64 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
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| 
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| #ifndef SIGNS_H
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| #define SIGNS_H
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| 
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| #include "pool.h"
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| 
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| typedef struct SignStruct {
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| 	StringID     str;
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| 	ViewportSign sign;
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| 	int32        x;
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| 	int32        y;
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| 	byte         z;
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| 	PlayerID owner; // placed by this player. Anyone can delete them though.
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| 							// OWNER_NONE for gray signs from old games.
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| 
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| 	uint16       index;
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| } SignStruct;
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| 
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| extern MemoryPool _sign_pool;
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| 
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| /**
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|  * Check if a Sign really exists.
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|  */
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| static inline bool IsValidSign(const SignStruct* ss)
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| {
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| 	return ss->str != 0;
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| }
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| 
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| /**
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|  * Get the pointer to the sign with index 'index'
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|  */
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| static inline SignStruct *GetSign(uint index)
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| {
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| 	return (SignStruct*)GetItemFromPool(&_sign_pool, index);
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| }
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| 
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| /**
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|  * Get the current size of the SignPool
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|  */
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| static inline uint16 GetSignPoolSize(void)
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| {
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| 	return _sign_pool.total_items;
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| }
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| 
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| static inline bool IsSignIndex(uint index)
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| {
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| 	return index < GetSignPoolSize();
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| }
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| 
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| #define FOR_ALL_SIGNS_FROM(ss, start) for (ss = GetSign(start); ss != NULL; ss = (ss->index + 1 < GetSignPoolSize()) ? GetSign(ss->index + 1) : NULL)
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| #define FOR_ALL_SIGNS(ss) FOR_ALL_SIGNS_FROM(ss, 0)
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| 
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| VARDEF bool _sign_sort_dirty;
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| VARDEF uint16 *_sign_sort;
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| 
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| void UpdateAllSignVirtCoords(void);
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| void PlaceProc_Sign(TileIndex tile);
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| 
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| /* misc.c */
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| void ShowRenameSignWindow(const SignStruct *ss);
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| 
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| #endif /* SIGNS_H */
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