 6740a9a470
			
		
	
	6740a9a470
	
	
	
		
			
			# Conflicts: # docs/landscape.html # src/bridge_map.h # src/pbs.cpp # src/saveload/company_sl.cpp # src/saveload/extended_ver_sl.cpp # src/settings_type.h # src/signal.cpp # src/train_cmd.cpp # src/tunnel_map.h # src/tunnelbridge_cmd.cpp # src/tunnelbridge_map.h # src/vehicle.cpp # src/viewport.cpp
		
			
				
	
	
		
			42 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			42 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
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| 
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| /*
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|  * This file is part of OpenTTD.
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|  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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|  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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|  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| 
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| /** @file tunnelbridge.h Header file for things common for tunnels and bridges */
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| 
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| #ifndef TUNNELBRIDGE_H
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| #define TUNNELBRIDGE_H
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| 
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| #include "map_func.h"
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| 
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| void MarkBridgeDirty(TileIndex begin, TileIndex end, DiagDirection direction, uint bridge_height, const ZoomLevel mark_dirty_if_zoomlevel_is_below = ZOOM_LVL_END);
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| void MarkBridgeDirty(TileIndex tile, const ZoomLevel mark_dirty_if_zoomlevel_is_below = ZOOM_LVL_END);
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| void MarkBridgeOrTunnelDirty(TileIndex tile, const ZoomLevel mark_dirty_if_zoomlevel_is_below = ZOOM_LVL_END);
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| void MarkBridgeOrTunnelDirtyOnReservationChange(TileIndex tile, const ZoomLevel mark_dirty_if_zoomlevel_is_below = ZOOM_LVL_END);
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| uint GetTunnelBridgeSignalSimulationSignalCount(TileIndex begin, TileIndex end);
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| 
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| /**
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|  * Calculates the length of a tunnel or a bridge (without end tiles)
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|  * @param begin The begin of the tunnel or bridge.
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|  * @param end   The end of the tunnel or bridge.
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|  * @return length of bridge/tunnel middle
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|  */
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| static inline uint GetTunnelBridgeLength(TileIndex begin, TileIndex end)
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| {
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| 	int x1 = TileX(begin);
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| 	int y1 = TileY(begin);
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| 	int x2 = TileX(end);
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| 	int y2 = TileY(end);
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| 
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| 	return abs(x2 + y2 - x1 - y1) - 1;
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| }
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| 
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| extern TileIndex _build_tunnel_endtile;
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| 
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| #endif /* TUNNELBRIDGE_H */
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