65 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			65 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #ifndef AI_EVENT
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| #define AI_EVENT
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| 
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| /* Make the ai_event macro set correctly */
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| #ifdef GPMI
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| #	include <gpmi.h>
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| #	include "ai.h"
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| 
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| /* This is how we call events (with safety-check) to GPMI */
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| /* XXX -- This macro works only for some compilers (all GCCs for example).
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|  *   Some compilers on the other hand (MSCV!!) doesn't support variadic macros
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|  *   causing this to fail. There is no known solution. If you know any, please
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|  *   tell us ASAP! */
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| #	define ai_event(player, event, ...) \
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| 		if ((player) < MAX_PLAYERS && _ai_player[(player)].module != NULL) \
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| 			gpmi_event(_ai_player[(player)].module, (event), ##__VA_ARGS__)
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| 
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| #else /* GPMI */
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| 
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| /* XXX -- Some compilers (like MSVC :() doesn't support variadic macros,
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|  *   which means we have to go to a lot of trouble to get the ai_event() ignored
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|  *   in case GPMI is disabled... KILL KILL KILL!
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|  */
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| #	ifdef DEF_EVENTS
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| 	void CDECL empty_function(PlayerID player, int event, ...) {}
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| #	else
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| 	extern void CDECL empty_function(PlayerID player, int event, ...);
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| #	endif
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| #	define ai_event empty_function
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| #endif /* GPMI */
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| 
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| /* To make our life a bit easier; you now only have to define new
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|  *  events here, and automaticly they work in OpenTTD without including
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|  *  the ottd_event package. Just because of some lovely macro-shit ;) */
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| #ifdef DEF_EVENTS
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| #	define DEF_EVENTS
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| #	define INITIAL_SET = -1
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| #else
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| #	define DEF_EVENTS extern
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| #	define INITIAL_SET
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| #endif /* DEF_EVENTS */
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| 
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| /* ------------ All available events -------------- */
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| DEF_EVENTS int ottd_Event_CommandFailed								INITIAL_SET; // (tile, unique_id)
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| DEF_EVENTS int ottd_Event_CommandSucceeded						INITIAL_SET; // (tile, unique_id)
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| 
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| DEF_EVENTS int ottd_Event_BuildStation								INITIAL_SET; // (station_index, station_tile)
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| DEF_EVENTS int ottd_Event_BuildRoadStation						INITIAL_SET; // (station_index, station_tile)
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| 
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| DEF_EVENTS int ottd_Event_BuildDepot									INITIAL_SET; // (depot_index, depot_tile)
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| DEF_EVENTS int ottd_Event_BuildRoadDepot							INITIAL_SET; // (depot_index, depot_tile)
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| 
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| DEF_EVENTS int ottd_Event_BuildVehicle								INITIAL_SET; // (vehicle_index, depot_tile)
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| DEF_EVENTS int ottd_Event_BuildRoadVehicle						INITIAL_SET; // (vehicle_index, depot_tile)
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| 
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| DEF_EVENTS int ottd_Event_VehicleEnterDepot						INITIAL_SET; // (vehicle_index, depot_tile)
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| DEF_EVENTS int ottd_Event_RoadVehicleEnterDepot				INITIAL_SET; // (vehicle_index, depot_tile)
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| 
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| DEF_EVENTS int ottd_Event_GiveOrder										INITIAL_SET; // (vehicle_index)
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| 
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| DEF_EVENTS int ottd_Event_BuildRoad										INITIAL_SET; // (road_tile, road_pieces)
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| /* ----------------- End of list ------------------ */
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| 
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| #endif /* AI_EVENT */
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