2081 lines
		
	
	
		
			60 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			2081 lines
		
	
	
		
			60 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* $Id$ */
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| 
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| /** @file main_gui.cpp */
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| 
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| #include "stdafx.h"
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| #include "openttd.h"
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| #include "heightmap.h"
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| #include "currency.h"
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| #include "spritecache.h"
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| #include "gui.h"
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| #include "window_gui.h"
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| #include "window_func.h"
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| #include "textbuf_gui.h"
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| #include "viewport_func.h"
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| #include "command_func.h"
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| #include "news.h"
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| #include "town.h"
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| #include "console.h"
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| #include "signs.h"
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| #include "waypoint.h"
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| #include "variables.h"
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| #include "train.h"
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| #include "roadveh.h"
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| #include "bridge_map.h"
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| #include "screenshot.h"
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| #include "genworld.h"
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| #include "vehicle_gui.h"
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| #include "transparency_gui.h"
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| #include "newgrf_config.h"
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| #include "rail_gui.h"
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| #include "road_gui.h"
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| #include "date_func.h"
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| #include "functions.h"
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| #include "vehicle_func.h"
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| #include "sound_func.h"
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| #include "fios.h"
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| #include "terraform_gui.h"
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| #include "industry.h"
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| #include "transparency.h"
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| #include "strings_func.h"
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| #include "zoom_func.h"
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| #include "string_func.h"
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| #include "player_base.h"
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| #include "player_func.h"
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| #include "player_gui.h"
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| #include "settings_type.h"
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| 
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| #include "network/network.h"
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| #include "network/network_data.h"
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| #include "network/network_client.h"
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| #include "network/network_server.h"
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| #include "network/network_gui.h"
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| 
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| #include "table/sprites.h"
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| #include "table/strings.h"
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| 
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| static int _rename_id = 1;
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| static int _rename_what = -1;
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| 
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| RailType _last_built_railtype;
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| RoadType _last_built_roadtype;
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| static int _scengen_town_size = 1; // depress medium-sized towns per default
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| 
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| extern void GenerateIndustries();
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| extern bool GenerateTowns();
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| 
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| bool _draw_bounding_boxes = false;
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| 
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| 
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| void CcGiveMoney(bool success, TileIndex tile, uint32 p1, uint32 p2)
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| {
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| #ifdef ENABLE_NETWORK
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| 	if (!success || !_patches.give_money) return;
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| 
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| 	char msg[20];
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| 	/* Inform the player of this action */
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| 	snprintf(msg, sizeof(msg), "%d", p1);
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| 
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| 	if (!_network_server) {
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| 		SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg);
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| 	} else {
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| 		NetworkServer_HandleChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg, NETWORK_SERVER_INDEX);
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| 	}
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| #endif /* ENABLE_NETWORK */
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| }
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| 
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| void HandleOnEditText(const char *str)
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| {
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| 	int id = _rename_id;
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| 	_cmd_text = str;
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| 
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| 	switch (_rename_what) {
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| 	case 1: // Rename a waypoint
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| 		if (*str == '\0') return;
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| 		DoCommandP(0, id, 0, NULL, CMD_RENAME_WAYPOINT | CMD_MSG(STR_CANT_CHANGE_WAYPOINT_NAME));
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| 		break;
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| #ifdef ENABLE_NETWORK
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| 	case 3: { // Give money, you can only give money in excess of loan
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| 		const Player *p = GetPlayer(_current_player);
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| 		Money money = min(p->player_money - p->current_loan, (Money)(atoi(str) / _currency->rate));
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| 
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| 		uint32 money_c = Clamp(ClampToI32(money), 0, 20000000); // Clamp between 20 million and 0
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| 
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| 		/* Give 'id' the money, and substract it from ourself */
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| 		DoCommandP(0, money_c, id, CcGiveMoney, CMD_GIVE_MONEY | CMD_MSG(STR_INSUFFICIENT_FUNDS));
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| 	} break;
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| #endif /* ENABLE_NETWORK */
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| 		default: NOT_REACHED();
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| 	}
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| 
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| 	_rename_id = _rename_what = -1;
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| }
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| 
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| /**
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|  * This code is shared for the majority of the pushbuttons.
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|  * Handles e.g. the pressing of a button (to build things), playing of click sound and sets certain parameters
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|  *
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|  * @param w Window which called the function
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|  * @param widget ID of the widget (=button) that called this function
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|  * @param cursor How should the cursor image change? E.g. cursor with depot image in it
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|  * @param mode Tile highlighting mode, e.g. drawing a rectangle or a dot on the ground
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|  * @param placeproc Procedure which will be called when someone clicks on the map
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|  * @return true if the button is clicked, false if it's unclicked
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|  */
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| bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, ViewportHighlightMode mode, PlaceProc *placeproc)
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| {
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| 	if (w->IsWidgetDisabled(widget)) return false;
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| 
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| 	SndPlayFx(SND_15_BEEP);
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| 	SetWindowDirty(w);
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| 
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| 	if (w->IsWidgetLowered(widget)) {
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| 		ResetObjectToPlace();
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| 		return false;
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| 	}
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| 
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| 	SetObjectToPlace(cursor, PAL_NONE, mode, w->window_class, w->window_number);
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| 	w->LowerWidget(widget);
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| 	_place_proc = placeproc;
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| 	return true;
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| }
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| 
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| 
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| void CcPlaySound10(bool success, TileIndex tile, uint32 p1, uint32 p2)
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| {
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| 	if (success) SndPlayTileFx(SND_12_EXPLOSION, tile);
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| }
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| 
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| 
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| static void ToolbarPauseClick(Window *w)
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| {
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| 	if (_networking && !_network_server) return; // only server can pause the game
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| 
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| 	if (DoCommandP(0, _pause_game ? 0 : 1, 0, NULL, CMD_PAUSE)) SndPlayFx(SND_15_BEEP);
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| }
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| 
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| static void ToolbarFastForwardClick(Window *w)
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| {
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| 	_fast_forward ^= true;
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| 	SndPlayFx(SND_15_BEEP);
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| }
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| 
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| 
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| static void MenuClickSettings(int index)
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| {
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| 	switch (index) {
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| 		case 0: ShowGameOptions();      return;
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| 		case 1: ShowGameDifficulty();   return;
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| 		case 2: ShowPatchesSelection(); return;
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| 		case 3: ShowNewGRFSettings(!_networking, true, true, &_grfconfig);   return;
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| 		case 4: ShowTransparencyToolbar(); break;
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| 
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| 		case  6: ToggleBit(_display_opt, DO_SHOW_TOWN_NAMES);    break;
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| 		case  7: ToggleBit(_display_opt, DO_SHOW_STATION_NAMES); break;
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| 		case  8: ToggleBit(_display_opt, DO_SHOW_SIGNS);         break;
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| 		case  9: ToggleBit(_display_opt, DO_WAYPOINTS);          break;
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| 		case 10: ToggleBit(_display_opt, DO_FULL_ANIMATION);     break;
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| 		case 11: ToggleBit(_display_opt, DO_FULL_DETAIL);        break;
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| 		case 12:
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| 			ToggleTransparency(TO_TREES);
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| 			ToggleTransparency(TO_HOUSES);
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| 			break;
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| 		case 13: ToggleTransparency(TO_SIGNS);                   break;
 | |
| 	}
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| 	MarkWholeScreenDirty();
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| }
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| 
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| static void MenuClickSaveLoad(int index)
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| {
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| 	if (_game_mode == GM_EDITOR) {
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| 		switch (index) {
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| 			case 0: ShowSaveLoadDialog(SLD_SAVE_SCENARIO);  break;
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| 			case 1: ShowSaveLoadDialog(SLD_LOAD_SCENARIO);  break;
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| 			case 2: ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP); break;
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| 			case 3: AskExitToGameMenu();                    break;
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| 			case 5: HandleExitGameRequest();                break;
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| 		}
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| 	} else {
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| 		switch (index) {
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| 			case 0: ShowSaveLoadDialog(SLD_SAVE_GAME); break;
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| 			case 1: ShowSaveLoadDialog(SLD_LOAD_GAME); break;
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| 			case 2: AskExitToGameMenu();               break;
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| 			case 3: HandleExitGameRequest();           break;
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| 		}
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| 	}
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| }
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| 
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| static void MenuClickMap(int index)
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| {
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| 	switch (index) {
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| 		case 0: ShowSmallMap();            break;
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| 		case 1: ShowExtraViewPortWindow(); break;
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| 		case 2: ShowSignList();            break;
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| 	}
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| }
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| 
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| static void MenuClickTown(int index)
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| {
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| 	ShowTownDirectory();
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| }
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| 
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| static void MenuClickScenMap(int index)
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| {
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| 	switch (index) {
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| 		case 0: ShowSmallMap();            break;
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| 		case 1: ShowExtraViewPortWindow(); break;
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| 		case 2: ShowSignList();            break;
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| 		case 3: ShowTownDirectory();       break;
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| 	}
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| }
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| 
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| static void MenuClickSubsidies(int index)
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| {
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| 	ShowSubsidiesList();
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| }
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| 
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| static void MenuClickStations(int index)
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| {
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| 	ShowPlayerStations((PlayerID)index);
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| }
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| 
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| static void MenuClickFinances(int index)
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| {
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| 	ShowPlayerFinances((PlayerID)index);
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| }
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| 
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| static void MenuClickCompany(int index)
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| {
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| 	if (_networking && index == 0) {
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| 		ShowClientList();
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| 	} else {
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| 		if (_networking) index--;
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| 		ShowPlayerCompany((PlayerID)index);
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| 	}
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| }
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| 
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| static void MenuClickGraphs(int index)
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| {
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| 	switch (index) {
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| 		case 0: ShowOperatingProfitGraph();    break;
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| 		case 1: ShowIncomeGraph();             break;
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| 		case 2: ShowDeliveredCargoGraph();     break;
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| 		case 3: ShowPerformanceHistoryGraph(); break;
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| 		case 4: ShowCompanyValueGraph();       break;
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| 		case 5: ShowCargoPaymentRates();       break;
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| 	}
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| }
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| 
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| static void MenuClickLeague(int index)
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| {
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| 	switch (index) {
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| 		case 0: ShowCompanyLeagueTable();      break;
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| 		case 1: ShowPerformanceRatingDetail(); break;
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| 	}
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| }
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| 
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| static void MenuClickIndustry(int index)
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| {
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| 	switch (index) {
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| 		case 0: ShowIndustryDirectory();   break;
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| 		case 1: ShowBuildIndustryWindow(); break;
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| 	}
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| }
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| 
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| static void MenuClickShowTrains(int index)
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| {
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| 	ShowVehicleListWindow((PlayerID)index, VEH_TRAIN);
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| }
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| 
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| static void MenuClickShowRoad(int index)
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| {
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| 	ShowVehicleListWindow((PlayerID)index, VEH_ROAD);
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| }
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| 
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| static void MenuClickShowShips(int index)
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| {
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| 	ShowVehicleListWindow((PlayerID)index, VEH_SHIP);
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| }
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| 
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| static void MenuClickShowAir(int index)
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| {
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| 	ShowVehicleListWindow((PlayerID)index, VEH_AIRCRAFT);
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| }
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| 
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| static void MenuClickBuildRail(int index)
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| {
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| 	_last_built_railtype = (RailType)index;
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| 	ShowBuildRailToolbar(_last_built_railtype, -1);
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| }
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| 
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| static void MenuClickBuildRoad(int index)
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| {
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| 	_last_built_roadtype = (RoadType)index;
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| 	ShowBuildRoadToolbar(_last_built_roadtype);
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| }
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| 
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| static void MenuClickBuildWater(int index)
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| {
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| 	ShowBuildDocksToolbar();
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| }
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| 
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| static void MenuClickBuildAir(int index)
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| {
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| 	ShowBuildAirToolbar();
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| }
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| 
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| #ifdef ENABLE_NETWORK
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| void ShowNetworkGiveMoneyWindow(PlayerID player)
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| {
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| 	_rename_id = player;
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| 	_rename_what = 3;
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| 	ShowQueryString(STR_EMPTY, STR_NETWORK_GIVE_MONEY_CAPTION, 30, 180, NULL, CS_NUMERAL);
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| }
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| #endif /* ENABLE_NETWORK */
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| 
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| void ShowRenameWaypointWindow(const Waypoint *wp)
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| {
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| 	int id = wp->index;
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| 
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| 	/* Are we allowed to change the name of the waypoint? */
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| 	if (!CheckTileOwnership(wp->xy)) {
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| 		ShowErrorMessage(_error_message, STR_CANT_CHANGE_WAYPOINT_NAME,
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| 			TileX(wp->xy) * TILE_SIZE, TileY(wp->xy) * TILE_SIZE);
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| 		return;
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| 	}
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| 
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| 	_rename_id = id;
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| 	_rename_what = 1;
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| 	SetDParam(0, id);
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| 	ShowQueryString(STR_WAYPOINT_RAW, STR_EDIT_WAYPOINT_NAME, 30, 180, NULL, CS_ALPHANUMERAL);
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| }
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| 
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| static void SelectSignTool()
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| {
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| 	if (_cursor.sprite == SPR_CURSOR_SIGN) {
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| 		ResetObjectToPlace();
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| 	} else {
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| 		SetObjectToPlace(SPR_CURSOR_SIGN, PAL_NONE, VHM_RECT, WC_MAIN_TOOLBAR, 0);
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| 		_place_proc = PlaceProc_Sign;
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| 	}
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| }
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| 
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| static void MenuClickForest(int index)
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| {
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| 	switch (index) {
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| 		case 0: ShowTerraformToolbar();  break;
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| 		case 1: ShowBuildTreesToolbar(); break;
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| 		case 2: SelectSignTool();        break;
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| 	}
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| }
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| 
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| static void MenuClickMusicWindow(int index)
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| {
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| 	ShowMusicWindow();
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| }
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| 
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| static void MenuClickNewspaper(int index)
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| {
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| 	switch (index) {
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| 		case 0: ShowLastNewsMessage(); break;
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| 		case 1: ShowMessageOptions();  break;
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| 		case 2: ShowMessageHistory();  break;
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| 	}
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| }
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| 
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| static void MenuClickSmallScreenshot()
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| {
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| 	SetScreenshotType(SC_VIEWPORT);
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| }
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| 
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| static void MenuClickWorldScreenshot()
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| {
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| 	SetScreenshotType(SC_WORLD);
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| }
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| 
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| static void MenuClickHelp(int index)
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| {
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| 	switch (index) {
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| 		case 0: PlaceLandBlockInfo();       break;
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| 		case 2: IConsoleSwitch();           break;
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| 		case 3: MenuClickSmallScreenshot(); break;
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| 		case 4: MenuClickWorldScreenshot(); break;
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| 		case 5: ShowAboutWindow();          break;
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| 	}
 | |
| }
 | |
| 
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| 
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| typedef void MenuClickedProc(int index);
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| 
 | |
| static MenuClickedProc * const _menu_clicked_procs[] = {
 | |
| 	NULL,                 /* 0 */
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| 	NULL,                 /* 1 */
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| 	MenuClickSettings,    /* 2 */
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| 	MenuClickSaveLoad,    /* 3 */
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| 	MenuClickMap,         /* 4 */
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| 	MenuClickTown,        /* 5 */
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| 	MenuClickSubsidies,   /* 6 */
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| 	MenuClickStations,    /* 7 */
 | |
| 	MenuClickFinances,    /* 8 */
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| 	MenuClickCompany,     /* 9 */
 | |
| 	MenuClickGraphs,      /* 10 */
 | |
| 	MenuClickLeague,      /* 11 */
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| 	MenuClickIndustry,    /* 12 */
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| 	MenuClickShowTrains,  /* 13 */
 | |
| 	MenuClickShowRoad,    /* 14 */
 | |
| 	MenuClickShowShips,   /* 15 */
 | |
| 	MenuClickShowAir,     /* 16 */
 | |
| 	MenuClickScenMap,     /* 17 */
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| 	NULL,                 /* 18 */
 | |
| 	MenuClickBuildRail,   /* 19 */
 | |
| 	MenuClickBuildRoad,   /* 20 */
 | |
| 	MenuClickBuildWater,  /* 21 */
 | |
| 	MenuClickBuildAir,    /* 22 */
 | |
| 	MenuClickForest,      /* 23 */
 | |
| 	MenuClickMusicWindow, /* 24 */
 | |
| 	MenuClickNewspaper,   /* 25 */
 | |
| 	MenuClickHelp,        /* 26 */
 | |
| };
 | |
| 
 | |
| static void MenuWndProc(Window *w, WindowEvent *e)
 | |
| {
 | |
| 	switch (e->event) {
 | |
| 		case WE_CREATE: w->widget[0].right = w->width - 1; break;
 | |
| 
 | |
| 	case WE_PAINT: {
 | |
| 		int x, y;
 | |
| 
 | |
| 		byte count = WP(w, menu_d).item_count;
 | |
| 		byte sel = WP(w, menu_d).sel_index;
 | |
| 		uint16 chk = WP(w, menu_d).checked_items;
 | |
| 		StringID string = WP(w, menu_d).string_id;
 | |
| 		byte dis = WP(w, menu_d).disabled_items;
 | |
| 
 | |
| 		DrawWindowWidgets(w);
 | |
| 
 | |
| 		x = 1;
 | |
| 		y = 1;
 | |
| 
 | |
| 		for (; count != 0; count--, string++, sel--) {
 | |
| 			TextColour color = HasBit(dis, 0) ? TC_GREY : (sel == 0) ? TC_WHITE : TC_BLACK;
 | |
| 			if (sel == 0) GfxFillRect(x, y, x + w->width - 3, y + 9, 0);
 | |
| 
 | |
| 			if (HasBit(chk, 0)) DrawString(x + 2, y, STR_CHECKMARK, color);
 | |
| 			DrawString(x + 2, y, string, color);
 | |
| 
 | |
| 			y += 10;
 | |
| 			chk >>= 1;
 | |
| 			dis >>= 1;
 | |
| 		}
 | |
| 	} break;
 | |
| 
 | |
| 	case WE_DESTROY: {
 | |
| 			Window *v = FindWindowById(WC_MAIN_TOOLBAR, 0);
 | |
| 			v->RaiseWidget(WP(w, menu_d).main_button);
 | |
| 			SetWindowDirty(v);
 | |
| 			return;
 | |
| 		}
 | |
| 
 | |
| 	case WE_POPUPMENU_SELECT: {
 | |
| 		int index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y);
 | |
| 		int action_id;
 | |
| 
 | |
| 
 | |
| 		if (index < 0) {
 | |
| 			Window *w2 = FindWindowById(WC_MAIN_TOOLBAR,0);
 | |
| 			if (GetWidgetFromPos(w2, e->we.popupmenu.pt.x - w2->left, e->we.popupmenu.pt.y - w2->top) == WP(w, menu_d).main_button)
 | |
| 				index = WP(w, menu_d).sel_index;
 | |
| 		}
 | |
| 
 | |
| 		action_id = WP(w, menu_d).action_id;
 | |
| 		DeleteWindow(w);
 | |
| 
 | |
| 		if (index >= 0) {
 | |
| 			assert((uint)index <= lengthof(_menu_clicked_procs));
 | |
| 			_menu_clicked_procs[action_id](index);
 | |
| 		}
 | |
| 
 | |
| 		break;
 | |
| 		}
 | |
| 
 | |
| 	case WE_POPUPMENU_OVER: {
 | |
| 		int index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y);
 | |
| 
 | |
| 		if (index == -1 || index == WP(w, menu_d).sel_index) return;
 | |
| 
 | |
| 		WP(w, menu_d).sel_index = index;
 | |
| 		SetWindowDirty(w);
 | |
| 		return;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* Dynamic widget length determined by toolbar-string length.
 | |
|  * See PopupMainToolbMenu en MenuWndProc */
 | |
| static const Widget _menu_widgets[] = {
 | |
| {    WWT_PANEL, RESIZE_NONE, 14, 0,  0, 0, 0, 0x0, STR_NULL},
 | |
| { WIDGETS_END},
 | |
| };
 | |
| 
 | |
| 
 | |
| static const Widget _player_menu_widgets[] = {
 | |
| {    WWT_PANEL, RESIZE_NONE, 14, 0, 240, 0, 81, 0x0, STR_NULL},
 | |
| { WIDGETS_END},
 | |
| };
 | |
| 
 | |
| 
 | |
| static int GetPlayerIndexFromMenu(int index)
 | |
| {
 | |
| 	if (index >= 0) {
 | |
| 		const Player *p;
 | |
| 
 | |
| 		FOR_ALL_PLAYERS(p) {
 | |
| 			if (p->is_active && --index < 0) return p->index;
 | |
| 		}
 | |
| 	}
 | |
| 	return -1;
 | |
| }
 | |
| 
 | |
| static void UpdatePlayerMenuHeight(Window *w)
 | |
| {
 | |
| 	byte num = ActivePlayerCount();
 | |
| 
 | |
| 	/* Increase one to fit in PlayerList in the menu when in network */
 | |
| 	if (_networking && WP(w, menu_d).main_button == 9) num++;
 | |
| 
 | |
| 	if (WP(w, menu_d).item_count != num) {
 | |
| 		WP(w, menu_d).item_count = num;
 | |
| 		SetWindowDirty(w);
 | |
| 		num = num * 10 + 2;
 | |
| 		w->height = num;
 | |
| 		w->widget[0].bottom = w->widget[0].top + num - 1;
 | |
| 		SetWindowDirty(w);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void PlayerMenuWndProc(Window *w, WindowEvent *e)
 | |
| {
 | |
| 	switch (e->event) {
 | |
| 	case WE_PAINT: {
 | |
| 		int x,y;
 | |
| 		byte sel;
 | |
| 		TextColour color;
 | |
| 		Player *p;
 | |
| 		uint16 chk;
 | |
| 
 | |
| 		UpdatePlayerMenuHeight(w);
 | |
| 		DrawWindowWidgets(w);
 | |
| 
 | |
| 		x = 1;
 | |
| 		y = 1;
 | |
| 		sel = WP(w, menu_d).sel_index;
 | |
| 		chk = WP(w, menu_d).checked_items; // let this mean gray items.
 | |
| 
 | |
| 		/* 9 = playerlist */
 | |
| 		if (_networking && WP(w, menu_d).main_button == 9) {
 | |
| 			if (sel == 0) {
 | |
| 				GfxFillRect(x, y, x + 238, y + 9, 0);
 | |
| 			}
 | |
| 			DrawString(x + 19, y, STR_NETWORK_CLIENT_LIST, TC_FROMSTRING);
 | |
| 			y += 10;
 | |
| 			sel--;
 | |
| 		}
 | |
| 
 | |
| 		FOR_ALL_PLAYERS(p) {
 | |
| 			if (p->is_active) {
 | |
| 				if (p->index == sel) {
 | |
| 					GfxFillRect(x, y, x + 238, y + 9, 0);
 | |
| 				}
 | |
| 
 | |
| 				DrawPlayerIcon(p->index, x + 2, y + 1);
 | |
| 
 | |
| 				SetDParam(0, p->index);
 | |
| 				SetDParam(1, p->index);
 | |
| 
 | |
| 				color = (p->index == sel) ? TC_WHITE : TC_BLACK;
 | |
| 				if (chk&1) color = TC_GREY;
 | |
| 				DrawString(x + 19, y, STR_7021, color);
 | |
| 
 | |
| 				y += 10;
 | |
| 			}
 | |
| 			chk >>= 1;
 | |
| 		}
 | |
| 
 | |
| 		break;
 | |
| 		}
 | |
| 
 | |
| 	case WE_DESTROY: {
 | |
| 		Window *v = FindWindowById(WC_MAIN_TOOLBAR, 0);
 | |
| 		v->RaiseWidget(WP(w, menu_d).main_button);
 | |
| 		SetWindowDirty(v);
 | |
| 		return;
 | |
| 		}
 | |
| 
 | |
| 	case WE_POPUPMENU_SELECT: {
 | |
| 		int index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y);
 | |
| 		int action_id = WP(w, menu_d).action_id;
 | |
| 
 | |
| 		/* We have a new entry at the top of the list of menu 9 when networking
 | |
| 		 *  so keep that in count */
 | |
| 		if (_networking && WP(w, menu_d).main_button == 9) {
 | |
| 			if (index > 0) index = GetPlayerIndexFromMenu(index - 1) + 1;
 | |
| 		} else {
 | |
| 			index = GetPlayerIndexFromMenu(index);
 | |
| 		}
 | |
| 
 | |
| 		if (index < 0) {
 | |
| 			Window *w2 = FindWindowById(WC_MAIN_TOOLBAR,0);
 | |
| 			if (GetWidgetFromPos(w2, e->we.popupmenu.pt.x - w2->left, e->we.popupmenu.pt.y - w2->top) == WP(w, menu_d).main_button)
 | |
| 				index = WP(w, menu_d).sel_index;
 | |
| 		}
 | |
| 
 | |
| 		DeleteWindow(w);
 | |
| 
 | |
| 		if (index >= 0) {
 | |
| 			assert(index >= 0 && index < 30);
 | |
| 			_menu_clicked_procs[action_id](index);
 | |
| 		}
 | |
| 		break;
 | |
| 		}
 | |
| 	case WE_POPUPMENU_OVER: {
 | |
| 		int index;
 | |
| 		UpdatePlayerMenuHeight(w);
 | |
| 		index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y);
 | |
| 
 | |
| 		/* We have a new entry at the top of the list of menu 9 when networking
 | |
| 		 * so keep that in count */
 | |
| 		if (_networking && WP(w, menu_d).main_button == 9) {
 | |
| 			if (index > 0) index = GetPlayerIndexFromMenu(index - 1) + 1;
 | |
| 		} else {
 | |
| 			index = GetPlayerIndexFromMenu(index);
 | |
| 		}
 | |
| 
 | |
| 		if (index == -1 || index == WP(w, menu_d).sel_index) return;
 | |
| 
 | |
| 		WP(w, menu_d).sel_index = index;
 | |
| 		SetWindowDirty(w);
 | |
| 		return;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /** Get the maximum length of a given string in a string-list. This is an
 | |
|  * implicit string-list where the ID's are consecutive
 | |
|  * @param base_string StringID of the first string in the list
 | |
|  * @param count amount of StringID's in the list
 | |
|  * @return the length of the longest string */
 | |
| static int GetStringListMaxWidth(StringID base_string, byte count)
 | |
| {
 | |
| 	char buffer[512];
 | |
| 	int width, max_width;
 | |
| 	byte i;
 | |
| 
 | |
| 	max_width = 0;
 | |
| 	for (i = 0; i != count; i++) {
 | |
| 		GetString(buffer, base_string + i, lastof(buffer));
 | |
| 		width = GetStringBoundingBox(buffer).width;
 | |
| 		if (width > max_width) max_width = width;
 | |
| 	}
 | |
| 
 | |
| 	return max_width;
 | |
| }
 | |
| 
 | |
| /** Show a general dropdown menu. The positioning of the dropdown menu
 | |
|  * defaults to the left side of the parent_button, eg the button that caused
 | |
|  * this window to appear. The only exceptions are when the right side of this
 | |
|  * dropdown would fall outside the main toolbar window, in that case it is
 | |
|  * aligned with the toolbar's right side.
 | |
|  * Since the disable-mask is only 8 bits right now, these dropdowns are
 | |
|  * restricted to 8 items max if any bits of disabled_mask are active.
 | |
|  * @param w Pointer to a window this dropdown menu belongs to. Has no effect
 | |
|  * whatsoever, only graphically for positioning.
 | |
|  * @param parent_button The widget identifier of the button that was clicked for
 | |
|  * this dropdown. The created dropdown then knows what button to raise (button) on
 | |
|  * action and whose function to execute (action).
 | |
|  * It is possible to appoint another button for an action event by setting the
 | |
|  * upper 8 bits of this parameter. If non is set, action is presumed to be the same
 | |
|  * as button. So<br>
 | |
|  * button bits 0 -  7 - widget clicked to get dropdown
 | |
|  * action bits 8 - 15 - function of widget to execute on select (defaults to bits 0 - 7)
 | |
|  * @param base_string The first StringID shown in the dropdown list. All others are
 | |
|  * consecutive indeces from the language file. XXX - fix? Use ingame-string tables?
 | |
|  * @param item_count Number of strings in the list, see previous parameter
 | |
|  * @param disabled_mask Bitmask of disabled strings in the list
 | |
|  * @return Return a pointer to the newly created dropdown window */
 | |
| static Window *PopupMainToolbMenu(Window *w, uint16 parent_button, StringID base_string, byte item_count, byte disabled_mask)
 | |
| {
 | |
| 	int width;
 | |
| 	int x = w->widget[GB(parent_button, 0, 8)].left;
 | |
| 
 | |
| 	assert(disabled_mask == 0 || item_count <= 8);
 | |
| 	w->LowerWidget(parent_button);
 | |
| 	w->InvalidateWidget(parent_button);
 | |
| 
 | |
| 	DeleteWindowById(WC_TOOLBAR_MENU, 0);
 | |
| 
 | |
| 	/* Extend the dropdown toolbar to the longest string in the list and
 | |
| 	 * also make sure the dropdown is fully visible within the window.
 | |
| 	 * x + w->left because x is supposed to be the offset of the toolbar-button
 | |
| 	 * we clicked on and w->left the toolbar window itself. So meaning that
 | |
| 	 * the default position is aligned with the left side of the clicked button */
 | |
| 	width = max(GetStringListMaxWidth(base_string, item_count) + 6, 140);
 | |
| 	x = w->left + Clamp(x, 0, w->width - width); // or alternatively '_screen.width - width'
 | |
| 
 | |
| 	w = AllocateWindow(x, 22, width, item_count * 10 + 2, MenuWndProc, WC_TOOLBAR_MENU, _menu_widgets);
 | |
| 	w->widget[0].bottom = item_count * 10 + 1;
 | |
| 	w->flags4 &= ~WF_WHITE_BORDER_MASK;
 | |
| 
 | |
| 	WP(w, menu_d).item_count = item_count;
 | |
| 	WP(w, menu_d).sel_index = 0;
 | |
| 	WP(w, menu_d).main_button = GB(parent_button, 0, 8);
 | |
| 	WP(w, menu_d).action_id = (GB(parent_button, 8, 8) != 0) ? GB(parent_button, 8, 8) : parent_button;
 | |
| 	WP(w, menu_d).string_id = base_string;
 | |
| 	WP(w, menu_d).checked_items = 0;
 | |
| 	WP(w, menu_d).disabled_items = disabled_mask;
 | |
| 
 | |
| 	_popup_menu_active = true;
 | |
| 
 | |
| 	SndPlayFx(SND_15_BEEP);
 | |
| 	return w;
 | |
| }
 | |
| 
 | |
| static Window *PopupMainPlayerToolbMenu(Window *w, int main_button, int gray)
 | |
| {
 | |
| 	int x = w->widget[main_button].left + w->left;
 | |
| 
 | |
| 	w->LowerWidget(main_button);
 | |
| 	w->InvalidateWidget(main_button);
 | |
| 
 | |
| 	DeleteWindowById(WC_TOOLBAR_MENU, 0);
 | |
| 	w = AllocateWindow(x, 0x16, 0xF1, 0x52, PlayerMenuWndProc, WC_TOOLBAR_MENU, _player_menu_widgets);
 | |
| 	w->flags4 &= ~WF_WHITE_BORDER_MASK;
 | |
| 	WP(w, menu_d).item_count = 0;
 | |
| 	WP(w, menu_d).sel_index = (_local_player != PLAYER_SPECTATOR) ? _local_player : GetPlayerIndexFromMenu(0);
 | |
| 	if (_networking && main_button == 9) {
 | |
| 		if (_local_player != PLAYER_SPECTATOR) {
 | |
| 			WP(w, menu_d).sel_index++;
 | |
| 		} else {
 | |
| 			/* Select client list by default for spectators */
 | |
| 			WP(w, menu_d).sel_index = 0;
 | |
| 		}
 | |
| 	}
 | |
| 	WP(w, menu_d).action_id = main_button;
 | |
| 	WP(w, menu_d).main_button = main_button;
 | |
| 	WP(w, menu_d).checked_items = gray;
 | |
| 	WP(w, menu_d).disabled_items = 0;
 | |
| 	_popup_menu_active = true;
 | |
| 	SndPlayFx(SND_15_BEEP);
 | |
| 	return w;
 | |
| }
 | |
| 
 | |
| static void ToolbarSaveClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 3, STR_015C_SAVE_GAME, 4, 0);
 | |
| }
 | |
| 
 | |
| static void ToolbarMapClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 4, STR_02DE_MAP_OF_WORLD, 3, 0);
 | |
| }
 | |
| 
 | |
| static void ToolbarTownClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 5, STR_02BB_TOWN_DIRECTORY, 1, 0);
 | |
| }
 | |
| 
 | |
| static void ToolbarSubsidiesClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 6, STR_02DD_SUBSIDIES, 1, 0);
 | |
| }
 | |
| 
 | |
| static void ToolbarStationsClick(Window *w)
 | |
| {
 | |
| 	PopupMainPlayerToolbMenu(w, 7, 0);
 | |
| }
 | |
| 
 | |
| static void ToolbarMoneyClick(Window *w)
 | |
| {
 | |
| 	PopupMainPlayerToolbMenu(w, 8, 0);
 | |
| }
 | |
| 
 | |
| static void ToolbarPlayersClick(Window *w)
 | |
| {
 | |
| 	PopupMainPlayerToolbMenu(w, 9, 0);
 | |
| }
 | |
| 
 | |
| static void ToolbarGraphsClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 10, STR_0154_OPERATING_PROFIT_GRAPH, 6, 0);
 | |
| }
 | |
| 
 | |
| static void ToolbarLeagueClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 11, STR_015A_COMPANY_LEAGUE_TABLE, 2, 0);
 | |
| }
 | |
| 
 | |
| static void ToolbarIndustryClick(Window *w)
 | |
| {
 | |
| 	/* Disable build-industry menu if we are a spectator */
 | |
| 	PopupMainToolbMenu(w, 12, STR_INDUSTRY_DIR, 2, (_current_player == PLAYER_SPECTATOR) ? (1 << 1) : 0);
 | |
| }
 | |
| 
 | |
| static void ToolbarTrainClick(Window *w)
 | |
| {
 | |
| 	const Vehicle *v;
 | |
| 	int dis = -1;
 | |
| 
 | |
| 	FOR_ALL_VEHICLES(v) {
 | |
| 		if (v->type == VEH_TRAIN && IsFrontEngine(v)) ClrBit(dis, v->owner);
 | |
| 	}
 | |
| 	PopupMainPlayerToolbMenu(w, 13, dis);
 | |
| }
 | |
| 
 | |
| static void ToolbarRoadClick(Window *w)
 | |
| {
 | |
| 	const Vehicle *v;
 | |
| 	int dis = -1;
 | |
| 
 | |
| 	FOR_ALL_VEHICLES(v) {
 | |
| 		if (v->type == VEH_ROAD && IsRoadVehFront(v)) ClrBit(dis, v->owner);
 | |
| 	}
 | |
| 	PopupMainPlayerToolbMenu(w, 14, dis);
 | |
| }
 | |
| 
 | |
| static void ToolbarShipClick(Window *w)
 | |
| {
 | |
| 	const Vehicle *v;
 | |
| 	int dis = -1;
 | |
| 
 | |
| 	FOR_ALL_VEHICLES(v) {
 | |
| 		if (v->type == VEH_SHIP) ClrBit(dis, v->owner);
 | |
| 	}
 | |
| 	PopupMainPlayerToolbMenu(w, 15, dis);
 | |
| }
 | |
| 
 | |
| static void ToolbarAirClick(Window *w)
 | |
| {
 | |
| 	const Vehicle *v;
 | |
| 	int dis = -1;
 | |
| 
 | |
| 	FOR_ALL_VEHICLES(v) {
 | |
| 		if (v->type == VEH_AIRCRAFT) ClrBit(dis, v->owner);
 | |
| 	}
 | |
| 	PopupMainPlayerToolbMenu(w, 16, dis);
 | |
| }
 | |
| 
 | |
| /* Zooms a viewport in a window in or out */
 | |
| /* No button handling or what so ever */
 | |
| bool DoZoomInOutWindow(int how, Window *w)
 | |
| {
 | |
| 	ViewPort *vp;
 | |
| 
 | |
| 	assert(w != NULL);
 | |
| 	vp = w->viewport;
 | |
| 
 | |
| 	switch (how) {
 | |
| 		case ZOOM_IN:
 | |
| 			if (vp->zoom == ZOOM_LVL_MIN) return false;
 | |
| 			vp->zoom = (ZoomLevel)((int)vp->zoom - 1);
 | |
| 			vp->virtual_width >>= 1;
 | |
| 			vp->virtual_height >>= 1;
 | |
| 
 | |
| 			WP(w, vp_d).scrollpos_x += vp->virtual_width >> 1;
 | |
| 			WP(w, vp_d).scrollpos_y += vp->virtual_height >> 1;
 | |
| 			WP(w, vp_d).dest_scrollpos_x = WP(w,vp_d).scrollpos_x;
 | |
| 			WP(w, vp_d).dest_scrollpos_y = WP(w,vp_d).scrollpos_y;
 | |
| 			break;
 | |
| 		case ZOOM_OUT:
 | |
| 			if (vp->zoom == ZOOM_LVL_MAX) return false;
 | |
| 			vp->zoom = (ZoomLevel)((int)vp->zoom + 1);
 | |
| 
 | |
| 			WP(w, vp_d).scrollpos_x -= vp->virtual_width >> 1;
 | |
| 			WP(w, vp_d).scrollpos_y -= vp->virtual_height >> 1;
 | |
| 			WP(w, vp_d).dest_scrollpos_x = WP(w,vp_d).scrollpos_x;
 | |
| 			WP(w, vp_d).dest_scrollpos_y = WP(w,vp_d).scrollpos_y;
 | |
| 
 | |
| 			vp->virtual_width <<= 1;
 | |
| 			vp->virtual_height <<= 1;
 | |
| 			break;
 | |
| 	}
 | |
| 	if (vp != NULL) { // the vp can be null when how == ZOOM_NONE
 | |
| 		vp->virtual_left = WP(w, vp_d).scrollpos_x;
 | |
| 		vp->virtual_top = WP(w, vp_d).scrollpos_y;
 | |
| 	}
 | |
| 	SetWindowDirty(w);
 | |
| 	/* Update the windows that have zoom-buttons to perhaps disable their buttons */
 | |
| 	SendWindowMessageClass(w->window_class, how, w->window_number, 0);
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| static void ToolbarZoomInClick(Window *w)
 | |
| {
 | |
| 	if (DoZoomInOutWindow(ZOOM_IN, FindWindowById(WC_MAIN_WINDOW, 0))) {
 | |
| 		w->HandleButtonClick(17);
 | |
| 		SndPlayFx(SND_15_BEEP);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void ToolbarZoomOutClick(Window *w)
 | |
| {
 | |
| 	if (DoZoomInOutWindow(ZOOM_OUT,FindWindowById(WC_MAIN_WINDOW, 0))) {
 | |
| 		w->HandleButtonClick(18);
 | |
| 		SndPlayFx(SND_15_BEEP);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void ToolbarBuildRailClick(Window *w)
 | |
| {
 | |
| 	const Player *p = GetPlayer(_local_player);
 | |
| 	Window *w2 = PopupMainToolbMenu(w, 19, STR_1015_RAILROAD_CONSTRUCTION, RAILTYPE_END, ~p->avail_railtypes);
 | |
| 	WP(w2, menu_d).sel_index = _last_built_railtype;
 | |
| }
 | |
| 
 | |
| static void ToolbarBuildRoadClick(Window *w)
 | |
| {
 | |
| 	const Player *p = GetPlayer(_local_player);
 | |
| 	/* The standard road button is *always* available */
 | |
| 	Window *w2 = PopupMainToolbMenu(w, 20, STR_180A_ROAD_CONSTRUCTION, 2, ~(p->avail_roadtypes | ROADTYPES_ROAD));
 | |
| 	WP(w2, menu_d).sel_index = _last_built_roadtype;
 | |
| }
 | |
| 
 | |
| static void ToolbarBuildWaterClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 21, STR_9800_DOCK_CONSTRUCTION, 1, 0);
 | |
| }
 | |
| 
 | |
| static void ToolbarBuildAirClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 22, STR_A01D_AIRPORT_CONSTRUCTION, 1, 0);
 | |
| }
 | |
| 
 | |
| static void ToolbarForestClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 23, STR_LANDSCAPING, 3, 0);
 | |
| }
 | |
| 
 | |
| static void ToolbarMusicClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 24, STR_01D3_SOUND_MUSIC, 1, 0);
 | |
| }
 | |
| 
 | |
| static void ToolbarNewspaperClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 25, STR_0200_LAST_MESSAGE_NEWS_REPORT, 3, 0);
 | |
| }
 | |
| 
 | |
| static void ToolbarHelpClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 26, STR_02D5_LAND_BLOCK_INFO, 6, 0);
 | |
| }
 | |
| 
 | |
| static void ToolbarOptionsClick(Window *w)
 | |
| {
 | |
| 	uint16 x = 0;
 | |
| 
 | |
| 	w = PopupMainToolbMenu(w, 2, STR_02C3_GAME_OPTIONS, 14, 0);
 | |
| 
 | |
| 	if (HasBit(_display_opt, DO_SHOW_TOWN_NAMES))    SetBit(x,  6);
 | |
| 	if (HasBit(_display_opt, DO_SHOW_STATION_NAMES)) SetBit(x,  7);
 | |
| 	if (HasBit(_display_opt, DO_SHOW_SIGNS))         SetBit(x,  8);
 | |
| 	if (HasBit(_display_opt, DO_WAYPOINTS))          SetBit(x,  9);
 | |
| 	if (HasBit(_display_opt, DO_FULL_ANIMATION))     SetBit(x, 10);
 | |
| 	if (HasBit(_display_opt, DO_FULL_DETAIL))        SetBit(x, 11);
 | |
| 	if (IsTransparencySet(TO_HOUSES) && IsTransparencySet(TO_TREES)) SetBit(x, 12);
 | |
| 	if (IsTransparencySet(TO_SIGNS))                     SetBit(x, 13);
 | |
| 	WP(w, menu_d).checked_items = x;
 | |
| }
 | |
| 
 | |
| 
 | |
| static void ToolbarScenSaveOrLoad(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 3, STR_0292_SAVE_SCENARIO, 6, 0);
 | |
| }
 | |
| 
 | |
| static void ToolbarScenDateBackward(Window *w)
 | |
| {
 | |
| 	/* don't allow too fast scrolling */
 | |
| 	if ((w->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) {
 | |
| 		w->HandleButtonClick(6);
 | |
| 		SetWindowDirty(w);
 | |
| 
 | |
| 		_patches_newgame.starting_year = Clamp(_patches_newgame.starting_year - 1, MIN_YEAR, MAX_YEAR);
 | |
| 		SetDate(ConvertYMDToDate(_patches_newgame.starting_year, 0, 1));
 | |
| 	}
 | |
| 	_left_button_clicked = false;
 | |
| }
 | |
| 
 | |
| static void ToolbarScenDateForward(Window *w)
 | |
| {
 | |
| 	/* don't allow too fast scrolling */
 | |
| 	if ((w->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) {
 | |
| 		w->HandleButtonClick(7);
 | |
| 		SetWindowDirty(w);
 | |
| 
 | |
| 		_patches_newgame.starting_year = Clamp(_patches_newgame.starting_year + 1, MIN_YEAR, MAX_YEAR);
 | |
| 		SetDate(ConvertYMDToDate(_patches_newgame.starting_year, 0, 1));
 | |
| 	}
 | |
| 	_left_button_clicked = false;
 | |
| }
 | |
| 
 | |
| static void ToolbarScenMapTownDir(Window *w)
 | |
| {
 | |
| 	/* Scenario editor button, *hack*hack* use different button to activate */
 | |
| 	PopupMainToolbMenu(w, 8 | (17 << 8), STR_02DE_MAP_OF_WORLD, 4, 0);
 | |
| }
 | |
| 
 | |
| static void ToolbarScenZoomIn(Window *w)
 | |
| {
 | |
| 	if (DoZoomInOutWindow(ZOOM_IN, FindWindowById(WC_MAIN_WINDOW, 0))) {
 | |
| 		w->HandleButtonClick(9);
 | |
| 		SndPlayFx(SND_15_BEEP);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void ToolbarScenZoomOut(Window *w)
 | |
| {
 | |
| 	if (DoZoomInOutWindow(ZOOM_OUT, FindWindowById(WC_MAIN_WINDOW, 0))) {
 | |
| 		w->HandleButtonClick(10);
 | |
| 		SndPlayFx(SND_15_BEEP);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void ZoomInOrOutToCursorWindow(bool in, Window *w)
 | |
| {
 | |
| 	ViewPort *vp;
 | |
| 	Point pt;
 | |
| 
 | |
| 	assert(w != 0);
 | |
| 
 | |
| 	vp = w->viewport;
 | |
| 
 | |
| 	if (_game_mode != GM_MENU) {
 | |
| 		if ((in && vp->zoom == ZOOM_LVL_MIN) || (!in && vp->zoom == ZOOM_LVL_MAX))
 | |
| 			return;
 | |
| 
 | |
| 		pt = GetTileZoomCenterWindow(in,w);
 | |
| 		if (pt.x != -1) {
 | |
| 			ScrollWindowTo(pt.x, pt.y, w, true);
 | |
| 
 | |
| 			DoZoomInOutWindow(in ? ZOOM_IN : ZOOM_OUT, w);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void ToolbarScenGenLand(Window *w)
 | |
| {
 | |
| 	w->HandleButtonClick(11);
 | |
| 	SndPlayFx(SND_15_BEEP);
 | |
| 
 | |
| 	ShowEditorTerraformToolbar();
 | |
| }
 | |
| 
 | |
| void CcBuildTown(bool success, TileIndex tile, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	if (success) {
 | |
| 		SndPlayTileFx(SND_1F_SPLAT, tile);
 | |
| 		ResetObjectToPlace();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void PlaceProc_Town(TileIndex tile)
 | |
| {
 | |
| 	uint32 size = min(_scengen_town_size, (int)TSM_CITY);
 | |
| 	uint32 mode = _scengen_town_size > TSM_CITY ? TSM_CITY : TSM_FIXED;
 | |
| 	DoCommandP(tile, size, mode, CcBuildTown, CMD_BUILD_TOWN | CMD_MSG(STR_0236_CAN_T_BUILD_TOWN_HERE));
 | |
| }
 | |
| 
 | |
| 
 | |
| static const Widget _scen_edit_town_gen_widgets[] = {
 | |
| {   WWT_CLOSEBOX,   RESIZE_NONE,     7,     0,    10,     0,    13, STR_00C5,                 STR_018B_CLOSE_WINDOW},
 | |
| {    WWT_CAPTION,   RESIZE_NONE,     7,    11,   147,     0,    13, STR_0233_TOWN_GENERATION, STR_018C_WINDOW_TITLE_DRAG_THIS},
 | |
| {  WWT_STICKYBOX,   RESIZE_NONE,     7,   148,   159,     0,    13, 0x0,                      STR_STICKY_BUTTON},
 | |
| {      WWT_PANEL,   RESIZE_NONE,     7,     0,   159,    14,    94, 0x0,                      STR_NULL},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   157,    16,    27, STR_0234_NEW_TOWN,        STR_0235_CONSTRUCT_NEW_TOWN},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   157,    29,    40, STR_023D_RANDOM_TOWN,     STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   157,    42,    53, STR_MANY_RANDOM_TOWNS,    STR_RANDOM_TOWNS_TIP},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,    53,    68,    79, STR_02A1_SMALL,           STR_02A4_SELECT_TOWN_SIZE},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,    54,   105,    68,    79, STR_02A2_MEDIUM,          STR_02A4_SELECT_TOWN_SIZE},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,   106,   157,    68,    79, STR_02A3_LARGE,           STR_02A4_SELECT_TOWN_SIZE},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   157,    81,    92, STR_SCENARIO_EDITOR_CITY, STR_02A4_SELECT_TOWN_SIZE},
 | |
| {      WWT_LABEL,   RESIZE_NONE,     7,     0,   147,    54,    67, STR_02A5_TOWN_SIZE,       STR_NULL},
 | |
| {   WIDGETS_END},
 | |
| };
 | |
| 
 | |
| static void ScenEditTownGenWndProc(Window *w, WindowEvent *e)
 | |
| {
 | |
| 	switch (e->event) {
 | |
| 	case WE_PAINT:
 | |
| 		DrawWindowWidgets(w);
 | |
| 		break;
 | |
| 
 | |
| 	case WE_CREATE:
 | |
| 		w->LowerWidget(_scengen_town_size + 7);
 | |
| 		break;
 | |
| 
 | |
| 	case WE_CLICK:
 | |
| 		switch (e->we.click.widget) {
 | |
| 		case 4: // new town
 | |
| 			HandlePlacePushButton(w, 4, SPR_CURSOR_TOWN, VHM_RECT, PlaceProc_Town);
 | |
| 			break;
 | |
| 		case 5: {// random town
 | |
| 			Town *t;
 | |
| 			uint size = min(_scengen_town_size, (int)TSM_CITY);
 | |
| 			TownSizeMode mode = _scengen_town_size > TSM_CITY ? TSM_CITY : TSM_FIXED;
 | |
| 
 | |
| 			w->HandleButtonClick(5);
 | |
| 			_generating_world = true;
 | |
| 			t = CreateRandomTown(20, mode, size);
 | |
| 			_generating_world = false;
 | |
| 
 | |
| 			if (t == NULL) {
 | |
| 				ShowErrorMessage(STR_NO_SPACE_FOR_TOWN, STR_CANNOT_GENERATE_TOWN, 0, 0);
 | |
| 			} else {
 | |
| 				ScrollMainWindowToTile(t->xy);
 | |
| 			}
 | |
| 
 | |
| 			break;
 | |
| 		}
 | |
| 		case 6: {// many random towns
 | |
| 			w->HandleButtonClick(6);
 | |
| 
 | |
| 			_generating_world = true;
 | |
| 			if (!GenerateTowns()) ShowErrorMessage(STR_NO_SPACE_FOR_TOWN, STR_CANNOT_GENERATE_TOWN, 0, 0);
 | |
| 			_generating_world = false;
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		case 7: case 8: case 9: case 10:
 | |
| 			w->RaiseWidget(_scengen_town_size + 7);
 | |
| 			_scengen_town_size = e->we.click.widget - 7;
 | |
| 			w->LowerWidget(_scengen_town_size + 7);
 | |
| 			SetWindowDirty(w);
 | |
| 			break;
 | |
| 		}
 | |
| 		break;
 | |
| 
 | |
| 	case WE_TIMEOUT:
 | |
| 		w->RaiseWidget(5);
 | |
| 		w->RaiseWidget(6);
 | |
| 		SetWindowDirty(w);
 | |
| 		break;
 | |
| 	case WE_PLACE_OBJ:
 | |
| 		_place_proc(e->we.place.tile);
 | |
| 		break;
 | |
| 	case WE_ABORT_PLACE_OBJ:
 | |
| 		w->RaiseButtons();
 | |
| 		w->LowerWidget(_scengen_town_size + 7);
 | |
| 		SetWindowDirty(w);
 | |
| 		break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static const WindowDesc _scen_edit_town_gen_desc = {
 | |
| 	WDP_AUTO, WDP_AUTO, 160, 95, 160, 95,
 | |
| 	WC_SCEN_TOWN_GEN, WC_NONE,
 | |
| 	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON,
 | |
| 	_scen_edit_town_gen_widgets,
 | |
| 	ScenEditTownGenWndProc,
 | |
| };
 | |
| 
 | |
| static void ToolbarScenGenTown(Window *w)
 | |
| {
 | |
| 	w->HandleButtonClick(12);
 | |
| 	SndPlayFx(SND_15_BEEP);
 | |
| 
 | |
| 	AllocateWindowDescFront(&_scen_edit_town_gen_desc, 0);
 | |
| }
 | |
| 
 | |
| static void ToolbarScenGenIndustry(Window *w)
 | |
| {
 | |
| 	w->HandleButtonClick(13);
 | |
| 	SndPlayFx(SND_15_BEEP);
 | |
| 	ShowBuildIndustryWindow();
 | |
| }
 | |
| 
 | |
| static void ToolbarScenBuildRoad(Window *w)
 | |
| {
 | |
| 	w->HandleButtonClick(14);
 | |
| 	SndPlayFx(SND_15_BEEP);
 | |
| 	ShowBuildRoadScenToolbar();
 | |
| }
 | |
| 
 | |
| static void ToolbarScenPlantTrees(Window *w)
 | |
| {
 | |
| 	w->HandleButtonClick(15);
 | |
| 	SndPlayFx(SND_15_BEEP);
 | |
| 	ShowBuildTreesScenToolbar();
 | |
| }
 | |
| 
 | |
| static void ToolbarScenPlaceSign(Window *w)
 | |
| {
 | |
| 	w->HandleButtonClick(16);
 | |
| 	SndPlayFx(SND_15_BEEP);
 | |
| 	SelectSignTool();
 | |
| }
 | |
| 
 | |
| static void ToolbarBtn_NULL(Window *w)
 | |
| {
 | |
| }
 | |
| 
 | |
| 
 | |
| typedef void ToolbarButtonProc(Window *w);
 | |
| 
 | |
| static ToolbarButtonProc * const _toolbar_button_procs[] = {
 | |
| 	ToolbarPauseClick,
 | |
| 	ToolbarFastForwardClick,
 | |
| 	ToolbarOptionsClick,
 | |
| 	ToolbarSaveClick,
 | |
| 	ToolbarMapClick,
 | |
| 	ToolbarTownClick,
 | |
| 	ToolbarSubsidiesClick,
 | |
| 	ToolbarStationsClick,
 | |
| 	ToolbarMoneyClick,
 | |
| 	ToolbarPlayersClick,
 | |
| 	ToolbarGraphsClick,
 | |
| 	ToolbarLeagueClick,
 | |
| 	ToolbarIndustryClick,
 | |
| 	ToolbarTrainClick,
 | |
| 	ToolbarRoadClick,
 | |
| 	ToolbarShipClick,
 | |
| 	ToolbarAirClick,
 | |
| 	ToolbarZoomInClick,
 | |
| 	ToolbarZoomOutClick,
 | |
| 	ToolbarBuildRailClick,
 | |
| 	ToolbarBuildRoadClick,
 | |
| 	ToolbarBuildWaterClick,
 | |
| 	ToolbarBuildAirClick,
 | |
| 	ToolbarForestClick,
 | |
| 	ToolbarMusicClick,
 | |
| 	ToolbarNewspaperClick,
 | |
| 	ToolbarHelpClick,
 | |
| };
 | |
| 
 | |
| static void MainToolbarWndProc(Window *w, WindowEvent *e)
 | |
| {
 | |
| 	switch (e->event) {
 | |
| 	case WE_PAINT:
 | |
| 		/* Draw brown-red toolbar bg. */
 | |
| 		GfxFillRect(0, 0, w->width-1, w->height-1, 0xB2);
 | |
| 		GfxFillRect(0, 0, w->width-1, w->height-1, 0xB4 | (1 << PALETTE_MODIFIER_GREYOUT));
 | |
| 
 | |
| 		/* If spectator, disable all construction buttons
 | |
| 		 * ie : Build road, rail, ships, airports and landscaping
 | |
| 		 * Since enabled state is the default, just disable when needed */
 | |
| 		w->SetWidgetsDisabledState(_current_player == PLAYER_SPECTATOR, 19, 20, 21, 22, 23, WIDGET_LIST_END);
 | |
| 		/* disable company list drop downs, if there are no companies */
 | |
| 		w->SetWidgetsDisabledState(ActivePlayerCount() == 0, 7, 8, 13, 14, 15, 16, WIDGET_LIST_END);
 | |
| 
 | |
| 		w->SetWidgetDisabledState(19, !CanBuildVehicleInfrastructure(VEH_TRAIN));
 | |
| 		w->SetWidgetDisabledState(22, !CanBuildVehicleInfrastructure(VEH_AIRCRAFT));
 | |
| 
 | |
| 		DrawWindowWidgets(w);
 | |
| 		break;
 | |
| 
 | |
| 	case WE_CLICK: {
 | |
| 		if (_game_mode != GM_MENU && !w->IsWidgetDisabled(e->we.click.widget))
 | |
| 			_toolbar_button_procs[e->we.click.widget](w);
 | |
| 	} break;
 | |
| 
 | |
| 	case WE_KEYPRESS: {
 | |
| 		switch (e->we.keypress.keycode) {
 | |
| 		case WKC_F1: case WKC_PAUSE: ToolbarPauseClick(w); break;
 | |
| 		case WKC_F2: ShowGameOptions(); break;
 | |
| 		case WKC_F3: MenuClickSaveLoad(0); break;
 | |
| 		case WKC_F4: ShowSmallMap(); break;
 | |
| 		case WKC_F5: ShowTownDirectory(); break;
 | |
| 		case WKC_F6: ShowSubsidiesList(); break;
 | |
| 		case WKC_F7: ShowPlayerStations(_local_player); break;
 | |
| 		case WKC_F8: ShowPlayerFinances(_local_player); break;
 | |
| 		case WKC_F9: ShowPlayerCompany(_local_player); break;
 | |
| 		case WKC_F10: ShowOperatingProfitGraph(); break;
 | |
| 		case WKC_F11: ShowCompanyLeagueTable(); break;
 | |
| 		case WKC_F12: ShowBuildIndustryWindow(); break;
 | |
| 		case WKC_SHIFT | WKC_F1: ShowVehicleListWindow(_local_player, VEH_TRAIN); break;
 | |
| 		case WKC_SHIFT | WKC_F2: ShowVehicleListWindow(_local_player, VEH_ROAD); break;
 | |
| 		case WKC_SHIFT | WKC_F3: ShowVehicleListWindow(_local_player, VEH_SHIP); break;
 | |
| 		case WKC_SHIFT | WKC_F4: ShowVehicleListWindow(_local_player, VEH_AIRCRAFT); break;
 | |
| 		case WKC_NUM_PLUS: // Fall through
 | |
| 		case WKC_EQUALS: // Fall through
 | |
| 		case WKC_SHIFT | WKC_EQUALS: // Fall through
 | |
| 		case WKC_SHIFT | WKC_F5: ToolbarZoomInClick(w); break;
 | |
| 		case WKC_NUM_MINUS: // Fall through
 | |
| 		case WKC_MINUS: // Fall through
 | |
| 		case WKC_SHIFT | WKC_MINUS: // Fall through
 | |
| 		case WKC_SHIFT | WKC_F6: ToolbarZoomOutClick(w); break;
 | |
| 		case WKC_SHIFT | WKC_F7: if (CanBuildVehicleInfrastructure(VEH_TRAIN)) ShowBuildRailToolbar(_last_built_railtype, -1); break;
 | |
| 		case WKC_SHIFT | WKC_F8: ShowBuildRoadToolbar(_last_built_roadtype); break;
 | |
| 		case WKC_SHIFT | WKC_F9: ShowBuildDocksToolbar(); break;
 | |
| 		case WKC_SHIFT | WKC_F10: if (CanBuildVehicleInfrastructure(VEH_AIRCRAFT)) ShowBuildAirToolbar(); break;
 | |
| 		case WKC_SHIFT | WKC_F11: ShowBuildTreesToolbar(); break;
 | |
| 		case WKC_SHIFT | WKC_F12: ShowMusicWindow(); break;
 | |
| 		case WKC_CTRL  | 'S': MenuClickSmallScreenshot(); break;
 | |
| 		case WKC_CTRL  | 'G': MenuClickWorldScreenshot(); break;
 | |
| 		case WKC_CTRL | WKC_ALT | 'C': if (!_networking) ShowCheatWindow(); break;
 | |
| 		case 'A': if (CanBuildVehicleInfrastructure(VEH_TRAIN)) ShowBuildRailToolbar(_last_built_railtype, 4); break; // Invoke Autorail
 | |
| 		case 'L': ShowTerraformToolbar(); break;
 | |
| 		case 'M': ShowSmallMap(); break;
 | |
| 		case 'V': ShowExtraViewPortWindow(); break;
 | |
| 		default: return;
 | |
| 		}
 | |
| 		e->we.keypress.cont = false;
 | |
| 	} break;
 | |
| 
 | |
| 	case WE_PLACE_OBJ: {
 | |
| 		_place_proc(e->we.place.tile);
 | |
| 	} break;
 | |
| 
 | |
| 	case WE_ABORT_PLACE_OBJ: {
 | |
| 		w->RaiseWidget(25);
 | |
| 		SetWindowDirty(w);
 | |
| 	} break;
 | |
| 
 | |
| 	case WE_MOUSELOOP:
 | |
| 		if (w->IsWidgetLowered(0) != !!_pause_game) {
 | |
| 			w->ToggleWidgetLoweredState(0);
 | |
| 			w->InvalidateWidget(0);
 | |
| 		}
 | |
| 
 | |
| 		if (w->IsWidgetLowered(1) != !!_fast_forward) {
 | |
| 			w->ToggleWidgetLoweredState(1);
 | |
| 			w->InvalidateWidget(1);
 | |
| 		}
 | |
| 		break;
 | |
| 
 | |
| 	case WE_RESIZE: {
 | |
| 		/* There are 27 buttons plus some spacings if the space allows it */
 | |
| 		uint button_width;
 | |
| 		uint spacing;
 | |
| 		if (w->width >= 27 * 22) {
 | |
| 			button_width = 22;
 | |
| 			spacing = w->width - (27 * button_width);
 | |
| 		} else {
 | |
| 			button_width = w->width / 27;
 | |
| 			spacing = 0;
 | |
| 		}
 | |
| 		uint extra_spacing_at[] = { 4, 8, 13, 17, 19, 24, 0 };
 | |
| 
 | |
| 		for (uint i = 0, x = 0, j = 0; i < 27; i++) {
 | |
| 			if (extra_spacing_at[j] == i) {
 | |
| 				j++;
 | |
| 				uint add = spacing / (lengthof(extra_spacing_at) - j);
 | |
| 				spacing -= add;
 | |
| 				x += add;
 | |
| 			}
 | |
| 
 | |
| 			w->widget[i].left = x;
 | |
| 			x += (spacing != 0) ? button_width : (w->width - x) / (27 - i);
 | |
| 			w->widget[i].right = x - 1;
 | |
| 		}
 | |
| 	} break;
 | |
| 
 | |
| 	case WE_TIMEOUT: {
 | |
| 		uint i;
 | |
| 		for (i = 2; i < w->widget_count; i++) {
 | |
| 			if (w->IsWidgetLowered(i)) {
 | |
| 				w->RaiseWidget(i);
 | |
| 				w->InvalidateWidget(i);
 | |
| 			}
 | |
| 		}
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 		case WE_MESSAGE:
 | |
| 			if (FindWindowById(WC_MAIN_WINDOW, 0) != NULL) HandleZoomMessage(w, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, 17, 18);
 | |
| 			break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static const Widget _toolb_normal_widgets[] = {
 | |
| {     WWT_IMGBTN,   RESIZE_LEFT,    14,     0,     0,     0,    21, SPR_IMG_PAUSE,           STR_0171_PAUSE_GAME},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_FASTFORWARD,     STR_FAST_FORWARD},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_SETTINGS,        STR_0187_OPTIONS},
 | |
| {   WWT_IMGBTN_2,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_SAVE,            STR_0172_SAVE_GAME_ABANDON_GAME},
 | |
| 
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_SMALLMAP,        STR_0174_DISPLAY_MAP},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_TOWN,            STR_0176_DISPLAY_TOWN_DIRECTORY},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_SUBSIDIES,       STR_02DC_DISPLAY_SUBSIDIES},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_COMPANY_LIST,    STR_0173_DISPLAY_LIST_OF_COMPANY},
 | |
| 
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_COMPANY_FINANCE, STR_0177_DISPLAY_COMPANY_FINANCES},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_COMPANY_GENERAL, STR_0178_DISPLAY_COMPANY_GENERAL},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_GRAPHS,          STR_0179_DISPLAY_GRAPHS},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_COMPANY_LEAGUE,  STR_017A_DISPLAY_COMPANY_LEAGUE},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_INDUSTRY,        STR_0312_FUND_CONSTRUCTION_OF_NEW},
 | |
| 
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_TRAINLIST,       STR_017B_DISPLAY_LIST_OF_COMPANY},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_TRUCKLIST,       STR_017C_DISPLAY_LIST_OF_COMPANY},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_SHIPLIST,        STR_017D_DISPLAY_LIST_OF_COMPANY},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_AIRPLANESLIST,   STR_017E_DISPLAY_LIST_OF_COMPANY},
 | |
| 
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_ZOOMIN,          STR_017F_ZOOM_THE_VIEW_IN},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_ZOOMOUT,         STR_0180_ZOOM_THE_VIEW_OUT},
 | |
| 
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_BUILDRAIL,       STR_0181_BUILD_RAILROAD_TRACK},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_BUILDROAD,       STR_0182_BUILD_ROADS},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_BUILDWATER,      STR_0183_BUILD_SHIP_DOCKS},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_BUILDAIR,        STR_0184_BUILD_AIRPORTS},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_LANDSCAPING,     STR_LANDSCAPING_TOOLBAR_TIP}, // tree icon is 0x2E6
 | |
| 
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_MUSIC,           STR_01D4_SHOW_SOUND_MUSIC_WINDOW},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_MESSAGES,        STR_0203_SHOW_LAST_MESSAGE_NEWS},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,     0,     0,    21, SPR_IMG_QUERY,           STR_0186_LAND_BLOCK_INFORMATION},
 | |
| {   WIDGETS_END},
 | |
| };
 | |
| 
 | |
| static const WindowDesc _toolb_normal_desc = {
 | |
| 	0, 0, 0, 22, 640, 22,
 | |
| 	WC_MAIN_TOOLBAR, WC_NONE,
 | |
| 	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET,
 | |
| 	_toolb_normal_widgets,
 | |
| 	MainToolbarWndProc
 | |
| };
 | |
| 
 | |
| 
 | |
| static const Widget _toolb_scen_widgets[] = {
 | |
| {  WWT_IMGBTN, RESIZE_LEFT, 14,   0,   0,  0, 21, SPR_IMG_PAUSE,       STR_0171_PAUSE_GAME},
 | |
| {  WWT_IMGBTN, RESIZE_NONE, 14,   0,   0,  0, 21, SPR_IMG_FASTFORWARD, STR_FAST_FORWARD},
 | |
| {  WWT_IMGBTN, RESIZE_NONE, 14,   0,   0,  0, 21, SPR_IMG_SETTINGS,    STR_0187_OPTIONS},
 | |
| {WWT_IMGBTN_2, RESIZE_NONE, 14,   0,   0,  0, 21, SPR_IMG_SAVE,        STR_0297_SAVE_SCENARIO_LOAD_SCENARIO},
 | |
| 
 | |
| {   WWT_PANEL, RESIZE_NONE, 14,   0,   0,  0, 21, 0x0,                 STR_NULL},
 | |
| 
 | |
| {   WWT_PANEL, RESIZE_NONE, 14,   0, 129,  0, 21, 0x0,                 STR_NULL},
 | |
| {  WWT_IMGBTN, RESIZE_NONE, 14,   3,  14,  5, 16, SPR_ARROW_DOWN,      STR_029E_MOVE_THE_STARTING_DATE},
 | |
| {  WWT_IMGBTN, RESIZE_NONE, 14, 113, 125,  5, 16, SPR_ARROW_UP,        STR_029F_MOVE_THE_STARTING_DATE},
 | |
| 
 | |
| {  WWT_IMGBTN, RESIZE_NONE, 14,   0,   0,  0, 21, SPR_IMG_SMALLMAP,    STR_0175_DISPLAY_MAP_TOWN_DIRECTORY},
 | |
| 
 | |
| {  WWT_IMGBTN, RESIZE_NONE, 14,   0,   0,  0, 21, SPR_IMG_ZOOMIN,      STR_017F_ZOOM_THE_VIEW_IN},
 | |
| {  WWT_IMGBTN, RESIZE_NONE, 14,   0,   0,  0, 21, SPR_IMG_ZOOMOUT,     STR_0180_ZOOM_THE_VIEW_OUT},
 | |
| 
 | |
| {  WWT_IMGBTN, RESIZE_NONE, 14,   0,   0,  0, 21, SPR_IMG_LANDSCAPING, STR_022E_LANDSCAPE_GENERATION},
 | |
| {  WWT_IMGBTN, RESIZE_NONE, 14,   0,   0,  0, 21, SPR_IMG_TOWN,        STR_022F_TOWN_GENERATION},
 | |
| {  WWT_IMGBTN, RESIZE_NONE, 14,   0,   0,  0, 21, SPR_IMG_INDUSTRY,    STR_0230_INDUSTRY_GENERATION},
 | |
| {  WWT_IMGBTN, RESIZE_NONE, 14,   0,   0,  0, 21, SPR_IMG_BUILDROAD,   STR_0231_ROAD_CONSTRUCTION},
 | |
| {  WWT_IMGBTN, RESIZE_NONE, 14,   0,   0,  0, 21, SPR_IMG_PLANTTREES,  STR_0288_PLANT_TREES},
 | |
| {  WWT_IMGBTN, RESIZE_NONE, 14,   0,   0,  0, 21, SPR_IMG_SIGN,        STR_0289_PLACE_SIGN},
 | |
| 
 | |
| {   WWT_EMPTY, RESIZE_NONE,  0,   0,   0,  0,  0, 0x0,                 STR_NULL},
 | |
| {   WWT_EMPTY, RESIZE_NONE,  0,   0,   0,  0,  0, 0x0,                 STR_NULL},
 | |
| {   WWT_EMPTY, RESIZE_NONE,  0,   0,   0,  0,  0, 0x0,                 STR_NULL},
 | |
| {   WWT_EMPTY, RESIZE_NONE,  0,   0,   0,  0,  0, 0x0,                 STR_NULL},
 | |
| {   WWT_EMPTY, RESIZE_NONE,  0,   0,   0,  0,  0, 0x0,                 STR_NULL},
 | |
| {   WWT_EMPTY, RESIZE_NONE,  0,   0,   0,  0,  0, 0x0,                 STR_NULL},
 | |
| {   WWT_EMPTY, RESIZE_NONE,  0,   0,   0,  0,  0, 0x0,                 STR_NULL},
 | |
| {  WWT_IMGBTN, RESIZE_NONE, 14,   0,   0,  0, 21, SPR_IMG_MUSIC,       STR_01D4_SHOW_SOUND_MUSIC_WINDOW},
 | |
| {   WWT_EMPTY, RESIZE_NONE,  0,   0,   0,  0,  0, 0x0,                 STR_NULL},
 | |
| {  WWT_IMGBTN, RESIZE_NONE, 14,   0,   0,  0, 21, SPR_IMG_QUERY,       STR_0186_LAND_BLOCK_INFORMATION},
 | |
| {WIDGETS_END},
 | |
| };
 | |
| 
 | |
| static ToolbarButtonProc * const _scen_toolbar_button_procs[] = {
 | |
| 	ToolbarPauseClick,
 | |
| 	ToolbarFastForwardClick,
 | |
| 	ToolbarOptionsClick,
 | |
| 	ToolbarScenSaveOrLoad,
 | |
| 	ToolbarBtn_NULL,
 | |
| 	ToolbarBtn_NULL,
 | |
| 	ToolbarScenDateBackward,
 | |
| 	ToolbarScenDateForward,
 | |
| 	ToolbarScenMapTownDir,
 | |
| 	ToolbarScenZoomIn,
 | |
| 	ToolbarScenZoomOut,
 | |
| 	ToolbarScenGenLand,
 | |
| 	ToolbarScenGenTown,
 | |
| 	ToolbarScenGenIndustry,
 | |
| 	ToolbarScenBuildRoad,
 | |
| 	ToolbarScenPlantTrees,
 | |
| 	ToolbarScenPlaceSign,
 | |
| 	NULL,
 | |
| 	NULL,
 | |
| 	NULL,
 | |
| 	NULL,
 | |
| 	NULL,
 | |
| 	NULL,
 | |
| 	NULL,
 | |
| 	ToolbarMusicClick,
 | |
| 	NULL,
 | |
| 	ToolbarHelpClick,
 | |
| };
 | |
| 
 | |
| static void ScenEditToolbarWndProc(Window *w, WindowEvent *e)
 | |
| {
 | |
| 	switch (e->event) {
 | |
| 	case WE_PAINT:
 | |
| 		w->SetWidgetDisabledState(6, _patches_newgame.starting_year <= MIN_YEAR);
 | |
| 		w->SetWidgetDisabledState(7, _patches_newgame.starting_year >= MAX_YEAR);
 | |
| 
 | |
| 		/* Draw brown-red toolbar bg. */
 | |
| 		GfxFillRect(0, 0, w->width-1, w->height-1, 0xB2);
 | |
| 		GfxFillRect(0, 0, w->width-1, w->height-1, 0xB4 | (1 << PALETTE_MODIFIER_GREYOUT));
 | |
| 
 | |
| 		DrawWindowWidgets(w);
 | |
| 
 | |
| 		SetDParam(0, ConvertYMDToDate(_patches_newgame.starting_year, 0, 1));
 | |
| 		DrawStringCenteredTruncated(w->widget[6].right, w->widget[7].left, 6, STR_00AF, TC_FROMSTRING);
 | |
| 
 | |
| 		/* We hide this panel when the toolbar space gets too small */
 | |
| 		if (w->widget[4].left != w->widget[4].right) {
 | |
| 			DrawStringCenteredTruncated(w->widget[4].left + 1, w->widget[4].right - 1,  1, STR_0221_OPENTTD, TC_FROMSTRING);
 | |
| 			DrawStringCenteredTruncated(w->widget[4].left + 1, w->widget[4].right - 1, 11, STR_0222_SCENARIO_EDITOR, TC_FROMSTRING);
 | |
| 		}
 | |
| 
 | |
| 		break;
 | |
| 
 | |
| 	case WE_CLICK: {
 | |
| 		if (_game_mode == GM_MENU) return;
 | |
| 		_scen_toolbar_button_procs[e->we.click.widget](w);
 | |
| 	} break;
 | |
| 
 | |
| 	case WE_KEYPRESS:
 | |
| 		switch (e->we.keypress.keycode) {
 | |
| 			case WKC_F1: case WKC_PAUSE: ToolbarPauseClick(w); break;
 | |
| 			case WKC_F2: ShowGameOptions(); break;
 | |
| 			case WKC_F3: MenuClickSaveLoad(0); break;
 | |
| 			case WKC_F4: ToolbarScenGenLand(w); break;
 | |
| 			case WKC_F5: ToolbarScenGenTown(w); break;
 | |
| 			case WKC_F6: ToolbarScenGenIndustry(w); break;
 | |
| 			case WKC_F7: ToolbarScenBuildRoad(w); break;
 | |
| 			case WKC_F8: ToolbarScenPlantTrees(w); break;
 | |
| 			case WKC_F9: ToolbarScenPlaceSign(w); break;
 | |
| 			case WKC_F10: ShowMusicWindow(); break;
 | |
| 			case WKC_F11: PlaceLandBlockInfo(); break;
 | |
| 			case WKC_CTRL | 'S': MenuClickSmallScreenshot(); break;
 | |
| 			case WKC_CTRL | 'G': MenuClickWorldScreenshot(); break;
 | |
| 
 | |
| 			/* those following are all fall through */
 | |
| 			case WKC_NUM_PLUS:
 | |
| 			case WKC_EQUALS:
 | |
| 			case WKC_SHIFT | WKC_EQUALS:
 | |
| 			case WKC_SHIFT | WKC_F5: ToolbarZoomInClick(w); break;
 | |
| 
 | |
| 			/* those following are all fall through */
 | |
| 			case WKC_NUM_MINUS:
 | |
| 			case WKC_MINUS:
 | |
| 			case WKC_SHIFT | WKC_MINUS:
 | |
| 			case WKC_SHIFT | WKC_F6: ToolbarZoomOutClick(w); break;
 | |
| 
 | |
| 			case 'L': ShowEditorTerraformToolbar(); break;
 | |
| 			case 'M': ShowSmallMap(); break;
 | |
| 			case 'V': ShowExtraViewPortWindow(); break;
 | |
| 			default: return;
 | |
| 		}
 | |
| 		e->we.keypress.cont = false;
 | |
| 		break;
 | |
| 
 | |
| 	case WE_PLACE_OBJ: {
 | |
| 		_place_proc(e->we.place.tile);
 | |
| 	} break;
 | |
| 
 | |
| 	case WE_ABORT_PLACE_OBJ: {
 | |
| 		w->RaiseWidget(25);
 | |
| 		SetWindowDirty(w);
 | |
| 	} break;
 | |
| 
 | |
| 	case WE_RESIZE: {
 | |
| 		/* There are 15 buttons plus some spacings if the space allows it.
 | |
| 		 * Furthermore there are two panels of which one is non-essential
 | |
| 		 * and that one can be removed is the space is too small. */
 | |
| 		uint buttons_width;
 | |
| 		uint spacing;
 | |
| 
 | |
| 		static int normal_min_width = (15 * 22) + (2 * 130);
 | |
| 		static int one_less_panel_min_width = (15 * 22) + 130;
 | |
| 
 | |
| 		if (w->width >= one_less_panel_min_width) {
 | |
| 			buttons_width = 15 * 22;
 | |
| 			spacing = w->width - ((w->width >= normal_min_width) ? normal_min_width : one_less_panel_min_width);
 | |
| 		} else {
 | |
| 			buttons_width = w->width - 130;
 | |
| 			spacing = 0;
 | |
| 		}
 | |
| 		uint extra_spacing_at[] = { 3, 4, 7, 8, 10, 16, 0 };
 | |
| 
 | |
| 		/* Yes, it defines about 27 widgets for this toolbar */
 | |
| 		for (uint i = 0, x = 0, j = 0, b = 0; i < 27; i++) {
 | |
| 			switch (i) {
 | |
| 				case 4:
 | |
| 					w->widget[i].left = x;
 | |
| 					if (w->width < normal_min_width) {
 | |
| 						w->widget[i].right = x;
 | |
| 						j++;
 | |
| 						continue;
 | |
| 					}
 | |
| 
 | |
| 					x += 130;
 | |
| 					w->widget[i].right = x - 1;
 | |
| 					break;
 | |
| 
 | |
| 				case 5: {
 | |
| 					int offset = x - w->widget[i].left;
 | |
| 					w->widget[i + 1].left  += offset;
 | |
| 					w->widget[i + 1].right += offset;
 | |
| 					w->widget[i + 2].left  += offset;
 | |
| 					w->widget[i + 2].right += offset;
 | |
| 					w->widget[i].left = x;
 | |
| 					x += 130;
 | |
| 					w->widget[i].right = x - 1;
 | |
| 					i += 2;
 | |
| 				} break;
 | |
| 
 | |
| 				default:
 | |
| 					if (w->widget[i].bottom == 0) continue;
 | |
| 
 | |
| 					w->widget[i].left = x;
 | |
| 					x += buttons_width / (15 - b);
 | |
| 					w->widget[i].right = x - 1;
 | |
| 					buttons_width -= buttons_width / (15 - b);
 | |
| 					b++;
 | |
| 					break;
 | |
| 			}
 | |
| 
 | |
| 			if (extra_spacing_at[j] == i) {
 | |
| 				j++;
 | |
| 				uint add = spacing / (lengthof(extra_spacing_at) - j);
 | |
| 				spacing -= add;
 | |
| 				x += add;
 | |
| 			}
 | |
| 		}
 | |
| 	} break;
 | |
| 
 | |
| 	case WE_MOUSELOOP:
 | |
| 		if (w->IsWidgetLowered(0) != !!_pause_game) {
 | |
| 			w->ToggleWidgetLoweredState(0);
 | |
| 			SetWindowDirty(w);
 | |
| 		}
 | |
| 
 | |
| 		if (w->IsWidgetLowered(1) != !!_fast_forward) {
 | |
| 			w->ToggleWidgetLoweredState(1);
 | |
| 			SetWindowDirty(w);
 | |
| 		}
 | |
| 		break;
 | |
| 
 | |
| 		case WE_MESSAGE:
 | |
| 			HandleZoomMessage(w, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, 9, 10);
 | |
| 			break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static const WindowDesc _toolb_scen_desc = {
 | |
| 	0, 0, 130, 22, 640, 22,
 | |
| 	WC_MAIN_TOOLBAR, WC_NONE,
 | |
| 	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
 | |
| 	_toolb_scen_widgets,
 | |
| 	ScenEditToolbarWndProc
 | |
| };
 | |
| 
 | |
| extern GetNewsStringCallbackProc * const _get_news_string_callback[];
 | |
| 
 | |
| 
 | |
| static bool DrawScrollingStatusText(const NewsItem *ni, int pos, int width)
 | |
| {
 | |
| 	char buf[512];
 | |
| 	StringID str;
 | |
| 	const char *s;
 | |
| 	char *d;
 | |
| 	DrawPixelInfo tmp_dpi, *old_dpi;
 | |
| 	int x;
 | |
| 	char buffer[256];
 | |
| 
 | |
| 	if (ni->display_mode == NM_CALLBACK) {
 | |
| 		str = _get_news_string_callback[ni->callback](ni);
 | |
| 	} else {
 | |
| 		CopyInDParam(0, ni->params, lengthof(ni->params));
 | |
| 		str = ni->string_id;
 | |
| 	}
 | |
| 
 | |
| 	GetString(buf, str, lastof(buf));
 | |
| 
 | |
| 	s = buf;
 | |
| 	d = buffer;
 | |
| 
 | |
| 	for (;;) {
 | |
| 		WChar c = Utf8Consume(&s);
 | |
| 		if (c == 0) {
 | |
| 			*d = '\0';
 | |
| 			break;
 | |
| 		} else if (*s == 0x0D) {
 | |
| 			d[0] = d[1] = d[2] = d[3] = ' ';
 | |
| 			d += 4;
 | |
| 		} else if (IsPrintable(c)) {
 | |
| 			d += Utf8Encode(d, c);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (!FillDrawPixelInfo(&tmp_dpi, 141, 1, width, 11)) return true;
 | |
| 
 | |
| 	old_dpi = _cur_dpi;
 | |
| 	_cur_dpi = &tmp_dpi;
 | |
| 
 | |
| 	x = DoDrawString(buffer, pos, 0, TC_LIGHT_BLUE);
 | |
| 	_cur_dpi = old_dpi;
 | |
| 
 | |
| 	return x > 0;
 | |
| }
 | |
| 
 | |
| static void StatusBarWndProc(Window *w, WindowEvent *e)
 | |
| {
 | |
| 	switch (e->event) {
 | |
| 	case WE_PAINT: {
 | |
| 		const Player *p = (_local_player == PLAYER_SPECTATOR) ? NULL : GetPlayer(_local_player);
 | |
| 
 | |
| 		DrawWindowWidgets(w);
 | |
| 		SetDParam(0, _date);
 | |
| 		DrawStringCentered(
 | |
| 			70, 1, (_pause_game || _patches.status_long_date) ? STR_00AF : STR_00AE, TC_FROMSTRING
 | |
| 		);
 | |
| 
 | |
| 		if (p != NULL) {
 | |
| 			/* Draw player money */
 | |
| 			SetDParam(0, p->player_money);
 | |
| 			DrawStringCentered(w->widget[2].left + 70, 1, STR_0004, TC_FROMSTRING);
 | |
| 		}
 | |
| 
 | |
| 		/* Draw status bar */
 | |
| 		if (w->message.msg) { // true when saving is active
 | |
| 			DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_SAVING_GAME, TC_FROMSTRING);
 | |
| 		} else if (_do_autosave) {
 | |
| 			DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_032F_AUTOSAVE, TC_FROMSTRING);
 | |
| 		} else if (_pause_game) {
 | |
| 			DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_0319_PAUSED, TC_FROMSTRING);
 | |
| 		} else if (WP(w, def_d).data_1 > -1280 && FindWindowById(WC_NEWS_WINDOW,0) == NULL && _statusbar_news_item.string_id != 0) {
 | |
| 			/* Draw the scrolling news text */
 | |
| 			if (!DrawScrollingStatusText(&_statusbar_news_item, WP(w, def_d).data_1, w->widget[1].right - w->widget[1].left - 2)) {
 | |
| 				WP(w, def_d).data_1 = -1280;
 | |
| 				if (p != NULL) {
 | |
| 					/* This is the default text */
 | |
| 					SetDParam(0, p->index);
 | |
| 					DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING);
 | |
| 				}
 | |
| 			}
 | |
| 		} else {
 | |
| 			if (p != NULL) {
 | |
| 				/* This is the default text */
 | |
| 				SetDParam(0, p->index);
 | |
| 				DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING);
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if (WP(w, def_d).data_2 > 0) DrawSprite(SPR_BLOT, PALETTE_TO_RED, w->widget[1].right - 11, 2);
 | |
| 	} break;
 | |
| 
 | |
| 	case WE_MESSAGE:
 | |
| 		w->message.msg = e->we.message.msg;
 | |
| 		SetWindowDirty(w);
 | |
| 		break;
 | |
| 
 | |
| 	case WE_CLICK:
 | |
| 		switch (e->we.click.widget) {
 | |
| 			case 1: ShowLastNewsMessage(); break;
 | |
| 			case 2: if (_local_player != PLAYER_SPECTATOR) ShowPlayerFinances(_local_player); break;
 | |
| 			default: ResetObjectToPlace();
 | |
| 		}
 | |
| 		break;
 | |
| 
 | |
| 	case WE_TICK: {
 | |
| 		if (_pause_game) return;
 | |
| 
 | |
| 		if (WP(w, def_d).data_1 > -1280) { // Scrolling text
 | |
| 			WP(w, def_d).data_1 -= 2;
 | |
| 			w->InvalidateWidget(1);
 | |
| 		}
 | |
| 
 | |
| 		if (WP(w, def_d).data_2 > 0) { // Red blot to show there are new unread newsmessages
 | |
| 			WP(w, def_d).data_2 -= 2;
 | |
| 		} else if (WP(w, def_d).data_2 < 0) {
 | |
| 			WP(w, def_d).data_2 = 0;
 | |
| 			w->InvalidateWidget(1);
 | |
| 		}
 | |
| 
 | |
| 		break;
 | |
| 	}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static const Widget _main_status_widgets[] = {
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,     0,   139,     0,    11, 0x0, STR_NULL},
 | |
| {    WWT_PUSHBTN,   RESIZE_RIGHT,   14,   140,   179,     0,    11, 0x0, STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS},
 | |
| {    WWT_PUSHBTN,   RESIZE_LR,      14,   180,   319,     0,    11, 0x0, STR_NULL},
 | |
| {   WIDGETS_END},
 | |
| };
 | |
| 
 | |
| static WindowDesc _main_status_desc = {
 | |
| 	WDP_CENTER, 0, 320, 12, 640, 12,
 | |
| 	WC_STATUS_BAR, WC_NONE,
 | |
| 	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
 | |
| 	_main_status_widgets,
 | |
| 	StatusBarWndProc
 | |
| };
 | |
| 
 | |
| extern void UpdateAllStationVirtCoord();
 | |
| 
 | |
| static void MainWindowWndProc(Window *w, WindowEvent *e)
 | |
| {
 | |
| 	int off_x;
 | |
| 
 | |
| 	switch (e->event) {
 | |
| 	case WE_PAINT:
 | |
| 		DrawWindowViewport(w);
 | |
| 		if (_game_mode == GM_MENU) {
 | |
| 			off_x = _screen.width / 2;
 | |
| 
 | |
| 			DrawSprite(SPR_OTTD_O, PAL_NONE, off_x - 120, 50);
 | |
| 			DrawSprite(SPR_OTTD_P, PAL_NONE, off_x -  86, 50);
 | |
| 			DrawSprite(SPR_OTTD_E, PAL_NONE, off_x -  53, 50);
 | |
| 			DrawSprite(SPR_OTTD_N, PAL_NONE, off_x -  22, 50);
 | |
| 
 | |
| 			DrawSprite(SPR_OTTD_T, PAL_NONE, off_x +  34, 50);
 | |
| 			DrawSprite(SPR_OTTD_T, PAL_NONE, off_x +  65, 50);
 | |
| 			DrawSprite(SPR_OTTD_D, PAL_NONE, off_x +  96, 50);
 | |
| 
 | |
| 			/*
 | |
| 			DrawSprite(SPR_OTTD_R, off_x + 119, 50);
 | |
| 			DrawSprite(SPR_OTTD_A, off_x + 148, 50);
 | |
| 			DrawSprite(SPR_OTTD_N, off_x + 181, 50);
 | |
| 			DrawSprite(SPR_OTTD_S, off_x + 215, 50);
 | |
| 			DrawSprite(SPR_OTTD_P, off_x + 246, 50);
 | |
| 			DrawSprite(SPR_OTTD_O, off_x + 275, 50);
 | |
| 			DrawSprite(SPR_OTTD_R, off_x + 307, 50);
 | |
| 			DrawSprite(SPR_OTTD_T, off_x + 337, 50);
 | |
| 
 | |
| 			DrawSprite(SPR_OTTD_T, off_x + 390, 50);
 | |
| 			DrawSprite(SPR_OTTD_Y, off_x + 417, 50);
 | |
| 			DrawSprite(SPR_OTTD_C, off_x + 447, 50);
 | |
| 			DrawSprite(SPR_OTTD_O, off_x + 478, 50);
 | |
| 			DrawSprite(SPR_OTTD_O, off_x + 509, 50);
 | |
| 			DrawSprite(SPR_OTTD_N, off_x + 541, 50);
 | |
| 			*/
 | |
| 		}
 | |
| 		break;
 | |
| 
 | |
| 	case WE_KEYPRESS:
 | |
| 		switch (e->we.keypress.keycode) {
 | |
| 			case 'Q' | WKC_CTRL:
 | |
| 			case 'Q' | WKC_META:
 | |
| 				HandleExitGameRequest();
 | |
| 				break;
 | |
| 		}
 | |
| 
 | |
| 		/* Disable all key shortcuts, except quit shortcuts when
 | |
| 		 * generating the world, otherwise they create threading
 | |
| 		 * problem during the generating, resulting in random
 | |
| 		 * assertions that are hard to trigger and debug */
 | |
| 		if (IsGeneratingWorld()) break;
 | |
| 
 | |
| 		if (e->we.keypress.keycode == WKC_BACKQUOTE) {
 | |
| 			IConsoleSwitch();
 | |
| 			e->we.keypress.cont = false;
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		if (e->we.keypress.keycode == ('B' | WKC_CTRL)) {
 | |
| 			e->we.keypress.cont = false;
 | |
| 			_draw_bounding_boxes = !_draw_bounding_boxes;
 | |
| 			MarkWholeScreenDirty();
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		if (_game_mode == GM_MENU) break;
 | |
| 
 | |
| 		switch (e->we.keypress.keycode) {
 | |
| 			case 'C':
 | |
| 			case 'Z': {
 | |
| 				Point pt = GetTileBelowCursor();
 | |
| 				if (pt.x != -1) {
 | |
| 					if (e->we.keypress.keycode == 'Z') MaxZoomInOut(ZOOM_IN, w);
 | |
| 					ScrollMainWindowTo(pt.x, pt.y);
 | |
| 				}
 | |
| 				break;
 | |
| 			}
 | |
| 
 | |
| 			case WKC_ESC: ResetObjectToPlace(); break;
 | |
| 			case WKC_DELETE: DeleteNonVitalWindows(); break;
 | |
| 			case WKC_DELETE | WKC_SHIFT: DeleteAllNonVitalWindows(); break;
 | |
| 			case 'R' | WKC_CTRL: MarkWholeScreenDirty(); break;
 | |
| 
 | |
| #if defined(_DEBUG)
 | |
| 			case '0' | WKC_ALT: // Crash the game
 | |
| 				*(byte*)0 = 0;
 | |
| 				break;
 | |
| 
 | |
| 			case '1' | WKC_ALT: // Gimme money
 | |
| 				/* Server can not cheat in advertise mode either! */
 | |
| 				if (!_networking || !_network_server || !_network_advertise)
 | |
| 					DoCommandP(0, 10000000, 0, NULL, CMD_MONEY_CHEAT);
 | |
| 				break;
 | |
| 
 | |
| 			case '2' | WKC_ALT: // Update the coordinates of all station signs
 | |
| 				UpdateAllStationVirtCoord();
 | |
| 				break;
 | |
| #endif
 | |
| 
 | |
| 			case '1' | WKC_CTRL:
 | |
| 			case '2' | WKC_CTRL:
 | |
| 			case '3' | WKC_CTRL:
 | |
| 			case '4' | WKC_CTRL:
 | |
| 			case '5' | WKC_CTRL:
 | |
| 			case '6' | WKC_CTRL:
 | |
| 			case '7' | WKC_CTRL:
 | |
| 			case '8' | WKC_CTRL:
 | |
| 				/* Transparency toggle hot keys */
 | |
| 				ToggleTransparency((TransparencyOption)(e->we.keypress.keycode - ('1' | WKC_CTRL)));
 | |
| 				MarkWholeScreenDirty();
 | |
| 				break;
 | |
| 
 | |
| 			case 'X' | WKC_CTRL:
 | |
| 				ShowTransparencyToolbar();
 | |
| 				break;
 | |
| 
 | |
| 			case 'X':
 | |
| 				ResetRestoreAllTransparency();
 | |
| 				break;
 | |
| 
 | |
| #ifdef ENABLE_NETWORK
 | |
| 			case WKC_RETURN: case 'T': // smart chat; send to team if any, otherwise to all
 | |
| 				if (_networking) {
 | |
| 					const NetworkClientInfo *cio = NetworkFindClientInfoFromIndex(_network_own_client_index);
 | |
| 					bool teamchat = false;
 | |
| 
 | |
| 					if (cio == NULL) break;
 | |
| 
 | |
| 					/* Only players actually playing can speak to team. Eg spectators cannot */
 | |
| 					if (_patches.prefer_teamchat && IsValidPlayer(cio->client_playas)) {
 | |
| 						const NetworkClientInfo *ci;
 | |
| 						FOR_ALL_ACTIVE_CLIENT_INFOS(ci) {
 | |
| 							if (ci->client_playas == cio->client_playas && ci != cio) {
 | |
| 								teamchat = true;
 | |
| 								break;
 | |
| 							}
 | |
| 						}
 | |
| 					}
 | |
| 
 | |
| 					ShowNetworkChatQueryWindow(teamchat ? DESTTYPE_TEAM : DESTTYPE_BROADCAST, cio->client_playas);
 | |
| 				}
 | |
| 				break;
 | |
| 
 | |
| 			case WKC_SHIFT | WKC_RETURN: case WKC_SHIFT | 'T': // send text message to all players
 | |
| 				if (_networking) ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
 | |
| 				break;
 | |
| 
 | |
| 			case WKC_CTRL | WKC_RETURN: case WKC_CTRL | 'T': // send text to all team mates
 | |
| 				if (_networking) {
 | |
| 					const NetworkClientInfo *cio = NetworkFindClientInfoFromIndex(_network_own_client_index);
 | |
| 					if (cio == NULL) break;
 | |
| 
 | |
| 					ShowNetworkChatQueryWindow(DESTTYPE_TEAM, cio->client_playas);
 | |
| 				}
 | |
| 				break;
 | |
| #endif
 | |
| 
 | |
| 			default: return;
 | |
| 		}
 | |
| 		e->we.keypress.cont = false;
 | |
| 		break;
 | |
| 
 | |
| 		case WE_SCROLL: {
 | |
| 			ViewPort *vp = IsPtInWindowViewport(w, _cursor.pos.x, _cursor.pos.y);
 | |
| 
 | |
| 			if (vp == NULL) {
 | |
| 				_cursor.fix_at = false;
 | |
| 				_scrolling_viewport = false;
 | |
| 			}
 | |
| 
 | |
| 			WP(w, vp_d).scrollpos_x += ScaleByZoom(e->we.scroll.delta.x, vp->zoom);
 | |
| 			WP(w, vp_d).scrollpos_y += ScaleByZoom(e->we.scroll.delta.y, vp->zoom);
 | |
| 			WP(w, vp_d).dest_scrollpos_x = WP(w, vp_d).scrollpos_x;
 | |
| 			WP(w, vp_d).dest_scrollpos_y = WP(w, vp_d).scrollpos_y;
 | |
| 		} break;
 | |
| 
 | |
| 		case WE_MOUSEWHEEL:
 | |
| 			ZoomInOrOutToCursorWindow(e->we.wheel.wheel < 0, w);
 | |
| 			break;
 | |
| 
 | |
| 		case WE_MESSAGE:
 | |
| 			/* Forward the message to the appropiate toolbar (ingame or scenario editor) */
 | |
| 			SendWindowMessage(WC_MAIN_TOOLBAR, 0, e->we.message.msg, e->we.message.wparam, e->we.message.lparam);
 | |
| 			break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| void ShowSelectGameWindow();
 | |
| 
 | |
| void SetupColorsAndInitialWindow()
 | |
| {
 | |
| 	uint i;
 | |
| 	Window *w;
 | |
| 	int width, height;
 | |
| 
 | |
| 	for (i = 0; i != 16; i++) {
 | |
| 		const byte *b = GetNonSprite(PALETTE_RECOLOR_START + i);
 | |
| 
 | |
| 		assert(b);
 | |
| 		memcpy(_colour_gradient[i], b + 0xC6, sizeof(_colour_gradient[i]));
 | |
| 	}
 | |
| 
 | |
| 	width = _screen.width;
 | |
| 	height = _screen.height;
 | |
| 
 | |
| 	w = AllocateWindow(0, 0, width, height, MainWindowWndProc, WC_MAIN_WINDOW, NULL);
 | |
| 	AssignWindowViewport(w, 0, 0, width, height, TileXY(32, 32), ZOOM_LVL_VIEWPORT);
 | |
| 
 | |
| 	/* XXX: these are not done */
 | |
| 	switch (_game_mode) {
 | |
| 		default: NOT_REACHED();
 | |
| 		case GM_MENU:
 | |
| 			ShowSelectGameWindow();
 | |
| 			break;
 | |
| 
 | |
| 		case GM_NORMAL:
 | |
| 		case GM_EDITOR:
 | |
| 			ShowVitalWindows();
 | |
| 			break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void ShowVitalWindows()
 | |
| {
 | |
| 	Window *w;
 | |
| 
 | |
| 	w = AllocateWindowDesc((_game_mode != GM_EDITOR) ? &_toolb_normal_desc : &_toolb_scen_desc);
 | |
| 	DoZoomInOutWindow(ZOOM_NONE, w);
 | |
| 
 | |
| 	CLRBITS(w->flags4, WF_WHITE_BORDER_MASK);
 | |
| 
 | |
| 	w->SetWidgetDisabledState(0, _networking && !_network_server); // if not server, disable pause button
 | |
| 	w->SetWidgetDisabledState(1, _networking); // if networking, disable fast-forward button
 | |
| 
 | |
| 	/* 'w' is for sure a WC_MAIN_TOOLBAR */
 | |
| 	PositionMainToolbar(w);
 | |
| 
 | |
| 	/* Status bad only for normal games */
 | |
| 	if (_game_mode == GM_EDITOR) return;
 | |
| 
 | |
| 	_main_status_desc.top = _screen.height - 12;
 | |
| 	w = AllocateWindowDesc(&_main_status_desc);
 | |
| 	CLRBITS(w->flags4, WF_WHITE_BORDER_MASK);
 | |
| 
 | |
| 	WP(w, def_d).data_1 = -1280;
 | |
| }
 | |
| 
 | |
| void GameSizeChanged()
 | |
| {
 | |
| 	_cur_resolution[0] = _screen.width;
 | |
| 	_cur_resolution[1] = _screen.height;
 | |
| 	RelocateAllWindows(_screen.width, _screen.height);
 | |
| 	ScreenSizeChanged();
 | |
| 	MarkWholeScreenDirty();
 | |
| }
 | |
| 
 | |
| void InitializeMainGui()
 | |
| {
 | |
| 	/* Clean old GUI values */
 | |
| 	_last_built_railtype = RAILTYPE_RAIL;
 | |
| 	_last_built_roadtype = ROADTYPE_ROAD;
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | 
