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45a3b7166e0203466fed8d0f5390d2a4a85e280b
openttd/src/game
History
frosch a67ee02529 Change: Heading for 1.10 now (#7319)
2019-03-03 20:51:57 +01:00
..
game_config.cpp
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
game_config.hpp
…
game_core.cpp
Add: Show performance of AI and GS in framerate window
2019-02-23 14:29:07 +01:00
game_info.cpp
Change: Heading for 1.10 now (#7319)
2019-03-03 20:51:57 +01:00
game_info.hpp
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
2012-01-03 20:26:05 +00:00
game_instance.cpp
Feature #6459: API for querying network clients from GS (#6736)
2018-04-22 15:42:29 +02:00
game_instance.hpp
(svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when the game script crashes
2012-01-02 22:44:28 +00:00
game_scanner.cpp
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
game_scanner.hpp
(svn r26487) -Codechange: use lastof instead of lengthof/sizeof for script names
2014-04-23 21:16:58 +00:00
game_text.cpp
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
game_text.hpp
(svn r27756) -Codechange: Add StringTab enum
2017-02-26 19:40:53 +00:00
game.hpp
Fix: Typo in game.hpp
2018-04-23 23:14:23 +02:00
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