2847 lines
		
	
	
		
			114 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			2847 lines
		
	
	
		
			114 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* $Id$ */
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/*
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 * This file is part of OpenTTD.
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 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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 */
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/** @file settings_gui.cpp GUI for settings. */
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#include "stdafx.h"
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#include "currency.h"
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#include "error.h"
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#include "settings_gui.h"
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#include "textbuf_gui.h"
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#include "command_func.h"
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#include "network/network.h"
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#include "town.h"
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#include "settings_internal.h"
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#include "newgrf_townname.h"
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#include "strings_func.h"
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#include "window_func.h"
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#include "string_func.h"
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#include "widgets/dropdown_type.h"
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#include "widgets/dropdown_func.h"
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#include "highscore.h"
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#include "base_media_base.h"
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#include "company_base.h"
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#include "company_func.h"
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#include "viewport_func.h"
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#include "core/geometry_func.hpp"
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#include "ai/ai.hpp"
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#include "blitter/factory.hpp"
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#include "language.h"
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#include "textfile_gui.h"
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#include "stringfilter_type.h"
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#include "querystring_gui.h"
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#include "fontcache.h"
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#include <vector>
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#include "safeguards.h"
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static const StringID _driveside_dropdown[] = {
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	STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT,
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	STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT,
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	INVALID_STRING_ID
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};
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static const StringID _autosave_dropdown[] = {
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	STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF,
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	STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH,
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	STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS,
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	STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS,
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	STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS,
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	INVALID_STRING_ID,
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};
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static const StringID _gui_zoom_dropdown[] = {
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	STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL,
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	STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM,
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	STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM,
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	INVALID_STRING_ID,
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};
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static const StringID _font_zoom_dropdown[] = {
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	STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL,
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	STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM,
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	STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM,
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	INVALID_STRING_ID,
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};
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int _nb_orig_names = SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1; ///< Number of original town names.
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static StringID *_grf_names = NULL; ///< Pointer to town names defined by NewGRFs.
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static int _nb_grf_names = 0;       ///< Number of town names defined by NewGRFs.
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static Dimension _circle_size; ///< Dimension of the circle +/- icon. This is here as not all users are within the class of the settings window.
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static const void *ResolveVariableAddress(const GameSettings *settings_ptr, const SettingDesc *sd);
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/** Allocate memory for the NewGRF town names. */
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void InitGRFTownGeneratorNames()
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{
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	free(_grf_names);
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	_grf_names = GetGRFTownNameList();
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	_nb_grf_names = 0;
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	for (StringID *s = _grf_names; *s != INVALID_STRING_ID; s++) _nb_grf_names++;
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}
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/**
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 * Get a town name.
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 * @param town_name Number of the wanted town name.
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 * @return Name of the town as string ID.
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 */
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static inline StringID TownName(int town_name)
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{
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	if (town_name < _nb_orig_names) return STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + town_name;
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	town_name -= _nb_orig_names;
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	if (town_name < _nb_grf_names) return _grf_names[town_name];
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	return STR_UNDEFINED;
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}
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/**
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 * Get index of the current screen resolution.
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 * @return Index of the current screen resolution if it is a known resolution, #_num_resolutions otherwise.
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 */
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static int GetCurRes()
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{
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	int i;
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	for (i = 0; i != _num_resolutions; i++) {
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		if ((int)_resolutions[i].width == _screen.width &&
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				(int)_resolutions[i].height == _screen.height) {
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			break;
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		}
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	}
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	return i;
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}
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static void ShowCustCurrency();
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template <class T>
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static DropDownList *BuildSetDropDownList(int *selected_index, bool allow_selection)
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{
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	int n = T::GetNumSets();
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	*selected_index = T::GetIndexOfUsedSet();
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	DropDownList *list = new DropDownList();
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	for (int i = 0; i < n; i++) {
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		list->push_back(new DropDownListCharStringItem(T::GetSet(i)->name, i, !allow_selection && (*selected_index != i)));
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	}
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	return list;
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}
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DropDownList *BuildMusicSetDropDownList(int *selected_index)
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{
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	return BuildSetDropDownList<BaseMusic>(selected_index, true);
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}
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/** Window for displaying the textfile of a BaseSet. */
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template <class TBaseSet>
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struct BaseSetTextfileWindow : public TextfileWindow {
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	const TBaseSet* baseset; ///< View the textfile of this BaseSet.
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	StringID content_type;   ///< STR_CONTENT_TYPE_xxx for title.
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	BaseSetTextfileWindow(TextfileType file_type, const TBaseSet* baseset, StringID content_type) : TextfileWindow(file_type), baseset(baseset), content_type(content_type)
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	{
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		const char *textfile = this->baseset->GetTextfile(file_type);
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		this->LoadTextfile(textfile, BASESET_DIR);
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	}
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	void SetStringParameters(int widget) const override
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	{
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		if (widget == WID_TF_CAPTION) {
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			SetDParam(0, content_type);
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			SetDParamStr(1, this->baseset->name);
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		}
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	}
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};
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/**
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 * Open the BaseSet version of the textfile window.
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 * @param file_type The type of textfile to display.
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 * @param baseset The BaseSet to use.
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 * @param content_type STR_CONTENT_TYPE_xxx for title.
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 */
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template <class TBaseSet>
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void ShowBaseSetTextfileWindow(TextfileType file_type, const TBaseSet* baseset, StringID content_type)
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{
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	DeleteWindowById(WC_TEXTFILE, file_type);
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	new BaseSetTextfileWindow<TBaseSet>(file_type, baseset, content_type);
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}
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struct GameOptionsWindow : Window {
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	GameSettings *opt;
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	bool reload;
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	GameOptionsWindow(WindowDesc *desc) : Window(desc)
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	{
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		this->opt = &GetGameSettings();
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		this->reload = false;
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		this->InitNested(WN_GAME_OPTIONS_GAME_OPTIONS);
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		this->OnInvalidateData(0);
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	}
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	~GameOptionsWindow()
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	{
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		DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
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		DeleteWindowByClass(WC_TEXTFILE);
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		if (this->reload) _switch_mode = SM_MENU;
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	}
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	/**
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	 * Build the dropdown list for a specific widget.
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	 * @param widget         Widget to build list for
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	 * @param selected_index Currently selected item
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	 * @return the built dropdown list, or NULL if the widget has no dropdown menu.
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	 */
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	DropDownList *BuildDropDownList(int widget, int *selected_index) const
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	{
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		DropDownList *list = NULL;
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		switch (widget) {
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			case WID_GO_CURRENCY_DROPDOWN: { // Setup currencies dropdown
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				list = new DropDownList();
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				*selected_index = this->opt->locale.currency;
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				StringID *items = BuildCurrencyDropdown();
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				uint64 disabled = _game_mode == GM_MENU ? 0LL : ~GetMaskOfAllowedCurrencies();
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				/* Add non-custom currencies; sorted naturally */
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				for (uint i = 0; i < CURRENCY_END; items++, i++) {
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					if (i == CURRENCY_CUSTOM) continue;
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					list->push_back(new DropDownListStringItem(*items, i, HasBit(disabled, i)));
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				}
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				QSortT(list->data(), list->size(), DropDownListStringItem::NatSortFunc);
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				/* Append custom currency at the end */
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				list->push_back(new DropDownListItem(-1, false)); // separator line
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				list->push_back(new DropDownListStringItem(STR_GAME_OPTIONS_CURRENCY_CUSTOM, CURRENCY_CUSTOM, HasBit(disabled, CURRENCY_CUSTOM)));
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				break;
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			}
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			case WID_GO_ROADSIDE_DROPDOWN: { // Setup road-side dropdown
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				list = new DropDownList();
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				*selected_index = this->opt->vehicle.road_side;
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				const StringID *items = _driveside_dropdown;
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				uint disabled = 0;
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				/* You can only change the drive side if you are in the menu or ingame with
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				 * no vehicles present. In a networking game only the server can change it */
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				extern bool RoadVehiclesAreBuilt();
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				if ((_game_mode != GM_MENU && RoadVehiclesAreBuilt()) || (_networking && !_network_server)) {
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					disabled = ~(1 << this->opt->vehicle.road_side); // disable the other value
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				}
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				for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
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					list->push_back(new DropDownListStringItem(*items, i, HasBit(disabled, i)));
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				}
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				break;
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			}
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			case WID_GO_TOWNNAME_DROPDOWN: { // Setup townname dropdown
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				list = new DropDownList();
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				*selected_index = this->opt->game_creation.town_name;
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				int enabled_item = (_game_mode == GM_MENU || Town::GetNumItems() == 0) ? -1 : *selected_index;
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				/* Add and sort newgrf townnames generators */
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				for (int i = 0; i < _nb_grf_names; i++) {
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					int result = _nb_orig_names + i;
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					list->push_back(new DropDownListStringItem(_grf_names[i], result, enabled_item != result && enabled_item >= 0));
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				}
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				QSortT(list->data(), list->size(), DropDownListStringItem::NatSortFunc);
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				size_t newgrf_size = list->size();
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				/* Insert newgrf_names at the top of the list */
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				if (newgrf_size > 0) {
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					list->push_back(new DropDownListItem(-1, false)); // separator line
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					newgrf_size++;
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				}
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				/* Add and sort original townnames generators */
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				for (int i = 0; i < _nb_orig_names; i++) {
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					list->push_back(new DropDownListStringItem(STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + i, i, enabled_item != i && enabled_item >= 0));
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				}
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				QSortT(list->data() + newgrf_size, list->size() - newgrf_size, DropDownListStringItem::NatSortFunc);
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				break;
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			}
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			case WID_GO_AUTOSAVE_DROPDOWN: { // Setup autosave dropdown
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				list = new DropDownList();
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				*selected_index = _settings_client.gui.autosave;
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				const StringID *items = _autosave_dropdown;
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				for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
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					list->push_back(new DropDownListStringItem(*items, i, false));
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				}
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				break;
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			}
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			case WID_GO_LANG_DROPDOWN: { // Setup interface language dropdown
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				list = new DropDownList();
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				for (uint i = 0; i < _languages.size(); i++) {
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					if (&_languages[i] == _current_language) *selected_index = i;
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					list->push_back(new DropDownListStringItem(SPECSTR_LANGUAGE_START + i, i, false));
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				}
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				QSortT(list->data(), list->size(), DropDownListStringItem::NatSortFunc);
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				break;
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			}
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			case WID_GO_RESOLUTION_DROPDOWN: // Setup resolution dropdown
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				if (_num_resolutions == 0) break;
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				list = new DropDownList();
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				*selected_index = GetCurRes();
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				for (int i = 0; i < _num_resolutions; i++) {
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					list->push_back(new DropDownListStringItem(SPECSTR_RESOLUTION_START + i, i, false));
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				}
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				break;
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			case WID_GO_GUI_ZOOM_DROPDOWN: {
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				list = new DropDownList();
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				*selected_index = ZOOM_LVL_OUT_4X - _gui_zoom;
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				const StringID *items = _gui_zoom_dropdown;
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				for (int i = 0; *items != INVALID_STRING_ID; items++, i++) {
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					list->push_back(new DropDownListStringItem(*items, i, _settings_client.gui.zoom_min > ZOOM_LVL_OUT_4X - i));
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				}
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				break;
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			}
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			case WID_GO_FONT_ZOOM_DROPDOWN: {
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				list = new DropDownList();
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				*selected_index = ZOOM_LVL_OUT_4X - _font_zoom;
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				const StringID *items = _font_zoom_dropdown;
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				for (int i = 0; *items != INVALID_STRING_ID; items++, i++) {
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					list->push_back(new DropDownListStringItem(*items, i, false));
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				}
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				break;
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			}
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			case WID_GO_BASE_GRF_DROPDOWN:
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				list = BuildSetDropDownList<BaseGraphics>(selected_index, (_game_mode == GM_MENU));
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				break;
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			case WID_GO_BASE_SFX_DROPDOWN:
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				list = BuildSetDropDownList<BaseSounds>(selected_index, (_game_mode == GM_MENU));
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				break;
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			case WID_GO_BASE_MUSIC_DROPDOWN:
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				list = BuildMusicSetDropDownList(selected_index);
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				break;
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			default:
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				return NULL;
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		}
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		return list;
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	}
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	void SetStringParameters(int widget) const override
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	{
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		switch (widget) {
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			case WID_GO_CURRENCY_DROPDOWN:   SetDParam(0, _currency_specs[this->opt->locale.currency].name); break;
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			case WID_GO_ROADSIDE_DROPDOWN:   SetDParam(0, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT + this->opt->vehicle.road_side); break;
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			case WID_GO_TOWNNAME_DROPDOWN:   SetDParam(0, TownName(this->opt->game_creation.town_name)); break;
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			case WID_GO_AUTOSAVE_DROPDOWN:   SetDParam(0, _autosave_dropdown[_settings_client.gui.autosave]); break;
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			case WID_GO_LANG_DROPDOWN:       SetDParamStr(0, _current_language->own_name); break;
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			case WID_GO_RESOLUTION_DROPDOWN: SetDParam(0, GetCurRes() == _num_resolutions ? STR_GAME_OPTIONS_RESOLUTION_OTHER : SPECSTR_RESOLUTION_START + GetCurRes()); break;
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			case WID_GO_GUI_ZOOM_DROPDOWN:   SetDParam(0, _gui_zoom_dropdown[ZOOM_LVL_OUT_4X - _gui_zoom]); break;
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			case WID_GO_FONT_ZOOM_DROPDOWN:  SetDParam(0, _font_zoom_dropdown[ZOOM_LVL_OUT_4X - _font_zoom]); break;
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			case WID_GO_BASE_GRF_DROPDOWN:   SetDParamStr(0, BaseGraphics::GetUsedSet()->name); break;
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			case WID_GO_BASE_GRF_STATUS:     SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
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			case WID_GO_BASE_SFX_DROPDOWN:   SetDParamStr(0, BaseSounds::GetUsedSet()->name); break;
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			case WID_GO_BASE_MUSIC_DROPDOWN: SetDParamStr(0, BaseMusic::GetUsedSet()->name); break;
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			case WID_GO_BASE_MUSIC_STATUS:   SetDParam(0, BaseMusic::GetUsedSet()->GetNumInvalid()); break;
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		}
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	}
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	void DrawWidget(const Rect &r, int widget) const override
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	{
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		switch (widget) {
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			case WID_GO_BASE_GRF_DESCRIPTION:
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				SetDParamStr(0, BaseGraphics::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
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				DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
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				break;
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			case WID_GO_BASE_SFX_DESCRIPTION:
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				SetDParamStr(0, BaseSounds::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
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				DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_GO_BASE_MUSIC_DESCRIPTION:
 | 
						|
				SetDParamStr(0, BaseMusic::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
 | 
						|
				DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
 | 
						|
				break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			case WID_GO_BASE_GRF_DESCRIPTION:
 | 
						|
				/* Find the biggest description for the default size. */
 | 
						|
				for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
 | 
						|
					SetDParamStr(0, BaseGraphics::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
 | 
						|
					size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
 | 
						|
				}
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_GO_BASE_GRF_STATUS:
 | 
						|
				/* Find the biggest description for the default size. */
 | 
						|
				for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
 | 
						|
					uint invalid_files = BaseGraphics::GetSet(i)->GetNumInvalid();
 | 
						|
					if (invalid_files == 0) continue;
 | 
						|
 | 
						|
					SetDParam(0, invalid_files);
 | 
						|
					*size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_GRF_STATUS));
 | 
						|
				}
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_GO_BASE_SFX_DESCRIPTION:
 | 
						|
				/* Find the biggest description for the default size. */
 | 
						|
				for (int i = 0; i < BaseSounds::GetNumSets(); i++) {
 | 
						|
					SetDParamStr(0, BaseSounds::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
 | 
						|
					size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
 | 
						|
				}
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_GO_BASE_MUSIC_DESCRIPTION:
 | 
						|
				/* Find the biggest description for the default size. */
 | 
						|
				for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
 | 
						|
					SetDParamStr(0, BaseMusic::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
 | 
						|
					size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
 | 
						|
				}
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_GO_BASE_MUSIC_STATUS:
 | 
						|
				/* Find the biggest description for the default size. */
 | 
						|
				for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
 | 
						|
					uint invalid_files = BaseMusic::GetSet(i)->GetNumInvalid();
 | 
						|
					if (invalid_files == 0) continue;
 | 
						|
 | 
						|
					SetDParam(0, invalid_files);
 | 
						|
					*size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_MUSIC_STATUS));
 | 
						|
				}
 | 
						|
				break;
 | 
						|
 | 
						|
			default: {
 | 
						|
				int selected;
 | 
						|
				DropDownList *list = this->BuildDropDownList(widget, &selected);
 | 
						|
				if (list != NULL) {
 | 
						|
					/* Find the biggest item for the default size. */
 | 
						|
					for (const DropDownListItem * const ddli : *list) {
 | 
						|
						Dimension string_dim;
 | 
						|
						int width = ddli->Width();
 | 
						|
						string_dim.width = width + padding.width;
 | 
						|
						string_dim.height = ddli->Height(width) + padding.height;
 | 
						|
						*size = maxdim(*size, string_dim);
 | 
						|
					}
 | 
						|
					delete list;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	void OnClick(Point pt, int widget, int click_count) override
 | 
						|
	{
 | 
						|
		if (widget >= WID_GO_BASE_GRF_TEXTFILE && widget < WID_GO_BASE_GRF_TEXTFILE + TFT_END) {
 | 
						|
			if (BaseGraphics::GetUsedSet() == NULL) return;
 | 
						|
 | 
						|
			ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_GRF_TEXTFILE), BaseGraphics::GetUsedSet(), STR_CONTENT_TYPE_BASE_GRAPHICS);
 | 
						|
			return;
 | 
						|
		}
 | 
						|
		if (widget >= WID_GO_BASE_SFX_TEXTFILE && widget < WID_GO_BASE_SFX_TEXTFILE + TFT_END) {
 | 
						|
			if (BaseSounds::GetUsedSet() == NULL) return;
 | 
						|
 | 
						|
			ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_SFX_TEXTFILE), BaseSounds::GetUsedSet(), STR_CONTENT_TYPE_BASE_SOUNDS);
 | 
						|
			return;
 | 
						|
		}
 | 
						|
		if (widget >= WID_GO_BASE_MUSIC_TEXTFILE && widget < WID_GO_BASE_MUSIC_TEXTFILE + TFT_END) {
 | 
						|
			if (BaseMusic::GetUsedSet() == NULL) return;
 | 
						|
 | 
						|
			ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_MUSIC_TEXTFILE), BaseMusic::GetUsedSet(), STR_CONTENT_TYPE_BASE_MUSIC);
 | 
						|
			return;
 | 
						|
		}
 | 
						|
		switch (widget) {
 | 
						|
			case WID_GO_FULLSCREEN_BUTTON: // Click fullscreen on/off
 | 
						|
				/* try to toggle full-screen on/off */
 | 
						|
				if (!ToggleFullScreen(!_fullscreen)) {
 | 
						|
					ShowErrorMessage(STR_ERROR_FULLSCREEN_FAILED, INVALID_STRING_ID, WL_ERROR);
 | 
						|
				}
 | 
						|
				this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
 | 
						|
				this->SetDirty();
 | 
						|
				break;
 | 
						|
 | 
						|
			default: {
 | 
						|
				int selected;
 | 
						|
				DropDownList *list = this->BuildDropDownList(widget, &selected);
 | 
						|
				if (list != NULL) {
 | 
						|
					ShowDropDownList(this, list, selected, widget);
 | 
						|
				} else {
 | 
						|
					if (widget == WID_GO_RESOLUTION_DROPDOWN) ShowErrorMessage(STR_ERROR_RESOLUTION_LIST_FAILED, INVALID_STRING_ID, WL_ERROR);
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/**
 | 
						|
	 * Set the base media set.
 | 
						|
	 * @param index the index of the media set
 | 
						|
	 * @tparam T class of media set
 | 
						|
	 */
 | 
						|
	template <class T>
 | 
						|
	void SetMediaSet(int index)
 | 
						|
	{
 | 
						|
		if (_game_mode == GM_MENU) {
 | 
						|
			const char *name = T::GetSet(index)->name;
 | 
						|
 | 
						|
			free(T::ini_set);
 | 
						|
			T::ini_set = stredup(name);
 | 
						|
 | 
						|
			T::SetSet(name);
 | 
						|
			this->reload = true;
 | 
						|
			this->InvalidateData();
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	void OnDropdownSelect(int widget, int index) override
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			case WID_GO_CURRENCY_DROPDOWN: // Currency
 | 
						|
				if (index == CURRENCY_CUSTOM) ShowCustCurrency();
 | 
						|
				this->opt->locale.currency = index;
 | 
						|
				ReInitAllWindows();
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_GO_ROADSIDE_DROPDOWN: // Road side
 | 
						|
				if (this->opt->vehicle.road_side != index) { // only change if setting changed
 | 
						|
					uint i;
 | 
						|
					if (GetSettingFromName("vehicle.road_side", &i) == NULL) NOT_REACHED();
 | 
						|
					SetSettingValue(i, index);
 | 
						|
					MarkWholeScreenDirty();
 | 
						|
				}
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_GO_TOWNNAME_DROPDOWN: // Town names
 | 
						|
				if (_game_mode == GM_MENU || Town::GetNumItems() == 0) {
 | 
						|
					this->opt->game_creation.town_name = index;
 | 
						|
					SetWindowDirty(WC_GAME_OPTIONS, WN_GAME_OPTIONS_GAME_OPTIONS);
 | 
						|
				}
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_GO_AUTOSAVE_DROPDOWN: // Autosave options
 | 
						|
				_settings_client.gui.autosave = index;
 | 
						|
				this->SetDirty();
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_GO_LANG_DROPDOWN: // Change interface language
 | 
						|
				ReadLanguagePack(&_languages[index]);
 | 
						|
				DeleteWindowByClass(WC_QUERY_STRING);
 | 
						|
				CheckForMissingGlyphs();
 | 
						|
				UpdateAllVirtCoords();
 | 
						|
				ReInitAllWindows();
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_GO_RESOLUTION_DROPDOWN: // Change resolution
 | 
						|
				if (index < _num_resolutions && ChangeResInGame(_resolutions[index].width, _resolutions[index].height)) {
 | 
						|
					this->SetDirty();
 | 
						|
				}
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_GO_GUI_ZOOM_DROPDOWN:
 | 
						|
				GfxClearSpriteCache();
 | 
						|
				_gui_zoom = (ZoomLevel)(ZOOM_LVL_OUT_4X - index);
 | 
						|
				UpdateCursorSize();
 | 
						|
				UpdateAllVirtCoords();
 | 
						|
				ReInitAllWindows();
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_GO_FONT_ZOOM_DROPDOWN:
 | 
						|
				extern void UpdateFontHeightCache();
 | 
						|
				GfxClearSpriteCache();
 | 
						|
				_font_zoom = (ZoomLevel)(ZOOM_LVL_OUT_4X - index);
 | 
						|
				ClearFontCache();
 | 
						|
				UpdateFontHeightCache();
 | 
						|
				LoadStringWidthTable();
 | 
						|
				UpdateAllVirtCoords();
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_GO_BASE_GRF_DROPDOWN:
 | 
						|
				this->SetMediaSet<BaseGraphics>(index);
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_GO_BASE_SFX_DROPDOWN:
 | 
						|
				this->SetMediaSet<BaseSounds>(index);
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_GO_BASE_MUSIC_DROPDOWN:
 | 
						|
				ChangeMusicSet(index);
 | 
						|
				break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/**
 | 
						|
	 * Some data on this window has become invalid.
 | 
						|
	 * @param data Information about the changed data. @see GameOptionsInvalidationData
 | 
						|
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
 | 
						|
	 */
 | 
						|
	void OnInvalidateData(int data = 0, bool gui_scope = true) override
 | 
						|
	{
 | 
						|
		if (!gui_scope) return;
 | 
						|
		this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
 | 
						|
 | 
						|
		bool missing_files = BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
 | 
						|
		this->GetWidget<NWidgetCore>(WID_GO_BASE_GRF_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_GRF_STATUS, STR_NULL);
 | 
						|
 | 
						|
		for (TextfileType tft = TFT_BEGIN; tft < TFT_END; tft++) {
 | 
						|
			this->SetWidgetDisabledState(WID_GO_BASE_GRF_TEXTFILE + tft, BaseGraphics::GetUsedSet() == NULL || BaseGraphics::GetUsedSet()->GetTextfile(tft) == NULL);
 | 
						|
			this->SetWidgetDisabledState(WID_GO_BASE_SFX_TEXTFILE + tft, BaseSounds::GetUsedSet() == NULL || BaseSounds::GetUsedSet()->GetTextfile(tft) == NULL);
 | 
						|
			this->SetWidgetDisabledState(WID_GO_BASE_MUSIC_TEXTFILE + tft, BaseMusic::GetUsedSet() == NULL || BaseMusic::GetUsedSet()->GetTextfile(tft) == NULL);
 | 
						|
		}
 | 
						|
 | 
						|
		missing_files = BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
 | 
						|
		this->GetWidget<NWidgetCore>(WID_GO_BASE_MUSIC_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_MUSIC_STATUS, STR_NULL);
 | 
						|
	}
 | 
						|
};
 | 
						|
 | 
						|
static const NWidgetPart _nested_game_options_widgets[] = {
 | 
						|
	NWidget(NWID_HORIZONTAL),
 | 
						|
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
 | 
						|
		NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
 | 
						|
	EndContainer(),
 | 
						|
	NWidget(WWT_PANEL, COLOUR_GREY, WID_GO_BACKGROUND), SetPIP(6, 6, 10),
 | 
						|
		NWidget(NWID_HORIZONTAL), SetPIP(10, 10, 10),
 | 
						|
			NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
 | 
						|
				NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME, STR_NULL),
 | 
						|
					NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_ROADSIDE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP), SetFill(1, 0),
 | 
						|
				EndContainer(),
 | 
						|
				NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME, STR_NULL),
 | 
						|
					NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_AUTOSAVE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP), SetFill(1, 0),
 | 
						|
				EndContainer(),
 | 
						|
				NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_RESOLUTION, STR_NULL),
 | 
						|
					NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_RESOLUTION_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP), SetFill(1, 0), SetPadding(0, 0, 3, 0),
 | 
						|
					NWidget(NWID_HORIZONTAL),
 | 
						|
						NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN, STR_NULL),
 | 
						|
						NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_FULLSCREEN_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP),
 | 
						|
					EndContainer(),
 | 
						|
				EndContainer(),
 | 
						|
				NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_GUI_ZOOM_FRAME, STR_NULL),
 | 
						|
					NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_GUI_ZOOM_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP), SetFill(1, 0),
 | 
						|
				EndContainer(),
 | 
						|
			EndContainer(),
 | 
						|
 | 
						|
			NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
 | 
						|
				NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_TOWN_NAMES_FRAME, STR_NULL),
 | 
						|
					NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_TOWNNAME_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP), SetFill(1, 0),
 | 
						|
				EndContainer(),
 | 
						|
				NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_LANGUAGE, STR_NULL),
 | 
						|
					NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_LANG_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_LANGUAGE_TOOLTIP), SetFill(1, 0),
 | 
						|
				EndContainer(),
 | 
						|
				NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME, STR_NULL),
 | 
						|
					NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_CURRENCY_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
 | 
						|
				EndContainer(),
 | 
						|
				NWidget(NWID_SPACER), SetMinimalSize(0, 0), SetFill(0, 1),
 | 
						|
				NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_FONT_ZOOM, STR_NULL),
 | 
						|
					NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_FONT_ZOOM_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP), SetFill(1, 0),
 | 
						|
				EndContainer(),
 | 
						|
			EndContainer(),
 | 
						|
		EndContainer(),
 | 
						|
 | 
						|
		NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_GRF, STR_NULL), SetPadding(0, 10, 0, 10),
 | 
						|
			NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
 | 
						|
				NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_GRF_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP),
 | 
						|
				NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
 | 
						|
			EndContainer(),
 | 
						|
			NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
 | 
						|
			NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
 | 
						|
				NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
 | 
						|
				NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
 | 
						|
				NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
 | 
						|
			EndContainer(),
 | 
						|
		EndContainer(),
 | 
						|
 | 
						|
		NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_SFX, STR_NULL), SetPadding(0, 10, 0, 10),
 | 
						|
			NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
 | 
						|
				NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_SFX_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP),
 | 
						|
				NWidget(NWID_SPACER), SetFill(1, 0),
 | 
						|
			EndContainer(),
 | 
						|
			NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_SFX_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
 | 
						|
			NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
 | 
						|
				NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
 | 
						|
				NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
 | 
						|
				NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
 | 
						|
			EndContainer(),
 | 
						|
		EndContainer(),
 | 
						|
 | 
						|
		NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC, STR_NULL), SetPadding(0, 10, 0, 10),
 | 
						|
			NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
 | 
						|
				NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_MUSIC_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP),
 | 
						|
				NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
 | 
						|
			EndContainer(),
 | 
						|
			NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
 | 
						|
			NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
 | 
						|
				NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
 | 
						|
				NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
 | 
						|
				NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
 | 
						|
			EndContainer(),
 | 
						|
		EndContainer(),
 | 
						|
	EndContainer(),
 | 
						|
};
 | 
						|
 | 
						|
static WindowDesc _game_options_desc(
 | 
						|
	WDP_CENTER, "settings_game", 0, 0,
 | 
						|
	WC_GAME_OPTIONS, WC_NONE,
 | 
						|
	0,
 | 
						|
	_nested_game_options_widgets, lengthof(_nested_game_options_widgets)
 | 
						|
);
 | 
						|
 | 
						|
/** Open the game options window. */
 | 
						|
void ShowGameOptions()
 | 
						|
{
 | 
						|
	DeleteWindowByClass(WC_GAME_OPTIONS);
 | 
						|
	new GameOptionsWindow(&_game_options_desc);
 | 
						|
}
 | 
						|
 | 
						|
static int SETTING_HEIGHT = 11;    ///< Height of a single setting in the tree view in pixels
 | 
						|
static const int LEVEL_WIDTH = 15; ///< Indenting width of a sub-page in pixels
 | 
						|
 | 
						|
/**
 | 
						|
 * Flags for #SettingEntry
 | 
						|
 * @note The #SEF_BUTTONS_MASK matches expectations of the formal parameter 'state' of #DrawArrowButtons
 | 
						|
 */
 | 
						|
enum SettingEntryFlags {
 | 
						|
	SEF_LEFT_DEPRESSED  = 0x01, ///< Of a numeric setting entry, the left button is depressed
 | 
						|
	SEF_RIGHT_DEPRESSED = 0x02, ///< Of a numeric setting entry, the right button is depressed
 | 
						|
	SEF_BUTTONS_MASK = (SEF_LEFT_DEPRESSED | SEF_RIGHT_DEPRESSED), ///< Bit-mask for button flags
 | 
						|
 | 
						|
	SEF_LAST_FIELD = 0x04, ///< This entry is the last one in a (sub-)page
 | 
						|
	SEF_FILTERED   = 0x08, ///< Entry is hidden by the string filter
 | 
						|
};
 | 
						|
 | 
						|
/** How the list of advanced settings is filtered. */
 | 
						|
enum RestrictionMode {
 | 
						|
	RM_BASIC,                            ///< Display settings associated to the "basic" list.
 | 
						|
	RM_ADVANCED,                         ///< Display settings associated to the "advanced" list.
 | 
						|
	RM_ALL,                              ///< List all settings regardless of the default/newgame/... values.
 | 
						|
	RM_CHANGED_AGAINST_DEFAULT,          ///< Show only settings which are different compared to default values.
 | 
						|
	RM_CHANGED_AGAINST_NEW,              ///< Show only settings which are different compared to the user's new game setting values.
 | 
						|
	RM_END,                              ///< End for iteration.
 | 
						|
};
 | 
						|
DECLARE_POSTFIX_INCREMENT(RestrictionMode)
 | 
						|
 | 
						|
/** Filter for settings list. */
 | 
						|
struct SettingFilter {
 | 
						|
	StringFilter string;     ///< Filter string.
 | 
						|
	RestrictionMode min_cat; ///< Minimum category needed to display all filtered strings (#RM_BASIC, #RM_ADVANCED, or #RM_ALL).
 | 
						|
	bool type_hides;         ///< Whether the type hides filtered strings.
 | 
						|
	RestrictionMode mode;    ///< Filter based on category.
 | 
						|
	SettingType type;        ///< Filter based on type.
 | 
						|
};
 | 
						|
 | 
						|
/** Data structure describing a single setting in a tab */
 | 
						|
struct BaseSettingEntry {
 | 
						|
	byte flags; ///< Flags of the setting entry. @see SettingEntryFlags
 | 
						|
	byte level; ///< Nesting level of this setting entry
 | 
						|
 | 
						|
	BaseSettingEntry() : flags(0), level(0) {}
 | 
						|
	virtual ~BaseSettingEntry() {}
 | 
						|
 | 
						|
	virtual void Init(byte level = 0);
 | 
						|
	virtual void FoldAll() {}
 | 
						|
	virtual void UnFoldAll() {}
 | 
						|
 | 
						|
	/**
 | 
						|
	 * Set whether this is the last visible entry of the parent node.
 | 
						|
	 * @param last_field Value to set
 | 
						|
	 */
 | 
						|
	void SetLastField(bool last_field) { if (last_field) SETBITS(this->flags, SEF_LAST_FIELD); else CLRBITS(this->flags, SEF_LAST_FIELD); }
 | 
						|
 | 
						|
	virtual uint Length() const = 0;
 | 
						|
	virtual void GetFoldingState(bool &all_folded, bool &all_unfolded) const {}
 | 
						|
	virtual bool IsVisible(const BaseSettingEntry *item) const;
 | 
						|
	virtual BaseSettingEntry *FindEntry(uint row, uint *cur_row);
 | 
						|
	virtual uint GetMaxHelpHeight(int maxw) { return 0; }
 | 
						|
 | 
						|
	/**
 | 
						|
	 * Check whether an entry is hidden due to filters
 | 
						|
	 * @return true if hidden.
 | 
						|
	 */
 | 
						|
	bool IsFiltered() const { return (this->flags & SEF_FILTERED) != 0; }
 | 
						|
 | 
						|
	virtual bool UpdateFilterState(SettingFilter &filter, bool force_visible) = 0;
 | 
						|
 | 
						|
	virtual uint Draw(GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row = 0, uint parent_last = 0) const;
 | 
						|
 | 
						|
protected:
 | 
						|
	virtual void DrawSetting(GameSettings *settings_ptr, int left, int right, int y, bool highlight) const = 0;
 | 
						|
};
 | 
						|
 | 
						|
/** Standard setting */
 | 
						|
struct SettingEntry : BaseSettingEntry {
 | 
						|
	const char *name;           ///< Name of the setting
 | 
						|
	const SettingDesc *setting; ///< Setting description of the setting
 | 
						|
	uint index;                 ///< Index of the setting in the settings table
 | 
						|
 | 
						|
	SettingEntry(const char *name);
 | 
						|
 | 
						|
	virtual void Init(byte level = 0);
 | 
						|
	virtual uint Length() const;
 | 
						|
	virtual uint GetMaxHelpHeight(int maxw);
 | 
						|
	virtual bool UpdateFilterState(SettingFilter &filter, bool force_visible);
 | 
						|
 | 
						|
	void SetButtons(byte new_val);
 | 
						|
 | 
						|
	/**
 | 
						|
	 * Get the help text of a single setting.
 | 
						|
	 * @return The requested help text.
 | 
						|
	 */
 | 
						|
	inline StringID GetHelpText() const
 | 
						|
	{
 | 
						|
		return this->setting->desc.str_help;
 | 
						|
	}
 | 
						|
 | 
						|
	void SetValueDParams(uint first_param, int32 value) const;
 | 
						|
 | 
						|
protected:
 | 
						|
	virtual void DrawSetting(GameSettings *settings_ptr, int left, int right, int y, bool highlight) const;
 | 
						|
 | 
						|
private:
 | 
						|
	bool IsVisibleByRestrictionMode(RestrictionMode mode) const;
 | 
						|
};
 | 
						|
 | 
						|
/** Containers for BaseSettingEntry */
 | 
						|
struct SettingsContainer {
 | 
						|
	typedef std::vector<BaseSettingEntry*> EntryVector;
 | 
						|
	EntryVector entries; ///< Settings on this page
 | 
						|
 | 
						|
	template<typename T>
 | 
						|
	T *Add(T *item)
 | 
						|
	{
 | 
						|
		this->entries.push_back(item);
 | 
						|
		return item;
 | 
						|
	}
 | 
						|
 | 
						|
	void Init(byte level = 0);
 | 
						|
	void FoldAll();
 | 
						|
	void UnFoldAll();
 | 
						|
 | 
						|
	uint Length() const;
 | 
						|
	void GetFoldingState(bool &all_folded, bool &all_unfolded) const;
 | 
						|
	bool IsVisible(const BaseSettingEntry *item) const;
 | 
						|
	BaseSettingEntry *FindEntry(uint row, uint *cur_row);
 | 
						|
	uint GetMaxHelpHeight(int maxw);
 | 
						|
 | 
						|
	bool UpdateFilterState(SettingFilter &filter, bool force_visible);
 | 
						|
 | 
						|
	uint Draw(GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row = 0, uint parent_last = 0) const;
 | 
						|
};
 | 
						|
 | 
						|
/** Data structure describing one page of settings in the settings window. */
 | 
						|
struct SettingsPage : BaseSettingEntry, SettingsContainer {
 | 
						|
	StringID title;     ///< Title of the sub-page
 | 
						|
	bool folded;        ///< Sub-page is folded (not visible except for its title)
 | 
						|
 | 
						|
	SettingsPage(StringID title);
 | 
						|
 | 
						|
	virtual void Init(byte level = 0);
 | 
						|
	virtual void FoldAll();
 | 
						|
	virtual void UnFoldAll();
 | 
						|
 | 
						|
	virtual uint Length() const;
 | 
						|
	virtual void GetFoldingState(bool &all_folded, bool &all_unfolded) const;
 | 
						|
	virtual bool IsVisible(const BaseSettingEntry *item) const;
 | 
						|
	virtual BaseSettingEntry *FindEntry(uint row, uint *cur_row);
 | 
						|
	virtual uint GetMaxHelpHeight(int maxw) { return SettingsContainer::GetMaxHelpHeight(maxw); }
 | 
						|
 | 
						|
	virtual bool UpdateFilterState(SettingFilter &filter, bool force_visible);
 | 
						|
 | 
						|
	virtual uint Draw(GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row = 0, uint parent_last = 0) const;
 | 
						|
 | 
						|
protected:
 | 
						|
	virtual void DrawSetting(GameSettings *settings_ptr, int left, int right, int y, bool highlight) const;
 | 
						|
};
 | 
						|
 | 
						|
/* == BaseSettingEntry methods == */
 | 
						|
 | 
						|
/**
 | 
						|
 * Initialization of a setting entry
 | 
						|
 * @param level      Page nesting level of this entry
 | 
						|
 */
 | 
						|
void BaseSettingEntry::Init(byte level)
 | 
						|
{
 | 
						|
	this->level = level;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Check whether an entry is visible and not folded or filtered away.
 | 
						|
 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
 | 
						|
 * @param item Entry to search for.
 | 
						|
 * @return true if entry is visible.
 | 
						|
 */
 | 
						|
bool BaseSettingEntry::IsVisible(const BaseSettingEntry *item) const
 | 
						|
{
 | 
						|
	if (this->IsFiltered()) return false;
 | 
						|
	if (this == item) return true;
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Find setting entry at row \a row_num
 | 
						|
 * @param row_num Index of entry to return
 | 
						|
 * @param cur_row Current row number
 | 
						|
 * @return The requested setting entry or \c NULL if it not found (folded or filtered)
 | 
						|
 */
 | 
						|
BaseSettingEntry *BaseSettingEntry::FindEntry(uint row_num, uint *cur_row)
 | 
						|
{
 | 
						|
	if (this->IsFiltered()) return NULL;
 | 
						|
	if (row_num == *cur_row) return this;
 | 
						|
	(*cur_row)++;
 | 
						|
	return NULL;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Draw a row in the settings panel.
 | 
						|
 *
 | 
						|
 * The scrollbar uses rows of the page, while the page data structure is a tree of #SettingsPage and #SettingEntry objects.
 | 
						|
 * As a result, the drawing routing traverses the tree from top to bottom, counting rows in \a cur_row until it reaches \a first_row.
 | 
						|
 * Then it enables drawing rows while traversing until \a max_row is reached, at which point drawing is terminated.
 | 
						|
 *
 | 
						|
 * The \a parent_last parameter ensures that the vertical lines at the left are
 | 
						|
 * only drawn when another entry follows, that it prevents output like
 | 
						|
 * \verbatim
 | 
						|
 *  |-- setting
 | 
						|
 *  |-- (-) - Title
 | 
						|
 *  |    |-- setting
 | 
						|
 *  |    |-- setting
 | 
						|
 * \endverbatim
 | 
						|
 * The left-most vertical line is not wanted. It is prevented by setting the
 | 
						|
 * appropriate bit in the \a parent_last parameter.
 | 
						|
 *
 | 
						|
 * @param settings_ptr Pointer to current values of all settings
 | 
						|
 * @param left         Left-most position in window/panel to start drawing \a first_row
 | 
						|
 * @param right        Right-most x position to draw strings at.
 | 
						|
 * @param y            Upper-most position in window/panel to start drawing \a first_row
 | 
						|
 * @param first_row    First row number to draw
 | 
						|
 * @param max_row      Row-number to stop drawing (the row-number of the row below the last row to draw)
 | 
						|
 * @param selected     Selected entry by the user.
 | 
						|
 * @param cur_row      Current row number (internal variable)
 | 
						|
 * @param parent_last  Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
 | 
						|
 * @return Row number of the next row to draw
 | 
						|
 */
 | 
						|
uint BaseSettingEntry::Draw(GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row, uint parent_last) const
 | 
						|
{
 | 
						|
	if (this->IsFiltered()) return cur_row;
 | 
						|
	if (cur_row >= max_row) return cur_row;
 | 
						|
 | 
						|
	bool rtl = _current_text_dir == TD_RTL;
 | 
						|
	int offset = rtl ? -4 : 4;
 | 
						|
	int level_width = rtl ? -LEVEL_WIDTH : LEVEL_WIDTH;
 | 
						|
 | 
						|
	int x = rtl ? right : left;
 | 
						|
	if (cur_row >= first_row) {
 | 
						|
		int colour = _colour_gradient[COLOUR_ORANGE][4];
 | 
						|
		y += (cur_row - first_row) * SETTING_HEIGHT; // Compute correct y start position
 | 
						|
 | 
						|
		/* Draw vertical for parent nesting levels */
 | 
						|
		for (uint lvl = 0; lvl < this->level; lvl++) {
 | 
						|
			if (!HasBit(parent_last, lvl)) GfxDrawLine(x + offset, y, x + offset, y + SETTING_HEIGHT - 1, colour);
 | 
						|
			x += level_width;
 | 
						|
		}
 | 
						|
		/* draw own |- prefix */
 | 
						|
		int halfway_y = y + SETTING_HEIGHT / 2;
 | 
						|
		int bottom_y = (flags & SEF_LAST_FIELD) ? halfway_y : y + SETTING_HEIGHT - 1;
 | 
						|
		GfxDrawLine(x + offset, y, x + offset, bottom_y, colour);
 | 
						|
		/* Small horizontal line from the last vertical line */
 | 
						|
		GfxDrawLine(x + offset, halfway_y, x + level_width - offset, halfway_y, colour);
 | 
						|
		x += level_width;
 | 
						|
 | 
						|
		this->DrawSetting(settings_ptr, rtl ? left : x, rtl ? x : right, y, this == selected);
 | 
						|
	}
 | 
						|
	cur_row++;
 | 
						|
 | 
						|
	return cur_row;
 | 
						|
}
 | 
						|
 | 
						|
/* == SettingEntry methods == */
 | 
						|
 | 
						|
/**
 | 
						|
 * Constructor for a single setting in the 'advanced settings' window
 | 
						|
 * @param name Name of the setting in the setting table
 | 
						|
 */
 | 
						|
SettingEntry::SettingEntry(const char *name)
 | 
						|
{
 | 
						|
	this->name = name;
 | 
						|
	this->setting = NULL;
 | 
						|
	this->index = 0;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Initialization of a setting entry
 | 
						|
 * @param level      Page nesting level of this entry
 | 
						|
 */
 | 
						|
void SettingEntry::Init(byte level)
 | 
						|
{
 | 
						|
	BaseSettingEntry::Init(level);
 | 
						|
	this->setting = GetSettingFromName(this->name, &this->index);
 | 
						|
	assert_msg(this->setting != NULL, "name: %s", this->name);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Set the button-depressed flags (#SEF_LEFT_DEPRESSED and #SEF_RIGHT_DEPRESSED) to a specified value
 | 
						|
 * @param new_val New value for the button flags
 | 
						|
 * @see SettingEntryFlags
 | 
						|
 */
 | 
						|
void SettingEntry::SetButtons(byte new_val)
 | 
						|
{
 | 
						|
	assert((new_val & ~SEF_BUTTONS_MASK) == 0); // Should not touch any flags outside the buttons
 | 
						|
	this->flags = (this->flags & ~SEF_BUTTONS_MASK) | new_val;
 | 
						|
}
 | 
						|
 | 
						|
/** Return number of rows needed to display the (filtered) entry */
 | 
						|
uint SettingEntry::Length() const
 | 
						|
{
 | 
						|
	return this->IsFiltered() ? 0 : 1;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Get the biggest height of the help text(s), if the width is at least \a maxw. Help text gets wrapped if needed.
 | 
						|
 * @param maxw Maximal width of a line help text.
 | 
						|
 * @return Biggest height needed to display any help text of this node (and its descendants).
 | 
						|
 */
 | 
						|
uint SettingEntry::GetMaxHelpHeight(int maxw)
 | 
						|
{
 | 
						|
	return GetStringHeight(this->GetHelpText(), maxw);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Checks whether an entry shall be made visible based on the restriction mode.
 | 
						|
 * @param mode The current status of the restriction drop down box.
 | 
						|
 * @return true if the entry shall be visible.
 | 
						|
 */
 | 
						|
bool SettingEntry::IsVisibleByRestrictionMode(RestrictionMode mode) const
 | 
						|
{
 | 
						|
	/* There shall not be any restriction, i.e. all settings shall be visible. */
 | 
						|
	if (mode == RM_ALL) return true;
 | 
						|
 | 
						|
	GameSettings *settings_ptr = &GetGameSettings();
 | 
						|
	const SettingDesc *sd = this->setting;
 | 
						|
 | 
						|
	if (mode == RM_BASIC) return (this->setting->desc.cat & SC_BASIC_LIST) != 0;
 | 
						|
	if (mode == RM_ADVANCED) return (this->setting->desc.cat & SC_ADVANCED_LIST) != 0;
 | 
						|
 | 
						|
	/* Read the current value. */
 | 
						|
	const void *var = ResolveVariableAddress(settings_ptr, sd);
 | 
						|
	int64 current_value = ReadValue(var, sd->save.conv);
 | 
						|
 | 
						|
	int64 filter_value;
 | 
						|
 | 
						|
	if (mode == RM_CHANGED_AGAINST_DEFAULT) {
 | 
						|
		/* This entry shall only be visible, if the value deviates from its default value. */
 | 
						|
 | 
						|
		/* Read the default value. */
 | 
						|
		filter_value = ReadValue(&sd->desc.def, sd->save.conv);
 | 
						|
	} else {
 | 
						|
		assert(mode == RM_CHANGED_AGAINST_NEW);
 | 
						|
		/* This entry shall only be visible, if the value deviates from
 | 
						|
		 * its value is used when starting a new game. */
 | 
						|
 | 
						|
		/* Make sure we're not comparing the new game settings against itself. */
 | 
						|
		assert(settings_ptr != &_settings_newgame);
 | 
						|
 | 
						|
		/* Read the new game's value. */
 | 
						|
		var = ResolveVariableAddress(&_settings_newgame, sd);
 | 
						|
		filter_value = ReadValue(var, sd->save.conv);
 | 
						|
	}
 | 
						|
 | 
						|
	return current_value != filter_value;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Update the filter state.
 | 
						|
 * @param filter Filter
 | 
						|
 * @param force_visible Whether to force all items visible, no matter what (due to filter text; not affected by restriction drop down box).
 | 
						|
 * @return true if item remains visible
 | 
						|
 */
 | 
						|
bool SettingEntry::UpdateFilterState(SettingFilter &filter, bool force_visible)
 | 
						|
{
 | 
						|
	CLRBITS(this->flags, SEF_FILTERED);
 | 
						|
 | 
						|
	bool visible = true;
 | 
						|
 | 
						|
	const SettingDesc *sd = this->setting;
 | 
						|
	if (!force_visible && !filter.string.IsEmpty()) {
 | 
						|
		/* Process the search text filter for this item. */
 | 
						|
		filter.string.ResetState();
 | 
						|
 | 
						|
		const SettingDescBase *sdb = &sd->desc;
 | 
						|
 | 
						|
		SetDParam(0, STR_EMPTY);
 | 
						|
		filter.string.AddLine(sdb->str);
 | 
						|
		filter.string.AddLine(this->GetHelpText());
 | 
						|
 | 
						|
		visible = filter.string.GetState();
 | 
						|
	}
 | 
						|
 | 
						|
	if (visible) {
 | 
						|
		if (filter.type != ST_ALL && sd->GetType() != filter.type) {
 | 
						|
			filter.type_hides = true;
 | 
						|
			visible = false;
 | 
						|
		}
 | 
						|
		if (!this->IsVisibleByRestrictionMode(filter.mode)) {
 | 
						|
			while (filter.min_cat < RM_ALL && (filter.min_cat == filter.mode || !this->IsVisibleByRestrictionMode(filter.min_cat))) filter.min_cat++;
 | 
						|
			visible = false;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (!visible) SETBITS(this->flags, SEF_FILTERED);
 | 
						|
	return visible;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static const void *ResolveVariableAddress(const GameSettings *settings_ptr, const SettingDesc *sd)
 | 
						|
{
 | 
						|
	if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
 | 
						|
		if (Company::IsValidID(_local_company) && _game_mode != GM_MENU) {
 | 
						|
			return GetVariableAddress(&Company::Get(_local_company)->settings, &sd->save);
 | 
						|
		} else {
 | 
						|
			return GetVariableAddress(&_settings_client.company, &sd->save);
 | 
						|
		}
 | 
						|
	} else {
 | 
						|
		return GetVariableAddress(settings_ptr, &sd->save);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Set the DParams for drawing the value of a setting.
 | 
						|
 * @param first_param First DParam to use
 | 
						|
 * @param value Setting value to set params for.
 | 
						|
 */
 | 
						|
void SettingEntry::SetValueDParams(uint first_param, int32 value) const
 | 
						|
{
 | 
						|
	const SettingDescBase *sdb = &this->setting->desc;
 | 
						|
	if (sdb->cmd == SDT_BOOLX) {
 | 
						|
		SetDParam(first_param++, value != 0 ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
 | 
						|
	} else {
 | 
						|
		if ((sdb->flags & SGF_MULTISTRING) != 0) {
 | 
						|
			SetDParam(first_param++, sdb->str_val - sdb->min + value);
 | 
						|
		} else if ((sdb->flags & SGF_DISPLAY_ABS) != 0) {
 | 
						|
			SetDParam(first_param++, sdb->str_val + ((value >= 0) ? 1 : 0));
 | 
						|
			value = abs(value);
 | 
						|
		} else {
 | 
						|
			SetDParam(first_param++, sdb->str_val + ((value == 0 && (sdb->flags & SGF_0ISDISABLED) != 0) ? 1 : 0));
 | 
						|
		}
 | 
						|
		SetDParam(first_param++, value);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Function to draw setting value (button + text + current value)
 | 
						|
 * @param settings_ptr Pointer to current values of all settings
 | 
						|
 * @param left         Left-most position in window/panel to start drawing
 | 
						|
 * @param right        Right-most position in window/panel to draw
 | 
						|
 * @param y            Upper-most position in window/panel to start drawing
 | 
						|
 * @param highlight    Highlight entry.
 | 
						|
 */
 | 
						|
void SettingEntry::DrawSetting(GameSettings *settings_ptr, int left, int right, int y, bool highlight) const
 | 
						|
{
 | 
						|
	const SettingDesc *sd = this->setting;
 | 
						|
	const SettingDescBase *sdb = &sd->desc;
 | 
						|
	const void *var = ResolveVariableAddress(settings_ptr, sd);
 | 
						|
	int state = this->flags & SEF_BUTTONS_MASK;
 | 
						|
 | 
						|
	bool rtl = _current_text_dir == TD_RTL;
 | 
						|
	uint buttons_left = rtl ? right + 1 - SETTING_BUTTON_WIDTH : left;
 | 
						|
	uint text_left  = left + (rtl ? 0 : SETTING_BUTTON_WIDTH + 5);
 | 
						|
	uint text_right = right - (rtl ? SETTING_BUTTON_WIDTH + 5 : 0);
 | 
						|
	uint button_y = y + (SETTING_HEIGHT - SETTING_BUTTON_HEIGHT) / 2;
 | 
						|
 | 
						|
	/* We do not allow changes of some items when we are a client in a networkgame */
 | 
						|
	bool editable = sd->IsEditable();
 | 
						|
 | 
						|
	SetDParam(0, highlight ? STR_ORANGE_STRING1_WHITE : STR_ORANGE_STRING1_LTBLUE);
 | 
						|
	int32 value = (int32)ReadValue(var, sd->save.conv);
 | 
						|
	if (sdb->cmd == SDT_BOOLX) {
 | 
						|
		/* Draw checkbox for boolean-value either on/off */
 | 
						|
		DrawBoolButton(buttons_left, button_y, value != 0, editable);
 | 
						|
	} else if ((sdb->flags & SGF_MULTISTRING) != 0) {
 | 
						|
		/* Draw [v] button for settings of an enum-type */
 | 
						|
		DrawDropDownButton(buttons_left, button_y, COLOUR_YELLOW, state != 0, editable);
 | 
						|
	} else {
 | 
						|
		/* Draw [<][>] boxes for settings of an integer-type */
 | 
						|
		DrawArrowButtons(buttons_left, button_y, COLOUR_YELLOW, state,
 | 
						|
				editable && value != (sdb->flags & SGF_0ISDISABLED ? 0 : sdb->min), editable && (uint32)value != sdb->max);
 | 
						|
	}
 | 
						|
	this->SetValueDParams(1, value);
 | 
						|
	DrawString(text_left, text_right, y + (SETTING_HEIGHT - FONT_HEIGHT_NORMAL) / 2, sdb->str, highlight ? TC_WHITE : TC_LIGHT_BLUE);
 | 
						|
}
 | 
						|
 | 
						|
/* == SettingsContainer methods == */
 | 
						|
 | 
						|
/**
 | 
						|
 * Initialization of an entire setting page
 | 
						|
 * @param level Nesting level of this page (internal variable, do not provide a value for it when calling)
 | 
						|
 */
 | 
						|
void SettingsContainer::Init(byte level)
 | 
						|
{
 | 
						|
	for (EntryVector::iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
 | 
						|
		(*it)->Init(level);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/** Recursively close all folds of sub-pages */
 | 
						|
void SettingsContainer::FoldAll()
 | 
						|
{
 | 
						|
	for (EntryVector::iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
 | 
						|
		(*it)->FoldAll();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/** Recursively open all folds of sub-pages */
 | 
						|
void SettingsContainer::UnFoldAll()
 | 
						|
{
 | 
						|
	for (EntryVector::iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
 | 
						|
		(*it)->UnFoldAll();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Recursively accumulate the folding state of the tree.
 | 
						|
 * @param[in,out] all_folded Set to false, if one entry is not folded.
 | 
						|
 * @param[in,out] all_unfolded Set to false, if one entry is folded.
 | 
						|
 */
 | 
						|
void SettingsContainer::GetFoldingState(bool &all_folded, bool &all_unfolded) const
 | 
						|
{
 | 
						|
	for (EntryVector::const_iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
 | 
						|
		(*it)->GetFoldingState(all_folded, all_unfolded);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Update the filter state.
 | 
						|
 * @param filter Filter
 | 
						|
 * @param force_visible Whether to force all items visible, no matter what
 | 
						|
 * @return true if item remains visible
 | 
						|
 */
 | 
						|
bool SettingsContainer::UpdateFilterState(SettingFilter &filter, bool force_visible)
 | 
						|
{
 | 
						|
	bool visible = false;
 | 
						|
	bool first_visible = true;
 | 
						|
	for (EntryVector::reverse_iterator it = this->entries.rbegin(); it != this->entries.rend(); ++it) {
 | 
						|
		visible |= (*it)->UpdateFilterState(filter, force_visible);
 | 
						|
		(*it)->SetLastField(first_visible);
 | 
						|
		if (visible && first_visible) first_visible = false;
 | 
						|
	}
 | 
						|
	return visible;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Check whether an entry is visible and not folded or filtered away.
 | 
						|
 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
 | 
						|
 * @param item Entry to search for.
 | 
						|
 * @return true if entry is visible.
 | 
						|
 */
 | 
						|
bool SettingsContainer::IsVisible(const BaseSettingEntry *item) const
 | 
						|
{
 | 
						|
	for (EntryVector::const_iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
 | 
						|
		if ((*it)->IsVisible(item)) return true;
 | 
						|
	}
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
/** Return number of rows needed to display the whole page */
 | 
						|
uint SettingsContainer::Length() const
 | 
						|
{
 | 
						|
	uint length = 0;
 | 
						|
	for (EntryVector::const_iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
 | 
						|
		length += (*it)->Length();
 | 
						|
	}
 | 
						|
	return length;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Find the setting entry at row number \a row_num
 | 
						|
 * @param row_num Index of entry to return
 | 
						|
 * @param cur_row Variable used for keeping track of the current row number. Should point to memory initialized to \c 0 when first called.
 | 
						|
 * @return The requested setting entry or \c NULL if it does not exist
 | 
						|
 */
 | 
						|
BaseSettingEntry *SettingsContainer::FindEntry(uint row_num, uint *cur_row)
 | 
						|
{
 | 
						|
	BaseSettingEntry *pe = NULL;
 | 
						|
	for (EntryVector::iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
 | 
						|
		pe = (*it)->FindEntry(row_num, cur_row);
 | 
						|
		if (pe != NULL) {
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return pe;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Get the biggest height of the help texts, if the width is at least \a maxw. Help text gets wrapped if needed.
 | 
						|
 * @param maxw Maximal width of a line help text.
 | 
						|
 * @return Biggest height needed to display any help text of this (sub-)tree.
 | 
						|
 */
 | 
						|
uint SettingsContainer::GetMaxHelpHeight(int maxw)
 | 
						|
{
 | 
						|
	uint biggest = 0;
 | 
						|
	for (EntryVector::const_iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
 | 
						|
		biggest = max(biggest, (*it)->GetMaxHelpHeight(maxw));
 | 
						|
	}
 | 
						|
	return biggest;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Draw a row in the settings panel.
 | 
						|
 *
 | 
						|
 * @param settings_ptr Pointer to current values of all settings
 | 
						|
 * @param left         Left-most position in window/panel to start drawing \a first_row
 | 
						|
 * @param right        Right-most x position to draw strings at.
 | 
						|
 * @param y            Upper-most position in window/panel to start drawing \a first_row
 | 
						|
 * @param first_row    First row number to draw
 | 
						|
 * @param max_row      Row-number to stop drawing (the row-number of the row below the last row to draw)
 | 
						|
 * @param selected     Selected entry by the user.
 | 
						|
 * @param cur_row      Current row number (internal variable)
 | 
						|
 * @param parent_last  Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
 | 
						|
 * @return Row number of the next row to draw
 | 
						|
 */
 | 
						|
uint SettingsContainer::Draw(GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row, uint parent_last) const
 | 
						|
{
 | 
						|
	for (EntryVector::const_iterator it = this->entries.begin(); it != this->entries.end(); ++it) {
 | 
						|
		cur_row = (*it)->Draw(settings_ptr, left, right, y, first_row, max_row, selected, cur_row, parent_last);
 | 
						|
		if (cur_row >= max_row) {
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return cur_row;
 | 
						|
}
 | 
						|
 | 
						|
/* == SettingsPage methods == */
 | 
						|
 | 
						|
/**
 | 
						|
 * Constructor for a sub-page in the 'advanced settings' window
 | 
						|
 * @param title Title of the sub-page
 | 
						|
 */
 | 
						|
SettingsPage::SettingsPage(StringID title)
 | 
						|
{
 | 
						|
	this->title = title;
 | 
						|
	this->folded = true;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Initialization of an entire setting page
 | 
						|
 * @param level Nesting level of this page (internal variable, do not provide a value for it when calling)
 | 
						|
 */
 | 
						|
void SettingsPage::Init(byte level)
 | 
						|
{
 | 
						|
	BaseSettingEntry::Init(level);
 | 
						|
	SettingsContainer::Init(level + 1);
 | 
						|
}
 | 
						|
 | 
						|
/** Recursively close all (filtered) folds of sub-pages */
 | 
						|
void SettingsPage::FoldAll()
 | 
						|
{
 | 
						|
	if (this->IsFiltered()) return;
 | 
						|
	this->folded = true;
 | 
						|
 | 
						|
	SettingsContainer::FoldAll();
 | 
						|
}
 | 
						|
 | 
						|
/** Recursively open all (filtered) folds of sub-pages */
 | 
						|
void SettingsPage::UnFoldAll()
 | 
						|
{
 | 
						|
	if (this->IsFiltered()) return;
 | 
						|
	this->folded = false;
 | 
						|
 | 
						|
	SettingsContainer::UnFoldAll();
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Recursively accumulate the folding state of the (filtered) tree.
 | 
						|
 * @param[in,out] all_folded Set to false, if one entry is not folded.
 | 
						|
 * @param[in,out] all_unfolded Set to false, if one entry is folded.
 | 
						|
 */
 | 
						|
void SettingsPage::GetFoldingState(bool &all_folded, bool &all_unfolded) const
 | 
						|
{
 | 
						|
	if (this->IsFiltered()) return;
 | 
						|
 | 
						|
	if (this->folded) {
 | 
						|
		all_unfolded = false;
 | 
						|
	} else {
 | 
						|
		all_folded = false;
 | 
						|
	}
 | 
						|
 | 
						|
	SettingsContainer::GetFoldingState(all_folded, all_unfolded);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Update the filter state.
 | 
						|
 * @param filter Filter
 | 
						|
 * @param force_visible Whether to force all items visible, no matter what (due to filter text; not affected by restriction drop down box).
 | 
						|
 * @return true if item remains visible
 | 
						|
 */
 | 
						|
bool SettingsPage::UpdateFilterState(SettingFilter &filter, bool force_visible)
 | 
						|
{
 | 
						|
	if (!force_visible && !filter.string.IsEmpty()) {
 | 
						|
		filter.string.ResetState();
 | 
						|
		filter.string.AddLine(this->title);
 | 
						|
		force_visible = filter.string.GetState();
 | 
						|
	}
 | 
						|
 | 
						|
	bool visible = SettingsContainer::UpdateFilterState(filter, force_visible);
 | 
						|
	if (visible) {
 | 
						|
		CLRBITS(this->flags, SEF_FILTERED);
 | 
						|
	} else {
 | 
						|
		SETBITS(this->flags, SEF_FILTERED);
 | 
						|
	}
 | 
						|
	return visible;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Check whether an entry is visible and not folded or filtered away.
 | 
						|
 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
 | 
						|
 * @param item Entry to search for.
 | 
						|
 * @return true if entry is visible.
 | 
						|
 */
 | 
						|
bool SettingsPage::IsVisible(const BaseSettingEntry *item) const
 | 
						|
{
 | 
						|
	if (this->IsFiltered()) return false;
 | 
						|
	if (this == item) return true;
 | 
						|
	if (this->folded) return false;
 | 
						|
 | 
						|
	return SettingsContainer::IsVisible(item);
 | 
						|
}
 | 
						|
 | 
						|
/** Return number of rows needed to display the (filtered) entry */
 | 
						|
uint SettingsPage::Length() const
 | 
						|
{
 | 
						|
	if (this->IsFiltered()) return 0;
 | 
						|
	if (this->folded) return 1; // Only displaying the title
 | 
						|
 | 
						|
	return 1 + SettingsContainer::Length();
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Find setting entry at row \a row_num
 | 
						|
 * @param row_num Index of entry to return
 | 
						|
 * @param cur_row Current row number
 | 
						|
 * @return The requested setting entry or \c NULL if it not found (folded or filtered)
 | 
						|
 */
 | 
						|
BaseSettingEntry *SettingsPage::FindEntry(uint row_num, uint *cur_row)
 | 
						|
{
 | 
						|
	if (this->IsFiltered()) return NULL;
 | 
						|
	if (row_num == *cur_row) return this;
 | 
						|
	(*cur_row)++;
 | 
						|
	if (this->folded) return NULL;
 | 
						|
 | 
						|
	return SettingsContainer::FindEntry(row_num, cur_row);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Draw a row in the settings panel.
 | 
						|
 *
 | 
						|
 * @param settings_ptr Pointer to current values of all settings
 | 
						|
 * @param left         Left-most position in window/panel to start drawing \a first_row
 | 
						|
 * @param right        Right-most x position to draw strings at.
 | 
						|
 * @param y            Upper-most position in window/panel to start drawing \a first_row
 | 
						|
 * @param first_row    First row number to draw
 | 
						|
 * @param max_row      Row-number to stop drawing (the row-number of the row below the last row to draw)
 | 
						|
 * @param selected     Selected entry by the user.
 | 
						|
 * @param cur_row      Current row number (internal variable)
 | 
						|
 * @param parent_last  Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
 | 
						|
 * @return Row number of the next row to draw
 | 
						|
 */
 | 
						|
uint SettingsPage::Draw(GameSettings *settings_ptr, int left, int right, int y, uint first_row, uint max_row, BaseSettingEntry *selected, uint cur_row, uint parent_last) const
 | 
						|
{
 | 
						|
	if (this->IsFiltered()) return cur_row;
 | 
						|
	if (cur_row >= max_row) return cur_row;
 | 
						|
 | 
						|
	cur_row = BaseSettingEntry::Draw(settings_ptr, left, right, y, first_row, max_row, selected, cur_row, parent_last);
 | 
						|
 | 
						|
	if (!this->folded) {
 | 
						|
		if (this->flags & SEF_LAST_FIELD) {
 | 
						|
			assert(this->level < 8 * sizeof(parent_last));
 | 
						|
			SetBit(parent_last, this->level); // Add own last-field state
 | 
						|
		}
 | 
						|
 | 
						|
		cur_row = SettingsContainer::Draw(settings_ptr, left, right, y, first_row, max_row, selected, cur_row, parent_last);
 | 
						|
	}
 | 
						|
 | 
						|
	return cur_row;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Function to draw setting value (button + text + current value)
 | 
						|
 * @param settings_ptr Pointer to current values of all settings
 | 
						|
 * @param left         Left-most position in window/panel to start drawing
 | 
						|
 * @param right        Right-most position in window/panel to draw
 | 
						|
 * @param y            Upper-most position in window/panel to start drawing
 | 
						|
 * @param highlight    Highlight entry.
 | 
						|
 */
 | 
						|
void SettingsPage::DrawSetting(GameSettings *settings_ptr, int left, int right, int y, bool highlight) const
 | 
						|
{
 | 
						|
	bool rtl = _current_text_dir == TD_RTL;
 | 
						|
	DrawSprite((this->folded ? SPR_CIRCLE_FOLDED : SPR_CIRCLE_UNFOLDED), PAL_NONE, rtl ? right - _circle_size.width : left, y + (SETTING_HEIGHT - _circle_size.height) / 2);
 | 
						|
	DrawString(rtl ? left : left + _circle_size.width + 2, rtl ? right - _circle_size.width - 2 : right, y + (SETTING_HEIGHT - FONT_HEIGHT_NORMAL) / 2, this->title);
 | 
						|
}
 | 
						|
 | 
						|
/** Construct settings tree */
 | 
						|
static SettingsContainer &GetSettingsTree()
 | 
						|
{
 | 
						|
	static SettingsContainer *main = NULL;
 | 
						|
 | 
						|
	if (main == NULL)
 | 
						|
	{
 | 
						|
		/* Build up the dynamic settings-array only once per OpenTTD session */
 | 
						|
		main = new SettingsContainer();
 | 
						|
 | 
						|
		SettingsPage *localisation = main->Add(new SettingsPage(STR_CONFIG_SETTING_LOCALISATION));
 | 
						|
		{
 | 
						|
			localisation->Add(new SettingEntry("locale.units_velocity"));
 | 
						|
			localisation->Add(new SettingEntry("locale.units_power"));
 | 
						|
			localisation->Add(new SettingEntry("locale.units_weight"));
 | 
						|
			localisation->Add(new SettingEntry("locale.units_volume"));
 | 
						|
			localisation->Add(new SettingEntry("locale.units_force"));
 | 
						|
			localisation->Add(new SettingEntry("locale.units_height"));
 | 
						|
			localisation->Add(new SettingEntry("gui.date_format_in_default_names"));
 | 
						|
		}
 | 
						|
 | 
						|
		SettingsPage *graphics = main->Add(new SettingsPage(STR_CONFIG_SETTING_GRAPHICS));
 | 
						|
		{
 | 
						|
			graphics->Add(new SettingEntry("gui.zoom_min"));
 | 
						|
			graphics->Add(new SettingEntry("gui.zoom_max"));
 | 
						|
			graphics->Add(new SettingEntry("gui.smallmap_land_colour"));
 | 
						|
			graphics->Add(new SettingEntry("gui.graph_line_thickness"));
 | 
						|
			graphics->Add(new SettingEntry("gui.show_vehicle_route_steps"));
 | 
						|
			graphics->Add(new SettingEntry("gui.show_vehicle_route"));
 | 
						|
			graphics->Add(new SettingEntry("gui.dash_level_of_route_lines"));
 | 
						|
			graphics->Add(new SettingEntry("gui.show_restricted_signal_default"));
 | 
						|
		}
 | 
						|
 | 
						|
		SettingsPage *sound = main->Add(new SettingsPage(STR_CONFIG_SETTING_SOUND));
 | 
						|
		{
 | 
						|
			sound->Add(new SettingEntry("sound.click_beep"));
 | 
						|
			sound->Add(new SettingEntry("sound.confirm"));
 | 
						|
			sound->Add(new SettingEntry("sound.news_ticker"));
 | 
						|
			sound->Add(new SettingEntry("sound.news_full"));
 | 
						|
			sound->Add(new SettingEntry("sound.new_year"));
 | 
						|
			sound->Add(new SettingEntry("sound.disaster"));
 | 
						|
			sound->Add(new SettingEntry("sound.vehicle"));
 | 
						|
			sound->Add(new SettingEntry("sound.ambient"));
 | 
						|
		}
 | 
						|
 | 
						|
		SettingsPage *interface = main->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE));
 | 
						|
		{
 | 
						|
			SettingsPage *general = interface->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_GENERAL));
 | 
						|
			{
 | 
						|
				general->Add(new SettingEntry("gui.osk_activation"));
 | 
						|
				general->Add(new SettingEntry("gui.hover_delay_ms"));
 | 
						|
				general->Add(new SettingEntry("gui.errmsg_duration"));
 | 
						|
				general->Add(new SettingEntry("gui.window_snap_radius"));
 | 
						|
				general->Add(new SettingEntry("gui.window_soft_limit"));
 | 
						|
				general->Add(new SettingEntry("gui.right_mouse_wnd_close"));
 | 
						|
			}
 | 
						|
 | 
						|
			SettingsPage *viewports = interface->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_VIEWPORTS));
 | 
						|
			{
 | 
						|
				SettingsPage *viewport_map = interface->Add(new SettingsPage(STR_CONFIG_SETTING_VIEWPORT_MAP_OPTIONS));
 | 
						|
				{
 | 
						|
					viewport_map->Add(new SettingEntry("gui.default_viewport_map_mode"));
 | 
						|
					viewport_map->Add(new SettingEntry("gui.action_when_viewport_map_is_dblclicked"));
 | 
						|
					viewport_map->Add(new SettingEntry("gui.viewport_map_scan_surroundings"));
 | 
						|
					viewport_map->Add(new SettingEntry("gui.show_scrolling_viewport_on_map"));
 | 
						|
					viewport_map->Add(new SettingEntry("gui.show_slopes_on_viewport_map"));
 | 
						|
					viewport_map->Add(new SettingEntry("gui.show_bridges_on_map"));
 | 
						|
					viewport_map->Add(new SettingEntry("gui.show_tunnels_on_map"));
 | 
						|
					viewport_map->Add(new SettingEntry("gui.use_owner_colour_for_tunnelbridge"));
 | 
						|
				}
 | 
						|
 | 
						|
				viewports->Add(new SettingEntry("gui.auto_scrolling"));
 | 
						|
				viewports->Add(new SettingEntry("gui.scroll_mode"));
 | 
						|
				viewports->Add(new SettingEntry("gui.smooth_scroll"));
 | 
						|
				/* While the horizontal scrollwheel scrolling is written as general code, only
 | 
						|
				 *  the cocoa (OSX) driver generates input for it.
 | 
						|
				 *  Since it's also able to completely disable the scrollwheel will we display it on all platforms anyway */
 | 
						|
				viewports->Add(new SettingEntry("gui.scrollwheel_scrolling"));
 | 
						|
				viewports->Add(new SettingEntry("gui.scrollwheel_multiplier"));
 | 
						|
#ifdef __APPLE__
 | 
						|
				/* We might need to emulate a right mouse button on mac */
 | 
						|
				viewports->Add(new SettingEntry("gui.right_mouse_btn_emulation"));
 | 
						|
#endif
 | 
						|
				viewports->Add(new SettingEntry("gui.population_in_label"));
 | 
						|
				viewports->Add(new SettingEntry("gui.liveries"));
 | 
						|
				viewports->Add(new SettingEntry("construction.train_signal_side"));
 | 
						|
				viewports->Add(new SettingEntry("gui.measure_tooltip"));
 | 
						|
				viewports->Add(new SettingEntry("gui.loading_indicators"));
 | 
						|
				viewports->Add(new SettingEntry("gui.show_track_reservation"));
 | 
						|
			}
 | 
						|
 | 
						|
			SettingsPage *construction = interface->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION));
 | 
						|
			{
 | 
						|
				construction->Add(new SettingEntry("gui.link_terraform_toolbar"));
 | 
						|
				construction->Add(new SettingEntry("construction.simulated_wormhole_signals"));
 | 
						|
				construction->Add(new SettingEntry("gui.enable_signal_gui"));
 | 
						|
				construction->Add(new SettingEntry("gui.persistent_buildingtools"));
 | 
						|
				construction->Add(new SettingEntry("gui.quick_goto"));
 | 
						|
				construction->Add(new SettingEntry("gui.default_rail_type"));
 | 
						|
				construction->Add(new SettingEntry("gui.disable_unsuitable_building"));
 | 
						|
			}
 | 
						|
 | 
						|
			SettingsPage *departureboards = interface->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_DEPARTUREBOARDS));
 | 
						|
			{
 | 
						|
				departureboards->Add(new SettingEntry("gui.max_departures"));
 | 
						|
				departureboards->Add(new SettingEntry("gui.max_departure_time"));
 | 
						|
				departureboards->Add(new SettingEntry("gui.departure_calc_frequency"));
 | 
						|
				departureboards->Add(new SettingEntry("gui.departure_show_vehicle"));
 | 
						|
				departureboards->Add(new SettingEntry("gui.departure_show_group"));
 | 
						|
				departureboards->Add(new SettingEntry("gui.departure_show_company"));
 | 
						|
				departureboards->Add(new SettingEntry("gui.departure_show_vehicle_type"));
 | 
						|
				departureboards->Add(new SettingEntry("gui.departure_show_vehicle_color"));
 | 
						|
				departureboards->Add(new SettingEntry("gui.departure_larger_font"));
 | 
						|
				departureboards->Add(new SettingEntry("gui.departure_destination_type"));
 | 
						|
				departureboards->Add(new SettingEntry("gui.departure_show_both"));
 | 
						|
				departureboards->Add(new SettingEntry("gui.departure_only_passengers"));
 | 
						|
				departureboards->Add(new SettingEntry("gui.departure_smart_terminus"));
 | 
						|
				departureboards->Add(new SettingEntry("gui.departure_conditionals"));
 | 
						|
				departureboards->Add(new SettingEntry("gui.departure_show_all_stops"));
 | 
						|
				departureboards->Add(new SettingEntry("gui.departure_merge_identical"));
 | 
						|
			}
 | 
						|
 | 
						|
			SettingsPage *wallclock = interface->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_WALLCLOCK));
 | 
						|
			{
 | 
						|
				wallclock->Add(new SettingEntry("gui.time_in_minutes"));
 | 
						|
				wallclock->Add(new SettingEntry("gui.timetable_start_text_entry"));
 | 
						|
				wallclock->Add(new SettingEntry("gui.ticks_per_minute"));
 | 
						|
				wallclock->Add(new SettingEntry("gui.date_with_time"));
 | 
						|
				wallclock->Add(new SettingEntry("gui.clock_offset"));
 | 
						|
			}
 | 
						|
 | 
						|
			SettingsPage *timetable = interface->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_TIMETABLE));
 | 
						|
			{
 | 
						|
				timetable->Add(new SettingEntry("gui.timetable_in_ticks"));
 | 
						|
				timetable->Add(new SettingEntry("gui.timetable_leftover_ticks"));
 | 
						|
				timetable->Add(new SettingEntry("gui.timetable_arrival_departure"));
 | 
						|
			}
 | 
						|
 | 
						|
			SettingsPage *advsig = interface->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_ADV_SIGNALS));
 | 
						|
			{
 | 
						|
				advsig->Add(new SettingEntry("gui.show_progsig_ui"));
 | 
						|
				advsig->Add(new SettingEntry("gui.show_adv_tracerestrict_features"));
 | 
						|
			}
 | 
						|
 | 
						|
			interface->Add(new SettingEntry("gui.autosave"));
 | 
						|
			interface->Add(new SettingEntry("gui.autosave_on_network_disconnect"));
 | 
						|
			interface->Add(new SettingEntry("gui.savegame_overwrite_confirm"));
 | 
						|
			interface->Add(new SettingEntry("gui.toolbar_pos"));
 | 
						|
			interface->Add(new SettingEntry("gui.statusbar_pos"));
 | 
						|
			interface->Add(new SettingEntry("gui.prefer_teamchat"));
 | 
						|
			interface->Add(new SettingEntry("gui.advanced_vehicle_list"));
 | 
						|
			interface->Add(new SettingEntry("gui.expenses_layout"));
 | 
						|
			interface->Add(new SettingEntry("gui.show_train_length_in_details"));
 | 
						|
			interface->Add(new SettingEntry("gui.show_train_weight_ratios_in_details"));
 | 
						|
			interface->Add(new SettingEntry("gui.show_vehicle_group_in_details"));
 | 
						|
			interface->Add(new SettingEntry("gui.show_vehicle_list_company_colour"));
 | 
						|
			interface->Add(new SettingEntry("gui.show_veh_list_cargo_filter"));
 | 
						|
			interface->Add(new SettingEntry("gui.show_adv_load_mode_features"));
 | 
						|
			interface->Add(new SettingEntry("gui.disable_top_veh_list_mass_actions"));
 | 
						|
			interface->Add(new SettingEntry("gui.adv_sig_bridge_tun_modes"));
 | 
						|
			interface->Add(new SettingEntry("gui.show_depot_sell_gui"));
 | 
						|
			interface->Add(new SettingEntry("gui.open_vehicle_gui_clone_share"));
 | 
						|
		}
 | 
						|
 | 
						|
		SettingsPage *advisors = main->Add(new SettingsPage(STR_CONFIG_SETTING_ADVISORS));
 | 
						|
		{
 | 
						|
			advisors->Add(new SettingEntry("gui.coloured_news_year"));
 | 
						|
			advisors->Add(new SettingEntry("news_display.general"));
 | 
						|
			advisors->Add(new SettingEntry("news_display.new_vehicles"));
 | 
						|
			advisors->Add(new SettingEntry("news_display.accident"));
 | 
						|
			advisors->Add(new SettingEntry("news_display.company_info"));
 | 
						|
			advisors->Add(new SettingEntry("news_display.acceptance"));
 | 
						|
			advisors->Add(new SettingEntry("news_display.arrival_player"));
 | 
						|
			advisors->Add(new SettingEntry("news_display.arrival_other"));
 | 
						|
			advisors->Add(new SettingEntry("news_display.advice"));
 | 
						|
			advisors->Add(new SettingEntry("gui.order_review_system"));
 | 
						|
			advisors->Add(new SettingEntry("gui.vehicle_income_warn"));
 | 
						|
			advisors->Add(new SettingEntry("gui.lost_vehicle_warn"));
 | 
						|
			advisors->Add(new SettingEntry("gui.show_finances"));
 | 
						|
			advisors->Add(new SettingEntry("news_display.economy"));
 | 
						|
			advisors->Add(new SettingEntry("news_display.subsidies"));
 | 
						|
			advisors->Add(new SettingEntry("news_display.open"));
 | 
						|
			advisors->Add(new SettingEntry("news_display.close"));
 | 
						|
			advisors->Add(new SettingEntry("news_display.production_player"));
 | 
						|
			advisors->Add(new SettingEntry("news_display.production_other"));
 | 
						|
			advisors->Add(new SettingEntry("news_display.production_nobody"));
 | 
						|
		}
 | 
						|
 | 
						|
		SettingsPage *company = main->Add(new SettingsPage(STR_CONFIG_SETTING_COMPANY));
 | 
						|
		{
 | 
						|
			company->Add(new SettingEntry("gui.semaphore_build_before"));
 | 
						|
			company->Add(new SettingEntry("gui.default_signal_type"));
 | 
						|
			company->Add(new SettingEntry("gui.cycle_signal_types"));
 | 
						|
			company->Add(new SettingEntry("gui.drag_signals_fixed_distance"));
 | 
						|
			company->Add(new SettingEntry("gui.new_nonstop"));
 | 
						|
			company->Add(new SettingEntry("gui.stop_location"));
 | 
						|
			company->Add(new SettingEntry("gui.starting_colour"));
 | 
						|
			company->Add(new SettingEntry("company.engine_renew"));
 | 
						|
			company->Add(new SettingEntry("company.engine_renew_months"));
 | 
						|
			company->Add(new SettingEntry("company.engine_renew_money"));
 | 
						|
			company->Add(new SettingEntry("vehicle.servint_ispercent"));
 | 
						|
			company->Add(new SettingEntry("vehicle.servint_trains"));
 | 
						|
			company->Add(new SettingEntry("vehicle.servint_roadveh"));
 | 
						|
			company->Add(new SettingEntry("vehicle.servint_ships"));
 | 
						|
			company->Add(new SettingEntry("vehicle.servint_aircraft"));
 | 
						|
			company->Add(new SettingEntry("vehicle.auto_timetable_by_default"));
 | 
						|
			company->Add(new SettingEntry("vehicle.auto_separation_by_default"));
 | 
						|
			company->Add(new SettingEntry("auto_timetable_separation_rate"));
 | 
						|
			company->Add(new SettingEntry("timetable_autofill_rounding"));
 | 
						|
			company->Add(new SettingEntry("order_occupancy_smoothness"));
 | 
						|
			company->Add(new SettingEntry("company.infra_others_buy_in_depot[0]"));
 | 
						|
			company->Add(new SettingEntry("company.infra_others_buy_in_depot[1]"));
 | 
						|
			company->Add(new SettingEntry("company.infra_others_buy_in_depot[2]"));
 | 
						|
			company->Add(new SettingEntry("company.infra_others_buy_in_depot[3]"));
 | 
						|
			company->Add(new SettingEntry("company.advance_order_on_clone"));
 | 
						|
		}
 | 
						|
 | 
						|
		SettingsPage *accounting = main->Add(new SettingsPage(STR_CONFIG_SETTING_ACCOUNTING));
 | 
						|
		{
 | 
						|
			accounting->Add(new SettingEntry("economy.inflation"));
 | 
						|
			accounting->Add(new SettingEntry("economy.day_length_factor"));
 | 
						|
			accounting->Add(new SettingEntry("difficulty.initial_interest"));
 | 
						|
			accounting->Add(new SettingEntry("difficulty.max_loan"));
 | 
						|
			accounting->Add(new SettingEntry("difficulty.subsidy_multiplier"));
 | 
						|
			accounting->Add(new SettingEntry("economy.feeder_payment_share"));
 | 
						|
			accounting->Add(new SettingEntry("economy.feeder_payment_src_station"));
 | 
						|
			accounting->Add(new SettingEntry("economy.infrastructure_maintenance"));
 | 
						|
			accounting->Add(new SettingEntry("difficulty.vehicle_costs"));
 | 
						|
			accounting->Add(new SettingEntry("difficulty.construction_cost"));
 | 
						|
		}
 | 
						|
 | 
						|
		SettingsPage *vehicles = main->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES));
 | 
						|
		{
 | 
						|
			SettingsPage *physics = vehicles->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_PHYSICS));
 | 
						|
			{
 | 
						|
				physics->Add(new SettingEntry("vehicle.train_acceleration_model"));
 | 
						|
				physics->Add(new SettingEntry("vehicle.train_slope_steepness"));
 | 
						|
				physics->Add(new SettingEntry("vehicle.wagon_speed_limits"));
 | 
						|
				physics->Add(new SettingEntry("vehicle.freight_trains"));
 | 
						|
				physics->Add(new SettingEntry("vehicle.roadveh_acceleration_model"));
 | 
						|
				physics->Add(new SettingEntry("vehicle.roadveh_slope_steepness"));
 | 
						|
				physics->Add(new SettingEntry("vehicle.smoke_amount"));
 | 
						|
				physics->Add(new SettingEntry("vehicle.plane_speed"));
 | 
						|
				physics->Add(new SettingEntry("vehicle.ship_collision_avoidance"));
 | 
						|
			}
 | 
						|
 | 
						|
			SettingsPage *routing = vehicles->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_ROUTING));
 | 
						|
			{
 | 
						|
				routing->Add(new SettingEntry("pf.pathfinder_for_trains"));
 | 
						|
				routing->Add(new SettingEntry("difficulty.line_reverse_mode"));
 | 
						|
				routing->Add(new SettingEntry("pf.reverse_at_signals"));
 | 
						|
				routing->Add(new SettingEntry("pf.forbid_90_deg"));
 | 
						|
				routing->Add(new SettingEntry("pf.pathfinder_for_roadvehs"));
 | 
						|
				routing->Add(new SettingEntry("pf.pathfinder_for_ships"));
 | 
						|
			}
 | 
						|
 | 
						|
			vehicles->Add(new SettingEntry("order.no_servicing_if_no_breakdowns"));
 | 
						|
			vehicles->Add(new SettingEntry("order.serviceathelipad"));
 | 
						|
			vehicles->Add(new SettingEntry("order.nonstop_only"));
 | 
						|
			vehicles->Add(new SettingEntry("vehicle.adjacent_crossings"));
 | 
						|
			vehicles->Add(new SettingEntry("vehicle.safer_crossings"));
 | 
						|
			vehicles->Add(new SettingEntry("vehicle.flip_direction_all_trains"));
 | 
						|
		}
 | 
						|
 | 
						|
		SettingsPage *limitations = main->Add(new SettingsPage(STR_CONFIG_SETTING_LIMITATIONS));
 | 
						|
		{
 | 
						|
			limitations->Add(new SettingEntry("construction.command_pause_level"));
 | 
						|
			limitations->Add(new SettingEntry("construction.autoslope"));
 | 
						|
			limitations->Add(new SettingEntry("construction.extra_dynamite"));
 | 
						|
			limitations->Add(new SettingEntry("construction.max_heightlevel"));
 | 
						|
			limitations->Add(new SettingEntry("construction.max_bridge_length"));
 | 
						|
			limitations->Add(new SettingEntry("construction.max_bridge_height"));
 | 
						|
			limitations->Add(new SettingEntry("construction.max_tunnel_length"));
 | 
						|
			limitations->Add(new SettingEntry("construction.chunnel"));
 | 
						|
			limitations->Add(new SettingEntry("station.never_expire_airports"));
 | 
						|
			limitations->Add(new SettingEntry("vehicle.never_expire_vehicles"));
 | 
						|
			limitations->Add(new SettingEntry("vehicle.max_trains"));
 | 
						|
			limitations->Add(new SettingEntry("vehicle.max_roadveh"));
 | 
						|
			limitations->Add(new SettingEntry("vehicle.max_aircraft"));
 | 
						|
			limitations->Add(new SettingEntry("vehicle.max_ships"));
 | 
						|
			limitations->Add(new SettingEntry("vehicle.max_train_length"));
 | 
						|
			limitations->Add(new SettingEntry("station.station_spread"));
 | 
						|
			limitations->Add(new SettingEntry("station.distant_join_stations"));
 | 
						|
			limitations->Add(new SettingEntry("construction.road_stop_on_town_road"));
 | 
						|
			limitations->Add(new SettingEntry("construction.road_stop_on_competitor_road"));
 | 
						|
			limitations->Add(new SettingEntry("vehicle.disable_elrails"));
 | 
						|
			limitations->Add(new SettingEntry("construction.maximum_signal_evaluations"));
 | 
						|
			limitations->Add(new SettingEntry("construction.enable_build_river"));
 | 
						|
			limitations->Add(new SettingEntry("construction.enable_remove_water"));
 | 
						|
			limitations->Add(new SettingEntry("construction.road_custom_bridge_heads"));
 | 
						|
			limitations->Add(new SettingEntry("construction.rail_custom_bridge_heads"));
 | 
						|
			limitations->Add(new SettingEntry("construction.allow_grf_objects_under_bridges"));
 | 
						|
			limitations->Add(new SettingEntry("construction.allow_stations_under_bridges"));
 | 
						|
			limitations->Add(new SettingEntry("construction.purchase_land_permitted"));
 | 
						|
		}
 | 
						|
 | 
						|
		SettingsPage *disasters = main->Add(new SettingsPage(STR_CONFIG_SETTING_ACCIDENTS));
 | 
						|
		{
 | 
						|
			disasters->Add(new SettingEntry("difficulty.disasters"));
 | 
						|
			disasters->Add(new SettingEntry("difficulty.economy"));
 | 
						|
			disasters->Add(new SettingEntry("difficulty.vehicle_breakdowns"));
 | 
						|
			disasters->Add(new SettingEntry("vehicle.improved_breakdowns"));
 | 
						|
			disasters->Add(new SettingEntry("vehicle.pay_for_repair"));
 | 
						|
			disasters->Add(new SettingEntry("vehicle.repair_cost"));
 | 
						|
			disasters->Add(new SettingEntry("vehicle.plane_crashes"));
 | 
						|
			disasters->Add(new SettingEntry("vehicle.no_train_crash_other_company"));
 | 
						|
		}
 | 
						|
 | 
						|
		SettingsPage *genworld = main->Add(new SettingsPage(STR_CONFIG_SETTING_GENWORLD));
 | 
						|
		{
 | 
						|
			genworld->Add(new SettingEntry("game_creation.landscape"));
 | 
						|
			genworld->Add(new SettingEntry("game_creation.land_generator"));
 | 
						|
			genworld->Add(new SettingEntry("difficulty.terrain_type"));
 | 
						|
			genworld->Add(new SettingEntry("game_creation.tgen_smoothness"));
 | 
						|
			genworld->Add(new SettingEntry("game_creation.variety"));
 | 
						|
			genworld->Add(new SettingEntry("game_creation.snow_line_height"));
 | 
						|
			genworld->Add(new SettingEntry("game_creation.amount_of_rivers"));
 | 
						|
			genworld->Add(new SettingEntry("game_creation.tree_placer"));
 | 
						|
			genworld->Add(new SettingEntry("vehicle.road_side"));
 | 
						|
			genworld->Add(new SettingEntry("economy.larger_towns"));
 | 
						|
			genworld->Add(new SettingEntry("economy.initial_city_size"));
 | 
						|
			genworld->Add(new SettingEntry("economy.town_layout"));
 | 
						|
			genworld->Add(new SettingEntry("economy.town_min_distance"));
 | 
						|
			genworld->Add(new SettingEntry("difficulty.industry_density"));
 | 
						|
			genworld->Add(new SettingEntry("gui.pause_on_newgame"));
 | 
						|
		}
 | 
						|
 | 
						|
		SettingsPage *environment = main->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT));
 | 
						|
		{
 | 
						|
			SettingsPage *authorities = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES));
 | 
						|
			{
 | 
						|
				authorities->Add(new SettingEntry("difficulty.town_council_tolerance"));
 | 
						|
				authorities->Add(new SettingEntry("economy.bribe"));
 | 
						|
				authorities->Add(new SettingEntry("economy.exclusive_rights"));
 | 
						|
				authorities->Add(new SettingEntry("economy.fund_roads"));
 | 
						|
				authorities->Add(new SettingEntry("economy.fund_buildings"));
 | 
						|
				authorities->Add(new SettingEntry("economy.station_noise_level"));
 | 
						|
			}
 | 
						|
 | 
						|
			SettingsPage *towns = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_TOWNS));
 | 
						|
			{
 | 
						|
				towns->Add(new SettingEntry("economy.town_growth_rate"));
 | 
						|
				towns->Add(new SettingEntry("economy.town_growth_cargo_transported"));
 | 
						|
				towns->Add(new SettingEntry("economy.allow_town_roads"));
 | 
						|
				towns->Add(new SettingEntry("economy.allow_town_level_crossings"));
 | 
						|
				towns->Add(new SettingEntry("economy.found_town"));
 | 
						|
				towns->Add(new SettingEntry("economy.town_cargogen_mode"));
 | 
						|
				towns->Add(new SettingEntry("economy.town_cargo_scale_factor"));
 | 
						|
				towns->Add(new SettingEntry("economy.random_road_reconstruction"));
 | 
						|
			}
 | 
						|
 | 
						|
			SettingsPage *industries = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES));
 | 
						|
			{
 | 
						|
				industries->Add(new SettingEntry("construction.raw_industry_construction"));
 | 
						|
				industries->Add(new SettingEntry("construction.industry_platform"));
 | 
						|
				industries->Add(new SettingEntry("economy.multiple_industry_per_town"));
 | 
						|
				industries->Add(new SettingEntry("game_creation.oil_refinery_limit"));
 | 
						|
				industries->Add(new SettingEntry("economy.smooth_economy"));
 | 
						|
				industries->Add(new SettingEntry("station.serve_neutral_industries"));
 | 
						|
			}
 | 
						|
 | 
						|
			SettingsPage *cdist = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST));
 | 
						|
			{
 | 
						|
				cdist->Add(new SettingEntry("linkgraph.recalc_time"));
 | 
						|
				cdist->Add(new SettingEntry("linkgraph.recalc_interval"));
 | 
						|
				cdist->Add(new SettingEntry("linkgraph.distribution_pax"));
 | 
						|
				cdist->Add(new SettingEntry("linkgraph.distribution_mail"));
 | 
						|
				cdist->Add(new SettingEntry("linkgraph.distribution_armoured"));
 | 
						|
				cdist->Add(new SettingEntry("linkgraph.distribution_default"));
 | 
						|
				cdist->Add(new SettingEntry("linkgraph.accuracy"));
 | 
						|
				cdist->Add(new SettingEntry("linkgraph.demand_distance"));
 | 
						|
				cdist->Add(new SettingEntry("linkgraph.demand_size"));
 | 
						|
				cdist->Add(new SettingEntry("linkgraph.short_path_saturation"));
 | 
						|
				cdist->Add(new SettingEntry("linkgraph.recalc_not_scaled_by_daylength"));
 | 
						|
			}
 | 
						|
			SettingsPage *treedist = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_TREES));
 | 
						|
			{
 | 
						|
				treedist->Add(new SettingEntry("construction.extra_tree_placement"));
 | 
						|
				treedist->Add(new SettingEntry("construction.trees_around_snow_line_enabled"));
 | 
						|
				treedist->Add(new SettingEntry("construction.trees_around_snow_line_range"));
 | 
						|
				treedist->Add(new SettingEntry("construction.tree_growth_rate"));
 | 
						|
			}
 | 
						|
 | 
						|
			environment->Add(new SettingEntry("station.modified_catchment"));
 | 
						|
			environment->Add(new SettingEntry("station.catchment_increase"));
 | 
						|
			environment->Add(new SettingEntry("station.cargo_class_rating_wait_time"));
 | 
						|
		}
 | 
						|
 | 
						|
		SettingsPage *ai = main->Add(new SettingsPage(STR_CONFIG_SETTING_AI));
 | 
						|
		{
 | 
						|
			SettingsPage *npc = ai->Add(new SettingsPage(STR_CONFIG_SETTING_AI_NPC));
 | 
						|
			{
 | 
						|
				npc->Add(new SettingEntry("script.settings_profile"));
 | 
						|
				npc->Add(new SettingEntry("script.script_max_opcode_till_suspend"));
 | 
						|
				npc->Add(new SettingEntry("difficulty.competitor_speed"));
 | 
						|
				npc->Add(new SettingEntry("ai.ai_in_multiplayer"));
 | 
						|
				npc->Add(new SettingEntry("ai.ai_disable_veh_train"));
 | 
						|
				npc->Add(new SettingEntry("ai.ai_disable_veh_roadveh"));
 | 
						|
				npc->Add(new SettingEntry("ai.ai_disable_veh_aircraft"));
 | 
						|
				npc->Add(new SettingEntry("ai.ai_disable_veh_ship"));
 | 
						|
			}
 | 
						|
 | 
						|
			SettingsPage *sharing = ai->Add(new SettingsPage(STR_CONFIG_SETTING_SHARING));
 | 
						|
			{
 | 
						|
				sharing->Add(new SettingEntry("economy.infrastructure_sharing[0]"));
 | 
						|
				sharing->Add(new SettingEntry("economy.infrastructure_sharing[1]"));
 | 
						|
				sharing->Add(new SettingEntry("economy.infrastructure_sharing[2]"));
 | 
						|
				sharing->Add(new SettingEntry("economy.infrastructure_sharing[3]"));
 | 
						|
				sharing->Add(new SettingEntry("economy.sharing_fee[0]"));
 | 
						|
				sharing->Add(new SettingEntry("economy.sharing_fee[1]"));
 | 
						|
				sharing->Add(new SettingEntry("economy.sharing_fee[2]"));
 | 
						|
				sharing->Add(new SettingEntry("economy.sharing_fee[3]"));
 | 
						|
				sharing->Add(new SettingEntry("economy.sharing_payment_in_debt"));
 | 
						|
			}
 | 
						|
 | 
						|
			ai->Add(new SettingEntry("economy.give_money"));
 | 
						|
			ai->Add(new SettingEntry("economy.allow_shares"));
 | 
						|
		}
 | 
						|
 | 
						|
		main->Init();
 | 
						|
	}
 | 
						|
	return *main;
 | 
						|
}
 | 
						|
 | 
						|
static const StringID _game_settings_restrict_dropdown[] = {
 | 
						|
	STR_CONFIG_SETTING_RESTRICT_BASIC,                            // RM_BASIC
 | 
						|
	STR_CONFIG_SETTING_RESTRICT_ADVANCED,                         // RM_ADVANCED
 | 
						|
	STR_CONFIG_SETTING_RESTRICT_ALL,                              // RM_ALL
 | 
						|
	STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT,          // RM_CHANGED_AGAINST_DEFAULT
 | 
						|
	STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW,              // RM_CHANGED_AGAINST_NEW
 | 
						|
};
 | 
						|
assert_compile(lengthof(_game_settings_restrict_dropdown) == RM_END);
 | 
						|
 | 
						|
/** Warnings about hidden search results. */
 | 
						|
enum WarnHiddenResult {
 | 
						|
	WHR_NONE,          ///< Nothing was filtering matches away.
 | 
						|
	WHR_CATEGORY,      ///< Category setting filtered matches away.
 | 
						|
	WHR_TYPE,          ///< Type setting filtered matches away.
 | 
						|
	WHR_CATEGORY_TYPE, ///< Both category and type settings filtered matches away.
 | 
						|
};
 | 
						|
 | 
						|
/** Window to edit settings of the game. */
 | 
						|
struct GameSettingsWindow : Window {
 | 
						|
	static const int SETTINGTREE_LEFT_OFFSET   = 5; ///< Position of left edge of setting values
 | 
						|
	static const int SETTINGTREE_RIGHT_OFFSET  = 5; ///< Position of right edge of setting values
 | 
						|
	static const int SETTINGTREE_TOP_OFFSET    = 5; ///< Position of top edge of setting values
 | 
						|
	static const int SETTINGTREE_BOTTOM_OFFSET = 5; ///< Position of bottom edge of setting values
 | 
						|
 | 
						|
	static GameSettings *settings_ptr; ///< Pointer to the game settings being displayed and modified.
 | 
						|
 | 
						|
	SettingEntry *valuewindow_entry;   ///< If non-NULL, pointer to setting for which a value-entering window has been opened.
 | 
						|
	SettingEntry *clicked_entry;       ///< If non-NULL, pointer to a clicked numeric setting (with a depressed left or right button).
 | 
						|
	SettingEntry *last_clicked;        ///< If non-NULL, pointer to the last clicked setting.
 | 
						|
	SettingEntry *valuedropdown_entry; ///< If non-NULL, pointer to the value for which a dropdown window is currently opened.
 | 
						|
	bool closing_dropdown;             ///< True, if the dropdown list is currently closing.
 | 
						|
 | 
						|
	SettingFilter filter;              ///< Filter for the list.
 | 
						|
	QueryString filter_editbox;        ///< Filter editbox;
 | 
						|
	bool manually_changed_folding;     ///< Whether the user expanded/collapsed something manually.
 | 
						|
	WarnHiddenResult warn_missing;     ///< Whether and how to warn about missing search results.
 | 
						|
	int warn_lines;                    ///< Number of lines used for warning about missing search results.
 | 
						|
 | 
						|
	Scrollbar *vscroll;
 | 
						|
 | 
						|
	GameSettingsWindow(WindowDesc *desc) : Window(desc), filter_editbox(50)
 | 
						|
	{
 | 
						|
		this->warn_missing = WHR_NONE;
 | 
						|
		this->warn_lines = 0;
 | 
						|
		this->filter.mode = (RestrictionMode)_settings_client.gui.settings_restriction_mode;
 | 
						|
		this->filter.min_cat = RM_ALL;
 | 
						|
		this->filter.type = ST_ALL;
 | 
						|
		this->filter.type_hides = false;
 | 
						|
		this->settings_ptr = &GetGameSettings();
 | 
						|
 | 
						|
		_circle_size = maxdim(GetSpriteSize(SPR_CIRCLE_FOLDED), GetSpriteSize(SPR_CIRCLE_UNFOLDED));
 | 
						|
		GetSettingsTree().FoldAll(); // Close all sub-pages
 | 
						|
 | 
						|
		this->valuewindow_entry = NULL; // No setting entry for which a entry window is opened
 | 
						|
		this->clicked_entry = NULL; // No numeric setting buttons are depressed
 | 
						|
		this->last_clicked = NULL;
 | 
						|
		this->valuedropdown_entry = NULL;
 | 
						|
		this->closing_dropdown = false;
 | 
						|
		this->manually_changed_folding = false;
 | 
						|
 | 
						|
		this->CreateNestedTree();
 | 
						|
		this->vscroll = this->GetScrollbar(WID_GS_SCROLLBAR);
 | 
						|
		this->FinishInitNested(WN_GAME_OPTIONS_GAME_SETTINGS);
 | 
						|
 | 
						|
		this->querystrings[WID_GS_FILTER] = &this->filter_editbox;
 | 
						|
		this->filter_editbox.cancel_button = QueryString::ACTION_CLEAR;
 | 
						|
		this->SetFocusedWidget(WID_GS_FILTER);
 | 
						|
 | 
						|
		this->InvalidateData();
 | 
						|
	}
 | 
						|
 | 
						|
	void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			case WID_GS_OPTIONSPANEL:
 | 
						|
				resize->height = SETTING_HEIGHT = max(max<int>(_circle_size.height, SETTING_BUTTON_HEIGHT), FONT_HEIGHT_NORMAL) + 1;
 | 
						|
				resize->width  = 1;
 | 
						|
 | 
						|
				size->height = 5 * resize->height + SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET;
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_GS_HELP_TEXT: {
 | 
						|
				static const StringID setting_types[] = {
 | 
						|
					STR_CONFIG_SETTING_TYPE_CLIENT,
 | 
						|
					STR_CONFIG_SETTING_TYPE_COMPANY_MENU, STR_CONFIG_SETTING_TYPE_COMPANY_INGAME,
 | 
						|
					STR_CONFIG_SETTING_TYPE_GAME_MENU, STR_CONFIG_SETTING_TYPE_GAME_INGAME,
 | 
						|
				};
 | 
						|
				for (uint i = 0; i < lengthof(setting_types); i++) {
 | 
						|
					SetDParam(0, setting_types[i]);
 | 
						|
					size->width = max(size->width, GetStringBoundingBox(STR_CONFIG_SETTING_TYPE).width);
 | 
						|
				}
 | 
						|
				size->height = 2 * FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL +
 | 
						|
						max(size->height, GetSettingsTree().GetMaxHelpHeight(size->width));
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case WID_GS_RESTRICT_CATEGORY:
 | 
						|
			case WID_GS_RESTRICT_TYPE:
 | 
						|
				size->width = max(GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_CATEGORY).width, GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_TYPE).width);
 | 
						|
				break;
 | 
						|
 | 
						|
			default:
 | 
						|
				break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	void OnPaint() override
 | 
						|
	{
 | 
						|
		if (this->closing_dropdown) {
 | 
						|
			this->closing_dropdown = false;
 | 
						|
			assert(this->valuedropdown_entry != NULL);
 | 
						|
			this->valuedropdown_entry->SetButtons(0);
 | 
						|
			this->valuedropdown_entry = NULL;
 | 
						|
		}
 | 
						|
 | 
						|
		/* Reserve the correct number of lines for the 'some search results are hidden' notice in the central settings display panel. */
 | 
						|
		const NWidgetBase *panel = this->GetWidget<NWidgetBase>(WID_GS_OPTIONSPANEL);
 | 
						|
		StringID warn_str = STR_CONFIG_SETTING_CATEGORY_HIDES - 1 + this->warn_missing;
 | 
						|
		int new_warn_lines;
 | 
						|
		if (this->warn_missing == WHR_NONE) {
 | 
						|
			new_warn_lines = 0;
 | 
						|
		} else {
 | 
						|
			SetDParam(0, _game_settings_restrict_dropdown[this->filter.min_cat]);
 | 
						|
			new_warn_lines = GetStringLineCount(warn_str, panel->current_x);
 | 
						|
		}
 | 
						|
		if (this->warn_lines != new_warn_lines) {
 | 
						|
			this->vscroll->SetCount(this->vscroll->GetCount() - this->warn_lines + new_warn_lines);
 | 
						|
			this->warn_lines = new_warn_lines;
 | 
						|
		}
 | 
						|
 | 
						|
		this->DrawWidgets();
 | 
						|
 | 
						|
		/* Draw the 'some search results are hidden' notice. */
 | 
						|
		if (this->warn_missing != WHR_NONE) {
 | 
						|
			const int left = panel->pos_x;
 | 
						|
			const int right = left + panel->current_x - 1;
 | 
						|
			const int top = panel->pos_y + WD_FRAMETEXT_TOP + (SETTING_HEIGHT - FONT_HEIGHT_NORMAL) * this->warn_lines / 2;
 | 
						|
			SetDParam(0, _game_settings_restrict_dropdown[this->filter.min_cat]);
 | 
						|
			if (this->warn_lines == 1) {
 | 
						|
				/* If the warning fits at one line, center it. */
 | 
						|
				DrawString(left + WD_FRAMETEXT_LEFT, right - WD_FRAMETEXT_RIGHT, top, warn_str, TC_FROMSTRING, SA_HOR_CENTER);
 | 
						|
			} else {
 | 
						|
				DrawStringMultiLine(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top, INT32_MAX, warn_str, TC_FROMSTRING, SA_HOR_CENTER);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	void SetStringParameters(int widget) const override
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			case WID_GS_RESTRICT_DROPDOWN:
 | 
						|
				SetDParam(0, _game_settings_restrict_dropdown[this->filter.mode]);
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_GS_TYPE_DROPDOWN:
 | 
						|
				switch (this->filter.type) {
 | 
						|
					case ST_GAME:    SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME); break;
 | 
						|
					case ST_COMPANY: SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME); break;
 | 
						|
					case ST_CLIENT:  SetDParam(0, STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT); break;
 | 
						|
					default:         SetDParam(0, STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL); break;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	DropDownList *BuildDropDownList(int widget) const
 | 
						|
	{
 | 
						|
		DropDownList *list = NULL;
 | 
						|
		switch (widget) {
 | 
						|
			case WID_GS_RESTRICT_DROPDOWN:
 | 
						|
				list = new DropDownList();
 | 
						|
 | 
						|
				for (int mode = 0; mode != RM_END; mode++) {
 | 
						|
					/* If we are in adv. settings screen for the new game's settings,
 | 
						|
					 * we don't want to allow comparing with new game's settings. */
 | 
						|
					bool disabled = mode == RM_CHANGED_AGAINST_NEW && settings_ptr == &_settings_newgame;
 | 
						|
 | 
						|
					list->push_back(new DropDownListStringItem(_game_settings_restrict_dropdown[mode], mode, disabled));
 | 
						|
				}
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_GS_TYPE_DROPDOWN:
 | 
						|
				list = new DropDownList();
 | 
						|
				list->push_back(new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL, ST_ALL, false));
 | 
						|
				list->push_back(new DropDownListStringItem(_game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME, ST_GAME, false));
 | 
						|
				list->push_back(new DropDownListStringItem(_game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME, ST_COMPANY, false));
 | 
						|
				list->push_back(new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT, ST_CLIENT, false));
 | 
						|
				break;
 | 
						|
		}
 | 
						|
		return list;
 | 
						|
	}
 | 
						|
 | 
						|
	void DrawWidget(const Rect &r, int widget) const override
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			case WID_GS_OPTIONSPANEL: {
 | 
						|
				int top_pos = r.top + SETTINGTREE_TOP_OFFSET + 1 + this->warn_lines * SETTING_HEIGHT;
 | 
						|
				uint last_row = this->vscroll->GetPosition() + this->vscroll->GetCapacity() - this->warn_lines;
 | 
						|
				int next_row = GetSettingsTree().Draw(settings_ptr, r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, top_pos,
 | 
						|
						this->vscroll->GetPosition(), last_row, this->last_clicked);
 | 
						|
				if (next_row == 0) DrawString(r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, top_pos, STR_CONFIG_SETTINGS_NONE);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case WID_GS_HELP_TEXT:
 | 
						|
				if (this->last_clicked != NULL) {
 | 
						|
					const SettingDesc *sd = this->last_clicked->setting;
 | 
						|
 | 
						|
					int y = r.top;
 | 
						|
					switch (sd->GetType()) {
 | 
						|
						case ST_COMPANY: SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_COMPANY_INGAME); break;
 | 
						|
						case ST_CLIENT:  SetDParam(0, STR_CONFIG_SETTING_TYPE_CLIENT); break;
 | 
						|
						case ST_GAME:    SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_GAME_MENU : STR_CONFIG_SETTING_TYPE_GAME_INGAME); break;
 | 
						|
						default: NOT_REACHED();
 | 
						|
					}
 | 
						|
					DrawString(r.left, r.right, y, STR_CONFIG_SETTING_TYPE);
 | 
						|
					y += FONT_HEIGHT_NORMAL;
 | 
						|
 | 
						|
					int32 default_value = ReadValue(&sd->desc.def, sd->save.conv);
 | 
						|
					this->last_clicked->SetValueDParams(0, default_value);
 | 
						|
					DrawString(r.left, r.right, y, STR_CONFIG_SETTING_DEFAULT_VALUE);
 | 
						|
					y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
 | 
						|
 | 
						|
					DrawStringMultiLine(r.left, r.right, y, r.bottom, this->last_clicked->GetHelpText(), TC_WHITE);
 | 
						|
				}
 | 
						|
				break;
 | 
						|
 | 
						|
			default:
 | 
						|
				break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/**
 | 
						|
	 * Set the entry that should have its help text displayed, and mark the window dirty so it gets repainted.
 | 
						|
	 * @param pe Setting to display help text of, use \c NULL to stop displaying help of the currently displayed setting.
 | 
						|
	 */
 | 
						|
	void SetDisplayedHelpText(SettingEntry *pe)
 | 
						|
	{
 | 
						|
		if (this->last_clicked != pe) this->SetDirty();
 | 
						|
		this->last_clicked = pe;
 | 
						|
	}
 | 
						|
 | 
						|
	void OnClick(Point pt, int widget, int click_count) override
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			case WID_GS_EXPAND_ALL:
 | 
						|
				this->manually_changed_folding = true;
 | 
						|
				GetSettingsTree().UnFoldAll();
 | 
						|
				this->InvalidateData();
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_GS_COLLAPSE_ALL:
 | 
						|
				this->manually_changed_folding = true;
 | 
						|
				GetSettingsTree().FoldAll();
 | 
						|
				this->InvalidateData();
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_GS_RESTRICT_DROPDOWN: {
 | 
						|
				DropDownList *list = this->BuildDropDownList(widget);
 | 
						|
				if (list != NULL) {
 | 
						|
					ShowDropDownList(this, list, this->filter.mode, widget);
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case WID_GS_TYPE_DROPDOWN: {
 | 
						|
				DropDownList *list = this->BuildDropDownList(widget);
 | 
						|
				if (list != NULL) {
 | 
						|
					ShowDropDownList(this, list, this->filter.type, widget);
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if (widget != WID_GS_OPTIONSPANEL) return;
 | 
						|
 | 
						|
		uint btn = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_GS_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET);
 | 
						|
		if (btn == INT_MAX || (int)btn < this->warn_lines) return;
 | 
						|
		btn -= this->warn_lines;
 | 
						|
 | 
						|
		uint cur_row = 0;
 | 
						|
		BaseSettingEntry *clicked_entry = GetSettingsTree().FindEntry(btn, &cur_row);
 | 
						|
 | 
						|
		if (clicked_entry == NULL) return;  // Clicked below the last setting of the page
 | 
						|
 | 
						|
		int x = (_current_text_dir == TD_RTL ? this->width - 1 - pt.x : pt.x) - SETTINGTREE_LEFT_OFFSET - (clicked_entry->level + 1) * LEVEL_WIDTH;  // Shift x coordinate
 | 
						|
		if (x < 0) return;  // Clicked left of the entry
 | 
						|
 | 
						|
		SettingsPage *clicked_page = dynamic_cast<SettingsPage*>(clicked_entry);
 | 
						|
		if (clicked_page != NULL) {
 | 
						|
			this->SetDisplayedHelpText(NULL);
 | 
						|
			clicked_page->folded = !clicked_page->folded; // Flip 'folded'-ness of the sub-page
 | 
						|
 | 
						|
			this->manually_changed_folding = true;
 | 
						|
 | 
						|
			this->InvalidateData();
 | 
						|
			return;
 | 
						|
		}
 | 
						|
 | 
						|
		SettingEntry *pe = dynamic_cast<SettingEntry*>(clicked_entry);
 | 
						|
		assert(pe != NULL);
 | 
						|
		const SettingDesc *sd = pe->setting;
 | 
						|
 | 
						|
		/* return if action is only active in network, or only settable by server */
 | 
						|
		if (!sd->IsEditable()) {
 | 
						|
			this->SetDisplayedHelpText(pe);
 | 
						|
			return;
 | 
						|
		}
 | 
						|
 | 
						|
		const void *var = ResolveVariableAddress(settings_ptr, sd);
 | 
						|
		int32 value = (int32)ReadValue(var, sd->save.conv);
 | 
						|
 | 
						|
		/* clicked on the icon on the left side. Either scroller, bool on/off or dropdown */
 | 
						|
		if (x < SETTING_BUTTON_WIDTH && (sd->desc.flags & SGF_MULTISTRING)) {
 | 
						|
			const SettingDescBase *sdb = &sd->desc;
 | 
						|
			this->SetDisplayedHelpText(pe);
 | 
						|
 | 
						|
			if (this->valuedropdown_entry == pe) {
 | 
						|
				/* unclick the dropdown */
 | 
						|
				HideDropDownMenu(this);
 | 
						|
				this->closing_dropdown = false;
 | 
						|
				this->valuedropdown_entry->SetButtons(0);
 | 
						|
				this->valuedropdown_entry = NULL;
 | 
						|
			} else {
 | 
						|
				if (this->valuedropdown_entry != NULL) this->valuedropdown_entry->SetButtons(0);
 | 
						|
				this->closing_dropdown = false;
 | 
						|
 | 
						|
				const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_GS_OPTIONSPANEL);
 | 
						|
				int rel_y = (pt.y - (int)wid->pos_y - SETTINGTREE_TOP_OFFSET) % wid->resize_y;
 | 
						|
 | 
						|
				Rect wi_rect;
 | 
						|
				wi_rect.left = pt.x - (_current_text_dir == TD_RTL ? SETTING_BUTTON_WIDTH - 1 - x : x);
 | 
						|
				wi_rect.right = wi_rect.left + SETTING_BUTTON_WIDTH - 1;
 | 
						|
				wi_rect.top = pt.y - rel_y + (SETTING_HEIGHT - SETTING_BUTTON_HEIGHT) / 2;
 | 
						|
				wi_rect.bottom = wi_rect.top + SETTING_BUTTON_HEIGHT - 1;
 | 
						|
 | 
						|
				/* For dropdowns we also have to check the y position thoroughly, the mouse may not above the just opening dropdown */
 | 
						|
				if (pt.y >= wi_rect.top && pt.y <= wi_rect.bottom) {
 | 
						|
					this->valuedropdown_entry = pe;
 | 
						|
					this->valuedropdown_entry->SetButtons(SEF_LEFT_DEPRESSED);
 | 
						|
 | 
						|
					DropDownList *list = new DropDownList();
 | 
						|
					for (int i = sdb->min; i <= (int)sdb->max; i++) {
 | 
						|
						int val = sd->orderproc ? sd->orderproc(i - sdb->min) : i;
 | 
						|
						assert_msg(val >= sdb->min && val <= (int)sdb->max, "min: %d, max: %d, val: %d", sdb->min, sdb->max, val);
 | 
						|
						list->push_back(new DropDownListStringItem(sdb->str_val + val - sdb->min, val, false));
 | 
						|
					}
 | 
						|
 | 
						|
					ShowDropDownListAt(this, list, value, -1, wi_rect, COLOUR_ORANGE, true);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			this->SetDirty();
 | 
						|
		} else if (x < SETTING_BUTTON_WIDTH) {
 | 
						|
			this->SetDisplayedHelpText(pe);
 | 
						|
			const SettingDescBase *sdb = &sd->desc;
 | 
						|
			int32 oldvalue = value;
 | 
						|
 | 
						|
			switch (sdb->cmd) {
 | 
						|
				case SDT_BOOLX: value ^= 1; break;
 | 
						|
				case SDT_ONEOFMANY:
 | 
						|
				case SDT_NUMX: {
 | 
						|
					/* Add a dynamic step-size to the scroller. In a maximum of
 | 
						|
					 * 50-steps you should be able to get from min to max,
 | 
						|
					 * unless specified otherwise in the 'interval' variable
 | 
						|
					 * of the current setting. */
 | 
						|
					uint32 step = (sdb->interval == 0) ? ((sdb->max - sdb->min) / 50) : sdb->interval;
 | 
						|
					if (step == 0) step = 1;
 | 
						|
 | 
						|
					/* don't allow too fast scrolling */
 | 
						|
					if ((this->flags & WF_TIMEOUT) && this->timeout_timer > 1) {
 | 
						|
						_left_button_clicked = false;
 | 
						|
						return;
 | 
						|
					}
 | 
						|
 | 
						|
					/* Increase or decrease the value and clamp it to extremes */
 | 
						|
					if (x >= SETTING_BUTTON_WIDTH / 2) {
 | 
						|
						value += step;
 | 
						|
						if (sdb->min < 0) {
 | 
						|
							assert((int32)sdb->max >= 0);
 | 
						|
							if (value > (int32)sdb->max) value = (int32)sdb->max;
 | 
						|
						} else {
 | 
						|
							if ((uint32)value > sdb->max) value = (int32)sdb->max;
 | 
						|
						}
 | 
						|
						if (value < sdb->min) value = sdb->min; // skip between "disabled" and minimum
 | 
						|
					} else {
 | 
						|
						value -= step;
 | 
						|
						if (value < sdb->min) value = (sdb->flags & SGF_0ISDISABLED) ? 0 : sdb->min;
 | 
						|
					}
 | 
						|
 | 
						|
					/* Set up scroller timeout for numeric values */
 | 
						|
					if (value != oldvalue) {
 | 
						|
						if (this->clicked_entry != NULL) { // Release previous buttons if any
 | 
						|
							this->clicked_entry->SetButtons(0);
 | 
						|
						}
 | 
						|
						this->clicked_entry = pe;
 | 
						|
						this->clicked_entry->SetButtons((x >= SETTING_BUTTON_WIDTH / 2) != (_current_text_dir == TD_RTL) ? SEF_RIGHT_DEPRESSED : SEF_LEFT_DEPRESSED);
 | 
						|
						this->SetTimeout();
 | 
						|
						_left_button_clicked = false;
 | 
						|
					}
 | 
						|
					break;
 | 
						|
				}
 | 
						|
 | 
						|
				default: NOT_REACHED();
 | 
						|
			}
 | 
						|
 | 
						|
			if (value != oldvalue) {
 | 
						|
				if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
 | 
						|
					SetCompanySetting(pe->index, value);
 | 
						|
				} else {
 | 
						|
					SetSettingValue(pe->index, value);
 | 
						|
				}
 | 
						|
				this->SetDirty();
 | 
						|
			}
 | 
						|
		} else {
 | 
						|
			/* Only open editbox if clicked for the second time, and only for types where it is sensible for. */
 | 
						|
			if (this->last_clicked == pe && sd->desc.cmd != SDT_BOOLX && !(sd->desc.flags & SGF_MULTISTRING)) {
 | 
						|
				/* Show the correct currency-translated value */
 | 
						|
				if (sd->desc.flags & SGF_CURRENCY) value *= _currency->rate;
 | 
						|
 | 
						|
				this->valuewindow_entry = pe;
 | 
						|
				if (sd->desc.flags & SGF_DECIMAL1) {
 | 
						|
					SetDParam(0, value);
 | 
						|
					ShowQueryString(STR_JUST_DECIMAL1, STR_CONFIG_SETTING_QUERY_CAPTION, 10, this, CS_NUMERAL_DECIMAL, QSF_ENABLE_DEFAULT);
 | 
						|
				} else {
 | 
						|
					SetDParam(0, value);
 | 
						|
					ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			this->SetDisplayedHelpText(pe);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	void OnTimeout() override
 | 
						|
	{
 | 
						|
		if (this->clicked_entry != NULL) { // On timeout, release any depressed buttons
 | 
						|
			this->clicked_entry->SetButtons(0);
 | 
						|
			this->clicked_entry = NULL;
 | 
						|
			this->SetDirty();
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	void OnQueryTextFinished(char *str) override
 | 
						|
	{
 | 
						|
		/* The user pressed cancel */
 | 
						|
		if (str == NULL) return;
 | 
						|
 | 
						|
		assert(this->valuewindow_entry != NULL);
 | 
						|
		const SettingDesc *sd = this->valuewindow_entry->setting;
 | 
						|
 | 
						|
		int32 value;
 | 
						|
		if (!StrEmpty(str)) {
 | 
						|
			if (sd->desc.flags & SGF_DECIMAL1) {
 | 
						|
				value = atof(str) * 10;
 | 
						|
			} else {
 | 
						|
				value = atoi(str);
 | 
						|
			}
 | 
						|
 | 
						|
			/* Save the correct currency-translated value */
 | 
						|
			if (sd->desc.flags & SGF_CURRENCY) value /= _currency->rate;
 | 
						|
		} else {
 | 
						|
			value = (int32)(size_t)sd->desc.def;
 | 
						|
		}
 | 
						|
 | 
						|
		if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
 | 
						|
			SetCompanySetting(this->valuewindow_entry->index, value);
 | 
						|
		} else {
 | 
						|
			SetSettingValue(this->valuewindow_entry->index, value);
 | 
						|
		}
 | 
						|
		this->SetDirty();
 | 
						|
	}
 | 
						|
 | 
						|
	void OnDropdownSelect(int widget, int index) override
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			case WID_GS_RESTRICT_DROPDOWN:
 | 
						|
				this->filter.mode = (RestrictionMode)index;
 | 
						|
				if (this->filter.mode == RM_CHANGED_AGAINST_DEFAULT ||
 | 
						|
						this->filter.mode == RM_CHANGED_AGAINST_NEW) {
 | 
						|
 | 
						|
					if (!this->manually_changed_folding) {
 | 
						|
						/* Expand all when selecting 'changes'. Update the filter state first, in case it becomes less restrictive in some cases. */
 | 
						|
						GetSettingsTree().UpdateFilterState(this->filter, false);
 | 
						|
						GetSettingsTree().UnFoldAll();
 | 
						|
					}
 | 
						|
				} else {
 | 
						|
					/* Non-'changes' filter. Save as default. */
 | 
						|
					_settings_client.gui.settings_restriction_mode = this->filter.mode;
 | 
						|
				}
 | 
						|
				this->InvalidateData();
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_GS_TYPE_DROPDOWN:
 | 
						|
				this->filter.type = (SettingType)index;
 | 
						|
				this->InvalidateData();
 | 
						|
				break;
 | 
						|
 | 
						|
			default:
 | 
						|
				if (widget < 0) {
 | 
						|
					/* Deal with drop down boxes on the panel. */
 | 
						|
					assert(this->valuedropdown_entry != NULL);
 | 
						|
					const SettingDesc *sd = this->valuedropdown_entry->setting;
 | 
						|
					assert(sd->desc.flags & SGF_MULTISTRING);
 | 
						|
 | 
						|
					if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
 | 
						|
						SetCompanySetting(this->valuedropdown_entry->index, index);
 | 
						|
					} else {
 | 
						|
						SetSettingValue(this->valuedropdown_entry->index, index);
 | 
						|
					}
 | 
						|
 | 
						|
					this->SetDirty();
 | 
						|
				}
 | 
						|
				break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	void OnDropdownClose(Point pt, int widget, int index, bool instant_close) override
 | 
						|
	{
 | 
						|
		if (widget >= 0) {
 | 
						|
			/* Normally the default implementation of OnDropdownClose() takes care of
 | 
						|
			 * a few things. We want that behaviour here too, but only for
 | 
						|
			 * "normal" dropdown boxes. The special dropdown boxes added for every
 | 
						|
			 * setting that needs one can't have this call. */
 | 
						|
			Window::OnDropdownClose(pt, widget, index, instant_close);
 | 
						|
		} else {
 | 
						|
			/* We cannot raise the dropdown button just yet. OnClick needs some hint, whether
 | 
						|
			 * the same dropdown button was clicked again, and then not open the dropdown again.
 | 
						|
			 * So, we only remember that it was closed, and process it on the next OnPaint, which is
 | 
						|
			 * after OnClick. */
 | 
						|
			assert(this->valuedropdown_entry != NULL);
 | 
						|
			this->closing_dropdown = true;
 | 
						|
			this->SetDirty();
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	void OnInvalidateData(int data = 0, bool gui_scope = true) override
 | 
						|
	{
 | 
						|
		if (!gui_scope) return;
 | 
						|
 | 
						|
		/* Update which settings are to be visible. */
 | 
						|
		RestrictionMode min_level = (this->filter.mode <= RM_ALL) ? this->filter.mode : RM_BASIC;
 | 
						|
		this->filter.min_cat = min_level;
 | 
						|
		this->filter.type_hides = false;
 | 
						|
		GetSettingsTree().UpdateFilterState(this->filter, false);
 | 
						|
 | 
						|
		if (this->filter.string.IsEmpty()) {
 | 
						|
			this->warn_missing = WHR_NONE;
 | 
						|
		} else if (min_level < this->filter.min_cat) {
 | 
						|
			this->warn_missing = this->filter.type_hides ? WHR_CATEGORY_TYPE : WHR_CATEGORY;
 | 
						|
		} else {
 | 
						|
			this->warn_missing = this->filter.type_hides ? WHR_TYPE : WHR_NONE;
 | 
						|
		}
 | 
						|
		this->vscroll->SetCount(GetSettingsTree().Length() + this->warn_lines);
 | 
						|
 | 
						|
		if (this->last_clicked != NULL && !GetSettingsTree().IsVisible(this->last_clicked)) {
 | 
						|
			this->SetDisplayedHelpText(NULL);
 | 
						|
		}
 | 
						|
 | 
						|
		bool all_folded = true;
 | 
						|
		bool all_unfolded = true;
 | 
						|
		GetSettingsTree().GetFoldingState(all_folded, all_unfolded);
 | 
						|
		this->SetWidgetDisabledState(WID_GS_EXPAND_ALL, all_unfolded);
 | 
						|
		this->SetWidgetDisabledState(WID_GS_COLLAPSE_ALL, all_folded);
 | 
						|
	}
 | 
						|
 | 
						|
	void OnEditboxChanged(int wid) override
 | 
						|
	{
 | 
						|
		if (wid == WID_GS_FILTER) {
 | 
						|
			this->filter.string.SetFilterTerm(this->filter_editbox.text.buf);
 | 
						|
			if (!this->filter.string.IsEmpty() && !this->manually_changed_folding) {
 | 
						|
				/* User never expanded/collapsed single pages and entered a filter term.
 | 
						|
				 * Expand everything, to save weird expand clicks, */
 | 
						|
				GetSettingsTree().UnFoldAll();
 | 
						|
			}
 | 
						|
			this->InvalidateData();
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	void OnResize() override
 | 
						|
	{
 | 
						|
		this->vscroll->SetCapacityFromWidget(this, WID_GS_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET);
 | 
						|
	}
 | 
						|
};
 | 
						|
 | 
						|
GameSettings *GameSettingsWindow::settings_ptr = NULL;
 | 
						|
 | 
						|
static const NWidgetPart _nested_settings_selection_widgets[] = {
 | 
						|
	NWidget(NWID_HORIZONTAL),
 | 
						|
		NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
 | 
						|
		NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_CONFIG_SETTING_TREE_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
 | 
						|
		NWidget(WWT_DEFSIZEBOX, COLOUR_MAUVE),
 | 
						|
	EndContainer(),
 | 
						|
	NWidget(WWT_PANEL, COLOUR_MAUVE),
 | 
						|
		NWidget(NWID_VERTICAL), SetPIP(0, WD_PAR_VSEP_NORMAL, 0), SetPadding(WD_TEXTPANEL_TOP, 0, WD_TEXTPANEL_BOTTOM, 0),
 | 
						|
			NWidget(NWID_HORIZONTAL), SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_RIGHT),
 | 
						|
				NWidget(WWT_TEXT, COLOUR_MAUVE, WID_GS_RESTRICT_CATEGORY), SetDataTip(STR_CONFIG_SETTING_RESTRICT_CATEGORY, STR_NULL),
 | 
						|
				NWidget(WWT_DROPDOWN, COLOUR_MAUVE, WID_GS_RESTRICT_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING, STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT), SetFill(1, 0), SetResize(1, 0),
 | 
						|
			EndContainer(),
 | 
						|
			NWidget(NWID_HORIZONTAL), SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_RIGHT),
 | 
						|
				NWidget(WWT_TEXT, COLOUR_MAUVE, WID_GS_RESTRICT_TYPE), SetDataTip(STR_CONFIG_SETTING_RESTRICT_TYPE, STR_NULL),
 | 
						|
				NWidget(WWT_DROPDOWN, COLOUR_MAUVE, WID_GS_TYPE_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING, STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT), SetFill(1, 0), SetResize(1, 0),
 | 
						|
			EndContainer(),
 | 
						|
		EndContainer(),
 | 
						|
		NWidget(NWID_HORIZONTAL), SetPadding(0, 0, WD_TEXTPANEL_BOTTOM, 0),
 | 
						|
				SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_RIGHT),
 | 
						|
			NWidget(WWT_TEXT, COLOUR_MAUVE), SetFill(0, 1), SetDataTip(STR_CONFIG_SETTING_FILTER_TITLE, STR_NULL),
 | 
						|
			NWidget(WWT_EDITBOX, COLOUR_MAUVE, WID_GS_FILTER), SetFill(1, 0), SetMinimalSize(50, 12), SetResize(1, 0),
 | 
						|
					SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
 | 
						|
		EndContainer(),
 | 
						|
	EndContainer(),
 | 
						|
	NWidget(NWID_HORIZONTAL),
 | 
						|
		NWidget(WWT_PANEL, COLOUR_MAUVE, WID_GS_OPTIONSPANEL), SetMinimalSize(400, 174), SetScrollbar(WID_GS_SCROLLBAR), EndContainer(),
 | 
						|
		NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_GS_SCROLLBAR),
 | 
						|
	EndContainer(),
 | 
						|
	NWidget(WWT_PANEL, COLOUR_MAUVE), SetMinimalSize(400, 40),
 | 
						|
		NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GS_HELP_TEXT), SetMinimalSize(300, 25), SetFill(1, 1), SetResize(1, 0),
 | 
						|
				SetPadding(WD_FRAMETEXT_TOP, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_BOTTOM, WD_FRAMETEXT_LEFT),
 | 
						|
	EndContainer(),
 | 
						|
	NWidget(NWID_HORIZONTAL),
 | 
						|
		NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_GS_EXPAND_ALL), SetDataTip(STR_CONFIG_SETTING_EXPAND_ALL, STR_NULL),
 | 
						|
		NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_GS_COLLAPSE_ALL), SetDataTip(STR_CONFIG_SETTING_COLLAPSE_ALL, STR_NULL),
 | 
						|
		NWidget(WWT_PANEL, COLOUR_MAUVE), SetFill(1, 0), SetResize(1, 0),
 | 
						|
		EndContainer(),
 | 
						|
		NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
 | 
						|
	EndContainer(),
 | 
						|
};
 | 
						|
 | 
						|
static WindowDesc _settings_selection_desc(
 | 
						|
	WDP_CENTER, "settings", 510, 450,
 | 
						|
	WC_GAME_OPTIONS, WC_NONE,
 | 
						|
	0,
 | 
						|
	_nested_settings_selection_widgets, lengthof(_nested_settings_selection_widgets)
 | 
						|
);
 | 
						|
 | 
						|
/** Open advanced settings window. */
 | 
						|
void ShowGameSettings()
 | 
						|
{
 | 
						|
	DeleteWindowByClass(WC_GAME_OPTIONS);
 | 
						|
	new GameSettingsWindow(&_settings_selection_desc);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Draw [<][>] boxes.
 | 
						|
 * @param x the x position to draw
 | 
						|
 * @param y the y position to draw
 | 
						|
 * @param button_colour the colour of the button
 | 
						|
 * @param state 0 = none clicked, 1 = first clicked, 2 = second clicked
 | 
						|
 * @param clickable_left is the left button clickable?
 | 
						|
 * @param clickable_right is the right button clickable?
 | 
						|
 */
 | 
						|
void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clickable_left, bool clickable_right)
 | 
						|
{
 | 
						|
	int colour = _colour_gradient[button_colour][2];
 | 
						|
	Dimension dim = NWidgetScrollbar::GetHorizontalDimension();
 | 
						|
 | 
						|
	DrawFrameRect(x,             y, x + dim.width - 1,             y + dim.height - 1, button_colour, (state == 1) ? FR_LOWERED : FR_NONE);
 | 
						|
	DrawFrameRect(x + dim.width, y, x + dim.width + dim.width - 1, y + dim.height - 1, button_colour, (state == 2) ? FR_LOWERED : FR_NONE);
 | 
						|
	DrawSprite(SPR_ARROW_LEFT, PAL_NONE, x + WD_IMGBTN_LEFT, y + WD_IMGBTN_TOP);
 | 
						|
	DrawSprite(SPR_ARROW_RIGHT, PAL_NONE, x + WD_IMGBTN_LEFT + dim.width, y + WD_IMGBTN_TOP);
 | 
						|
 | 
						|
	/* Grey out the buttons that aren't clickable */
 | 
						|
	bool rtl = _current_text_dir == TD_RTL;
 | 
						|
	if (rtl ? !clickable_right : !clickable_left) {
 | 
						|
		GfxFillRect(x + 1, y, x + dim.width - 1, y + dim.height - 2, colour, FILLRECT_CHECKER);
 | 
						|
	}
 | 
						|
	if (rtl ? !clickable_left : !clickable_right) {
 | 
						|
		GfxFillRect(x + dim.width + 1, y, x + dim.width + dim.width - 1, y + dim.height - 2, colour, FILLRECT_CHECKER);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Draw a dropdown button.
 | 
						|
 * @param x the x position to draw
 | 
						|
 * @param y the y position to draw
 | 
						|
 * @param button_colour the colour of the button
 | 
						|
 * @param state true = lowered
 | 
						|
 * @param clickable is the button clickable?
 | 
						|
 */
 | 
						|
void DrawDropDownButton(int x, int y, Colours button_colour, bool state, bool clickable)
 | 
						|
{
 | 
						|
	int colour = _colour_gradient[button_colour][2];
 | 
						|
 | 
						|
	DrawFrameRect(x, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1, button_colour, state ? FR_LOWERED : FR_NONE);
 | 
						|
	DrawSprite(SPR_ARROW_DOWN, PAL_NONE, x + (SETTING_BUTTON_WIDTH - NWidgetScrollbar::GetVerticalDimension().width) / 2 + state, y + 2 + state);
 | 
						|
 | 
						|
	if (!clickable) {
 | 
						|
		GfxFillRect(x +  1, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 2, colour, FILLRECT_CHECKER);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Draw a toggle button.
 | 
						|
 * @param x the x position to draw
 | 
						|
 * @param y the y position to draw
 | 
						|
 * @param state true = lowered
 | 
						|
 * @param clickable is the button clickable?
 | 
						|
 */
 | 
						|
void DrawBoolButton(int x, int y, bool state, bool clickable)
 | 
						|
{
 | 
						|
	static const Colours _bool_ctabs[2][2] = {{COLOUR_CREAM, COLOUR_RED}, {COLOUR_DARK_GREEN, COLOUR_GREEN}};
 | 
						|
	DrawFrameRect(x, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1, _bool_ctabs[state][clickable], state ? FR_LOWERED : FR_NONE);
 | 
						|
}
 | 
						|
 | 
						|
struct CustomCurrencyWindow : Window {
 | 
						|
	int query_widget;
 | 
						|
 | 
						|
	CustomCurrencyWindow(WindowDesc *desc) : Window(desc)
 | 
						|
	{
 | 
						|
		this->InitNested();
 | 
						|
 | 
						|
		SetButtonState();
 | 
						|
	}
 | 
						|
 | 
						|
	void SetButtonState()
 | 
						|
	{
 | 
						|
		this->SetWidgetDisabledState(WID_CC_RATE_DOWN, _custom_currency.rate == 1);
 | 
						|
		this->SetWidgetDisabledState(WID_CC_RATE_UP, _custom_currency.rate == UINT16_MAX);
 | 
						|
		this->SetWidgetDisabledState(WID_CC_YEAR_DOWN, _custom_currency.to_euro == CF_NOEURO);
 | 
						|
		this->SetWidgetDisabledState(WID_CC_YEAR_UP, _custom_currency.to_euro == MAX_YEAR);
 | 
						|
	}
 | 
						|
 | 
						|
	void SetStringParameters(int widget) const override
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			case WID_CC_RATE:      SetDParam(0, 1); SetDParam(1, 1);            break;
 | 
						|
			case WID_CC_SEPARATOR: SetDParamStr(0, _custom_currency.separator); break;
 | 
						|
			case WID_CC_PREFIX:    SetDParamStr(0, _custom_currency.prefix);    break;
 | 
						|
			case WID_CC_SUFFIX:    SetDParamStr(0, _custom_currency.suffix);    break;
 | 
						|
			case WID_CC_YEAR:
 | 
						|
				SetDParam(0, (_custom_currency.to_euro != CF_NOEURO) ? STR_CURRENCY_SWITCH_TO_EURO : STR_CURRENCY_SWITCH_TO_EURO_NEVER);
 | 
						|
				SetDParam(1, _custom_currency.to_euro);
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_CC_PREVIEW:
 | 
						|
				SetDParam(0, 10000);
 | 
						|
				break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			/* Set the appropriate width for the edit 'buttons' */
 | 
						|
			case WID_CC_SEPARATOR_EDIT:
 | 
						|
			case WID_CC_PREFIX_EDIT:
 | 
						|
			case WID_CC_SUFFIX_EDIT:
 | 
						|
				size->width  = this->GetWidget<NWidgetBase>(WID_CC_RATE_DOWN)->smallest_x + this->GetWidget<NWidgetBase>(WID_CC_RATE_UP)->smallest_x;
 | 
						|
				break;
 | 
						|
 | 
						|
			/* Make sure the window is wide enough for the widest exchange rate */
 | 
						|
			case WID_CC_RATE:
 | 
						|
				SetDParam(0, 1);
 | 
						|
				SetDParam(1, INT32_MAX);
 | 
						|
				*size = GetStringBoundingBox(STR_CURRENCY_EXCHANGE_RATE);
 | 
						|
				break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	void OnClick(Point pt, int widget, int click_count) override
 | 
						|
	{
 | 
						|
		int line = 0;
 | 
						|
		int len = 0;
 | 
						|
		StringID str = 0;
 | 
						|
		CharSetFilter afilter = CS_ALPHANUMERAL;
 | 
						|
 | 
						|
		switch (widget) {
 | 
						|
			case WID_CC_RATE_DOWN:
 | 
						|
				if (_custom_currency.rate > 1) _custom_currency.rate--;
 | 
						|
				if (_custom_currency.rate == 1) this->DisableWidget(WID_CC_RATE_DOWN);
 | 
						|
				this->EnableWidget(WID_CC_RATE_UP);
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_CC_RATE_UP:
 | 
						|
				if (_custom_currency.rate < UINT16_MAX) _custom_currency.rate++;
 | 
						|
				if (_custom_currency.rate == UINT16_MAX) this->DisableWidget(WID_CC_RATE_UP);
 | 
						|
				this->EnableWidget(WID_CC_RATE_DOWN);
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_CC_RATE:
 | 
						|
				SetDParam(0, _custom_currency.rate);
 | 
						|
				str = STR_JUST_INT;
 | 
						|
				len = 5;
 | 
						|
				line = WID_CC_RATE;
 | 
						|
				afilter = CS_NUMERAL;
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_CC_SEPARATOR_EDIT:
 | 
						|
			case WID_CC_SEPARATOR:
 | 
						|
				SetDParamStr(0, _custom_currency.separator);
 | 
						|
				str = STR_JUST_RAW_STRING;
 | 
						|
				len = 1;
 | 
						|
				line = WID_CC_SEPARATOR;
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_CC_PREFIX_EDIT:
 | 
						|
			case WID_CC_PREFIX:
 | 
						|
				SetDParamStr(0, _custom_currency.prefix);
 | 
						|
				str = STR_JUST_RAW_STRING;
 | 
						|
				len = 12;
 | 
						|
				line = WID_CC_PREFIX;
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_CC_SUFFIX_EDIT:
 | 
						|
			case WID_CC_SUFFIX:
 | 
						|
				SetDParamStr(0, _custom_currency.suffix);
 | 
						|
				str = STR_JUST_RAW_STRING;
 | 
						|
				len = 12;
 | 
						|
				line = WID_CC_SUFFIX;
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_CC_YEAR_DOWN:
 | 
						|
				_custom_currency.to_euro = (_custom_currency.to_euro <= 2000) ? CF_NOEURO : _custom_currency.to_euro - 1;
 | 
						|
				if (_custom_currency.to_euro == CF_NOEURO) this->DisableWidget(WID_CC_YEAR_DOWN);
 | 
						|
				this->EnableWidget(WID_CC_YEAR_UP);
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_CC_YEAR_UP:
 | 
						|
				_custom_currency.to_euro = Clamp(_custom_currency.to_euro + 1, 2000, MAX_YEAR);
 | 
						|
				if (_custom_currency.to_euro == MAX_YEAR) this->DisableWidget(WID_CC_YEAR_UP);
 | 
						|
				this->EnableWidget(WID_CC_YEAR_DOWN);
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_CC_YEAR:
 | 
						|
				SetDParam(0, _custom_currency.to_euro);
 | 
						|
				str = STR_JUST_INT;
 | 
						|
				len = 7;
 | 
						|
				line = WID_CC_YEAR;
 | 
						|
				afilter = CS_NUMERAL;
 | 
						|
				break;
 | 
						|
		}
 | 
						|
 | 
						|
		if (len != 0) {
 | 
						|
			this->query_widget = line;
 | 
						|
			ShowQueryString(str, STR_CURRENCY_CHANGE_PARAMETER, len + 1, this, afilter, QSF_NONE);
 | 
						|
		}
 | 
						|
 | 
						|
		this->SetTimeout();
 | 
						|
		this->SetDirty();
 | 
						|
	}
 | 
						|
 | 
						|
	void OnQueryTextFinished(char *str) override
 | 
						|
	{
 | 
						|
		if (str == NULL) return;
 | 
						|
 | 
						|
		switch (this->query_widget) {
 | 
						|
			case WID_CC_RATE:
 | 
						|
				_custom_currency.rate = Clamp(atoi(str), 1, UINT16_MAX);
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_CC_SEPARATOR: // Thousands separator
 | 
						|
				strecpy(_custom_currency.separator, str, lastof(_custom_currency.separator));
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_CC_PREFIX:
 | 
						|
				strecpy(_custom_currency.prefix, str, lastof(_custom_currency.prefix));
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_CC_SUFFIX:
 | 
						|
				strecpy(_custom_currency.suffix, str, lastof(_custom_currency.suffix));
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_CC_YEAR: { // Year to switch to euro
 | 
						|
				int val = atoi(str);
 | 
						|
 | 
						|
				_custom_currency.to_euro = (val < 2000 ? CF_NOEURO : min(val, MAX_YEAR));
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		MarkWholeScreenDirty();
 | 
						|
		SetButtonState();
 | 
						|
	}
 | 
						|
 | 
						|
	void OnTimeout() override
 | 
						|
	{
 | 
						|
		this->SetDirty();
 | 
						|
	}
 | 
						|
};
 | 
						|
 | 
						|
static const NWidgetPart _nested_cust_currency_widgets[] = {
 | 
						|
	NWidget(NWID_HORIZONTAL),
 | 
						|
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
 | 
						|
		NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_CURRENCY_WINDOW, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
 | 
						|
	EndContainer(),
 | 
						|
	NWidget(WWT_PANEL, COLOUR_GREY),
 | 
						|
		NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(7, 3, 0),
 | 
						|
			NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
 | 
						|
				NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_RATE_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP),
 | 
						|
				NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_RATE_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP),
 | 
						|
				NWidget(NWID_SPACER), SetMinimalSize(5, 0),
 | 
						|
				NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_RATE), SetDataTip(STR_CURRENCY_EXCHANGE_RATE, STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP), SetFill(1, 0),
 | 
						|
			EndContainer(),
 | 
						|
			NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
 | 
						|
				NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_SEPARATOR_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(0, 1),
 | 
						|
				NWidget(NWID_SPACER), SetMinimalSize(5, 0),
 | 
						|
				NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_SEPARATOR), SetDataTip(STR_CURRENCY_SEPARATOR, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(1, 0),
 | 
						|
			EndContainer(),
 | 
						|
			NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
 | 
						|
				NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_PREFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(0, 1),
 | 
						|
				NWidget(NWID_SPACER), SetMinimalSize(5, 0),
 | 
						|
				NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_PREFIX), SetDataTip(STR_CURRENCY_PREFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(1, 0),
 | 
						|
			EndContainer(),
 | 
						|
			NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
 | 
						|
				NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_SUFFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(0, 1),
 | 
						|
				NWidget(NWID_SPACER), SetMinimalSize(5, 0),
 | 
						|
				NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_SUFFIX), SetDataTip(STR_CURRENCY_SUFFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(1, 0),
 | 
						|
			EndContainer(),
 | 
						|
			NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
 | 
						|
				NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_YEAR_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
 | 
						|
				NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_YEAR_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
 | 
						|
				NWidget(NWID_SPACER), SetMinimalSize(5, 0),
 | 
						|
				NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_YEAR), SetDataTip(STR_JUST_STRING, STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP), SetFill(1, 0),
 | 
						|
			EndContainer(),
 | 
						|
		EndContainer(),
 | 
						|
		NWidget(WWT_LABEL, COLOUR_BLUE, WID_CC_PREVIEW),
 | 
						|
								SetDataTip(STR_CURRENCY_PREVIEW, STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP), SetPadding(15, 1, 18, 2),
 | 
						|
	EndContainer(),
 | 
						|
};
 | 
						|
 | 
						|
static WindowDesc _cust_currency_desc(
 | 
						|
	WDP_CENTER, NULL, 0, 0,
 | 
						|
	WC_CUSTOM_CURRENCY, WC_NONE,
 | 
						|
	0,
 | 
						|
	_nested_cust_currency_widgets, lengthof(_nested_cust_currency_widgets)
 | 
						|
);
 | 
						|
 | 
						|
/** Open custom currency window. */
 | 
						|
static void ShowCustCurrency()
 | 
						|
{
 | 
						|
	DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
 | 
						|
	new CustomCurrencyWindow(&_cust_currency_desc);
 | 
						|
}
 |