1968 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1968 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* $Id$ */
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#include "stdafx.h"
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#include "openttd.h"
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#include "functions.h"
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#include "macros.h"
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#include "spritecache.h"
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#include "strings.h"
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#include "string.h"
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#include "gfx.h"
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#include "table/palettes.h"
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#include "table/sprites.h"
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#include "hal.h"
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#include "variables.h"
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#include "genworld.h"
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#ifdef _DEBUG
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bool _dbg_screen_rect;
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#endif
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Colour _cur_palette[256];
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byte _stringwidth_table[FS_END][224];
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static void GfxMainBlitter(const Sprite *sprite, int x, int y, int mode);
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FontSize _cur_fontsize;
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static FontSize _last_fontsize;
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static Pixel _cursor_backup[64 * 64];
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static Rect _invalid_rect;
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static const byte *_color_remap_ptr;
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static byte _string_colorremap[3];
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#define DIRTY_BYTES_PER_LINE (MAX_SCREEN_WIDTH / 64)
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static byte _dirty_blocks[DIRTY_BYTES_PER_LINE * MAX_SCREEN_HEIGHT / 8];
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void memcpy_pitch(void *d, void *s, int w, int h, int spitch, int dpitch)
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{
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	byte *dp = (byte*)d;
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	byte *sp = (byte*)s;
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	assert(h >= 0);
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	for (; h != 0; --h) {
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		memcpy(dp, sp, w);
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		dp += dpitch;
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		sp += spitch;
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	}
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}
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void GfxScroll(int left, int top, int width, int height, int xo, int yo)
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{
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	const Pixel *src;
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	Pixel *dst;
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	int p;
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	int ht;
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	if (xo == 0 && yo == 0) return;
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	if (_cursor.visible) UndrawMouseCursor();
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	UndrawTextMessage();
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	p = _screen.pitch;
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	if (yo > 0) {
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		// Calculate pointers
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		dst = _screen.dst_ptr + (top + height - 1) * p + left;
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		src = dst - yo * p;
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		// Decrease height and increase top
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		top += yo;
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		height -= yo;
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		assert(height > 0);
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		// Adjust left & width
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		if (xo >= 0) {
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			dst += xo;
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			left += xo;
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			width -= xo;
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		} else {
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			src -= xo;
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			width += xo;
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		}
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		for (ht = height; ht > 0; --ht) {
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			memcpy(dst, src, width);
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			src -= p;
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			dst -= p;
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		}
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	} else {
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		// Calculate pointers
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		dst = _screen.dst_ptr + top * p + left;
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		src = dst - yo * p;
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		// Decrese height. (yo is <=0).
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		height += yo;
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		assert(height > 0);
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		// Adjust left & width
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		if (xo >= 0) {
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			dst += xo;
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			left += xo;
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			width -= xo;
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		} else {
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			src -= xo;
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			width += xo;
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		}
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		// the y-displacement may be 0 therefore we have to use memmove,
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		// because source and destination may overlap
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		for (ht = height; ht > 0; --ht) {
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			memmove(dst, src, width);
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			src += p;
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			dst += p;
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		}
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	}
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	// This part of the screen is now dirty.
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	_video_driver->make_dirty(left, top, width, height);
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}
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void GfxFillRect(int left, int top, int right, int bottom, int color)
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{
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	const DrawPixelInfo* dpi = _cur_dpi;
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	Pixel *dst;
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	const int otop = top;
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	const int oleft = left;
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	if (dpi->zoom != 0) return;
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	if (left > right || top > bottom) return;
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	if (right < dpi->left || left >= dpi->left + dpi->width) return;
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	if (bottom < dpi->top || top >= dpi->top + dpi->height) return;
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	if ( (left -= dpi->left) < 0) left = 0;
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	right = right - dpi->left + 1;
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	if (right > dpi->width) right = dpi->width;
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	right -= left;
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	assert(right > 0);
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	if ( (top -= dpi->top) < 0) top = 0;
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	bottom = bottom - dpi->top + 1;
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	if (bottom > dpi->height) bottom = dpi->height;
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	bottom -= top;
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	assert(bottom > 0);
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	dst = dpi->dst_ptr + top * dpi->pitch + left;
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	if (!(color & PALETTE_MODIFIER_GREYOUT)) {
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		if (!(color & USE_COLORTABLE)) {
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			do {
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				memset(dst, color, right);
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				dst += dpi->pitch;
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			} while (--bottom);
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		} else {
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			/* use colortable mode */
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			const byte* ctab = GetNonSprite(color & COLORTABLE_MASK) + 1;
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			do {
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				int i;
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				for (i = 0; i != right; i++) dst[i] = ctab[dst[i]];
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				dst += dpi->pitch;
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			} while (--bottom);
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		}
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	} else {
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		byte bo = (oleft - left + dpi->left + otop - top + dpi->top) & 1;
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		do {
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			int i;
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			for (i = (bo ^= 1); i < right; i += 2) dst[i] = (byte)color;
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			dst += dpi->pitch;
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		} while (--bottom > 0);
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	}
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}
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static void GfxSetPixel(int x, int y, int color)
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{
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	const DrawPixelInfo* dpi = _cur_dpi;
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	if ((x-=dpi->left) < 0 || x>=dpi->width || (y-=dpi->top)<0 || y>=dpi->height)
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		return;
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	dpi->dst_ptr[y * dpi->pitch + x] = color;
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}
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void GfxDrawLine(int x, int y, int x2, int y2, int color)
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{
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	int dy;
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	int dx;
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	int stepx;
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	int stepy;
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	int frac;
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	// Check clipping first
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	{
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		DrawPixelInfo *dpi = _cur_dpi;
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		int t;
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		if (x < dpi->left && x2 < dpi->left) return;
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		if (y < dpi->top && y2 < dpi->top) return;
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		t = dpi->left + dpi->width;
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		if (x > t && x2 > t) return;
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		t = dpi->top + dpi->height;
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		if (y > t && y2 > t) return;
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	}
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	dy = (y2 - y) * 2;
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	if (dy < 0) {
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		dy = -dy;
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		stepy = -1;
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	} else {
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		stepy = 1;
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	}
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	dx = (x2 - x) * 2;
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	if (dx < 0) {
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		dx = -dx;
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		stepx = -1;
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	} else {
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		stepx = 1;
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	}
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	GfxSetPixel(x, y, color);
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	if (dx > dy) {
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		frac = dy - (dx >> 1);
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		while (x != x2) {
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			if (frac >= 0) {
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				y += stepy;
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				frac -= dx;
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			}
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			x += stepx;
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			frac += dy;
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			GfxSetPixel(x, y, color);
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		}
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	} else {
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		frac = dx - (dy >> 1);
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		while (y != y2) {
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			if (frac >= 0) {
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				x += stepx;
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				frac -= dy;
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			}
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			y += stepy;
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			frac += dx;
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			GfxSetPixel(x, y, color);
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		}
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	}
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}
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static inline SpriteID GetFontBase(FontSize size)
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{
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	switch (size) {
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		default: NOT_REACHED();
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		case FS_NORMAL: return SPR_ASCII_SPACE;
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		case FS_SMALL:  return SPR_ASCII_SPACE_SMALL;
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		case FS_LARGE:  return SPR_ASCII_SPACE_BIG;
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	}
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}
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// ASSIGNMENT OF ASCII LETTERS < 32
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// 0 - end of string
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// 1 - SETX <BYTE>
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// 2 - SETXY <BYTE> <BYTE>
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// 3-7 -
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// 8 - TINYFONT
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// 9 - BIGFONT
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// 10 - newline
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// 11-14 -
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// 15-31 - 17 colors
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enum {
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	ASCII_SETX       =  1,
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	ASCII_SETXY      =  2,
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	ASCII_TINYFONT   =  8,
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	ASCII_BIGFONT    =  9,
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	ASCII_NL         = 10,
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	ASCII_COLORSTART = 15,
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};
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/** Truncate a given string to a maximum width if neccessary.
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 * If the string is truncated, add three dots ('...') to show this.
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 * @param *dest string that is checked and possibly truncated
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 * @param maxw maximum width in pixels of the string
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 * @return new width of (truncated) string */
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static int TruncateString(char *str, int maxw)
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{
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	int w = 0;
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	FontSize size = _cur_fontsize;
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	int ddd, ddd_w;
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	byte c;
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	char *ddd_pos;
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	ddd_w = ddd = GetCharacterWidth(size, '.') * 3;
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	for (ddd_pos = str; (c = *str++) != '\0'; ) {
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		if (c >= ASCII_LETTERSTART) {
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			w += GetCharacterWidth(size, c);
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			if (w >= maxw) {
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				// string got too big... insert dotdotdot
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				ddd_pos[0] = ddd_pos[1] = ddd_pos[2] = '.';
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				ddd_pos[3] = 0;
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				return ddd_w;
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			}
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		} else {
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			if (c == ASCII_SETX) str++;
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			else if (c == ASCII_SETXY) str += 2;
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			else if (c == ASCII_TINYFONT) {
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				size = FS_SMALL;
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				ddd = GetCharacterWidth(size, '.') * 3;
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			} else if (c == ASCII_BIGFONT) {
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				size = FS_LARGE;
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				ddd = GetCharacterWidth(size, '.') * 3;
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			}
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		}
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		// Remember the last position where three dots fit.
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		if (w + ddd < maxw) {
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			ddd_w = w + ddd;
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			ddd_pos = str;
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		}
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	}
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	return w;
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}
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static inline int TruncateStringID(StringID src, char *dest, int maxw)
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{
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	GetString(dest, src);
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	return TruncateString(dest, maxw);
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}
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/* returns right coordinate */
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int DrawString(int x, int y, StringID str, uint16 color)
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{
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	char buffer[512];
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	GetString(buffer, str);
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	return DoDrawString(buffer, x, y, color);
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}
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int DrawStringTruncated(int x, int y, StringID str, uint16 color, uint maxw)
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{
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	char buffer[512];
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	TruncateStringID(str, buffer, maxw);
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	return DoDrawString(buffer, x, y, color);
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}
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int DrawStringRightAligned(int x, int y, StringID str, uint16 color)
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{
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	char buffer[512];
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	int w;
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	GetString(buffer, str);
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	w = GetStringWidth(buffer);
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	DoDrawString(buffer, x - w, y, color);
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	return w;
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}
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void DrawStringRightAlignedTruncated(int x, int y, StringID str, uint16 color, uint maxw)
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{
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	char buffer[512];
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	TruncateStringID(str, buffer, maxw);
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	DoDrawString(buffer, x - GetStringWidth(buffer), y, color);
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}
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void DrawStringRightAlignedUnderline(int x, int y, StringID str, uint16 color)
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{
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	int w = DrawStringRightAligned(x, y, str, color);
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	GfxFillRect(x - w, y + 10, x, y + 10, _string_colorremap[1]);
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}
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int DrawStringCentered(int x, int y, StringID str, uint16 color)
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{
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	char buffer[512];
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	int w;
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	GetString(buffer, str);
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	w = GetStringWidth(buffer);
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	DoDrawString(buffer, x - w / 2, y, color);
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	return w;
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}
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int DrawStringCenteredTruncated(int xl, int xr, int y, StringID str, uint16 color)
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{
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	char buffer[512];
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	int w = TruncateStringID(str, buffer, xr - xl);
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	return DoDrawString(buffer, (xl + xr - w) / 2, y, color);
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}
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int DoDrawStringCentered(int x, int y, const char *str, uint16 color)
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{
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	int w = GetStringWidth(str);
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	DoDrawString(str, x - w / 2, y, color);
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	return w;
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}
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void DrawStringCenterUnderline(int x, int y, StringID str, uint16 color)
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{
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	int w = DrawStringCentered(x, y, str, color);
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	GfxFillRect(x - (w >> 1), y + 10, x - (w >> 1) + w, y + 10, _string_colorremap[1]);
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}
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void DrawStringCenterUnderlineTruncated(int xl, int xr, int y, StringID str, uint16 color)
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{
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	int w = DrawStringCenteredTruncated(xl, xr, y, str, color);
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	GfxFillRect((xl + xr - w) / 2, y + 10, (xl + xr + w) / 2, y + 10, _string_colorremap[1]);
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}
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static uint32 FormatStringLinebreaks(char *str, int maxw)
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{
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	int num = 0;
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	FontSize size = _cur_fontsize;
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	int w;
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	char *last_space;
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	byte c;
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	for (;;) {
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		w = 0;
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		last_space = NULL;
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		for (;;) {
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			c = *str++;
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			if (c == ASCII_LETTERSTART) last_space = str;
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			if (c >= ASCII_LETTERSTART) {
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				w += GetCharacterWidth(size, c);
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				if (w > maxw) {
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					str = last_space;
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					if (str == NULL)
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						return num + (size << 16);
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					break;
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				}
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			} else {
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				if (c == 0) return num + (size << 16);
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				if (c == ASCII_NL) break;
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				if (c == ASCII_SETX) str++;
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				else if (c == ASCII_SETXY) str += 2;
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				else if (c == ASCII_TINYFONT) size = FS_SMALL;
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				else if (c == ASCII_BIGFONT) size = FS_LARGE;
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			}
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		}
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		num++;
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		str[-1] = '\0';
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	}
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}
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void DrawStringMultiCenter(int x, int y, StringID str, int maxw)
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{
 | 
						|
	char buffer[512];
 | 
						|
	uint32 tmp;
 | 
						|
	int num, w, mt;
 | 
						|
	const char *src;
 | 
						|
	byte c;
 | 
						|
 | 
						|
	GetString(buffer, str);
 | 
						|
 | 
						|
	tmp = FormatStringLinebreaks(buffer, maxw);
 | 
						|
	num = GB(tmp, 0, 16);
 | 
						|
 | 
						|
	mt = GetCharacterHeight(GB(tmp, 16, 16));
 | 
						|
 | 
						|
	y -= (mt >> 1) * num;
 | 
						|
 | 
						|
	src = buffer;
 | 
						|
 | 
						|
	for (;;) {
 | 
						|
		w = GetStringWidth(src);
 | 
						|
		DoDrawString(src, x - (w>>1), y, 0xFE);
 | 
						|
		_cur_fontsize = _last_fontsize;
 | 
						|
 | 
						|
		for (;;) {
 | 
						|
			c = *src++;
 | 
						|
			if (c == 0) {
 | 
						|
				y += mt;
 | 
						|
				if (--num < 0) {
 | 
						|
					_cur_fontsize = FS_NORMAL;
 | 
						|
					return;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			} else if (c == ASCII_SETX) {
 | 
						|
				src++;
 | 
						|
			} else if (c == ASCII_SETXY) {
 | 
						|
				src+=2;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void DrawStringMultiLine(int x, int y, StringID str, int maxw)
 | 
						|
{
 | 
						|
	char buffer[512];
 | 
						|
	uint32 tmp;
 | 
						|
	int num, mt;
 | 
						|
	const char *src;
 | 
						|
	byte c;
 | 
						|
 | 
						|
	GetString(buffer, str);
 | 
						|
 | 
						|
	tmp = FormatStringLinebreaks(buffer, maxw);
 | 
						|
	num = GB(tmp, 0, 16);
 | 
						|
 | 
						|
	mt = GetCharacterHeight(GB(tmp, 16, 16));
 | 
						|
 | 
						|
	src = buffer;
 | 
						|
 | 
						|
	for (;;) {
 | 
						|
		DoDrawString(src, x, y, 0xFE);
 | 
						|
		_cur_fontsize = _last_fontsize;
 | 
						|
 | 
						|
		for (;;) {
 | 
						|
			c = *src++;
 | 
						|
			if (c == 0) {
 | 
						|
				y += mt;
 | 
						|
				if (--num < 0) {
 | 
						|
					_cur_fontsize = FS_NORMAL;
 | 
						|
					return;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			} else if (c == ASCII_SETX) {
 | 
						|
				src++;
 | 
						|
			} else if (c == ASCII_SETXY) {
 | 
						|
				src+=2;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
int GetStringWidth(const char *str)
 | 
						|
{
 | 
						|
	FontSize size = _cur_fontsize;
 | 
						|
	int w = 0;
 | 
						|
	byte c;
 | 
						|
	for (c = *str; c != '\0'; c = *(++str)) {
 | 
						|
		if (c >= ASCII_LETTERSTART) {
 | 
						|
			w += GetCharacterWidth(size, c);
 | 
						|
		} else {
 | 
						|
			if (c == ASCII_SETX) str++;
 | 
						|
			else if (c == ASCII_SETXY) str += 2;
 | 
						|
			else if (c == ASCII_TINYFONT) size = FS_SMALL;
 | 
						|
			else if (c == ASCII_BIGFONT) size = FS_LARGE;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return w;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
int DoDrawString(const char *string, int x, int y, uint16 real_color)
 | 
						|
{
 | 
						|
	DrawPixelInfo *dpi = _cur_dpi;
 | 
						|
	FontSize size = _cur_fontsize;
 | 
						|
	byte c;
 | 
						|
	byte color;
 | 
						|
	int xo = x, yo = y;
 | 
						|
 | 
						|
	color = real_color & 0xFF;
 | 
						|
 | 
						|
	if (color != 0xFE) {
 | 
						|
		if (x >= dpi->left + dpi->width ||
 | 
						|
				x + _screen.width*2 <= dpi->left ||
 | 
						|
				y >= dpi->top + dpi->height ||
 | 
						|
				y + _screen.height <= dpi->top)
 | 
						|
					return x;
 | 
						|
 | 
						|
		if (color != 0xFF) {
 | 
						|
switch_color:;
 | 
						|
			if (real_color & IS_PALETTE_COLOR) {
 | 
						|
				_string_colorremap[1] = color;
 | 
						|
				_string_colorremap[2] = 215;
 | 
						|
			} else {
 | 
						|
				_string_colorremap[1] = _string_colormap[color].text;
 | 
						|
				_string_colorremap[2] = _string_colormap[color].shadow;
 | 
						|
			}
 | 
						|
			_color_remap_ptr = _string_colorremap;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
check_bounds:
 | 
						|
	if (y + 19 <= dpi->top || dpi->top + dpi->height <= y) {
 | 
						|
skip_char:;
 | 
						|
		for (;;) {
 | 
						|
			c = *string++;
 | 
						|
			if (c < ASCII_LETTERSTART) goto skip_cont;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	for (;;) {
 | 
						|
		c = *string++;
 | 
						|
skip_cont:;
 | 
						|
		if (c == 0) {
 | 
						|
			_last_fontsize = size;
 | 
						|
			return x;
 | 
						|
		}
 | 
						|
		if (c >= ASCII_LETTERSTART) {
 | 
						|
			if (x >= dpi->left + dpi->width) goto skip_char;
 | 
						|
			if (x + 26 >= dpi->left) {
 | 
						|
				GfxMainBlitter(GetSprite(GetFontBase(size) + c - ASCII_LETTERSTART), x, y, 1);
 | 
						|
			}
 | 
						|
			x += GetCharacterWidth(size, c);
 | 
						|
		} else if (c == ASCII_NL) { // newline = {}
 | 
						|
			x = xo;
 | 
						|
			y += GetCharacterHeight(size);
 | 
						|
			goto check_bounds;
 | 
						|
		} else if (c >= ASCII_COLORSTART) { // change color?
 | 
						|
			color = (byte)(c - ASCII_COLORSTART);
 | 
						|
			goto switch_color;
 | 
						|
		} else if (c == ASCII_SETX) { // {SETX}
 | 
						|
			x = xo + (byte)*string++;
 | 
						|
		} else if (c == ASCII_SETXY) {// {SETXY}
 | 
						|
			x = xo + (byte)*string++;
 | 
						|
			y = yo + (byte)*string++;
 | 
						|
		} else if (c == ASCII_TINYFONT) { // {TINYFONT}
 | 
						|
			size = FS_SMALL;
 | 
						|
		} else if (c == ASCII_BIGFONT) { // {BIGFONT}
 | 
						|
			size = FS_LARGE;
 | 
						|
		} else {
 | 
						|
			printf("Unknown string command character %d\n", c);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
int DoDrawStringTruncated(const char *str, int x, int y, uint16 color, uint maxw)
 | 
						|
{
 | 
						|
	char buffer[512];
 | 
						|
	ttd_strlcpy(buffer, str, sizeof(buffer));
 | 
						|
	TruncateString(buffer, maxw);
 | 
						|
	return DoDrawString(buffer, x, y, color);
 | 
						|
}
 | 
						|
 | 
						|
void DrawSprite(uint32 img, int x, int y)
 | 
						|
{
 | 
						|
	if (img & PALETTE_MODIFIER_COLOR) {
 | 
						|
		_color_remap_ptr = GetNonSprite(GB(img, PALETTE_SPRITE_START, PALETTE_SPRITE_WIDTH)) + 1;
 | 
						|
		GfxMainBlitter(GetSprite(img & SPRITE_MASK), x, y, 1);
 | 
						|
	} else if (img & PALETTE_MODIFIER_TRANSPARENT) {
 | 
						|
		_color_remap_ptr = GetNonSprite(GB(img, PALETTE_SPRITE_START, PALETTE_SPRITE_WIDTH)) + 1;
 | 
						|
		GfxMainBlitter(GetSprite(img & SPRITE_MASK), x, y, 2);
 | 
						|
	} else {
 | 
						|
		GfxMainBlitter(GetSprite(img & SPRITE_MASK), x, y, 0);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
typedef struct BlitterParams {
 | 
						|
	int start_x, start_y;
 | 
						|
	const byte *sprite;
 | 
						|
	const byte *sprite_org;
 | 
						|
	Pixel *dst;
 | 
						|
	int mode;
 | 
						|
	int width, height;
 | 
						|
	int width_org;
 | 
						|
	int height_org;
 | 
						|
	int pitch;
 | 
						|
	byte info;
 | 
						|
} BlitterParams;
 | 
						|
 | 
						|
static void GfxBlitTileZoomIn(BlitterParams *bp)
 | 
						|
{
 | 
						|
	const byte *src_o = bp->sprite;
 | 
						|
	const byte *src;
 | 
						|
	int num, skip;
 | 
						|
	byte done;
 | 
						|
	Pixel *dst;
 | 
						|
	const byte *ctab;
 | 
						|
 | 
						|
	if (bp->mode & 1) {
 | 
						|
		src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
 | 
						|
 | 
						|
		do {
 | 
						|
			do {
 | 
						|
				done = src_o[0];
 | 
						|
				num = done & 0x7F;
 | 
						|
				skip = src_o[1];
 | 
						|
				src = src_o + 2;
 | 
						|
				src_o += num + 2;
 | 
						|
 | 
						|
				dst = bp->dst;
 | 
						|
 | 
						|
				if ( (skip -= bp->start_x) > 0) {
 | 
						|
					dst += skip;
 | 
						|
				} else {
 | 
						|
					src -= skip;
 | 
						|
					num += skip;
 | 
						|
					if (num <= 0) continue;
 | 
						|
					skip = 0;
 | 
						|
				}
 | 
						|
 | 
						|
				skip = skip + num - bp->width;
 | 
						|
				if (skip > 0) {
 | 
						|
					num -= skip;
 | 
						|
					if (num <= 0) continue;
 | 
						|
				}
 | 
						|
 | 
						|
				ctab = _color_remap_ptr;
 | 
						|
 | 
						|
				for (; num >= 4; num -=4) {
 | 
						|
					dst[3] = ctab[src[3]];
 | 
						|
					dst[2] = ctab[src[2]];
 | 
						|
					dst[1] = ctab[src[1]];
 | 
						|
					dst[0] = ctab[src[0]];
 | 
						|
					dst += 4;
 | 
						|
					src += 4;
 | 
						|
				}
 | 
						|
				for (; num != 0; num--) *dst++ = ctab[*src++];
 | 
						|
			} while (!(done & 0x80));
 | 
						|
 | 
						|
			bp->dst += bp->pitch;
 | 
						|
		} while (--bp->height != 0);
 | 
						|
	} else if (bp->mode & 2) {
 | 
						|
		src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
 | 
						|
		do {
 | 
						|
			do {
 | 
						|
				done = src_o[0];
 | 
						|
				num = done & 0x7F;
 | 
						|
				skip = src_o[1];
 | 
						|
				src_o += num + 2;
 | 
						|
 | 
						|
				dst = bp->dst;
 | 
						|
 | 
						|
				if ( (skip -= bp->start_x) > 0) {
 | 
						|
					dst += skip;
 | 
						|
				} else {
 | 
						|
					num += skip;
 | 
						|
					if (num <= 0) continue;
 | 
						|
					skip = 0;
 | 
						|
				}
 | 
						|
 | 
						|
				skip = skip + num - bp->width;
 | 
						|
				if (skip > 0) {
 | 
						|
					num -= skip;
 | 
						|
					if (num <= 0) continue;
 | 
						|
				}
 | 
						|
 | 
						|
				ctab = _color_remap_ptr;
 | 
						|
				for (; num != 0; num--) {
 | 
						|
					*dst = ctab[*dst];
 | 
						|
					dst++;
 | 
						|
				}
 | 
						|
			} while (!(done & 0x80));
 | 
						|
 | 
						|
			bp->dst += bp->pitch;
 | 
						|
		} while (--bp->height != 0);
 | 
						|
	} else {
 | 
						|
		src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
 | 
						|
		do {
 | 
						|
			do {
 | 
						|
				done = src_o[0];
 | 
						|
				num = done & 0x7F;
 | 
						|
				skip = src_o[1];
 | 
						|
				src = src_o + 2;
 | 
						|
				src_o += num + 2;
 | 
						|
 | 
						|
				dst = bp->dst;
 | 
						|
 | 
						|
				if ( (skip -= bp->start_x) > 0) {
 | 
						|
					dst += skip;
 | 
						|
				} else {
 | 
						|
					src -= skip;
 | 
						|
					num += skip;
 | 
						|
					if (num <= 0) continue;
 | 
						|
					skip = 0;
 | 
						|
				}
 | 
						|
 | 
						|
				skip = skip + num - bp->width;
 | 
						|
				if (skip > 0) {
 | 
						|
					num -= skip;
 | 
						|
					if (num <= 0) continue;
 | 
						|
				}
 | 
						|
#if defined(_WIN32)
 | 
						|
				if (num & 1) *dst++ = *src++;
 | 
						|
				if (num & 2) { *(uint16*)dst = *(uint16*)src; dst += 2; src += 2; }
 | 
						|
				if (num >>= 2) {
 | 
						|
					do {
 | 
						|
						*(uint32*)dst = *(uint32*)src;
 | 
						|
						dst += 4;
 | 
						|
						src += 4;
 | 
						|
					} while (--num != 0);
 | 
						|
				}
 | 
						|
#else
 | 
						|
				memcpy(dst, src, num);
 | 
						|
#endif
 | 
						|
			} while (!(done & 0x80));
 | 
						|
 | 
						|
			bp->dst += bp->pitch;
 | 
						|
		} while (--bp->height != 0);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void GfxBlitZoomInUncomp(BlitterParams *bp)
 | 
						|
{
 | 
						|
	const byte *src = bp->sprite;
 | 
						|
	Pixel *dst = bp->dst;
 | 
						|
	int height = bp->height;
 | 
						|
	int width = bp->width;
 | 
						|
	int i;
 | 
						|
 | 
						|
	assert(height > 0);
 | 
						|
	assert(width > 0);
 | 
						|
 | 
						|
	if (bp->mode & 1) {
 | 
						|
		if (bp->info & 1) {
 | 
						|
			const byte *ctab = _color_remap_ptr;
 | 
						|
 | 
						|
			do {
 | 
						|
				for (i = 0; i != width; i++) {
 | 
						|
					byte b = ctab[src[i]];
 | 
						|
 | 
						|
					if (b != 0) dst[i] = b;
 | 
						|
				}
 | 
						|
				src += bp->width_org;
 | 
						|
				dst += bp->pitch;
 | 
						|
			} while (--height != 0);
 | 
						|
		}
 | 
						|
	} else if (bp->mode & 2) {
 | 
						|
		if (bp->info & 1) {
 | 
						|
			const byte *ctab = _color_remap_ptr;
 | 
						|
 | 
						|
			do {
 | 
						|
				for (i = 0; i != width; i++)
 | 
						|
					if (src[i] != 0) dst[i] = ctab[dst[i]];
 | 
						|
				src += bp->width_org;
 | 
						|
				dst += bp->pitch;
 | 
						|
			} while (--height != 0);
 | 
						|
		}
 | 
						|
	} else {
 | 
						|
		if (!(bp->info & 1)) {
 | 
						|
			do {
 | 
						|
				memcpy(dst, src, width);
 | 
						|
				src += bp->width_org;
 | 
						|
				dst += bp->pitch;
 | 
						|
			} while (--height != 0);
 | 
						|
		} else {
 | 
						|
			do {
 | 
						|
				int n = width;
 | 
						|
 | 
						|
				for (; n >= 4; n -= 4) {
 | 
						|
					if (src[0] != 0) dst[0] = src[0];
 | 
						|
					if (src[1] != 0) dst[1] = src[1];
 | 
						|
					if (src[2] != 0) dst[2] = src[2];
 | 
						|
					if (src[3] != 0) dst[3] = src[3];
 | 
						|
 | 
						|
					dst += 4;
 | 
						|
					src += 4;
 | 
						|
				}
 | 
						|
 | 
						|
				for (; n != 0; n--) {
 | 
						|
					if (src[0] != 0) dst[0] = src[0];
 | 
						|
					src++;
 | 
						|
					dst++;
 | 
						|
				}
 | 
						|
 | 
						|
				src += bp->width_org - width;
 | 
						|
				dst += bp->pitch - width;
 | 
						|
			} while (--height != 0);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void GfxBlitTileZoomMedium(BlitterParams *bp)
 | 
						|
{
 | 
						|
	const byte *src_o = bp->sprite;
 | 
						|
	const byte *src;
 | 
						|
	int num, skip;
 | 
						|
	byte done;
 | 
						|
	Pixel *dst;
 | 
						|
	const byte *ctab;
 | 
						|
 | 
						|
	if (bp->mode & 1) {
 | 
						|
		src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
 | 
						|
		do {
 | 
						|
			do {
 | 
						|
				done = src_o[0];
 | 
						|
				num = done & 0x7F;
 | 
						|
				skip = src_o[1];
 | 
						|
				src = src_o + 2;
 | 
						|
				src_o += num + 2;
 | 
						|
 | 
						|
				dst = bp->dst;
 | 
						|
 | 
						|
				if (skip & 1) {
 | 
						|
					skip++;
 | 
						|
					src++;
 | 
						|
					if (--num == 0) continue;
 | 
						|
				}
 | 
						|
 | 
						|
				if ( (skip -= bp->start_x) > 0) {
 | 
						|
					dst += skip >> 1;
 | 
						|
				} else {
 | 
						|
					src -= skip;
 | 
						|
					num += skip;
 | 
						|
					if (num <= 0) continue;
 | 
						|
					skip = 0;
 | 
						|
				}
 | 
						|
 | 
						|
				skip = skip + num - bp->width;
 | 
						|
				if (skip > 0) {
 | 
						|
					num -= skip;
 | 
						|
					if (num <= 0) continue;
 | 
						|
				}
 | 
						|
 | 
						|
				ctab = _color_remap_ptr;
 | 
						|
				num = (num + 1) >> 1;
 | 
						|
				for (; num != 0; num--) {
 | 
						|
						*dst = ctab[*src];
 | 
						|
						dst++;
 | 
						|
						src += 2;
 | 
						|
				}
 | 
						|
			} while (!(done & 0x80));
 | 
						|
			bp->dst += bp->pitch;
 | 
						|
			if (--bp->height == 0) return;
 | 
						|
 | 
						|
			do {
 | 
						|
				done = src_o[0];
 | 
						|
				src_o += (done & 0x7F) + 2;
 | 
						|
			} while (!(done & 0x80));
 | 
						|
		} while (--bp->height != 0);
 | 
						|
	} else if (bp->mode & 2) {
 | 
						|
		src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
 | 
						|
		do {
 | 
						|
			do {
 | 
						|
				done = src_o[0];
 | 
						|
				num = done & 0x7F;
 | 
						|
				skip = src_o[1];
 | 
						|
				src_o += num + 2;
 | 
						|
 | 
						|
				dst = bp->dst;
 | 
						|
 | 
						|
				if (skip & 1) {
 | 
						|
					skip++;
 | 
						|
					if (--num == 0) continue;
 | 
						|
				}
 | 
						|
 | 
						|
				if ( (skip -= bp->start_x) > 0) {
 | 
						|
					dst += skip >> 1;
 | 
						|
				} else {
 | 
						|
					num += skip;
 | 
						|
					if (num <= 0) continue;
 | 
						|
					skip = 0;
 | 
						|
				}
 | 
						|
 | 
						|
				skip = skip + num - bp->width;
 | 
						|
				if (skip > 0) {
 | 
						|
					num -= skip;
 | 
						|
					if (num <= 0) continue;
 | 
						|
				}
 | 
						|
 | 
						|
				ctab = _color_remap_ptr;
 | 
						|
				num = (num + 1) >> 1;
 | 
						|
				for (; num != 0; num--) {
 | 
						|
						*dst = ctab[*dst];
 | 
						|
						dst++;
 | 
						|
				}
 | 
						|
			} while (!(done & 0x80));
 | 
						|
			bp->dst += bp->pitch;
 | 
						|
			if (--bp->height == 0) return;
 | 
						|
 | 
						|
			do {
 | 
						|
				done = src_o[0];
 | 
						|
				src_o += (done & 0x7F) + 2;
 | 
						|
			} while (!(done & 0x80));
 | 
						|
		} while (--bp->height != 0);
 | 
						|
	} else {
 | 
						|
		src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
 | 
						|
		do {
 | 
						|
			do {
 | 
						|
				done = src_o[0];
 | 
						|
				num = done & 0x7F;
 | 
						|
				skip = src_o[1];
 | 
						|
				src = src_o + 2;
 | 
						|
				src_o += num + 2;
 | 
						|
 | 
						|
				dst = bp->dst;
 | 
						|
 | 
						|
				if (skip & 1) {
 | 
						|
					skip++;
 | 
						|
					src++;
 | 
						|
					if (--num == 0) continue;
 | 
						|
				}
 | 
						|
 | 
						|
				if ( (skip -= bp->start_x) > 0) {
 | 
						|
					dst += skip >> 1;
 | 
						|
				} else {
 | 
						|
					src -= skip;
 | 
						|
					num += skip;
 | 
						|
					if (num <= 0) continue;
 | 
						|
					skip = 0;
 | 
						|
				}
 | 
						|
 | 
						|
				skip = skip + num - bp->width;
 | 
						|
				if (skip > 0) {
 | 
						|
					num -= skip;
 | 
						|
					if (num <= 0) continue;
 | 
						|
				}
 | 
						|
 | 
						|
				num = (num + 1) >> 1;
 | 
						|
 | 
						|
				for (; num != 0; num--) {
 | 
						|
						*dst = *src;
 | 
						|
						dst++;
 | 
						|
						src += 2;
 | 
						|
				}
 | 
						|
 | 
						|
			} while (!(done & 0x80));
 | 
						|
 | 
						|
			bp->dst += bp->pitch;
 | 
						|
			if (--bp->height == 0) return;
 | 
						|
 | 
						|
			do {
 | 
						|
				done = src_o[0];
 | 
						|
				src_o += (done & 0x7F) + 2;
 | 
						|
			} while (!(done & 0x80));
 | 
						|
		} while (--bp->height != 0);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void GfxBlitZoomMediumUncomp(BlitterParams *bp)
 | 
						|
{
 | 
						|
	const byte *src = bp->sprite;
 | 
						|
	Pixel *dst = bp->dst;
 | 
						|
	int height = bp->height;
 | 
						|
	int width = bp->width;
 | 
						|
	int i;
 | 
						|
 | 
						|
	assert(height > 0);
 | 
						|
	assert(width > 0);
 | 
						|
 | 
						|
	if (bp->mode & 1) {
 | 
						|
		if (bp->info & 1) {
 | 
						|
			const byte *ctab = _color_remap_ptr;
 | 
						|
 | 
						|
			for (height >>= 1; height != 0; height--) {
 | 
						|
				for (i = 0; i != width >> 1; i++) {
 | 
						|
					byte b = ctab[src[i * 2]];
 | 
						|
 | 
						|
					if (b != 0) dst[i] = b;
 | 
						|
				}
 | 
						|
				src += bp->width_org * 2;
 | 
						|
				dst += bp->pitch;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	} else if (bp->mode & 2) {
 | 
						|
		if (bp->info & 1) {
 | 
						|
			const byte *ctab = _color_remap_ptr;
 | 
						|
 | 
						|
			for (height >>= 1; height != 0; height--) {
 | 
						|
				for (i = 0; i != width >> 1; i++)
 | 
						|
					if (src[i * 2] != 0) dst[i] = ctab[dst[i]];
 | 
						|
				src += bp->width_org * 2;
 | 
						|
				dst += bp->pitch;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	} else {
 | 
						|
		if (bp->info & 1) {
 | 
						|
			for (height >>= 1; height != 0; height--) {
 | 
						|
				for (i = 0; i != width >> 1; i++)
 | 
						|
					if (src[i * 2] != 0) dst[i] = src[i * 2];
 | 
						|
				src += bp->width_org * 2;
 | 
						|
				dst += bp->pitch;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void GfxBlitTileZoomOut(BlitterParams *bp)
 | 
						|
{
 | 
						|
	const byte *src_o = bp->sprite;
 | 
						|
	const byte *src;
 | 
						|
	int num, skip;
 | 
						|
	byte done;
 | 
						|
	Pixel *dst;
 | 
						|
	const byte *ctab;
 | 
						|
 | 
						|
	if (bp->mode & 1) {
 | 
						|
		src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
 | 
						|
		for (;;) {
 | 
						|
			do {
 | 
						|
				done = src_o[0];
 | 
						|
				num = done & 0x7F;
 | 
						|
				skip = src_o[1];
 | 
						|
				src = src_o + 2;
 | 
						|
				src_o += num + 2;
 | 
						|
 | 
						|
				dst = bp->dst;
 | 
						|
 | 
						|
				if (skip & 1) {
 | 
						|
					skip++;
 | 
						|
					src++;
 | 
						|
					if (--num == 0) continue;
 | 
						|
				}
 | 
						|
 | 
						|
				if (skip & 2) {
 | 
						|
					skip += 2;
 | 
						|
					src += 2;
 | 
						|
					num -= 2;
 | 
						|
					if (num <= 0) continue;
 | 
						|
				}
 | 
						|
 | 
						|
				if ( (skip -= bp->start_x) > 0) {
 | 
						|
					dst += skip >> 2;
 | 
						|
				} else {
 | 
						|
					src -= skip;
 | 
						|
					num += skip;
 | 
						|
					if (num <= 0) continue;
 | 
						|
					skip = 0;
 | 
						|
				}
 | 
						|
 | 
						|
				skip = skip + num - bp->width;
 | 
						|
				if (skip > 0) {
 | 
						|
					num -= skip;
 | 
						|
					if (num <= 0) continue;
 | 
						|
				}
 | 
						|
 | 
						|
				ctab = _color_remap_ptr;
 | 
						|
				num = (num + 3) >> 2;
 | 
						|
				for (; num != 0; num--) {
 | 
						|
						*dst = ctab[*src];
 | 
						|
						dst++;
 | 
						|
						src += 4;
 | 
						|
				}
 | 
						|
			} while (!(done & 0x80));
 | 
						|
			bp->dst += bp->pitch;
 | 
						|
			if (--bp->height == 0) return;
 | 
						|
 | 
						|
			do {
 | 
						|
				done = src_o[0];
 | 
						|
				src_o += (done & 0x7F) + 2;
 | 
						|
			} while (!(done & 0x80));
 | 
						|
			if (--bp->height == 0) return;
 | 
						|
 | 
						|
			do {
 | 
						|
				done = src_o[0];
 | 
						|
				src_o += (done & 0x7F) + 2;
 | 
						|
			} while (!(done & 0x80));
 | 
						|
			if (--bp->height == 0) return;
 | 
						|
 | 
						|
			do {
 | 
						|
				done = src_o[0];
 | 
						|
				src_o += (done & 0x7F) + 2;
 | 
						|
			} while (!(done & 0x80));
 | 
						|
			if (--bp->height == 0) return;
 | 
						|
		}
 | 
						|
	} else if (bp->mode & 2) {
 | 
						|
		src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
 | 
						|
		for (;;) {
 | 
						|
			do {
 | 
						|
				done = src_o[0];
 | 
						|
				num = done & 0x7F;
 | 
						|
				skip = src_o[1];
 | 
						|
				src_o += num + 2;
 | 
						|
 | 
						|
				dst = bp->dst;
 | 
						|
 | 
						|
				if (skip & 1) {
 | 
						|
					skip++;
 | 
						|
					if (--num == 0) continue;
 | 
						|
				}
 | 
						|
 | 
						|
				if (skip & 2) {
 | 
						|
					skip += 2;
 | 
						|
					num -= 2;
 | 
						|
					if (num <= 0) continue;
 | 
						|
				}
 | 
						|
 | 
						|
				if ( (skip -= bp->start_x) > 0) {
 | 
						|
					dst += skip >> 2;
 | 
						|
				} else {
 | 
						|
					num += skip;
 | 
						|
					if (num <= 0) continue;
 | 
						|
					skip = 0;
 | 
						|
				}
 | 
						|
 | 
						|
				skip = skip + num - bp->width;
 | 
						|
				if (skip > 0) {
 | 
						|
					num -= skip;
 | 
						|
					if (num <= 0) continue;
 | 
						|
				}
 | 
						|
 | 
						|
				ctab = _color_remap_ptr;
 | 
						|
				num = (num + 3) >> 2;
 | 
						|
				for (; num != 0; num--) {
 | 
						|
						*dst = ctab[*dst];
 | 
						|
						dst++;
 | 
						|
				}
 | 
						|
 | 
						|
			} while (!(done & 0x80));
 | 
						|
			bp->dst += bp->pitch;
 | 
						|
			if (--bp->height == 0) return;
 | 
						|
 | 
						|
			do {
 | 
						|
				done = src_o[0];
 | 
						|
				src_o += (done & 0x7F) + 2;
 | 
						|
			} while (!(done & 0x80));
 | 
						|
			if (--bp->height == 0) return;
 | 
						|
 | 
						|
			do {
 | 
						|
				done = src_o[0];
 | 
						|
				src_o += (done & 0x7F) + 2;
 | 
						|
			} while (!(done & 0x80));
 | 
						|
			if (--bp->height == 0) return;
 | 
						|
 | 
						|
			do {
 | 
						|
				done = src_o[0];
 | 
						|
				src_o += (done & 0x7F) + 2;
 | 
						|
			} while (!(done & 0x80));
 | 
						|
			if (--bp->height == 0) return;
 | 
						|
		}
 | 
						|
	} else {
 | 
						|
		src_o += ReadLE16Aligned(src_o + bp->start_y * 2);
 | 
						|
		for (;;) {
 | 
						|
			do {
 | 
						|
				done = src_o[0];
 | 
						|
				num = done & 0x7F;
 | 
						|
				skip = src_o[1];
 | 
						|
				src = src_o + 2;
 | 
						|
				src_o += num + 2;
 | 
						|
 | 
						|
				dst = bp->dst;
 | 
						|
 | 
						|
				if (skip & 1) {
 | 
						|
					skip++;
 | 
						|
					src++;
 | 
						|
					if (--num == 0) continue;
 | 
						|
				}
 | 
						|
 | 
						|
				if (skip & 2) {
 | 
						|
					skip += 2;
 | 
						|
					src += 2;
 | 
						|
					num -= 2;
 | 
						|
					if (num <= 0) continue;
 | 
						|
				}
 | 
						|
 | 
						|
				if ( (skip -= bp->start_x) > 0) {
 | 
						|
					dst += skip >> 2;
 | 
						|
				} else {
 | 
						|
					src -= skip;
 | 
						|
					num += skip;
 | 
						|
					if (num <= 0) continue;
 | 
						|
					skip = 0;
 | 
						|
				}
 | 
						|
 | 
						|
				skip = skip + num - bp->width;
 | 
						|
				if (skip > 0) {
 | 
						|
					num -= skip;
 | 
						|
					if (num <= 0) continue;
 | 
						|
				}
 | 
						|
 | 
						|
				num = (num + 3) >> 2;
 | 
						|
 | 
						|
				for (; num != 0; num--) {
 | 
						|
						*dst = *src;
 | 
						|
						dst++;
 | 
						|
						src += 4;
 | 
						|
				}
 | 
						|
			} while (!(done & 0x80));
 | 
						|
 | 
						|
			bp->dst += bp->pitch;
 | 
						|
			if (--bp->height == 0) return;
 | 
						|
 | 
						|
			do {
 | 
						|
				done = src_o[0];
 | 
						|
				src_o += (done & 0x7F) + 2;
 | 
						|
			} while (!(done & 0x80));
 | 
						|
			if (--bp->height == 0) return;
 | 
						|
 | 
						|
			do {
 | 
						|
				done = src_o[0];
 | 
						|
				src_o += (done & 0x7F) + 2;
 | 
						|
			} while (!(done & 0x80));
 | 
						|
			if (--bp->height == 0) return;
 | 
						|
 | 
						|
			do {
 | 
						|
				done = src_o[0];
 | 
						|
				src_o += (done & 0x7F) + 2;
 | 
						|
			} while (!(done & 0x80));
 | 
						|
			if (--bp->height == 0) return;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void GfxBlitZoomOutUncomp(BlitterParams *bp)
 | 
						|
{
 | 
						|
	const byte *src = bp->sprite;
 | 
						|
	Pixel *dst = bp->dst;
 | 
						|
	int height = bp->height;
 | 
						|
	int width = bp->width;
 | 
						|
	int i;
 | 
						|
 | 
						|
	assert(height > 0);
 | 
						|
	assert(width > 0);
 | 
						|
 | 
						|
	if (bp->mode & 1) {
 | 
						|
		if (bp->info & 1) {
 | 
						|
			const byte *ctab = _color_remap_ptr;
 | 
						|
 | 
						|
			for (height >>= 2; height != 0; height--) {
 | 
						|
				for (i = 0; i != width >> 2; i++) {
 | 
						|
					byte b = ctab[src[i * 4]];
 | 
						|
 | 
						|
					if (b != 0) dst[i] = b;
 | 
						|
				}
 | 
						|
				src += bp->width_org * 4;
 | 
						|
				dst += bp->pitch;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	} else if (bp->mode & 2) {
 | 
						|
		if (bp->info & 1) {
 | 
						|
			const byte *ctab = _color_remap_ptr;
 | 
						|
 | 
						|
			for (height >>= 2; height != 0; height--) {
 | 
						|
				for (i = 0; i != width >> 2; i++)
 | 
						|
					if (src[i * 4] != 0) dst[i] = ctab[dst[i]];
 | 
						|
				src += bp->width_org * 4;
 | 
						|
				dst += bp->pitch;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	} else {
 | 
						|
		if (bp->info & 1) {
 | 
						|
			for (height >>= 2; height != 0; height--) {
 | 
						|
				for (i = 0; i != width >> 2; i++)
 | 
						|
					if (src[i * 4] != 0) dst[i] = src[i * 4];
 | 
						|
				src += bp->width_org * 4;
 | 
						|
				dst += bp->pitch;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
typedef void (*BlitZoomFunc)(BlitterParams *bp);
 | 
						|
 | 
						|
static void GfxMainBlitter(const Sprite *sprite, int x, int y, int mode)
 | 
						|
{
 | 
						|
	const DrawPixelInfo *dpi = _cur_dpi;
 | 
						|
	int start_x, start_y;
 | 
						|
	byte info;
 | 
						|
	BlitterParams bp;
 | 
						|
	int zoom_mask = ~((1 << dpi->zoom) - 1);
 | 
						|
 | 
						|
	/* decode sprite header */
 | 
						|
	x += sprite->x_offs;
 | 
						|
	y += sprite->y_offs;
 | 
						|
	bp.width_org = bp.width = sprite->width;
 | 
						|
	bp.height_org = bp.height = sprite->height;
 | 
						|
	info = sprite->info;
 | 
						|
	bp.info = info;
 | 
						|
	bp.sprite_org = bp.sprite = sprite->data;
 | 
						|
	bp.dst = dpi->dst_ptr;
 | 
						|
	bp.mode = mode;
 | 
						|
	bp.pitch = dpi->pitch;
 | 
						|
 | 
						|
	assert(bp.height > 0);
 | 
						|
	assert(bp.width > 0);
 | 
						|
 | 
						|
	if (info & 8) {
 | 
						|
		/* tile blit */
 | 
						|
		start_y = 0;
 | 
						|
 | 
						|
		if (dpi->zoom > 0) {
 | 
						|
			start_y += bp.height & ~zoom_mask;
 | 
						|
			bp.height &= zoom_mask;
 | 
						|
			if (bp.height == 0) return;
 | 
						|
			y &= zoom_mask;
 | 
						|
		}
 | 
						|
 | 
						|
		if ( (y -= dpi->top) < 0) {
 | 
						|
			bp.height += y;
 | 
						|
			if (bp.height <= 0) return;
 | 
						|
			start_y -= y;
 | 
						|
			y = 0;
 | 
						|
		} else {
 | 
						|
			bp.dst += bp.pitch * (y >> dpi->zoom);
 | 
						|
		}
 | 
						|
		bp.start_y = start_y;
 | 
						|
 | 
						|
		if ( (y = y + bp.height - dpi->height) > 0) {
 | 
						|
			bp.height -= y;
 | 
						|
			if (bp.height <= 0) return;
 | 
						|
		}
 | 
						|
 | 
						|
		start_x = 0;
 | 
						|
		x &= zoom_mask;
 | 
						|
		if ( (x -= dpi->left) < 0) {
 | 
						|
			bp.width += x;
 | 
						|
			if (bp.width <= 0) return;
 | 
						|
			start_x -= x;
 | 
						|
			x = 0;
 | 
						|
		}
 | 
						|
		bp.start_x = start_x;
 | 
						|
		bp.dst += x >> dpi->zoom;
 | 
						|
 | 
						|
		if ( (x = x + bp.width - dpi->width) > 0) {
 | 
						|
			bp.width -= x;
 | 
						|
			if (bp.width <= 0) return;
 | 
						|
		}
 | 
						|
 | 
						|
		switch (dpi->zoom) {
 | 
						|
			default: NOT_REACHED();
 | 
						|
			case 0: GfxBlitTileZoomIn(&bp);     break;
 | 
						|
			case 1: GfxBlitTileZoomMedium(&bp); break;
 | 
						|
			case 2: GfxBlitTileZoomOut(&bp);    break;
 | 
						|
		}
 | 
						|
	} else {
 | 
						|
		bp.sprite += bp.width * (bp.height & ~zoom_mask);
 | 
						|
		bp.height &= zoom_mask;
 | 
						|
		if (bp.height == 0) return;
 | 
						|
 | 
						|
		y &= zoom_mask;
 | 
						|
 | 
						|
		if ( (y -= dpi->top) < 0) {
 | 
						|
			bp.height += y;
 | 
						|
			if (bp.height <= 0) return;
 | 
						|
			bp.sprite -= bp.width * y;
 | 
						|
			y = 0;
 | 
						|
		} else {
 | 
						|
			bp.dst += bp.pitch * (y >> dpi->zoom);
 | 
						|
		}
 | 
						|
 | 
						|
		if (bp.height > dpi->height - y) {
 | 
						|
			bp.height = dpi->height - y;
 | 
						|
			if (bp.height <= 0) return;
 | 
						|
		}
 | 
						|
 | 
						|
		x &= zoom_mask;
 | 
						|
 | 
						|
		if ( (x -= dpi->left) < 0) {
 | 
						|
			bp.width += x;
 | 
						|
			if (bp.width <= 0) return;
 | 
						|
			bp.sprite -= x;
 | 
						|
			x = 0;
 | 
						|
		}
 | 
						|
		bp.dst += x >> dpi->zoom;
 | 
						|
 | 
						|
		if (bp.width > dpi->width - x) {
 | 
						|
			bp.width = dpi->width - x;
 | 
						|
			if (bp.width <= 0) return;
 | 
						|
		}
 | 
						|
 | 
						|
		switch (dpi->zoom) {
 | 
						|
			default: NOT_REACHED();
 | 
						|
			case 0: GfxBlitZoomInUncomp(&bp);     break;
 | 
						|
			case 1: GfxBlitZoomMediumUncomp(&bp); break;
 | 
						|
			case 2: GfxBlitZoomOutUncomp(&bp);    break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void DoPaletteAnimations(void);
 | 
						|
 | 
						|
void GfxInitPalettes(void)
 | 
						|
{
 | 
						|
	memcpy(_cur_palette, _palettes[_use_dos_palette ? 1 : 0], sizeof(_cur_palette));
 | 
						|
 | 
						|
	_pal_first_dirty = 0;
 | 
						|
	_pal_last_dirty = 255;
 | 
						|
	DoPaletteAnimations();
 | 
						|
}
 | 
						|
 | 
						|
#define EXTR(p, q) (((uint16)(_timer_counter * (p)) * (q)) >> 16)
 | 
						|
#define EXTR2(p, q) (((uint16)(~_timer_counter * (p)) * (q)) >> 16)
 | 
						|
 | 
						|
void DoPaletteAnimations(void)
 | 
						|
{
 | 
						|
	const Colour *s;
 | 
						|
	Colour *d;
 | 
						|
	/* Amount of colors to be rotated.
 | 
						|
	 * A few more for the DOS palette, because the water colors are
 | 
						|
	 * 245-254 for DOS and 217-226 for Windows.  */
 | 
						|
	const ExtraPaletteValues *ev = &_extra_palette_values;
 | 
						|
	int c = _use_dos_palette ? 38 : 28;
 | 
						|
	Colour old_val[38]; // max(38, 28)
 | 
						|
	uint i;
 | 
						|
	uint j;
 | 
						|
 | 
						|
	d = &_cur_palette[217];
 | 
						|
	memcpy(old_val, d, c * sizeof(*old_val));
 | 
						|
 | 
						|
	// Dark blue water
 | 
						|
	s = (_opt.landscape == LT_CANDY) ? ev->ac : ev->a;
 | 
						|
	j = EXTR(320, 5);
 | 
						|
	for (i = 0; i != 5; i++) {
 | 
						|
		*d++ = s[j];
 | 
						|
		j++;
 | 
						|
		if (j == 5) j = 0;
 | 
						|
	}
 | 
						|
 | 
						|
	// Glittery water
 | 
						|
	s = (_opt.landscape == LT_CANDY) ? ev->bc : ev->b;
 | 
						|
	j = EXTR(128, 15);
 | 
						|
	for (i = 0; i != 5; i++) {
 | 
						|
		*d++ = s[j];
 | 
						|
		j += 3;
 | 
						|
		if (j >= 15) j -= 15;
 | 
						|
	}
 | 
						|
 | 
						|
	s = ev->e;
 | 
						|
	j = EXTR2(512, 5);
 | 
						|
	for (i = 0; i != 5; i++) {
 | 
						|
		*d++ = s[j];
 | 
						|
		j++;
 | 
						|
		if (j == 5) j = 0;
 | 
						|
	}
 | 
						|
 | 
						|
	// Oil refinery fire animation
 | 
						|
	s = ev->oil_ref;
 | 
						|
	j = EXTR2(512, 7);
 | 
						|
	for (i = 0; i != 7; i++) {
 | 
						|
		*d++ = s[j];
 | 
						|
		j++;
 | 
						|
		if (j == 7) j = 0;
 | 
						|
	}
 | 
						|
 | 
						|
	// Radio tower blinking
 | 
						|
	{
 | 
						|
		byte i = (_timer_counter >> 1) & 0x7F;
 | 
						|
		byte v;
 | 
						|
 | 
						|
		(v = 255, i < 0x3f) ||
 | 
						|
		(v = 128, i < 0x4A || i >= 0x75) ||
 | 
						|
		(v = 20);
 | 
						|
		d->r = v;
 | 
						|
		d->g = 0;
 | 
						|
		d->b = 0;
 | 
						|
		d++;
 | 
						|
 | 
						|
		i ^= 0x40;
 | 
						|
		(v = 255, i < 0x3f) ||
 | 
						|
		(v = 128, i < 0x4A || i >= 0x75) ||
 | 
						|
		(v = 20);
 | 
						|
		d->r = v;
 | 
						|
		d->g = 0;
 | 
						|
		d->b = 0;
 | 
						|
		d++;
 | 
						|
	}
 | 
						|
 | 
						|
	// Handle lighthouse and stadium animation
 | 
						|
	s = ev->lighthouse;
 | 
						|
	j = EXTR(256, 4);
 | 
						|
	for (i = 0; i != 4; i++) {
 | 
						|
		*d++ = s[j];
 | 
						|
		j++;
 | 
						|
		if (j == 4) j = 0;
 | 
						|
	}
 | 
						|
 | 
						|
	// Animate water for old DOS graphics
 | 
						|
	if (_use_dos_palette) {
 | 
						|
		// Dark blue water DOS
 | 
						|
		s = (_opt.landscape == LT_CANDY) ? ev->ac : ev->a;
 | 
						|
		j = EXTR(320, 5);
 | 
						|
		for (i = 0; i != 5; i++) {
 | 
						|
			*d++ = s[j];
 | 
						|
			j++;
 | 
						|
			if (j == 5) j = 0;
 | 
						|
		}
 | 
						|
 | 
						|
		// Glittery water DOS
 | 
						|
		s = (_opt.landscape == LT_CANDY) ? ev->bc : ev->b;
 | 
						|
		j = EXTR(128, 15);
 | 
						|
		for (i = 0; i != 5; i++) {
 | 
						|
			*d++ = s[j];
 | 
						|
			j += 3;
 | 
						|
			if (j >= 15) j -= 15;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (memcmp(old_val, &_cur_palette[217], c * sizeof(*old_val)) != 0) {
 | 
						|
		if (_pal_first_dirty > 217) _pal_first_dirty = 217;
 | 
						|
		if (_pal_last_dirty < 217 + c) _pal_last_dirty = 217 + c;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void LoadStringWidthTable(void)
 | 
						|
{
 | 
						|
	SpriteID base;
 | 
						|
	uint i;
 | 
						|
 | 
						|
	/* Normal font */
 | 
						|
	base = GetFontBase(FS_NORMAL);
 | 
						|
	for (i = 0; i != 224; i++) {
 | 
						|
		_stringwidth_table[FS_NORMAL][i] = SpriteExists(base + i) ? GetSprite(base + i)->width : 0;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Small font */
 | 
						|
	base = GetFontBase(FS_SMALL);
 | 
						|
	for (i = 0; i != 224; i++) {
 | 
						|
		_stringwidth_table[FS_SMALL][i] = SpriteExists(base + i) ? GetSprite(base + i)->width + 1 : 0;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Large font */
 | 
						|
	base = GetFontBase(FS_LARGE);
 | 
						|
	for (i = 0; i != 224; i++) {
 | 
						|
		_stringwidth_table[FS_LARGE][i] = SpriteExists(base + i) ? GetSprite(base + i)->width + 1 : 0;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void ScreenSizeChanged(void)
 | 
						|
{
 | 
						|
	// check the dirty rect
 | 
						|
	if (_invalid_rect.right >= _screen.width) _invalid_rect.right = _screen.width;
 | 
						|
	if (_invalid_rect.bottom >= _screen.height) _invalid_rect.bottom = _screen.height;
 | 
						|
 | 
						|
	// screen size changed and the old bitmap is invalid now, so we don't want to undraw it
 | 
						|
	_cursor.visible = false;
 | 
						|
}
 | 
						|
 | 
						|
void UndrawMouseCursor(void)
 | 
						|
{
 | 
						|
	if (_cursor.visible) {
 | 
						|
		_cursor.visible = false;
 | 
						|
		memcpy_pitch(
 | 
						|
			_screen.dst_ptr + _cursor.draw_pos.x + _cursor.draw_pos.y * _screen.pitch,
 | 
						|
			_cursor_backup,
 | 
						|
			_cursor.draw_size.x, _cursor.draw_size.y, _cursor.draw_size.x, _screen.pitch);
 | 
						|
 | 
						|
		_video_driver->make_dirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void DrawMouseCursor(void)
 | 
						|
{
 | 
						|
	int x;
 | 
						|
	int y;
 | 
						|
	int w;
 | 
						|
	int h;
 | 
						|
 | 
						|
	/* Redraw mouse cursor but only when it's inside the window */
 | 
						|
	if (!_cursor.in_window) return;
 | 
						|
 | 
						|
	// Don't draw the mouse cursor if it's already drawn
 | 
						|
	if (_cursor.visible) {
 | 
						|
		if (!_cursor.dirty) return;
 | 
						|
		UndrawMouseCursor();
 | 
						|
	}
 | 
						|
 | 
						|
	w = _cursor.size.x;
 | 
						|
	x = _cursor.pos.x + _cursor.offs.x;
 | 
						|
	if (x < 0) {
 | 
						|
		w += x;
 | 
						|
		x = 0;
 | 
						|
	}
 | 
						|
	if (w > _screen.width - x) w = _screen.width - x;
 | 
						|
	if (w <= 0) return;
 | 
						|
	_cursor.draw_pos.x = x;
 | 
						|
	_cursor.draw_size.x = w;
 | 
						|
 | 
						|
	h = _cursor.size.y;
 | 
						|
	y = _cursor.pos.y + _cursor.offs.y;
 | 
						|
	if (y < 0) {
 | 
						|
		h += y;
 | 
						|
		y = 0;
 | 
						|
	}
 | 
						|
	if (h > _screen.height - y) h = _screen.height - y;
 | 
						|
	if (h <= 0) return;
 | 
						|
	_cursor.draw_pos.y = y;
 | 
						|
	_cursor.draw_size.y = h;
 | 
						|
 | 
						|
	assert(w * h < (int)sizeof(_cursor_backup));
 | 
						|
 | 
						|
	// Make backup of stuff below cursor
 | 
						|
	memcpy_pitch(
 | 
						|
		_cursor_backup,
 | 
						|
		_screen.dst_ptr + _cursor.draw_pos.x + _cursor.draw_pos.y * _screen.pitch,
 | 
						|
		_cursor.draw_size.x, _cursor.draw_size.y, _screen.pitch, _cursor.draw_size.x);
 | 
						|
 | 
						|
	// Draw cursor on screen
 | 
						|
	_cur_dpi = &_screen;
 | 
						|
	DrawSprite(_cursor.sprite, _cursor.pos.x, _cursor.pos.y);
 | 
						|
 | 
						|
	_video_driver->make_dirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
 | 
						|
 | 
						|
	_cursor.visible = true;
 | 
						|
	_cursor.dirty = false;
 | 
						|
}
 | 
						|
 | 
						|
#if defined(_DEBUG)
 | 
						|
static void DbgScreenRect(int left, int top, int right, int bottom)
 | 
						|
{
 | 
						|
	DrawPixelInfo dp;
 | 
						|
	DrawPixelInfo *old;
 | 
						|
 | 
						|
	old = _cur_dpi;
 | 
						|
	_cur_dpi = &dp;
 | 
						|
	dp = _screen;
 | 
						|
	GfxFillRect(left, top, right - 1, bottom - 1, rand() & 255);
 | 
						|
	_cur_dpi = old;
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
void RedrawScreenRect(int left, int top, int right, int bottom)
 | 
						|
{
 | 
						|
	assert(right <= _screen.width && bottom <= _screen.height);
 | 
						|
	if (_cursor.visible) {
 | 
						|
		if (right > _cursor.draw_pos.x &&
 | 
						|
				left < _cursor.draw_pos.x + _cursor.draw_size.x &&
 | 
						|
				bottom > _cursor.draw_pos.y &&
 | 
						|
				top < _cursor.draw_pos.y + _cursor.draw_size.y) {
 | 
						|
			UndrawMouseCursor();
 | 
						|
		}
 | 
						|
	}
 | 
						|
	UndrawTextMessage();
 | 
						|
 | 
						|
#if defined(_DEBUG)
 | 
						|
	if (_dbg_screen_rect)
 | 
						|
		DbgScreenRect(left, top, right, bottom);
 | 
						|
	else
 | 
						|
#endif
 | 
						|
		DrawOverlappedWindowForAll(left, top, right, bottom);
 | 
						|
 | 
						|
	_video_driver->make_dirty(left, top, right - left, bottom - top);
 | 
						|
}
 | 
						|
 | 
						|
void DrawDirtyBlocks(void)
 | 
						|
{
 | 
						|
	byte *b = _dirty_blocks;
 | 
						|
	const int w = ALIGN(_screen.width, 64);
 | 
						|
	const int h = ALIGN(_screen.height, 8);
 | 
						|
	int x;
 | 
						|
	int y;
 | 
						|
 | 
						|
	if (IsGeneratingWorld() && !IsGeneratingWorldReadyForPaint()) return;
 | 
						|
 | 
						|
	y = 0;
 | 
						|
	do {
 | 
						|
		x = 0;
 | 
						|
		do {
 | 
						|
			if (*b != 0) {
 | 
						|
				int left;
 | 
						|
				int top;
 | 
						|
				int right = x + 64;
 | 
						|
				int bottom = y;
 | 
						|
				byte *p = b;
 | 
						|
				int h2;
 | 
						|
 | 
						|
				// First try coalescing downwards
 | 
						|
				do {
 | 
						|
					*p = 0;
 | 
						|
					p += DIRTY_BYTES_PER_LINE;
 | 
						|
					bottom += 8;
 | 
						|
				} while (bottom != h && *p != 0);
 | 
						|
 | 
						|
				// Try coalescing to the right too.
 | 
						|
				h2 = (bottom - y) >> 3;
 | 
						|
				assert(h2 > 0);
 | 
						|
				p = b;
 | 
						|
 | 
						|
				while (right != w) {
 | 
						|
					byte *p2 = ++p;
 | 
						|
					int h = h2;
 | 
						|
					// Check if a full line of dirty flags is set.
 | 
						|
					do {
 | 
						|
						if (!*p2) goto no_more_coalesc;
 | 
						|
						p2 += DIRTY_BYTES_PER_LINE;
 | 
						|
					} while (--h != 0);
 | 
						|
 | 
						|
					// Wohoo, can combine it one step to the right!
 | 
						|
					// Do that, and clear the bits.
 | 
						|
					right += 64;
 | 
						|
 | 
						|
					h = h2;
 | 
						|
					p2 = p;
 | 
						|
					do {
 | 
						|
						*p2 = 0;
 | 
						|
						p2 += DIRTY_BYTES_PER_LINE;
 | 
						|
					} while (--h != 0);
 | 
						|
				}
 | 
						|
				no_more_coalesc:
 | 
						|
 | 
						|
				left = x;
 | 
						|
				top = y;
 | 
						|
 | 
						|
				if (left   < _invalid_rect.left  ) left   = _invalid_rect.left;
 | 
						|
				if (top    < _invalid_rect.top   ) top    = _invalid_rect.top;
 | 
						|
				if (right  > _invalid_rect.right ) right  = _invalid_rect.right;
 | 
						|
				if (bottom > _invalid_rect.bottom) bottom = _invalid_rect.bottom;
 | 
						|
 | 
						|
				if (left < right && top < bottom) {
 | 
						|
					RedrawScreenRect(left, top, right, bottom);
 | 
						|
				}
 | 
						|
 | 
						|
			}
 | 
						|
		} while (b++, (x += 64) != w);
 | 
						|
	} while (b += -(w >> 6) + DIRTY_BYTES_PER_LINE, (y += 8) != h);
 | 
						|
 | 
						|
	_invalid_rect.left = w;
 | 
						|
	_invalid_rect.top = h;
 | 
						|
	_invalid_rect.right = 0;
 | 
						|
	_invalid_rect.bottom = 0;
 | 
						|
 | 
						|
	/* If we are generating a world, and waiting for a paint run, mark it here
 | 
						|
	 *  as done painting, so we can continue generating. */
 | 
						|
	if (IsGeneratingWorld() && IsGeneratingWorldReadyForPaint()) {
 | 
						|
		SetGeneratingWorldPaintStatus(false);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void SetDirtyBlocks(int left, int top, int right, int bottom)
 | 
						|
{
 | 
						|
	byte *b;
 | 
						|
	int width;
 | 
						|
	int height;
 | 
						|
 | 
						|
	if (left < 0) left = 0;
 | 
						|
	if (top < 0) top = 0;
 | 
						|
	if (right > _screen.width) right = _screen.width;
 | 
						|
	if (bottom > _screen.height) bottom = _screen.height;
 | 
						|
 | 
						|
	if (left >= right || top >= bottom) return;
 | 
						|
 | 
						|
	if (left   < _invalid_rect.left  ) _invalid_rect.left   = left;
 | 
						|
	if (top    < _invalid_rect.top   ) _invalid_rect.top    = top;
 | 
						|
	if (right  > _invalid_rect.right ) _invalid_rect.right  = right;
 | 
						|
	if (bottom > _invalid_rect.bottom) _invalid_rect.bottom = bottom;
 | 
						|
 | 
						|
	left >>= 6;
 | 
						|
	top  >>= 3;
 | 
						|
 | 
						|
	b = _dirty_blocks + top * DIRTY_BYTES_PER_LINE + left;
 | 
						|
 | 
						|
	width  = ((right  - 1) >> 6) - left + 1;
 | 
						|
	height = ((bottom - 1) >> 3) - top  + 1;
 | 
						|
 | 
						|
	assert(width > 0 && height > 0);
 | 
						|
 | 
						|
	do {
 | 
						|
		int i = width;
 | 
						|
 | 
						|
		do b[--i] = 0xFF; while (i);
 | 
						|
 | 
						|
		b += DIRTY_BYTES_PER_LINE;
 | 
						|
	} while (--height != 0);
 | 
						|
}
 | 
						|
 | 
						|
void MarkWholeScreenDirty(void)
 | 
						|
{
 | 
						|
	SetDirtyBlocks(0, 0, _screen.width, _screen.height);
 | 
						|
}
 | 
						|
 | 
						|
bool FillDrawPixelInfo(DrawPixelInfo *n, int left, int top, int width, int height)
 | 
						|
{
 | 
						|
	const DrawPixelInfo *o = _cur_dpi;
 | 
						|
 | 
						|
	n->zoom = 0;
 | 
						|
 | 
						|
	assert(width > 0);
 | 
						|
	assert(height > 0);
 | 
						|
 | 
						|
	if ((left -= o->left) < 0) {
 | 
						|
		width += left;
 | 
						|
		if (width < 0) return false;
 | 
						|
		n->left = -left;
 | 
						|
		left = 0;
 | 
						|
	} else {
 | 
						|
		n->left = 0;
 | 
						|
	}
 | 
						|
 | 
						|
	if (width > o->width - left) {
 | 
						|
		width = o->width - left;
 | 
						|
		if (width < 0) return false;
 | 
						|
	}
 | 
						|
	n->width = width;
 | 
						|
 | 
						|
	if ((top -= o->top) < 0) {
 | 
						|
		height += top;
 | 
						|
		if (height < 0) return false;
 | 
						|
		n->top = -top;
 | 
						|
		top = 0;
 | 
						|
	} else {
 | 
						|
		n->top = 0;
 | 
						|
	}
 | 
						|
 | 
						|
	n->dst_ptr = o->dst_ptr + left + top * (n->pitch = o->pitch);
 | 
						|
 | 
						|
	if (height > o->height - top) {
 | 
						|
		height = o->height - top;
 | 
						|
		if (height < 0) return false;
 | 
						|
	}
 | 
						|
	n->height = height;
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
static void SetCursorSprite(CursorID cursor)
 | 
						|
{
 | 
						|
	CursorVars *cv = &_cursor;
 | 
						|
	const Sprite *p;
 | 
						|
 | 
						|
	if (cv->sprite == cursor) return;
 | 
						|
 | 
						|
	p = GetSprite(cursor & SPRITE_MASK);
 | 
						|
	cv->sprite = cursor;
 | 
						|
	cv->size.y = p->height;
 | 
						|
	cv->size.x = p->width;
 | 
						|
	cv->offs.x = p->x_offs;
 | 
						|
	cv->offs.y = p->y_offs;
 | 
						|
 | 
						|
	cv->dirty = true;
 | 
						|
}
 | 
						|
 | 
						|
static void SwitchAnimatedCursor(void)
 | 
						|
{
 | 
						|
	CursorVars *cv = &_cursor;
 | 
						|
	const CursorID *cur = cv->animate_cur;
 | 
						|
	CursorID sprite;
 | 
						|
 | 
						|
	// ANIM_CURSOR_END is 0xFFFF in table/animcursors.h
 | 
						|
	if (cur == NULL || *cur == 0xFFFF) cur = cv->animate_list;
 | 
						|
 | 
						|
	sprite = cur[0];
 | 
						|
	cv->animate_timeout = cur[1];
 | 
						|
	cv->animate_cur = cur + 2;
 | 
						|
 | 
						|
	SetCursorSprite(sprite);
 | 
						|
}
 | 
						|
 | 
						|
void CursorTick(void)
 | 
						|
{
 | 
						|
	if (_cursor.animate_timeout != 0 && --_cursor.animate_timeout == 0)
 | 
						|
		SwitchAnimatedCursor();
 | 
						|
}
 | 
						|
 | 
						|
void SetMouseCursor(CursorID cursor)
 | 
						|
{
 | 
						|
	// Turn off animation
 | 
						|
	_cursor.animate_timeout = 0;
 | 
						|
	// Set cursor
 | 
						|
	SetCursorSprite(cursor);
 | 
						|
}
 | 
						|
 | 
						|
void SetAnimatedMouseCursor(const CursorID *table)
 | 
						|
{
 | 
						|
	_cursor.animate_list = table;
 | 
						|
	_cursor.animate_cur = NULL;
 | 
						|
	SwitchAnimatedCursor();
 | 
						|
}
 | 
						|
 | 
						|
bool ChangeResInGame(int w, int h)
 | 
						|
{
 | 
						|
	return
 | 
						|
		(_screen.width == w && _screen.height == h) ||
 | 
						|
		_video_driver->change_resolution(w, h);
 | 
						|
}
 | 
						|
 | 
						|
void ToggleFullScreen(bool fs) {_video_driver->toggle_fullscreen(fs);}
 | 
						|
 | 
						|
static int CDECL compare_res(const void *pa, const void *pb)
 | 
						|
{
 | 
						|
	int x = ((const uint16*)pa)[0] - ((const uint16*)pb)[0];
 | 
						|
	if (x != 0) return x;
 | 
						|
	return ((const uint16*)pa)[1] - ((const uint16*)pb)[1];
 | 
						|
}
 | 
						|
 | 
						|
void SortResolutions(int count)
 | 
						|
{
 | 
						|
	qsort(_resolutions, count, sizeof(_resolutions[0]), compare_res);
 | 
						|
}
 |