 c5c5c9b17c
			
		
	
	c5c5c9b17c
	
	
	
		
			
			- Add: asserts to find the v->u.rail.track == 0 problem. - Add: IsValidDepot(), IsValidTown(), IsValidSign(), IsValidVehicle(), IsValidStation() - Add: GetTileOwner(), IsTileOwner() - Codechange: Replaced IsShipDepotTile(), IsTrainDepotTile(), IsRoadDepotTile() by IsTileDepotType(). - Codechange: typedeffed the MAP_OWNERS as Owner. Should be used as variable type. - Codechange: Replaced a few uint by TileIndex.
		
			
				
	
	
		
			56 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			56 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #ifndef SIGNS_H
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| #define SIGNS_H
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| 
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| #include "pool.h"
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| 
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| typedef struct SignStruct {
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| 	StringID     str;
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| 	ViewportSign sign;
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| 	int32        x;
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| 	int32        y;
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| 	byte         z;
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| 	byte owner; // placed by this player. Anyone can delete them though.
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| 							// OWNER_NONE for gray signs from old games.
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| 
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| 	uint16       index;
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| } SignStruct;
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| 
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| extern MemoryPool _sign_pool;
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| 
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| /**
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|  * Check if a Sign really exists.
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|  */
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| static inline bool IsValidSign(SignStruct* ss)
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| {
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| 	return ss->str != 0;
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| }
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| 
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| /**
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|  * Get the pointer to the sign with index 'index'
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|  */
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| static inline SignStruct *GetSign(uint index)
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| {
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| 	return (SignStruct*)GetItemFromPool(&_sign_pool, index);
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| }
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| 
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| /**
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|  * Get the current size of the SignPool
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|  */
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| static inline uint16 GetSignPoolSize(void)
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| {
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| 	return _sign_pool.total_items;
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| }
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| 
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| #define FOR_ALL_SIGNS_FROM(ss, start) for (ss = GetSign(start); ss != NULL; ss = (ss->index + 1 < GetSignPoolSize()) ? GetSign(ss->index + 1) : NULL)
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| #define FOR_ALL_SIGNS(ss) FOR_ALL_SIGNS_FROM(ss, 0)
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| 
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| VARDEF SignStruct *_new_sign_struct;
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| 
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| void UpdateAllSignVirtCoords(void);
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| void PlaceProc_Sign(uint tile);
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| 
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| /* misc.c */
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| void ShowRenameSignWindow(SignStruct *ss);
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| 
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| #endif /* SIGNS_H */
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