64 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
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| 
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| #ifndef SIGNS_H
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| #define SIGNS_H
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| 
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| #include "pool.h"
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| 
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| typedef struct Sign {
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| 	StringID     str;
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| 	ViewportSign sign;
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| 	int32        x;
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| 	int32        y;
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| 	byte         z;
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| 	PlayerID     owner; // placed by this player. Anyone can delete them though. OWNER_NONE for gray signs from old games.
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| 
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| 	SignID       index;
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| } Sign;
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| 
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| DECLARE_POOL(Sign, Sign, 2, 16000)
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| 
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| static inline SignID GetSignArraySize(void)
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| {
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| 	/* TODO - This isn't the real content of the function, but
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| 	 *  with the new pool-system this will be replaced with one that
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| 	 *  _really_ returns the highest index + 1. Now it just returns
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| 	 *  the next safe value we are sure about everything is below.
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| 	 */
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| 	return GetSignPoolSize();
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| }
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| 
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| /**
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|  * Check if a Sign really exists.
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|  */
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| static inline bool IsValidSign(const Sign *si)
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| {
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| 	return si->str != STR_NULL;
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| }
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| 
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| static inline bool IsValidSignID(uint index)
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| {
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| 	return index < GetSignPoolSize() && IsValidSign(GetSign(index));
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| }
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| 
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| void DestroySign(Sign *si);
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| 
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| static inline void DeleteSign(Sign *si)
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| {
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| 	DestroySign(si);
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| 	si->str = STR_NULL;
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| }
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| 
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| #define FOR_ALL_SIGNS_FROM(ss, start) for (ss = GetSign(start); ss != NULL; ss = (ss->index + 1U < GetSignPoolSize()) ? GetSign(ss->index + 1U) : NULL) if (IsValidSign(ss))
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| #define FOR_ALL_SIGNS(ss) FOR_ALL_SIGNS_FROM(ss, 0)
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| 
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| VARDEF bool _sign_sort_dirty;
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| 
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| void UpdateAllSignVirtCoords(void);
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| void PlaceProc_Sign(TileIndex tile);
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| 
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| /* misc.c */
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| void ShowRenameSignWindow(const Sign *si);
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| 
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| #endif /* SIGNS_H */
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