306 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			306 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*********************************************************************
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|  * OpenTTD: An Open Source Transport Tycoon Deluxe clone             *
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|  * Copyright (c) 2002-2004 OpenTTD Developers. All Rights Reserved.  *
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|  *                                                                   *
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|  * Web site: http://openttd.sourceforge.net/                         *
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|  *********************************************************************/
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| 
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| /*
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|  * This program is free software; you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation; either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software
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|  * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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|  */
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| 
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| /* DirectMusic driver for Win32 */
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| /* Based on dxmci from TTDPatch */
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| 
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| #include "stdafx.h"
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| 
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| #ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT
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| 
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| // for gcc, the GUIDs are available in a library instead
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| #ifndef __GNUC__
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| #define INITGUID
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| #endif
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| 
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| #ifdef __cplusplus
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| 	extern "C" {
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| #endif
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| 
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| #include "ttd.h"
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| #include "sound.h"
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| #include "hal.h"
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| 
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| #ifdef __cplusplus
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| 	}
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| #endif
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| 
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| #include <windows.h>
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| #include <stdio.h>
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| 
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| #include <dmksctrl.h>
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| #include <dmusici.h>
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| #include <dmusicc.h>
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| #include <dmusicf.h>
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| 
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| #define VARIANT int
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| 
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| #define MSGBOX(output)	DEBUG(misc, 0) ("DirectMusic driver: %s\n", output); //MessageBox(NULL, output, "dxmci",MB_OK);
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| #define MULTI_TO_WIDE( x,y )  MultiByteToWideChar( CP_ACP,MB_PRECOMPOSED, y,-1,x,_MAX_PATH);
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| 
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| // the performance object controls manipulation of  the segments
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| IDirectMusicPerformance *performance = NULL;
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| 
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| // the segment object is where the MIDI data is stored for playback
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| IDirectMusicSegment *segment = NULL;
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| 
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| // the loader bject can load many types of DMusic related files
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| IDirectMusicLoader *loader = NULL;
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| 
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| // whether we've initialized COM or not (when deciding whether to shut down)
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| int COMInitialized = 0;
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| 
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| 
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| extern "C" bool LoadLibraryList(void **proc, const char *dll);
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| 
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| // Use lazy linking
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| struct ProcPtrs {
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| 	unsigned long (WINAPI *CoCreateInstance)(REFCLSID rclsid, LPUNKNOWN pUnkOuter, DWORD dwClsContext, REFIID riid, LPVOID * ppv);
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| 	HRESULT (WINAPI *CoInitialize)(  LPVOID pvReserved );
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| 	void (WINAPI *CoUninitialize)( );
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| };
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| 
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| #define M(x) x "\0"
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| static const char ole_files[] =
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| 	M("ole32.dll")
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| 	M("CoCreateInstance")
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| 	M("CoInitialize")
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| 	M("CoUninitialize")
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| 	M("")
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| ;
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| #undef M
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| 
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| 
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| static ProcPtrs _proc;
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| 
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| static bool LoadOleDLL()
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| {
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| 	if (_proc.CoCreateInstance != NULL)
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| 		return true;
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| 	if (!LoadLibraryList((void**)&_proc, ole_files))
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| 		return false;
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| 	return true;
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| }
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| 
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| 
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| #ifdef __cplusplus
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| extern "C" {
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| #endif
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| 
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| // Initialize COM and DirectMusic
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| bool InitDirectMusic (void)
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| {
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| 	if (NULL != performance)
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| 		return true;
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| 
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| 	// Initialize COM
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| 	if (!COMInitialized) {
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| 		if (!LoadOleDLL()) {
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| 			MSGBOX("ole32.dll load failed");
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| 			return false;
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| 		}
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| 
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| 		_proc.CoInitialize(NULL);
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| 		COMInitialized = 1;
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| 	}
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| 
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| 	// Create the performance object via CoCreateInstance
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| 	if (FAILED(_proc.CoCreateInstance(
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| 			(REFCLSID)CLSID_DirectMusicPerformance,
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| 			NULL,
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| 			CLSCTX_INPROC,
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| 			(REFIID)IID_IDirectMusicPerformance,
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| 			(LPVOID *)&performance))) {
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| 		MSGBOX ("Failed to create the performance object");
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| 		return false;
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| 	}
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| 
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| 	// Initialize it
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| 	if (FAILED(performance->Init(NULL, NULL, NULL))) {
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| 		MSGBOX("Failed to initialize performance object");
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| 		return false;
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| 	}
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| 
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| 	// Choose default Windows synth
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| 	if (FAILED(performance->AddPort (NULL))) {
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| 		MSGBOX("AddPort failed");
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| 		return false;
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| 	}
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| 
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| 	// now we'll create the loader object. This will be used to load the
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| 	// midi file for our demo. Again, we need to use CoCreateInstance
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| 	// and pass the appropriate ID parameters
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| 	if (FAILED(_proc.CoCreateInstance((REFCLSID)CLSID_DirectMusicLoader,
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| 			NULL, CLSCTX_INPROC,
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| 			(REFIID)IID_IDirectMusicLoader,
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| 			(LPVOID *)&loader))) {
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| 		MSGBOX("Failed to create loader object");
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| 		return false;
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| 	}
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| 
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| 	// that's it for initialization. If we made it this far we
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| 	// were successful.
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| 	return true;
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| }
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| 
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| // Releases memory used by all of the initialized
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| // DirectMusic objects in the program
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| void ReleaseSegment (void)
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| {
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| 	if (NULL != segment) {
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| 		segment->Release ();
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| 		segment = NULL;
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| 	}
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| }
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| void ShutdownDirectMusic (void)
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| {
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| 	// release everything but the segment, which the performance
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| 	// will release automatically (and it'll crash if it's been
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| 	// released already)
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| 
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| 	if (NULL != loader) {
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| 		loader->Release ();
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| 		loader = NULL;
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| 	}
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| 
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| 	if (NULL != performance)
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| 	{
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|  		performance->CloseDown ();
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| 		performance->Release ();
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| 		performance = NULL;
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| 	}
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| 
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| 	if (COMInitialized) {
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| 		_proc.CoUninitialize();
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| 		COMInitialized = 0;
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| 	}
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| }
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| 
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| // Load MIDI file for playing
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| bool LoadMIDI (char *directory, char *filename)
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| {
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| 	DMUS_OBJECTDESC obj_desc;
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| 	WCHAR w_directory[_MAX_PATH];	// utf-16 version of the directory name.
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| 	WCHAR w_filename[_MAX_PATH];	// utf-16 version of the file name
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| 
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| 	if (NULL == performance)
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| 		return false;
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| 
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| 	MULTI_TO_WIDE(w_directory,directory);
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| 
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| 	if (FAILED(loader->SetSearchDirectory((REFGUID) GUID_DirectMusicAllTypes,
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| 				w_directory, FALSE))) {
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| 		MSGBOX("LoadMIDI: SetSearchDirectory failed");
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| 		return false;
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| 	}
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| 
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| 	// set up the loader object info
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| 	ZeroMemory (&obj_desc, sizeof (obj_desc));
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| 	obj_desc.dwSize = sizeof (obj_desc);
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| 
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| 	MULTI_TO_WIDE(w_filename,filename);
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| 	obj_desc.guidClass = CLSID_DirectMusicSegment;
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| 
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| 	wcscpy (obj_desc.wszFileName,w_filename);
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| 	obj_desc.dwValidData = DMUS_OBJ_CLASS | DMUS_OBJ_FILENAME;
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| 
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| 	// release the existing segment if we have any
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| 	if (NULL != segment)
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| 		ReleaseSegment();
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| 
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| 	// and make a new segment
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| 	if (FAILED(loader->GetObject(&obj_desc,
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| 			(REFIID)IID_IDirectMusicSegment,
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| 			(LPVOID *) &segment))) {
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| 		MSGBOX("LoadMIDI: Get object failed");
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| 		return FALSE;
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| 	}
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| 
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| 	// next we need to tell the segment what kind of data it contains. We do this
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| 	// with the IDirectMusicSegment::SetParam function.
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| 	if (FAILED(segment->SetParam((REFGUID)GUID_StandardMIDIFile,
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| 			-1, 0, 0, (LPVOID)performance))) {
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| 		MSGBOX("LoadMIDI: SetParam (MIDI file) failed");
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| 		return false;
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| 	}
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| 
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| 	// finally, we need to tell the segment to 'download' the instruments
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| 	if (FAILED(segment->SetParam((REFGUID)GUID_Download,
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| 			-1, 0, 0, (LPVOID)performance))) {
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| 		MSGBOX("LoadMIDI: Failed to download instruments");
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| 		return false;
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| 	}
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| 
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| 	// at this point, the MIDI file is loaded and ready to play!
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| 	return true;
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| }
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| 
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| // Start playing the MIDI file
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| void PlaySegment (void)
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| {
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| 	if (NULL == performance)
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| 		return;
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| 
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| 	if (FAILED(performance->PlaySegment(segment, 0, 0, NULL))) {
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| 		MSGBOX("PlaySegment failed");
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| 	}
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| }
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| 
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| // Stop playing
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| void StopSegment (void)
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| {
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| 	if (NULL == performance || NULL == segment)
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| 		return;
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| 
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| 	if (FAILED(performance->Stop(segment, NULL, 0, 0))) {
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| 		MSGBOX("StopSegment failed");
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| 	}
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| }
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| 
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| // Find out whether playing has started or stopped
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| bool IsSegmentPlaying (void)
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| {
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| 	if (NULL == performance || NULL == segment)
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| 		return FALSE;
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| 
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| 	// IsPlaying return S_OK if the segment is currently playing
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| 	return performance->IsPlaying(segment, NULL) == S_OK ? TRUE : FALSE;
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| }
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| 
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| void SetVolume(long vol)
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| {
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| 	long db;
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| 
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| 	if (performance == NULL && !InitDirectMusic())
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| 		return;
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| 
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| 	db = ((vol >> 21) & 0x7ff) - 1000;
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| 	performance->SetGlobalParam(GUID_PerfMasterVolume, &db, sizeof(db));
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| }
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| 
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| #if defined(__cplusplus)
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| }
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| #endif
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| 
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| #endif /* WIN32_ENABLE_DIRECTMUSIC_SUPPORT */
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