277 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			277 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* $Id$ */
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| 
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| #include "../stdafx.h"
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| 
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| #include "yapf.hpp"
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| #include "yapf_node_rail.hpp"
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| #include "yapf_costrail.hpp"
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| #include "yapf_destrail.hpp"
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| 
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| int _total_pf_time_us = 0;
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| 
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| 
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| 
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| 
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| 
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| template <class Types>
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| class CYapfFollowAnyDepotRailT
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| {
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| public:
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| 	typedef typename Types::Tpf Tpf;                     ///< the pathfinder class (derived from THIS class)
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| 	typedef typename Types::TrackFollower TrackFollower;
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| 	typedef typename Types::NodeList::Titem Node;        ///< this will be our node type
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| 	typedef typename Node::Key Key;                      ///< key to hash tables
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| 
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| protected:
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| 	/// to access inherited path finder
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| 	FORCEINLINE Tpf& Yapf() {return *static_cast<Tpf*>(this);}
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| 
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| public:
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| 	/** Called by YAPF to move from the given node to the next tile. For each
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| 	*   reachable trackdir on the new tile creates new node, initializes it
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| 	*   and adds it to the open list by calling Yapf().AddNewNode(n) */
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| 	inline void PfFollowNode(Node& old_node)
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| 	{
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| 		TrackFollower F(Yapf().GetVehicle());
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| 		if (F.Follow(old_node.GetLastTile(), old_node.GetLastTrackdir()))
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| 			Yapf().AddMultipleNodes(&old_node, F.m_new_tile, F.m_new_td_bits);
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| 	}
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| 
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| 	/// return debug report character to identify the transportation type
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| 	FORCEINLINE char TransportTypeChar() const {return 't';}
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| 
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| 	static bool stFindNearestDepotTwoWay(Vehicle *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int max_distance, int reverse_penalty, TileIndex* depot_tile, bool* reversed)
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| 	{
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| 		Tpf pf;
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| 		return pf.FindNearestDepotTwoWay(v, t1, td1, t2, td2, max_distance, reverse_penalty, depot_tile, reversed);
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| 	}
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| 
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| 	FORCEINLINE bool FindNearestDepotTwoWay(Vehicle *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int max_distance, int reverse_penalty, TileIndex* depot_tile, bool* reversed)
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| 	{
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| 		// set origin and destination nodes
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| 		Yapf().SetOrigin(t1, td1, t2, td2, reverse_penalty, true);
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| 		Yapf().SetDestination(v);
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| 		Yapf().SetMaxCost(YAPF_TILE_LENGTH * max_distance);
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| 
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| 		// find the best path
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| 		bool bFound = Yapf().FindPath(v);
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| 		if (!bFound) return false;
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| 
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| 		// some path found
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| 		// get found depot tile
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| 		Node& n = Yapf().GetBestNode();
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| 		*depot_tile = n.GetLastTile();
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| 
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| 		// walk through the path back to the origin
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| 		Node* pNode = &n;
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| 		while (pNode->m_parent != NULL) {
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| 			pNode = pNode->m_parent;
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| 		}
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| 
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| 		// if the origin node is our front vehicle tile/Trackdir then we didn't reverse
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| 		// but we can also look at the cost (== 0 -> not reversed, == reverse_penalty -> reversed)
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| 		*reversed = (pNode->m_cost != 0);
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| 
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| 		return true;
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| 	}
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| };
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| 
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| template <class Types>
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| class CYapfFollowRailT
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| {
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| public:
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| 	typedef typename Types::Tpf Tpf;                     ///< the pathfinder class (derived from THIS class)
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| 	typedef typename Types::TrackFollower TrackFollower;
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| 	typedef typename Types::NodeList::Titem Node;        ///< this will be our node type
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| 	typedef typename Node::Key Key;                      ///< key to hash tables
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| 
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| protected:
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| 	/// to access inherited path finder
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| 	FORCEINLINE Tpf& Yapf() {return *static_cast<Tpf*>(this);}
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| 
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| public:
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| 	/** Called by YAPF to move from the given node to the next tile. For each
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| 	*   reachable trackdir on the new tile creates new node, initializes it
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| 	*   and adds it to the open list by calling Yapf().AddNewNode(n) */
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| 	inline void PfFollowNode(Node& old_node)
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| 	{
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| 		TrackFollower F(Yapf().GetVehicle());
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| 		if (F.Follow(old_node.GetLastTile(), old_node.GetLastTrackdir()))
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| 			Yapf().AddMultipleNodes(&old_node, F.m_new_tile, F.m_new_td_bits);
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| 	}
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| 
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| 	/// return debug report character to identify the transportation type
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| 	FORCEINLINE char TransportTypeChar() const {return 't';}
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| 
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| 	static Trackdir stChooseRailTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs)
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| 	{
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| 		// create pathfinder instance
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| 		Tpf pf;
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| 		return pf.ChooseRailTrack(v, tile, enterdir, trackdirs);
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| 	}
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| 
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| 	FORCEINLINE Trackdir ChooseRailTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs)
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| 	{
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| 		// set origin and destination nodes
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| 		Yapf().SetOrigin(v->tile, GetVehicleTrackdir(v), INVALID_TILE, INVALID_TRACKDIR, 1, true);
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| 		Yapf().SetDestination(v);
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| 
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| 		// find the best path
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| 		Yapf().FindPath(v);
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| 
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| 		// if path not found - return INVALID_TRACKDIR
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| 		Trackdir next_trackdir = INVALID_TRACKDIR;
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| 		Node* pNode = &Yapf().GetBestNode();
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| 		if (pNode != NULL) {
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| 			// path was found or at least suggested
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| 			// walk through the path back to the origin
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| 			Node* pPrev = NULL;
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| 			while (pNode->m_parent != NULL) {
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| 				pPrev = pNode;
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| 				pNode = pNode->m_parent;
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| 			}
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| 			// return trackdir from the best origin node (one of start nodes)
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| 			Node& best_next_node = *pPrev;
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| 			assert(best_next_node.GetTile() == tile);
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| 			next_trackdir = best_next_node.GetTrackdir();
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| 		}
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| 		return next_trackdir;
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| 	}
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| 
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| 	static bool stCheckReverseTrain(Vehicle* v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2)
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| 	{
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| 		Tpf pf;
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| 		return pf.CheckReverseTrain(v, t1, td1, t2, td2);
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| 	}
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| 
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| 	FORCEINLINE bool CheckReverseTrain(Vehicle* v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2)
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| 	{
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| 		// create pathfinder instance
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| 		// set origin and destination nodes
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| 		Yapf().SetOrigin(t1, td1, t2, td2, 1, false);
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| 		Yapf().SetDestination(v);
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| 
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| 		// find the best path
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| 		bool bFound = Yapf().FindPath(v);
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| 
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| 		if (!bFound) return false;
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| 
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| 		// path was found
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| 		// walk through the path back to the origin
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| 		Node* pNode = &Yapf().GetBestNode();
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| 		while (pNode->m_parent != NULL) {
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| 			pNode = pNode->m_parent;
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| 		}
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| 
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| 		// check if it was reversed origin
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| 		Node& best_org_node = *pNode;
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| 		bool reversed = (best_org_node.m_cost != 0);
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| 		return reversed;
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| 	}
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| };
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| 
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| template <class Tpf_, class Ttrack_follower, class Tnode_list, template <class Types> class TdestinationT, template <class Types> class TfollowT>
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| struct CYapfRail_TypesT
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| {
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| 	typedef CYapfRail_TypesT<Tpf_, Ttrack_follower, Tnode_list, TdestinationT, TfollowT>  Types;
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| 
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| 	typedef Tpf_                                Tpf;
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| 	typedef Ttrack_follower                     TrackFollower;
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| 	typedef Tnode_list                          NodeList;
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| 	typedef CYapfBaseT<Types>                   PfBase;
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| 	typedef TfollowT<Types>                     PfFollow;
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| 	typedef CYapfOriginTileTwoWayT<Types>       PfOrigin;
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| 	typedef TdestinationT<Types>                PfDestination;
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| 	typedef CYapfSegmentCostCacheGlobalT<Types> PfCache;
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| 	typedef CYapfCostRailT<Types>               PfCost;
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| };
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| 
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| struct CYapfRail1         : CYapfT<CYapfRail_TypesT<CYapfRail1        , CFollowTrackRail    , CRailNodeListTrackDir, CYapfDestinationTileOrStationRailT, CYapfFollowRailT> > {};
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| struct CYapfRail2         : CYapfT<CYapfRail_TypesT<CYapfRail2        , CFollowTrackRail    , CRailNodeListExitDir , CYapfDestinationTileOrStationRailT, CYapfFollowRailT> > {};
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| struct CYapfRail3         : CYapfT<CYapfRail_TypesT<CYapfRail3        , CFollowTrackRailNo90, CRailNodeListTrackDir, CYapfDestinationTileOrStationRailT, CYapfFollowRailT> > {};
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| 
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| struct CYapfAnyDepotRail1 : CYapfT<CYapfRail_TypesT<CYapfAnyDepotRail1, CFollowTrackRail    , CRailNodeListTrackDir, CYapfDestinationAnyDepotRailT     , CYapfFollowAnyDepotRailT> > {};
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| struct CYapfAnyDepotRail2 : CYapfT<CYapfRail_TypesT<CYapfAnyDepotRail2, CFollowTrackRail    , CRailNodeListExitDir , CYapfDestinationAnyDepotRailT     , CYapfFollowAnyDepotRailT> > {};
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| struct CYapfAnyDepotRail3 : CYapfT<CYapfRail_TypesT<CYapfAnyDepotRail3, CFollowTrackRailNo90, CRailNodeListTrackDir, CYapfDestinationAnyDepotRailT     , CYapfFollowAnyDepotRailT> > {};
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| 
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| 
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| Trackdir YapfChooseRailTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs)
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| {
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| 	// default is YAPF type 2
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| 	typedef Trackdir (*PfnChooseRailTrack)(Vehicle*, TileIndex, DiagDirection, TrackdirBits);
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| 	PfnChooseRailTrack pfnChooseRailTrack = &CYapfRail2::stChooseRailTrack;
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| 
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| 	// check if non-default YAPF type needed
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| 	if (_patches.forbid_90_deg)
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| 		pfnChooseRailTrack = &CYapfRail3::stChooseRailTrack; // Trackdir, forbid 90-deg
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| 	else if (_patches.yapf.disable_node_optimization)
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| 		pfnChooseRailTrack = &CYapfRail1::stChooseRailTrack; // Trackdir, allow 90-deg
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| 
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| 	Trackdir td_ret = pfnChooseRailTrack(v, tile, enterdir, trackdirs);
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| 
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| 	return td_ret;
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| }
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| 
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| bool YapfCheckReverseTrain(Vehicle* v)
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| {
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| 	// tile where the engine is
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| 	TileIndex tile = v->tile;
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| 	// tile where we have last wagon
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| 	Vehicle* last_veh = GetLastVehicleInChain(v);
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| 	// if we are in tunnel then give up
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| 	if (v->u.rail.track == 0x40 || last_veh->u.rail.track == 0x40) return false;
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| 	// get trackdirs of both ends
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| 	Trackdir td = GetVehicleTrackdir(v);
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| 	Trackdir td_rev = ReverseTrackdir(GetVehicleTrackdir(last_veh));
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| 
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| 
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| 	typedef bool (*PfnCheckReverseTrain)(Vehicle*, TileIndex, Trackdir, TileIndex, Trackdir);
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| 	PfnCheckReverseTrain pfnCheckReverseTrain = CYapfRail2::stCheckReverseTrain;
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| 
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| 	// check if non-default YAPF type needed
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| 	if (_patches.forbid_90_deg)
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| 		pfnCheckReverseTrain = &CYapfRail3::stCheckReverseTrain; // Trackdir, forbid 90-deg
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| 	else if (_patches.yapf.disable_node_optimization)
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| 		pfnCheckReverseTrain = &CYapfRail1::stCheckReverseTrain; // Trackdir, allow 90-deg
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| 
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| 	bool reverse = pfnCheckReverseTrain(v, tile, td, last_veh->tile, td_rev);
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| 
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| 	return reverse;
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| }
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| 
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| bool YapfFindNearestRailDepotTwoWay(Vehicle *v, int max_distance, int reverse_penalty, TileIndex* depot_tile, bool* reversed)
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| {
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| 	*depot_tile = INVALID_TILE;
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| 	*reversed = false;
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| 
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| 	Vehicle* last_veh = GetLastVehicleInChain(v);
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| 
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| 	bool first_in_tunnel = v->u.rail.track == 0x40;
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| 	bool last_in_tunnel = last_veh->u.rail.track == 0x40;
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| 
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| 	// tile where the engine and last wagon are
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| 	TileIndex tile = first_in_tunnel ? INVALID_TILE : v->tile;
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| 	TileIndex last_tile = last_in_tunnel ? INVALID_TILE : last_veh->tile;
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| 
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| 	// their trackdirs
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| 	Trackdir td = first_in_tunnel ? INVALID_TRACKDIR : GetVehicleTrackdir(v);
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| 	Trackdir td_rev = last_in_tunnel ? INVALID_TRACKDIR : ReverseTrackdir(GetVehicleTrackdir(last_veh));
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| 
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| 	typedef bool (*PfnFindNearestDepotTwoWay)(Vehicle*, TileIndex, Trackdir, TileIndex, Trackdir, int, int, TileIndex*, bool*);
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| 	PfnFindNearestDepotTwoWay pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail2::stFindNearestDepotTwoWay;
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| 
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| 	// check if non-default YAPF type needed
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| 	if (_patches.forbid_90_deg)
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| 		pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail3::stFindNearestDepotTwoWay; // Trackdir, forbid 90-deg
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| 	else if (_patches.yapf.disable_node_optimization)
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| 		pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail1::stFindNearestDepotTwoWay; // Trackdir, allow 90-deg
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| 
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| 	bool ret = pfnFindNearestDepotTwoWay(v, tile, td, last_tile, td_rev, max_distance, reverse_penalty, depot_tile, reversed);
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| 	return ret;
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| }
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| 
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| /** if any track changes, this counter is incremented - that will invalidate segment cost cache */
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| int CSegmentCostCacheBase::s_rail_change_counter = 0;
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| 
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| void YapfNotifyTrackLayoutChange(TileIndex tile, Track track) {CSegmentCostCacheBase::NotifyTrackLayoutChange(tile, track);}
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