 cc0966405b
			
		
	
	cc0966405b
	
	
	
		
			
			- Add: asserts to find the v->u.rail.track == 0 problem. - Add: IsValidDepot(), IsValidTown(), IsValidSign(), IsValidVehicle(), IsValidStation() - Add: GetTileOwner(), IsTileOwner() - Codechange: Replaced IsShipDepotTile(), IsTrainDepotTile(), IsRoadDepotTile() by IsTileDepotType(). - Codechange: typedeffed the MAP_OWNERS as Owner. Should be used as variable type. - Codechange: Replaced a few uint by TileIndex.
		
			
				
	
	
		
			1116 lines
		
	
	
		
			27 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1116 lines
		
	
	
		
			27 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "stdafx.h"
 | |
| #include "ttd.h"
 | |
| #include "table/strings.h"
 | |
| #include "map.h"
 | |
| #include "tile.h"
 | |
| #include "vehicle.h"
 | |
| #include "command.h"
 | |
| #include "pathfind.h"
 | |
| #include "station.h"
 | |
| #include "gfx.h"
 | |
| #include "news.h"
 | |
| #include "engine.h"
 | |
| #include "gui.h"
 | |
| #include "player.h"
 | |
| #include "sound.h"
 | |
| #include "npf.h"
 | |
| #include "depot.h"
 | |
| 
 | |
| static const uint16 _ship_sprites[] = {0x0E5D, 0x0E55, 0x0E65, 0x0E6D};
 | |
| static const byte _ship_sometracks[4] = {0x19, 0x16, 0x25, 0x2A};
 | |
| 
 | |
| static byte GetTileShipTrackStatus(uint tile) {
 | |
| 	uint32 r = GetTileTrackStatus(tile, TRANSPORT_WATER);
 | |
| 	return r | r >> 8;
 | |
| }
 | |
| 
 | |
| void DrawShipEngine(int x, int y, int engine, uint32 image_ormod)
 | |
| {
 | |
| 	int spritenum = ShipVehInfo(engine)->image_index;
 | |
| 
 | |
| 	if (is_custom_sprite(spritenum)) {
 | |
| 		int sprite = GetCustomVehicleIcon(engine, 6);
 | |
| 
 | |
| 		if (sprite) {
 | |
| 			DrawSprite(sprite | image_ormod, x, y);
 | |
| 			return;
 | |
| 		}
 | |
| 		spritenum = _engine_original_sprites[engine];
 | |
| 	}
 | |
| 	DrawSprite((6 + _ship_sprites[spritenum]) | image_ormod, x, y);
 | |
| }
 | |
| 
 | |
| void DrawShipEngineInfo(int engine, int x, int y, int maxw)
 | |
| {
 | |
| 	const ShipVehicleInfo *svi = ShipVehInfo(engine);
 | |
| 	SetDParam(0, svi->base_cost * (_price.ship_base>>3)>>5);
 | |
| 	SetDParam(1, svi->max_speed * 10 >> 5);
 | |
| 	SetDParam(2, _cargoc.names_long_p[svi->cargo_type]);
 | |
| 	SetDParam(3, svi->capacity);
 | |
| 	SetDParam(4, svi->running_cost * _price.ship_running >> 8);
 | |
| 	DrawStringMultiCenter(x, y, STR_982E_COST_MAX_SPEED_CAPACITY, maxw);
 | |
| }
 | |
| 
 | |
| int GetShipImage(Vehicle *v, byte direction)
 | |
| {
 | |
| 	int spritenum = v->spritenum;
 | |
| 
 | |
| 	if (is_custom_sprite(spritenum)) {
 | |
| 		int sprite = GetCustomVehicleSprite(v, direction);
 | |
| 
 | |
| 		if (sprite) return sprite;
 | |
| 		spritenum = _engine_original_sprites[v->engine_type];
 | |
| 	}
 | |
| 	return _ship_sprites[spritenum] + direction;
 | |
| }
 | |
| 
 | |
| static Depot *FindClosestShipDepot(Vehicle *v)
 | |
| {
 | |
| 	Depot *depot;
 | |
| 	Depot *best_depot = NULL;
 | |
| 	uint tile, dist, best_dist = (uint)-1;
 | |
| 	uint tile2 = v->tile;
 | |
| 
 | |
| 	if (_patches.new_pathfinding_all) {
 | |
| 		NPFFoundTargetData ftd;
 | |
| 		byte trackdir = _track_direction_to_trackdir[FIND_FIRST_BIT(v->u.ship.state)][v->direction];
 | |
| 		ftd = NPFRouteToDepotTrialError(v->tile, trackdir, TRANSPORT_WATER, v->owner);
 | |
| 		if (ftd.best_bird_dist == 0)
 | |
| 			best_depot = GetDepotByTile(ftd.node.tile); /* Found target */
 | |
| 		else
 | |
| 			best_depot = NULL; /* Did not find target */
 | |
| 	} else {
 | |
| 		FOR_ALL_DEPOTS(depot) {
 | |
| 			tile = depot->xy;
 | |
| 			if (IsValidDepot(depot) && IsTileDepotType(tile, TRANSPORT_WATER) && IsTileOwner(tile, v->owner)) {
 | |
| 				dist = DistanceManhattan(tile, tile2);
 | |
| 				if (dist < best_dist) {
 | |
| 					best_dist = dist;
 | |
| 					best_depot = depot;
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	return best_depot;
 | |
| }
 | |
| 
 | |
| static void CheckIfShipNeedsService(Vehicle *v)
 | |
| {
 | |
| 	Depot *depot;
 | |
| 
 | |
| 	if (_patches.servint_ships == 0 && !v->set_for_replacement)
 | |
| 		return;
 | |
| 
 | |
| 	if (!VehicleNeedsService(v) && !v->set_for_replacement)
 | |
| 		return;
 | |
| 
 | |
| 	if (v->vehstatus & VS_STOPPED)
 | |
| 		return;
 | |
| 
 | |
| 	if (v->current_order.type == OT_GOTO_DEPOT &&
 | |
| 			v->current_order.flags & OF_FULL_LOAD)
 | |
| 		return;
 | |
| 
 | |
| 	if (_patches.gotodepot && VehicleHasDepotOrders(v))
 | |
| 		return;
 | |
| 
 | |
| 	depot = FindClosestShipDepot(v);
 | |
| 
 | |
| 	if (depot == NULL || DistanceManhattan(v->tile, depot->xy) > 12) {
 | |
| 		if (v->current_order.type == OT_GOTO_DEPOT) {
 | |
| 			v->current_order.type = OT_DUMMY;
 | |
| 			v->current_order.flags = 0;
 | |
| 			InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
 | |
| 		}
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	v->current_order.type = OT_GOTO_DEPOT;
 | |
| 	v->current_order.flags = OF_NON_STOP;
 | |
| 	v->current_order.station = depot->index;
 | |
| 	v->dest_tile = depot->xy;
 | |
| 	InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
 | |
| }
 | |
| 
 | |
| void OnNewDay_Ship(Vehicle *v)
 | |
| {
 | |
| 	int32 cost;
 | |
| 
 | |
| 	if ((++v->day_counter & 7) == 0)
 | |
| 		DecreaseVehicleValue(v);
 | |
| 
 | |
| 	CheckVehicleBreakdown(v);
 | |
| 	AgeVehicle(v);
 | |
| 	CheckIfShipNeedsService(v);
 | |
| 
 | |
| 	CheckOrders(v->index, OC_INIT);
 | |
| 
 | |
| 	if (v->vehstatus & VS_STOPPED)
 | |
| 		return;
 | |
| 
 | |
| 
 | |
| 
 | |
| 	cost = ShipVehInfo(v->engine_type)->running_cost * _price.ship_running / 364;
 | |
| 	v->profit_this_year -= cost >> 8;
 | |
| 
 | |
| 	SET_EXPENSES_TYPE(EXPENSES_SHIP_RUN);
 | |
| 	SubtractMoneyFromPlayerFract(v->owner, cost);
 | |
| 
 | |
| 	InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
 | |
| 	//we need this for the profit
 | |
| 	InvalidateWindowClasses(WC_SHIPS_LIST);
 | |
| }
 | |
| 
 | |
| static void HandleBrokenShip(Vehicle *v)
 | |
| {
 | |
| 	if (v->breakdown_ctr != 1) {
 | |
| 		v->breakdown_ctr = 1;
 | |
| 		v->cur_speed = 0;
 | |
| 
 | |
| 		if (v->breakdowns_since_last_service != 255)
 | |
| 			v->breakdowns_since_last_service++;
 | |
| 
 | |
| 		InvalidateWindow(WC_VEHICLE_VIEW, v->index);
 | |
| 		InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
 | |
| 
 | |
| 		SndPlayVehicleFx((_opt.landscape != LT_CANDY) ?
 | |
| 			SND_10_TRAIN_BREAKDOWN : SND_3A_COMEDY_BREAKDOWN_2, v);
 | |
| 
 | |
| 		if (!(v->vehstatus & VS_HIDDEN)) {
 | |
| 			Vehicle *u = CreateEffectVehicleRel(v, 4, 4, 5, EV_BREAKDOWN_SMOKE);
 | |
| 			if (u)
 | |
| 				u->u.special.unk0 = v->breakdown_delay * 2;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (!(v->tick_counter & 1)) {
 | |
| 		if (!--v->breakdown_delay) {
 | |
| 			v->breakdown_ctr = 0;
 | |
| 			InvalidateWindow(WC_VEHICLE_VIEW, v->index);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void MarkShipDirty(Vehicle *v)
 | |
| {
 | |
| 	v->cur_image = GetShipImage(v, v->direction);
 | |
| 	MarkAllViewportsDirty(v->left_coord, v->top_coord, v->right_coord + 1, v->bottom_coord + 1);
 | |
| }
 | |
| 
 | |
| static void PlayShipSound(Vehicle *v)
 | |
| {
 | |
| 	SndPlayVehicleFx(ShipVehInfo(v->engine_type)->sfx, v);
 | |
| }
 | |
| 
 | |
| static const TileIndexDiffC _dock_offs[] = {
 | |
| 	{ 2,  0},
 | |
| 	{-2,  0},
 | |
| 	{ 0,  2},
 | |
| 	{ 2,  0},
 | |
| 	{ 0, -2},
 | |
| 	{ 0,  0},
 | |
| 	{ 0,  0},
 | |
| 	{ 0,  0}
 | |
| };
 | |
| 
 | |
| static void ProcessShipOrder(Vehicle *v)
 | |
| {
 | |
| 	const Order *order;
 | |
| 
 | |
| 	if (v->current_order.type >= OT_GOTO_DEPOT &&
 | |
| 			v->current_order.type <= OT_LEAVESTATION) {
 | |
| 		if (v->current_order.type != OT_GOTO_DEPOT ||
 | |
| 				!(v->current_order.flags & OF_UNLOAD))
 | |
| 			return;
 | |
| 	}
 | |
| 
 | |
| 	if (v->current_order.type == OT_GOTO_DEPOT &&
 | |
| 			(v->current_order.flags & (OF_UNLOAD | OF_FULL_LOAD)) == (OF_UNLOAD | OF_FULL_LOAD) &&
 | |
| 			!VehicleNeedsService(v) && !v->set_for_replacement) {
 | |
| 		v->cur_order_index++;
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	if (v->cur_order_index >= v->num_orders)
 | |
| 		v->cur_order_index = 0;
 | |
| 
 | |
| 	order = GetVehicleOrder(v, v->cur_order_index);
 | |
| 
 | |
| 	if (order == NULL) {
 | |
| 		v->current_order.type  = OT_NOTHING;
 | |
| 		v->current_order.flags = 0;
 | |
| 		v->dest_tile = 0;
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	if (order->type    == v->current_order.type &&
 | |
| 			order->flags   == v->current_order.flags &&
 | |
| 			order->station == v->current_order.station)
 | |
| 		return;
 | |
| 
 | |
| 	v->current_order = *order;
 | |
| 
 | |
| 	if (order->type == OT_GOTO_STATION) {
 | |
| 		const Station *st;
 | |
| 
 | |
| 		if (order->station == v->last_station_visited)
 | |
| 			v->last_station_visited = INVALID_STATION;
 | |
| 
 | |
| 		st = GetStation(order->station);
 | |
| 		if (st->dock_tile != 0) {
 | |
| 			v->dest_tile = TILE_ADD(st->dock_tile, ToTileIndexDiff(_dock_offs[_map5[st->dock_tile]-0x4B]));
 | |
| 		}
 | |
| 	} else if (order->type == OT_GOTO_DEPOT) {
 | |
| 		v->dest_tile = GetDepot(order->station)->xy;
 | |
| 	} else {
 | |
| 		v->dest_tile = 0;
 | |
| 	}
 | |
| 
 | |
| 	InvalidateVehicleOrder(v);
 | |
| 
 | |
| 	InvalidateWindowClasses(WC_SHIPS_LIST);
 | |
| }
 | |
| 
 | |
| static void HandleShipLoading(Vehicle *v)
 | |
| {
 | |
| 	if (v->current_order.type == OT_NOTHING)
 | |
| 		return;
 | |
| 
 | |
| 	if (v->current_order.type != OT_DUMMY) {
 | |
| 		if (v->current_order.type != OT_LOADING)
 | |
| 			return;
 | |
| 
 | |
| 		if (--v->load_unload_time_rem)
 | |
| 			return;
 | |
| 
 | |
| 		if (v->current_order.flags & OF_FULL_LOAD && CanFillVehicle(v)) {
 | |
| 			SET_EXPENSES_TYPE(EXPENSES_SHIP_INC);
 | |
| 			if (LoadUnloadVehicle(v)) {
 | |
| 				InvalidateWindow(WC_SHIPS_LIST, v->owner);
 | |
| 				MarkShipDirty(v);
 | |
| 			}
 | |
| 			return;
 | |
| 		}
 | |
| 		PlayShipSound(v);
 | |
| 
 | |
| 		{
 | |
| 			Order b = v->current_order;
 | |
| 			v->current_order.type = OT_LEAVESTATION;
 | |
| 			v->current_order.flags = 0;
 | |
| 
 | |
| 			if (v->current_order.type != OT_GOTO_DEPOT && v->owner == _local_player) {
 | |
| 				// only the vehicle owner needs to calculate the rest (locally)
 | |
| 				if ((_autoreplace_array[v->engine_type] != v->engine_type) ||
 | |
| 					(_patches.autorenew && v->age - v->max_age > (_patches.autorenew_months * 30))) {
 | |
| 					byte flags = 1;
 | |
| 					// the flags means, bit 0 = needs to go to depot, bit 1 = have depot in orders
 | |
| 					if (VehicleHasDepotOrders(v)) SETBIT(flags, 1);
 | |
| 					if (!(HASBIT(flags, 1) && v->set_for_replacement)) {
 | |
| 						_current_player = _local_player;
 | |
| 						DoCommandP(v->tile, v->index, flags, NULL, CMD_SEND_SHIP_TO_DEPOT | CMD_SHOW_NO_ERROR);
 | |
| 						_current_player = OWNER_NONE;
 | |
| 					}
 | |
| 				} else { // no need to go to a depot
 | |
| 					if (v->set_for_replacement) {
 | |
| 						// it seems that the user clicked "Stop replacing"
 | |
| 						_current_player = _local_player;
 | |
| 						DoCommandP(v->tile, v->index, 1 | (1 << 2), NULL, CMD_SEND_SHIP_TO_DEPOT | CMD_SHOW_NO_ERROR);
 | |
| 						_current_player = OWNER_NONE;
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 			if (!(b.flags & OF_NON_STOP))
 | |
| 				return;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	v->cur_order_index++;
 | |
| 	InvalidateVehicleOrder(v);
 | |
| }
 | |
| 
 | |
| static void UpdateShipDeltaXY(Vehicle *v, int dir)
 | |
| {
 | |
| #define MKIT(d,c,b,a) ((a&0xFF)<<24) | ((b&0xFF)<<16) | ((c&0xFF)<<8) | ((d&0xFF)<<0)
 | |
| 	static const uint32 _delta_xy_table[8] = {
 | |
| 		MKIT( -3, -3,  6,  6),
 | |
| 		MKIT(-16, -3, 32,  6),
 | |
| 		MKIT( -3, -3,  6,  6),
 | |
| 		MKIT( -3,-16,  6, 32),
 | |
| 		MKIT( -3, -3,  6,  6),
 | |
| 		MKIT(-16, -3, 32,  6),
 | |
| 		MKIT( -3, -3,  6,  6),
 | |
| 		MKIT( -3,-16,  6, 32),
 | |
| 	};
 | |
| #undef MKIT
 | |
| 	uint32 x = _delta_xy_table[dir];
 | |
| 	v->x_offs = (byte)x;
 | |
| 	v->y_offs = (byte)(x>>=8);
 | |
| 	v->sprite_width = (byte)(x>>=8);
 | |
| 	v->sprite_height = (byte)(x>>=8);
 | |
| }
 | |
| 
 | |
| static void RecalcShipStuff(Vehicle *v)
 | |
| {
 | |
| 	UpdateShipDeltaXY(v, v->direction);
 | |
| 	v->cur_image = GetShipImage(v, v->direction);
 | |
| 	MarkShipDirty(v);
 | |
| 	InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
 | |
| }
 | |
| 
 | |
| static const TileIndexDiffC _ship_leave_depot_offs[] = {
 | |
| 	{-1,  0},
 | |
| 	{ 0, -1}
 | |
| };
 | |
| 
 | |
| static void CheckShipLeaveDepot(Vehicle *v)
 | |
| {
 | |
| 	uint tile;
 | |
| 	int d;
 | |
| 	uint m;
 | |
| 
 | |
| 	if (v->u.ship.state != 0x80)
 | |
| 		return;
 | |
| 
 | |
| 	tile = v->tile;
 | |
| 	d = (_map5[tile]&2) ? 1 : 0;
 | |
| 
 | |
| 	// Check first side
 | |
| 	if (_ship_sometracks[d] & GetTileShipTrackStatus(TILE_ADD(tile, ToTileIndexDiff(_ship_leave_depot_offs[d])))) {
 | |
| 		m = (d==0) ? 0x101 : 0x207;
 | |
| 	// Check second side
 | |
| 	} else if (_ship_sometracks[d+2] & GetTileShipTrackStatus(TILE_ADD(tile, -2 * ToTileIndexDiff(_ship_leave_depot_offs[d])))) {
 | |
| 		m = (d==0) ? 0x105 : 0x203;
 | |
| 	} else {
 | |
| 		return;
 | |
| 	}
 | |
| 	v->direction = (byte)m;
 | |
| 	v->u.ship.state = (byte)(m >> 8);
 | |
| 	v->vehstatus &= ~VS_HIDDEN;
 | |
| 
 | |
| 	v->cur_speed = 0;
 | |
| 	RecalcShipStuff(v);
 | |
| 
 | |
| 	PlayShipSound(v);
 | |
| 	VehicleServiceInDepot(v);
 | |
| 	InvalidateWindowClasses(WC_SHIPS_LIST);
 | |
| }
 | |
| 
 | |
| static bool ShipAccelerate(Vehicle *v)
 | |
| {
 | |
| 	uint spd;
 | |
| 	byte t;
 | |
| 
 | |
| 	spd = min(v->cur_speed + 1, v->max_speed);
 | |
| 
 | |
| 	//updates statusbar only if speed have changed to save CPU time
 | |
| 	if (spd != v->cur_speed) {
 | |
| 		v->cur_speed = spd;
 | |
| 		if (_patches.vehicle_speed)
 | |
| 			InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
 | |
| 	}
 | |
| 
 | |
| 	// Decrease somewhat when turning
 | |
| 	if (!(v->direction&1)) {
 | |
| 		spd = spd * 3 >> 2;
 | |
| 	}
 | |
| 
 | |
| 	if (spd == 0)
 | |
| 		return false;
 | |
| 
 | |
| 	if ((byte)++spd == 0)
 | |
| 		return true;
 | |
| 
 | |
| 	v->progress = (t = v->progress) - (byte)spd;
 | |
| 
 | |
| 	return (t < v->progress);
 | |
| }
 | |
| 
 | |
| 
 | |
| int32 EstimateShipCost(uint16 engine_type);
 | |
| 
 | |
| static void ShipEnterDepot(Vehicle *v)
 | |
| {
 | |
| 	v->u.ship.state = 0x80;
 | |
| 	v->vehstatus |= VS_HIDDEN;
 | |
| 	v->cur_speed = 0;
 | |
| 	RecalcShipStuff(v);
 | |
| 
 | |
| 	VehicleServiceInDepot(v);
 | |
| 
 | |
| 	InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
 | |
| 
 | |
| 	MaybeReplaceVehicle(v);
 | |
| 
 | |
| 	TriggerVehicle(v, VEHICLE_TRIGGER_DEPOT);
 | |
| 
 | |
| 	if (v->current_order.type == OT_GOTO_DEPOT) {
 | |
| 		Order t;
 | |
| 
 | |
| 		InvalidateWindow(WC_VEHICLE_VIEW, v->index);
 | |
| 
 | |
| 		t = v->current_order;
 | |
| 		v->current_order.type = OT_DUMMY;
 | |
| 		v->current_order.flags = 0;
 | |
| 
 | |
| 		if (t.flags & OF_UNLOAD) {
 | |
| 			v->cur_order_index++;
 | |
| 		} else if (t.flags & OF_FULL_LOAD) {
 | |
| 			v->vehstatus |= VS_STOPPED;
 | |
| 			if (v->owner == _local_player) {
 | |
| 				SetDParam(0, v->unitnumber);
 | |
| 				AddNewsItem(
 | |
| 					STR_981C_SHIP_IS_WAITING_IN_DEPOT,
 | |
| 					NEWS_FLAGS(NM_SMALL, NF_VIEWPORT|NF_VEHICLE, NT_ADVICE, 0),
 | |
| 					v->index,
 | |
| 					0);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	InvalidateWindowClasses(WC_SHIPS_LIST);
 | |
| }
 | |
| 
 | |
| static void ShipArrivesAt(Vehicle *v, Station *st)
 | |
| {
 | |
| 	/* Check if station was ever visited before */
 | |
| 	if (!(st->had_vehicle_of_type & HVOT_SHIP)) {
 | |
| 		uint32 flags;
 | |
| 		st->had_vehicle_of_type |= HVOT_SHIP;
 | |
| 		SetDParam(0, st->index);
 | |
| 		flags = (v->owner == _local_player) ? NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_VEHICLE, NT_ARRIVAL_PLAYER, 0) : NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_VEHICLE, NT_ARRIVAL_OTHER, 0);
 | |
| 		AddNewsItem(
 | |
| 			STR_9833_CITIZENS_CELEBRATE_FIRST,
 | |
| 			flags,
 | |
| 			v->index,
 | |
| 			0);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| typedef struct {
 | |
| 	uint skiptile;
 | |
| 	uint dest_coords;
 | |
| 	uint best_bird_dist;
 | |
| 	uint best_length;
 | |
| } PathFindShip;
 | |
| 
 | |
| //extern void dbg_store_path();
 | |
| 
 | |
| static bool ShipTrackFollower(uint tile, PathFindShip *pfs, int track, uint length, byte *state)
 | |
| {
 | |
| 	// Found dest?
 | |
| 	if (tile == pfs->dest_coords) {
 | |
| 		pfs->best_bird_dist = 0;
 | |
| 
 | |
| //		if (length < pfs->best_length)
 | |
| //			dbg_store_path();
 | |
| 
 | |
| 		pfs->best_length = minu(pfs->best_length, length);
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	// Skip this tile in the calculation
 | |
| 	if (tile != pfs->skiptile) {
 | |
| 		pfs->best_bird_dist = minu(pfs->best_bird_dist, DistanceMaxPlusManhattan(pfs->dest_coords, tile));
 | |
| 	}
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| static const byte _ship_search_directions[6][4] = {
 | |
| 	{ 0, 9, 2, 9 },
 | |
| 	{ 9, 1, 9, 3 },
 | |
| 	{ 9, 0, 3, 9 },
 | |
| 	{ 1, 9, 9, 2 },
 | |
| 	{ 3, 2, 9, 9 },
 | |
| 	{ 9, 9, 1, 0 },
 | |
| };
 | |
| 
 | |
| static const byte _pick_shiptrack_table[6] = {1, 3, 2, 2, 0, 0};
 | |
| 
 | |
| static uint FindShipTrack(Vehicle *v, uint tile, int dir, uint bits, uint skiptile, int *track)
 | |
| {
 | |
| 	PathFindShip pfs;
 | |
| 	int i, best_track;
 | |
| 	uint best_bird_dist = 0;
 | |
| 	uint best_length    = 0;
 | |
| 	uint r;
 | |
| 	byte ship_dir = v->direction & 3;
 | |
| 
 | |
| 	pfs.dest_coords = v->dest_tile;
 | |
| 	pfs.skiptile = skiptile;
 | |
| 
 | |
| 	best_track = -1;
 | |
| 
 | |
| 	do {
 | |
| 		i = FIND_FIRST_BIT(bits);
 | |
| 		bits = KILL_FIRST_BIT(bits);
 | |
| 
 | |
| 		pfs.best_bird_dist = (uint)-1;
 | |
| 		pfs.best_length = (uint)-1;
 | |
| 
 | |
| 		FollowTrack(tile, 0x3800 | TRANSPORT_WATER, _ship_search_directions[i][dir], (TPFEnumProc*)ShipTrackFollower, NULL, &pfs);
 | |
| 
 | |
| 		if (best_track >= 0) {
 | |
| 			if (pfs.best_bird_dist != 0) {
 | |
| 				/* neither reached the destination, pick the one with the smallest bird dist */
 | |
| 				if (pfs.best_bird_dist > best_bird_dist) goto bad;
 | |
| 				if (pfs.best_bird_dist < best_bird_dist) goto good;
 | |
| 			} else {
 | |
| 				if (pfs.best_length > best_length) goto bad;
 | |
| 				if (pfs.best_length < best_length) goto good;
 | |
| 			}
 | |
| 
 | |
| 			/* if we reach this position, there's two paths of equal value so far.
 | |
| 			 * pick one randomly. */
 | |
| 			r = (byte)Random();
 | |
| 			if (_pick_shiptrack_table[i] == ship_dir) r += 80;
 | |
| 			if (_pick_shiptrack_table[best_track] == ship_dir) r -= 80;
 | |
| 			if (r <= 127) goto bad;
 | |
| 		}
 | |
| good:;
 | |
| 		best_track = i;
 | |
| 		best_bird_dist = pfs.best_bird_dist;
 | |
| 		best_length = pfs.best_length;
 | |
| bad:;
 | |
| 
 | |
| 	} while (bits != 0);
 | |
| 
 | |
| 	*track = best_track;
 | |
| 	return best_bird_dist;
 | |
| }
 | |
| 
 | |
| /* returns the track to choose on the next tile, or -1 when it's better to
 | |
|  * reverse. The tile given is the tile we are about to enter, enterdir is the
 | |
|  * direction in which we are entering the tile */
 | |
| static int ChooseShipTrack(Vehicle *v, uint tile, int enterdir, uint tracks)
 | |
| {
 | |
| 	assert(enterdir>=0 && enterdir<=3);
 | |
| 
 | |
| 	if (_patches.new_pathfinding_all) {
 | |
| 		NPFFindStationOrTileData fstd;
 | |
| 		NPFFoundTargetData ftd;
 | |
| 		uint src_tile = TILE_ADD(tile, TileOffsByDir(_reverse_dir[enterdir]));
 | |
| 		byte track = FIND_FIRST_BIT(v->u.ship.state);
 | |
| 		assert (KILL_FIRST_BIT(v->u.ship.state) == 0); /* Check that only one bit is set in state */
 | |
| 		assert (v->u.ship.state != 0x80); /* Check that we are not in a depot */
 | |
| 		assert (track < 6);
 | |
| 
 | |
| 		NPFFillWithOrderData(&fstd, v);
 | |
| 
 | |
| 		ftd = NPFRouteToStationOrTile(src_tile, _track_direction_to_trackdir[track][v->direction], &fstd, TRANSPORT_WATER, v->owner);
 | |
| 
 | |
| 		if (ftd.best_bird_dist == 0 && ftd.best_trackdir != 0xff)
 | |
| 			/* Found the target, and it is not our current tile */
 | |
| 			return ftd.best_trackdir & 7; /* TODO: Wrapper function? */
 | |
| 		else
 | |
| 			return -1; /* Couldn't find target, reverse */
 | |
| 			/* TODO: When the target is unreachable, the ship will keep reversing */
 | |
| 	} else {
 | |
| 		uint b;
 | |
| 		uint tot_dist, dist;
 | |
| 		int track;
 | |
| 		uint tile2;
 | |
| 
 | |
| 		tile2 = TILE_ADD(tile, -TileOffsByDir(enterdir));
 | |
| 		tot_dist = (uint)-1;
 | |
| 
 | |
| 		/* Let's find out how far it would be if we would reverse first */
 | |
| 		b = GetTileShipTrackStatus(tile2) & _ship_sometracks[_reverse_dir[enterdir]] & v->u.ship.state;
 | |
| 		if (b != 0) {
 | |
| 			dist = FindShipTrack(v, tile2, _reverse_dir[enterdir], b, tile, &track);
 | |
| 			if (dist != (uint)-1)
 | |
| 				tot_dist = dist + 1;
 | |
| 		}
 | |
| 		/* And if we would not reverse? */
 | |
| 		dist = FindShipTrack(v, tile, enterdir, tracks, 0, &track);
 | |
| 		if (dist > tot_dist)
 | |
| 			/* We could better reverse */
 | |
| 			return -1;
 | |
| 		return track;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static const byte _new_vehicle_direction_table[11] = {
 | |
| 	0, 7, 6, 0,
 | |
| 	1, 0, 5, 0,
 | |
| 	2, 3, 4,
 | |
| };
 | |
| 
 | |
| static int ShipGetNewDirectionFromTiles(uint new_tile, uint old_tile)
 | |
| {
 | |
| 	uint offs = (TileY(new_tile) - TileY(old_tile) + 1) * 4 +
 | |
| 							TileX(new_tile) - TileX(old_tile) + 1;
 | |
| 	assert(offs < 11 && offs != 3 && offs != 7);
 | |
| 	return _new_vehicle_direction_table[offs];
 | |
| }
 | |
| 
 | |
| static int ShipGetNewDirection(Vehicle *v, int x, int y)
 | |
| {
 | |
| 	uint offs = (y - v->y_pos + 1) * 4 + (x - v->x_pos + 1);
 | |
| 	assert(offs < 11 && offs != 3 && offs != 7);
 | |
| 	return _new_vehicle_direction_table[offs];
 | |
| }
 | |
| 
 | |
| static int GetAvailShipTracks(uint tile, int dir)
 | |
| {
 | |
| 	uint32 r = GetTileTrackStatus(tile, TRANSPORT_WATER);
 | |
| 	return (byte) ((r | r >> 8)) & _ship_sometracks[dir];
 | |
| }
 | |
| 
 | |
| static const byte _ship_subcoord[4][6][3] = {
 | |
| 	{
 | |
| 		{15, 8, 1},
 | |
| 		{ 0, 0, 0},
 | |
| 		{ 0, 0, 0},
 | |
| 		{15, 8, 2},
 | |
| 		{15, 7, 0},
 | |
| 		{ 0, 0, 0},
 | |
| 	},
 | |
| 	{
 | |
| 		{ 0, 0, 0},
 | |
| 		{ 8, 0, 3},
 | |
| 		{ 7, 0, 2},
 | |
| 		{ 0, 0, 0},
 | |
| 		{ 8, 0, 4},
 | |
| 		{ 0, 0, 0},
 | |
| 	},
 | |
| 	{
 | |
| 		{ 0, 8, 5},
 | |
| 		{ 0, 0, 0},
 | |
| 		{ 0, 7, 6},
 | |
| 		{ 0, 0, 0},
 | |
| 		{ 0, 0, 0},
 | |
| 		{ 0, 8, 4},
 | |
| 	},
 | |
| 	{
 | |
| 		{ 0, 0, 0},
 | |
| 		{ 8,15, 7},
 | |
| 		{ 0, 0, 0},
 | |
| 		{ 8,15, 6},
 | |
| 		{ 0, 0, 0},
 | |
| 		{ 7,15, 0},
 | |
| 	}
 | |
| };
 | |
| 
 | |
| 
 | |
| static void ShipController(Vehicle *v)
 | |
| {
 | |
| 	GetNewVehiclePosResult gp;
 | |
| 	uint32 r;
 | |
| 	const byte *b;
 | |
| 	int dir,track,tracks;
 | |
| 
 | |
| 	v->tick_counter++;
 | |
| 
 | |
| 	if (v->breakdown_ctr != 0) {
 | |
| 		if (v->breakdown_ctr <= 2) {
 | |
| 			HandleBrokenShip(v);
 | |
| 			return;
 | |
| 		}
 | |
| 		v->breakdown_ctr--;
 | |
| 	}
 | |
| 
 | |
| 	if (v->vehstatus & VS_STOPPED)
 | |
| 		return;
 | |
| 
 | |
| 	ProcessShipOrder(v);
 | |
| 	HandleShipLoading(v);
 | |
| 
 | |
| 	if (v->current_order.type == OT_LOADING)
 | |
| 		return;
 | |
| 
 | |
| 	CheckShipLeaveDepot(v);
 | |
| 
 | |
| 	if (!ShipAccelerate(v))
 | |
| 		return;
 | |
| 
 | |
| 	BeginVehicleMove(v);
 | |
| 
 | |
| 	if (GetNewVehiclePos(v, &gp)) {
 | |
| 		// staying in tile
 | |
| 		if (v->u.ship.state == 0x80) {
 | |
| 			gp.x = v->x_pos;
 | |
| 			gp.y = v->y_pos;
 | |
| 		} else {
 | |
| 			/* isnot inside depot */
 | |
| 			r = VehicleEnterTile(v, gp.new_tile, gp.x, gp.y);
 | |
| 			if (r & 0x8) goto reverse_direction;
 | |
| 
 | |
| 			if (v->dest_tile != 0 && v->dest_tile == gp.new_tile) {
 | |
| 				if (v->current_order.type == OT_GOTO_DEPOT) {
 | |
| 					if ((gp.x&0xF)==8 && (gp.y&0xF)==8) {
 | |
| 						ShipEnterDepot(v);
 | |
| 						return;
 | |
| 					}
 | |
| 				} else if (v->current_order.type == OT_GOTO_STATION) {
 | |
| 					Station *st;
 | |
| 
 | |
| 					v->last_station_visited = v->current_order.station;
 | |
| 
 | |
| 					/* Process station in the orderlist. Don't do that for buoys (HVOT_BUOY) */
 | |
| 					st = GetStation(v->current_order.station);
 | |
| 					if (!(st->had_vehicle_of_type & HVOT_BUOY)
 | |
| 							&& (st->facilities & FACIL_DOCK)) { /* ugly, ugly workaround for problem with ships able to drop off cargo at wrong stations */
 | |
| 						v->current_order.type = OT_LOADING;
 | |
| 						v->current_order.flags &= OF_FULL_LOAD | OF_UNLOAD;
 | |
| 						v->current_order.flags |= OF_NON_STOP;
 | |
| 						ShipArrivesAt(v, st);
 | |
| 
 | |
| 						SET_EXPENSES_TYPE(EXPENSES_SHIP_INC);
 | |
| 						if (LoadUnloadVehicle(v)) {
 | |
| 							InvalidateWindow(WC_SHIPS_LIST, v->owner);
 | |
| 							MarkShipDirty(v);
 | |
| 						}
 | |
| 						InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
 | |
| 					} else { /* leave buoys right aways */
 | |
| 						v->current_order.type = OT_LEAVESTATION;
 | |
| 						v->current_order.flags = 0;
 | |
| 						v->cur_order_index++;
 | |
| 						InvalidateVehicleOrder(v);
 | |
| 					}
 | |
| 					goto else_end;
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			if (v->current_order.type == OT_LEAVESTATION) {
 | |
| 				v->current_order.type = OT_NOTHING;
 | |
| 				v->current_order.flags = 0;
 | |
| 				InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
 | |
| 			}
 | |
| 		}
 | |
| 	} else {
 | |
| 		// new tile
 | |
| 		if (TileX(gp.new_tile) == MapMaxX() || TileY(gp.new_tile) == MapMaxY())
 | |
| 			goto reverse_direction;
 | |
| 
 | |
| 		dir = ShipGetNewDirectionFromTiles(gp.new_tile, gp.old_tile);
 | |
| 		assert(dir == 1 || dir == 3 || dir == 5 || dir == 7);
 | |
| 		dir>>=1;
 | |
| 		tracks = GetAvailShipTracks(gp.new_tile, dir);
 | |
| 		if (tracks == 0)
 | |
| 			goto reverse_direction;
 | |
| 
 | |
| 		// Choose a direction, and continue if we find one
 | |
| 		track = ChooseShipTrack(v, gp.new_tile, dir, tracks);
 | |
| 		if (track < 0)
 | |
| 			goto reverse_direction;
 | |
| 
 | |
| 		b = _ship_subcoord[dir][track];
 | |
| 
 | |
| 		gp.x = (gp.x&~0xF) | b[0];
 | |
| 		gp.y = (gp.y&~0xF) | b[1];
 | |
| 
 | |
| 		/* Call the landscape function and tell it that the vehicle entered the tile */
 | |
| 		r = VehicleEnterTile(v, gp.new_tile, gp.x, gp.y);
 | |
| 		if (r&0x8) goto reverse_direction;
 | |
| 
 | |
| 		if (!(r&0x4)) {
 | |
| 			v->tile = gp.new_tile;
 | |
| 			v->u.ship.state = 1 << track;
 | |
| 		}
 | |
| 
 | |
| 		v->direction = b[2];
 | |
| 	}
 | |
| else_end:;
 | |
| 
 | |
| 	/* update image of ship, as well as delta XY */
 | |
| 	dir = ShipGetNewDirection(v, gp.x, gp.y);
 | |
| 	v->x_pos = gp.x;
 | |
| 	v->y_pos = gp.y;
 | |
| 	v->z_pos = GetSlopeZ(gp.x, gp.y);
 | |
| 
 | |
| getout:
 | |
| 	UpdateShipDeltaXY(v, dir);
 | |
| 	v->cur_image = GetShipImage(v, dir);
 | |
| 	VehiclePositionChanged(v);
 | |
| 	EndVehicleMove(v);
 | |
| 	return;
 | |
| 
 | |
| reverse_direction:
 | |
| 	dir = v->direction ^ 4;
 | |
| 	v->direction = dir;
 | |
| 	goto getout;
 | |
| }
 | |
| 
 | |
| static void AgeShipCargo(Vehicle *v)
 | |
| {
 | |
| 	if (_age_cargo_skip_counter != 0)
 | |
| 		return;
 | |
| 	if (v->cargo_days != 255)
 | |
| 		v->cargo_days++;
 | |
| }
 | |
| 
 | |
| void Ship_Tick(Vehicle *v)
 | |
| {
 | |
| 	AgeShipCargo(v);
 | |
| 	ShipController(v);
 | |
| }
 | |
| 
 | |
| void HandleClickOnShip(Vehicle *v)
 | |
| {
 | |
| 	ShowShipViewWindow(v);
 | |
| }
 | |
| 
 | |
| void ShipsYearlyLoop(void)
 | |
| {
 | |
| 	Vehicle *v;
 | |
| 
 | |
| 	FOR_ALL_VEHICLES(v) {
 | |
| 		if (v->type == VEH_Ship) {
 | |
| 			v->profit_last_year = v->profit_this_year;
 | |
| 			v->profit_this_year = 0;
 | |
| 			InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| int32 EstimateShipCost(uint16 engine_type)
 | |
| {
 | |
| 	return ShipVehInfo(engine_type)->base_cost * (_price.ship_base>>3)>>5;
 | |
| }
 | |
| 
 | |
| // p1 = type to build
 | |
| int32 CmdBuildShip(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	int32 value;
 | |
| 	Vehicle *v;
 | |
| 	UnitID unit_num;
 | |
| 	TileIndex tile = TILE_FROM_XY(x,y);
 | |
| 	Engine *e;
 | |
| 
 | |
| 	if (!IsEngineBuildable(p1, VEH_Ship)) return CMD_ERROR;
 | |
| 
 | |
| 	if (!IsTileDepotType(tile, TRANSPORT_WATER)) return CMD_ERROR;
 | |
| 
 | |
| 	if (_map_owner[tile] != _current_player) return CMD_ERROR;
 | |
| 
 | |
| 	SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);
 | |
| 
 | |
| 	value = EstimateShipCost(p1);
 | |
| 	if (flags & DC_QUERY_COST)
 | |
| 		return value;
 | |
| 
 | |
| 	v = AllocateVehicle();
 | |
| 	if (v == NULL || IsOrderPoolFull() ||
 | |
| 			(unit_num = GetFreeUnitNumber(VEH_Ship)) > _patches.max_ships)
 | |
| 		return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		const ShipVehicleInfo *svi = ShipVehInfo(p1);
 | |
| 
 | |
| 		v->unitnumber = unit_num;
 | |
| 
 | |
| 		v->owner = _current_player;
 | |
| 		v->tile = tile;
 | |
| 		x = TileX(tile) * 16 + 8;
 | |
| 		y = TileY(tile) * 16 + 8;
 | |
| 		v->x_pos = x;
 | |
| 		v->y_pos = y;
 | |
| 		v->z_pos = GetSlopeZ(x,y);
 | |
| 
 | |
| 		v->z_height = 6;
 | |
| 		v->sprite_width = 6;
 | |
| 		v->sprite_height = 6;
 | |
| 		v->x_offs = -3;
 | |
| 		v->y_offs = -3;
 | |
| 		v->vehstatus = VS_HIDDEN | VS_STOPPED | VS_DEFPAL;
 | |
| 
 | |
| 		v->spritenum = svi->image_index;
 | |
| 		v->cargo_type = svi->cargo_type;
 | |
| 		v->cargo_cap = svi->capacity;
 | |
| 		v->value = value;
 | |
| 
 | |
| 		v->last_station_visited = INVALID_STATION;
 | |
| 		v->max_speed = svi->max_speed;
 | |
| 		v->engine_type = (byte)p1;
 | |
| 
 | |
| 		e = &_engines[p1];
 | |
| 		v->reliability = e->reliability;
 | |
| 		v->reliability_spd_dec = e->reliability_spd_dec;
 | |
| 		v->max_age = e->lifelength * 366;
 | |
| 		_new_ship_id = v->index;
 | |
| 
 | |
| 		v->string_id = STR_SV_SHIP_NAME;
 | |
| 		v->u.ship.state = 0x80;
 | |
| 
 | |
| 		v->service_interval = _patches.servint_ships;
 | |
| 		v->date_of_last_service = _date;
 | |
| 		v->build_year = _cur_year;
 | |
| 		v->cur_image = 0x0E5E;
 | |
| 		v->type = VEH_Ship;
 | |
| 
 | |
| 		VehiclePositionChanged(v);
 | |
| 
 | |
| 		InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
 | |
| 		RebuildVehicleLists();
 | |
| 		InvalidateWindow(WC_COMPANY, v->owner);
 | |
| 	}
 | |
| 	InvalidateWindow(WC_REPLACE_VEHICLE, VEH_Ship); // updates the replace Ship window
 | |
| 
 | |
| 	return value;
 | |
| }
 | |
| 
 | |
| int32 CmdSellShip(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	Vehicle *v;
 | |
| 
 | |
| 	if (!IsVehicleIndex(p1)) return CMD_ERROR;
 | |
| 
 | |
| 	v = GetVehicle(p1);
 | |
| 
 | |
| 	if (v->type != VEH_Ship || !CheckOwnership(v->owner))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);
 | |
| 
 | |
| 	if (!IsTileDepotType(v->tile, TRANSPORT_WATER) || v->u.road.state != 0x80 || !(v->vehstatus&VS_STOPPED))
 | |
| 		return_cmd_error(STR_980B_SHIP_MUST_BE_STOPPED_IN);
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
 | |
| 		RebuildVehicleLists();
 | |
| 		InvalidateWindow(WC_COMPANY, v->owner);
 | |
| 		DeleteWindowById(WC_VEHICLE_VIEW, v->index);
 | |
| 		DeleteVehicle(v);
 | |
| 	}
 | |
| 
 | |
| 	InvalidateWindow(WC_REPLACE_VEHICLE, VEH_Ship); // updates the replace Ship window
 | |
| 
 | |
| 	return -(int32)v->value;
 | |
| }
 | |
| 
 | |
| // p1 = vehicle
 | |
| int32 CmdStartStopShip(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	Vehicle *v;
 | |
| 
 | |
| 	if (!IsVehicleIndex(p1)) return CMD_ERROR;
 | |
| 
 | |
| 	v = GetVehicle(p1);
 | |
| 
 | |
| 	if (v->type != VEH_Ship || !CheckOwnership(v->owner))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		v->vehstatus ^= VS_STOPPED;
 | |
| 		InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
 | |
| 		InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
 | |
| 	}
 | |
| 
 | |
| 	InvalidateWindowClasses(WC_SHIPS_LIST);
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /*  Send a ship to the nearest depot
 | |
| 	p1 = index of the ship
 | |
| 	p2 = bit 0 = do not stop in depot
 | |
| 		 bit 1 = set v->set_for_replacement
 | |
| 		 bit 2 = clear v->set_for_replacement */
 | |
| int32 CmdSendShipToDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	Vehicle *v;
 | |
| 	Depot *depot;
 | |
| 
 | |
| 	if (!IsVehicleIndex(p1)) return CMD_ERROR;
 | |
| 
 | |
| 	v = GetVehicle(p1);
 | |
| 
 | |
| 	if (v->type != VEH_Ship || !CheckOwnership(v->owner))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	if (HASBIT(p2, 0)) v->set_for_replacement = true;
 | |
| 	if (HASBIT(p2, 2)) v->set_for_replacement = false;
 | |
| 
 | |
| 	if (HASBIT(p2, 1) || HASBIT(p2, 2)) return CMD_ERROR;   // vehicle has a depot in schedule. It just needed to alter set_for_replacement
 | |
| 
 | |
| 	if (v->current_order.type == OT_GOTO_DEPOT) {
 | |
| 		if (flags & DC_EXEC) {
 | |
| 			if (v->current_order.flags & OF_UNLOAD) v->cur_order_index++;
 | |
| 			v->current_order.type = OT_DUMMY;
 | |
| 			v->current_order.flags = 0;
 | |
| 			InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
 | |
| 		}
 | |
| 	} else {
 | |
| 		depot = FindClosestShipDepot(v);
 | |
| 		if (depot == NULL)
 | |
| 			return_cmd_error(STR_981A_UNABLE_TO_FIND_LOCAL_DEPOT);
 | |
| 
 | |
| 		if (flags & DC_EXEC) {
 | |
| 			v->dest_tile = depot->xy;
 | |
| 			v->current_order.type = OT_GOTO_DEPOT;
 | |
| 			v->current_order.flags = HASBIT(p2, 0) ? 0 : OF_NON_STOP | OF_FULL_LOAD;
 | |
| 			v->current_order.station = depot->index;
 | |
| 			InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| int32 CmdChangeShipServiceInt(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	Vehicle *v;
 | |
| 
 | |
| 	if (!IsVehicleIndex(p1)) return CMD_ERROR;
 | |
| 
 | |
| 	v = GetVehicle(p1);
 | |
| 
 | |
| 	if (v->type != VEH_Ship || !CheckOwnership(v->owner))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		v->service_interval = (uint16)p2;
 | |
| 		InvalidateWindowWidget(WC_VEHICLE_DETAILS, v->index, 7);
 | |
| 	}
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| 
 | |
| // p1 = vehicle
 | |
| // p2 = new cargo (0xFF)
 | |
| // p2 = skip check for stopped in hanger (0x0100)
 | |
| int32 CmdRefitShip(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	Vehicle *v;
 | |
| 	int32 cost;
 | |
| 	byte SkipStoppedInDepotCheck = (p2 & 0x100) >> 8; //excludes the cargo value
 | |
| 
 | |
| 	p2 = p2 & 0xFF;
 | |
| 
 | |
| 	if (!IsVehicleIndex(p1)) return CMD_ERROR;
 | |
| 
 | |
| 	v = GetVehicle(p1);
 | |
| 
 | |
| 	if (v->type != VEH_Ship || !CheckOwnership(v->owner))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	if (!( SkipStoppedInDepotCheck )) {
 | |
| 		if (!IsTileDepotType(v->tile, TRANSPORT_WATER) ||
 | |
| 				!(v->vehstatus&VS_STOPPED) ||
 | |
| 				v->u.ship.state != 0x80)
 | |
| 			return_cmd_error(STR_980B_SHIP_MUST_BE_STOPPED_IN);
 | |
| 		}
 | |
| 
 | |
| 	SET_EXPENSES_TYPE(EXPENSES_SHIP_RUN);
 | |
| 
 | |
| 	cost = 0;
 | |
| 	if (IS_HUMAN_PLAYER(v->owner) && (byte)p2 != v->cargo_type) {
 | |
| 		cost = _price.ship_base >> 7;
 | |
| 	}
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		//autorefitted ships wants to keep the cargo
 | |
| 		//it will be checked if the cargo is valid in CmdRenewVehicle
 | |
| 		if (!(SkipStoppedInDepotCheck))
 | |
| 			v->cargo_count = 0;
 | |
| 		v->cargo_type = (byte)p2;
 | |
| 		InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
 | |
| 	}
 | |
| 
 | |
| 	return cost;
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 |