 265ac67183
			
		
	
	265ac67183
	
	
	
		
			
			- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest) - use inline functions instead of macros - add assert()s to check for buffer overruns
		
			
				
	
	
		
			526 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			526 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "stdafx.h"
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| #include "ttd.h"
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| #include "table/strings.h"
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| #include "gfx.h"
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| #include "viewport.h"
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| #include "player.h"
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| #include "gui.h"
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| #include "screenshot.h"
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| 
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| // called by the ScreenShot proc to generate screenshot lines.
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| typedef void ScreenshotCallback(void *userdata, byte *buf, uint y, uint pitch, uint n);
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| typedef bool ScreenshotHandlerProc(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const byte *palette);
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| 
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| typedef struct {
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| 	const char *name;
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| 	const char *extension;
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| 	ScreenshotHandlerProc *proc;
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| } ScreenshotFormat;
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| 
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| //************************************************
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| //*** SCREENSHOT CODE FOR WINDOWS BITMAP (.BMP)
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| //************************************************
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| #if defined(_MSC_VER)
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| #pragma pack(push, 1)
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| #endif
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| 
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| typedef struct BitmapFileHeader {
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| 	uint16 type;
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| 	uint32 size;
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| 	uint32 reserved;
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| 	uint32 off_bits;
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| } GCC_PACK BitmapFileHeader;
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| assert_compile(sizeof(BitmapFileHeader) == 14);
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| 
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| #if defined(_MSC_VER)
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| #pragma pack(pop)
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| #endif
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| 
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| typedef struct BitmapInfoHeader {
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| 	uint32 size;
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| 	int32 width, height;
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| 	uint16 planes, bitcount;
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| 	uint32 compression, sizeimage, xpels, ypels, clrused, clrimp;
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| } BitmapInfoHeader;
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| assert_compile(sizeof(BitmapInfoHeader) == 40);
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| 
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| typedef struct RgbQuad {
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| 	byte blue, green, red, reserved;
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| } RgbQuad;
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| assert_compile(sizeof(RgbQuad) == 4);
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| 
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| // generic .BMP writer
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| static bool MakeBmpImage(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const byte *palette)
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| {
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| 	BitmapFileHeader bfh;
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| 	BitmapInfoHeader bih;
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| 	RgbQuad rq[256];
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| 	byte *buff;
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| 	FILE *f;
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| 	uint i, padw;
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| 	uint n, maxlines;
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| 
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| 	// only implemented for 8bit images so far.
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| 	if (pixelformat != 8)
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| 		return false;
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| 
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| 	f = fopen(name, "wb");
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| 	if (f == NULL) return false;
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| 
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| 	// each scanline must be aligned on a 32bit boundary
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| 	padw = (w + 3) & ~3;
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| 
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| 	// setup the file header
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| 	bfh.type = TO_LE16('MB');
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| 	bfh.size = TO_LE32(sizeof(bfh) + sizeof(bih) + sizeof(RgbQuad) * 256 + padw * h);
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| 	bfh.reserved = 0;
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| 	bfh.off_bits = TO_LE32(sizeof(bfh) + sizeof(bih) + sizeof(RgbQuad) * 256);
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| 
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| 	// setup the info header
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| 	bih.size = TO_LE32(sizeof(BitmapInfoHeader));
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| 	bih.width = TO_LE32(w);
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| 	bih.height = TO_LE32(h);
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| 	bih.planes = TO_LE16(1);
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| 	bih.bitcount = TO_LE16(8);
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| 	bih.compression = 0;
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| 	bih.sizeimage = 0;
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| 	bih.xpels = 0;
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| 	bih.ypels = 0;
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| 	bih.clrused = 0;
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| 	bih.clrimp = 0;
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| 
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| 	// convert the palette to the windows format
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| 	for (i = 0; i != 256; i++) {
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| 		rq[i].red = *palette++;
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| 		rq[i].green = *palette++;
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| 		rq[i].blue = *palette++;
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| 		rq[i].reserved = 0;
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| 	}
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| 
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| 	// write file header and info header and palette
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| 	if (fwrite(&bfh, sizeof(bfh), 1, f) != 1) return false;
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| 	if (fwrite(&bih, sizeof(bih), 1, f) != 1) return false;
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| 	if (fwrite(rq, sizeof(rq), 1, f) != 1) return false;
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| 
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| 	// use by default 64k temp memory
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| 	maxlines = clamp(65536 / padw, 16, 128);
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| 
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| 	// now generate the bitmap bits
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| 	buff = malloc(padw * maxlines); // by default generate 128 lines at a time.
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| 	if (buff == NULL) {
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| 		fclose(f);
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| 		return false;
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| 	}
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| 	memset(buff, 0, padw * maxlines); // zero the buffer to have the padding bytes set to 0
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| 
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| 	// start at the bottom, since bitmaps are stored bottom up.
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| 	do {
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| 		// determine # lines
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| 		n = min(h, maxlines);
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| 		h -= n;
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| 
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| 		// render the pixels
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| 		callb(userdata, buff, h, padw, n);
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| 
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| 		// write each line
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| 		while (n)
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| 			if (fwrite(buff + (--n) * padw, padw, 1, f) != 1) {
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| 				free(buff);
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| 				fclose(f);
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| 				return false;
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| 			}
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| 	} while (h != 0);
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| 
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| 	free(buff);
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| 	fclose(f);
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| 
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| 	return true;
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| }
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| 
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| //********************************************************
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| //*** SCREENSHOT CODE FOR PORTABLE NETWORK GRAPHICS (.PNG)
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| //********************************************************
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| #if defined(WITH_PNG)
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| #include <png.h>
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| 
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| static void PNGAPI png_my_error(png_structp png_ptr, png_const_charp message)
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| {
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| 	DEBUG(misc, 0) ("ERROR(libpng): %s - %s\n", message, (char *)png_get_error_ptr(png_ptr));
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| 	longjmp(png_ptr->jmpbuf, 1);
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| }
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| 
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| static void PNGAPI png_my_warning(png_structp png_ptr, png_const_charp message)
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| {
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| 	DEBUG(misc, 0) ("WARNING(libpng): %s - %s\n", message, (char *)png_get_error_ptr(png_ptr));
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| }
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| 
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| static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const byte *palette)
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| {
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| 	png_color rq[256];
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| 	byte *buff;
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| 	FILE *f;
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| 	uint i, y, n;
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| 	uint maxlines;
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| 	png_structp png_ptr;
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| 	png_infop info_ptr;
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| 
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| 	// only implemented for 8bit images so far.
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| 	if (pixelformat != 8)
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| 		return false;
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| 
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| 	f = fopen(name, "wb");
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| 	if (f == NULL) return false;
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| 
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| 	png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, (char *)name, png_my_error, png_my_warning);
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| 
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| 	if (png_ptr == NULL) {
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| 		fclose(f);
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| 		return false;
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| 	}
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| 
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| 	info_ptr = png_create_info_struct(png_ptr);
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| 	if (info_ptr == NULL) {
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| 		png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
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| 		fclose(f);
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| 		return false;
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| 	}
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| 
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| 	if (setjmp(png_jmpbuf(png_ptr))) {
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| 		png_destroy_write_struct(&png_ptr, &info_ptr);
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| 		fclose(f);
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| 		return false;
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| 	}
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| 
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| 	png_init_io(png_ptr, f);
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| 
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| 	png_set_filter(png_ptr, 0, PNG_FILTER_NONE);
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| 
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| 	png_set_IHDR(png_ptr, info_ptr, w, h, pixelformat, PNG_COLOR_TYPE_PALETTE,
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| 		PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
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| 
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| 	// convert the palette to the .PNG format.
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| 	{
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|     // avoids "might be clobbered" warning of argument "palette"
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| 		const byte *pal = palette;
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| 
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| 		for (i = 0; i != 256; i++) {
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| 			rq[i].red = *pal++;
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| 			rq[i].green = *pal++;
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| 			rq[i].blue = *pal++;
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| 		}
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| 	}
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| 
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| 	png_set_PLTE(png_ptr, info_ptr, rq, 256);
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| 	png_write_info(png_ptr, info_ptr);
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| 	png_set_flush(png_ptr, 512);
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| 
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| 	// use by default 64k temp memory
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| 	maxlines = clamp(65536 / w, 16, 128);
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| 
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| 	// now generate the bitmap bits
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| 	buff = malloc(w * maxlines); // by default generate 128 lines at a time.
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| 	if (buff == NULL) {
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| 		png_destroy_write_struct(&png_ptr, &info_ptr);
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| 		fclose(f);
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| 		return false;
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| 	}
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| 	memset(buff, 0, w * maxlines); // zero the buffer to have the padding bytes set to 0
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| 
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| 	y = 0;
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| 	do {
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| 		// determine # lines to write
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| 		n = min(h - y, maxlines);
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| 
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| 		// render the pixels into the buffer
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| 		callb(userdata, buff, y, w, n);
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| 		y += n;
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| 
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| 		// write them to png
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| 		for (i = 0; i != n; i++)
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| 			png_write_row(png_ptr, buff + i * w);
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| 	} while (y != h);
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| 
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| 	png_write_end(png_ptr, info_ptr);
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| 	png_destroy_write_struct(&png_ptr, &info_ptr);
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| 
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| 	free(buff);
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| 	fclose(f);
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| 	return true;
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| }
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| #endif // WITH_PNG
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| 
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| 
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| //************************************************
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| //*** SCREENSHOT CODE FOR ZSOFT PAINTBRUSH (.PCX)
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| //************************************************
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| 
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| typedef struct {
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| 	byte manufacturer;
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| 	byte version;
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| 	byte rle;
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| 	byte bpp;
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| 	uint32 unused;
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| 	uint16 xmax, ymax;
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| 	uint16 hdpi, vdpi;
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| 	byte pal_small[16*3];
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| 	byte reserved;
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| 	byte planes;
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| 	uint16 pitch;
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| 	uint16 cpal;
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| 	uint16 width;
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| 	uint16 height;
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| 	byte filler[54];
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| } PcxHeader;
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| assert_compile(sizeof(PcxHeader) == 128);
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| 
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| static bool MakePCXImage(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const byte *palette)
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| {
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| 	byte *buff;
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| 	FILE *f;
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| 	uint maxlines;
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| 	uint y;
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| 	PcxHeader pcx;
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| 
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| 	if (pixelformat != 8 || w == 0)
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| 		return false;
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| 
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| 	f = fopen(name, "wb");
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| 	if (f == NULL) return false;
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| 
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| 	memset(&pcx, 0, sizeof(pcx));
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| 
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| 	// setup pcx header
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| 	pcx.manufacturer = 10;
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| 	pcx.version = 5;
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| 	pcx.rle = 1;
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| 	pcx.bpp = 8;
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| 	pcx.xmax = TO_LE16(w - 1);
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| 	pcx.ymax = TO_LE16(h - 1);
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| 	pcx.hdpi = TO_LE16(320);
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| 	pcx.vdpi = TO_LE16(320);
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| 
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| 	pcx.planes = 1;
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| 	pcx.cpal = TO_LE16(1);
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| 	pcx.width = pcx.pitch = TO_LE16(w);
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| 	pcx.height = TO_LE16(h);
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| 
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| 	// write pcx header
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| 	if (fwrite(&pcx, sizeof(pcx), 1, f) != 1) {
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| 		fclose(f);
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| 		return false;
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| 	}
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| 
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| 	// use by default 64k temp memory
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| 	maxlines = clamp(65536 / w, 16, 128);
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| 
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| 	// now generate the bitmap bits
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| 	buff = malloc(w * maxlines); // by default generate 128 lines at a time.
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| 	if (buff == NULL) {
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| 		fclose(f);
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| 		return false;
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| 	}
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| 	memset(buff, 0, w * maxlines); // zero the buffer to have the padding bytes set to 0
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| 
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| 	y = 0;
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| 	do {
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| 		// determine # lines to write
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| 		uint n = min(h - y, maxlines);
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| 		uint i;
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| 
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| 		// render the pixels into the buffer
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| 		callb(userdata, buff, y, w, n);
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| 		y += n;
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| 
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| 		// write them to pcx
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| 		for (i = 0; i != n; i++) {
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| 			int runcount = 1;
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| 			byte *bufp = buff + i * w;
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| 			byte runchar = buff[0];
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| 			uint left;
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| 
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| 			// for each pixel...
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| 			for (left = w - 1; left > 0; --left) {
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| 				byte ch = *bufp++;
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| 				if (ch != runchar || runcount >= 0x3f) {
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| 					if (runcount > 1 || (runchar & 0xC0) == 0xC0)
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| 						if (fputc(0xC0 | runcount, f) == EOF) {
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| 							free(buff);
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| 							fclose(f);
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| 							return false;
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| 						}
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| 					if (fputc(runchar, f) == EOF) {
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| 						free(buff);
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| 						fclose(f);
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| 						return false;
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| 					}
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| 					runcount = 0;
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| 					runchar = ch;
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| 				}
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| 				runcount++;
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| 			}
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| 
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| 			// write remaining bytes..
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| 			if (runcount > 1 || (runchar & 0xC0) == 0xC0)
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| 				if (fputc(0xC0 | runcount, f) == EOF) {
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| 					free(buff);
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| 					fclose(f);
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| 					return false;
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| 				}
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| 			if (fputc(runchar, f) == EOF) {
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| 				free(buff);
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| 				fclose(f);
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| 				return false;
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| 			}
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| 		}
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| 	} while (y != h);
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| 
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| 	free(buff);
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| 
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| 	// write 8-bit color palette
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| 	if (fputc(12, f) == EOF) {
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| 		fclose(f);
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| 		return false;
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| 	}
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| 	if (fwrite(palette, 256 * 3, 1, f) != 1) {
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| 		fclose(f);
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| 		return false;
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| 	}
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| 	fclose(f);
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| 
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| 	return true;
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| }
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| 
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| //************************************************
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| //*** GENERIC SCREENSHOT CODE
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| //************************************************
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| 
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| static const ScreenshotFormat _screenshot_formats[] = {
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| 	{"BMP", "bmp", &MakeBmpImage},
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| #if defined(WITH_PNG)
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| 	{"PNG", "png", &MakePNGImage},
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| #endif
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| 	{"PCX", "pcx", &MakePCXImage},
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| };
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| 
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| void InitializeScreenshotFormats(void)
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| {
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| 	int i, j;
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| 	for (i = 0, j = 0; i != lengthof(_screenshot_formats); i++)
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| 		if (!strcmp(_screenshot_format_name, _screenshot_formats[i].extension)) {
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| 			j = i;
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| 			break;
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| 		}
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| 	_cur_screenshot_format = j;
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| 	_num_screenshot_formats = lengthof(_screenshot_formats);
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| }
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| 
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| const char *GetScreenshotFormatDesc(int i)
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| {
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| 	return _screenshot_formats[i].name;
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| }
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| 
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| void SetScreenshotFormat(int i)
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| {
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| 	_cur_screenshot_format = i;
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| 	strcpy(_screenshot_format_name, _screenshot_formats[i].extension);
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| }
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| 
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| // screenshot generator that dumps the current video buffer
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| static void CurrentScreenCallback(void *userdata, byte *buf, uint y, uint pitch, uint n)
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| {
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| 	for (; n > 0; --n) {
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| 		memcpy(buf, _screen.dst_ptr + y * _screen.pitch, _screen.width);
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| 		++y;
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| 		buf += pitch;
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| 	}
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| }
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| 
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| // generate a large piece of the world
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| static void LargeWorldCallback(void *userdata, byte *buf, uint y, uint pitch, uint n)
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| {
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| 	ViewPort *vp = (ViewPort *)userdata;
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| 	DrawPixelInfo dpi, *old_dpi;
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| 	int wx, left;
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| 
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| 	old_dpi = _cur_dpi;
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| 	_cur_dpi = &dpi;
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| 
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| 	dpi.dst_ptr = buf;
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| 	dpi.height = n;
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| 	dpi.width = vp->width;
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| 	dpi.pitch = pitch;
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| 	dpi.zoom = 0;
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| 	dpi.left = 0;
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| 	dpi.top = y;
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| 
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| 	left = 0;
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| 	while (vp->width - left != 0) {
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| 		wx = min(vp->width - left, 1600);
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| 		left += wx;
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| 
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| 		ViewportDoDraw(vp,
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| 			((left - wx - vp->left) << vp->zoom) + vp->virtual_left,
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| 			((y - vp->top) << vp->zoom) + vp->virtual_top,
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| 			((left - vp->left) << vp->zoom) + vp->virtual_left,
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| 			(((y + n) - vp->top) << vp->zoom) + vp->virtual_top
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| 		);
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| 	}
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| 
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| 	_cur_dpi = old_dpi;
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| }
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| 
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| static char *MakeScreenshotName(const char *ext)
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| {
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| 	static char filename[256];
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| 	char *base;
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| 	int serial;
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| 
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| 	if (_game_mode == GM_EDITOR || _local_player == OWNER_SPECTATOR) {
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| 		sprintf(_screenshot_name, "screenshot");
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| 	} else {
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| 		Player *p = &_players[_local_player];
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| 		SetDParam(0, p->name_1);
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| 		SetDParam(1, p->name_2);
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| 		SetDParam(2, _date);
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| 		GetString(_screenshot_name, STR_4004);
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| 	}
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| 
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| 	base = strchr(_screenshot_name, 0);
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| 	base[0] = '.'; strcpy(base + 1, ext);
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| 
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| 	serial = 0;
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| 	for (;;) {
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| 		snprintf(filename, sizeof(filename), "%s%s", _path.personal_dir, _screenshot_name);
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| 		if (!FileExists(filename))
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| 			break;
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| 		sprintf(base, " #%d.%s", ++serial, ext);
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| 	}
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| 
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| 	return filename;
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| }
 | |
| 
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| bool MakeScreenshot(void)
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| {
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| 	const ScreenshotFormat *sf = _screenshot_formats + _cur_screenshot_format;
 | |
| 	return sf->proc(MakeScreenshotName(sf->extension), CurrentScreenCallback, NULL, _screen.width, _screen.height, 8, _cur_palette);
 | |
| }
 | |
| 
 | |
| bool MakeWorldScreenshot(int left, int top, int width, int height, int zoom)
 | |
| {
 | |
| 	ViewPort vp;
 | |
| 	const ScreenshotFormat *sf;
 | |
| 
 | |
| 	vp.zoom = zoom;
 | |
| 	vp.left = 0;
 | |
| 	vp.top = 0;
 | |
| 	vp.virtual_width = width;
 | |
| 	vp.width = width >> zoom;
 | |
| 	vp.virtual_height = height;
 | |
| 	vp.height = height >> zoom;
 | |
| 	vp.virtual_left = left;
 | |
| 	vp.virtual_top = top;
 | |
| 
 | |
| 	sf = _screenshot_formats + _cur_screenshot_format;
 | |
| 	return sf->proc(MakeScreenshotName(sf->extension), LargeWorldCallback, &vp, vp.width, vp.height, 8, _cur_palette);
 | |
| }
 |