3111 lines
		
	
	
		
			79 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			3111 lines
		
	
	
		
			79 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "stdafx.h"
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| #include "ttd.h"
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| #include "table/strings.h"
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| #include "map.h"
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| #include "tile.h"
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| #include "station.h"
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| #include "gfx.h"
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| #include "window.h"
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| #include "viewport.h"
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| #include "command.h"
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| #include "town.h"
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| #include "vehicle.h"
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| #include "news.h"
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| #include "saveload.h"
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| #include "economy.h"
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| #include "player.h"
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| #include "airport.h"
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| #include "sprite.h"
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| #include "table/directions.h"
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| 
 | |
| // FIXME -- need to be embedded into Airport variable. Is dynamically
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| // deducteable from graphics-tile array, so will not be needed
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| const byte _airport_size_x[5] = {4, 6, 1, 6, 7 };
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| const byte _airport_size_y[5] = {3, 6, 1, 6, 7 };
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| 
 | |
| void ShowAircraftDepotWindow(uint tile);
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| extern void UpdateAirplanesOnNewStation(Station *st);
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| 
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| enum {
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| 	STATIONS_MIN_FREE_FOR_AI = 30
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| };
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| 
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| static void MarkStationDirty(Station *st)
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| {
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| 	if (st->sign.width_1 != 0) {
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| 		InvalidateWindowWidget(WC_STATION_VIEW, st->index, 1);
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| 
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| 		MarkAllViewportsDirty(
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| 			st->sign.left - 6,
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| 			st->sign.top,
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| 			st->sign.left + (st->sign.width_1 << 2) + 12,
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| 			st->sign.top + 48);
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| 	}
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| }
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| 
 | |
| static void InitializeRoadStop(RoadStop *road_stop, RoadStop *previous, TileIndex tile, uint index)
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| {
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| 	road_stop->xy = tile;
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| 	road_stop->used = true;
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| 	road_stop->status = 3; //stop is free
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| 	road_stop->slot[0] = road_stop->slot[1] = INVALID_SLOT;
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| 	road_stop->next = NULL;
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| 	road_stop->prev = previous;
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| 	road_stop->station = index;
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| }
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| 
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| inline int GetRoadStopType(TileIndex tile)
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| {
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| 	return (_map5[tile] < 0x47) ? RS_TRUCK : RS_BUS;
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| }
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| 
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| RoadStop * GetPrimaryRoadStop(const Station *st, RoadStopType type)
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| {
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| 	switch (type) {
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| 		case RS_BUS: return st->bus_stops;
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| 		case RS_TRUCK: return st->truck_stops;
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| 		default:
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| 			NOT_REACHED();
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| 	}
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| 
 | |
| 	return NULL;
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| }
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| 
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| RoadStop * GetRoadStopByTile(TileIndex tile, RoadStopType type)
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| {
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| 	const Station *st = GetStation(_map2[tile]);
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| 	RoadStop *rs;
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| 
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| 	for ( rs = GetPrimaryRoadStop(st, type); rs->xy != tile; rs = rs->next)
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| 		assert(rs->next != NULL);
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| 
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| 	return rs;
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| }
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| 
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| uint GetNumRoadStops(const Station *st, RoadStopType type)
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| {
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| 	int num = 0;
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| 	const RoadStop *rs;
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| 
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| 	assert(st != NULL);
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| 	for ( rs = GetPrimaryRoadStop(st, type); rs != NULL; num++, rs = rs->next);
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| 
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| 	return num;
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| }
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| 
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| RoadStop * GetFirstFreeRoadStop( void )
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| {
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| 	RoadStop *rs = _roadstops;
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| 	int i = 0;
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| 
 | |
| 	for ( i = 0; i < NUM_ROAD_STOPS; i++, rs++) {
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| 		if (!rs->used) {
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| 			rs->index = i;
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| 			return rs;
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| 		}
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| 	}
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| 
 | |
| 	return NULL;
 | |
| }
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| 
 | |
| /* Calculate the radius of the station. Basicly it is the biggest
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|     radius that is available within the station */
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| static byte FindCatchmentRadius(Station *st)
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| {
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| 	byte ret = 0;
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| 
 | |
| 	if (st->bus_stops != NULL)   ret = max(ret, CA_BUS);
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| 	if (st->truck_stops != NULL) ret = max(ret, CA_TRUCK);
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| 	if (st->train_tile) ret = max(ret, CA_TRAIN);
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| 	if (st->dock_tile)  ret = max(ret, CA_DOCK);
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| 
 | |
| 	if (st->airport_tile) {
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| 		switch (st->airport_type) {
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| 			case AT_OILRIG:        ret = max(ret, CA_AIR_OILPAD);   break;
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| 			case AT_SMALL:         ret = max(ret, CA_AIR_SMALL);    break;
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| 			case AT_HELIPORT:      ret = max(ret, CA_AIR_HELIPORT); break;
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| 			case AT_LARGE:         ret = max(ret, CA_AIR_LARGE);    break;
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| 			case AT_METROPOLITAN:  ret = max(ret, CA_AIR_METRO);    break;
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| 			case AT_INTERNATIONAL: ret = max(ret, CA_AIR_INTER);    break;
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| 		}
 | |
| 	}
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| 
 | |
| 	return ret;
 | |
| }
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| 
 | |
| #define CHECK_STATIONS_ERR ((Station*)-1)
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| 
 | |
| static Station *GetStationAround(uint tile, int w, int h, int closest_station)
 | |
| {
 | |
| 	// check around to see if there's any stations there
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| 	BEGIN_TILE_LOOP(tile_cur, w + 2, h + 2, tile - TILE_XY(1,1))
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| 		if (IsTileType(tile_cur, MP_STATION)) {
 | |
| 			int t;
 | |
| 			t = _map2[tile_cur];
 | |
| 			{
 | |
| 				Station *st = GetStation(t);
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| 				// you cannot take control of an oilrig!!
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| 				if (st->airport_type == AT_OILRIG && st->facilities == (FACIL_AIRPORT|FACIL_DOCK))
 | |
| 					continue;
 | |
| 			}
 | |
| 
 | |
| 			if (closest_station == -1) {
 | |
| 				closest_station = t;
 | |
| 			} else if (closest_station != t) {
 | |
| 				_error_message = STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING;
 | |
| 				return CHECK_STATIONS_ERR;
 | |
| 			}
 | |
| 		}
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| 	END_TILE_LOOP(tile_cur, w + 2, h + 2, tile - TILE_XY(1,1))
 | |
| 	return (closest_station == -1) ? NULL : GetStation(closest_station);
 | |
| }
 | |
| 
 | |
| TileIndex GetStationTileForVehicle(const Vehicle *v, const Station *st)
 | |
| {
 | |
| 	switch (v->type) {
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| 		case VEH_Train: 		return st->train_tile;
 | |
| 		case VEH_Aircraft:	return st->airport_tile;
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| 		case VEH_Ship:			return st->dock_tile;
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| 		case VEH_Road:
 | |
| 			if (v->cargo_type == CT_PASSENGERS) {
 | |
| 				if (st->bus_stops != NULL)
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| 					return st->bus_stops->xy;
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| 				else
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| 					return 0;
 | |
| 			} else {
 | |
| 				if (st->truck_stops != NULL)
 | |
| 					return st->truck_stops->xy;
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| 				else
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| 					return 0;
 | |
| 			}
 | |
| 		default:
 | |
| 			assert(false);
 | |
| 			return 0;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static bool CheckStationSpreadOut(Station *st, uint tile, int w, int h)
 | |
| {
 | |
| 	uint16 station_index = st->index;
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| 	uint i;
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| 	uint x1 = TileX(tile);
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| 	uint y1 = TileY(tile);
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| 	uint x2 = x1 + w - 1;
 | |
| 	uint y2 = y1 + h - 1;
 | |
| 	uint t;
 | |
| 
 | |
| 	for (i = 0; i != MapSize(); i++) {
 | |
| 		if (IsTileType(i, MP_STATION) && _map2[i] == station_index) {
 | |
| 			t = TileX(i);
 | |
| 			if (t < x1) x1 = t;
 | |
| 			if (t > x2) x2 = t;
 | |
| 
 | |
| 			t = TileY(i);
 | |
| 			if (t < y1) y1 = t;
 | |
| 			if (t > y2) y2 = t;
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| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (y2-y1 >= _patches.station_spread || x2-x1 >= _patches.station_spread) {
 | |
| 		_error_message = STR_306C_STATION_TOO_SPREAD_OUT;
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| 		return false;
 | |
| 	}
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| 
 | |
| 	return true;
 | |
| }
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| 
 | |
| static Station *AllocateStation(void)
 | |
| {
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| 	Station *st, *a_free = NULL;
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| 	int num_free = 0;
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| 	int i;
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| 
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| 	FOR_ALL_STATIONS(st) {
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| 		if (st->xy == 0) {
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| 			num_free++;
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| 			if (a_free == NULL)
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| 				a_free = st;
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| 		}
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| 	}
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| 
 | |
| 	if (a_free == NULL ||
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| 			(num_free < STATIONS_MIN_FREE_FOR_AI && IS_HUMAN_PLAYER(_current_player))) {
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| 		_error_message = STR_3008_TOO_MANY_STATIONS_LOADING;
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| 		return NULL;
 | |
| 	}
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| 
 | |
| 	i = a_free->index;
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| 	memset(a_free, 0, sizeof(Station));
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| 	a_free->index = i;
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| 	return a_free;
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| }
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| 
 | |
| 
 | |
| static int CountMapSquareAround(uint tile, byte type, byte min, byte max) {
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| 	static const TileIndexDiffC _count_square_table[] = {
 | |
| 		{-3, -3}, {1, 0}, {1, 0}, {1, 0}, {1, 0}, {1, 0}, {1, 0},
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| 		{-6,  1}, {1, 0}, {1, 0}, {1, 0}, {1, 0}, {1, 0}, {1, 0},
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| 		{-6,  1}, {1, 0}, {1, 0}, {1, 0}, {1, 0}, {1, 0}, {1, 0},
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| 		{-6,  1}, {1, 0}, {1, 0}, {1, 0}, {1, 0}, {1, 0}, {1, 0},
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| 		{-6,  1}, {1, 0}, {1, 0}, {1, 0}, {1, 0}, {1, 0}, {1, 0},
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| 		{-6,  1}, {1, 0}, {1, 0}, {1, 0}, {1, 0}, {1, 0}, {1, 0},
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| 		{-6,  1}, {1, 0}, {1, 0}, {1, 0}, {1, 0}, {1, 0}, {1, 0}
 | |
| 	};
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| 	const TileIndexDiffC *p;
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| 	int num = 0;
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| 
 | |
| 	for (p = _count_square_table; p != endof(_count_square_table); ++p) {
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| 		tile = TILE_MASK(tile + ToTileIndexDiff(*p));
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| 
 | |
| 		if (IsTileType(tile, type) && _map5[tile] >= min && _map5[tile] <= max)
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| 			num++;
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| 	}
 | |
| 
 | |
| 	return num;
 | |
| }
 | |
| 
 | |
| #define M(x) ((x) - STR_SV_STNAME)
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| 
 | |
| static bool GenerateStationName(Station *st, uint tile, int flag)
 | |
| {
 | |
| 	static const uint32 _gen_station_name_bits[] = {
 | |
| 		0,																/* 0 */
 | |
| 		1 << M(STR_SV_STNAME_AIRPORT),		/* 1 */
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| 		1 << M(STR_SV_STNAME_OILFIELD),		/* 2 */
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| 		1 << M(STR_SV_STNAME_DOCKS),			/* 3 */
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| 		0x1FF << M(STR_SV_STNAME_BUOY_1),	/* 4 */
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| 		1 << M(STR_SV_STNAME_HELIPORT),		/* 5 */
 | |
| 	};
 | |
| 
 | |
| 	Town *t = st->town;
 | |
| 	uint32 free_names = (uint32)-1;
 | |
| 	int found;
 | |
| 	uint z,z2;
 | |
| 	unsigned long tmp;
 | |
| 
 | |
| 	{
 | |
| 		Station *s;
 | |
| 
 | |
| 		FOR_ALL_STATIONS(s) {
 | |
| 			if (s != st && s->xy != 0 && s->town==t) {
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| 				uint str = M(s->string_id);
 | |
| 				if (str <= 0x20) {
 | |
| 					if (str == M(STR_SV_STNAME_FOREST))
 | |
| 						str = M(STR_SV_STNAME_WOODS);
 | |
| 					CLRBIT(free_names, str);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* check default names */
 | |
| 	tmp = free_names & _gen_station_name_bits[flag];
 | |
| 	if (tmp != 0) {
 | |
| 		found = FindFirstBit(tmp);
 | |
| 		goto done;
 | |
| 	}
 | |
| 
 | |
| 	/* check mine? */
 | |
| 	if (HASBIT(free_names, M(STR_SV_STNAME_MINES))) {
 | |
| 		if (CountMapSquareAround(tile, MP_INDUSTRY, 0, 6) >= 2 ||
 | |
| 		    CountMapSquareAround(tile, MP_INDUSTRY, 0x64, 0x73) >= 2 ||
 | |
| 				CountMapSquareAround(tile, MP_INDUSTRY, 0x2F, 0x33) >= 2 ||
 | |
| 				CountMapSquareAround(tile, MP_INDUSTRY, 0x48, 0x58) >= 2 ||
 | |
| 				CountMapSquareAround(tile, MP_INDUSTRY, 0x5B, 0x63) >= 2) {
 | |
| 					found = M(STR_SV_STNAME_MINES);
 | |
| 					goto done;
 | |
| 				}
 | |
| 	}
 | |
| 
 | |
| 	/* check close enough to town to get central as name? */
 | |
| 	if (GetTileDist1D(tile,t->xy) < 8) {
 | |
| 		found = M(STR_SV_STNAME);
 | |
| 		if (HASBIT(free_names, M(STR_SV_STNAME))) goto done;
 | |
| 
 | |
| 		found = M(STR_SV_STNAME_CENTRAL);
 | |
| 		if (HASBIT(free_names, M(STR_SV_STNAME_CENTRAL))) goto done;
 | |
| 	}
 | |
| 
 | |
| 	/* Check lakeside */
 | |
| 	if (HASBIT(free_names, M(STR_SV_STNAME_LAKESIDE)) &&
 | |
| 			!CheckDistanceFromEdge(tile, 20) &&
 | |
| 			CountMapSquareAround(tile, MP_WATER, 0, 0) >= 5) {
 | |
| 				found = M(STR_SV_STNAME_LAKESIDE);
 | |
| 				goto done;
 | |
| 			}
 | |
| 
 | |
| 	/* Check woods */
 | |
| 	if (HASBIT(free_names, M(STR_SV_STNAME_WOODS)) && (
 | |
| 			CountMapSquareAround(tile, MP_TREES, 0, 255) >= 8 ||
 | |
| 			CountMapSquareAround(tile, MP_INDUSTRY, 0x10, 0x11) >= 2 )) {
 | |
| 				found = (_opt.landscape==LT_DESERT) ? M(STR_SV_STNAME_FOREST) : M(STR_SV_STNAME_WOODS);
 | |
| 				goto done;
 | |
| 	}
 | |
| 
 | |
| 	/* check elevation compared to town */
 | |
| 	z = GetTileZ(tile);
 | |
| 	z2 = GetTileZ(t->xy);
 | |
| 	if (z < z2) {
 | |
| 		found = M(STR_SV_STNAME_VALLEY);
 | |
| 		if (HASBIT(free_names, M(STR_SV_STNAME_VALLEY))) goto done;
 | |
| 	} else if (z > z2) {
 | |
| 		found = M(STR_SV_STNAME_HEIGHTS);
 | |
| 		if (HASBIT(free_names, M(STR_SV_STNAME_HEIGHTS))) goto done;
 | |
| 	}
 | |
| 
 | |
| 	/* check direction compared to town */
 | |
| 	{
 | |
| 		static const int8 _direction_and_table[] = {
 | |
| 			~( (1<<M(STR_SV_STNAME_WEST)) | (1<<M(STR_SV_STNAME_EAST)) | (1<<M(STR_SV_STNAME_NORTH)) ),
 | |
| 			~( (1<<M(STR_SV_STNAME_SOUTH)) | (1<<M(STR_SV_STNAME_WEST)) | (1<<M(STR_SV_STNAME_NORTH)) ),
 | |
| 			~( (1<<M(STR_SV_STNAME_SOUTH)) | (1<<M(STR_SV_STNAME_EAST)) | (1<<M(STR_SV_STNAME_NORTH)) ),
 | |
| 			~( (1<<M(STR_SV_STNAME_SOUTH)) | (1<<M(STR_SV_STNAME_WEST)) | (1<<M(STR_SV_STNAME_EAST)) ),
 | |
| 		};
 | |
| 
 | |
| 		free_names &= _direction_and_table[
 | |
| 			(TileX(tile) < TileX(t->xy)) +
 | |
| 			(TileY(tile) < TileY(t->xy)) * 2];
 | |
| 	}
 | |
| 
 | |
| 	tmp = free_names & ((1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<6)|(1<<7)|(1<<12)|(1<<26)|(1<<27)|(1<<28)|(1<<29)|(1<<30));
 | |
| 	if (tmp == 0) {
 | |
| 		_error_message = STR_3007_TOO_MANY_STATIONS_LOADING;
 | |
| 		return false;
 | |
| 	}
 | |
| 	found = FindFirstBit(tmp);
 | |
| 
 | |
| done:
 | |
| 	st->string_id = found + STR_SV_STNAME;
 | |
| 	return true;
 | |
| }
 | |
| #undef M
 | |
| 
 | |
| static Station *GetClosestStationFromTile(uint tile, uint threshold, byte owner)
 | |
| {
 | |
| 	Station *st, *best_station = NULL;
 | |
| 	uint cur_dist;
 | |
| 
 | |
| 	FOR_ALL_STATIONS(st) {
 | |
| 		cur_dist = GetTileDist(tile, st->xy);
 | |
| 		if (cur_dist < threshold && (owner == 0xFF || st->owner == owner) && (st->xy != 0)) {
 | |
| 			threshold = cur_dist;
 | |
| 			best_station = st;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return best_station;
 | |
| }
 | |
| 
 | |
| static void StationInitialize(Station *st, TileIndex tile)
 | |
| {
 | |
| 	int i;
 | |
| 	GoodsEntry *ge;
 | |
| 
 | |
| 	st->xy = tile;
 | |
| 	st->airport_tile = st->dock_tile = st->train_tile = 0;
 | |
| 	st->bus_stops = st->truck_stops = NULL;
 | |
| 	st->had_vehicle_of_type = 0;
 | |
| 	st->time_since_load = 255;
 | |
| 	st->time_since_unload = 255;
 | |
| 	st->delete_ctr = 0;
 | |
| 	st->facilities = 0;
 | |
| 
 | |
| 	st->last_vehicle = INVALID_VEHICLE;
 | |
| 
 | |
| 	for(i=0,ge=st->goods; i!=NUM_CARGO; i++, ge++) {
 | |
| 		ge->waiting_acceptance = 0;
 | |
| 		ge->days_since_pickup = 0;
 | |
| 		ge->enroute_from = 0xFF;
 | |
| 		ge->rating = 175;
 | |
| 		ge->last_speed = 0;
 | |
| 		ge->last_age = 0xFF;
 | |
| 	}
 | |
| 
 | |
| 	_global_station_sort_dirty = true; // build a new station
 | |
| }
 | |
| 
 | |
| // Update the virtual coords needed to draw the station sign.
 | |
| // st = Station to update for.
 | |
| static void UpdateStationVirtCoord(Station *st)
 | |
| {
 | |
| 	Point pt = RemapCoords2(TileX(st->xy) * 16, TileY(st->xy) * 16);
 | |
| 
 | |
| 	pt.y -= 32;
 | |
| 	if (st->facilities & FACIL_AIRPORT && st->airport_type == AT_OILRIG) pt.y -= 16;
 | |
| 
 | |
| 	SetDParam(0, st->index);
 | |
| 	SetDParam(1, st->facilities);
 | |
| 	UpdateViewportSignPos(&st->sign, pt.x, pt.y, STR_305C_0);
 | |
| }
 | |
| 
 | |
| // Update the virtual coords needed to draw the station sign for all stations.
 | |
| void UpdateAllStationVirtCoord(void)
 | |
| {
 | |
| 	Station *st;
 | |
| 	FOR_ALL_STATIONS(st) {
 | |
| 		if (st->xy != 0)
 | |
| 			UpdateStationVirtCoord(st);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| // Update the station virt coords while making the modified parts dirty.
 | |
| static void UpdateStationVirtCoordDirty(Station *st)
 | |
| {
 | |
| 	MarkStationDirty(st);
 | |
| 	UpdateStationVirtCoord(st);
 | |
| 	MarkStationDirty(st);
 | |
| }
 | |
| 
 | |
| // Get a mask of the cargo types that the station accepts.
 | |
| static uint GetAcceptanceMask(Station *st)
 | |
| {
 | |
| 	uint mask = 0;
 | |
| 	uint cur_mask = 1;
 | |
| 	int i;
 | |
| 	for(i=0; i!=NUM_CARGO; i++,cur_mask*=2) {
 | |
| 		if (st->goods[i].waiting_acceptance & 0x8000)
 | |
| 			mask |= cur_mask;
 | |
| 	}
 | |
| 	return mask;
 | |
| }
 | |
| 
 | |
| // Items contains the two cargo names that are to be accepted or rejected.
 | |
| // msg is the string id of the message to display.
 | |
| static void ShowRejectOrAcceptNews(Station *st, uint32 items, StringID msg)
 | |
| {
 | |
| 	if (items) {
 | |
| 		SetDParam(2, items >> 16);
 | |
| 		SetDParam(1, items & 0xFFFF);
 | |
| 		SetDParam(0, st->index);
 | |
| 		AddNewsItem(msg + ((items >> 16)?1:0), NEWS_FLAGS(NM_SMALL, NF_VIEWPORT|NF_TILE, NT_ACCEPTANCE, 0), st->xy, 0);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| // Get a list of the cargo types being produced around the tile.
 | |
| void GetProductionAroundTiles(uint *produced, uint tile, int w, int h, int rad)
 | |
| {
 | |
| 	int x,y;
 | |
| 	int x1,y1,x2,y2;
 | |
| 	int xc,yc;
 | |
| 	byte cargos[2];
 | |
| 
 | |
| 	memset(produced, 0, NUM_CARGO * sizeof(uint));
 | |
| 
 | |
| 	x = TileX(tile);
 | |
| 	y = TileY(tile);
 | |
| 
 | |
| 	// expand the region by 4 tiles on each side
 | |
| 	// while making sure that we remain inside the board.
 | |
| 	x2 = min(x + w + rad, MapSizeX());
 | |
| 	x1 = max(x-rad, 0);
 | |
| 
 | |
| 	y2 = min(y + h + rad, MapSizeY());
 | |
| 	y1 = max(y-rad, 0);
 | |
| 
 | |
| 	assert(x1 < x2);
 | |
| 	assert(y1 < y2);
 | |
| 	assert(w > 0);
 | |
| 	assert(h > 0);
 | |
| 
 | |
| 	yc = y1;
 | |
| 	do {
 | |
| 		xc = x1;
 | |
| 		do {
 | |
| 			if (!(IS_INSIDE_1D(xc, x, w) && IS_INSIDE_1D(yc, y, h))) {
 | |
| 				GetProducedCargoProc *gpc;
 | |
| 				uint tile = TILE_XY(xc, yc);
 | |
| 				gpc = _tile_type_procs[GetTileType(tile)]->get_produced_cargo_proc;
 | |
| 				if (gpc != NULL) {
 | |
| 					cargos[0] = cargos[1] = 0xFF;
 | |
| 					gpc(tile, cargos);
 | |
| 					if (cargos[0] != 0xFF) {
 | |
| 						produced[cargos[0]]++;
 | |
| 						if (cargos[1] != 0xFF) {
 | |
| 							produced[cargos[1]]++;
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 		} while (++xc != x2);
 | |
| 	} while (++yc != y2);
 | |
| }
 | |
| 
 | |
| // Get a list of the cargo types that are accepted around the tile.
 | |
| void GetAcceptanceAroundTiles(uint *accepts, uint tile, int w, int h, int rad)
 | |
| {
 | |
| 	int x,y;
 | |
| 	int x1,y1,x2,y2;
 | |
| 	int xc,yc;
 | |
| 
 | |
| 	memset(accepts, 0, sizeof(AcceptedCargo));
 | |
| 
 | |
| 	x = TileX(tile);
 | |
| 	y = TileY(tile);
 | |
| 
 | |
| 	// expand the region by 4 tiles on each side
 | |
| 	// while making sure that we remain inside the board.
 | |
| 	x2 = min(x + w + rad, MapSizeX());
 | |
| 	y2 = min(y + h + rad, MapSizeY());
 | |
| 	x1 = max(x-rad, 0);
 | |
| 	y1 = max(y-rad, 0);
 | |
| 
 | |
| 	assert(x1 < x2);
 | |
| 	assert(y1 < y2);
 | |
| 	assert(w > 0);
 | |
| 	assert(h > 0);
 | |
| 
 | |
| 	yc = y1;
 | |
| 	do {
 | |
| 		xc = x1;
 | |
| 		do {
 | |
| 			uint tile = TILE_XY(xc, yc);
 | |
| 			if (!IsTileType(tile, MP_STATION)) {
 | |
| 				AcceptedCargo ac;
 | |
| 				int i;
 | |
| 
 | |
| 				GetAcceptedCargo(tile, ac);
 | |
| 				for (i = 0; i < NUM_CARGO; ++i)
 | |
| 					accepts[i] += ac[i];
 | |
| 			}
 | |
| 		} while (++xc != x2);
 | |
| 	} while (++yc != y2);
 | |
| }
 | |
| 
 | |
| // Update the acceptance for a station.
 | |
| // show_msg controls whether to display a message that acceptance was changed.
 | |
| static void UpdateStationAcceptance(Station *st, bool show_msg)
 | |
| {
 | |
| 	uint old_acc, new_acc;
 | |
| 	TileIndex *span;
 | |
| 	RoadStop *cur_rs;
 | |
| 	int i;
 | |
| 	int min_x, min_y, max_x, max_y;
 | |
| 	int rad = 4;	//Put this to surpress a compiler warning
 | |
| 	int num = 0;
 | |
| 	int num_bus, num_truck;
 | |
| 	uint accepts[NUM_CARGO];
 | |
| 
 | |
| 	// Don't update acceptance for a buoy
 | |
| 	if (st->had_vehicle_of_type & HVOT_BUOY)
 | |
| 		return;
 | |
| 
 | |
| 	/* old accepted goods types */
 | |
| 	old_acc = GetAcceptanceMask(st);
 | |
| 
 | |
| 	if (st->train_tile != 0) num += 2;
 | |
| 	if (st->airport_tile != 0) num += 2;
 | |
| 	if (st->dock_tile != 0) num++;
 | |
| 
 | |
| 	num_bus = GetNumRoadStops(st, RS_BUS);
 | |
| 	num_truck = GetNumRoadStops(st, RS_TRUCK);
 | |
| 
 | |
| 	num += (num_bus + num_truck);
 | |
| 
 | |
| 	span = malloc(num * sizeof(*span));
 | |
| 	if (span == NULL)
 | |
| 		error("UpdateStationAcceptance: Could not allocate memory");
 | |
| 
 | |
| 	// Put all the tiles that span an area in the table.
 | |
| 	if (st->train_tile != 0) {
 | |
| 		*span++ = st->train_tile;
 | |
| 		*span++ = st->train_tile + TILE_XY(st->trainst_w-1, st->trainst_h-1);
 | |
| 	}
 | |
| 
 | |
| 	if (st->airport_tile != 0) {
 | |
| 		*span++ = st->airport_tile;
 | |
| 		*span++ = st->airport_tile + TILE_XY(_airport_size_x[st->airport_type]-1, _airport_size_y[st->airport_type]-1);
 | |
| 	}
 | |
| 
 | |
| 	if (st->dock_tile != 0)
 | |
| 		*span++ = st->dock_tile;
 | |
| 
 | |
| 	cur_rs = st->bus_stops;
 | |
| 	for (i = 0; i < num_bus; i++) {
 | |
| 		*span++ = cur_rs->xy;
 | |
| 		cur_rs = cur_rs->next;
 | |
| 	}
 | |
| 
 | |
| 	cur_rs = st->truck_stops;
 | |
| 	for (i = 0; i < num_truck; i++) {
 | |
| 		*span++ = cur_rs->xy;
 | |
| 		cur_rs = cur_rs->next;
 | |
| 	}
 | |
| 
 | |
| 	// Construct a rectangle from those points
 | |
| 	min_x = min_y = 0x7FFFFFFF;
 | |
| 	max_x = max_y = 0;
 | |
| 
 | |
| 	for(; num != 0; num--) {
 | |
| 		TileIndex tile = *(--span);
 | |
| 		if (tile != 0) {	//assume there is no station at (0, 0)
 | |
| 			min_x = min(min_x, TileX(tile));
 | |
| 			max_x = max(max_x, TileX(tile));
 | |
| 			min_y = min(min_y, TileY(tile));
 | |
| 			max_y = max(max_y, TileY(tile));
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	free(span);
 | |
|  span = NULL;
 | |
| 
 | |
| 	if (_patches.modified_catchment) {
 | |
| 		rad = FindCatchmentRadius(st);
 | |
| 	} else {
 | |
| 		rad = 4;
 | |
| 	}
 | |
| 
 | |
| 	// And retrieve the acceptance.
 | |
| 	if (max_x != 0) {
 | |
| 		GetAcceptanceAroundTiles(accepts, TILE_XY(min_x, min_y), max_x - min_x + 1, max_y-min_y+1, rad);
 | |
| 	} else {
 | |
| 		memset(accepts, 0, sizeof(accepts));
 | |
| 	}
 | |
| 
 | |
| 	// Adjust in case our station only accepts fewer kinds of goods
 | |
| 	for(i=0; i!=NUM_CARGO; i++) {
 | |
| 		uint amt = min(accepts[i], 15);
 | |
| 
 | |
| 		// Make sure the station can accept the goods type.
 | |
| 		if ((i != CT_PASSENGERS && !(st->facilities & (byte)~FACIL_BUS_STOP)) ||
 | |
| 				(i == CT_PASSENGERS && !(st->facilities & (byte)~FACIL_TRUCK_STOP)))
 | |
| 			amt = 0;
 | |
| 
 | |
| 		st->goods[i].waiting_acceptance = (st->goods[i].waiting_acceptance & ~0xF000) + (amt << 12);
 | |
| 	}
 | |
| 
 | |
| 	// Only show a message in case the acceptance was actually changed.
 | |
| 	new_acc = GetAcceptanceMask(st);
 | |
| 	if (old_acc == new_acc)
 | |
| 		return;
 | |
| 
 | |
| 	// show a message to report that the acceptance was changed?
 | |
| 	if (show_msg && st->owner == _local_player && st->facilities) {
 | |
| 		uint32 accept=0, reject=0; /* these contain two string ids each */
 | |
| 		const StringID *str = _cargoc.names_s;
 | |
| 
 | |
| 		do {
 | |
| 			if (new_acc & 1) {
 | |
| 				if (!(old_acc & 1)) accept = (accept << 16) | *str;
 | |
| 			} else {
 | |
| 				if (old_acc & 1) reject = (reject << 16) | *str;
 | |
| 			}
 | |
| 		} while (str++,(new_acc>>=1) != (old_acc>>=1));
 | |
| 
 | |
| 		ShowRejectOrAcceptNews(st, accept, STR_3040_NOW_ACCEPTS);
 | |
| 		ShowRejectOrAcceptNews(st, reject, STR_303E_NO_LONGER_ACCEPTS);
 | |
| 	}
 | |
| 
 | |
| 	// redraw the station view since acceptance changed
 | |
| 	InvalidateWindowWidget(WC_STATION_VIEW, st->index, 4);
 | |
| }
 | |
| 
 | |
| // This is called right after a station was deleted.
 | |
| // It checks if the whole station is free of substations, and if so, the station will be
 | |
| // deleted after a little while.
 | |
| static void DeleteStationIfEmpty(Station *st) {
 | |
| 	if (st->facilities == 0) {
 | |
| 		st->delete_ctr = 0;
 | |
| 		InvalidateWindow(WC_STATION_LIST, st->owner);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static int32 ClearTile_Station(uint tile, byte flags);
 | |
| 
 | |
| // Tries to clear the given area. Returns the cost in case of success.
 | |
| // Or an error code if it failed.
 | |
| int32 CheckFlatLandBelow(uint tile, uint w, uint h, uint flags, uint invalid_dirs, int *station)
 | |
| {
 | |
| 	int32 cost = 0, ret;
 | |
| 
 | |
| 	uint tileh;
 | |
| 	int z, allowed_z = -1, flat_z;
 | |
| 
 | |
| 	BEGIN_TILE_LOOP(tile_cur, w, h, tile)
 | |
| 		if (!EnsureNoVehicle(tile_cur))
 | |
| 			return CMD_ERROR;
 | |
| 
 | |
| 		tileh = GetTileSlope(tile_cur, &z);
 | |
| 
 | |
| 		// steep slopes are completely prohibited
 | |
| 		if (tileh & 0x10 || (((!_patches.ainew_active && _is_ai_player) || !_patches.build_on_slopes) && tileh != 0)) {
 | |
| 			_error_message = STR_0007_FLAT_LAND_REQUIRED;
 | |
| 			return CMD_ERROR;
 | |
| 		}
 | |
| 
 | |
| 		flat_z = z;
 | |
| 		if (tileh) {
 | |
| 			// need to check so the entrance to the station is not pointing at a slope.
 | |
| 			if ((invalid_dirs&1 && !(tileh & 0xC) && (uint)w_cur == w) ||
 | |
| 					(invalid_dirs&2 && !(tileh & 6) &&	h_cur == 1) ||
 | |
| 					(invalid_dirs&4 && !(tileh & 3) && w_cur == 1) ||
 | |
| 					(invalid_dirs&8 && !(tileh & 9) && (uint)h_cur == h)) {
 | |
| 				_error_message = STR_0007_FLAT_LAND_REQUIRED;
 | |
| 				return CMD_ERROR;
 | |
| 			}
 | |
| 			cost += _price.terraform;
 | |
| 			flat_z += 8;
 | |
| 		}
 | |
| 
 | |
| 		// get corresponding flat level and make sure that all parts of the station have the same level.
 | |
| 		if (allowed_z == -1) {
 | |
| 			// first tile
 | |
| 			allowed_z = flat_z;
 | |
| 		} else if (allowed_z != flat_z) {
 | |
| 			_error_message = STR_0007_FLAT_LAND_REQUIRED;
 | |
| 			return CMD_ERROR;
 | |
| 		}
 | |
| 
 | |
| 		// if station is set, then we have special handling to allow building on top of already existing stations.
 | |
| 		// so station points to -1 if we can build on any station. or it points to a station if we're only allowed to build
 | |
| 		// on exactly that station.
 | |
| 		if (station != NULL && IsTileType(tile_cur, MP_STATION)) {
 | |
| 			if (_map5[tile_cur] >= 8) {
 | |
| 				_error_message = ClearTile_Station(tile_cur, DC_AUTO); // get error message
 | |
| 				return CMD_ERROR;
 | |
| 			} else {
 | |
| 				int st = _map2[tile_cur];
 | |
| 				if (*station == -1)
 | |
| 					*station = st;
 | |
| 				else if (*station != st) {
 | |
| 					_error_message = STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING;
 | |
| 					return CMD_ERROR;
 | |
| 				}
 | |
| 			}
 | |
| 		} else {
 | |
| 			ret = DoCommandByTile(tile_cur, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
 | |
| 			if (ret == CMD_ERROR) return CMD_ERROR;
 | |
| 			cost += ret;
 | |
| 		}
 | |
| 	END_TILE_LOOP(tile_cur, w, h, tile)
 | |
| 
 | |
| 	return cost;
 | |
| }
 | |
| 
 | |
| static bool CanExpandRailroadStation(Station *st, uint *fin, int direction)
 | |
| {
 | |
| 	uint curw = st->trainst_w, curh = st->trainst_h;
 | |
| 	uint tile = fin[0];
 | |
| 	uint w = fin[1];
 | |
| 	uint h = fin[2];
 | |
| 
 | |
| 	if (_patches.nonuniform_stations) {
 | |
| 		// determine new size of train station region..
 | |
| 		int x = min(TileX(st->train_tile), TileX(tile));
 | |
| 		int y = min(TileY(st->train_tile), TileY(tile));
 | |
| 		curw = max(TileX(st->train_tile) + curw, TileX(tile) + w) - x;
 | |
| 		curh = max(TileY(st->train_tile) + curh, TileY(tile) + h) - y;
 | |
| 		tile = TILE_XY(x,y);
 | |
| 	} else {
 | |
| 		// check so the direction is the same
 | |
| 		if ((_map5[st->train_tile] & 1) != direction) {
 | |
| 			_error_message = STR_306D_NONUNIFORM_STATIONS_DISALLOWED;
 | |
| 			return false;
 | |
| 		}
 | |
| 
 | |
| 		// check if the new station adjoins the old station in either direction
 | |
| 		if (curw == w && st->train_tile == tile + TILE_XY(0, h)) {
 | |
| 			// above
 | |
| 			curh += h;
 | |
| 		} else if (curw == w && st->train_tile == tile - TILE_XY(0, curh)) {
 | |
| 			// below
 | |
| 			tile -= TILE_XY(0, curh);
 | |
| 			curh += h;
 | |
| 		} else if (curh == h && st->train_tile == tile + TILE_XY(w, 0)) {
 | |
| 			// to the left
 | |
| 			curw += w;
 | |
| 		} else if (curh == h && st->train_tile == tile - TILE_XY(curw, 0)) {
 | |
| 			// to the right
 | |
| 			tile -= TILE_XY(curw, 0);
 | |
| 			curw += w;
 | |
| 		} else {
 | |
| 			_error_message = STR_306D_NONUNIFORM_STATIONS_DISALLOWED;
 | |
| 			return false;
 | |
| 		}
 | |
| 	}
 | |
| 	// make sure the final size is not too big.
 | |
| 	if (curw > _patches.station_spread || curh > _patches.station_spread) {
 | |
| 		_error_message = STR_306C_STATION_TOO_SPREAD_OUT;
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	// now tile contains the new value for st->train_tile
 | |
| 	// curw, curh contain the new value for width and height
 | |
| 	fin[0] = tile;
 | |
| 	fin[1] = curw;
 | |
| 	fin[2] = curh;
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| static inline byte *CreateSingle(byte *layout, int n)
 | |
| {
 | |
| 	int i = n;
 | |
| 	do *layout++ = 0; while (--i);
 | |
| 	layout[((n-1) >> 1)-n] = 2;
 | |
| 	return layout;
 | |
| }
 | |
| 
 | |
| static inline byte *CreateMulti(byte *layout, int n, byte b)
 | |
| {
 | |
| 	int i = n;
 | |
| 	do *layout++ = b; while (--i);
 | |
| 	if (n > 4) {
 | |
| 		layout[0-n] = 0;
 | |
| 		layout[n-1-n] = 0;
 | |
| 	}
 | |
| 	return layout;
 | |
| }
 | |
| 
 | |
| // stolen from TTDPatch
 | |
| static void GetStationLayout(byte *layout, int numtracks, int plat_len, struct StationSpec *spec)
 | |
| {
 | |
| 	if (spec != NULL && spec->lengths >= plat_len && spec->platforms[plat_len - 1] >= numtracks
 | |
| 	    && spec->layouts[plat_len - 1][numtracks - 1]) {
 | |
| 		/* Custom layout defined, follow it. */
 | |
| 		memcpy(layout, spec->layouts[plat_len - 1][numtracks - 1],
 | |
| 		       plat_len * numtracks);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	if (plat_len == 1) {
 | |
| 		CreateSingle(layout, numtracks);
 | |
| 	} else {
 | |
| 		if (numtracks & 1)
 | |
| 			layout = CreateSingle(layout, plat_len);
 | |
| 		numtracks>>=1;
 | |
| 
 | |
| 		while (--numtracks >= 0) {
 | |
| 			layout = CreateMulti(layout, plat_len, 4);
 | |
| 			layout = CreateMulti(layout, plat_len, 6);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* build railroad station
 | |
|  * p1 & 1 - orientation
 | |
|  * (p1 >> 8) & 0xFF - numtracks
 | |
|  * (p1 >> 16) & 0xFF - platform length
 | |
|  * p2 & 0xF  - railtype
 | |
|  * p2 & 0x10 - set for custom station
 | |
|  * p2 >> 8   - custom station id
 | |
|  */
 | |
| 
 | |
| int32 CmdBuildRailroadStation(int x_org, int y_org, uint32 flags, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	/* unpack params */
 | |
| 	int w_org,h_org;
 | |
| 	uint tile_org;
 | |
| 	int32 cost, ret;
 | |
| 	Station *st;
 | |
| 	int est;
 | |
| 	int plat_len, numtracks;
 | |
| 	int direction;
 | |
| 	uint finalvalues[3];
 | |
| 
 | |
| 	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
 | |
| 
 | |
| 	tile_org = TILE_FROM_XY(x_org,y_org);
 | |
| 
 | |
| 	/* Does the authority allow this? */
 | |
| 	if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile_org))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	{
 | |
| 		/* unpack parameters */
 | |
| 		direction = p1 & 1;
 | |
| 		plat_len = (p1 >> 16) & 0xFF;
 | |
| 		numtracks = (p1 >> 8) & 0xFF;
 | |
| 		/* w = length, h = num_tracks */
 | |
| 		if (direction) {
 | |
| 			h_org = plat_len;
 | |
| 			w_org = numtracks;
 | |
| 		} else {
 | |
| 			w_org = plat_len;
 | |
| 			h_org = numtracks;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	// these values are those that will be stored in train_tile and station_platforms
 | |
| 	finalvalues[0] = tile_org;
 | |
| 	finalvalues[1] = w_org;
 | |
| 	finalvalues[2] = h_org;
 | |
| 
 | |
| 	// Make sure the area below consists of clear tiles. (OR tiles belonging to a certain rail station)
 | |
| 	est = -1;
 | |
| 	// If DC_EXEC is in flag, do not want to pass it to CheckFlatLandBelow, because of a nice bug
 | |
| 	//  for detail info, see: https://sourceforge.net/tracker/index.php?func=detail&aid=1029064&group_id=103924&atid=636365
 | |
| 	if ((ret=CheckFlatLandBelow(tile_org, w_org, h_org, flags&~DC_EXEC, 5 << direction, _patches.nonuniform_stations ? &est : NULL)) == CMD_ERROR) return CMD_ERROR;
 | |
| 	cost = ret + (numtracks * _price.train_station_track + _price.train_station_length) * plat_len;
 | |
| 
 | |
| 	// Make sure there are no similar stations around us.
 | |
| 	st = GetStationAround(tile_org, w_org, h_org, est);
 | |
| 	if (st == CHECK_STATIONS_ERR) return CMD_ERROR;
 | |
| 
 | |
| 	// See if there is a deleted station close to us.
 | |
| 	if (st == NULL) {
 | |
| 		st = GetClosestStationFromTile(tile_org, 8, _current_player);
 | |
| 		if (st != NULL && st->facilities) st = NULL;
 | |
| 	}
 | |
| 
 | |
| 	if (st != NULL) {
 | |
| 		// Reuse an existing station.
 | |
| 		if (st->owner != OWNER_NONE && st->owner != _current_player)
 | |
| 			return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
 | |
| 
 | |
| 		if (st->train_tile != 0) {
 | |
| 			// check if we want to expanding an already existing station?
 | |
| 			if ((!_patches.ainew_active && _is_ai_player) || !_patches.join_stations)
 | |
| 				return_cmd_error(STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD);
 | |
| 			if (!CanExpandRailroadStation(st, finalvalues, direction))
 | |
| 				return CMD_ERROR;
 | |
| 		}
 | |
| 
 | |
| 		//XXX can't we pack this in the "else" part of the if above?
 | |
| 		if (!CheckStationSpreadOut(st, tile_org, w_org, h_org))
 | |
| 			return CMD_ERROR;
 | |
| 
 | |
| 	}	else {
 | |
| 		// Create a new station
 | |
| 		st = AllocateStation();
 | |
| 		if (st == NULL)
 | |
| 			return CMD_ERROR;
 | |
| 
 | |
| 		st->town = ClosestTownFromTile(tile_org, (uint)-1);
 | |
| 		if (_current_player < MAX_PLAYERS && flags&DC_EXEC)
 | |
| 			SETBIT(st->town->have_ratings, _current_player);
 | |
| 
 | |
| 		if (!GenerateStationName(st, tile_org, 0))
 | |
| 			return CMD_ERROR;
 | |
| 
 | |
| 		if (flags & DC_EXEC)
 | |
| 			StationInitialize(st, tile_org);
 | |
| 	}
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		int tile_delta;
 | |
| 		byte *layout_ptr;
 | |
| 		uint station_index = st->index;
 | |
| 		struct StationSpec *statspec;
 | |
| 
 | |
| 		// Now really clear the land below the station
 | |
| 		// It should never return CMD_ERROR.. but you never know ;)
 | |
| 		//  (a bit strange function name for it, but it really does clear the land, when DC_EXEC is in flags)
 | |
| 		if (CheckFlatLandBelow(tile_org, w_org, h_org, flags, 5 << direction, _patches.nonuniform_stations ? &est : NULL) == CMD_ERROR) return CMD_ERROR;
 | |
| 
 | |
| 		st->train_tile = finalvalues[0];
 | |
| 		if (!st->facilities) st->xy = finalvalues[0];
 | |
| 		st->facilities |= FACIL_TRAIN;
 | |
| 		st->owner = _current_player;
 | |
| 
 | |
| 		st->trainst_w = finalvalues[1];
 | |
| 		st->trainst_h = finalvalues[2];
 | |
| 
 | |
| 		st->build_date = _date;
 | |
| 
 | |
| 		tile_delta = direction ? TILE_XY(0,1) : TILE_XY(1,0);
 | |
| 
 | |
| 		statspec = (p2 & 0x10) != 0 ? GetCustomStation(STAT_CLASS_DFLT, p2 >> 8) : NULL;
 | |
| 		layout_ptr = alloca(numtracks * plat_len);
 | |
| 		GetStationLayout(layout_ptr, numtracks, plat_len, statspec);
 | |
| 
 | |
| 		do {
 | |
| 			int tile = tile_org;
 | |
| 			int w = plat_len;
 | |
| 			do {
 | |
| 
 | |
| 				ModifyTile(tile,
 | |
| 					MP_SETTYPE(MP_STATION) | MP_MAPOWNER_CURRENT |
 | |
| 					MP_MAP2 | MP_MAP5 | MP_MAP3LO | MP_MAP3HI,
 | |
| 					station_index, /* map2 parameter */
 | |
| 					p2 & 0xFF,     /* map3lo parameter */
 | |
| 					p2 >> 8,       /* map3hi parameter */
 | |
| 					(*layout_ptr++) + direction   /* map5 parameter */
 | |
| 				);
 | |
| 
 | |
| 				tile += tile_delta;
 | |
| 			} while (--w);
 | |
| 			tile_org += tile_delta ^ TILE_XY(1,1);
 | |
| 		} while (--numtracks);
 | |
| 
 | |
| 		UpdateStationVirtCoordDirty(st);
 | |
| 		UpdateStationAcceptance(st, false);
 | |
| 		InvalidateWindow(WC_STATION_LIST, st->owner);
 | |
| 	}
 | |
| 
 | |
| 	return cost;
 | |
| }
 | |
| 
 | |
| static bool TileBelongsToRailStation(Station *st, uint tile)
 | |
| {
 | |
| 	return IsTileType(tile, MP_STATION) && _map2[tile] == st->index && _map5[tile] < 8;
 | |
| }
 | |
| 
 | |
| static void MakeRailwayStationAreaSmaller(Station *st)
 | |
| {
 | |
| 	uint w = st->trainst_w;
 | |
| 	uint h = st->trainst_h;
 | |
| 	uint tile = st->train_tile;
 | |
| 	uint i;
 | |
| 
 | |
| restart:
 | |
| 
 | |
| 	// too small?
 | |
| 	if (w != 0 && h != 0) {
 | |
| 		// check the left side, x = constant, y changes
 | |
| 		for(i=0; !TileBelongsToRailStation(st, tile + TILE_XY(0,i)) ;)
 | |
| 			// the left side is unused?
 | |
| 			if (++i==h) { tile += TILE_XY(1, 0); w--; goto restart; }
 | |
| 
 | |
| 		// check the right side, x = constant, y changes
 | |
| 		for(i=0; !TileBelongsToRailStation(st, tile + TILE_XY(w-1,i)) ;)
 | |
| 			// the right side is unused?
 | |
| 			if (++i==h) { w--; goto restart; }
 | |
| 
 | |
| 		// check the upper side, y = constant, x changes
 | |
| 		for(i=0; !TileBelongsToRailStation(st, tile + TILE_XY(i,0)) ;)
 | |
| 			// the left side is unused?
 | |
| 			if (++i==w) { tile += TILE_XY(0, 1); h--; goto restart; }
 | |
| 
 | |
| 		// check the lower side, y = constant, x changes
 | |
| 		for(i=0; !TileBelongsToRailStation(st, tile + TILE_XY(i,h-1)) ;)
 | |
| 			// the left side is unused?
 | |
| 			if (++i==w) { h--; goto restart; }
 | |
| 	} else {
 | |
| 		tile = 0;
 | |
| 	}
 | |
| 
 | |
| 	st->trainst_w = w;
 | |
| 	st->trainst_h = h;
 | |
| 	st->train_tile = tile;
 | |
| }
 | |
| 
 | |
| // remove a single tile from a railroad station
 | |
| int32 CmdRemoveFromRailroadStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	uint tile = TILE_FROM_XY(x, y);
 | |
| 	Station *st;
 | |
| 
 | |
| 	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
 | |
| 
 | |
| 	// make sure the specified tile belongs to the current player, and that it is a railroad station.
 | |
| 	if (!IsTileType(tile, MP_STATION) || _map5[tile] >= 8 || !_patches.nonuniform_stations) return CMD_ERROR;
 | |
| 	st = GetStation(_map2[tile]);
 | |
| 	if (_current_player != OWNER_WATER && (!CheckOwnership(st->owner) || !EnsureNoVehicle(tile))) return CMD_ERROR;
 | |
| 
 | |
| 	// if we reached here, it means we can actually delete it. do that.
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		DoClearSquare(tile);
 | |
| 		// now we need to make the "spanned" area of the railway station smaller if we deleted something at the edges.
 | |
| 		// we also need to adjust train_tile.
 | |
| 		MakeRailwayStationAreaSmaller(st);
 | |
| 
 | |
| 		// if we deleted the whole station, delete the train facility.
 | |
| 		if (st->train_tile == 0) {
 | |
| 			st->facilities &= ~FACIL_TRAIN;
 | |
| 			UpdateStationVirtCoordDirty(st);
 | |
| 			DeleteStationIfEmpty(st);
 | |
| 		}
 | |
| 	}
 | |
| 	return _price.remove_rail_station;
 | |
| }
 | |
| 
 | |
| // determine the number of platforms for the station
 | |
| uint GetStationPlatforms(Station *st, uint tile)
 | |
| {
 | |
| 	uint t;
 | |
| 	int dir,delta;
 | |
| 	int len;
 | |
| 	assert(TileBelongsToRailStation(st, tile));
 | |
| 
 | |
| 	len = 0;
 | |
| 	dir = _map5[tile]&1;
 | |
| 	delta = dir ? TILE_XY(0,1) : TILE_XY(1,0);
 | |
| 
 | |
| 	// find starting tile..
 | |
| 	t = tile;
 | |
| 	do { t -= delta; len++; } while (TileBelongsToRailStation(st, t) && (_map5[t]&1) == dir);
 | |
| 
 | |
| 	// find ending tile
 | |
| 	t = tile;
 | |
| 	do { t += delta; len++; }while (TileBelongsToRailStation(st, t) && (_map5[t]&1) == dir);
 | |
| 
 | |
| 	return len - 1;
 | |
| }
 | |
| 
 | |
| 
 | |
| /* TODO: Custom classes! */
 | |
| /* Indexed by class, just STAT_CLASS_DFLT and STAT_CLASS_WAYP supported. */
 | |
| static int _statspec_highest_id[2] = {-1, -1};
 | |
| static struct StationSpec _station_spec[2][256];
 | |
| 
 | |
| void SetCustomStation(byte local_stid, struct StationSpec *spec)
 | |
| {
 | |
| 	enum StationClass sclass;
 | |
| 	int stid = -1;
 | |
| 
 | |
| 	assert(spec->sclass == STAT_CLASS_DFLT || spec->sclass == STAT_CLASS_WAYP);
 | |
| 	sclass = spec->sclass - 1;
 | |
| 
 | |
| 	if (spec->localidx != 0) {
 | |
| 		/* Already allocated, try to resolve to global stid */
 | |
| 		int i;
 | |
| 
 | |
| 		for (i = 0; i <= _statspec_highest_id[sclass]; i++) {
 | |
| 			if (_station_spec[sclass][i].grfid == spec->grfid
 | |
| 			    && _station_spec[sclass][i].localidx == local_stid + 1) {
 | |
| 				stid = i;
 | |
| 				/* FIXME: Release original SpriteGroup to
 | |
| 				 * prevent leaks. But first we need to
 | |
| 				 * refcount the SpriteGroup. --pasky */
 | |
| 				break;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (stid == -1) {
 | |
| 		/* Allocate new one. */
 | |
| 		if (_statspec_highest_id[sclass] >= 255) {
 | |
| 			error("Too many custom stations allocated.");
 | |
| 			return;
 | |
| 		}
 | |
| 		stid = ++_statspec_highest_id[sclass];
 | |
| 		spec->localidx = local_stid + 1;
 | |
| 	}
 | |
| 
 | |
| 	//debug("Registering station #%d of class %d", stid, sclass);
 | |
| 	memcpy(&_station_spec[sclass][stid], spec, sizeof(*spec));
 | |
| }
 | |
| 
 | |
| struct StationSpec *GetCustomStation(enum StationClass sclass, byte stid)
 | |
| {
 | |
| 	assert(sclass == STAT_CLASS_DFLT || sclass == STAT_CLASS_WAYP);
 | |
| 	sclass--;
 | |
| 	//debug("Asking for station #%d of class %d", stid, sclass);
 | |
| 	if (stid > _statspec_highest_id[sclass])
 | |
| 		return NULL;
 | |
| 	return &_station_spec[sclass][stid];
 | |
| }
 | |
| 
 | |
| static struct RealSpriteGroup *
 | |
| ResolveStationSpriteGroup(struct SpriteGroup *spritegroup, struct Station *stat)
 | |
| {
 | |
| 	switch (spritegroup->type) {
 | |
| 		case SGT_REAL:
 | |
| 			return &spritegroup->g.real;
 | |
| 
 | |
| 		case SGT_DETERMINISTIC: {
 | |
| 			struct DeterministicSpriteGroup *dsg = &spritegroup->g.determ;
 | |
| 			struct SpriteGroup *target;
 | |
| 			int value = -1;
 | |
| 
 | |
| 			if ((dsg->variable >> 6) == 0) {
 | |
| 				/* General property */
 | |
| 				value = GetDeterministicSpriteValue(dsg->variable);
 | |
| 
 | |
| 			} else {
 | |
| 				if (stat == NULL) {
 | |
| 					/* We are in a build dialog of something,
 | |
| 					 * and we are checking for something undefined.
 | |
| 					 * That means we should get the first target
 | |
| 					 * (NOT the default one). */
 | |
| 					if (dsg->num_ranges > 0) {
 | |
| 						target = &dsg->ranges[0].group;
 | |
| 					} else {
 | |
| 						target = dsg->default_group;
 | |
| 					}
 | |
| 					return ResolveStationSpriteGroup(target, NULL);
 | |
| 				}
 | |
| 
 | |
| 				/* Station-specific property. */
 | |
| 				if (dsg->var_scope == VSG_SCOPE_PARENT) {
 | |
| 					/* TODO: Town structure. */
 | |
| 
 | |
| 				} else /* VSG_SELF */ {
 | |
| 					if (dsg->variable == 0x40
 | |
| 					    || dsg->variable == 0x41) {
 | |
| 						/* FIXME: This is ad hoc only
 | |
| 						 * for waypoints. */
 | |
| 						value = 0x01010000;
 | |
| 					} else {
 | |
| 						/* TODO: Only small fraction done. */
 | |
| 						// TTDPatch runs on little-endian arch;
 | |
| 						// Variable is 0x70 + offset in the TTD's station structure
 | |
| 						switch (dsg->variable - 0x70) {
 | |
| 							case 0x80:
 | |
| 								value = stat->facilities;
 | |
| 								break;
 | |
| 							case 0x81:
 | |
| 								value = stat->airport_type;
 | |
| 								break;
 | |
| 							case 0x82:
 | |
| 								value = stat->truck_stops->status;
 | |
| 								break;
 | |
| 							case 0x83:
 | |
| 								value = stat->bus_stops->status;
 | |
| 								break;
 | |
| 							case 0x86:
 | |
| 								value = stat->airport_flags & 0xFFFF;
 | |
| 								break;
 | |
| 							case 0x87:
 | |
| 								value = stat->airport_flags & 0xFF;
 | |
| 								break;
 | |
| 							case 0x8A:
 | |
| 								value = stat->build_date;
 | |
| 								break;
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			target = value != -1 ? EvalDeterministicSpriteGroup(dsg, value) : dsg->default_group;
 | |
| 			return ResolveStationSpriteGroup(target, stat);
 | |
| 		}
 | |
| 
 | |
| 		default:
 | |
| 		case SGT_RANDOMIZED:
 | |
| 			error("I don't know how to handle random spritegroups yet!");
 | |
| 			return NULL;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| uint32 GetCustomStationRelocation(struct StationSpec *spec, struct Station *stat, byte ctype)
 | |
| {
 | |
| 	struct RealSpriteGroup *rsg;
 | |
| 
 | |
| 	rsg = ResolveStationSpriteGroup(&spec->spritegroup[ctype], stat);
 | |
| 
 | |
| 	if (rsg->sprites_per_set != 0) {
 | |
| 		if (rsg->loading_count != 0) {
 | |
| 			return rsg->loading[0];
 | |
| 		} else if (rsg->loaded_count != 0) {
 | |
| 			return rsg->loaded[0];
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	error("Custom station 0x%08x::0x%02x has no sprites associated.",
 | |
| 	       spec->grfid, spec->localidx);
 | |
| 	/* This is what gets subscribed of dtss->image in newgrf.c,
 | |
| 	 * so it's probably kinda "default offset". Try to use it as
 | |
| 	 * emergency measure. */
 | |
| 	return 0x42D;
 | |
| }
 | |
| 
 | |
| int GetCustomStationsCount(enum StationClass sclass)
 | |
| {
 | |
| 	assert(sclass == STAT_CLASS_DFLT || sclass == STAT_CLASS_WAYP);
 | |
| 	sclass--;
 | |
| 	return _statspec_highest_id[sclass] + 1;
 | |
| }
 | |
| 
 | |
| 
 | |
| static int32 RemoveRailroadStation(Station *st, TileIndex tile, uint32 flags)
 | |
| {
 | |
| 	int w,h;
 | |
| 	int32 cost;
 | |
| 
 | |
| 	/* if there is flooding and non-uniform stations are enabled, remove platforms tile by tile */
 | |
| 	if (_current_player == OWNER_WATER && _patches.nonuniform_stations)
 | |
| 		return DoCommandByTile(tile, 0, 0, DC_EXEC, CMD_REMOVE_FROM_RAILROAD_STATION);
 | |
| 
 | |
| 	/* Current player owns the station? */
 | |
| 	if (_current_player != OWNER_WATER && !CheckOwnership(st->owner))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	/* determine width and height of platforms */
 | |
| 	tile = st->train_tile;
 | |
| 	w = st->trainst_w;
 | |
| 	h = st->trainst_h;
 | |
| 
 | |
| 	assert(w != 0 && h != 0);
 | |
| 
 | |
| 	/* cost is area * constant */
 | |
| 	cost = w*h*_price.remove_rail_station;
 | |
| 
 | |
| 	/* clear all areas of the station */
 | |
| 	do {
 | |
| 		int w_bak = w;
 | |
| 		do {
 | |
| 			// for nonuniform stations, only remove tiles that are actually train station tiles
 | |
| 			if (TileBelongsToRailStation(st, tile)) {
 | |
| 				if (!EnsureNoVehicle(tile))
 | |
| 					return CMD_ERROR;
 | |
| 				if (flags & DC_EXEC)
 | |
| 					DoClearSquare(tile);
 | |
| 			}
 | |
| 			tile += TILE_XY(1, 0);
 | |
| 		} while (--w);
 | |
| 		w = w_bak;
 | |
| 		tile = tile + TILE_XY(-w, 1);
 | |
| 	} while (--h);
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		st->train_tile = 0;
 | |
| 		st->facilities &= ~FACIL_TRAIN;
 | |
| 
 | |
| 		UpdateStationVirtCoordDirty(st);
 | |
| 		DeleteStationIfEmpty(st);
 | |
| 	}
 | |
| 
 | |
| 	return cost;
 | |
| }
 | |
| 
 | |
| int32 DoConvertStationRail(uint tile, uint totype, bool exec)
 | |
| {
 | |
| 	Station *st;
 | |
| 
 | |
| 	st = GetStation(_map2[tile]);
 | |
| 	if (!CheckOwnership(st->owner) || !EnsureNoVehicle(tile)) return CMD_ERROR;
 | |
| 
 | |
| 	// tile is not a railroad station?
 | |
| 	if (_map5[tile] >= 8) return CMD_ERROR;
 | |
| 
 | |
| 	// tile is already of requested type?
 | |
| 	if ( (uint)(_map3_lo[tile] & 0xF) == totype) return CMD_ERROR;
 | |
| 
 | |
| 	if (exec) {
 | |
| 		// change type.
 | |
| 		_map3_lo[tile] = (_map3_lo[tile] & 0xF0) + totype;
 | |
| 		MarkTileDirtyByTile(tile);
 | |
| 	}
 | |
| 
 | |
| 	return _price.build_rail >> 1;
 | |
| }
 | |
| 
 | |
| void FindRoadStationSpot(bool truck_station, Station *st, RoadStop ***currstop, RoadStop **prev)
 | |
| {
 | |
| 	RoadStop **primary_stop;
 | |
| 
 | |
| 	primary_stop = (truck_station) ? &st->truck_stops : &st->bus_stops;
 | |
| 
 | |
| 	if (*primary_stop == NULL) {
 | |
| 		//we have no station of the type yet, so write a "primary station"
 | |
| 		//(the one at st->foo_stops)
 | |
| 		*currstop = primary_stop;
 | |
| 	} else {
 | |
| 		//there are stops already, so append to the end of the list
 | |
| 		*prev = *primary_stop;
 | |
| 		*currstop = &(*primary_stop)->next;
 | |
| 		while (**currstop != NULL) {
 | |
| 			*prev = (*prev)->next;
 | |
| 			*currstop = &(**currstop)->next;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* Build a bus station
 | |
|  * direction - direction of the stop exit
 | |
|  * type - 0 for Bus stops, 1 for truck stops
 | |
|  */
 | |
| 
 | |
| int32 CmdBuildRoadStop(int x, int y, uint32 flags, uint32 direction, uint32 type)
 | |
| {
 | |
| 	RoadStop *road_stop;
 | |
| 	RoadStop **currstop;
 | |
| 	RoadStop *prev = NULL;
 | |
| 	uint tile;
 | |
| 	int32 cost;
 | |
| 	Station *st;
 | |
| 	//Bus stops have a _map5 value of 0x47 + direction
 | |
| 	//Truck stops have 0x43 + direction
 | |
| 	byte gfxbase = (type) ? 0x43 : 0x47;
 | |
| 
 | |
| 	//saveguard the parameters
 | |
| 	if (direction > 3 || type > 1)
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
 | |
| 
 | |
| 	tile = TILE_FROM_XY(x,y);
 | |
| 
 | |
| 	if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	cost = CheckFlatLandBelow(tile, 1, 1, flags, 1 << direction, NULL);
 | |
| 	if (cost == CMD_ERROR)
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	st = GetStationAround(tile, 1, 1, -1);
 | |
| 	if (st == CHECK_STATIONS_ERR)
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	/* Find a station close to us */
 | |
| 	if (st == NULL) {
 | |
| 		st = GetClosestStationFromTile(tile, 8, _current_player);
 | |
| 		if (st!=NULL && st->facilities) st = NULL;
 | |
| 	}
 | |
| 
 | |
| 	//give us a road stop in the list, and check if something went wrong
 | |
| 	road_stop = GetFirstFreeRoadStop();
 | |
| 	if (road_stop == NULL)
 | |
| 		return_cmd_error( (type) ? STR_3008B_TOO_MANY_TRUCK_STOPS : STR_3008A_TOO_MANY_BUS_STOPS);
 | |
| 
 | |
| 	if ( st != NULL && (GetNumRoadStops(st, RS_BUS) + GetNumRoadStops(st, RS_TRUCK) >= ROAD_STOP_LIMIT))
 | |
| 		return_cmd_error( (type) ? STR_3008B_TOO_MANY_TRUCK_STOPS : STR_3008A_TOO_MANY_BUS_STOPS);
 | |
| 
 | |
| 	if (st != NULL) {
 | |
| 		if (st->owner != OWNER_NONE && st->owner != _current_player)
 | |
| 			return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
 | |
| 
 | |
| 		if (!CheckStationSpreadOut(st, tile, 1, 1))
 | |
| 			return CMD_ERROR;
 | |
| 
 | |
| 		FindRoadStationSpot(type, st, &currstop, &prev);
 | |
| 	} else {
 | |
| 		Town *t;
 | |
| 
 | |
| 		st = AllocateStation();
 | |
| 		if (st == NULL)
 | |
| 			return CMD_ERROR;
 | |
| 
 | |
| 		st->town = t = ClosestTownFromTile(tile, (uint)-1);
 | |
| 
 | |
| 		FindRoadStationSpot(type, st, &currstop, &prev);
 | |
| 
 | |
| 		if (_current_player < MAX_PLAYERS && flags&DC_EXEC)
 | |
| 			SETBIT(t->have_ratings, _current_player);
 | |
| 
 | |
| 		st->sign.width_1 = 0;
 | |
| 
 | |
| 		if (!GenerateStationName(st, tile, 0))
 | |
| 			return CMD_ERROR;
 | |
| 
 | |
| 		if (flags & DC_EXEC)
 | |
| 			StationInitialize(st, tile);
 | |
| 	}
 | |
| 
 | |
| 	cost += (type) ? _price.build_truck_station : _price.build_bus_station;
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		//point to the correct item in the _busstops or _truckstops array
 | |
| 		*currstop = road_stop;
 | |
| 
 | |
| 		//initialize an empty station
 | |
| 		InitializeRoadStop(road_stop, prev, tile, st->index);
 | |
| 		(*currstop)->type = type;
 | |
| 		if (!st->facilities) st->xy = tile;
 | |
| 		st->facilities |= (type) ? FACIL_TRUCK_STOP : FACIL_BUS_STOP;
 | |
| 		st->owner = _current_player;
 | |
| 
 | |
| 		st->build_date = _date;
 | |
| 
 | |
| 		ModifyTile(tile,
 | |
| 			MP_SETTYPE(MP_STATION) | MP_MAPOWNER_CURRENT |
 | |
| 			MP_MAP2 | MP_MAP5 | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR,
 | |
| 			st->index,			/* map2 parameter */
 | |
| 			gfxbase + direction       /* map5 parameter */
 | |
| 		);
 | |
| 
 | |
| 		UpdateStationVirtCoordDirty(st);
 | |
| 		UpdateStationAcceptance(st, false);
 | |
| 		InvalidateWindow(WC_STATION_LIST, st->owner);
 | |
| 	}
 | |
| 	return cost;
 | |
| }
 | |
| 
 | |
| // Remove a bus station
 | |
| static int32 RemoveRoadStop(Station *st, uint32 flags, TileIndex tile)
 | |
| {
 | |
| 	RoadStop **primary_stop;
 | |
| 	RoadStop *cur_stop;
 | |
| 	bool is_truck = _map5[tile] < 0x47;
 | |
| 
 | |
| 	if (_current_player != OWNER_WATER && !CheckOwnership(st->owner))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	if (is_truck) {	//truck stop
 | |
| 		primary_stop = &st->truck_stops;
 | |
| 		cur_stop = GetRoadStopByTile(tile, RS_TRUCK);
 | |
| 	} else {
 | |
| 		primary_stop = &st->bus_stops;
 | |
| 		cur_stop = GetRoadStopByTile(tile, RS_BUS);
 | |
| 	}
 | |
| 
 | |
| 	assert(cur_stop != NULL);
 | |
| 
 | |
| 	if (!EnsureNoVehicle(tile))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		DoClearSquare(tile);
 | |
| 
 | |
| 		cur_stop->used = false;
 | |
| 		if (cur_stop->prev != NULL)	//alter previous stop
 | |
| 			cur_stop->prev->next = cur_stop->next;
 | |
| 
 | |
| 		if (cur_stop->next != NULL)	//alter next stop
 | |
| 			cur_stop->next->prev = cur_stop->prev;
 | |
| 
 | |
| 		//we only had one stop left
 | |
| 		if (cur_stop->next == NULL && cur_stop->prev == NULL) {
 | |
| 
 | |
| 			//so we remove ALL stops
 | |
| 			*primary_stop = NULL;
 | |
| 			st->facilities &= (is_truck) ? ~FACIL_TRUCK_STOP : ~FACIL_BUS_STOP;
 | |
| 
 | |
| 		} else if (cur_stop == *primary_stop) {
 | |
| 			//removed the first stop in the list
 | |
| 			//need to set the primary element to the next stop
 | |
| 			*primary_stop = (*primary_stop)->next;
 | |
| 		}
 | |
| 
 | |
| 		UpdateStationVirtCoordDirty(st);
 | |
| 		DeleteStationIfEmpty(st);
 | |
| 	}
 | |
| 
 | |
| 	return (is_truck) ? _price.remove_truck_station : _price.remove_bus_station;
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| // FIXME -- need to move to its corresponding Airport variable
 | |
| // Country Airfield (small)
 | |
| static const byte _airport_map5_tiles_country[] = {
 | |
| 	54, 53, 52, 65,
 | |
| 	58, 57, 56, 55,
 | |
| 	64, 63, 63, 62
 | |
| };
 | |
| 
 | |
| // City Airport (large)
 | |
| static const byte _airport_map5_tiles_town[] = {
 | |
| 	31, 9, 33, 9, 9, 32,
 | |
| 	27, 36, 29, 34, 8, 10,
 | |
| 	30, 11, 35, 13, 20, 21,
 | |
| 	51, 12, 14, 17, 19, 28,
 | |
| 	38, 13, 15, 16, 18, 39,
 | |
| 	26, 22, 23, 24, 25, 26
 | |
| };
 | |
| 
 | |
| // Metropolitain Airport (large) - 2 runways
 | |
| static const byte _airport_map5_tiles_metropolitan[] = {
 | |
| 	31, 9, 33, 9, 9, 32,
 | |
| 	27, 36, 29, 34, 8, 10,
 | |
| 	30, 11, 35, 13, 20, 21,
 | |
|  102,  8,  8,  8,  8, 28,
 | |
| 	83, 84, 84, 84, 84, 83,
 | |
| 	26, 23, 23, 23, 23, 26
 | |
| };
 | |
| 
 | |
| // International Airport (large) - 2 runways
 | |
| static const byte _airport_map5_tiles_international[] = {
 | |
|   88, 89, 89, 89, 89, 89, 88,
 | |
|  	51,  8,  8,  8,  8,  8, 32,
 | |
| 	30,  8, 11, 27, 11,  8, 10,
 | |
| 	32,  8, 11, 27, 11,  8, 114,
 | |
| 	87,  8, 11, 85, 11,  8, 114,
 | |
| 	87,  8,  8,  8,  8,  8, 90,
 | |
| 	26, 23, 23, 23, 23, 23, 26
 | |
| };
 | |
| 
 | |
| // Heliport
 | |
| static const byte _airport_map5_tiles_heliport[] = {
 | |
| 	66,
 | |
| };
 | |
| 
 | |
| static const byte * const _airport_map5_tiles[] = {
 | |
| 	_airport_map5_tiles_country,				// Country Airfield (small)
 | |
| 	_airport_map5_tiles_town,						// City Airport (large)
 | |
| 	_airport_map5_tiles_heliport,				// Heliport
 | |
| 	_airport_map5_tiles_metropolitan,   // Metropolitain Airport (large)
 | |
| 	_airport_map5_tiles_international,	// International Airport (xlarge)
 | |
| };
 | |
| 
 | |
| /* Place an Airport
 | |
|  * p1 - airport type
 | |
|  * p2 - unused
 | |
|  */
 | |
| int32 CmdBuildAirport(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	uint tile;
 | |
| 	Town *t;
 | |
| 	Station *st;
 | |
| 	int32 cost;
 | |
| 	int w,h;
 | |
| 	bool airport_upgrade = true;
 | |
| 
 | |
| 	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
 | |
| 
 | |
| 	tile = TILE_FROM_XY(x,y);
 | |
| 
 | |
| 	if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	t = ClosestTownFromTile(tile, (uint)-1);
 | |
| 
 | |
| 	/* Check if local auth refuses a new airport */
 | |
| 	{
 | |
| 		uint num = 0;
 | |
| 		FOR_ALL_STATIONS(st) {
 | |
| 			if (st->xy != 0 && st->town == t && st->facilities&FACIL_AIRPORT && st->airport_type != AT_OILRIG)
 | |
| 				num++;
 | |
| 		}
 | |
| 		if (num >= 2) {
 | |
| 			SetDParam(0, t->index);
 | |
| 			return_cmd_error(STR_2035_LOCAL_AUTHORITY_REFUSES);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	w = _airport_size_x[p1];
 | |
| 	h = _airport_size_y[p1];
 | |
| 
 | |
| 	cost = CheckFlatLandBelow(tile, w, h, flags, 0, NULL);
 | |
| 	if (cost == CMD_ERROR)
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	st = GetStationAround(tile, w, h, -1);
 | |
| 	if (st == CHECK_STATIONS_ERR)
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	/* Find a station close to us */
 | |
| 	if (st == NULL) {
 | |
| 		st = GetClosestStationFromTile(tile, 8, _current_player);
 | |
| 		if (st!=NULL && st->facilities) st = NULL;
 | |
| 	}
 | |
| 
 | |
| 	if (st != NULL) {
 | |
| 		if (st->owner != OWNER_NONE && st->owner != _current_player)
 | |
| 			return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
 | |
| 
 | |
| 		if (!CheckStationSpreadOut(st, tile, 1, 1))
 | |
| 			return CMD_ERROR;
 | |
| 
 | |
| 		if (st->airport_tile != 0)
 | |
| 			return_cmd_error(STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT);
 | |
| 	} else {
 | |
| 		Town *t;
 | |
| 
 | |
| 		airport_upgrade = false;
 | |
| 
 | |
| 		st = AllocateStation();
 | |
| 		if (st == NULL)
 | |
| 			return CMD_ERROR;
 | |
| 
 | |
| 		st->town = t = ClosestTownFromTile(tile, (uint)-1);
 | |
| 
 | |
| 		if (_current_player < MAX_PLAYERS && flags&DC_EXEC)
 | |
| 			SETBIT(t->have_ratings, _current_player);
 | |
| 
 | |
| 		st->sign.width_1 = 0;
 | |
| 
 | |
| 		// if airport type equals Heliport then generate
 | |
| 		// type 5 name, which is heliport, otherwise airport names (1)
 | |
| 		if (!GenerateStationName(st, tile, p1 == AT_HELIPORT ? 5 : 1))
 | |
| 			return CMD_ERROR;
 | |
| 
 | |
| 		if (flags & DC_EXEC)
 | |
| 			StationInitialize(st, tile);
 | |
| 	}
 | |
| 
 | |
| 	cost += _price.build_airport * w * h;
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		const AirportFTAClass *afc = GetAirport(p1);
 | |
| 
 | |
| 		st->owner = _current_player;
 | |
| 		if (_current_player == _local_player && afc->nof_depots != 0) {
 | |
|       _last_built_aircraft_depot_tile = tile + ToTileIndexDiff(afc->airport_depots[0]);
 | |
|     }
 | |
| 
 | |
| 		st->airport_tile = tile;
 | |
| 		if (!st->facilities) st->xy = tile;
 | |
| 		st->facilities |= FACIL_AIRPORT;
 | |
| 		st->airport_type = (byte)p1;
 | |
| 		st->airport_flags = 0;
 | |
| 
 | |
| 		st->build_date = _date;
 | |
| 
 | |
| 		/*	if airport was demolished while planes were en-route to it, the positions can no longer
 | |
| 				be the same (v->u.air.pos), since different airports have different indexes. So update
 | |
| 				all planes en-route to this airport. Only update if
 | |
| 				1. airport is upgraded
 | |
| 				2. airport is added to existing station (unfortunately unavoideable)
 | |
| 		*/
 | |
| 		if (airport_upgrade) {UpdateAirplanesOnNewStation(st);}
 | |
| 
 | |
| 		{
 | |
| 			const byte *b = _airport_map5_tiles[p1];
 | |
| BEGIN_TILE_LOOP(tile_cur,w,h,tile)
 | |
| 				ModifyTile(tile_cur,
 | |
| 					MP_SETTYPE(MP_STATION) | MP_MAPOWNER_CURRENT |
 | |
| 					MP_MAP2 | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR | MP_MAP5,
 | |
| 					st->index, *b++);
 | |
| END_TILE_LOOP(tile_cur,w,h,tile)
 | |
| 		}
 | |
| 
 | |
| 		UpdateStationVirtCoordDirty(st);
 | |
| 		UpdateStationAcceptance(st, false);
 | |
| 		InvalidateWindow(WC_STATION_LIST, st->owner);
 | |
| 	}
 | |
| 
 | |
| 	return cost;
 | |
| }
 | |
| 
 | |
| static int32 RemoveAirport(Station *st, uint32 flags)
 | |
| {
 | |
| 	uint tile;
 | |
| 	int w,h;
 | |
| 	int32 cost;
 | |
| 
 | |
| 	if (_current_player != OWNER_WATER && !CheckOwnership(st->owner))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	tile = st->airport_tile;
 | |
| 
 | |
| 	w = _airport_size_x[st->airport_type];
 | |
| 	h = _airport_size_y[st->airport_type];
 | |
| 
 | |
| 	cost = w * h * _price.remove_airport;
 | |
| 
 | |
| 	{
 | |
| BEGIN_TILE_LOOP(tile_cur,w,h,tile)
 | |
| 		if (!EnsureNoVehicle(tile_cur))
 | |
| 			return CMD_ERROR;
 | |
| 
 | |
| 		if (flags & DC_EXEC) {
 | |
| 			DeleteAnimatedTile(tile_cur);
 | |
| 			DoClearSquare(tile_cur);
 | |
| 		}
 | |
| END_TILE_LOOP(tile_cur, w,h,tile)
 | |
| 	}
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		const AirportFTAClass *afc = GetAirport(st->airport_type);
 | |
| 		uint i;
 | |
| 
 | |
| 		for (i = 0; i < afc->nof_depots; ++i)
 | |
| 			DeleteWindowById(WC_VEHICLE_DEPOT, tile + ToTileIndexDiff(afc->airport_depots[i]));
 | |
| 
 | |
| 		st->airport_tile = 0;
 | |
| 		st->facilities &= ~FACIL_AIRPORT;
 | |
| 
 | |
| 		UpdateStationVirtCoordDirty(st);
 | |
| 		DeleteStationIfEmpty(st);
 | |
| 	}
 | |
| 
 | |
| 	return cost;
 | |
| }
 | |
| 
 | |
| /* Build a buoy
 | |
|  * p1,p2 unused
 | |
|  */
 | |
| 
 | |
| int32 CmdBuildBuoy(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	TileInfo ti;
 | |
| 	Station *st;
 | |
| 
 | |
| 	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
 | |
| 
 | |
| 	FindLandscapeHeight(&ti, x, y);
 | |
| 
 | |
| 	if (ti.type != MP_WATER || ti.tileh != 0 || ti.map5 != 0 || ti.tile == 0)
 | |
| 		return_cmd_error(STR_304B_SITE_UNSUITABLE);
 | |
| 
 | |
| 	st = AllocateStation();
 | |
| 	if (st == NULL)
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	st->town = ClosestTownFromTile(ti.tile, (uint)-1);
 | |
| 	st->sign.width_1 = 0;
 | |
| 
 | |
| 	if (!GenerateStationName(st, ti.tile, 4))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		StationInitialize(st, ti.tile);
 | |
| 		st->dock_tile = ti.tile;
 | |
| 		st->facilities |= FACIL_DOCK;
 | |
| 		st->had_vehicle_of_type |= HVOT_BUOY;
 | |
| 		st->owner = OWNER_NONE;
 | |
| 
 | |
| 		st->build_date = _date;
 | |
| 
 | |
| 		ModifyTile(ti.tile,
 | |
| 			MP_SETTYPE(MP_STATION) |
 | |
| 			MP_MAP2 | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR | MP_MAPOWNER | MP_MAP5,
 | |
| 			st->index,		/* map2 */
 | |
| 			OWNER_NONE,		/* map_owner */
 | |
| 			0x52					/* map5 */
 | |
| 		);
 | |
| 
 | |
| 		UpdateStationVirtCoordDirty(st);
 | |
| 
 | |
| 		UpdateStationAcceptance(st, false);
 | |
| 		InvalidateWindow(WC_STATION_LIST, st->owner);
 | |
| 	}
 | |
| 
 | |
| 	return _price.build_dock;
 | |
| }
 | |
| 
 | |
| /* Checks if any ship is servicing the buoy specified. Returns yes or no */
 | |
| static bool CheckShipsOnBuoy(Station *st)
 | |
| {
 | |
| 	const Vehicle *v;
 | |
| 	FOR_ALL_VEHICLES(v) {
 | |
| 		if (v->type == VEH_Ship) {
 | |
| 			const Order *order;
 | |
| 			FOR_VEHICLE_ORDERS(v, order) {
 | |
| 				if (order->type == OT_GOTO_STATION && order->station == st->index) {
 | |
| 					return true;
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| static int32 RemoveBuoy(Station *st, uint32 flags)
 | |
| {
 | |
| 	uint tile;
 | |
| 
 | |
| 	if (_current_player >= MAX_PLAYERS) {
 | |
| 		/* XXX: strange stuff */
 | |
| 		return_cmd_error(INVALID_STRING_ID);
 | |
| 	}
 | |
| 
 | |
| 	tile = st->dock_tile;
 | |
| 
 | |
| 	if (CheckShipsOnBuoy(st))
 | |
| 		return_cmd_error(STR_BUOY_IS_IN_USE);
 | |
| 
 | |
| 	if (!EnsureNoVehicle(tile))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		st->dock_tile = 0;
 | |
| 		st->facilities &= ~FACIL_DOCK;
 | |
| 		st->had_vehicle_of_type &= ~HVOT_BUOY;
 | |
| 
 | |
| 		ModifyTile(tile,
 | |
| 			MP_SETTYPE(MP_WATER) |
 | |
| 			MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR,
 | |
| 			OWNER_WATER, /* map_owner */
 | |
| 			0			/* map5 */
 | |
| 		);
 | |
| 
 | |
| 		UpdateStationVirtCoordDirty(st);
 | |
| 		DeleteStationIfEmpty(st);
 | |
| 	}
 | |
| 
 | |
| 	return _price.remove_truck_station;
 | |
| }
 | |
| 
 | |
| static const TileIndexDiffC _dock_tileoffs_chkaround[] = {
 | |
| 	{-1,  0},
 | |
| 	{ 0,  0},
 | |
| 	{ 0,  0},
 | |
| 	{ 0, -1}
 | |
| };
 | |
| static const byte _dock_w_chk[4] = { 2,1,2,1 };
 | |
| static const byte _dock_h_chk[4] = { 1,2,1,2 };
 | |
| 
 | |
| int32 CmdBuildDock(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	TileInfo ti;
 | |
| 	int direction;
 | |
| 	int32 cost;
 | |
| 	uint tile, tile_cur;
 | |
| 	Station *st;
 | |
| 
 | |
| 	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
 | |
| 
 | |
| 	FindLandscapeHeight(&ti, x, y);
 | |
| 
 | |
| 	if ((direction=0,ti.tileh) != 3 &&
 | |
| 			(direction++,ti.tileh) != 9 &&
 | |
| 			(direction++,ti.tileh) != 12 &&
 | |
| 			(direction++,ti.tileh) != 6)
 | |
| 		return_cmd_error(STR_304B_SITE_UNSUITABLE);
 | |
| 
 | |
| 	if (!EnsureNoVehicle(ti.tile))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	cost = DoCommandByTile(ti.tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
 | |
| 	if (cost == CMD_ERROR)
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	tile_cur = (tile=ti.tile) + TileOffsByDir(direction);
 | |
| 
 | |
| 	if (!EnsureNoVehicle(tile_cur))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	FindLandscapeHeightByTile(&ti, tile_cur);
 | |
| 	if (ti.tileh != 0 || ti.type != MP_WATER)
 | |
| 		return_cmd_error(STR_304B_SITE_UNSUITABLE);
 | |
| 
 | |
| 	cost = DoCommandByTile(tile_cur, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
 | |
| 	if (cost == CMD_ERROR)
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	tile_cur = tile_cur + TileOffsByDir(direction);
 | |
| 	FindLandscapeHeightByTile(&ti, tile_cur);
 | |
| 	if (ti.tileh != 0 || ti.type != MP_WATER)
 | |
| 		return_cmd_error(STR_304B_SITE_UNSUITABLE);
 | |
| 
 | |
| 	/* middle */
 | |
| 	st = GetStationAround(
 | |
| 		tile + ToTileIndexDiff(_dock_tileoffs_chkaround[direction]),
 | |
| 		_dock_w_chk[direction], _dock_h_chk[direction], -1);
 | |
| 	if (st == CHECK_STATIONS_ERR)
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	/* Find a station close to us */
 | |
| 	if (st == NULL) {
 | |
| 		st = GetClosestStationFromTile(tile, 8, _current_player);
 | |
| 		if (st!=NULL && st->facilities) st = NULL;
 | |
| 	}
 | |
| 
 | |
| 	if (st != NULL) {
 | |
| 		if (st->owner != OWNER_NONE && st->owner != _current_player)
 | |
| 			return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
 | |
| 
 | |
| 		if (!CheckStationSpreadOut(st, tile, 1, 1))
 | |
| 			return CMD_ERROR;
 | |
| 
 | |
| 		if (st->dock_tile != 0)
 | |
| 			return_cmd_error(STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK);
 | |
| 	} else {
 | |
| 		Town *t;
 | |
| 
 | |
| 		st = AllocateStation();
 | |
| 		if (st == NULL)
 | |
| 			return CMD_ERROR;
 | |
| 
 | |
| 		st->town = t = ClosestTownFromTile(tile, (uint)-1);
 | |
| 
 | |
| 		if (_current_player < MAX_PLAYERS && flags&DC_EXEC)
 | |
| 			SETBIT(t->have_ratings, _current_player);
 | |
| 
 | |
| 		st->sign.width_1 = 0;
 | |
| 
 | |
| 		if (!GenerateStationName(st, tile, 3))
 | |
| 			return CMD_ERROR;
 | |
| 
 | |
| 		if (flags & DC_EXEC)
 | |
| 			StationInitialize(st, tile);
 | |
| 	}
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		st->dock_tile = tile;
 | |
| 		if (!st->facilities) st->xy = tile;
 | |
| 		st->facilities |= FACIL_DOCK;
 | |
| 		st->owner = _current_player;
 | |
| 
 | |
| 		st->build_date = _date;
 | |
| 
 | |
| 		ModifyTile(tile,
 | |
| 			MP_SETTYPE(MP_STATION) | MP_MAPOWNER_CURRENT |
 | |
| 			MP_MAP2 | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR |
 | |
| 			MP_MAP5,
 | |
| 			st->index,
 | |
| 			direction + 0x4C);
 | |
| 
 | |
| 		ModifyTile(tile + TileOffsByDir(direction),
 | |
| 			MP_SETTYPE(MP_STATION) | MP_MAPOWNER_CURRENT |
 | |
| 			MP_MAP2 | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR |
 | |
| 			MP_MAP5,
 | |
| 			st->index,
 | |
| 			(direction&1) + 0x50);
 | |
| 
 | |
| 		UpdateStationVirtCoordDirty(st);
 | |
| 		UpdateStationAcceptance(st, false);
 | |
| 		InvalidateWindow(WC_STATION_LIST, st->owner);
 | |
| 	}
 | |
| 	return _price.build_dock;
 | |
| }
 | |
| 
 | |
| static int32 RemoveDock(Station *st, uint32 flags)
 | |
| {
 | |
| 	uint tile1, tile2;
 | |
| 
 | |
| 	if (!CheckOwnership(st->owner))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	tile1 = st->dock_tile;
 | |
| 	tile2 = tile1 + TileOffsByDir(_map5[tile1] - 0x4C);
 | |
| 
 | |
| 	if (!EnsureNoVehicle(tile1))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	if (!EnsureNoVehicle(tile2))
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		DoClearSquare(tile1);
 | |
| 
 | |
| 		// convert the water tile to water.
 | |
| 		ModifyTile(tile2, MP_SETTYPE(MP_WATER) | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR, OWNER_WATER, 0);
 | |
| 
 | |
| 		st->dock_tile = 0;
 | |
| 		st->facilities &= ~FACIL_DOCK;
 | |
| 
 | |
| 		UpdateStationVirtCoordDirty(st);
 | |
| 		DeleteStationIfEmpty(st);
 | |
| 	}
 | |
| 
 | |
| 	return _price.remove_dock;
 | |
| }
 | |
| 
 | |
| #include "table/station_land.h"
 | |
| 
 | |
| 
 | |
| extern uint16 _custom_sprites_base;
 | |
| 
 | |
| static void DrawTile_Station(TileInfo *ti)
 | |
| {
 | |
| 	uint32 image_or_modificator;
 | |
| 	uint32 image;
 | |
| 	const DrawTileSeqStruct *dtss;
 | |
| 	const DrawTileSprites *t = NULL;
 | |
| 	byte railtype = _map3_lo[ti->tile] & 0xF;
 | |
| 	uint32 relocation = 0;
 | |
| 
 | |
| 	{
 | |
| 		uint owner = _map_owner[ti->tile];
 | |
| 		image_or_modificator = 0x315 << 16; /* NOTE: possible bug in ttd here? */
 | |
| 		if (owner < MAX_PLAYERS)
 | |
| 			image_or_modificator = PLAYER_SPRITE_COLOR(owner);
 | |
| 	}
 | |
| 
 | |
| 	// don't show foundation for docks (docks are between 76 (0x4C) and 81 (0x51))
 | |
| 	if (ti->tileh != 0 && (ti->map5 < 0x4C || ti->map5 > 0x51))
 | |
| 		DrawFoundation(ti, ti->tileh);
 | |
| 
 | |
| 	if (_map3_lo[ti->tile] & 0x10) {
 | |
| 		// look for customization
 | |
| 		struct StationSpec *statspec = GetCustomStation(STAT_CLASS_DFLT, _map3_hi[ti->tile]);
 | |
| 
 | |
| 		//debug("Cust-o-mized %p", statspec);
 | |
| 
 | |
| 		if (statspec != NULL) {
 | |
| 			Station *st = GetStation(_map2[ti->tile]);
 | |
| 
 | |
| 			relocation = GetCustomStationRelocation(statspec, st, 0);
 | |
| 			//debug("Relocation %d", relocation);
 | |
| 			t = &statspec->renderdata[ti->map5];
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (t == NULL) t = &_station_display_datas[ti->map5];
 | |
| 
 | |
| 	image = t->ground_sprite;
 | |
| 	if (image & 0x8000)
 | |
| 		image |= image_or_modificator;
 | |
| 
 | |
| 	// station_land array has been increased from 82 elements to 114
 | |
| 	// but this is something else. If AI builds station with 114 it looks all weird
 | |
| 	image += railtype * ((image & 0x3FFF) < _custom_sprites_base ? TRACKTYPE_SPRITE_PITCH : 1);
 | |
| 	DrawGroundSprite(image);
 | |
| 
 | |
| 	foreach_draw_tile_seq(dtss, t->seq) {
 | |
| 		image =	dtss->image + relocation;
 | |
| 		// For custom sprites, there's no railtype-based pitching.
 | |
| 		image += railtype * ((image & 0x3FFF) < _custom_sprites_base ? TRACKTYPE_SPRITE_PITCH : 0);
 | |
| 		if (_display_opt & DO_TRANS_BUILDINGS) {
 | |
| 			image = (image & 0x3FFF) | 0x03224000;
 | |
| 		} else {
 | |
| 			if (image&0x8000) image |= image_or_modificator;
 | |
| 		}
 | |
| 
 | |
| 		if ((byte)dtss->delta_z != 0x80) {
 | |
| 			AddSortableSpriteToDraw(image, ti->x + dtss->delta_x, ti->y + dtss->delta_y, dtss->width, dtss->height, dtss->unk, ti->z + dtss->delta_z);
 | |
| 		} else {
 | |
| 			AddChildSpriteScreen(image, dtss->delta_x, dtss->delta_y);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void StationPickerDrawSprite(int x, int y, int railtype, int image)
 | |
| {
 | |
| 	uint32 ormod, img;
 | |
| 	const DrawTileSeqStruct *dtss;
 | |
| 	const DrawTileSprites *t;
 | |
| 
 | |
| 	/* baseimage */
 | |
| 	railtype *= TRACKTYPE_SPRITE_PITCH;
 | |
| 
 | |
| 	ormod = PLAYER_SPRITE_COLOR(_local_player);
 | |
| 
 | |
| 	t = &_station_display_datas[image];
 | |
| 
 | |
| 	img = t->ground_sprite;
 | |
| 	if (img & 0x8000)
 | |
| 		img |= ormod;
 | |
| 	DrawSprite(img + railtype, x, y);
 | |
| 
 | |
| 	foreach_draw_tile_seq(dtss, t->seq) {
 | |
| 		Point pt = RemapCoords(dtss->delta_x, dtss->delta_y, dtss->delta_z);
 | |
| 		DrawSprite((dtss->image | ormod) + railtype, x + pt.x, y + pt.y);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static uint GetSlopeZ_Station(TileInfo *ti)
 | |
| {
 | |
| 	uint z = ti->z;
 | |
| 	if (ti->tileh != 0)
 | |
| 		z += 8;
 | |
| 	return z;
 | |
| }
 | |
| 
 | |
| static uint GetSlopeTileh_Station(TileInfo *ti)
 | |
| {
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static void GetAcceptedCargo_Station(uint tile, AcceptedCargo ac)
 | |
| {
 | |
| 	/* not used */
 | |
| }
 | |
| 
 | |
| static void GetTileDesc_Station(uint tile, TileDesc *td)
 | |
| {
 | |
| 	byte m5;
 | |
| 	StringID str;
 | |
| 
 | |
| 	td->owner = _map_owner[tile];
 | |
| 	td->build_date = GetStation(_map2[tile])->build_date;
 | |
| 
 | |
| 	m5 = _map5[tile];
 | |
| 	(str=STR_305E_RAILROAD_STATION, m5 < 8) ||
 | |
| 	(str=STR_305F_AIRCRAFT_HANGAR, m5==32 || m5==45) || // hangars
 | |
| 	(str=STR_3060_AIRPORT, m5 < 0x43 || (m5 >= 83 && m5 <= 114)) ||
 | |
| 	(str=STR_3061_TRUCK_LOADING_AREA, m5 < 0x47) ||
 | |
| 	(str=STR_3062_BUS_STATION, m5 < 0x4B) ||
 | |
| 	(str=STR_4807_OIL_RIG, m5 == 0x4B) ||
 | |
| 	(str=STR_3063_SHIP_DOCK, m5 != 0x52) ||
 | |
| 	(str=STR_3069_BUOY, true);
 | |
| 	td->str = str;
 | |
| }
 | |
| 
 | |
| 
 | |
| static uint32 GetTileTrackStatus_Station(uint tile, TransportType mode) {
 | |
| 	uint i = _map5[tile];
 | |
| 	uint j = 0;
 | |
| 
 | |
| 	switch (mode) {
 | |
| 		case TRANSPORT_RAIL:
 | |
| 			if (i < 8) {
 | |
| 				const byte tile_track_status_rail[8] = { 1, 2, 1, 2, 1, 2, 1, 2 };
 | |
| 				j = tile_track_status_rail[i];
 | |
| 			}
 | |
| 			j += (j << 8);
 | |
| 			break;
 | |
| 
 | |
| 		case TRANSPORT_WATER:
 | |
| 			// buoy is coded as a station, it is always on open water
 | |
| 			// (0x3F, all tracks available)
 | |
| 			if (i == 0x52) j = 0x3F;
 | |
| 			j += (j << 8);
 | |
| 			break;
 | |
| 
 | |
| 		default:
 | |
| 			break;
 | |
| 	}
 | |
| 
 | |
| 	return j;
 | |
| }
 | |
| 
 | |
| static void TileLoop_Station(uint tile)
 | |
| {
 | |
|   //FIXME -- GetTileTrackStatus_Station -> animated stationtiles
 | |
|   // hardcoded.....not good
 | |
|   // 0x27 - large big airport (39)
 | |
|   // 0x66 - radar metropolitan airport (102)
 | |
|   // 0x5A - radar international airport (90)
 | |
|   // 0x3A - flag small airport (58)
 | |
| 	if (_map5[tile] == 39 || _map5[tile] == 58 || _map5[tile] == 90 || _map5[tile] == 102)
 | |
| 		AddAnimatedTile(tile);
 | |
| 
 | |
| 	// treat a bouy tile as water.
 | |
| 	else if (_map5[tile] == 0x52)
 | |
| 		TileLoop_Water(tile);
 | |
| 
 | |
| 	// treat a oilrig (the station part) as water
 | |
| 	else if (_map5[tile] == 0x4B)
 | |
| 		TileLoop_Water(tile);
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| static void AnimateTile_Station(uint tile)
 | |
| {
 | |
| 	byte m5 = _map5[tile];
 | |
| 	//FIXME -- AnimateTile_Station -> not nice code, lots of things double
 | |
|   // again hardcoded...was a quick hack
 | |
| 
 | |
|   // turning radar / windsack on airport
 | |
| 	if (m5 >= 39 && m5 <= 50) { // turning radar (39 - 50)
 | |
| 		if (_tick_counter & 3)
 | |
| 			return;
 | |
| 
 | |
| 		if (++m5 == 50+1)
 | |
| 			m5 = 39;
 | |
| 
 | |
| 		_map5[tile] = m5;
 | |
| 		MarkTileDirtyByTile(tile);
 | |
|   //added - begin
 | |
| 	} else if (m5 >= 90 && m5 <= 113) { // turning radar with ground under it (different fences) (90 - 101 | 102 - 113)
 | |
| 		if (_tick_counter & 3)
 | |
| 			return;
 | |
| 
 | |
| 		m5++;
 | |
| 
 | |
| 		if (m5 == 101+1) {m5 = 90;}  // radar with fences in south
 | |
| 		else if (m5 == 113+1) {m5 = 102;} // radar with fences in north
 | |
| 
 | |
| 		_map5[tile] = m5;
 | |
| 		MarkTileDirtyByTile(tile);
 | |
| 	//added - end
 | |
| 	} else if (m5 >= 0x3A && m5 <= 0x3D) {  // windsack (58 - 61)
 | |
| 		if (_tick_counter & 1)
 | |
| 			return;
 | |
| 
 | |
| 		if (++m5 == 0x3D+1)
 | |
| 			m5 = 0x3A;
 | |
| 
 | |
| 		_map5[tile] = m5;
 | |
| 		MarkTileDirtyByTile(tile);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void ClickTile_Station(uint tile)
 | |
| {
 | |
|   // 0x20 - hangar large airport (32)
 | |
|   // 0x41 - hangar small airport (65)
 | |
| 	if (_map5[tile] == 32 || _map5[tile] == 65) {
 | |
| 		ShowAircraftDepotWindow(tile);
 | |
| 	} else {
 | |
| 		ShowStationViewWindow(_map2[tile]);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static inline bool IsTrainStationTile(uint tile) {
 | |
| 	return IsTileType(tile, MP_STATION) && IS_BYTE_INSIDE(_map5[tile], 0, 8);
 | |
| }
 | |
| 
 | |
| static const byte _enter_station_speedtable[12] = {
 | |
| 	215, 195, 175, 155, 135, 115, 95, 75, 55, 35, 15, 0
 | |
| };
 | |
| 
 | |
| static uint32 VehicleEnter_Station(Vehicle *v, uint tile, int x, int y)
 | |
| {
 | |
| 	uint16 station_id;	//XXX should be stationindex
 | |
| 	byte dir;
 | |
| 	uint16 spd;
 | |
| 
 | |
| 	if (v->type == VEH_Train) {
 | |
| 		if (IS_BYTE_INSIDE(_map5[tile], 0, 8) && v->subtype == TS_Front_Engine &&
 | |
| 			!IsTrainStationTile(tile + TileOffsByDir(v->direction >> 1))) {
 | |
| 
 | |
| 			station_id = _map2[tile];
 | |
| 			if ((!(v->current_order.flags & OF_NON_STOP) && !_patches.new_nonstop) ||
 | |
| 					(v->current_order.type == OT_GOTO_STATION && v->current_order.station == station_id)) {
 | |
| 
 | |
| 				if (!(_patches.new_nonstop && v->current_order.flags & OF_NON_STOP) &&
 | |
| 						v->current_order.type != OT_LEAVESTATION &&
 | |
| 						v->last_station_visited != station_id) {
 | |
| 					x &= 0xF;
 | |
| 					y &= 0xF;
 | |
| 
 | |
| 					dir = v->direction & 6;
 | |
| 					if (dir & 2) intswap(x,y);
 | |
| 					if (y == 8) {
 | |
| 						if (dir != 2 && dir != 4) {
 | |
| 							x = (~x)&0xF;
 | |
| 						}
 | |
| 						if (x == 12) return 2 | (station_id << 8); /* enter station */
 | |
| 						if (x < 12) {
 | |
| 							v->vehstatus |= VS_TRAIN_SLOWING;
 | |
| 							spd = _enter_station_speedtable[x];
 | |
| 							if (spd < v->cur_speed)
 | |
| 								v->cur_speed = spd;
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	} else if (v->type == VEH_Road) {
 | |
| 		if (v->u.road.state < 16 && (v->u.road.state&4)==0 && v->u.road.frame==0) {
 | |
| 			byte m5 = _map5[tile];
 | |
| 			byte *b, bb,state;
 | |
| 
 | |
| 			if (IS_BYTE_INSIDE(m5, 0x43, 0x4B)) {
 | |
| 				RoadStop *rs = GetRoadStopByTile(tile, GetRoadStopType(tile));
 | |
| 				b = &rs->status;
 | |
| 
 | |
| 				bb = *b;
 | |
| 
 | |
| 				/* bb bits 1..0 describe current the two parking spots.
 | |
| 				0 means occupied, 1 means free. */
 | |
| 
 | |
| 				// Station busy?
 | |
| 				if (bb & 0x80 || (bb&3) == 0)
 | |
| 					return 8;
 | |
| 
 | |
| 				state = v->u.road.state + 32;
 | |
| 				if (bb & 1) {
 | |
| 					bb &= ~1;
 | |
| 				} else {
 | |
| 					bb &= ~2;
 | |
| 					state += 2;
 | |
| 				}
 | |
| 
 | |
| 				bb |= 0x80;
 | |
| 				*b = bb;
 | |
| 				v->u.road.state = state;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static void DeleteStation(Station *st)
 | |
| {
 | |
| 	Order order;
 | |
| 	int index;
 | |
| 	st->xy = 0;
 | |
| 
 | |
| 	DeleteName(st->string_id);
 | |
| 	MarkStationDirty(st);
 | |
| 	_global_station_sort_dirty = true; // delete station, remove sign
 | |
| 	InvalidateWindowClasses(WC_STATION_LIST);
 | |
| 
 | |
| 	index = st->index;
 | |
| 	DeleteWindowById(WC_STATION_VIEW, index);
 | |
| 
 | |
| 	order.type = OT_GOTO_STATION;
 | |
| 	order.station = index;
 | |
| 	DeleteDestinationFromVehicleOrder(order);
 | |
| 
 | |
| 	DeleteSubsidyWithStation(index);
 | |
| }
 | |
| 
 | |
| void DeleteAllPlayerStations(void)
 | |
| {
 | |
| 	Station *st;
 | |
| 
 | |
| 	FOR_ALL_STATIONS(st) {
 | |
| 		if (st->xy && st->owner < MAX_PLAYERS)
 | |
| 			DeleteStation(st);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* this function is called for one station each tick */
 | |
| static void StationHandleBigTick(Station *st)
 | |
| {
 | |
| 	UpdateStationAcceptance(st, true);
 | |
| 
 | |
| 	if (st->facilities == 0) {
 | |
| 		if (++st->delete_ctr >= 8)
 | |
| 			DeleteStation(st);
 | |
| 	}
 | |
| 
 | |
| 	//Here we saveguard against orphaned slots
 | |
| 	{
 | |
| 		RoadStop *rs;
 | |
| 
 | |
| 		for (rs = GetPrimaryRoadStop(st, RS_BUS); rs != NULL; rs = rs->next) {
 | |
| 			int k;
 | |
| 			for (k = 0; k < NUM_SLOTS; k++) {
 | |
| 				if (rs->slot[k] != INVALID_SLOT) {
 | |
| 					Vehicle *v = GetVehicle(rs->slot[k]);
 | |
| 
 | |
| 					if (v->u.road.slot != rs) {
 | |
| 						DEBUG(misc, 1) ("Bus Slot Desync! cleaning up (Don't panic)");
 | |
| 						v->u.road.slot = NULL;
 | |
| 						v->u.road.slot_age = 0;
 | |
| 						rs->slot[k] = INVALID_SLOT;
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		for (rs = GetPrimaryRoadStop(st, RS_TRUCK); rs != NULL; rs = rs->next) {
 | |
| 			int k;
 | |
| 			for (k = 0; k < NUM_SLOTS; k++) {
 | |
| 				if (rs->slot[k] != INVALID_SLOT) {
 | |
| 					Vehicle *v = GetVehicle(rs->slot[k]);
 | |
| 
 | |
| 					if (v->u.road.slot != rs) {
 | |
| 						DEBUG(misc, 1) ("Truck Slot Desync! cleaning up (Don't panic)");
 | |
| 						v->u.road.slot = NULL;
 | |
| 						v->u.road.slot_age = 0;
 | |
| 						rs->slot[k] = INVALID_SLOT;
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static inline void byte_inc_sat(byte *p) { byte b = *p + 1; if (b != 0) *p = b; }
 | |
| 
 | |
| static byte _rating_boost[3] = { 0, 31, 63};
 | |
| 
 | |
| static void UpdateStationRating(Station *st)
 | |
| {
 | |
| 	GoodsEntry *ge;
 | |
| 	int rating, index;
 | |
| 	int waiting;
 | |
| 	bool waiting_changed = false;
 | |
| 
 | |
| 	byte_inc_sat(&st->time_since_load);
 | |
| 	byte_inc_sat(&st->time_since_unload);
 | |
| 
 | |
| 	ge = st->goods;
 | |
| 	do {
 | |
| 		if (ge->enroute_from != 0xFF) {
 | |
| 			byte_inc_sat(&ge->enroute_time);
 | |
| 			byte_inc_sat(&ge->days_since_pickup);
 | |
| 
 | |
| 			rating = 0;
 | |
| 
 | |
| 			{
 | |
| 				int b = ge->last_speed;
 | |
| 				if ((b-=85) >= 0)
 | |
| 					rating += b >> 2;
 | |
| 			}
 | |
| 
 | |
| 			{
 | |
| 				byte age = ge->last_age;
 | |
| 				(age >= 3) ||
 | |
| 				(rating += 10, age >= 2) ||
 | |
| 				(rating += 10, age >= 1) ||
 | |
| 				(rating += 13, true);
 | |
| 			}
 | |
| 
 | |
| 			{
 | |
| 				if (!IS_HUMAN_PLAYER(st->owner) && st->owner != OWNER_NONE)
 | |
| 							rating += _rating_boost[_opt.diff.competitor_intelligence];
 | |
| 			}
 | |
| 
 | |
| 			if (st->owner < 8 && HASBIT(st->town->statues, st->owner))
 | |
| 				rating += 26;
 | |
| 
 | |
| 			{
 | |
| 				byte days = ge->days_since_pickup;
 | |
| 				if (st->last_vehicle != INVALID_VEHICLE &&
 | |
| 						GetVehicle(st->last_vehicle)->type == VEH_Ship)
 | |
| 							days >>= 2;
 | |
| 				(days > 21) ||
 | |
| 				(rating += 25, days > 12) ||
 | |
| 				(rating += 25, days > 6) ||
 | |
| 				(rating += 45, days > 3) ||
 | |
| 				(rating += 35, true);
 | |
| 			}
 | |
| 
 | |
| 			{
 | |
| 				waiting = ge->waiting_acceptance & 0xFFF;
 | |
| 				(rating -= 90, waiting > 1500) ||
 | |
| 				(rating += 55, waiting > 1000) ||
 | |
| 				(rating += 35, waiting > 600) ||
 | |
| 				(rating += 10, waiting > 300) ||
 | |
| 				(rating += 20, waiting > 100) ||
 | |
| 				(rating += 10, true);
 | |
| 			}
 | |
| 
 | |
| 			{
 | |
| 				int or = ge->rating; // old rating
 | |
| 
 | |
| 				// only modify rating in steps of -2, -1, 0, 1 or 2
 | |
| 				ge->rating = rating = or + clamp(clamp(rating, 0, 255) - or, -2, 2);
 | |
| 
 | |
| 				// if rating is <= 64 and more than 200 items waiting, remove some random amount of goods from the station
 | |
| 				if (rating <= 64 && waiting >= 200) {
 | |
| 					int dec = Random() & 0x1F;
 | |
| 					if (waiting < 400) dec &= 7;
 | |
| 					waiting -= dec + 1;
 | |
| 					waiting_changed = true;
 | |
| 				}
 | |
| 
 | |
| 				// if rating is <= 127 and there are any items waiting, maybe remove some goods.
 | |
| 				if (rating <= 127 && waiting != 0) {
 | |
| 					uint32 r = Random();
 | |
| 					if ( (uint)rating <= (r & 0x7F) ) {
 | |
| 						waiting = max(waiting - ((r >> 8)&3) - 1, 0);
 | |
| 						waiting_changed = true;
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				if (waiting_changed)
 | |
| 					ge->waiting_acceptance = (ge->waiting_acceptance & ~0xFFF) + waiting;
 | |
| 			}
 | |
| 		}
 | |
| 	} while (++ge != endof(st->goods));
 | |
| 
 | |
| 	index = st->index;
 | |
| 
 | |
| 	if (waiting_changed)
 | |
| 		InvalidateWindow(WC_STATION_VIEW, index);
 | |
| 	else
 | |
| 		InvalidateWindowWidget(WC_STATION_VIEW, index, 5);
 | |
| }
 | |
| 
 | |
| /* called for every station each tick */
 | |
| static void StationHandleSmallTick(Station *st)
 | |
| {
 | |
| 	byte b;
 | |
| 
 | |
| 	if (st->facilities == 0)
 | |
| 		return;
 | |
| 
 | |
| 	b = st->delete_ctr + 1;
 | |
| 	if (b >= 185) b = 0;
 | |
| 	st->delete_ctr = b;
 | |
| 
 | |
| 	if (b == 0)
 | |
| 		UpdateStationRating(st);
 | |
| }
 | |
| 
 | |
| void OnTick_Station(void)
 | |
| {
 | |
| 	int i;
 | |
| 	Station *st;
 | |
| 
 | |
| 	if (_game_mode == GM_EDITOR)
 | |
| 		return;
 | |
| 
 | |
| 	i = _station_tick_ctr;
 | |
| 	if (++_station_tick_ctr == _stations_size)
 | |
| 		_station_tick_ctr = 0;
 | |
| 
 | |
| 	st = GetStation(i);
 | |
| 	if (st->xy != 0)
 | |
| 		StationHandleBigTick(st);
 | |
| 
 | |
| 	FOR_ALL_STATIONS(st) {
 | |
| 		if (st->xy != 0)
 | |
| 			StationHandleSmallTick(st);
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| void StationMonthlyLoop(void)
 | |
| {
 | |
| }
 | |
| 
 | |
| 
 | |
| void ModifyStationRatingAround(TileIndex tile, byte owner, int amount, uint radius)
 | |
| {
 | |
| 	Station *st;
 | |
| 	GoodsEntry *ge;
 | |
| 	int i;
 | |
| 
 | |
| 	FOR_ALL_STATIONS(st) {
 | |
| 		if (st->xy != 0 && st->owner == owner && GetTileDist(tile, st->xy) <= radius) {
 | |
| 			ge = st->goods;
 | |
| 			for(i=0; i!=NUM_CARGO; i++,ge++) {
 | |
| 				if (ge->enroute_from != 0xFF) {
 | |
| 					ge->rating = clamp(ge->rating + amount, 0, 255);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void UpdateStationWaiting(Station *st, int type, uint amount)
 | |
| {
 | |
| 	st->goods[type].waiting_acceptance =
 | |
| 		(st->goods[type].waiting_acceptance & ~0xFFF) +
 | |
| 			min(0xFFF, (st->goods[type].waiting_acceptance & 0xFFF) + amount);
 | |
| 
 | |
| 	st->goods[type].enroute_time = 0;
 | |
| 	st->goods[type].enroute_from = st->index;
 | |
| 	InvalidateWindow(WC_STATION_VIEW, st->index);
 | |
| }
 | |
| 
 | |
| int32 CmdRenameStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	StringID str,old_str;
 | |
| 	Station *st;
 | |
| 
 | |
| 	str = AllocateNameUnique((byte*)_decode_parameters, 6);
 | |
| 	if (str == 0)
 | |
| 		return CMD_ERROR;
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		st = GetStation(p1);
 | |
| 		old_str = st->string_id;
 | |
| 		st->string_id = str;
 | |
| 		UpdateStationVirtCoord(st);
 | |
| 		DeleteName(old_str);
 | |
| 		_station_sort_dirty[st->owner] = true; // rename a station
 | |
| 		MarkWholeScreenDirty();
 | |
| 	} else {
 | |
| 		DeleteName(str);
 | |
| 	}
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| 
 | |
| uint MoveGoodsToStation(uint tile, int w, int h, int type, uint amount)
 | |
| {
 | |
| 	Station *around_ptr[8];
 | |
| 	byte around[8];
 | |
| 	uint16 st_index;
 | |
| 	int i;
 | |
| 	Station *st;
 | |
| 	uint moved;
 | |
| 	uint best_rating, best_rating2;
 | |
| 	Station *st1, *st2;
 | |
| 	int t;
 | |
| 	int rad=0;
 | |
| 	int w_prod=0, h_prod=0; //width and height of the "producer" of the cargo
 | |
| 	int x_min_prod, x_max_prod;     //min and max coordinates of the producer
 | |
| 	int y_min_prod, y_max_prod;     //relative
 | |
| 	int x_dist, y_dist;
 | |
| 	int max_rad;
 | |
| 
 | |
| 
 | |
| 	memset(around, 0xff, sizeof(around));
 | |
| 
 | |
| 	if (_patches.modified_catchment) {
 | |
| 		w_prod = w;
 | |
| 		h_prod = h;
 | |
| 		w += 16;
 | |
| 		h += 16;
 | |
| 		max_rad = 8;
 | |
| 	} else {
 | |
|  		w += 8;
 | |
|  		h += 8;
 | |
| 		max_rad = 4;
 | |
| 	}
 | |
| 
 | |
| 	BEGIN_TILE_LOOP(cur_tile, w, h, tile - TILE_XY(max_rad,max_rad))
 | |
| 		cur_tile = TILE_MASK(cur_tile);
 | |
| 		if (IsTileType(cur_tile, MP_STATION)) {
 | |
| 			st_index = _map2[cur_tile];
 | |
| 			for(i=0; i!=8; i++)	{
 | |
| 				if (around[i] == 0xFF) {
 | |
| 					st = GetStation(st_index);
 | |
| 					if ((st->had_vehicle_of_type & HVOT_BUOY) == 0 &&
 | |
| 							( !st->town->exclusive_counter || (st->town->exclusivity == st->owner) ) && // check exclusive transport rights
 | |
| 							st->goods[type].rating != 0 &&
 | |
| 							(!_patches.selectgoods || st->goods[type].last_speed) && // if last_speed is 0, no vehicle has been there.
 | |
| 							((st->facilities & (byte)~FACIL_BUS_STOP)!=0 || type==CT_PASSENGERS) && // if we have other fac. than a bus stop, or the cargo is passengers
 | |
| 							((st->facilities & (byte)~FACIL_TRUCK_STOP)!=0 || type!=CT_PASSENGERS)) { // if we have other fac. than a cargo bay or the cargo is not passengers
 | |
| 								if (_patches.modified_catchment) {
 | |
| 									rad = FindCatchmentRadius(st);
 | |
| 									x_min_prod = y_min_prod = 9;
 | |
| 									x_max_prod = 8 + w_prod;
 | |
| 									y_max_prod = 8 + h_prod;
 | |
| 
 | |
| 									x_dist = min(w_cur - x_min_prod, x_max_prod - w_cur);
 | |
| 
 | |
| 									if (w_cur < x_min_prod) {
 | |
| 										x_dist = x_min_prod - w_cur;
 | |
| 									} else {        //save cycles
 | |
| 										if (w_cur > x_max_prod) x_dist = w_cur - x_max_prod;
 | |
| 									}
 | |
| 
 | |
| 									y_dist = min(h_cur - y_min_prod, y_max_prod - h_cur);
 | |
| 									if (h_cur < y_min_prod) {
 | |
| 										y_dist = y_min_prod - h_cur;
 | |
| 									} else {
 | |
| 										if (h_cur > y_max_prod) y_dist = h_cur - y_max_prod;
 | |
| 									}
 | |
| 
 | |
| 								} else {
 | |
| 									x_dist = y_dist = 0;
 | |
| 								}
 | |
| 
 | |
| 								if ( !(x_dist > rad) && !(y_dist > rad) ) {
 | |
| 
 | |
| 									around[i] = st_index;
 | |
| 									around_ptr[i] = st;
 | |
| 								}
 | |
| 							}
 | |
| 					break;
 | |
| 				} else if (around[i] == st_index)
 | |
| 					break;
 | |
| 			}
 | |
| 		}
 | |
| 	END_TILE_LOOP(cur_tile, w, h, tile - TILE_XY(max_rad, max_rad))
 | |
| 
 | |
| 	/* no stations around at all? */
 | |
| 	if (around[0] == 0xFF)
 | |
| 		return 0;
 | |
| 
 | |
| 	if (around[1] == 0xFF) {
 | |
| 		/* only one station around */
 | |
| 		moved = (amount * around_ptr[0]->goods[type].rating >> 8) + 1;
 | |
| 		UpdateStationWaiting(around_ptr[0], type, moved);
 | |
| 		return moved;
 | |
| 	}
 | |
| 
 | |
| 	/* several stations around, find the two with the highest rating */
 | |
| 	st2 = st1 = NULL;
 | |
| 	best_rating = best_rating2 = 0;
 | |
| 
 | |
| 	for( i = 0; i != 8 && around[i] != 0xFF; i++) {
 | |
| 		if (around_ptr[i]->goods[type].rating >= best_rating) {
 | |
| 			best_rating2 = best_rating;
 | |
| 			st2 = st1;
 | |
| 
 | |
| 			best_rating = around_ptr[i]->goods[type].rating;
 | |
| 			st1 = around_ptr[i];
 | |
| 		} else if (around_ptr[i]->goods[type].rating >= best_rating2) {
 | |
| 			best_rating2 = around_ptr[i]->goods[type].rating;
 | |
| 			st2 = around_ptr[i];
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	assert(st1 != NULL);
 | |
| 	assert(st2 != NULL);
 | |
| 	assert(best_rating != 0 || best_rating2 != 0);
 | |
| 
 | |
| 	/* the 2nd highest one gets a penalty */
 | |
| 	best_rating2 >>= 1;
 | |
| 
 | |
| 	/* amount given to station 1 */
 | |
| 	t = (best_rating * (amount + 1)) / (best_rating + best_rating2);
 | |
| 
 | |
| 	moved = 0;
 | |
| 	if (t != 0) {
 | |
| 		moved = (t * best_rating >> 8) + 1;
 | |
| 		amount -= t;
 | |
| 		UpdateStationWaiting(st1, type, moved);
 | |
| 	}
 | |
| 
 | |
| 	if (amount != 0) {
 | |
| 		moved += (amount = (amount * best_rating2 >> 8) + 1);
 | |
| 		UpdateStationWaiting(st2, type, amount);
 | |
| 	}
 | |
| 
 | |
| 	return moved;
 | |
| }
 | |
| 
 | |
| void BuildOilRig(uint tile)
 | |
| {
 | |
| 	Station *st;
 | |
| 	int j;
 | |
| 
 | |
| 	FOR_ALL_STATIONS(st) {
 | |
| 		if (st->xy == 0) {
 | |
| 			st->town = ClosestTownFromTile(tile, (uint)-1);
 | |
| 			st->sign.width_1 = 0;
 | |
| 			if (!GenerateStationName(st, tile, 2))
 | |
| 				return;
 | |
| 
 | |
| 			SetTileType(tile, MP_STATION);
 | |
| 			_map5[tile] = 0x4B;
 | |
| 			_map_owner[tile] = OWNER_NONE;
 | |
| 			_map3_lo[tile] = 0;
 | |
| 			_map3_hi[tile] = 0;
 | |
| 			_map2[tile] = st->index;
 | |
| 
 | |
| 			st->owner = OWNER_NONE;
 | |
|       st->airport_flags = 0;
 | |
| 			st->airport_type = AT_OILRIG;
 | |
| 			st->xy = tile;
 | |
| 			st->bus_stops = NULL;
 | |
| 			st->truck_stops = NULL;
 | |
| 			st->airport_tile = tile;
 | |
| 			st->dock_tile = tile;
 | |
| 			st->train_tile = 0;
 | |
| 			st->had_vehicle_of_type = 0;
 | |
| 			st->time_since_load = 255;
 | |
| 			st->time_since_unload = 255;
 | |
| 			st->delete_ctr = 0;
 | |
| 			st->last_vehicle = INVALID_VEHICLE;
 | |
| 			st->facilities = FACIL_AIRPORT | FACIL_DOCK;
 | |
| 			st->build_date = _date;
 | |
| 			for(j=0; j!=NUM_CARGO; j++) {
 | |
| 				st->goods[j].waiting_acceptance = 0;
 | |
| 				st->goods[j].days_since_pickup = 0;
 | |
| 				st->goods[j].enroute_from = 0xFF;
 | |
| 				st->goods[j].rating = 175;
 | |
| 				st->goods[j].last_speed = 0;
 | |
| 				st->goods[j].last_age = 255;
 | |
| 			}
 | |
| 
 | |
| 			UpdateStationVirtCoordDirty(st);
 | |
| 			UpdateStationAcceptance(st, false);
 | |
| 			return;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void DeleteOilRig(uint tile)
 | |
| {
 | |
| 	Station *st = GetStation(_map2[tile]);
 | |
| 
 | |
| 	DoClearSquare(tile);
 | |
| 
 | |
| 	st->dock_tile = 0;
 | |
| 	st->airport_tile = 0;
 | |
| 	st->facilities &= ~(FACIL_AIRPORT | FACIL_DOCK);
 | |
| 	st->airport_flags = 0;
 | |
| 	UpdateStationVirtCoordDirty(st);
 | |
| 	DeleteStation(st);
 | |
| }
 | |
| 
 | |
| static void ChangeTileOwner_Station(uint tile, byte old_player, byte new_player)
 | |
| {
 | |
| 	if (_map_owner[tile] != old_player)
 | |
| 		return;
 | |
| 
 | |
| 	if (new_player != 255) {
 | |
| 		Station *st = GetStation(_map2[tile]);
 | |
| 		_map_owner[tile] = new_player;
 | |
| 		st->owner = new_player;
 | |
| 		_global_station_sort_dirty = true; // transfer ownership of station to another player
 | |
| 		InvalidateWindowClasses(WC_STATION_LIST);
 | |
| 	} else {
 | |
| 		DoCommandByTile(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static int32 ClearTile_Station(uint tile, byte flags) {
 | |
| 	byte m5 = _map5[tile];
 | |
| 	Station *st;
 | |
| 
 | |
| 	if (flags & DC_AUTO) {
 | |
| 		if (m5 < 8) return_cmd_error(STR_300B_MUST_DEMOLISH_RAILROAD);
 | |
| 		if (m5 < 0x43 || (m5 >= 83 && m5 <= 114)) return_cmd_error(STR_300E_MUST_DEMOLISH_AIRPORT_FIRST);
 | |
| 		if (m5 < 0x47) return_cmd_error(STR_3047_MUST_DEMOLISH_TRUCK_STATION);
 | |
| 		if (m5 < 0x4B) return_cmd_error(STR_3046_MUST_DEMOLISH_BUS_STATION);
 | |
| 		if (m5 == 0x52) return_cmd_error(STR_306A_BUOY_IN_THE_WAY);
 | |
| 		if (m5 != 0x4B && m5 < 0x53) return_cmd_error(STR_304D_MUST_DEMOLISH_DOCK_FIRST);
 | |
| 		SetDParam(0, STR_4807_OIL_RIG);
 | |
| 		return_cmd_error(STR_4800_IN_THE_WAY);
 | |
| 	}
 | |
| 
 | |
| 	st = GetStation(_map2[tile]);
 | |
| 
 | |
| 	if (m5 < 8)
 | |
| 		return RemoveRailroadStation(st, tile, flags);
 | |
| 
 | |
| 	// original airports < 67, new airports between 83 - 114
 | |
| 	if (m5 < 0x43 || ( m5 >= 83 && m5 <= 114) )
 | |
| 		return RemoveAirport(st, flags);
 | |
| 
 | |
| 	if (m5 < 0x4B)
 | |
| 		return RemoveRoadStop(st, flags, tile);
 | |
| 
 | |
| 	if (m5 == 0x52)
 | |
| 		return RemoveBuoy(st, flags);
 | |
| 
 | |
| 	if (m5 != 0x4B && m5 < 0x53)
 | |
| 		return RemoveDock(st, flags);
 | |
| 
 | |
| 	return CMD_ERROR;
 | |
| 
 | |
| }
 | |
| 
 | |
| void InitializeStations(void)
 | |
| {
 | |
| 	int i;
 | |
| 	Station *s;
 | |
| 
 | |
| 	memset(_roadstops, 0, sizeof(_roadstops));
 | |
| 	memset(_stations, 0, sizeof(_stations[0]) * _stations_size);
 | |
| 
 | |
| 	i = 0;
 | |
| 	FOR_ALL_STATIONS(s)
 | |
| 		s->index = i++;
 | |
| 
 | |
| 	_station_tick_ctr = 0;
 | |
| 
 | |
| 	// set stations to be sorted on load of savegame
 | |
| 	memset(_station_sort_dirty, true, sizeof(_station_sort_dirty));
 | |
| 	_global_station_sort_dirty = true; // load of savegame
 | |
| }
 | |
| 
 | |
| 
 | |
| const TileTypeProcs _tile_type_station_procs = {
 | |
| 	DrawTile_Station,						/* draw_tile_proc */
 | |
| 	GetSlopeZ_Station,					/* get_slope_z_proc */
 | |
| 	ClearTile_Station,					/* clear_tile_proc */
 | |
| 	GetAcceptedCargo_Station,		/* get_accepted_cargo_proc */
 | |
| 	GetTileDesc_Station,				/* get_tile_desc_proc */
 | |
| 	GetTileTrackStatus_Station,	/* get_tile_track_status_proc */
 | |
| 	ClickTile_Station,					/* click_tile_proc */
 | |
| 	AnimateTile_Station,				/* animate_tile_proc */
 | |
| 	TileLoop_Station,						/* tile_loop_clear */
 | |
| 	ChangeTileOwner_Station,		/* change_tile_owner_clear */
 | |
| 	NULL,												/* get_produced_cargo_proc */
 | |
| 	VehicleEnter_Station,				/* vehicle_enter_tile_proc */
 | |
| 	NULL,												/* vehicle_leave_tile_proc */
 | |
| 	GetSlopeTileh_Station,			/* get_slope_tileh_proc */
 | |
| };
 | |
| 
 | |
| static const byte _roadstop_desc[] = {
 | |
| 	SLE_VAR(RoadStop,xy,           SLE_UINT32),
 | |
| 	SLE_VAR(RoadStop,used,         SLE_UINT8),
 | |
| 	SLE_VAR(RoadStop,status,       SLE_UINT8),
 | |
| 	SLE_VAR(RoadStop,index,        SLE_UINT32),
 | |
| 	SLE_VAR(RoadStop,station,      SLE_UINT16),
 | |
| 	SLE_VAR(RoadStop,type,         SLE_UINT8),
 | |
| 
 | |
| 	SLE_REF(RoadStop,next,         REF_ROADSTOPS),
 | |
| 	SLE_REF(RoadStop,prev,         REF_ROADSTOPS),
 | |
| 
 | |
|  SLE_ARR(RoadStop,slot,         SLE_UINT16, NUM_SLOTS),
 | |
| 
 | |
| 	SLE_END()
 | |
| };
 | |
| 
 | |
| static const byte _station_desc[] = {
 | |
| 	SLE_CONDVAR(Station, xy,           SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
 | |
| 	SLE_CONDVAR(Station, xy,           SLE_UINT32, 6, 255),
 | |
| 	SLE_CONDVAR(Station, bus_tile_obsolete,    SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
 | |
| 	SLE_CONDVAR(Station, lorry_tile_obsolete,  SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
 | |
| 	SLE_CONDVAR(Station, train_tile,   SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
 | |
| 	SLE_CONDVAR(Station, train_tile,   SLE_UINT32, 6, 255),
 | |
| 	SLE_CONDVAR(Station, airport_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
 | |
| 	SLE_CONDVAR(Station, airport_tile, SLE_UINT32, 6, 255),
 | |
| 	SLE_CONDVAR(Station, dock_tile,    SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
 | |
| 	SLE_CONDVAR(Station, dock_tile,    SLE_UINT32, 6, 255),
 | |
| 	SLE_REF(Station,town,						REF_TOWN),
 | |
| 	SLE_VAR(Station,trainst_w,			SLE_UINT8),
 | |
| 	SLE_CONDVAR(Station,trainst_h,	SLE_UINT8, 2, 255),
 | |
| 
 | |
| 	// alpha_order was stored here in savegame format 0 - 3
 | |
| 	SLE_CONDARR(NullStruct,null,SLE_FILE_U8 | SLE_VAR_NULL, 1, 0, 3),
 | |
| 
 | |
| 	SLE_VAR(Station,string_id,			SLE_STRINGID),
 | |
| 	SLE_VAR(Station,had_vehicle_of_type,SLE_UINT16),
 | |
| 
 | |
| 	SLE_VAR(Station,time_since_load,		SLE_UINT8),
 | |
| 	SLE_VAR(Station,time_since_unload,	SLE_UINT8),
 | |
| 	SLE_VAR(Station,delete_ctr,					SLE_UINT8),
 | |
| 	SLE_VAR(Station,owner,							SLE_UINT8),
 | |
| 	SLE_VAR(Station,facilities,					SLE_UINT8),
 | |
| 	SLE_VAR(Station,airport_type,				SLE_UINT8),
 | |
| 
 | |
| 	// truck/bus_stop_status was stored here in savegame format 0 - 6
 | |
| 	SLE_CONDVAR(Station,truck_stop_status_obsolete,	SLE_UINT8, 0, 5),
 | |
| 	SLE_CONDVAR(Station,bus_stop_status_obsolete,		SLE_UINT8, 0, 5),
 | |
| 
 | |
| 	// blocked_months was stored here in savegame format 0 - 4.0
 | |
| 	SLE_CONDVAR(Station,blocked_months_obsolete,	SLE_UINT8, 0, 4),
 | |
| 
 | |
| 	SLE_CONDVAR(Station,airport_flags,			SLE_VAR_U32 | SLE_FILE_U16, 0, 2),
 | |
| 	SLE_CONDVAR(Station,airport_flags,			SLE_UINT32, 3, 255),
 | |
| 
 | |
| 	SLE_VAR(Station,last_vehicle,				SLE_UINT16),
 | |
| 
 | |
| 	SLE_CONDVAR(Station,class_id,				SLE_UINT8, 3, 255),
 | |
| 	SLE_CONDVAR(Station,stat_id,				SLE_UINT8, 3, 255),
 | |
| 	SLE_CONDVAR(Station,build_date,			SLE_UINT16, 3, 255),
 | |
| 
 | |
| 	SLE_CONDREF(Station,bus_stops,					REF_ROADSTOPS, 6, 255),
 | |
| 	SLE_CONDREF(Station,truck_stops,				REF_ROADSTOPS, 6, 255),
 | |
| 
 | |
| 	// reserve extra space in savegame here. (currently 28 bytes)
 | |
| 	SLE_CONDARR(NullStruct,null,SLE_FILE_U8 | SLE_VAR_NULL, 32, 2, 255),
 | |
| 
 | |
| 	SLE_END()
 | |
| };
 | |
| 
 | |
| static const byte _goods_desc[] = {
 | |
| 	SLE_VAR(GoodsEntry,waiting_acceptance,SLE_UINT16),
 | |
| 	SLE_VAR(GoodsEntry,days_since_pickup,	SLE_UINT8),
 | |
| 	SLE_VAR(GoodsEntry,rating,						SLE_UINT8),
 | |
| 	SLE_VAR(GoodsEntry,enroute_from,			SLE_UINT8),
 | |
| 	SLE_VAR(GoodsEntry,enroute_time,			SLE_UINT8),
 | |
| 	SLE_VAR(GoodsEntry,last_speed,				SLE_UINT8),
 | |
| 	SLE_VAR(GoodsEntry,last_age,					SLE_UINT8),
 | |
| 
 | |
| 	SLE_END()
 | |
| };
 | |
| 
 | |
| 
 | |
| static void SaveLoad_STNS(Station *st)
 | |
| {
 | |
| 	int i;
 | |
| 
 | |
| 	SlObject(st, _station_desc);
 | |
| 	for (i = 0; i != NUM_CARGO; i++)
 | |
| 		SlObject(&st->goods[i], _goods_desc);
 | |
| }
 | |
| 
 | |
| static void Save_STNS(void)
 | |
| {
 | |
| 	Station *st;
 | |
| 	// Write the stations
 | |
| 	FOR_ALL_STATIONS(st) {
 | |
| 		if (st->xy != 0) {
 | |
| 			SlSetArrayIndex(st->index);
 | |
| 			SlAutolength((AutolengthProc*)SaveLoad_STNS, st);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void Load_STNS(void)
 | |
| {
 | |
| 	int index;
 | |
| 	while ((index = SlIterateArray()) != -1) {
 | |
| 		Station *st = GetStation(index);
 | |
| 
 | |
| 		SaveLoad_STNS(st);
 | |
| 
 | |
| 		// this means it's an oldstyle savegame without support for nonuniform stations
 | |
| 		if (st->train_tile && st->trainst_h == 0) {
 | |
| 			int w = st->trainst_w >> 4;
 | |
| 			int h = st->trainst_w & 0xF;
 | |
| 			if (_map5[st->train_tile]&1) intswap(w,h);
 | |
| 			st->trainst_w = w;
 | |
| 			st->trainst_h = h;
 | |
| 		}
 | |
| 
 | |
| 		if (_sl.full_version < 0x600) {
 | |
| 			/* Convert old bus and truck tile to new-ones */
 | |
| 			RoadStop **currstop;
 | |
| 			RoadStop *prev = NULL;
 | |
| 			RoadStop *road_stop;
 | |
| 
 | |
| 			if (st->bus_tile_obsolete != 0) {
 | |
| 				road_stop = GetFirstFreeRoadStop();
 | |
| 				if (road_stop == NULL)
 | |
| 					error("Station: too many busstations in savegame");
 | |
| 
 | |
| 				FindRoadStationSpot(RS_BUS, st, &currstop, &prev);
 | |
| 				*currstop = road_stop;
 | |
| 				InitializeRoadStop(road_stop, prev, st->bus_tile_obsolete, st->index);
 | |
| 			}
 | |
| 			if (st->lorry_tile_obsolete != 0) {
 | |
| 				road_stop = GetFirstFreeRoadStop();
 | |
| 				if (road_stop == NULL)
 | |
| 					error("Station: too many truckstations in savegame");
 | |
| 
 | |
| 				FindRoadStationSpot(RS_TRUCK, st, &currstop, &prev);
 | |
| 				*currstop = road_stop;
 | |
| 				InitializeRoadStop(road_stop, prev, st->lorry_tile_obsolete, st->index);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* This is to ensure all pointers are within the limits of
 | |
| 	    _stations_size */
 | |
| 	if (_station_tick_ctr > _stations_size)
 | |
| 		_station_tick_ctr = 0;
 | |
| }
 | |
| 
 | |
| static void Save_ROADSTOP( void )
 | |
| {
 | |
| 	uint i;
 | |
| 
 | |
| 	for (i = 0; i < lengthof(_roadstops); i++) {
 | |
| 		if (_roadstops[i].used) {
 | |
| 			SlSetArrayIndex(i);
 | |
| 			SlObject(&_roadstops[i], _roadstop_desc);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void Load_ROADSTOP( void )
 | |
| {
 | |
| 	int index;
 | |
| 
 | |
| 	while ((index = SlIterateArray()) != -1)
 | |
| 		SlObject(&_roadstops[index], _roadstop_desc);
 | |
| }
 | |
| 
 | |
| const ChunkHandler _station_chunk_handlers[] = {
 | |
| 	{ 'STNS', Save_STNS,      Load_STNS,      CH_ARRAY },
 | |
| 	{ 'ROAD', Save_ROADSTOP,  Load_ROADSTOP,  CH_ARRAY | CH_LAST},
 | |
| };
 | |
| 
 | 
