 4a58250cb9
			
		
	
	4a58250cb9
	
	
	
		
			
			- change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
		
			
				
	
	
		
			20 lines
		
	
	
		
			485 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			20 lines
		
	
	
		
			485 B
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
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| 
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| #ifndef NETWORK_UDP_H
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| #define NETWORK_UDP_H
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| 
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| #ifdef ENABLE_NETWORK
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| 
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| void NetworkUDPInitialize(void);
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| bool NetworkUDPListen(SOCKET *udp, uint32 host, uint16 port, bool broadcast);
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| void NetworkUDPReceive(SOCKET udp);
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| void NetworkUDPSearchGame(void);
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| void NetworkUDPQueryMasterServer(void);
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| NetworkGameList *NetworkUDPQueryServer(const char* host, unsigned short port);
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| void NetworkUDPAdvertise(void);
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| void NetworkUDPRemoveAdvertise(void);
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| 
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| #endif
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| 
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| #endif /* NETWORK_UDP_H */
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