990 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			990 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "stdafx.h"
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#include "ttd.h"
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#include "vehicle.h"
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#include "command.h"
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#include "pathfind.h"
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#include "station.h"
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#include "gfx.h"
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#include "news.h"
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#include "engine.h"
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#include "gui.h"
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#include "player.h"
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#include "sound.h"
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static const uint16 _ship_sprites[] = {0x0E5D, 0x0E55, 0x0E65, 0x0E6D};
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static const byte _ship_sometracks[4] = {0x19, 0x16, 0x25, 0x2A};
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static byte GetTileShipTrackStatus(uint tile) {
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	uint32 r = GetTileTrackStatus(tile, TRANSPORT_WATER);
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	return r | r >> 8;
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}
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void DrawShipEngine(int x, int y, int engine, uint32 image_ormod)
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{
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	int spritenum = ship_vehicle_info(engine).image_index;
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	if (is_custom_sprite(spritenum)) {
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		int sprite = GetCustomVehicleIcon(engine, 6);
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		if (sprite) {
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			DrawSprite(sprite | image_ormod, x, y);
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			return;
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		}
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		spritenum = _engine_original_sprites[engine];
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	}
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	DrawSprite((6 + _ship_sprites[spritenum]) | image_ormod, x, y);
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}
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void DrawShipEngineInfo(int engine, int x, int y, int maxw)
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{
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	ShipVehicleInfo *svi = &ship_vehicle_info(engine);
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	SET_DPARAM32(0, svi->base_cost * (_price.ship_base>>3)>>5);
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	SET_DPARAM16(1, svi->max_speed * 10 >> 5);
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	SET_DPARAM16(2, _cargoc.names_long_p[svi->cargo_type]);
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	SET_DPARAM16(3, svi->capacity);
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	SET_DPARAM32(4, svi->running_cost * _price.ship_running >> 8);
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	DrawStringMultiCenter(x, y, STR_982E_COST_MAX_SPEED_CAPACITY, maxw);
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}
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int GetShipImage(Vehicle *v, byte direction)
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{
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	int spritenum = v->spritenum;
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	if (is_custom_sprite(spritenum)) {
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		int sprite = GetCustomVehicleSprite(v, direction);
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		if (sprite) return sprite;
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		spritenum = _engine_original_sprites[v->engine_type];
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	}
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	return _ship_sprites[spritenum] + direction;
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}
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static int FindClosestShipDepot(Vehicle *v)
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{
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	uint tile, dist, best_dist = (uint)-1;
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	int best_depot = -1;
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	int i;
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	byte owner = v->owner;
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	uint tile2 = v->tile;
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	for(i=0; i!=lengthof(_depots); i++) {
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		tile = _depots[i].xy;
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		if (IS_TILETYPE(tile, MP_WATER) && _map_owner[tile] == owner) {
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			dist = GetTileDist(tile, tile2);
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			if (dist < best_dist) {
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				best_dist = dist;
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				best_depot = i;
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			}
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		}
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	}
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	return best_depot;
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}
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static void CheckIfShipNeedsService(Vehicle *v)
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{
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	int i;
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	if (_patches.servint_ships == 0)
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		return;
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	if (SERVICE_INTERVAL)
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		return;
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	if (v->vehstatus & VS_STOPPED)
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		return;
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	if ((v->next_order & (OT_MASK | OF_FULL_LOAD)) == (OT_GOTO_DEPOT | OF_FULL_LOAD))
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		return;
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	if (_patches.gotodepot && ScheduleHasDepotOrders(v->schedule_ptr))
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		return;
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	i = FindClosestShipDepot(v);
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	if (i < 0 || GetTileDist(v->tile, (&_depots[i])->xy) > 12) {
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		if ((v->next_order & OT_MASK) == OT_GOTO_DEPOT) {
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			v->next_order = OT_DUMMY;
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			InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, 4);
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		}
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		return;
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	}
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	v->next_order = OT_GOTO_DEPOT | OF_NON_STOP;
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	v->next_order_param = (byte)i;
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	v->dest_tile = (&_depots[i])->xy;
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	InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, 4);
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}
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void OnNewDay_Ship(Vehicle *v)
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{
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	int32 cost;
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	if ((++v->day_counter & 7) == 0)
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		DecreaseVehicleValue(v);
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	CheckVehicleBreakdown(v);
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	AgeVehicle(v);
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	CheckIfShipNeedsService(v);
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	CheckOrders(v);
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	if (v->vehstatus & VS_STOPPED)
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		return;
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	cost = ship_vehicle_info(v->engine_type).running_cost * _price.ship_running / 364;
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	v->profit_this_year -= cost >> 8;
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	SET_EXPENSES_TYPE(EXPENSES_SHIP_RUN);
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	SubtractMoneyFromPlayerFract(v->owner, cost);
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	InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
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	InvalidateWindow(WC_SHIPS_LIST, v->owner);
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}
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static void HandleBrokenShip(Vehicle *v)
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{
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	if (v->breakdown_ctr != 1) {
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		v->breakdown_ctr = 1;
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		v->cur_speed = 0;
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		if (v->breakdowns_since_last_service != 255)
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			v->breakdowns_since_last_service++;
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		InvalidateWindow(WC_VEHICLE_VIEW, v->index);
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		InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
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		SndPlayVehicleFx((_opt.landscape != LT_CANDY) ? 0xE : 0x3A, v);
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		if (!(v->vehstatus & VS_HIDDEN)) {
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			Vehicle *u = CreateEffectVehicleRel(v, 4, 4, 5, EV_BREAKDOWN_SMOKE);
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			if (u)
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				u->u.special.unk0 = v->breakdown_delay * 2;
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		}
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	}
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	if (!(v->tick_counter & 1)) {
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		if (!--v->breakdown_delay) {
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			v->breakdown_ctr = 0;
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			InvalidateWindow(WC_VEHICLE_VIEW, v->index);
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		}
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	}
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}
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static void MarkShipDirty(Vehicle *v)
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{
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	v->cur_image = GetShipImage(v, v->direction);
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	MarkAllViewportsDirty(v->left_coord, v->top_coord, v->right_coord + 1, v->bottom_coord + 1);
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}
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static void PlayShipSound(Vehicle *v)
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{
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	SndPlayVehicleFx(ship_vehicle_info(v->engine_type).sfx, v);
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}
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static const TileIndexDiff _dock_offs[] = {
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	TILE_XY(2, 0),
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	TILE_XY(-2, 0),
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	TILE_XY(0, 2),
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	TILE_XY(2, 0),
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	TILE_XY(0, -2),
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	TILE_XY(0,0),
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	TILE_XY(0,0),
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	TILE_XY(0,0),
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};
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static void ProcessShipOrder(Vehicle *v)
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{
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	uint order;
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	Station *st;
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	if ((v->next_order & OT_MASK) >= OT_GOTO_DEPOT && (v->next_order & OT_MASK) <= OT_LEAVESTATION) {
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		if ((v->next_order & (OT_MASK|OF_UNLOAD)) != (OT_GOTO_DEPOT|OF_UNLOAD))
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			return;
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	}
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	if ((v->next_order & (OT_MASK|OF_UNLOAD|OF_FULL_LOAD)) == (OT_GOTO_DEPOT|OF_UNLOAD|OF_FULL_LOAD) &&
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			SERVICE_INTERVAL) {
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		v->cur_order_index++;
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	}
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	if (v->cur_order_index >= v->num_orders)
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		v->cur_order_index = 0;
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	order = v->schedule_ptr[v->cur_order_index];
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	if (order == 0) {
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		v->next_order = OT_NOTHING;
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		v->dest_tile = 0;
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		return;
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	}
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	if (order == (uint)((v->next_order | (v->next_order_param<<8))))
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		return;
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	v->next_order = (byte)order;
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	v->next_order_param = (byte)(order >> 8);
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	if ((order & OT_MASK) == OT_GOTO_STATION) {
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		if ( (byte)(order >> 8) == v->last_station_visited)
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			v->last_station_visited = 0xFF;
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		st = DEREF_STATION(order >> 8);
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		if (st->dock_tile != 0) {
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			v->dest_tile = TILE_ADD(st->dock_tile, _dock_offs[_map5[st->dock_tile]-0x4B]);
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		}
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	} else if ((order & OT_MASK) == OT_GOTO_DEPOT) {
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		v->dest_tile = _depots[order >> 8].xy;
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	} else {
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		v->dest_tile = 0;
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	}
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	InvalidateVehicleOrderWidget(v);
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}
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static void HandleShipLoading(Vehicle *v)
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{
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	if (v->next_order == OT_NOTHING)
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		return;
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	if (v->next_order != OT_DUMMY) {
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		if ((v->next_order&OT_MASK) != OT_LOADING)
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			return;
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		if (--v->load_unload_time_rem)
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			return;
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		if (v->next_order&OF_FULL_LOAD && CanFillVehicle(v)) {
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			SET_EXPENSES_TYPE(EXPENSES_SHIP_INC);
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			if (LoadUnloadVehicle(v)) {
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				InvalidateWindow(WC_SHIPS_LIST, v->owner);
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				MarkShipDirty(v);
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			}
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			return;
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		}
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		PlayShipSound(v);
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		{
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			byte b = v->next_order;
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			v->next_order = OT_LEAVESTATION;
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			if (!(b & OF_NON_STOP))
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				return;
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		}
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	}
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	v->cur_order_index++;
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	InvalidateVehicleOrderWidget(v);
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}
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static void UpdateShipDeltaXY(Vehicle *v, int dir)
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{
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#define MKIT(d,c,b,a) ((a&0xFF)<<24) | ((b&0xFF)<<16) | ((c&0xFF)<<8) | ((d&0xFF)<<0)
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	static const uint32 _delta_xy_table[8] = {
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		MKIT( -3, -3,  6,  6),
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		MKIT(-16, -3, 32,  6),
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		MKIT( -3, -3,  6,  6),
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		MKIT( -3,-16,  6, 32),
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		MKIT( -3, -3,  6,  6),
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		MKIT(-16, -3, 32,  6),
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		MKIT( -3, -3,  6,  6),
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		MKIT( -3,-16,  6, 32),
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	};
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#undef MKIT
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	uint32 x = _delta_xy_table[dir];
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	v->x_offs = (byte)x;
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	v->y_offs = (byte)(x>>=8);
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	v->sprite_width = (byte)(x>>=8);
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	v->sprite_height = (byte)(x>>=8);
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}
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static void RecalcShipStuff(Vehicle *v)
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{
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	UpdateShipDeltaXY(v, v->direction);
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	v->cur_image = GetShipImage(v, v->direction);
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	MarkShipDirty(v);
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	InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
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}
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static const TileIndexDiff _ship_leave_depot_offs[] = {
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	TILE_XY(-1,0),
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	TILE_XY(0,-1),
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};
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static void CheckShipLeaveDepot(Vehicle *v)
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{
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	uint tile;
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	int d;
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	uint m;
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	if (v->u.ship.state != 0x80)
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		return;
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	tile = v->tile;
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	d = (_map5[tile]&2) ? 1 : 0;
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	// Check first side
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	if (_ship_sometracks[d] & GetTileShipTrackStatus(TILE_ADD(tile,_ship_leave_depot_offs[d]))) {
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		m = (d==0) ? 0x101 : 0x207;
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	// Check second side
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	} else if (_ship_sometracks[d+2] & GetTileShipTrackStatus(TILE_ADD(tile, -2*_ship_leave_depot_offs[d]))) {
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		m = (d==0) ? 0x105 : 0x203;
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	} else {
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		return;
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	}
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	v->direction = (byte)m;
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	v->u.ship.state = (byte)(m >> 8);
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	v->vehstatus &= ~VS_HIDDEN;
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	v->cur_speed = 0;
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	RecalcShipStuff(v);
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	PlayShipSound(v);
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}
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static bool ShipAccelerate(Vehicle *v)
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{
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	uint spd;
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	byte t;
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	spd = min(v->cur_speed + 1, v->max_speed);
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	//updates statusbar only if speed have changed to save CPU time
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	if (spd != v->cur_speed) {
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		v->cur_speed = spd;
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		if (_patches.vehicle_speed)
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			InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, 4);
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	}
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	// Decrease somewhat when turning
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	if (!(v->direction&1)) {
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		spd = spd * 3 >> 2;
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	}
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	if (spd == 0)
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		return false;
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	if ((byte)++spd == 0)
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		return true;
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	v->progress = (t = v->progress) - (byte)spd;
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	return (t < v->progress);
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}
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static int32 EstimateShipCost(uint16 engine_type);
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static void ShipEnterDepot(Vehicle *v)
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{
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	byte t;
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	v->u.ship.state = 0x80;
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	v->vehstatus |= VS_HIDDEN;
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	v->cur_speed = 0;
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	RecalcShipStuff(v);
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	v->date_of_last_service = _date;
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	v->breakdowns_since_last_service = 0;
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	v->reliability = _engines[v->engine_type].reliability;
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	InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
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	MaybeRenewVehicle(v, EstimateShipCost(v->engine_type));
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	TriggerVehicle(v, VEHICLE_TRIGGER_DEPOT);
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	if ((v->next_order&OT_MASK) == OT_GOTO_DEPOT) {
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		InvalidateWindow(WC_VEHICLE_VIEW, v->index);
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		t = v->next_order;
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		v->next_order = OT_DUMMY;
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		if (t&OF_UNLOAD) { v->cur_order_index++; }
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		else if (t & 0x40) {
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			v->vehstatus |= VS_STOPPED;
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			if (v->owner == _local_player) {
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				SET_DPARAM16(0, v->unitnumber);
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				AddNewsItem(
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					STR_981C_SHIP_IS_WAITING_IN_DEPOT,
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					NEWS_FLAGS(NM_SMALL, NF_VIEWPORT|NF_VEHICLE, NT_ADVICE, 0),
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					v->index,
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					0);
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			}
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		}
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	}
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}
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static void ShipArrivesAt(Vehicle *v, Station *st)
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{
 | 
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	/* Check if station was ever visited before */
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						|
	if (!(st->had_vehicle_of_type & HVOT_SHIP)) {
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		uint32 flags;
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		st->had_vehicle_of_type |= HVOT_SHIP;
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		SET_DPARAM16(0, st->index);
 | 
						|
		flags = (v->owner == _local_player) ? NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_VEHICLE, NT_ARRIVAL_PLAYER, 0) : NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_VEHICLE, NT_ARRIVAL_OTHER, 0);
 | 
						|
		AddNewsItem(
 | 
						|
			STR_9833_CITIZENS_CELEBRATE_FIRST,
 | 
						|
			flags,
 | 
						|
			v->index,
 | 
						|
			0);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
typedef struct {
 | 
						|
	uint skiptile;
 | 
						|
	uint dest_coords;
 | 
						|
	uint best_bird_dist;
 | 
						|
	uint best_length;
 | 
						|
} PathFindShip;
 | 
						|
 | 
						|
//extern void dbg_store_path();
 | 
						|
 | 
						|
static bool ShipTrackFollower(uint tile, PathFindShip *pfs, int track, uint length, byte *state)
 | 
						|
{
 | 
						|
	// Found dest?
 | 
						|
	if (tile == pfs->dest_coords) {
 | 
						|
		pfs->best_bird_dist = 0;
 | 
						|
 | 
						|
//		if (length < pfs->best_length)
 | 
						|
//			dbg_store_path();
 | 
						|
 | 
						|
		pfs->best_length = minu(pfs->best_length, length);
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
 | 
						|
	// Skip this tile in the calculation
 | 
						|
	if (tile != pfs->skiptile) {
 | 
						|
		pfs->best_bird_dist = minu(pfs->best_bird_dist, GetTileDist1Db(pfs->dest_coords, tile));
 | 
						|
	}
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
static const byte _ship_search_directions[6][4] = {
 | 
						|
	{ 0, 9, 2, 9 },
 | 
						|
	{ 9, 1, 9, 3 },
 | 
						|
	{ 9, 0, 3, 9 },
 | 
						|
	{ 1, 9, 9, 2 },
 | 
						|
	{ 3, 2, 9, 9 },
 | 
						|
	{ 9, 9, 1, 0 },
 | 
						|
};
 | 
						|
 | 
						|
static const byte _pick_shiptrack_table[6] = {1, 3, 2, 2, 0, 0};
 | 
						|
 | 
						|
static uint FindShipTrack(Vehicle *v, uint tile, int dir, uint bits, uint skiptile, int *track)
 | 
						|
{
 | 
						|
	PathFindShip pfs;
 | 
						|
	int i, best_track;
 | 
						|
	uint best_bird_dist = 0;
 | 
						|
	uint best_length    = 0;
 | 
						|
	uint r;
 | 
						|
	byte ship_dir = v->direction & 3;
 | 
						|
 | 
						|
	pfs.dest_coords = v->dest_tile;
 | 
						|
	pfs.skiptile = skiptile;
 | 
						|
 | 
						|
	best_track = -1;
 | 
						|
 | 
						|
	do {
 | 
						|
		i = FIND_FIRST_BIT(bits);
 | 
						|
		bits = KILL_FIRST_BIT(bits);
 | 
						|
 | 
						|
		pfs.best_bird_dist = (uint)-1;
 | 
						|
		pfs.best_length = (uint)-1;
 | 
						|
 | 
						|
		FollowTrack(tile, 0x3800 | TRANSPORT_WATER, _ship_search_directions[i][dir], (TPFEnumProc*)ShipTrackFollower, NULL, &pfs);
 | 
						|
 | 
						|
		if (best_track >= 0) {
 | 
						|
			if (pfs.best_bird_dist != 0) {
 | 
						|
				/* neither reached the destination, pick the one with the smallest bird dist */
 | 
						|
				if (pfs.best_bird_dist > best_bird_dist) goto bad;
 | 
						|
				if (pfs.best_bird_dist < best_bird_dist) goto good;
 | 
						|
			} else {
 | 
						|
				if (pfs.best_length > best_length) goto bad;
 | 
						|
				if (pfs.best_length < best_length) goto good;
 | 
						|
			}
 | 
						|
 | 
						|
			/* if we reach this position, there's two paths of equal value so far.
 | 
						|
			 * pick one randomly. */
 | 
						|
			r = (byte)Random();
 | 
						|
			if (_pick_shiptrack_table[i] == ship_dir) r += 80;
 | 
						|
			if (_pick_shiptrack_table[best_track] == ship_dir) r -= 80;
 | 
						|
			if (r <= 127) goto bad;
 | 
						|
		}
 | 
						|
good:;
 | 
						|
		best_track = i;
 | 
						|
		best_bird_dist = pfs.best_bird_dist;
 | 
						|
		best_length = pfs.best_length;
 | 
						|
bad:;
 | 
						|
 | 
						|
	} while (bits != 0);
 | 
						|
 | 
						|
	*track = best_track;
 | 
						|
	return best_bird_dist;
 | 
						|
}
 | 
						|
 | 
						|
static int ChooseShipTrack(Vehicle *v, uint tile, int dir, uint tracks)
 | 
						|
{
 | 
						|
	uint b;
 | 
						|
	uint tot_dist, dist;
 | 
						|
	int track;
 | 
						|
	uint tile2;
 | 
						|
 | 
						|
	assert(dir>=0 && dir<=3);
 | 
						|
	tile2 = TILE_ADD(tile, -_tileoffs_by_dir[dir]);
 | 
						|
	dir ^= 2;
 | 
						|
	tot_dist = (uint)-1;
 | 
						|
	b = GetTileShipTrackStatus(tile2) & _ship_sometracks[dir] & v->u.ship.state;
 | 
						|
	if (b != 0) {
 | 
						|
		dist = FindShipTrack(v, tile2, dir, b, tile, &track);
 | 
						|
		if (dist != (uint)-1)
 | 
						|
			tot_dist = dist + 1;
 | 
						|
	}
 | 
						|
	dist = FindShipTrack(v, tile, dir^2, tracks, 0, &track);
 | 
						|
	if (dist > tot_dist)
 | 
						|
		return -1;
 | 
						|
	return track;
 | 
						|
}
 | 
						|
 | 
						|
static const byte _new_vehicle_direction_table[11] = {
 | 
						|
	0, 7, 6, 0,
 | 
						|
	1, 0, 5, 0,
 | 
						|
	2, 3, 4,
 | 
						|
};
 | 
						|
 | 
						|
static int ShipGetNewDirectionFromTiles(uint new_tile, uint old_tile)
 | 
						|
{
 | 
						|
	uint offs = (GET_TILE_Y(new_tile) - GET_TILE_Y(old_tile) + 1) * 4 +
 | 
						|
							GET_TILE_X(new_tile) - GET_TILE_X(old_tile) + 1;
 | 
						|
	assert(offs < 11 && offs != 3 && offs != 7);
 | 
						|
	return _new_vehicle_direction_table[offs];
 | 
						|
}
 | 
						|
 | 
						|
static int ShipGetNewDirection(Vehicle *v, int x, int y)
 | 
						|
{
 | 
						|
	uint offs = (y - v->y_pos + 1) * 4 + (x - v->x_pos + 1);
 | 
						|
	assert(offs < 11 && offs != 3 && offs != 7);
 | 
						|
	return _new_vehicle_direction_table[offs];
 | 
						|
}
 | 
						|
 | 
						|
static int GetAvailShipTracks(uint tile, int dir)
 | 
						|
{
 | 
						|
	uint32 r = GetTileTrackStatus(tile, TRANSPORT_WATER);
 | 
						|
	return (byte) ((r | r >> 8)) & _ship_sometracks[dir];
 | 
						|
}
 | 
						|
 | 
						|
static const byte _ship_subcoord[4][6][3] = {
 | 
						|
	{
 | 
						|
		{15, 8, 1},
 | 
						|
		{ 0, 0, 0},
 | 
						|
		{ 0, 0, 0},
 | 
						|
		{15, 8, 2},
 | 
						|
		{15, 7, 0},
 | 
						|
		{ 0, 0, 0},
 | 
						|
	},
 | 
						|
	{
 | 
						|
		{ 0, 0, 0},
 | 
						|
		{ 8, 0, 3},
 | 
						|
		{ 7, 0, 2},
 | 
						|
		{ 0, 0, 0},
 | 
						|
		{ 8, 0, 4},
 | 
						|
		{ 0, 0, 0},
 | 
						|
	},
 | 
						|
	{
 | 
						|
		{ 0, 8, 5},
 | 
						|
		{ 0, 0, 0},
 | 
						|
		{ 0, 7, 6},
 | 
						|
		{ 0, 0, 0},
 | 
						|
		{ 0, 0, 0},
 | 
						|
		{ 0, 8, 4},
 | 
						|
	},
 | 
						|
	{
 | 
						|
		{ 0, 0, 0},
 | 
						|
		{ 8,15, 7},
 | 
						|
		{ 0, 0, 0},
 | 
						|
		{ 8,15, 6},
 | 
						|
		{ 0, 0, 0},
 | 
						|
		{ 7,15, 0},
 | 
						|
	}
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
static void ShipController(Vehicle *v)
 | 
						|
{
 | 
						|
	GetNewVehiclePosResult gp;
 | 
						|
	uint32 r;
 | 
						|
	const byte *b;
 | 
						|
	int dir,track,tracks;
 | 
						|
 | 
						|
	v->tick_counter++;
 | 
						|
 | 
						|
	if (v->breakdown_ctr != 0) {
 | 
						|
		if (v->breakdown_ctr <= 2) {
 | 
						|
			HandleBrokenShip(v);
 | 
						|
			return;
 | 
						|
		}
 | 
						|
		v->breakdown_ctr--;
 | 
						|
	}
 | 
						|
 | 
						|
	if (v->vehstatus & VS_STOPPED)
 | 
						|
		return;
 | 
						|
 | 
						|
	ProcessShipOrder(v);
 | 
						|
	HandleShipLoading(v);
 | 
						|
 | 
						|
	if ((v->next_order & OT_MASK) == OT_LOADING)
 | 
						|
		return;
 | 
						|
 | 
						|
	CheckShipLeaveDepot(v);
 | 
						|
 | 
						|
	if (!ShipAccelerate(v))
 | 
						|
		return;
 | 
						|
 | 
						|
	BeginVehicleMove(v);
 | 
						|
 | 
						|
	if (GetNewVehiclePos(v, &gp)) {
 | 
						|
		// staying in tile
 | 
						|
		if (v->u.ship.state == 0x80) {
 | 
						|
			gp.x = v->x_pos;
 | 
						|
			gp.y = v->y_pos;
 | 
						|
		} else {
 | 
						|
			/* isnot inside depot */
 | 
						|
			r = VehicleEnterTile(v, gp.new_tile, gp.x, gp.y);
 | 
						|
			if (r & 0x8) goto reverse_direction;
 | 
						|
 | 
						|
			if (v->dest_tile != 0 && v->dest_tile == gp.new_tile) {
 | 
						|
				if ((v->next_order & OT_MASK) == OT_GOTO_DEPOT) {
 | 
						|
					if ((gp.x&0xF)==8 && (gp.y&0xF)==8) {
 | 
						|
						ShipEnterDepot(v);
 | 
						|
						return;
 | 
						|
					}
 | 
						|
				} else if ((v->next_order & OT_MASK) == OT_GOTO_STATION) {
 | 
						|
					Station *st;
 | 
						|
 | 
						|
					v->last_station_visited = v->next_order_param;
 | 
						|
 | 
						|
					/* Process station in the schedule. Don't do that for buoys (HVOT_BUOY) */
 | 
						|
					st = DEREF_STATION(v->next_order_param);
 | 
						|
					if (!(st->had_vehicle_of_type & HVOT_BUOY) 
 | 
						|
							&& (st->facilities & FACIL_DOCK)) { /* ugly, ugly workaround for problem with ships able to drop off cargo at wrong stations */
 | 
						|
						v->next_order = (v->next_order & (OF_FULL_LOAD|OF_UNLOAD)) | OF_NON_STOP | OT_LOADING;
 | 
						|
						ShipArrivesAt(v, st);
 | 
						|
 | 
						|
						SET_EXPENSES_TYPE(EXPENSES_SHIP_INC);
 | 
						|
						if (LoadUnloadVehicle(v)) {
 | 
						|
							InvalidateWindow(WC_SHIPS_LIST, v->owner);
 | 
						|
							MarkShipDirty(v);
 | 
						|
						}
 | 
						|
						InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, 4);
 | 
						|
					} else { /* leave buoys right aways */
 | 
						|
						v->next_order = OT_LEAVESTATION;
 | 
						|
						v->cur_order_index++;
 | 
						|
						InvalidateVehicleOrderWidget(v);
 | 
						|
					}
 | 
						|
					goto else_end;
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			if (v->next_order == OT_LEAVESTATION) {
 | 
						|
				v->next_order = OT_NOTHING;
 | 
						|
				InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, 4);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	} else {
 | 
						|
		// new tile
 | 
						|
		if (GET_TILE_X(gp.new_tile) == 0xFF ||
 | 
						|
				(byte)GET_TILE_Y(gp.new_tile) == 0xFF)
 | 
						|
					goto reverse_direction;
 | 
						|
 | 
						|
		dir = ShipGetNewDirectionFromTiles(gp.new_tile, gp.old_tile);
 | 
						|
		assert(dir == 1 || dir == 3 || dir == 5 || dir == 7);
 | 
						|
		dir>>=1;
 | 
						|
		tracks = GetAvailShipTracks(gp.new_tile, dir);
 | 
						|
		if (tracks == 0)
 | 
						|
			goto reverse_direction;
 | 
						|
 | 
						|
		// Choose a direction, and continue if we find one
 | 
						|
		track = ChooseShipTrack(v, gp.new_tile, dir, tracks);
 | 
						|
		if (track < 0)
 | 
						|
			goto reverse_direction;
 | 
						|
 | 
						|
		b = _ship_subcoord[dir][track];
 | 
						|
 | 
						|
		gp.x = (gp.x&~0xF) | b[0];
 | 
						|
		gp.y = (gp.y&~0xF) | b[1];
 | 
						|
 | 
						|
		/* Call the landscape function and tell it that the vehicle entered the tile */
 | 
						|
		r = VehicleEnterTile(v, gp.new_tile, gp.x, gp.y);
 | 
						|
		if (r&0x8) goto reverse_direction;
 | 
						|
 | 
						|
		if (!(r&0x4)) {
 | 
						|
			v->tile = gp.new_tile;
 | 
						|
			v->u.ship.state = 1 << track;
 | 
						|
		}
 | 
						|
 | 
						|
		v->direction = b[2];
 | 
						|
	}
 | 
						|
else_end:;
 | 
						|
 | 
						|
	/* update image of ship, as well as delta XY */
 | 
						|
	dir = ShipGetNewDirection(v, gp.x, gp.y);
 | 
						|
	v->x_pos = gp.x;
 | 
						|
	v->y_pos = gp.y;
 | 
						|
	v->z_pos = GetSlopeZ(gp.x, gp.y);
 | 
						|
 | 
						|
getout:
 | 
						|
	UpdateShipDeltaXY(v, dir);
 | 
						|
	v->cur_image = GetShipImage(v, dir);
 | 
						|
	VehiclePositionChanged(v);
 | 
						|
	EndVehicleMove(v);
 | 
						|
	return;
 | 
						|
 | 
						|
reverse_direction:
 | 
						|
	dir = v->direction ^ 4;
 | 
						|
	v->direction = dir;
 | 
						|
	goto getout;
 | 
						|
}
 | 
						|
 | 
						|
static void AgeShipCargo(Vehicle *v)
 | 
						|
{
 | 
						|
	if (_age_cargo_skip_counter != 0)
 | 
						|
		return;
 | 
						|
	if (v->cargo_days != 255)
 | 
						|
		v->cargo_days++;
 | 
						|
}
 | 
						|
 | 
						|
void Ship_Tick(Vehicle *v)
 | 
						|
{
 | 
						|
	AgeShipCargo(v);
 | 
						|
	ShipController(v);
 | 
						|
}
 | 
						|
 | 
						|
void HandleClickOnShip(Vehicle *v)
 | 
						|
{
 | 
						|
	ShowShipViewWindow(v);
 | 
						|
}
 | 
						|
 | 
						|
void ShipsYearlyLoop()
 | 
						|
{
 | 
						|
	Vehicle *v;
 | 
						|
 | 
						|
	FOR_ALL_VEHICLES(v) {
 | 
						|
		if (v->type == VEH_Ship) {
 | 
						|
			v->profit_last_year = v->profit_this_year;
 | 
						|
			v->profit_this_year = 0;
 | 
						|
			InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static int32 EstimateShipCost(uint16 engine_type)
 | 
						|
{
 | 
						|
	return ship_vehicle_info(engine_type).base_cost * (_price.ship_base>>3)>>5;
 | 
						|
}
 | 
						|
 | 
						|
// p1 = type to build
 | 
						|
int32 CmdBuildShip(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 | 
						|
{
 | 
						|
	int32 value;
 | 
						|
	Vehicle *v;
 | 
						|
	uint unit_num;
 | 
						|
	uint tile = TILE_FROM_XY(x,y);
 | 
						|
	Engine *e;
 | 
						|
 | 
						|
	SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);
 | 
						|
 | 
						|
	value = EstimateShipCost(p1);
 | 
						|
	if (flags & DC_QUERY_COST)
 | 
						|
		return value;
 | 
						|
 | 
						|
	v = AllocateVehicle();
 | 
						|
	if (v == NULL || _ptr_to_next_order >= endof(_order_array) ||
 | 
						|
			(unit_num = GetFreeUnitNumber(VEH_Ship)) > _patches.max_ships)
 | 
						|
		return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
 | 
						|
 | 
						|
	if (flags & DC_EXEC) {
 | 
						|
		v->unitnumber = unit_num;
 | 
						|
 | 
						|
		v->owner = _current_player;
 | 
						|
		v->tile = tile;
 | 
						|
		x = GET_TILE_X(tile)*16 + 8;
 | 
						|
		y = GET_TILE_Y(tile)*16 + 8;
 | 
						|
		v->x_pos = x;
 | 
						|
		v->y_pos = y;
 | 
						|
		v->z_pos = GetSlopeZ(x,y);
 | 
						|
 | 
						|
		v->z_height = 6;
 | 
						|
		v->sprite_width = 6;
 | 
						|
		v->sprite_height = 6;
 | 
						|
		v->x_offs = -3;
 | 
						|
		v->y_offs = -3;
 | 
						|
		v->vehstatus = VS_HIDDEN | VS_STOPPED | VS_DEFPAL;
 | 
						|
 | 
						|
		v->spritenum = ship_vehicle_info(p1).image_index;
 | 
						|
		v->cargo_type = ship_vehicle_info(p1).cargo_type;
 | 
						|
		v->cargo_cap = ship_vehicle_info(p1).capacity;
 | 
						|
		v->value = value;
 | 
						|
 | 
						|
		v->last_station_visited = 255;
 | 
						|
		v->max_speed = ship_vehicle_info(p1).max_speed;
 | 
						|
		v->engine_type = (byte)p1;
 | 
						|
 | 
						|
		e = &_engines[p1];
 | 
						|
		v->reliability = e->reliability;
 | 
						|
		v->reliability_spd_dec = e->reliability_spd_dec;
 | 
						|
		v->max_age = e->lifelength * 366;
 | 
						|
		_new_ship_id = v->index;
 | 
						|
 | 
						|
		v->string_id = STR_SV_SHIP_NAME;
 | 
						|
		v->u.ship.state = 0x80;
 | 
						|
		*(v->schedule_ptr = _ptr_to_next_order++) = 0;
 | 
						|
 | 
						|
		v->service_interval = _patches.servint_ships;
 | 
						|
		v->date_of_last_service = _date;
 | 
						|
		v->build_year = _cur_year;
 | 
						|
		v->cur_image = 0x0E5E;
 | 
						|
		v->type = VEH_Ship;
 | 
						|
 | 
						|
		VehiclePositionChanged(v);
 | 
						|
 | 
						|
		InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
 | 
						|
		_vehicle_sort_dirty[VEHSHIP] = true; // build a ship
 | 
						|
		InvalidateWindow(WC_SHIPS_LIST, v->owner);
 | 
						|
		InvalidateWindow(WC_COMPANY, v->owner);
 | 
						|
	}
 | 
						|
 | 
						|
	return value;
 | 
						|
}
 | 
						|
 | 
						|
int32 CmdSellShip(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 | 
						|
{
 | 
						|
	Vehicle *v;
 | 
						|
 | 
						|
	SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);
 | 
						|
 | 
						|
	v = &_vehicles[p1];
 | 
						|
 | 
						|
	if (!CheckOwnership(v->owner))
 | 
						|
		return CMD_ERROR;
 | 
						|
 | 
						|
	if (!IsShipDepotTile(v->tile) || v->u.road.state != 0x80 || !(v->vehstatus&VS_STOPPED))
 | 
						|
		return_cmd_error(STR_980B_SHIP_MUST_BE_STOPPED_IN);
 | 
						|
 | 
						|
	if (flags & DC_EXEC) {
 | 
						|
		InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
 | 
						|
		_vehicle_sort_dirty[VEHSHIP] = true; // sell a ship
 | 
						|
		InvalidateWindow(WC_SHIPS_LIST, v->owner);
 | 
						|
		InvalidateWindow(WC_COMPANY, v->owner);
 | 
						|
		DeleteWindowById(WC_VEHICLE_VIEW, v->index);
 | 
						|
		DeleteVehicle(v);
 | 
						|
	}
 | 
						|
 | 
						|
	return -(int32)v->value;
 | 
						|
}
 | 
						|
 | 
						|
// p1 = vehicle
 | 
						|
int32 CmdStartStopShip(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 | 
						|
{
 | 
						|
	Vehicle *v;
 | 
						|
 | 
						|
	v = &_vehicles[p1];
 | 
						|
 | 
						|
	if (!CheckOwnership(v->owner))
 | 
						|
		return CMD_ERROR;
 | 
						|
 | 
						|
	if (flags & DC_EXEC) {
 | 
						|
		v->vehstatus ^= VS_STOPPED;
 | 
						|
		InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, 4);
 | 
						|
		InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
 | 
						|
	}
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
int32 CmdSendShipToDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 | 
						|
{
 | 
						|
	Vehicle *v;
 | 
						|
	int depot;
 | 
						|
 | 
						|
	v = &_vehicles[p1];
 | 
						|
 | 
						|
	if (!CheckOwnership(v->owner))
 | 
						|
		return CMD_ERROR;
 | 
						|
 | 
						|
	if ((v->next_order&OT_MASK) == OT_GOTO_DEPOT) {
 | 
						|
		if (flags & DC_EXEC) {
 | 
						|
			if (v->next_order&OF_UNLOAD) {v->cur_order_index++;}
 | 
						|
			v->next_order = OT_DUMMY;
 | 
						|
			InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, 4);
 | 
						|
		}
 | 
						|
	} else {
 | 
						|
		depot = FindClosestShipDepot(v);
 | 
						|
		if (depot < 0)
 | 
						|
			return_cmd_error(STR_981A_UNABLE_TO_FIND_LOCAL_DEPOT);
 | 
						|
 | 
						|
		if (flags & DC_EXEC) {
 | 
						|
			v->dest_tile = _depots[depot].xy;
 | 
						|
			v->next_order = OF_NON_STOP | OF_FULL_LOAD | OT_GOTO_DEPOT;
 | 
						|
			v->next_order_param = depot;
 | 
						|
			InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, 4);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
int32 CmdChangeShipServiceInt(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 | 
						|
{
 | 
						|
	Vehicle *v;
 | 
						|
 | 
						|
	v = &_vehicles[p1];
 | 
						|
 | 
						|
	if (!CheckOwnership(v->owner))
 | 
						|
		return CMD_ERROR;
 | 
						|
 | 
						|
	if (flags & DC_EXEC) {
 | 
						|
		v->service_interval = (uint16)p2;
 | 
						|
		InvalidateWindowWidget(WC_VEHICLE_DETAILS, v->index, 7);
 | 
						|
	}
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
// p1 = vehicle
 | 
						|
// p2 = new cargo
 | 
						|
int32 CmdRefitShip(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 | 
						|
{
 | 
						|
	Vehicle *v;
 | 
						|
	int32 cost;
 | 
						|
 | 
						|
	SET_EXPENSES_TYPE(EXPENSES_SHIP_RUN);
 | 
						|
 | 
						|
	v = &_vehicles[p1];
 | 
						|
	if (!CheckOwnership(v->owner))
 | 
						|
		return CMD_ERROR;
 | 
						|
 | 
						|
	if (!IsShipDepotTile(v->tile) ||
 | 
						|
			!(v->vehstatus&VS_STOPPED) ||
 | 
						|
			v->u.ship.state != 0x80)
 | 
						|
		return_cmd_error(STR_980B_SHIP_MUST_BE_STOPPED_IN);
 | 
						|
 | 
						|
	cost = 0;
 | 
						|
	if (IS_HUMAN_PLAYER(v->owner) && (byte)p2 != v->cargo_type) {
 | 
						|
		cost = _price.ship_base >> 7;
 | 
						|
	}
 | 
						|
 | 
						|
	if (flags & DC_EXEC) {
 | 
						|
		v->cargo_count = 0;
 | 
						|
		v->cargo_type = (byte)p2;
 | 
						|
		InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
 | 
						|
	}
 | 
						|
 | 
						|
	return cost;
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
 |