
| 	} else if (IS_BYTE_INSIDE(gfx, GFX_WINDSACK_FIRST, GFX_WINDSACK_LAST+1)) {
 | |
| 		if (_tick_counter & 1)
 | |
| 			return;
 | |
| 
 | |
| 		if (++gfx == GFX_WINDSACK_LAST+1) {
 | |
| 			gfx = GFX_WINDSACK_FIRST;
 | |
| 		}
 | |
| 
 | |
| 		SetStationGfx(tile, gfx);
 | |
| 		MarkTileDirtyByTile(tile);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| static void ClickTile_Station(TileIndex tile)
 | |
| {
 | |
| 	if (IsHangar(tile)) {
 | |
| 		ShowAircraftDepotWindow(tile);
 | |
| 	} else {
 | |
| 		ShowStationViewWindow(GetStationIndex(tile));
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static const byte _enter_station_speedtable[12] = {
 | |
| 	215, 195, 175, 155, 135, 115, 95, 75, 55, 35, 15, 0
 | |
| };
 | |
| 
 | |
| static uint32 VehicleEnter_Station(Vehicle *v, TileIndex tile, int x, int y)
 | |
| {
 | |
| 	if (v->type == VEH_Train) {
 | |
| 		if (IsRailwayStation(tile) && IsFrontEngine(v) &&
 | |
| 				!IsCompatibleTrainStationTile(tile + TileOffsByDir(DirToDiagDir(v->direction)), tile)) {
 | |
| 			StationID station_id = GetStationIndex(tile);
 | |
| 
 | |
| 			if ((!(v->current_order.flags & OF_NON_STOP) && !_patches.new_nonstop) ||
 | |
| 					(v->current_order.type == OT_GOTO_STATION && v->current_order.station == station_id)) {
 | |
| 				if (!(_patches.new_nonstop && v->current_order.flags & OF_NON_STOP) &&
 | |
| 						v->current_order.type != OT_LEAVESTATION &&
 | |
| 						v->last_station_visited != station_id) {
 | |
| 					DiagDirection dir = DirToDiagDir(v->direction);
 | |
| 
 | |
| 					x &= 0xF;
 | |
| 					y &= 0xF;
 | |
| 
 | |
| 					if (DiagDirToAxis(dir) != AXIS_X) intswap(x, y);
 | |
| 					if (y == TILE_SIZE / 2) {
 | |
| 						if (dir != DIAGDIR_SE && dir != DIAGDIR_SW) x = TILE_SIZE - 1 - x;
 | |
| 						if (x == 12) return 2 | (station_id << 8); /* enter station */
 | |
| 						if (x < 12) {
 | |
| 							uint16 spd;
 | |
| 
 | |
| 							v->vehstatus |= VS_TRAIN_SLOWING;
 | |
| 							spd = _enter_station_speedtable[x];
 | |
| 							if (spd < v->cur_speed) v->cur_speed = spd;
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	} else if (v->type == VEH_Road) {
 | |
| 		if (v->u.road.state < 16 && !HASBIT(v->u.road.state, 2) && v->u.road.frame == 0) {
 | |
| 			if (IsRoadStop(tile)) {
 | |
| 				/* Attempt to allocate a parking bay in a road stop */
 | |
| 				RoadStop *rs = GetRoadStopByTile(tile, GetRoadStopType(tile));
 | |
| 
 | |
| 				/* rs->status bits 0 and 1 describe current the two parking spots.
 | |
| 				 * 0 means occupied, 1 means free. */
 | |
| 
 | |
| 				// Check if station is busy or if there are no free bays.
 | |
| 				if (HASBIT(rs->status, 7) || GB(rs->status, 0, 2) == 0)
 | |
| 					return 8;
 | |
| 
 | |
| 				v->u.road.state += 32;
 | |
| 
 | |
| 				// if the first bay is free, allocate that, else the second bay must be free.
 | |
| 				if (HASBIT(rs->status, 0)) {
 | |
| 					CLRBIT(rs->status, 0);
 | |
| 				} else {
 | |
| 					CLRBIT(rs->status, 1);
 | |
| 					v->u.road.state += 2;
 | |
| 				}
 | |
| 
 | |
| 				// mark the station as busy
 | |
| 				SETBIT(rs->status, 7);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /** Removes a station from the list.
 | |
|   * This is done by setting the .xy property to 0,
 | |
|   * and doing some maintenance, especially clearing vehicle orders.
 | |
|   * Aircraft-Hangar orders need special treatment here, as the hangars are
 | |
|   * actually part of a station (tiletype is STATION), but the order type
 | |
|   * is OT_GOTO_DEPOT.
 | |
|   * @param st Station to be deleted
 | |
|   */
 | |
| static void DeleteStation(Station *st)
 | |
| {
 | |
| 	Order order;
 | |
| 	StationID index;
 | |
| 	Vehicle *v;
 | |
| 	st->xy = 0;
 | |
| 
 | |
| 	DeleteName(st->string_id);
 | |
| 	MarkStationDirty(st);
 | |
| 	RebuildStationLists();
 | |
| 	InvalidateWindowClasses(WC_STATION_LIST);
 | |
| 
 | |
| 	index = st->index;
 | |
| 	DeleteWindowById(WC_STATION_VIEW, index);
 | |
| 
 | |
| 	//Now delete all orders that go to the station
 | |
| 	order.type = OT_GOTO_STATION;
 | |
| 	order.station = index;
 | |
| 	DeleteDestinationFromVehicleOrder(order);
 | |
| 
 | |
| 	//And do the same with aircraft that have the station as a hangar-stop
 | |
| 	FOR_ALL_VEHICLES(v) {
 | |
| 		bool invalidate = false;
 | |
| 		if (v->type == VEH_Aircraft) {
 | |
| 			Order *order;
 | |
| 			FOR_VEHICLE_ORDERS(v, order) {
 | |
| 				if (order->type == OT_GOTO_DEPOT && order->station == index) {
 | |
| 					order->type = OT_DUMMY;
 | |
| 					order->flags = 0;
 | |
| 					invalidate = true;
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		//Orders for the vehicle have been changed, invalidate the window
 | |
| 		if (invalidate) InvalidateWindow(WC_VEHICLE_ORDERS, v->index);
 | |
| 	}
 | |
| 
 | |
| 	//Subsidies need removal as well
 | |
| 	DeleteSubsidyWithStation(index);
 | |
| }
 | |
| 
 | |
| void DeleteAllPlayerStations(void)
 | |
| {
 | |
| 	Station *st;
 | |
| 
 | |
| 	FOR_ALL_STATIONS(st) {
 | |
| 		if (st->xy != 0 && st->owner < MAX_PLAYERS) DeleteStation(st);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* this function is called for one station each tick */
 | |
| static void StationHandleBigTick(Station *st)
 | |
| {
 | |
| 	UpdateStationAcceptance(st, true);
 | |
| 
 | |
| 	if (st->facilities == 0 && ++st->delete_ctr >= 8) DeleteStation(st);
 | |
| 
 | |
| }
 | |
| 
 | |
| static inline void byte_inc_sat(byte *p) { byte b = *p + 1; if (b != 0) *p = b; }
 | |
| 
 | |
| static void UpdateStationRating(Station *st)
 | |
| {
 | |
| 	GoodsEntry *ge;
 | |
| 	int rating;
 | |
| 	StationID index;
 | |
| 	int waiting;
 | |
| 	bool waiting_changed = false;
 | |
| 
 | |
| 	byte_inc_sat(&st->time_since_load);
 | |
| 	byte_inc_sat(&st->time_since_unload);
 | |
| 
 | |
| 	ge = st->goods;
 | |
| 	do {
 | |
| 		if (ge->enroute_from != INVALID_STATION) {
 | |
| 			byte_inc_sat(&ge->enroute_time);
 | |
| 			byte_inc_sat(&ge->days_since_pickup);
 | |
| 
 | |
| 			rating = 0;
 | |
| 
 | |
| 			{
 | |
| 				int b = ge->last_speed;
 | |
| 				if ((b-=85) >= 0)
 | |
| 					rating += b >> 2;
 | |
| 			}
 | |
| 
 | |
| 			{
 | |
| 				byte age = ge->last_age;
 | |
| 				(age >= 3) ||
 | |
| 				(rating += 10, age >= 2) ||
 | |
| 				(rating += 10, age >= 1) ||
 | |
| 				(rating += 13, true);
 | |
| 			}
 | |
| 
 | |
| 			if (st->owner < MAX_PLAYERS && HASBIT(st->town->statues, st->owner))
 | |
| 				rating += 26;
 | |
| 
 | |
| 			{
 | |
| 				byte days = ge->days_since_pickup;
 | |
| 				if (st->last_vehicle_type == VEH_Ship)
 | |
| 							days >>= 2;
 | |
| 				(days > 21) ||
 | |
| 				(rating += 25, days > 12) ||
 | |
| 				(rating += 25, days > 6) ||
 | |
| 				(rating += 45, days > 3) ||
 | |
| 				(rating += 35, true);
 | |
| 			}
 | |
| 
 | |
| 			{
 | |
| 				waiting = GB(ge->waiting_acceptance, 0, 12);
 | |
| 				(rating -= 90, waiting > 1500) ||
 | |
| 				(rating += 55, waiting > 1000) ||
 | |
| 				(rating += 35, waiting > 600) ||
 | |
| 				(rating += 10, waiting > 300) ||
 | |
| 				(rating += 20, waiting > 100) ||
 | |
| 				(rating += 10, true);
 | |
| 			}
 | |
| 
 | |
| 			{
 | |
| 				int or = ge->rating; // old rating
 | |
| 
 | |
| 				// only modify rating in steps of -2, -1, 0, 1 or 2
 | |
| 				ge->rating = rating = or + clamp(clamp(rating, 0, 255) - or, -2, 2);
 | |
| 
 | |
| 				// if rating is <= 64 and more than 200 items waiting, remove some random amount of goods from the station
 | |
| 				if (rating <= 64 && waiting >= 200) {
 | |
| 					int dec = Random() & 0x1F;
 | |
| 					if (waiting < 400) dec &= 7;
 | |
| 					waiting -= dec + 1;
 | |
| 					waiting_changed = true;
 | |
| 				}
 | |
| 
 | |
| 				// if rating is <= 127 and there are any items waiting, maybe remove some goods.
 | |
| 				if (rating <= 127 && waiting != 0) {
 | |
| 					uint32 r = Random();
 | |
| 					if ( (uint)rating <= (r & 0x7F) ) {
 | |
| 						waiting = max(waiting - ((r >> 8)&3) - 1, 0);
 | |
| 						waiting_changed = true;
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				if (waiting_changed) SB(ge->waiting_acceptance, 0, 12, waiting);
 | |
| 			}
 | |
| 		}
 | |
| 	} while (++ge != endof(st->goods));
 | |
| 
 | |
| 	index = st->index;
 | |
| 
 | |
| 	if (waiting_changed)
 | |
| 		InvalidateWindow(WC_STATION_VIEW, index);
 | |
| 	else
 | |
| 		InvalidateWindowWidget(WC_STATION_VIEW, index, 5);
 | |
| }
 | |
| 
 | |
| /* called for every station each tick */
 | |
| static void StationHandleSmallTick(Station *st)
 | |
| {
 | |
| 	byte b;
 | |
| 
 | |
| 	if (st->facilities == 0) return;
 | |
| 
 | |
| 	b = st->delete_ctr + 1;
 | |
| 	if (b >= 185) b = 0;
 | |
| 	st->delete_ctr = b;
 | |
| 
 | |
| 	if (b == 0) UpdateStationRating(st);
 | |
| }
 | |
| 
 | |
| void OnTick_Station(void)
 | |
| {
 | |
| 	uint i;
 | |
| 	Station *st;
 | |
| 
 | |
| 	if (_game_mode == GM_EDITOR) return;
 | |
| 
 | |
| 	i = _station_tick_ctr;
 | |
| 	if (++_station_tick_ctr == GetStationPoolSize()) _station_tick_ctr = 0;
 | |
| 
 | |
| 	st = GetStation(i);
 | |
| 	if (st->xy != 0) StationHandleBigTick(st);
 | |
| 
 | |
| 	FOR_ALL_STATIONS(st) {
 | |
| 		if (st->xy != 0) StationHandleSmallTick(st);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void StationMonthlyLoop(void)
 | |
| {
 | |
| }
 | |
| 
 | |
| 
 | |
| void ModifyStationRatingAround(TileIndex tile, PlayerID owner, int amount, uint radius)
 | |
| {
 | |
| 	Station *st;
 | |
| 
 | |
| 	FOR_ALL_STATIONS(st) {
 | |
| 		if (st->xy != 0 && st->owner == owner &&
 | |
| 				DistanceManhattan(tile, st->xy) <= radius) {
 | |
| 			uint i;
 | |
| 
 | |
| 			for (i = 0; i != NUM_CARGO; i++) {
 | |
| 				GoodsEntry* ge = &st->goods[i];
 | |
| 
 | |
| 				if (ge->enroute_from != INVALID_STATION) {
 | |
| 					ge->rating = clamp(ge->rating + amount, 0, 255);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void UpdateStationWaiting(Station *st, int type, uint amount)
 | |
| {
 | |
| 	SB(st->goods[type].waiting_acceptance, 0, 12,
 | |
| 		min(0xFFF, GB(st->goods[type].waiting_acceptance, 0, 12) + amount)
 | |
| 	);
 | |
| 
 | |
| 	st->goods[type].enroute_time = 0;
 | |
| 	st->goods[type].enroute_from = st->index;
 | |
| 	InvalidateWindow(WC_STATION_VIEW, st->index);
 | |
| }
 | |
| 
 | |
| /** Rename a station
 | |
|  * @param tile unused
 | |
|  * @param p1 station ID that is to be renamed
 | |
|  * @param p2 unused
 | |
|  */
 | |
| int32 CmdRenameStation(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	StringID str;
 | |
| 	Station *st;
 | |
| 
 | |
| 	if (!IsStationIndex(p1) || _cmd_text[0] == '\0') return CMD_ERROR;
 | |
| 	st = GetStation(p1);
 | |
| 
 | |
| 	if (!IsValidStation(st) || !CheckOwnership(st->owner)) return CMD_ERROR;
 | |
| 
 | |
| 	str = AllocateNameUnique(_cmd_text, 6);
 | |
| 	if (str == 0) return CMD_ERROR;
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		StringID old_str = st->string_id;
 | |
| 
 | |
| 		st->string_id = str;
 | |
| 		UpdateStationVirtCoord(st);
 | |
| 		DeleteName(old_str);
 | |
| 		ResortStationLists();
 | |
| 		MarkWholeScreenDirty();
 | |
| 	} else {
 | |
| 		DeleteName(str);
 | |
| 	}
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| 
 | |
| uint MoveGoodsToStation(TileIndex tile, int w, int h, int type, uint amount)
 | |
| {
 | |
| 	Station* around[8];
 | |
| 	uint i;
 | |
| 	uint moved;
 | |
| 	uint best_rating, best_rating2;
 | |
| 	Station *st1, *st2;
 | |
| 	uint t;
 | |
| 	int rad = 0;
 | |
| 	int w_prod; //width and height of the "producer" of the cargo
 | |
| 	int h_prod;
 | |
| 	int max_rad;
 | |
| 
 | |
| 	for (i = 0; i < lengthof(around); i++) around[i] = NULL;
 | |
| 
 | |
| 	if (_patches.modified_catchment) {
 | |
| 		w_prod = w;
 | |
| 		h_prod = h;
 | |
| 		w += 16;
 | |
| 		h += 16;
 | |
| 		max_rad = 8;
 | |
| 	} else {
 | |
| 		w_prod = 0;
 | |
| 		h_prod = 0;
 | |
| 		w += 8;
 | |
| 		h += 8;
 | |
| 		max_rad = 4;
 | |
| 	}
 | |
| 
 | |
| 	BEGIN_TILE_LOOP(cur_tile, w, h, tile - TileDiffXY(max_rad, max_rad))
 | |
| 		Station* st;
 | |
| 
 | |
| 		cur_tile = TILE_MASK(cur_tile);
 | |
| 		if (!IsTileType(cur_tile, MP_STATION)) continue;
 | |
| 
 | |
| 		st = GetStationByTile(cur_tile);
 | |
| 
 | |
| 		for (i = 0; i != lengthof(around); i++) {
 | |
| 			if (around[i] == NULL) {
 | |
| 				if (!IsBuoy(st) &&
 | |
| 						(st->town->exclusive_counter == 0 || st->town->exclusivity == st->owner) && // check exclusive transport rights
 | |
| 						st->goods[type].rating != 0 &&
 | |
| 						(!_patches.selectgoods || st->goods[type].last_speed > 0) && // if last_speed is 0, no vehicle has been there.
 | |
| 						((st->facilities & ~FACIL_BUS_STOP)   != 0 || type == CT_PASSENGERS) && // if we have other fac. than a bus stop, or the cargo is passengers
 | |
| 						((st->facilities & ~FACIL_TRUCK_STOP) != 0 || type != CT_PASSENGERS)) { // if we have other fac. than a cargo bay or the cargo is not passengers
 | |
| 					int x_dist;
 | |
| 					int y_dist;
 | |
| 
 | |
| 					if (_patches.modified_catchment) {
 | |
| 						// min and max coordinates of the producer relative
 | |
| 						const int x_min_prod = 9;
 | |
| 						const int x_max_prod = 8 + w_prod;
 | |
| 						const int y_min_prod = 9;
 | |
| 						const int y_max_prod = 8 + h_prod;
 | |
| 
 | |
| 						rad = FindCatchmentRadius(st);
 | |
| 
 | |
| 						x_dist = min(w_cur - x_min_prod, x_max_prod - w_cur);
 | |
| 						if (w_cur < x_min_prod) {
 | |
| 							x_dist = x_min_prod - w_cur;
 | |
| 						} else if (w_cur > x_max_prod) {
 | |
| 							x_dist = w_cur - x_max_prod;
 | |
| 						}
 | |
| 
 | |
| 						y_dist = min(h_cur - y_min_prod, y_max_prod - h_cur);
 | |
| 						if (h_cur < y_min_prod) {
 | |
| 							y_dist = y_min_prod - h_cur;
 | |
| 						} else if (h_cur > y_max_prod) {
 | |
| 							y_dist = h_cur - y_max_prod;
 | |
| 						}
 | |
| 					} else {
 | |
| 						x_dist = 0;
 | |
| 						y_dist = 0;
 | |
| 					}
 | |
| 
 | |
| 					if (x_dist <= rad && y_dist <= rad) around[i] = st;
 | |
| 				}
 | |
| 				break;
 | |
| 			} else if (around[i] == st) {
 | |
| 				break;
 | |
| 			}
 | |
| 		}
 | |
| 	END_TILE_LOOP(cur_tile, w, h, tile - TileDiffXY(max_rad, max_rad))
 | |
| 
 | |
| 	/* no stations around at all? */
 | |
| 	if (around[0] == NULL) return 0;
 | |
| 
 | |
| 	if (around[1] == NULL) {
 | |
| 		/* only one station around */
 | |
| 		moved = (amount * around[0]->goods[type].rating >> 8) + 1;
 | |
| 		UpdateStationWaiting(around[0], type, moved);
 | |
| 		return moved;
 | |
| 	}
 | |
| 
 | |
| 	/* several stations around, find the two with the highest rating */
 | |
| 	st2 = st1 = NULL;
 | |
| 	best_rating = best_rating2 = 0;
 | |
| 
 | |
| 	for (i = 0; i != lengthof(around) && around[i] != NULL; i++) {
 | |
| 		if (around[i]->goods[type].rating >= best_rating) {
 | |
| 			best_rating2 = best_rating;
 | |
| 			st2 = st1;
 | |
| 
 | |
| 			best_rating = around[i]->goods[type].rating;
 | |
| 			st1 = around[i];
 | |
| 		} else if (around[i]->goods[type].rating >= best_rating2) {
 | |
| 			best_rating2 = around[i]->goods[type].rating;
 | |
| 			st2 = around[i];
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	assert(st1 != NULL);
 | |
| 	assert(st2 != NULL);
 | |
| 	assert(best_rating != 0 || best_rating2 != 0);
 | |
| 
 | |
| 	/* the 2nd highest one gets a penalty */
 | |
| 	best_rating2 >>= 1;
 | |
| 
 | |
| 	/* amount given to station 1 */
 | |
| 	t = (best_rating * (amount + 1)) / (best_rating + best_rating2);
 | |
| 
 | |
| 	moved = 0;
 | |
| 	if (t != 0) {
 | |
| 		moved = t * best_rating / 256 + 1;
 | |
| 		amount -= t;
 | |
| 		UpdateStationWaiting(st1, type, moved);
 | |
| 	}
 | |
| 
 | |
| 	if (amount != 0) {
 | |
| 		amount = amount * best_rating2 / 256 + 1;
 | |
| 		moved += amount;
 | |
| 		UpdateStationWaiting(st2, type, amount);
 | |
| 	}
 | |
| 
 | |
| 	return moved;
 | |
| }
 | |
| 
 | |
| void BuildOilRig(TileIndex tile)
 | |
| {
 | |
| 	uint j;
 | |
| 	Station *st = AllocateStation();
 | |
| 
 | |
| 	if (st == NULL) {
 | |
| 		DEBUG(misc, 0) ("Couldn't allocate station for oilrig at 0x%X, reverting to oilrig only...", tile);
 | |
| 		return;
 | |
| 	}
 | |
| 	if (!GenerateStationName(st, tile, 2)) {
 | |
| 		DEBUG(misc, 0) ("Couldn't allocate station-name for oilrig at 0x%X, reverting to oilrig only...", tile);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	st->town = ClosestTownFromTile(tile, (uint)-1);
 | |
| 	st->sign.width_1 = 0;
 | |
| 
 | |
| 	MakeOilrig(tile, st->index);
 | |
| 
 | |
| 	st->owner = OWNER_NONE;
 | |
| 	st->airport_flags = 0;
 | |
| 	st->airport_type = AT_OILRIG;
 | |
| 	st->xy = tile;
 | |
| 	st->bus_stops = NULL;
 | |
| 	st->truck_stops = NULL;
 | |
| 	st->airport_tile = tile;
 | |
| 	st->dock_tile = tile;
 | |
| 	st->train_tile = 0;
 | |
| 	st->had_vehicle_of_type = 0;
 | |
| 	st->time_since_load = 255;
 | |
| 	st->time_since_unload = 255;
 | |
| 	st->delete_ctr = 0;
 | |
| 	st->last_vehicle_type = VEH_Invalid;
 | |
| 	st->facilities = FACIL_AIRPORT | FACIL_DOCK;
 | |
| 	st->build_date = _date;
 | |
| 
 | |
| 	for (j = 0; j != NUM_CARGO; j++) {
 | |
| 		st->goods[j].waiting_acceptance = 0;
 | |
| 		st->goods[j].days_since_pickup = 0;
 | |
| 		st->goods[j].enroute_from = INVALID_STATION;
 | |
| 		st->goods[j].rating = 175;
 | |
| 		st->goods[j].last_speed = 0;
 | |
| 		st->goods[j].last_age = 255;
 | |
| 	}
 | |
| 
 | |
| 	UpdateStationVirtCoordDirty(st);
 | |
| 	UpdateStationAcceptance(st, false);
 | |
| }
 | |
| 
 | |
| void DeleteOilRig(TileIndex tile)
 | |
| {
 | |
| 	Station* st = GetStationByTile(tile);
 | |
| 
 | |
| 	DoClearSquare(tile);
 | |
| 
 | |
| 	st->dock_tile = 0;
 | |
| 	st->airport_tile = 0;
 | |
| 	st->facilities &= ~(FACIL_AIRPORT | FACIL_DOCK);
 | |
| 	st->airport_flags = 0;
 | |
| 	UpdateStationVirtCoordDirty(st);
 | |
| 	DeleteStation(st);
 | |
| }
 | |
| 
 | |
| static void ChangeTileOwner_Station(TileIndex tile, PlayerID old_player, PlayerID new_player)
 | |
| {
 | |
| 	if (!IsTileOwner(tile, old_player)) return;
 | |
| 
 | |
| 	if (new_player != OWNER_SPECTATOR) {
 | |
| 		Station* st = GetStationByTile(tile);
 | |
| 
 | |
| 		SetTileOwner(tile, new_player);
 | |
| 		st->owner = new_player;
 | |
| 		RebuildStationLists();
 | |
| 		InvalidateWindowClasses(WC_STATION_LIST);
 | |
| 	} else {
 | |
| 		DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static int32 ClearTile_Station(TileIndex tile, byte flags)
 | |
| {
 | |
| 	Station *st;
 | |
| 
 | |
| 	if (flags & DC_AUTO) {
 | |
| 		switch (GetStationType(tile)) {
 | |
| 			case STATION_RAIL:    return_cmd_error(STR_300B_MUST_DEMOLISH_RAILROAD);
 | |
| 			case STATION_HANGAR:
 | |
| 			case STATION_AIRPORT: return_cmd_error(STR_300E_MUST_DEMOLISH_AIRPORT_FIRST);
 | |
| 			case STATION_TRUCK:   return_cmd_error(STR_3047_MUST_DEMOLISH_TRUCK_STATION);
 | |
| 			case STATION_BUS:     return_cmd_error(STR_3046_MUST_DEMOLISH_BUS_STATION);
 | |
| 			case STATION_BUOY:    return_cmd_error(STR_306A_BUOY_IN_THE_WAY);
 | |
| 			case STATION_DOCK:    return_cmd_error(STR_304D_MUST_DEMOLISH_DOCK_FIRST);
 | |
| 			case STATION_OILRIG:
 | |
| 				SetDParam(0, STR_4807_OIL_RIG);
 | |
| 				return_cmd_error(STR_4800_IN_THE_WAY);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	st = GetStationByTile(tile);
 | |
| 
 | |
| 	switch (GetStationType(tile)) {
 | |
| 		case STATION_RAIL:    return RemoveRailroadStation(st, tile, flags);
 | |
| 		case STATION_HANGAR:
 | |
| 		case STATION_AIRPORT: return RemoveAirport(st, flags);
 | |
| 		case STATION_TRUCK:
 | |
| 		case STATION_BUS:     return RemoveRoadStop(st, flags, tile);
 | |
| 		case STATION_BUOY:    return RemoveBuoy(st, flags);
 | |
| 		case STATION_DOCK:    return RemoveDock(st, flags);
 | |
| 		default: break;
 | |
| 	}
 | |
| 
 | |
| 	return CMD_ERROR;
 | |
| }
 | |
| 
 | |
| void InitializeStations(void)
 | |
| {
 | |
| 	/* Clean the station pool and create 1 block in it */
 | |
| 	CleanPool(&_station_pool);
 | |
| 	AddBlockToPool(&_station_pool);
 | |
| 
 | |
| 	/* Clean the roadstop pool and create 1 block in it */
 | |
| 	CleanPool(&_roadstop_pool);
 | |
| 	AddBlockToPool(&_roadstop_pool);
 | |
| 
 | |
| 	_station_tick_ctr = 0;
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| void AfterLoadStations(void)
 | |
| {
 | |
| 	Station *st;
 | |
| 	uint i;
 | |
| 
 | |
| 	/* Update the speclists of all stations to point to the currently loaded custom stations. */
 | |
| 	FOR_ALL_STATIONS(st) {
 | |
| 		for (i = 0; i < st->num_specs; i++) {
 | |
| 			if (st->speclist[i].grfid == 0) continue;
 | |
| 
 | |
| 			st->speclist[i].spec = GetCustomStationSpecByGrf(st->speclist[i].grfid, st->speclist[i].localidx);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| const TileTypeProcs _tile_type_station_procs = {
 | |
| 	DrawTile_Station,           /* draw_tile_proc */
 | |
| 	GetSlopeZ_Station,          /* get_slope_z_proc */
 | |
| 	ClearTile_Station,          /* clear_tile_proc */
 | |
| 	GetAcceptedCargo_Station,   /* get_accepted_cargo_proc */
 | |
| 	GetTileDesc_Station,        /* get_tile_desc_proc */
 | |
| 	GetTileTrackStatus_Station, /* get_tile_track_status_proc */
 | |
| 	ClickTile_Station,          /* click_tile_proc */
 | |
| 	AnimateTile_Station,        /* animate_tile_proc */
 | |
| 	TileLoop_Station,           /* tile_loop_clear */
 | |
| 	ChangeTileOwner_Station,    /* change_tile_owner_clear */
 | |
| 	NULL,                       /* get_produced_cargo_proc */
 | |
| 	VehicleEnter_Station,       /* vehicle_enter_tile_proc */
 | |
| 	GetSlopeTileh_Station,      /* get_slope_tileh_proc */
 | |
| };
 | |
| 
 | |
| static const SaveLoad _roadstop_desc[] = {
 | |
| 	SLE_VAR(RoadStop,xy,           SLE_UINT32),
 | |
| 	SLE_VAR(RoadStop,used,         SLE_UINT8),
 | |
| 	SLE_VAR(RoadStop,status,       SLE_UINT8),
 | |
| 	/* Index was saved in some versions, but this is not needed */
 | |
| 	SLE_CONDNULL(4, 0, 8),
 | |
| 	SLE_VAR(RoadStop,station,      SLE_UINT16),
 | |
| 	SLE_CONDNULL(1, 0, 25),
 | |
| 
 | |
| 	SLE_REF(RoadStop,next,         REF_ROADSTOPS),
 | |
| 	SLE_REF(RoadStop,prev,         REF_ROADSTOPS),
 | |
| 
 | |
| 	SLE_CONDNULL(4, 0, 24),
 | |
| 	SLE_CONDNULL(1, 25, 25),
 | |
| 
 | |
| 	SLE_END()
 | |
| };
 | |
| 
 | |
| static const SaveLoad _station_desc[] = {
 | |
| 	SLE_CONDVAR(Station, xy,                  SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
 | |
| 	SLE_CONDVAR(Station, xy,                  SLE_UINT32, 6, SL_MAX_VERSION),
 | |
| 	SLE_CONDVAR(Station, bus_tile_obsolete,   SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
 | |
| 	SLE_CONDVAR(Station, lorry_tile_obsolete, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
 | |
| 	SLE_CONDVAR(Station, train_tile,          SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
 | |
| 	SLE_CONDVAR(Station, train_tile,          SLE_UINT32, 6, SL_MAX_VERSION),
 | |
| 	SLE_CONDVAR(Station, airport_tile,        SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
 | |
| 	SLE_CONDVAR(Station, airport_tile,        SLE_UINT32, 6, SL_MAX_VERSION),
 | |
| 	SLE_CONDVAR(Station, dock_tile,           SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
 | |
| 	SLE_CONDVAR(Station, dock_tile,           SLE_UINT32, 6, SL_MAX_VERSION),
 | |
| 	SLE_REF(Station,     town,                REF_TOWN),
 | |
| 	SLE_VAR(Station,     trainst_w,           SLE_UINT8),
 | |
| 	SLE_CONDVAR(Station, trainst_h,           SLE_UINT8,  2, SL_MAX_VERSION),
 | |
| 
 | |
| 	// alpha_order was stored here in savegame format 0 - 3
 | |
| 	SLE_CONDNULL(1, 0, 3),
 | |
| 
 | |
| 	SLE_VAR(Station,string_id,          SLE_STRINGID),
 | |
| 	SLE_VAR(Station,had_vehicle_of_type,SLE_UINT16),
 | |
| 
 | |
| 	SLE_VAR(Station,time_since_load,    SLE_UINT8),
 | |
| 	SLE_VAR(Station,time_since_unload,  SLE_UINT8),
 | |
| 	SLE_VAR(Station,delete_ctr,         SLE_UINT8),
 | |
| 	SLE_VAR(Station,owner,              SLE_UINT8),
 | |
| 	SLE_VAR(Station,facilities,         SLE_UINT8),
 | |
| 	SLE_VAR(Station,airport_type,       SLE_UINT8),
 | |
| 
 | |
| 	// truck/bus_stop_status was stored here in savegame format 0 - 6
 | |
| 	SLE_CONDVAR(Station,truck_stop_status_obsolete, SLE_UINT8, 0, 5),
 | |
| 	SLE_CONDVAR(Station,bus_stop_status_obsolete,   SLE_UINT8, 0, 5),
 | |
| 
 | |
| 	// blocked_months was stored here in savegame format 0 - 4.0
 | |
| 	SLE_CONDVAR(Station,blocked_months_obsolete,    SLE_UINT8, 0, 4),
 | |
| 
 | |
| 	SLE_CONDVAR(Station,airport_flags,     SLE_VAR_U32 | SLE_FILE_U16, 0, 2),
 | |
| 	SLE_CONDVAR(Station,airport_flags,     SLE_UINT32, 3, SL_MAX_VERSION),
 | |
| 
 | |
| 	SLE_CONDNULL(2, 0, 25), /* Ex last-vehicle */
 | |
| 	SLE_CONDVAR(Station,last_vehicle_type,          SLE_UINT8 , 26, SL_MAX_VERSION),
 | |
| 
 | |
| 	// Was custom station class and id
 | |
| 	SLE_CONDNULL(2, 3, 25),
 | |
| 	SLE_CONDVAR(Station,build_date,        SLE_UINT16, 3, SL_MAX_VERSION),
 | |
| 
 | |
| 	SLE_CONDREF(Station,bus_stops,         REF_ROADSTOPS, 6, SL_MAX_VERSION),
 | |
| 	SLE_CONDREF(Station,truck_stops,       REF_ROADSTOPS, 6, SL_MAX_VERSION),
 | |
| 
 | |
| 	/* Used by newstations for graphic variations */
 | |
| 	SLE_CONDVAR(Station,random_bits,       SLE_UINT16, 27, SL_MAX_VERSION),
 | |
| 	SLE_CONDVAR(Station,waiting_triggers,  SLE_UINT8,  27, SL_MAX_VERSION),
 | |
| 	SLE_CONDVAR(Station,num_specs,         SLE_UINT8,  27, SL_MAX_VERSION),
 | |
| 
 | |
| 	// reserve extra space in savegame here. (currently 32 bytes)
 | |
| 	SLE_CONDNULL(32, 2, SL_MAX_VERSION),
 | |
| 
 | |
| 	SLE_END()
 | |
| };
 | |
| 
 | |
| static const SaveLoad _goods_desc[] = {
 | |
| 	SLE_VAR(GoodsEntry,waiting_acceptance, SLE_UINT16),
 | |
| 	SLE_VAR(GoodsEntry,days_since_pickup,  SLE_UINT8),
 | |
| 	SLE_VAR(GoodsEntry,rating,             SLE_UINT8),
 | |
| 	SLE_CONDVAR(GoodsEntry,enroute_from,   SLE_FILE_U8 | SLE_VAR_U16, 0, 6),
 | |
| 	SLE_CONDVAR(GoodsEntry,enroute_from,   SLE_UINT16, 7, SL_MAX_VERSION),
 | |
| 	SLE_VAR(GoodsEntry,enroute_time,       SLE_UINT8),
 | |
| 	SLE_VAR(GoodsEntry,last_speed,         SLE_UINT8),
 | |
| 	SLE_VAR(GoodsEntry,last_age,           SLE_UINT8),
 | |
| 	SLE_CONDVAR(GoodsEntry,feeder_profit,  SLE_INT32, 14, SL_MAX_VERSION),
 | |
| 
 | |
| 	SLE_END()
 | |
| };
 | |
| 
 | |
| static const SaveLoad _station_speclist_desc[] = {
 | |
| 	SLE_CONDVAR(StationSpecList, grfid,    SLE_UINT32, 27, SL_MAX_VERSION),
 | |
| 	SLE_CONDVAR(StationSpecList, localidx, SLE_UINT8,  27, SL_MAX_VERSION),
 | |
| 
 | |
| 	SLE_END()
 | |
| };
 | |
| 
 | |
| 
 | |
| static void SaveLoad_STNS(Station *st)
 | |
| {
 | |
| 	uint i;
 | |
| 
 | |
| 	SlObject(st, _station_desc);
 | |
| 	for (i = 0; i != NUM_CARGO; i++) {
 | |
| 		SlObject(&st->goods[i], _goods_desc);
 | |
| 
 | |
| 		/* In older versions, enroute_from had 0xFF as INVALID_STATION, is now 0xFFFF */
 | |
| 		if (CheckSavegameVersion(7) && st->goods[i].enroute_from == 0xFF) {
 | |
| 			st->goods[i].enroute_from = INVALID_STATION;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (st->num_specs != 0) {
 | |
| 		/* Allocate speclist memory when loading a game */
 | |
| 		if (st->speclist == NULL) st->speclist = calloc(st->num_specs, sizeof(*st->speclist));
 | |
| 		for (i = 0; i < st->num_specs; i++) SlObject(&st->speclist[i], _station_speclist_desc);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void Save_STNS(void)
 | |
| {
 | |
| 	Station *st;
 | |
| 	// Write the stations
 | |
| 	FOR_ALL_STATIONS(st) {
 | |
| 		if (st->xy != 0) {
 | |
| 			SlSetArrayIndex(st->index);
 | |
| 			SlAutolength((AutolengthProc*)SaveLoad_STNS, st);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void Load_STNS(void)
 | |
| {
 | |
| 	int index;
 | |
| 	while ((index = SlIterateArray()) != -1) {
 | |
| 		Station *st;
 | |
| 
 | |
| 		if (!AddBlockIfNeeded(&_station_pool, index))
 | |
| 			error("Stations: failed loading savegame: too many stations");
 | |
| 
 | |
| 		st = GetStation(index);
 | |
| 		SaveLoad_STNS(st);
 | |
| 
 | |
| 		// this means it's an oldstyle savegame without support for nonuniform stations
 | |
| 		if (st->train_tile != 0 && st->trainst_h == 0) {
 | |
| 			uint w = GB(st->trainst_w, 4, 4);
 | |
| 			uint h = GB(st->trainst_w, 0, 4);
 | |
| 
 | |
| 			if (GetRailStationAxis(st->train_tile) == AXIS_Y) uintswap(w, h);
 | |
| 			st->trainst_w = w;
 | |
| 			st->trainst_h = h;
 | |
| 		}
 | |
| 
 | |
| 		/* In older versions, we had just 1 tile for a bus/lorry, now we have more..
 | |
| 		 *  convert, if needed */
 | |
| 		if (CheckSavegameVersion(6)) {
 | |
| 			if (st->bus_tile_obsolete != 0) {
 | |
| 				st->bus_stops = AllocateRoadStop();
 | |
| 				if (st->bus_stops == NULL)
 | |
| 					error("Station: too many busstations in savegame");
 | |
| 
 | |
| 				InitializeRoadStop(st->bus_stops, NULL, st->bus_tile_obsolete, st->index);
 | |
| 			}
 | |
| 			if (st->lorry_tile_obsolete != 0) {
 | |
| 				st->truck_stops = AllocateRoadStop();
 | |
| 				if (st->truck_stops == NULL)
 | |
| 					error("Station: too many truckstations in savegame");
 | |
| 
 | |
| 				InitializeRoadStop(st->truck_stops, NULL, st->lorry_tile_obsolete, st->index);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* This is to ensure all pointers are within the limits of _stations_size */
 | |
| 	if (_station_tick_ctr > GetStationPoolSize()) _station_tick_ctr = 0;
 | |
| }
 | |
| 
 | |
| static void Save_ROADSTOP(void)
 | |
| {
 | |
| 	RoadStop *rs;
 | |
| 
 | |
| 	FOR_ALL_ROADSTOPS(rs) {
 | |
| 		if (rs->used) {
 | |
| 			SlSetArrayIndex(rs->index);
 | |
| 			SlObject(rs, _roadstop_desc);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void Load_ROADSTOP(void)
 | |
| {
 | |
| 	int index;
 | |
| 	Vehicle *v;
 | |
| 
 | |
| 	while ((index = SlIterateArray()) != -1) {
 | |
| 		RoadStop *rs;
 | |
| 
 | |
| 		if (!AddBlockIfNeeded(&_roadstop_pool, index))
 | |
| 			error("RoadStops: failed loading savegame: too many RoadStops");
 | |
| 
 | |
| 		rs = GetRoadStop(index);
 | |
| 		SlObject(rs, _roadstop_desc);
 | |
| 	}
 | |
| 
 | |
| 	FOR_ALL_VEHICLES(v) {
 | |
| 		if (v->type == VEH_Road && v->u.road.slot != NULL) v->u.road.slot->num_vehicles++;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| const ChunkHandler _station_chunk_handlers[] = {
 | |
| 	{ 'STNS', Save_STNS,      Load_STNS,      CH_ARRAY },
 | |
| 	{ 'ROAD', Save_ROADSTOP,  Load_ROADSTOP,  CH_ARRAY | CH_LAST},
 | |
| };
 | 
