1527 lines
		
	
	
		
			34 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1527 lines
		
	
	
		
			34 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "stdafx.h"
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| #include "ttd.h"
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| #include "table/strings.h"
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| #include "map.h"
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| #include "vehicle.h"
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| #include "engine.h"
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| #include "command.h"
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| #include "station.h"
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| #include "news.h"
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| #include "gfx.h"
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| #include "pathfind.h"
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| #include "player.h"
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| #include "sound.h"
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| 
 | |
| void ShowRoadVehViewWindow(Vehicle *v);
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| 
 | |
| static const uint16 _roadveh_images[63] = {
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| 	0xCD4, 0xCDC, 0xCE4, 0xCEC, 0xCF4, 0xCFC, 0xD0C, 0xD14,
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| 	0xD24, 0xD1C, 0xD2C, 0xD04, 0xD1C, 0xD24, 0xD6C, 0xD74,
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| 	0xD7C, 0xC14, 0xC1C, 0xC24, 0xC2C, 0xC34, 0xC3C, 0xC4C,
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| 	0xC54, 0xC64, 0xC5C, 0xC6C, 0xC44, 0xC5C, 0xC64, 0xCAC,
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| 	0xCB4, 0xCBC, 0xD94, 0xD9C, 0xDA4, 0xDAC, 0xDB4, 0xDBC,
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| 	0xDCC, 0xDD4, 0xDE4, 0xDDC, 0xDEC, 0xDC4, 0xDDC, 0xDE4,
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| 	0xE2C, 0xE34, 0xE3C, 0xC14, 0xC1C, 0xC2C, 0xC3C, 0xC4C,
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| 	0xC5C, 0xC64, 0xC6C, 0xC74, 0xC84, 0xC94, 0xCA4
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| };
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| 
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| static const uint16 _roadveh_full_adder[63] = {
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|     0,  88,   0,   0,   0,   0,  48,  48,
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|    48,  48,   0,   0,  64,  64,   0,  16,
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|    16,   0,  88,   0,   0,   0,   0,  48,
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|    48,  48,  48,   0,   0,  64,  64,   0,
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|    16,  16,   0,  88,   0,   0,   0,   0,
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|    48,  48,  48,  48,   0,   0,  64,  64,
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|     0,  16,  16,   0,   8,   8,   8,   8,
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|     0,   0,   0,   8,   8,   8,   8
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| };
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| 
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| 
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| static const uint16 _road_veh_fp_ax_or[4] = {
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| 	0x100,0x200,1,2,
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| };
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| 
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| static const uint16 _road_veh_fp_ax_and[4] = {
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| 	0x1009, 0x16, 0x520, 0x2A00
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| };
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| 
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| static const byte _road_reverse_table[4] = {
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| 	6, 7, 14, 15
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| };
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| 
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| static const uint16 _road_pf_table_3[4] = {
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| 	0x910, 0x1600, 0x2005, 0x2A
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| };
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| 
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| int GetRoadVehImage(Vehicle *v, byte direction)
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| {
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| 	int img = v->spritenum;
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| 	int image;
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| 
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| 	if (is_custom_sprite(img)) {
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| 		image = GetCustomVehicleSprite(v, direction);
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| 		if (image) return image;
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| 		img = _engine_original_sprites[v->engine_type];
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| 	}
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| 
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| 	image = direction + _roadveh_images[img];
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| 	if (v->cargo_count >= (v->cargo_cap >> 1))
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| 		image += _roadveh_full_adder[img];
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| 	return image;
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| }
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| 
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| void DrawRoadVehEngine(int x, int y, int engine, uint32 image_ormod)
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| {
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| 	int spritenum = RoadVehInfo(engine)->image_index;
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| 
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| 	if (is_custom_sprite(spritenum)) {
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| 		int sprite = GetCustomVehicleIcon(engine, 6);
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| 
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| 		if (sprite) {
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| 			DrawSprite(sprite | image_ormod, x, y);
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| 			return;
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| 		}
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| 		spritenum = _engine_original_sprites[engine];
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| 	}
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| 	DrawSprite((6 + _roadveh_images[spritenum]) | image_ormod, x, y);
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| }
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| 
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| void DrawRoadVehEngineInfo(int engine, int x, int y, int maxw)
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| {
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| 	const RoadVehicleInfo *rvi = RoadVehInfo(engine);
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| 
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| 	SetDParam(0, ((_price.roadveh_base >> 3) * rvi->base_cost) >> 5);
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| 	SetDParam(1, rvi->max_speed * 10 >> 5);
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| 	SetDParam(2, rvi->running_cost * _price.roadveh_running >> 8);
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| 
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| 	SetDParam(4, rvi->capacity);
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| 	SetDParam(3, _cargoc.names_long_p[rvi->cargo_type]);
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| 
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| 	DrawStringMultiCenter(x, y, STR_902A_COST_SPEED_RUNNING_COST, maxw);
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| }
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| 
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| int32 EstimateRoadVehCost(byte engine_type)
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| {
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| 	return ((_price.roadveh_base >> 3) * RoadVehInfo(engine_type)->base_cost) >> 5;
 | |
| }
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| 
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| // p1 = engine_type
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| // p2 not used
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| int32 CmdBuildRoadVeh(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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| {
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| 	int32 cost;
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| 	Vehicle *v;
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| 	byte unit_num;
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| 	uint tile = TILE_FROM_XY(x,y);
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| 	Engine *e;
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| 
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| 	SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);
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| 
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| 	cost = EstimateRoadVehCost(p1);
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| 	if (flags & DC_QUERY_COST)
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| 		return cost;
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| 
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| 	v = AllocateVehicle();
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| 	if (v == NULL || _ptr_to_next_order >= endof(_order_array))
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| 		return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
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| 
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| 	/* find the first free roadveh id */
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| 	unit_num = GetFreeUnitNumber(VEH_Road);
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| 	if (unit_num > _patches.max_roadveh)
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| 		return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
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| 
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| 	if (flags & DC_EXEC) {
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| 		const RoadVehicleInfo *rvi = RoadVehInfo(p1);
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| 
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| 		v->unitnumber = unit_num;
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| 		v->direction = 0;
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| 		v->owner = _current_player;
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| 
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| 		v->tile = tile;
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| 		x = TileX(tile) * 16 + 8;
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| 		y = TileY(tile) * 16 + 8;
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| 		v->x_pos = x;
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| 		v->y_pos = y;
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| 		v->z_pos = GetSlopeZ(x,y);
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| 		v->z_height = 6;
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| 
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| 		v->u.road.state = 254;
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| 		v->vehstatus = VS_HIDDEN|VS_STOPPED|VS_DEFPAL;
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| 
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| 		v->spritenum = rvi->image_index;
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| 		v->cargo_type = rvi->cargo_type;
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| 		v->cargo_cap = rvi->capacity;
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| //		v->cargo_count = 0;
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| 		v->value = cost;
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| //		v->day_counter = 0;
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| //		v->next_order_param = v->next_order = 0;
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| //		v->load_unload_time_rem = 0;
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| //		v->progress = 0;
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| 
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| //	v->u.road.unk2 = 0;
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| //	v->u.road.overtaking = 0;
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| 
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| 		v->last_station_visited = 0xFFFF;
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| 		v->max_speed = rvi->max_speed;
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| 		v->engine_type = (byte)p1;
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| 
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| 		e = &_engines[p1];
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| 		v->reliability = e->reliability;
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| 		v->reliability_spd_dec = e->reliability_spd_dec;
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| 		v->max_age = e->lifelength * 366;
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| 		_new_roadveh_id = v->index;
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| 
 | |
| 		v->string_id = STR_SV_ROADVEH_NAME;
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| 		_ptr_to_next_order->type = OT_NOTHING;
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| 		_ptr_to_next_order->flags = 0;
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| 		v->schedule_ptr = _ptr_to_next_order++;
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| 
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| 		v->service_interval = _patches.servint_roadveh;
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| 
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| 		v->date_of_last_service = _date;
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| 		v->build_year = _cur_year;
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| 
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| 		v->type = VEH_Road;
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| 		v->cur_image = 0xC15;
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| 
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| 		VehiclePositionChanged(v);
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| 
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| 		InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
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| 		RebuildVehicleLists();
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| 		InvalidateWindow(WC_COMPANY, v->owner);
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| 	}
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| 
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| 	return cost;
 | |
| }
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| 
 | |
| // p1 = vehicle
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| int32 CmdStartStopRoadVeh(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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| {
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| 	Vehicle *v;
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| 
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| 	v = GetVehicle(p1);
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| 
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| 	if (v->type != VEH_Road || !CheckOwnership(v->owner))
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| 		return CMD_ERROR;
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| 
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| 	if (flags & DC_EXEC) {
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| 		v->vehstatus ^= VS_STOPPED;
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| 		InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
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| 		InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
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| 	}
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| 
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| 	return 0;
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| }
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| 
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| //  p1 = vehicle index in GetVehicle()
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| //  p2 not used
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| int32 CmdSellRoadVeh(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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| {
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| 	Vehicle *v;
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| 
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| 	SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);
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| 
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| 	v = GetVehicle(p1);
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| 
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| 	if (v->type != VEH_Road || !CheckOwnership(v->owner))
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| 		return CMD_ERROR;
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| 
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| 	if (!IsRoadDepotTile(v->tile) || v->u.road.state != 254 || !(v->vehstatus&VS_STOPPED))
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| 		return_cmd_error(STR_9013_MUST_BE_STOPPED_INSIDE);
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| 
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| 	if (flags & DC_EXEC) {
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| 		// Invalidate depot
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| 		InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
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| 		RebuildVehicleLists();
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| 		InvalidateWindow(WC_COMPANY, v->owner);
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| 		DeleteWindowById(WC_VEHICLE_VIEW, v->index);
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| 		DeleteVehicle(v);
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| 	}
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| 
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| 	return -(int32)v->value;
 | |
| }
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| 
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| typedef struct RoadFindDepotData {
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| 	uint best_length;
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| 	uint tile;
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| 	byte owner;
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| } RoadFindDepotData;
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| 
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| static const byte _road_pf_directions[16] = {
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| 	0, 1, 0, 1, 2, 1, 255, 255,
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| 	2, 3, 3, 2, 3, 0, 255, 255,
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| };
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| 
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| static bool EnumRoadSignalFindDepot(uint tile, RoadFindDepotData *rfdd, int track, uint length, byte *state)
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| {
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| 	tile += TileOffsByDir(_road_pf_directions[track]);
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| 
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| 	if (IS_TILETYPE(tile, MP_STREET) &&
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| 			(_map5[tile] & 0xF0) == 0x20 &&
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| 			_map_owner[tile] == rfdd->owner) {
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| 
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| 		if (length < rfdd->best_length) {
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| 			rfdd->best_length = length;
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| 			rfdd->tile = tile;
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| 		}
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| 	}
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| 	return false;
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| }
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| 
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| static int FindClosestRoadDepot(Vehicle *v)
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| {
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| 	uint tile = v->tile;
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| 	int i;
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| 	RoadFindDepotData rfdd;
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| 
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| 	if (v->u.road.state == 255) { tile = GetVehicleOutOfTunnelTile(v); }
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| 
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| 	rfdd.owner = v->owner;
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| 	rfdd.best_length = (uint)-1;
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| 
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| 	/* search in all directions */
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| 	for(i=0; i!=4; i++)
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| 		FollowTrack(tile, 0x2000 | TRANSPORT_ROAD, i, (TPFEnumProc*)EnumRoadSignalFindDepot, NULL, &rfdd);
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| 
 | |
| 	if (rfdd.best_length == (uint)-1)
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| 		return -1;
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| 
 | |
| 	return GetDepotByTile(rfdd.tile);
 | |
| }
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| 
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| int32 CmdSendRoadVehToDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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| {
 | |
| 	Vehicle *v = GetVehicle(p1);
 | |
| 	int depot;
 | |
| 
 | |
| 	if (v->type != VEH_Road || !CheckOwnership(v->owner))
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| 		return CMD_ERROR;
 | |
| 
 | |
| 	if (v->current_order.type == OT_GOTO_DEPOT) {
 | |
| 		if (flags & DC_EXEC) {
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| 			if (v->current_order.flags & OF_UNLOAD)
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| 				v->cur_order_index++;
 | |
| 			v->current_order.type = OT_DUMMY;
 | |
| 			v->current_order.flags = 0;
 | |
| 			InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
 | |
| 		}
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	depot = FindClosestRoadDepot(v);
 | |
| 	if (depot < 0)
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| 		return_cmd_error(STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT);
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		v->current_order.type = OT_GOTO_DEPOT;
 | |
| 		v->current_order.flags = OF_NON_STOP | OF_FULL_LOAD;
 | |
| 		v->current_order.station = (byte)depot;
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| 		v->dest_tile = _depots[depot].xy;
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| 		InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
 | |
| 	}
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| int32 CmdTurnRoadVeh(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	Vehicle *v;
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| 
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| 	v = GetVehicle(p1);
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| 
 | |
| 	if (v->type != VEH_Road || !CheckOwnership(v->owner))
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| 		return CMD_ERROR;
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| 
 | |
| 	if (v->vehstatus & (VS_HIDDEN|VS_STOPPED) ||
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| 			v->u.road.crashed_ctr != 0 ||
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| 			v->breakdown_ctr != 0 ||
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| 			v->u.road.overtaking != 0 ||
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| 			v->cur_speed < 5) {
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| 		_error_message = STR_EMPTY;
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| 		return CMD_ERROR;
 | |
| 	}
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| 
 | |
| 	if (flags & DC_EXEC) {
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| 		v->u.road.reverse_ctr = 180;
 | |
| 	}
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| int32 CmdChangeRoadVehServiceInt(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	Vehicle *v;
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| 
 | |
| 	v = GetVehicle(p1);
 | |
| 
 | |
| 	if (v->type != VEH_Road || !CheckOwnership(v->owner))
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| 		return CMD_ERROR;
 | |
| 
 | |
| 	if (flags & DC_EXEC) {
 | |
| 		v->service_interval = (uint16)p2;
 | |
| 		InvalidateWindowWidget(WC_VEHICLE_DETAILS, v->index, 7);
 | |
| 	}
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| 
 | |
| static void MarkRoadVehDirty(Vehicle *v)
 | |
| {
 | |
| 	v->cur_image = GetRoadVehImage(v, v->direction);
 | |
| 	MarkAllViewportsDirty(v->left_coord, v->top_coord, v->right_coord + 1, v->bottom_coord + 1);
 | |
| }
 | |
| 
 | |
| static void UpdateRoadVehDeltaXY(Vehicle *v)
 | |
| {
 | |
| #define MKIT(a,b,c,d) ((a&0xFF)<<24) | ((b&0xFF)<<16) | ((c&0xFF)<<8) | ((d&0xFF)<<0)
 | |
| 	static const uint32 _delta_xy_table[8] = {
 | |
| 		MKIT(3, 3, -1, -1),
 | |
| 		MKIT(3, 7, -1, -3),
 | |
| 		MKIT(3, 3, -1, -1),
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| 		MKIT(7, 3, -3, -1),
 | |
| 		MKIT(3, 3, -1, -1),
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| 		MKIT(3, 7, -1, -3),
 | |
| 		MKIT(3, 3, -1, -1),
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| 		MKIT(7, 3, -3, -1),
 | |
| 	};
 | |
| #undef MKIT
 | |
| 	uint32 x = _delta_xy_table[v->direction];
 | |
| 	v->x_offs = (byte)x;
 | |
| 	v->y_offs = (byte)(x>>=8);
 | |
| 	v->sprite_width = (byte)(x>>=8);
 | |
| 	v->sprite_height = (byte)(x>>=8);
 | |
| }
 | |
| 
 | |
| static void ClearCrashedStation(Vehicle *v)
 | |
| {
 | |
| 	uint tile = v->tile;
 | |
| 	Station *st = GetStation(_map2[tile]);
 | |
| 	byte *b, bb;
 | |
| 
 | |
| 	b = (_map5[tile] >= 0x47) ? &st->bus_stop_status : &st->truck_stop_status;
 | |
| 
 | |
| 	bb = *b;
 | |
| 
 | |
| 	// mark station as not busy
 | |
| 	bb &= ~0x80;
 | |
| 
 | |
| 	// free parking bay
 | |
| 	bb |= (v->u.road.state&0x02)?2:1;
 | |
| 
 | |
| 	*b = bb;
 | |
| }
 | |
| 
 | |
| static void RoadVehDelete(Vehicle *v)
 | |
| {
 | |
| 	DeleteWindowById(WC_VEHICLE_VIEW, v->index);
 | |
| 	InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
 | |
| 
 | |
| 	RebuildVehicleLists();
 | |
| 	InvalidateWindow(WC_COMPANY, v->owner);
 | |
| 
 | |
| 	if(IS_TILETYPE(v->tile, MP_STATION))
 | |
| 		ClearCrashedStation(v);
 | |
| 
 | |
| 	BeginVehicleMove(v);
 | |
| 	EndVehicleMove(v);
 | |
| 
 | |
| 	DeleteVehicle(v);
 | |
| }
 | |
| 
 | |
| static byte SetRoadVehPosition(Vehicle *v, int x, int y)
 | |
| {
 | |
| 	byte new_z, old_z;
 | |
| 
 | |
| 	// need this hint so it returns the right z coordinate on bridges.
 | |
| 	_get_z_hint = v->z_pos;
 | |
| 	new_z = GetSlopeZ(v->x_pos=x, v->y_pos=y);
 | |
| 	_get_z_hint = 0;
 | |
| 
 | |
| 	old_z = v->z_pos;
 | |
| 	v->z_pos = new_z;
 | |
| 
 | |
| 	VehiclePositionChanged(v);
 | |
| 	EndVehicleMove(v);
 | |
| 	return old_z;
 | |
| }
 | |
| 
 | |
| static void RoadVehSetRandomDirection(Vehicle *v)
 | |
| {
 | |
| 	static const int8 _turn_prob[4] = { -1, 0, 0, 1 };
 | |
| 	uint32 r = Random();
 | |
| 	v->direction = (v->direction+_turn_prob[r&3])&7;
 | |
| 	BeginVehicleMove(v);
 | |
| 	UpdateRoadVehDeltaXY(v);
 | |
| 	v->cur_image = GetRoadVehImage(v, v->direction);
 | |
| 	SetRoadVehPosition(v, v->x_pos, v->y_pos);
 | |
| }
 | |
| 
 | |
| static void RoadVehIsCrashed(Vehicle *v)
 | |
| {
 | |
| 	v->u.road.crashed_ctr++;
 | |
| 	if (v->u.road.crashed_ctr == 2) {
 | |
| 		CreateEffectVehicleRel(v,4,4,8,EV_CRASHED_SMOKE);
 | |
| 	} else if (v->u.road.crashed_ctr <= 45) {
 | |
| 		if ((v->tick_counter&7)==0)
 | |
| 			RoadVehSetRandomDirection(v);
 | |
| 	} else if (v->u.road.crashed_ctr >= 2220) {
 | |
| 		RoadVehDelete(v);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void *EnumCheckRoadVehCrashTrain(Vehicle *v, Vehicle *u)
 | |
| {
 | |
| 	if (v->type != VEH_Train ||
 | |
| 			myabs(v->z_pos - u->z_pos) > 6 ||
 | |
| 			myabs(v->x_pos - u->x_pos) > 4 ||
 | |
| 			myabs(v->y_pos - u->y_pos) > 4)
 | |
| 				return NULL;
 | |
| 	return v;
 | |
| }
 | |
| 
 | |
| static void RoadVehCrash(Vehicle *v)
 | |
| {
 | |
| 	uint16 pass;
 | |
| 
 | |
| 	v->u.road.crashed_ctr++;
 | |
| 	v->vehstatus |= VS_CRASHED;
 | |
| 
 | |
| 	InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
 | |
| 
 | |
| 	pass = 1;
 | |
| 	if (v->cargo_type == 0)
 | |
| 		pass += v->cargo_count;
 | |
| 	v->cargo_count = 0;
 | |
| 	SetDParam(0, pass);
 | |
| 
 | |
| 	AddNewsItem(STR_9031_ROAD_VEHICLE_CRASH_DRIVER+(pass!=1),
 | |
| 		NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_VEHICLE, NT_ACCIDENT, 0),
 | |
| 		v->index,
 | |
| 		0);
 | |
| 
 | |
| 	ModifyStationRatingAround(v->tile, v->owner, -160, 22);
 | |
| 	SndPlayVehicleFx(SND_12_EXPLOSION, v);
 | |
| }
 | |
| 
 | |
| static void RoadVehCheckTrainCrash(Vehicle *v)
 | |
| {
 | |
| 	uint tile;
 | |
| 
 | |
| 	if (v->u.road.state == 255)
 | |
| 		return;
 | |
| 
 | |
| 	tile = v->tile;
 | |
| 
 | |
| 	// Make sure it's a road/rail crossing
 | |
| 	if (!IS_TILETYPE(tile, MP_STREET) ||
 | |
| 	    (_map5[tile] & 0xF0) != 0x10)
 | |
| 				return;
 | |
| 
 | |
| 	if (VehicleFromPos(tile, v, (VehicleFromPosProc*)EnumCheckRoadVehCrashTrain) != NULL)
 | |
| 		RoadVehCrash(v);
 | |
| }
 | |
| 
 | |
| static void HandleBrokenRoadVeh(Vehicle *v)
 | |
| {
 | |
| 	if (v->breakdown_ctr != 1) {
 | |
| 		v->breakdown_ctr = 1;
 | |
| 		v->cur_speed = 0;
 | |
| 
 | |
| 		if (v->breakdowns_since_last_service != 255)
 | |
| 			v->breakdowns_since_last_service++;
 | |
| 
 | |
| 		InvalidateWindow(WC_VEHICLE_VIEW, v->index);
 | |
| 		InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
 | |
| 
 | |
| 		SndPlayVehicleFx((_opt.landscape != LT_CANDY) ?
 | |
| 			SND_0F_VEHICLE_BREAKDOWN : SND_35_COMEDY_BREAKDOWN, v);
 | |
| 
 | |
| 		if (!(v->vehstatus & VS_HIDDEN)) {
 | |
| 			Vehicle *u = CreateEffectVehicleRel(v, 4, 4, 5, EV_BREAKDOWN_SMOKE);
 | |
| 			if (u)
 | |
| 				u->u.special.unk0 = v->breakdown_delay * 2;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (!(v->tick_counter & 1)) {
 | |
| 		if (!--v->breakdown_delay) {
 | |
| 			v->breakdown_ctr = 0;
 | |
| 			InvalidateWindow(WC_VEHICLE_VIEW, v->index);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void ProcessRoadVehOrder(Vehicle *v)
 | |
| {
 | |
| 	Order order;
 | |
| 	Station *st;
 | |
| 
 | |
| 	if (v->current_order.type >= OT_GOTO_DEPOT && v->current_order.type <= OT_LEAVESTATION) {
 | |
| 		// Let a depot order in the schedule interrupt.
 | |
| 		if (v->current_order.type != OT_GOTO_DEPOT ||
 | |
| 				!(v->current_order.flags & OF_UNLOAD))
 | |
| 			return;
 | |
| 	}
 | |
| 
 | |
| 	if (v->current_order.type == OT_GOTO_DEPOT &&
 | |
| 			(v->current_order.flags & (OF_UNLOAD | OF_FULL_LOAD)) == (OF_UNLOAD | OF_FULL_LOAD) &&
 | |
| 			!VehicleNeedsService(v)) {
 | |
| 		v->cur_order_index++;
 | |
| 	}
 | |
| 
 | |
| 	if (v->cur_order_index >= v->num_orders)
 | |
| 		v->cur_order_index = 0;
 | |
| 
 | |
| 	order = v->schedule_ptr[v->cur_order_index];
 | |
| 
 | |
| 	if (order.type == OT_NOTHING) {
 | |
| 		v->current_order.type = OT_NOTHING;
 | |
| 		v->current_order.flags = 0;
 | |
| 		v->dest_tile = 0;
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	if (order.type == v->current_order.type &&
 | |
| 			order.flags == v->current_order.flags &&
 | |
| 			order.station == v->current_order.station)
 | |
| 		return;
 | |
| 
 | |
| 	v->current_order = order;
 | |
| 
 | |
| 	v->dest_tile = 0;
 | |
| 
 | |
| 	if (order.type == OT_GOTO_STATION) {
 | |
| 		if (order.station == v->last_station_visited)
 | |
| 			v->last_station_visited = 0xFFFF;
 | |
| 		st = GetStation(order.station);
 | |
| 		v->dest_tile = v->cargo_type==CT_PASSENGERS ? st->bus_tile : st->lorry_tile;
 | |
| 	} else if (order.type == OT_GOTO_DEPOT) {
 | |
| 		v->dest_tile = _depots[order.station].xy;
 | |
| 	}
 | |
| 
 | |
| 	InvalidateVehicleOrderWidget(v);
 | |
| }
 | |
| 
 | |
| static void HandleRoadVehLoading(Vehicle *v)
 | |
| {
 | |
| 	if (v->current_order.type == OT_NOTHING)
 | |
| 		return;
 | |
| 
 | |
| 	if (v->current_order.type != OT_DUMMY) {
 | |
| 		if (v->current_order.type != OT_LOADING)
 | |
| 			return;
 | |
| 
 | |
| 		if (--v->load_unload_time_rem)
 | |
| 			return;
 | |
| 
 | |
| 		if (v->current_order.flags & OF_FULL_LOAD && CanFillVehicle(v)) {
 | |
| 			SET_EXPENSES_TYPE(EXPENSES_ROADVEH_INC);
 | |
| 			if (LoadUnloadVehicle(v)) {
 | |
| 				InvalidateWindow(WC_ROADVEH_LIST, v->owner);
 | |
| 				MarkRoadVehDirty(v);
 | |
| 			}
 | |
| 			return;
 | |
| 		}
 | |
| 
 | |
| 		{
 | |
| 			Order b = v->current_order;
 | |
| 			v->current_order.type = OT_LEAVESTATION;
 | |
| 			v->current_order.flags = 0;
 | |
| 			if (!(b.flags & OF_NON_STOP))
 | |
| 				return;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	v->cur_order_index++;
 | |
| 	InvalidateVehicleOrderWidget(v);
 | |
| }
 | |
| 
 | |
| static void StartRoadVehSound(Vehicle *v)
 | |
| {
 | |
| 	SoundFx s = RoadVehInfo(v->engine_type)->sfx;
 | |
| 	if (s == SND_19_BUS_START_PULL_AWAY && (v->tick_counter & 3) == 0)
 | |
| 		s = SND_1A_BUS_START_PULL_AWAY_WITH_HORN;
 | |
| 	SndPlayVehicleFx(s, v);
 | |
| }
 | |
| 
 | |
| typedef struct RoadVehFindData {
 | |
| 	int x,y;
 | |
| 	Vehicle *veh;
 | |
| 	byte dir;
 | |
| } RoadVehFindData;
 | |
| 
 | |
| void *EnumCheckRoadVehClose(Vehicle *v, RoadVehFindData *rvf)
 | |
| {
 | |
| 	static const short _dists[] = {
 | |
| 		-4, -8, -4, -1, 4, 8, 4, 1,
 | |
| 		-4, -1, 4, 8, 4, 1, -4, -8,
 | |
| 	};
 | |
| 
 | |
| 	short x_diff = v->x_pos - rvf->x;
 | |
| 	short y_diff = v->y_pos - rvf->y;
 | |
| 
 | |
| 	if (rvf->veh == v ||
 | |
| 			v->type != VEH_Road ||
 | |
| 			v->u.road.state == 254 ||
 | |
| 			myabs(v->z_pos - rvf->veh->z_pos) > 6 ||
 | |
| 			v->direction != rvf->dir ||
 | |
| 			(_dists[v->direction] < 0 && (x_diff <= _dists[v->direction] || x_diff > 0)) ||
 | |
| 			(_dists[v->direction] > 0 && (x_diff >= _dists[v->direction] || x_diff < 0)) ||
 | |
| 			(_dists[v->direction+8] < 0 && (y_diff <= _dists[v->direction+8] || y_diff > 0)) ||
 | |
| 			(_dists[v->direction+8] > 0 && (y_diff >= _dists[v->direction+8] || y_diff < 0)))
 | |
|    				return NULL;
 | |
| 
 | |
| 	return v;
 | |
| }
 | |
| 
 | |
| static Vehicle *RoadVehFindCloseTo(Vehicle *v, int x, int y, byte dir)
 | |
| {
 | |
| 	RoadVehFindData rvf;
 | |
| 	Vehicle *u;
 | |
| 
 | |
| 	if (v->u.road.reverse_ctr != 0)
 | |
| 		return NULL;
 | |
| 
 | |
| 	rvf.x = x;
 | |
| 	rvf.y = y;
 | |
| 	rvf.dir = dir;
 | |
| 	rvf.veh = v;
 | |
| 	u = VehicleFromPos(TILE_FROM_XY(x,y), &rvf, (VehicleFromPosProc*)EnumCheckRoadVehClose);
 | |
| 
 | |
| 	// This code protects a roadvehicle from being blocked for ever
 | |
| 	//  If more than 1480 / 74 days a road vehicle is blocked, it will
 | |
| 	//  drive just through it. The ultimate backup-code of TTD.
 | |
| 	// It can be disabled.
 | |
| 	if (u == NULL) {
 | |
| 		v->u.road.unk2 = 0;
 | |
| 		return NULL;
 | |
| 	}
 | |
| 
 | |
| 	if (++v->u.road.unk2 > 1480)
 | |
| 		return NULL;
 | |
| 
 | |
| 	return u;
 | |
| }
 | |
| 
 | |
| static void RoadVehArrivesAt(Vehicle *v, Station *st)
 | |
| {
 | |
| 	if (v->engine_type < 123) {
 | |
| 		/* Check if station was ever visited before */
 | |
| 		if (!(st->had_vehicle_of_type & HVOT_BUS)) {
 | |
| 			uint32 flags;
 | |
| 
 | |
| 			st->had_vehicle_of_type |= HVOT_BUS;
 | |
| 			SetDParam(0, st->index);
 | |
| 			flags = (v->owner == _local_player) ? NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_VEHICLE, NT_ARRIVAL_PLAYER, 0) : NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_VEHICLE, NT_ARRIVAL_OTHER, 0);
 | |
| 			AddNewsItem(
 | |
| 				STR_902F_CITIZENS_CELEBRATE_FIRST,
 | |
| 				flags,
 | |
| 				v->index,
 | |
| 				0);
 | |
| 		}
 | |
| 	} else {
 | |
| 		/* Check if station was ever visited before */
 | |
| 		if (!(st->had_vehicle_of_type & HVOT_TRUCK)) {
 | |
| 			uint32 flags;
 | |
| 
 | |
| 			st->had_vehicle_of_type |= HVOT_TRUCK;
 | |
| 			SetDParam(0, st->index);
 | |
| 			flags = (v->owner == _local_player) ? NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_VEHICLE, NT_ARRIVAL_PLAYER, 0) : NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_VEHICLE, NT_ARRIVAL_OTHER, 0);
 | |
| 			AddNewsItem(
 | |
| 				STR_9030_CITIZENS_CELEBRATE_FIRST,
 | |
| 				flags,
 | |
| 				v->index,
 | |
| 				0);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static bool RoadVehAccelerate(Vehicle *v)
 | |
| {
 | |
| 	uint spd = v->cur_speed + 1 + ((v->u.road.overtaking != 0)?1:0);
 | |
| 	byte t;
 | |
| 
 | |
| 	// Clamp
 | |
| 	spd = min(spd, v->max_speed);
 | |
| 
 | |
| 	//updates statusbar only if speed have changed to save CPU time
 | |
| 	if (spd != v->cur_speed) {
 | |
| 		v->cur_speed = spd;
 | |
| 		if (_patches.vehicle_speed)
 | |
| 			InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
 | |
| 	}
 | |
| 
 | |
| 	// Decrease somewhat when turning
 | |
| 	if (!(v->direction&1))
 | |
| 		spd = spd * 3 >> 2;
 | |
| 
 | |
| 	if (spd == 0)
 | |
| 		return false;
 | |
| 
 | |
| 	if ((byte)++spd == 0)
 | |
| 		return true;
 | |
| 
 | |
| 	v->progress = (t = v->progress) - (byte)spd;
 | |
| 
 | |
| 	return (t < v->progress);
 | |
| }
 | |
| 
 | |
| static byte RoadVehGetNewDirection(Vehicle *v, int x, int y)
 | |
| {
 | |
| 	static const byte _roadveh_new_dir[11] = {
 | |
| 		0, 7, 6, 0,
 | |
| 		1, 0, 5, 0,
 | |
| 		2, 3, 4
 | |
| 	};
 | |
| 
 | |
| 	x = x - v->x_pos + 1;
 | |
| 	y = y - v->y_pos + 1;
 | |
| 
 | |
| 	if ((uint)x > 2 || (uint)y > 2)
 | |
| 		return v->direction;
 | |
| 	return _roadveh_new_dir[y*4+x];
 | |
| }
 | |
| 
 | |
| static byte RoadVehGetSlidingDirection(Vehicle *v, int x, int y)
 | |
| {
 | |
| 	byte b = RoadVehGetNewDirection(v,x,y);
 | |
| 	byte d = v->direction;
 | |
| 	if (b == d) return d;
 | |
| 	d = (d+1)&7;
 | |
| 	if (b==d) return d;
 | |
| 	d = (d-2)&7;
 | |
| 	if (b==d) return d;
 | |
| 	if (b==((d-1)&7)) return d;
 | |
| 	if (b==((d-2)&7)) return d;
 | |
| 	return (d+2)&7;
 | |
| }
 | |
| 
 | |
| typedef struct OvertakeData {
 | |
| 	Vehicle *u, *v;
 | |
| 	uint tile;
 | |
| 	byte tilebits;
 | |
| } OvertakeData;
 | |
| 
 | |
| void *EnumFindVehToOvertake(Vehicle *v, OvertakeData *od)
 | |
| {
 | |
| 	if (v->tile != (TileIndex)od->tile ||
 | |
| 			v->type != VEH_Road ||
 | |
| 			v == od->u ||
 | |
| 			v == od->v)
 | |
| 				return NULL;
 | |
| 	return v;
 | |
| }
 | |
| 
 | |
| static bool FindRoadVehToOvertake(OvertakeData *od)
 | |
| {
 | |
| 	uint32 bits;
 | |
| 
 | |
| 	bits = GetTileTrackStatus(od->tile, TRANSPORT_ROAD)&0x3F;
 | |
| 
 | |
| 	if (!(od->tilebits & bits) || (bits&0x3C) || (bits & 0x3F3F0000))
 | |
| 		return true;
 | |
| 	return VehicleFromPos(od->tile, od, (VehicleFromPosProc*)EnumFindVehToOvertake) != NULL;
 | |
| }
 | |
| 
 | |
| static void RoadVehCheckOvertake(Vehicle *v, Vehicle *u)
 | |
| {
 | |
| 	OvertakeData od;
 | |
| 	byte tt;
 | |
| 
 | |
| 	od.v = v;
 | |
| 	od.u = u;
 | |
| 
 | |
| 	if (u->max_speed >= v->max_speed &&
 | |
| 			!(u->vehstatus&VS_STOPPED) &&
 | |
| 			u->cur_speed != 0)
 | |
| 				return;
 | |
| 
 | |
| 	if (v->direction != u->direction || !(v->direction&1))
 | |
| 		return;
 | |
| 
 | |
| 	if (v->u.road.state >= 32 || (v->u.road.state&7) > 1 )
 | |
| 		return;
 | |
| 
 | |
| 	tt = (byte)(GetTileTrackStatus(v->tile, TRANSPORT_ROAD) & 0x3F);
 | |
| 	if ((tt & 3) == 0)
 | |
| 		return;
 | |
| 	if ((tt & 0x3C) != 0)
 | |
| 		return;
 | |
| 
 | |
| 	if (tt == 3) {
 | |
| 		tt = (v->direction&2)?2:1;
 | |
| 	}
 | |
| 	od.tilebits = tt;
 | |
| 
 | |
| 	od.tile = v->tile;
 | |
| 	if (FindRoadVehToOvertake(&od))
 | |
| 		return;
 | |
| 
 | |
| 	od.tile = v->tile + TileOffsByDir(v->direction >> 1);
 | |
| 	if (FindRoadVehToOvertake(&od))
 | |
| 		return;
 | |
| 
 | |
| 	if (od.u->cur_speed == 0 || od.u->vehstatus&VS_STOPPED) {
 | |
| 		v->u.road.overtaking_ctr = 0x11;
 | |
| 		v->u.road.overtaking = 0x10;
 | |
| 	} else {
 | |
| //		if (FindRoadVehToOvertake(&od))
 | |
| //			return;
 | |
| 		v->u.road.overtaking_ctr = 0;
 | |
| 		v->u.road.overtaking = 0x10;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void RoadZPosAffectSpeed(Vehicle *v, byte old_z)
 | |
| {
 | |
| 	if (old_z == v->z_pos)
 | |
| 		return;
 | |
| 
 | |
| 	if (old_z < v->z_pos) {
 | |
| 		v->cur_speed = v->cur_speed * 232 >> 8;
 | |
| 	} else {
 | |
| 		uint16 spd = v->cur_speed + 2;
 | |
| 		if (spd <= v->max_speed)
 | |
| 			v->cur_speed = spd;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static int PickRandomBit(uint bits)
 | |
| {
 | |
| 	uint num = 0;
 | |
| 	uint b = bits;
 | |
| 	uint i;
 | |
| 
 | |
| 	do {
 | |
| 		if (b & 1)
 | |
| 			num++;
 | |
| 	} while (b >>= 1);
 | |
| 
 | |
| 	num = ((uint16)Random() * num >> 16);
 | |
| 
 | |
| 	for(i=0; !((bits & 1) && ((int)--num) < 0); bits>>=1,i++);
 | |
| 	return i;
 | |
| }
 | |
| 
 | |
| typedef struct {
 | |
| 	TileIndex dest;
 | |
| 	uint maxtracklen;
 | |
| 	uint mindist;
 | |
| } FindRoadToChooseData;
 | |
| 
 | |
| static bool EnumRoadTrackFindDist(uint tile, FindRoadToChooseData *frd, int track, uint length, byte *state)
 | |
| {
 | |
| 	uint dist = GetTileDist(tile, frd->dest);
 | |
| 	if (dist <= frd->mindist) {
 | |
| 		if (dist != frd->mindist || length < frd->maxtracklen) {
 | |
| 			frd->maxtracklen = length;
 | |
| 		}
 | |
| 		frd->mindist = dist;
 | |
| 	}
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| // Returns direction to choose
 | |
| // or -1 if the direction is currently blocked
 | |
| static int RoadFindPathToDest(Vehicle *v, uint tile, int direction)
 | |
| {
 | |
| #define return_track(x) {best_track = x; goto found_best_track; }
 | |
| 
 | |
| 	uint16 signal;
 | |
| 	uint bitmask;
 | |
| 	uint desttile;
 | |
| 	FindRoadToChooseData frd;
 | |
| 	int best_track;
 | |
| 	uint best_dist, best_maxlen;
 | |
| 	uint i;
 | |
| 	byte m5;
 | |
| 
 | |
| 	{
 | |
| 		uint32 r;
 | |
| 		r = GetTileTrackStatus(tile, TRANSPORT_ROAD);
 | |
| 		signal = (uint16)(r >> 16);
 | |
| 		bitmask = (uint16)r;
 | |
| 	}
 | |
| 
 | |
| 	if (IS_TILETYPE(tile, MP_STREET)) {
 | |
| 		if ((_map5[tile]&0xF0) == 0x20 && v->owner == _map_owner[tile])
 | |
| 			/* Road crossing */
 | |
| 			bitmask |= _road_veh_fp_ax_or[_map5[tile]&3];
 | |
| 	} else if (IS_TILETYPE(tile, MP_STATION)) {
 | |
| 		if (_map_owner[tile] == OWNER_NONE || _map_owner[tile] == v->owner) {
 | |
| 			/* Our station */
 | |
| 			Station *st = GetStation(_map2[tile]);
 | |
| 			byte val = _map5[tile];
 | |
| 			if (v->cargo_type != CT_PASSENGERS) {
 | |
| 				if (IS_BYTE_INSIDE(val, 0x43, 0x47) && (_patches.roadveh_queue || st->truck_stop_status&3))
 | |
| 					bitmask |= _road_veh_fp_ax_or[(val-0x43)&3];
 | |
| 			} else {
 | |
| 				if (IS_BYTE_INSIDE(val, 0x47, 0x4B) && (_patches.roadveh_queue || st->bus_stop_status&3))
 | |
| 					bitmask |= _road_veh_fp_ax_or[(val-0x47)&3];
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	/* The above lookups should be moved to GetTileTrackStatus in the
 | |
| 	 * future, but that requires more changes to the pathfinder and other
 | |
| 	 * stuff, probably even more arguments to GTTS.
 | |
| 	 */
 | |
| 
 | |
| 	/* remove unreachable tracks */
 | |
| 	bitmask &= _road_veh_fp_ax_and[direction];
 | |
| 	if (bitmask == 0) {
 | |
| 		// reverse
 | |
| 		return_track(_road_reverse_table[direction]);
 | |
| 	}
 | |
| 
 | |
| 	if (v->u.road.reverse_ctr != 0) {
 | |
| 		v->u.road.reverse_ctr = 0;
 | |
| 		if (v->tile != (TileIndex)tile) {
 | |
| 			return_track(_road_reverse_table[direction]);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	desttile = v->dest_tile;
 | |
| 	if (desttile == 0) {
 | |
| 		// Pick a random direction
 | |
| 		return_track(PickRandomBit(bitmask));
 | |
| 	}
 | |
| 
 | |
| 	// Only one direction to choose between?
 | |
| 	if (!(bitmask & (bitmask - 1))) {
 | |
| 		return_track(FindFirstBit2x64(bitmask));
 | |
| 	}
 | |
| 
 | |
| 	if (IS_TILETYPE(desttile, MP_STREET)) {
 | |
| 		m5 = _map5[desttile];
 | |
| 		if ((m5&0xF0) == 0x20)
 | |
| 			goto do_it;
 | |
| 	} else if (IS_TILETYPE(desttile, MP_STATION)) {
 | |
| 		m5 = _map5[desttile];
 | |
| 		if (IS_BYTE_INSIDE(m5, 0x43, 0x4B)) {
 | |
| 			m5 -= 0x43;
 | |
| do_it:;
 | |
| 			desttile += TileOffsByDir(m5 & 3);
 | |
| 			if (desttile == tile && bitmask&_road_pf_table_3[m5&3]) {
 | |
| 				return_track(FindFirstBit2x64(bitmask&_road_pf_table_3[m5&3]));
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	// do pathfind
 | |
| 	frd.dest = desttile;
 | |
| 
 | |
| 	best_track = -1;
 | |
| 	best_dist = (uint)-1;
 | |
| 	best_maxlen = (uint)-1;
 | |
| 	i = 0;
 | |
| 	do {
 | |
| 		if (bitmask & 1) {
 | |
| 			if (best_track == -1) best_track = i; // in case we don't find the path, just pick a direction
 | |
| 			frd.maxtracklen = (uint)-1;
 | |
| 			frd.mindist = (uint)-1;
 | |
| 			FollowTrack(tile, 0x3000 | TRANSPORT_ROAD, _road_pf_directions[i], (TPFEnumProc*)EnumRoadTrackFindDist, NULL, &frd);
 | |
| 
 | |
| 			if (frd.mindist < best_dist || (frd.mindist==best_dist && frd.maxtracklen < best_maxlen)) {
 | |
| 				best_dist = frd.mindist;
 | |
| 				best_maxlen = frd.maxtracklen;
 | |
| 				best_track = i;
 | |
| 			}
 | |
| 		}
 | |
| 	} while (++i,(bitmask>>=1) != 0);
 | |
| 
 | |
| found_best_track:;
 | |
| 
 | |
| 	if (HASBIT(signal, best_track))
 | |
| 		return -1;
 | |
| 
 | |
| 	return best_track;
 | |
| }
 | |
| 
 | |
| typedef struct RoadDriveEntry {
 | |
| 	byte x,y;
 | |
| } RoadDriveEntry;
 | |
| 
 | |
| #include "table/roadveh.h"
 | |
| 
 | |
| static const byte _road_veh_data_1[] = {
 | |
| 	20, 20, 16, 16, 0, 0, 0, 0,
 | |
| 	19, 19, 15, 15, 0, 0, 0, 0,
 | |
| 	16, 16, 12, 12, 0, 0, 0, 0,
 | |
| 	15, 15, 11, 11
 | |
| };
 | |
| 
 | |
| static const byte _roadveh_data_2[4] = { 0,1,8,9 };
 | |
| 
 | |
| static void RoadVehEventHandler(Vehicle *v)
 | |
| {
 | |
| 	GetNewVehiclePosResult gp;
 | |
| 	byte new_dir, old_dir;
 | |
| 	RoadDriveEntry rd;
 | |
| 	int x,y;
 | |
| 	Station *st;
 | |
| 	uint32 r;
 | |
| 	Vehicle *u;
 | |
| 
 | |
| 	// decrease counters
 | |
| 	v->tick_counter++;
 | |
| 	if (v->u.road.reverse_ctr != 0)
 | |
| 		v->u.road.reverse_ctr--;
 | |
| 
 | |
| 	// handle crashed
 | |
| 	if (v->u.road.crashed_ctr != 0) {
 | |
| 		RoadVehIsCrashed(v);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	RoadVehCheckTrainCrash(v);
 | |
| 
 | |
| 	// road vehicle has broken down?
 | |
| 	if (v->breakdown_ctr != 0) {
 | |
| 		if (v->breakdown_ctr <= 2) {
 | |
| 			HandleBrokenRoadVeh(v);
 | |
| 			return;
 | |
| 		}
 | |
| 		v->breakdown_ctr--;
 | |
| 	}
 | |
| 
 | |
| 	// exit if vehicle is stopped
 | |
| 	if (v->vehstatus & VS_STOPPED)
 | |
| 		return;
 | |
| 
 | |
| 	ProcessRoadVehOrder(v);
 | |
| 	HandleRoadVehLoading(v);
 | |
| 
 | |
| 	if (v->current_order.type == OT_LOADING)
 | |
| 		return;
 | |
| 
 | |
| 	if (v->u.road.state == 254) {
 | |
| 		int dir;
 | |
| 		const RoadDriveEntry*rdp;
 | |
| 		byte rd2;
 | |
| 
 | |
| 		v->cur_speed = 0;
 | |
| 
 | |
| 		dir = _map5[v->tile]&3;
 | |
| 		v->direction = dir*2+1;
 | |
| 
 | |
| 		rd2 = _roadveh_data_2[dir];
 | |
| 		rdp = _road_drive_data[(_opt.road_side<<4) + rd2];
 | |
| 
 | |
| 		x = TileX(v->tile) * 16 + (rdp[6].x & 0xF);
 | |
| 		y = TileY(v->tile) * 16 + (rdp[6].y & 0xF);
 | |
| 
 | |
| 		if (RoadVehFindCloseTo(v,x,y,v->direction))
 | |
| 			return;
 | |
| 
 | |
| 		VehicleServiceInDepot(v);
 | |
| 
 | |
| 		StartRoadVehSound(v);
 | |
| 
 | |
| 		BeginVehicleMove(v);
 | |
| 
 | |
| 		v->vehstatus &= ~VS_HIDDEN;
 | |
| 		v->u.road.state = rd2;
 | |
| 		v->u.road.frame = 6;
 | |
| 
 | |
| 		v->cur_image = GetRoadVehImage(v, v->direction);
 | |
| 		UpdateRoadVehDeltaXY(v);
 | |
| 		SetRoadVehPosition(v,x,y);
 | |
| 
 | |
| 		InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	if (!RoadVehAccelerate(v))
 | |
| 		return;
 | |
| 
 | |
| 	if (v->u.road.overtaking != 0)  {
 | |
| 		if (++v->u.road.overtaking_ctr >= 35)
 | |
| 			v->u.road.overtaking = 0;
 | |
| 	}
 | |
| 
 | |
| 	BeginVehicleMove(v);
 | |
| 
 | |
| 	if (v->u.road.state == 255) {
 | |
| 		GetNewVehiclePos(v, &gp);
 | |
| 
 | |
| 		if (RoadVehFindCloseTo(v, gp.x, gp.y, v->direction)) {
 | |
| 			v->cur_speed = 0;
 | |
| 			return;
 | |
| 		}
 | |
| 
 | |
| 		if (IS_TILETYPE(gp.new_tile, MP_TUNNELBRIDGE) &&
 | |
| 				(_map5[gp.new_tile]&0xF0) == 0 &&
 | |
| 				(VehicleEnterTile(v, gp.new_tile, gp.x, gp.y)&4)) {
 | |
| 
 | |
| 			//new_dir = RoadGetNewDirection(v, gp.x, gp.y)
 | |
| 			v->cur_image = GetRoadVehImage(v, v->direction);
 | |
| 			UpdateRoadVehDeltaXY(v);
 | |
| 			SetRoadVehPosition(v,gp.x,gp.y);
 | |
| 			return;
 | |
| 		}
 | |
| 
 | |
| 		v->x_pos = gp.x;
 | |
| 		v->y_pos = gp.y;
 | |
| 		VehiclePositionChanged(v);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	rd = _road_drive_data[(v->u.road.state + (_opt.road_side<<4)) ^ v->u.road.overtaking][v->u.road.frame+1];
 | |
| 
 | |
| // switch to another tile
 | |
| 	if (rd.x & 0x80) {
 | |
| 		uint tile = v->tile + TileOffsByDir(rd.x & 3);
 | |
| 		int dir = RoadFindPathToDest(v, tile, rd.x&3);
 | |
| 		int tmp;
 | |
| 		uint32 r;
 | |
| 		byte newdir;
 | |
| 		const RoadDriveEntry *rdp;
 | |
| 
 | |
| 		if (dir == -1) {
 | |
| 			v->cur_speed = 0;
 | |
| 			return;
 | |
| 		}
 | |
| 
 | |
| again:
 | |
| 		if ((dir & 7) >= 6) {
 | |
| 			tile = v->tile;
 | |
| 		}
 | |
| 
 | |
| 		tmp = (dir+(_opt.road_side<<4))^v->u.road.overtaking;
 | |
| 		rdp = _road_drive_data[tmp];
 | |
| 
 | |
| 		tmp &= ~0x10;
 | |
| 
 | |
| 		x = TileX(tile) * 16 + rdp[0].x;
 | |
| 		y = TileY(tile) * 16 + rdp[0].y;
 | |
| 
 | |
| 		if (RoadVehFindCloseTo(v, x, y, newdir=RoadVehGetSlidingDirection(v, x, y)))
 | |
| 			return;
 | |
| 
 | |
| 		r = VehicleEnterTile(v, tile, x, y);
 | |
| 		if (r & 8) {
 | |
| 			if (!IS_TILETYPE(tile, MP_TUNNELBRIDGE)) {
 | |
| 				v->cur_speed = 0;
 | |
| 				return;
 | |
| 			}
 | |
| 			dir = _road_reverse_table[rd.x&3];
 | |
| 			goto again;
 | |
| 		}
 | |
| 
 | |
| 		if (IS_BYTE_INSIDE(v->u.road.state, 0x20, 0x30) && IS_TILETYPE(v->tile, MP_STATION)) {
 | |
| 			if ((tmp&7) >= 6) { v->cur_speed = 0; return; }
 | |
| 			if (IS_BYTE_INSIDE(_map5[v->tile], 0x43, 0x4B)) {
 | |
| 				Station *st = GetStation(_map2[v->tile]);
 | |
| 				byte *b;
 | |
| 
 | |
| 				if (_map5[v->tile] >= 0x47) {
 | |
| 					b = &st->bus_stop_status;
 | |
| 				} else {
 | |
| 					b = &st->truck_stop_status;
 | |
| 				}
 | |
| 				*b = (*b | ((v->u.road.state&2)?2:1)) & 0x7F;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if (!(r & 4)) {
 | |
| 			v->tile = tile;
 | |
| 			v->u.road.state = (byte)tmp;
 | |
| 			v->u.road.frame = 0;
 | |
| 		}
 | |
| 		if (newdir != v->direction) {
 | |
| 			v->direction = newdir;
 | |
| 			v->cur_speed -= v->cur_speed >> 2;
 | |
| 		}
 | |
| 
 | |
| 		v->cur_image = GetRoadVehImage(v, newdir);
 | |
| 		UpdateRoadVehDeltaXY(v);
 | |
| 		RoadZPosAffectSpeed(v, SetRoadVehPosition(v, x, y));
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	if (rd.x & 0x40) {
 | |
| 		int dir = RoadFindPathToDest(v, v->tile,	rd.x&3);
 | |
| 		uint32 r;
 | |
| 		int tmp;
 | |
| 		byte newdir;
 | |
| 		const RoadDriveEntry *rdp;
 | |
| 
 | |
| 		if (dir == -1) {
 | |
| 			v->cur_speed = 0;
 | |
| 			return;
 | |
| 		}
 | |
| 
 | |
| 		tmp = (_opt.road_side<<4) + dir;
 | |
| 		rdp = _road_drive_data[tmp];
 | |
| 
 | |
| 		x = TileX(v->tile) * 16 + rdp[1].x;
 | |
| 		y = TileY(v->tile) * 16 + rdp[1].y;
 | |
| 
 | |
| 		if (RoadVehFindCloseTo(v, x, y, newdir=RoadVehGetSlidingDirection(v, x, y)))
 | |
| 			return;
 | |
| 
 | |
| 		r = VehicleEnterTile(v, v->tile, x, y);
 | |
| 		if (r & 8) {
 | |
| 			v->cur_speed = 0;
 | |
| 			return;
 | |
| 		}
 | |
| 
 | |
| 		v->u.road.state = tmp & ~16;
 | |
| 		v->u.road.frame = 1;
 | |
| 
 | |
| 		if (newdir != v->direction) {
 | |
| 			v->direction = newdir;
 | |
| 			v->cur_speed -= v->cur_speed >> 2;
 | |
| 		}
 | |
| 
 | |
| 		v->cur_image = GetRoadVehImage(v, newdir);
 | |
| 		UpdateRoadVehDeltaXY(v);
 | |
| 		RoadZPosAffectSpeed(v, SetRoadVehPosition(v, x, y));
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	x = (v->x_pos&~15)+(rd.x&15);
 | |
| 	y = (v->y_pos&~15)+(rd.y&15);
 | |
| 
 | |
| 	new_dir = RoadVehGetSlidingDirection(v, x, y);
 | |
| 
 | |
| 	if (!IS_BYTE_INSIDE(v->u.road.state, 0x20, 0x30) && (u=RoadVehFindCloseTo(v, x, y, new_dir)) != NULL) {
 | |
| 		if (v->u.road.overtaking == 0)
 | |
| 			RoadVehCheckOvertake(v, u);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	old_dir = v->direction;
 | |
| 	if (new_dir != old_dir) {
 | |
| 		v->direction = new_dir;
 | |
| 		v->cur_speed -= (v->cur_speed >> 2);
 | |
| 		if (old_dir != v->u.road.state) {
 | |
| 			v->cur_image = GetRoadVehImage(v, new_dir);
 | |
| 			UpdateRoadVehDeltaXY(v);
 | |
| 			SetRoadVehPosition(v, v->x_pos, v->y_pos);
 | |
| 			return;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (v->u.road.state >= 0x20 &&
 | |
| 			_road_veh_data_1[v->u.road.state - 0x20 + (_opt.road_side<<4)] == v->u.road.frame) {
 | |
| 		byte *b;
 | |
| 
 | |
| 		st = GetStation(_map2[v->tile]);
 | |
| 		b = IS_BYTE_INSIDE(_map5[v->tile], 0x43, 0x47) ? &st->truck_stop_status : &st->bus_stop_status;
 | |
| 
 | |
| 		if (v->current_order.type != OT_LEAVESTATION &&
 | |
| 				v->current_order.type != OT_GOTO_DEPOT) {
 | |
| 			Order old_order;
 | |
| 
 | |
| 			*b &= ~0x80;
 | |
| 
 | |
| 			v->last_station_visited = _map2[v->tile];
 | |
| 
 | |
| 			RoadVehArrivesAt(v, st);
 | |
| 
 | |
| 			old_order = v->current_order;
 | |
| 			v->current_order.type = OT_LOADING;
 | |
| 			v->current_order.flags = 0;
 | |
| 
 | |
| 			if (old_order.type == OT_GOTO_STATION &&
 | |
| 					v->current_order.station == v->last_station_visited) {
 | |
| 				v->current_order.flags =
 | |
| 					(old_order.flags & (OF_FULL_LOAD | OF_UNLOAD)) | OF_NON_STOP;
 | |
| 			}
 | |
| 
 | |
| 			SET_EXPENSES_TYPE(EXPENSES_ROADVEH_INC);
 | |
| 			if (LoadUnloadVehicle(v)) {
 | |
| 				InvalidateWindow(WC_ROADVEH_LIST, v->owner);
 | |
| 				MarkRoadVehDirty(v);
 | |
| 			}
 | |
| 			InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
 | |
| 			return;
 | |
| 		}
 | |
| 
 | |
| 		if (v->current_order.type != OT_GOTO_DEPOT) {
 | |
| 			if (*b&0x80) {
 | |
| 				v->cur_speed = 0;
 | |
| 				return;
 | |
| 			}
 | |
| 			v->current_order.type = OT_NOTHING;
 | |
| 			v->current_order.flags = 0;
 | |
| 		}
 | |
| 		*b |= 0x80;
 | |
| 
 | |
| 		StartRoadVehSound(v);
 | |
| 		InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
 | |
| 	}
 | |
| 
 | |
| 	r = VehicleEnterTile(v, v->tile, x, y);
 | |
| 	if (r & 8) {
 | |
| 		v->cur_speed = 0;
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	if ((r & 4) == 0) {
 | |
| 		v->u.road.frame++;
 | |
| 	}
 | |
| 
 | |
| 	v->cur_image = GetRoadVehImage(v, v->direction);
 | |
| 	UpdateRoadVehDeltaXY(v);
 | |
| 	RoadZPosAffectSpeed(v, SetRoadVehPosition(v, x, y));
 | |
| }
 | |
| 
 | |
| void RoadVehEnterDepot(Vehicle *v)
 | |
| {
 | |
| 	v->u.road.state = 254;
 | |
| 	v->vehstatus |= VS_HIDDEN;
 | |
| 
 | |
| 	InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
 | |
| 
 | |
| 	MaybeReplaceVehicle(v);
 | |
| 
 | |
| 	VehicleServiceInDepot(v);
 | |
| 
 | |
| 	TriggerVehicle(v, VEHICLE_TRIGGER_DEPOT);
 | |
| 
 | |
| 	if (v->current_order.type == OT_GOTO_DEPOT) {
 | |
| 		Order t;
 | |
| 
 | |
| 		InvalidateWindow(WC_VEHICLE_VIEW, v->index);
 | |
| 
 | |
| 		t = v->current_order;
 | |
| 		v->current_order.type = OT_DUMMY;
 | |
| 		v->current_order.flags = 0;
 | |
| 
 | |
| 		// Part of the schedule?
 | |
| 		if (t.flags & OF_UNLOAD) {
 | |
| 			v->cur_order_index++;
 | |
| 		} else if (t.flags & OF_FULL_LOAD) {
 | |
| 			v->vehstatus |= VS_STOPPED;
 | |
| 			if (v->owner == _local_player) {
 | |
| 				SetDParam(0, v->unitnumber);
 | |
| 				AddNewsItem(
 | |
| 					STR_9016_ROAD_VEHICLE_IS_WAITING,
 | |
| 					NEWS_FLAGS(NM_SMALL, NF_VIEWPORT|NF_VEHICLE, NT_ADVICE, 0),
 | |
| 					v->index,
 | |
| 					0);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
 | |
| }
 | |
| 
 | |
| static void AgeRoadVehCargo(Vehicle *v)
 | |
| {
 | |
| 	if (_age_cargo_skip_counter != 0)
 | |
| 		return;
 | |
| 	if (v->cargo_days != 255)
 | |
| 		v->cargo_days++;
 | |
| }
 | |
| 
 | |
| void RoadVeh_Tick(Vehicle *v)
 | |
| {
 | |
| 	AgeRoadVehCargo(v);
 | |
| 	RoadVehEventHandler(v);
 | |
| }
 | |
| 
 | |
| static void CheckIfRoadVehNeedsService(Vehicle *v)
 | |
| {
 | |
| 	int i;
 | |
| 
 | |
| 	if (_patches.servint_roadveh == 0)
 | |
| 		return;
 | |
| 
 | |
| 	if (!VehicleNeedsService(v))
 | |
| 		return;
 | |
| 
 | |
| 	if (v->vehstatus & VS_STOPPED)
 | |
| 		return;
 | |
| 
 | |
| 	if (_patches.gotodepot && ScheduleHasDepotOrders(v->schedule_ptr))
 | |
| 		return;
 | |
| 
 | |
| 	// Don't interfere with a depot visit scheduled by the user, or a
 | |
| 	// depot visit by the order list.
 | |
| 	if (v->current_order.type == OT_GOTO_DEPOT &&
 | |
| 			(v->current_order.flags & (OF_FULL_LOAD | OF_UNLOAD)) != 0)
 | |
| 		return;
 | |
| 
 | |
| 	i = FindClosestRoadDepot(v);
 | |
| 
 | |
| 	if (i < 0 || GetTileDist(v->tile, (&_depots[i])->xy) > 12) {
 | |
| 		if (v->current_order.type == OT_GOTO_DEPOT) {
 | |
| 			v->current_order.type = OT_DUMMY;
 | |
| 			v->current_order.flags = 0;
 | |
| 			InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
 | |
| 		}
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	if (v->current_order.type == OT_GOTO_DEPOT &&
 | |
| 			v->current_order.flags & OF_NON_STOP &&
 | |
| 			!CHANCE16(1,20))
 | |
| 		return;
 | |
| 
 | |
| 	v->current_order.type = OT_GOTO_DEPOT;
 | |
| 	v->current_order.flags = OF_NON_STOP;
 | |
| 	v->current_order.station = (byte)i;
 | |
| 	v->dest_tile = (&_depots[i])->xy;
 | |
| 	InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
 | |
| }
 | |
| 
 | |
| void OnNewDay_RoadVeh(Vehicle *v)
 | |
| {
 | |
| 	int32 cost;
 | |
| 	Station *st;
 | |
| 	uint tile;
 | |
| 
 | |
| 	if ((++v->day_counter & 7) == 0)
 | |
| 		DecreaseVehicleValue(v);
 | |
| 
 | |
| 	if (v->u.road.unk2 == 0)
 | |
| 		CheckVehicleBreakdown(v);
 | |
| 
 | |
| 	AgeVehicle(v);
 | |
| 	CheckIfRoadVehNeedsService(v);
 | |
| 
 | |
| 	CheckOrders(v);
 | |
| 
 | |
| 	/* update destination */
 | |
| 	if (v->current_order.type == OT_GOTO_STATION) {
 | |
| 		st = GetStation(v->current_order.station);
 | |
| 		if ((tile=(v->cargo_type==CT_PASSENGERS ? st->bus_tile : st->lorry_tile)) != 0)
 | |
| 			v->dest_tile = tile;
 | |
| 	}
 | |
| 
 | |
| 	if (v->vehstatus & VS_STOPPED)
 | |
| 		return;
 | |
| 
 | |
| 	cost = RoadVehInfo(v->engine_type)->running_cost * _price.roadveh_running / 364;
 | |
| 
 | |
| 	v->profit_this_year -= cost >> 8;
 | |
| 
 | |
| 	SET_EXPENSES_TYPE(EXPENSES_ROADVEH_RUN);
 | |
| 	SubtractMoneyFromPlayerFract(v->owner, cost);
 | |
| 
 | |
| 	InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
 | |
| 	InvalidateWindow(WC_ROADVEH_LIST, v->owner);
 | |
| }
 | |
| 
 | |
| void HandleClickOnRoadVeh(Vehicle *v)
 | |
| {
 | |
| 	ShowRoadVehViewWindow(v);
 | |
| }
 | |
| 
 | |
| void RoadVehiclesYearlyLoop()
 | |
| {
 | |
| 	Vehicle *v;
 | |
| 
 | |
| 	FOR_ALL_VEHICLES(v) {
 | |
| 		if (v->type == VEH_Road) {
 | |
| 			v->profit_last_year = v->profit_this_year;
 | |
| 			v->profit_this_year = 0;
 | |
| 			InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | 
