
In many instances the clicked row position is 'manually' calculated instead of using the GetScrolledRowFromWidget helper function, with variations on checks. Replace with the two helpers where possible.
1140 lines
39 KiB
C++
1140 lines
39 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file newgrf_debug_gui.cpp GUIs for debugging NewGRFs. */
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#include "stdafx.h"
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#include <stdarg.h>
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#include "core/backup_type.hpp"
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#include "window_gui.h"
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#include "window_func.h"
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#include "random_access_file_type.h"
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#include "spritecache.h"
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#include "string_func.h"
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#include "strings_func.h"
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#include "textbuf_gui.h"
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#include "vehicle_gui.h"
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#include "zoom_func.h"
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#include "engine_base.h"
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#include "industry.h"
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#include "object_base.h"
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#include "station_base.h"
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#include "town.h"
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#include "vehicle_base.h"
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#include "train.h"
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#include "roadveh.h"
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#include "newgrf_airporttiles.h"
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#include "newgrf_debug.h"
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#include "newgrf_object.h"
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#include "newgrf_spritegroup.h"
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#include "newgrf_station.h"
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#include "newgrf_town.h"
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#include "newgrf_railtype.h"
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#include "newgrf_industries.h"
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#include "newgrf_industrytiles.h"
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#include "widgets/newgrf_debug_widget.h"
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#include "table/strings.h"
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#include "safeguards.h"
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/** The sprite picker. */
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NewGrfDebugSpritePicker _newgrf_debug_sprite_picker = { SPM_NONE, nullptr, std::vector<SpriteID>() };
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/**
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* Get the feature index related to the window number.
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* @param window_number The window to get the feature index from.
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* @return the feature index
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*/
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static inline uint GetFeatureIndex(uint window_number)
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{
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return GB(window_number, 0, 24);
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}
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/**
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* Get the window number for the inspect window given a
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* feature and index.
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* @param feature The feature we want to inspect.
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* @param index The index/identifier of the feature to inspect.
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* @return the InspectWindow (Window)Number
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*/
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static inline uint GetInspectWindowNumber(GrfSpecFeature feature, uint index)
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{
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assert((index >> 24) == 0);
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return (feature << 24) | index;
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}
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/**
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* The type of a property to show. This is used to
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* provide an appropriate representation in the GUI.
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*/
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enum NIType {
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NIT_INT, ///< The property is a simple integer
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NIT_CARGO, ///< The property is a cargo
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};
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typedef const void *NIOffsetProc(const void *b);
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/** Representation of the data from a NewGRF property. */
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struct NIProperty {
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const char *name; ///< A (human readable) name for the property
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NIOffsetProc *offset_proc; ///< Callback proc to get the actual variable address in memory
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byte read_size; ///< Number of bytes (i.e. byte, word, dword etc)
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byte prop; ///< The number of the property
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byte type;
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};
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/**
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* Representation of the available callbacks with
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* information on when they actually apply.
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*/
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struct NICallback {
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const char *name; ///< The human readable name of the callback
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NIOffsetProc *offset_proc; ///< Callback proc to get the actual variable address in memory
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byte read_size; ///< The number of bytes (i.e. byte, word, dword etc) to read
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byte cb_bit; ///< The bit that needs to be set for this callback to be enabled
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uint16 cb_id; ///< The number of the callback
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};
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/** Mask to show no bit needs to be enabled for the callback. */
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static const int CBM_NO_BIT = UINT8_MAX;
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/** Representation on the NewGRF variables. */
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struct NIVariable {
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const char *name;
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byte var;
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};
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/** Helper class to wrap some functionality/queries in. */
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class NIHelper {
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public:
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/** Silence a warning. */
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virtual ~NIHelper() {}
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/**
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* Is the item with the given index inspectable?
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* @param index the index to check.
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* @return true iff the index is inspectable.
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*/
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virtual bool IsInspectable(uint index) const = 0;
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/**
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* Get the parent "window_number" of a given instance.
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* @param index the instance to get the parent for.
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* @return the parent's window_number or UINT32_MAX if there is none.
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*/
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virtual uint GetParent(uint index) const = 0;
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/**
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* Get the instance given an index.
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* @param index the index to get the instance for.
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* @return the instance.
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*/
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virtual const void *GetInstance(uint index) const = 0;
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/**
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* Get (NewGRF) specs given an index.
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* @param index the index to get the specs for for.
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* @return the specs.
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*/
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virtual const void *GetSpec(uint index) const = 0;
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/**
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* Set the string parameters to write the right data for a STRINGn.
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* @param index the index to get the string parameters for.
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*/
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virtual void SetStringParameters(uint index) const = 0;
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/**
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* Get the GRFID of the file that includes this item.
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* @param index index to check.
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* @return GRFID of the item. 0 means that the item is not inspectable.
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*/
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virtual uint32 GetGRFID(uint index) const = 0;
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/**
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* Resolve (action2) variable for a given index.
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* @param index The (instance) index to resolve the variable for.
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* @param var The variable to actually resolve.
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* @param param The varaction2 0x60+x parameter to pass.
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* @param avail Return whether the variable is available.
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* @return The resolved variable's value.
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*/
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virtual uint Resolve(uint index, uint var, uint param, bool *avail) const = 0;
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/**
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* Used to decide if the PSA needs a parameter or not.
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* @return True iff this item has a PSA that requires a parameter.
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*/
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virtual bool PSAWithParameter() const
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{
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return false;
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}
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/**
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* Allows to know the size of the persistent storage.
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* @param index Index of the item.
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* @param grfid Parameter for the PSA. Only required for items with parameters.
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* @return Size of the persistent storage in indices.
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*/
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virtual uint GetPSASize(uint index, uint32 grfid) const
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{
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return 0;
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}
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/**
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* Gets the first position of the array containing the persistent storage.
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* @param index Index of the item.
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* @param grfid Parameter for the PSA. Only required for items with parameters.
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* @return Pointer to the first position of the storage array or nullptr if not present.
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*/
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virtual const int32 *GetPSAFirstPosition(uint index, uint32 grfid) const
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{
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return nullptr;
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}
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protected:
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/**
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* Helper to make setting the strings easier.
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* @param string the string to actually draw.
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* @param index the (instance) index for the string.
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*/
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void SetSimpleStringParameters(StringID string, uint32 index) const
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{
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SetDParam(0, string);
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SetDParam(1, index);
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}
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/**
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* Helper to make setting the strings easier for objects at a specific tile.
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* @param string the string to draw the object's name
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* @param index the (instance) index for the string.
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* @param tile the tile the object is at
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*/
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void SetObjectAtStringParameters(StringID string, uint32 index, TileIndex tile) const
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{
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SetDParam(0, STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT);
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SetDParam(1, string);
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SetDParam(2, index);
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SetDParam(3, tile);
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}
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};
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/** Container for all information for a given feature. */
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struct NIFeature {
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const NIProperty *properties; ///< The properties associated with this feature.
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const NICallback *callbacks; ///< The callbacks associated with this feature.
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const NIVariable *variables; ///< The variables associated with this feature.
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const NIHelper *helper; ///< The class container all helper functions.
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};
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/* Load all the NewGRF debug data; externalised as it is just a huge bunch of tables. */
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#include "table/newgrf_debug_data.h"
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/**
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* Get the feature number related to the window number.
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* @param window_number The window to get the feature number for.
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* @return The feature number.
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*/
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static inline GrfSpecFeature GetFeatureNum(uint window_number)
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{
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return (GrfSpecFeature)GB(window_number, 24, 8);
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}
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/**
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* Get the NIFeature related to the window number.
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* @param window_number The window to get the NIFeature for.
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* @return the NIFeature, or nullptr is there isn't one.
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*/
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static inline const NIFeature *GetFeature(uint window_number)
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{
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GrfSpecFeature idx = GetFeatureNum(window_number);
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return idx < GSF_FAKE_END ? _nifeatures[idx] : nullptr;
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}
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/**
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* Get the NIHelper related to the window number.
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* @param window_number The window to get the NIHelper for.
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* @pre GetFeature(window_number) != nullptr
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* @return the NIHelper
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*/
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static inline const NIHelper *GetFeatureHelper(uint window_number)
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{
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return GetFeature(window_number)->helper;
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}
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/** Window used for inspecting NewGRFs. */
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struct NewGRFInspectWindow : Window {
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/** The value for the variable 60 parameters. */
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static uint32 var60params[GSF_FAKE_END][0x20];
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/** GRFID of the caller of this window, 0 if it has no caller. */
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uint32 caller_grfid;
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/** For ground vehicles: Index in vehicle chain. */
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uint chain_index;
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/** The currently edited parameter, to update the right one. */
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byte current_edit_param;
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Scrollbar *vscroll;
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/**
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* Check whether the given variable has a parameter.
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* @param variable the variable to check.
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* @return true iff the variable has a parameter.
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*/
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static bool HasVariableParameter(uint variable)
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{
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return IsInsideBS(variable, 0x60, 0x20);
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}
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/**
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* Set the GRFID of the item opening this window.
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* @param grfid GRFID of the item opening this window, or 0 if not opened by other window.
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*/
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void SetCallerGRFID(uint32 grfid)
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{
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this->caller_grfid = grfid;
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this->SetDirty();
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}
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/**
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* Check whether this feature has chain index, i.e. refers to ground vehicles.
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*/
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bool HasChainIndex() const
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{
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GrfSpecFeature f = GetFeatureNum(this->window_number);
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return f == GSF_TRAINS || f == GSF_ROADVEHICLES;
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}
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/**
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* Get the feature index.
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* @return the feature index
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*/
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uint GetFeatureIndex() const
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{
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uint index = ::GetFeatureIndex(this->window_number);
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if (this->chain_index > 0) {
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assert(this->HasChainIndex());
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const Vehicle *v = Vehicle::Get(index);
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v = v->Move(this->chain_index);
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if (v != nullptr) index = v->index;
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}
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return index;
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}
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/**
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* Ensure that this->chain_index is in range.
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*/
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void ValidateChainIndex()
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{
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if (this->chain_index == 0) return;
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assert(this->HasChainIndex());
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const Vehicle *v = Vehicle::Get(::GetFeatureIndex(this->window_number));
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v = v->Move(this->chain_index);
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if (v == nullptr) this->chain_index = 0;
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}
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NewGRFInspectWindow(WindowDesc *desc, WindowNumber wno) : Window(desc)
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{
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this->CreateNestedTree();
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this->vscroll = this->GetScrollbar(WID_NGRFI_SCROLLBAR);
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this->FinishInitNested(wno);
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this->vscroll->SetCount(0);
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this->SetWidgetDisabledState(WID_NGRFI_PARENT, GetFeatureHelper(this->window_number)->GetParent(this->GetFeatureIndex()) == UINT32_MAX);
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this->OnInvalidateData(0, true);
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}
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void SetStringParameters(int widget) const override
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{
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if (widget != WID_NGRFI_CAPTION) return;
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GetFeatureHelper(this->window_number)->SetStringParameters(this->GetFeatureIndex());
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}
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void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
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{
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switch (widget) {
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case WID_NGRFI_VEH_CHAIN: {
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assert(this->HasChainIndex());
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GrfSpecFeature f = GetFeatureNum(this->window_number);
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size->height = std::max(size->height, GetVehicleImageCellSize((VehicleType)(VEH_TRAIN + (f - GSF_TRAINS)), EIT_IN_DEPOT).height + 2 + WidgetDimensions::scaled.bevel.Vertical());
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break;
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}
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case WID_NGRFI_MAINPANEL:
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resize->height = std::max(11, FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal);
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resize->width = 1;
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size->height = 5 * resize->height + WidgetDimensions::scaled.frametext.Vertical();
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break;
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}
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}
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/**
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* Helper function to draw a string (line) in the window.
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* @param r The (screen) rectangle we must draw within
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* @param offset The offset (in lines) we want to draw for
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* @param string The string to draw
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*/
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void DrawString(const Rect &r, int offset, const std::string &string) const
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{
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offset -= this->vscroll->GetPosition();
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if (offset < 0 || offset >= this->vscroll->GetCapacity()) return;
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::DrawString(r.Shrink(WidgetDimensions::scaled.frametext).Shrink(0, offset * this->resize.step_height, 0, 0), string, TC_BLACK);
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}
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/**
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* Helper function to draw the vehicle chain widget.
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* @param r The rectangle to draw within.
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*/
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void DrawVehicleChainWidget(const Rect& r) const
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{
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const Vehicle *v = Vehicle::Get(this->GetFeatureIndex());
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int total_width = 0;
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int sel_start = 0;
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int sel_end = 0;
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for (const Vehicle *u = v->First(); u != nullptr; u = u->Next()) {
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if (u == v) sel_start = total_width;
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switch (u->type) {
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case VEH_TRAIN: total_width += Train::From(u)->GetDisplayImageWidth(); break;
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case VEH_ROAD: total_width += RoadVehicle::From(u)->GetDisplayImageWidth(); break;
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default: NOT_REACHED();
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}
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if (u == v) sel_end = total_width;
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}
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Rect br = r.Shrink(WidgetDimensions::scaled.bevel);
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int width = br.Width();
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int skip = 0;
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if (total_width > width) {
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int sel_center = (sel_start + sel_end) / 2;
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if (sel_center > width / 2) skip = std::min(total_width - width, sel_center - width / 2);
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}
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GrfSpecFeature f = GetFeatureNum(this->window_number);
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int h = GetVehicleImageCellSize((VehicleType)(VEH_TRAIN + (f - GSF_TRAINS)), EIT_IN_DEPOT).height;
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int y = CenterBounds(br.top, br.bottom, h);
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DrawVehicleImage(v->First(), br, INVALID_VEHICLE, EIT_IN_DETAILS, skip);
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/* Highlight the articulated part (this is different to the whole-vehicle highlighting of DrawVehicleImage */
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if (_current_text_dir == TD_RTL) {
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DrawFrameRect(r.right - sel_end + skip, y, r.right - sel_start + skip, y + h, COLOUR_WHITE, FR_BORDERONLY);
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} else {
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DrawFrameRect(r.left + sel_start - skip, y, r.left + sel_end - skip, y + h, COLOUR_WHITE, FR_BORDERONLY);
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}
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}
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|
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/**
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* Helper function to draw the main panel widget.
|
|
* @param r The rectangle to draw within.
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*/
|
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void DrawMainPanelWidget(const Rect& r) const
|
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{
|
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uint index = this->GetFeatureIndex();
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const NIFeature *nif = GetFeature(this->window_number);
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const NIHelper *nih = nif->helper;
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const void *base = nih->GetInstance(index);
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const void *base_spec = nih->GetSpec(index);
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|
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uint i = 0;
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if (nif->variables != nullptr) {
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this->DrawString(r, i++, "Variables:");
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for (const NIVariable *niv = nif->variables; niv->name != nullptr; niv++) {
|
|
bool avail = true;
|
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uint param = HasVariableParameter(niv->var) ? NewGRFInspectWindow::var60params[GetFeatureNum(this->window_number)][niv->var - 0x60] : 0;
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uint value = nih->Resolve(index, niv->var, param, &avail);
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if (!avail) continue;
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|
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if (HasVariableParameter(niv->var)) {
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this->DrawString(r, i++, fmt::format(" {:02x}[{:02x}]: {:08x} ({})", niv->var, param, value, niv->name));
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} else {
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this->DrawString(r, i++, fmt::format(" {:02x}: {:08x} ({})", niv->var, value, niv->name));
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}
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}
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}
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|
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uint psa_size = nih->GetPSASize(index, this->caller_grfid);
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const int32 *psa = nih->GetPSAFirstPosition(index, this->caller_grfid);
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if (psa_size != 0 && psa != nullptr) {
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if (nih->PSAWithParameter()) {
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this->DrawString(r, i++, fmt::format("Persistent storage [{:08X}]:", BSWAP32(this->caller_grfid)));
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} else {
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this->DrawString(r, i++, "Persistent storage:");
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}
|
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assert(psa_size % 4 == 0);
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for (uint j = 0; j < psa_size; j += 4, psa += 4) {
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this->DrawString(r, i++, fmt::format(" {}: {} {} {} {}", j, psa[0], psa[1], psa[2], psa[3]));
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}
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}
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|
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if (nif->properties != nullptr) {
|
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this->DrawString(r, i++, "Properties:");
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for (const NIProperty *nip = nif->properties; nip->name != nullptr; nip++) {
|
|
const void *ptr = nip->offset_proc(base);
|
|
uint value;
|
|
switch (nip->read_size) {
|
|
case 1: value = *(const uint8 *)ptr; break;
|
|
case 2: value = *(const uint16 *)ptr; break;
|
|
case 4: value = *(const uint32 *)ptr; break;
|
|
default: NOT_REACHED();
|
|
}
|
|
|
|
StringID string;
|
|
SetDParam(0, value);
|
|
switch (nip->type) {
|
|
case NIT_INT:
|
|
string = STR_JUST_INT;
|
|
break;
|
|
|
|
case NIT_CARGO:
|
|
string = value != INVALID_CARGO ? CargoSpec::Get(value)->name : STR_QUANTITY_N_A;
|
|
break;
|
|
|
|
default:
|
|
NOT_REACHED();
|
|
}
|
|
|
|
char buffer[64];
|
|
GetString(buffer, string, lastof(buffer));
|
|
this->DrawString(r, i++, fmt::format(" {:02x}: {} ({})", nip->prop, buffer, nip->name));
|
|
}
|
|
}
|
|
|
|
if (nif->callbacks != nullptr) {
|
|
this->DrawString(r, i++, "Callbacks:");
|
|
for (const NICallback *nic = nif->callbacks; nic->name != nullptr; nic++) {
|
|
if (nic->cb_bit != CBM_NO_BIT) {
|
|
const void *ptr = nic->offset_proc(base_spec);
|
|
uint value;
|
|
switch (nic->read_size) {
|
|
case 1: value = *(const uint8 *)ptr; break;
|
|
case 2: value = *(const uint16 *)ptr; break;
|
|
case 4: value = *(const uint32 *)ptr; break;
|
|
default: NOT_REACHED();
|
|
}
|
|
|
|
if (!HasBit(value, nic->cb_bit)) continue;
|
|
this->DrawString(r, i++, fmt::format(" {:03x}: {}", nic->cb_id, nic->name));
|
|
} else {
|
|
this->DrawString(r, i++, fmt::format(" {:03x}: {} (unmasked)", nic->cb_id, nic->name));
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Not nice and certainly a hack, but it beats duplicating
|
|
* this whole function just to count the actual number of
|
|
* elements. Especially because they need to be redrawn. */
|
|
const_cast<NewGRFInspectWindow*>(this)->vscroll->SetCount(i);
|
|
}
|
|
|
|
void DrawWidget(const Rect &r, int widget) const override
|
|
{
|
|
switch (widget) {
|
|
case WID_NGRFI_VEH_CHAIN:
|
|
this->DrawVehicleChainWidget(r);
|
|
break;
|
|
|
|
case WID_NGRFI_MAINPANEL:
|
|
this->DrawMainPanelWidget(r);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void OnClick(Point pt, int widget, int click_count) override
|
|
{
|
|
switch (widget) {
|
|
case WID_NGRFI_PARENT: {
|
|
const NIHelper *nih = GetFeatureHelper(this->window_number);
|
|
uint index = nih->GetParent(this->GetFeatureIndex());
|
|
::ShowNewGRFInspectWindow(GetFeatureNum(index), ::GetFeatureIndex(index), nih->GetGRFID(this->GetFeatureIndex()));
|
|
break;
|
|
}
|
|
|
|
case WID_NGRFI_VEH_PREV:
|
|
if (this->chain_index > 0) {
|
|
this->chain_index--;
|
|
this->InvalidateData();
|
|
}
|
|
break;
|
|
|
|
case WID_NGRFI_VEH_NEXT:
|
|
if (this->HasChainIndex()) {
|
|
uint index = this->GetFeatureIndex();
|
|
Vehicle *v = Vehicle::Get(index);
|
|
if (v != nullptr && v->Next() != nullptr) {
|
|
this->chain_index++;
|
|
this->InvalidateData();
|
|
}
|
|
}
|
|
break;
|
|
|
|
case WID_NGRFI_MAINPANEL: {
|
|
/* Does this feature have variables? */
|
|
const NIFeature *nif = GetFeature(this->window_number);
|
|
if (nif->variables == nullptr) return;
|
|
|
|
/* Get the line, make sure it's within the boundaries. */
|
|
int line = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_NGRFI_MAINPANEL, WidgetDimensions::scaled.frametext.top);
|
|
if (line == INT_MAX) return;
|
|
|
|
/* Find the variable related to the line */
|
|
for (const NIVariable *niv = nif->variables; niv->name != nullptr; niv++, line--) {
|
|
if (line != 1) continue; // 1 because of the "Variables:" line
|
|
|
|
if (!HasVariableParameter(niv->var)) break;
|
|
|
|
this->current_edit_param = niv->var;
|
|
ShowQueryString(STR_EMPTY, STR_NEWGRF_INSPECT_QUERY_CAPTION, 9, this, CS_HEXADECIMAL, QSF_NONE);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void OnQueryTextFinished(char *str) override
|
|
{
|
|
if (StrEmpty(str)) return;
|
|
|
|
NewGRFInspectWindow::var60params[GetFeatureNum(this->window_number)][this->current_edit_param - 0x60] = std::strtol(str, nullptr, 16);
|
|
this->SetDirty();
|
|
}
|
|
|
|
void OnResize() override
|
|
{
|
|
this->vscroll->SetCapacityFromWidget(this, WID_NGRFI_MAINPANEL, WidgetDimensions::scaled.frametext.Vertical());
|
|
}
|
|
|
|
/**
|
|
* Some data on this window has become invalid.
|
|
* @param data Information about the changed data.
|
|
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
|
|
*/
|
|
void OnInvalidateData(int data = 0, bool gui_scope = true) override
|
|
{
|
|
if (!gui_scope) return;
|
|
if (this->HasChainIndex()) {
|
|
this->ValidateChainIndex();
|
|
this->SetWidgetDisabledState(WID_NGRFI_VEH_PREV, this->chain_index == 0);
|
|
Vehicle *v = Vehicle::Get(this->GetFeatureIndex());
|
|
this->SetWidgetDisabledState(WID_NGRFI_VEH_NEXT, v == nullptr || v->Next() == nullptr);
|
|
}
|
|
}
|
|
};
|
|
|
|
/* static */ uint32 NewGRFInspectWindow::var60params[GSF_FAKE_END][0x20] = { {0} }; // Use spec to have 0s in whole array
|
|
|
|
static const NWidgetPart _nested_newgrf_inspect_chain_widgets[] = {
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
|
|
NWidget(WWT_CAPTION, COLOUR_GREY, WID_NGRFI_CAPTION), SetDataTip(STR_NEWGRF_INSPECT_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
|
NWidget(WWT_SHADEBOX, COLOUR_GREY),
|
|
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
|
|
NWidget(WWT_STICKYBOX, COLOUR_GREY),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_GREY),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_NGRFI_VEH_PREV), SetDataTip(AWV_DECREASE, STR_NULL),
|
|
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_NGRFI_VEH_NEXT), SetDataTip(AWV_INCREASE, STR_NULL),
|
|
NWidget(WWT_EMPTY, COLOUR_GREY, WID_NGRFI_VEH_CHAIN), SetFill(1, 0), SetResize(1, 0),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_PANEL, COLOUR_GREY, WID_NGRFI_MAINPANEL), SetMinimalSize(300, 0), SetScrollbar(WID_NGRFI_SCROLLBAR), EndContainer(),
|
|
NWidget(NWID_VERTICAL),
|
|
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_NGRFI_SCROLLBAR),
|
|
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
};
|
|
|
|
static const NWidgetPart _nested_newgrf_inspect_widgets[] = {
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
|
|
NWidget(WWT_CAPTION, COLOUR_GREY, WID_NGRFI_CAPTION), SetDataTip(STR_NEWGRF_INSPECT_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NGRFI_PARENT), SetDataTip(STR_NEWGRF_INSPECT_PARENT_BUTTON, STR_NEWGRF_INSPECT_PARENT_TOOLTIP),
|
|
NWidget(WWT_SHADEBOX, COLOUR_GREY),
|
|
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
|
|
NWidget(WWT_STICKYBOX, COLOUR_GREY),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_PANEL, COLOUR_GREY, WID_NGRFI_MAINPANEL), SetMinimalSize(300, 0), SetScrollbar(WID_NGRFI_SCROLLBAR), EndContainer(),
|
|
NWidget(NWID_VERTICAL),
|
|
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_NGRFI_SCROLLBAR),
|
|
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
};
|
|
|
|
static WindowDesc _newgrf_inspect_chain_desc(
|
|
WDP_AUTO, "newgrf_inspect_chain", 400, 300,
|
|
WC_NEWGRF_INSPECT, WC_NONE,
|
|
0,
|
|
_nested_newgrf_inspect_chain_widgets, lengthof(_nested_newgrf_inspect_chain_widgets)
|
|
);
|
|
|
|
static WindowDesc _newgrf_inspect_desc(
|
|
WDP_AUTO, "newgrf_inspect", 400, 300,
|
|
WC_NEWGRF_INSPECT, WC_NONE,
|
|
0,
|
|
_nested_newgrf_inspect_widgets, lengthof(_nested_newgrf_inspect_widgets)
|
|
);
|
|
|
|
/**
|
|
* Show the inspect window for a given feature and index.
|
|
* The index is normally an in-game location/identifier, such
|
|
* as a TileIndex or an IndustryID depending on the feature
|
|
* we want to inspect.
|
|
* @param feature The feature we want to inspect.
|
|
* @param index The index/identifier of the feature to inspect.
|
|
* @param grfid GRFID of the item opening this window, or 0 if not opened by other window.
|
|
*/
|
|
void ShowNewGRFInspectWindow(GrfSpecFeature feature, uint index, const uint32 grfid)
|
|
{
|
|
if (!IsNewGRFInspectable(feature, index)) return;
|
|
|
|
WindowNumber wno = GetInspectWindowNumber(feature, index);
|
|
WindowDesc *desc = (feature == GSF_TRAINS || feature == GSF_ROADVEHICLES) ? &_newgrf_inspect_chain_desc : &_newgrf_inspect_desc;
|
|
NewGRFInspectWindow *w = AllocateWindowDescFront<NewGRFInspectWindow>(desc, wno, true);
|
|
w->SetCallerGRFID(grfid);
|
|
}
|
|
|
|
/**
|
|
* Invalidate the inspect window for a given feature and index.
|
|
* The index is normally an in-game location/identifier, such
|
|
* as a TileIndex or an IndustryID depending on the feature
|
|
* we want to inspect.
|
|
* @param feature The feature we want to invalidate the window for.
|
|
* @param index The index/identifier of the feature to invalidate.
|
|
*/
|
|
void InvalidateNewGRFInspectWindow(GrfSpecFeature feature, uint index)
|
|
{
|
|
if (feature == GSF_INVALID) return;
|
|
|
|
WindowNumber wno = GetInspectWindowNumber(feature, index);
|
|
InvalidateWindowData(WC_NEWGRF_INSPECT, wno);
|
|
}
|
|
|
|
/**
|
|
* Delete inspect window for a given feature and index.
|
|
* The index is normally an in-game location/identifier, such
|
|
* as a TileIndex or an IndustryID depending on the feature
|
|
* we want to inspect.
|
|
* @param feature The feature we want to delete the window for.
|
|
* @param index The index/identifier of the feature to delete.
|
|
*/
|
|
void DeleteNewGRFInspectWindow(GrfSpecFeature feature, uint index)
|
|
{
|
|
if (feature == GSF_INVALID) return;
|
|
|
|
WindowNumber wno = GetInspectWindowNumber(feature, index);
|
|
CloseWindowById(WC_NEWGRF_INSPECT, wno);
|
|
|
|
/* Reinitialise the land information window to remove the "debug" sprite if needed.
|
|
* Note: Since we might be called from a command here, it is important to not execute
|
|
* the invalidation immediately. The landinfo window tests commands itself. */
|
|
InvalidateWindowData(WC_LAND_INFO, 0, 1);
|
|
}
|
|
|
|
/**
|
|
* Can we inspect the data given a certain feature and index.
|
|
* The index is normally an in-game location/identifier, such
|
|
* as a TileIndex or an IndustryID depending on the feature
|
|
* we want to inspect.
|
|
* @param feature The feature we want to inspect.
|
|
* @param index The index/identifier of the feature to inspect.
|
|
* @return true if there is something to show.
|
|
*/
|
|
bool IsNewGRFInspectable(GrfSpecFeature feature, uint index)
|
|
{
|
|
const NIFeature *nif = GetFeature(GetInspectWindowNumber(feature, index));
|
|
if (nif == nullptr) return false;
|
|
return nif->helper->IsInspectable(index);
|
|
}
|
|
|
|
/**
|
|
* Get the GrfSpecFeature associated with the tile.
|
|
* @param tile The tile to get the feature from.
|
|
* @return the GrfSpecFeature.
|
|
*/
|
|
GrfSpecFeature GetGrfSpecFeature(TileIndex tile)
|
|
{
|
|
switch (GetTileType(tile)) {
|
|
default: return GSF_INVALID;
|
|
case MP_RAILWAY: return GSF_RAILTYPES;
|
|
case MP_ROAD: return IsLevelCrossing(tile) ? GSF_RAILTYPES : GSF_INVALID;
|
|
case MP_HOUSE: return GSF_HOUSES;
|
|
case MP_INDUSTRY: return GSF_INDUSTRYTILES;
|
|
case MP_OBJECT: return GSF_OBJECTS;
|
|
|
|
case MP_STATION:
|
|
switch (GetStationType(tile)) {
|
|
case STATION_RAIL: return GSF_STATIONS;
|
|
case STATION_AIRPORT: return GSF_AIRPORTTILES;
|
|
case STATION_BUS: return GSF_ROADSTOPS;
|
|
case STATION_TRUCK: return GSF_ROADSTOPS;
|
|
default: return GSF_INVALID;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Get the GrfSpecFeature associated with the vehicle.
|
|
* @param type The vehicle type to get the feature from.
|
|
* @return the GrfSpecFeature.
|
|
*/
|
|
GrfSpecFeature GetGrfSpecFeature(VehicleType type)
|
|
{
|
|
switch (type) {
|
|
case VEH_TRAIN: return GSF_TRAINS;
|
|
case VEH_ROAD: return GSF_ROADVEHICLES;
|
|
case VEH_SHIP: return GSF_SHIPS;
|
|
case VEH_AIRCRAFT: return GSF_AIRCRAFT;
|
|
default: return GSF_INVALID;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/**** Sprite Aligner ****/
|
|
|
|
/** Window used for aligning sprites. */
|
|
struct SpriteAlignerWindow : Window {
|
|
typedef std::pair<int16, int16> XyOffs; ///< Pair for x and y offsets of the sprite before alignment. First value contains the x offset, second value y offset.
|
|
|
|
SpriteID current_sprite; ///< The currently shown sprite.
|
|
Scrollbar *vscroll;
|
|
SmallMap<SpriteID, XyOffs> offs_start_map; ///< Mapping of starting offsets for the sprites which have been aligned in the sprite aligner window.
|
|
|
|
static bool centre;
|
|
static bool crosshair;
|
|
|
|
SpriteAlignerWindow(WindowDesc *desc, WindowNumber wno) : Window(desc)
|
|
{
|
|
this->CreateNestedTree();
|
|
this->vscroll = this->GetScrollbar(WID_SA_SCROLLBAR);
|
|
this->FinishInitNested(wno);
|
|
|
|
this->SetWidgetLoweredState(WID_SA_CENTRE, SpriteAlignerWindow::centre);
|
|
this->SetWidgetLoweredState(WID_SA_CROSSHAIR, SpriteAlignerWindow::crosshair);
|
|
|
|
/* Oh yes, we assume there is at least one normal sprite! */
|
|
while (GetSpriteType(this->current_sprite) != SpriteType::Normal) this->current_sprite++;
|
|
}
|
|
|
|
void SetStringParameters(int widget) const override
|
|
{
|
|
const Sprite *spr = GetSprite(this->current_sprite, SpriteType::Normal);
|
|
switch (widget) {
|
|
case WID_SA_CAPTION:
|
|
SetDParam(0, this->current_sprite);
|
|
SetDParamStr(1, GetOriginFile(this->current_sprite)->GetSimplifiedFilename());
|
|
break;
|
|
|
|
case WID_SA_OFFSETS_ABS:
|
|
SetDParam(0, spr->x_offs);
|
|
SetDParam(1, spr->y_offs);
|
|
break;
|
|
|
|
case WID_SA_OFFSETS_REL: {
|
|
/* Relative offset is new absolute offset - starting absolute offset.
|
|
* Show 0, 0 as the relative offsets if entry is not in the map (meaning they have not been changed yet).
|
|
*/
|
|
const auto key_offs_pair = this->offs_start_map.Find(this->current_sprite);
|
|
if (key_offs_pair != this->offs_start_map.end()) {
|
|
SetDParam(0, spr->x_offs - key_offs_pair->second.first);
|
|
SetDParam(1, spr->y_offs - key_offs_pair->second.second);
|
|
} else {
|
|
SetDParam(0, 0);
|
|
SetDParam(1, 0);
|
|
}
|
|
break;
|
|
}
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
|
|
{
|
|
switch (widget) {
|
|
case WID_SA_SPRITE:
|
|
size->height = ScaleGUITrad(200);
|
|
break;
|
|
case WID_SA_LIST:
|
|
SetDParamMaxDigits(0, 6);
|
|
size->width = GetStringBoundingBox(STR_JUST_COMMA).width + padding.width;
|
|
resize->height = FONT_HEIGHT_NORMAL + padding.height;
|
|
resize->width = 1;
|
|
fill->height = resize->height;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void DrawWidget(const Rect &r, int widget) const override
|
|
{
|
|
switch (widget) {
|
|
case WID_SA_SPRITE: {
|
|
/* Center the sprite ourselves */
|
|
const Sprite *spr = GetSprite(this->current_sprite, SpriteType::Normal);
|
|
Rect ir = r.Shrink(WidgetDimensions::scaled.bevel);
|
|
int x;
|
|
int y;
|
|
if (SpriteAlignerWindow::centre) {
|
|
x = -UnScaleGUI(spr->x_offs) + (ir.Width() - UnScaleGUI(spr->width)) / 2;
|
|
y = -UnScaleGUI(spr->y_offs) + (ir.Height() - UnScaleGUI(spr->height)) / 2;
|
|
} else {
|
|
x = ir.Width() / 2;
|
|
y = ir.Height() / 2;
|
|
}
|
|
|
|
DrawPixelInfo new_dpi;
|
|
if (!FillDrawPixelInfo(&new_dpi, ir.left, ir.top, ir.Width(), ir.Height())) break;
|
|
AutoRestoreBackup dpi_backup(_cur_dpi, &new_dpi);
|
|
|
|
DrawSprite(this->current_sprite, PAL_NONE, x, y, nullptr, ZOOM_LVL_GUI);
|
|
if (this->crosshair) {
|
|
GfxDrawLine(x, 0, x, ir.Height() - 1, PC_WHITE, 1, 1);
|
|
GfxDrawLine(0, y, ir.Width() - 1, y, PC_WHITE, 1, 1);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WID_SA_LIST: {
|
|
const NWidgetBase *nwid = this->GetWidget<NWidgetBase>(widget);
|
|
int step_size = nwid->resize_y;
|
|
|
|
std::vector<SpriteID> &list = _newgrf_debug_sprite_picker.sprites;
|
|
int max = std::min<int>(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (uint)list.size());
|
|
|
|
Rect ir = r.Shrink(WidgetDimensions::scaled.matrix);
|
|
for (int i = this->vscroll->GetPosition(); i < max; i++) {
|
|
SetDParam(0, list[i]);
|
|
DrawString(ir, STR_JUST_COMMA, TC_BLACK, SA_RIGHT | SA_FORCE);
|
|
ir.top += step_size;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void OnClick(Point pt, int widget, int click_count) override
|
|
{
|
|
switch (widget) {
|
|
case WID_SA_PREVIOUS:
|
|
do {
|
|
this->current_sprite = (this->current_sprite == 0 ? GetMaxSpriteID() : this->current_sprite) - 1;
|
|
} while (GetSpriteType(this->current_sprite) != SpriteType::Normal);
|
|
this->SetDirty();
|
|
break;
|
|
|
|
case WID_SA_GOTO:
|
|
ShowQueryString(STR_EMPTY, STR_SPRITE_ALIGNER_GOTO_CAPTION, 7, this, CS_NUMERAL, QSF_NONE);
|
|
break;
|
|
|
|
case WID_SA_NEXT:
|
|
do {
|
|
this->current_sprite = (this->current_sprite + 1) % GetMaxSpriteID();
|
|
} while (GetSpriteType(this->current_sprite) != SpriteType::Normal);
|
|
this->SetDirty();
|
|
break;
|
|
|
|
case WID_SA_PICKER:
|
|
this->LowerWidget(WID_SA_PICKER);
|
|
_newgrf_debug_sprite_picker.mode = SPM_WAIT_CLICK;
|
|
this->SetDirty();
|
|
break;
|
|
|
|
case WID_SA_LIST: {
|
|
auto it = this->vscroll->GetScrolledItemFromWidget(_newgrf_debug_sprite_picker.sprites, pt.y, this, widget);
|
|
if (it != _newgrf_debug_sprite_picker.sprites.end()) {
|
|
SpriteID spr = *it;
|
|
if (GetSpriteType(spr) == SpriteType::Normal) this->current_sprite = spr;
|
|
}
|
|
this->SetDirty();
|
|
break;
|
|
}
|
|
|
|
case WID_SA_UP:
|
|
case WID_SA_DOWN:
|
|
case WID_SA_LEFT:
|
|
case WID_SA_RIGHT: {
|
|
/*
|
|
* Yes... this is a hack.
|
|
*
|
|
* No... I don't think it is useful to make this less of a hack.
|
|
*
|
|
* If you want to align sprites, you just need the number. Generally
|
|
* the sprite caches are big enough to not remove the sprite from the
|
|
* cache. If that's not the case, just let the NewGRF developer
|
|
* increase the cache size instead of storing thousands of offsets
|
|
* for the incredibly small chance that it's actually going to be
|
|
* used by someone and the sprite cache isn't big enough for that
|
|
* particular NewGRF developer.
|
|
*/
|
|
Sprite *spr = const_cast<Sprite *>(GetSprite(this->current_sprite, SpriteType::Normal));
|
|
|
|
/* Remember the original offsets of the current sprite, if not already in mapping. */
|
|
if (!(this->offs_start_map.Contains(this->current_sprite))) {
|
|
this->offs_start_map.Insert(this->current_sprite, XyOffs(spr->x_offs, spr->y_offs));
|
|
}
|
|
switch (widget) {
|
|
/* Move eight units at a time if ctrl is pressed. */
|
|
case WID_SA_UP: spr->y_offs -= _ctrl_pressed ? 8 : 1; break;
|
|
case WID_SA_DOWN: spr->y_offs += _ctrl_pressed ? 8 : 1; break;
|
|
case WID_SA_LEFT: spr->x_offs -= _ctrl_pressed ? 8 : 1; break;
|
|
case WID_SA_RIGHT: spr->x_offs += _ctrl_pressed ? 8 : 1; break;
|
|
}
|
|
/* Of course, we need to redraw the sprite, but where is it used?
|
|
* Everywhere is a safe bet. */
|
|
MarkWholeScreenDirty();
|
|
break;
|
|
}
|
|
|
|
case WID_SA_RESET_REL:
|
|
/* Reset the starting offsets for the current sprite. */
|
|
this->offs_start_map.Erase(this->current_sprite);
|
|
this->SetDirty();
|
|
break;
|
|
|
|
case WID_SA_CENTRE:
|
|
SpriteAlignerWindow::centre = !SpriteAlignerWindow::centre;
|
|
this->SetWidgetLoweredState(widget, SpriteAlignerWindow::centre);
|
|
this->SetDirty();
|
|
break;
|
|
|
|
case WID_SA_CROSSHAIR:
|
|
SpriteAlignerWindow::crosshair = !SpriteAlignerWindow::crosshair;
|
|
this->SetWidgetLoweredState(widget, SpriteAlignerWindow::crosshair);
|
|
this->SetDirty();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void OnQueryTextFinished(char *str) override
|
|
{
|
|
if (StrEmpty(str)) return;
|
|
|
|
this->current_sprite = atoi(str);
|
|
if (this->current_sprite >= GetMaxSpriteID()) this->current_sprite = 0;
|
|
while (GetSpriteType(this->current_sprite) != SpriteType::Normal) {
|
|
this->current_sprite = (this->current_sprite + 1) % GetMaxSpriteID();
|
|
}
|
|
this->SetDirty();
|
|
}
|
|
|
|
/**
|
|
* Some data on this window has become invalid.
|
|
* @param data Information about the changed data.
|
|
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
|
|
*/
|
|
void OnInvalidateData(int data = 0, bool gui_scope = true) override
|
|
{
|
|
if (!gui_scope) return;
|
|
if (data == 1) {
|
|
/* Sprite picker finished */
|
|
this->RaiseWidget(WID_SA_PICKER);
|
|
this->vscroll->SetCount(_newgrf_debug_sprite_picker.sprites.size());
|
|
}
|
|
}
|
|
|
|
void OnResize() override
|
|
{
|
|
this->vscroll->SetCapacityFromWidget(this, WID_SA_LIST);
|
|
}
|
|
};
|
|
|
|
bool SpriteAlignerWindow::centre = true;
|
|
bool SpriteAlignerWindow::crosshair = true;
|
|
|
|
static const NWidgetPart _nested_sprite_aligner_widgets[] = {
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
|
|
NWidget(WWT_CAPTION, COLOUR_GREY, WID_SA_CAPTION), SetDataTip(STR_SPRITE_ALIGNER_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
|
NWidget(WWT_SHADEBOX, COLOUR_GREY),
|
|
NWidget(WWT_STICKYBOX, COLOUR_GREY),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_GREY),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 10),
|
|
NWidget(NWID_VERTICAL), SetPIP(10, 5, 10),
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 5, 10),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SA_PREVIOUS), SetDataTip(STR_SPRITE_ALIGNER_PREVIOUS_BUTTON, STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP), SetFill(1, 0),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SA_GOTO), SetDataTip(STR_SPRITE_ALIGNER_GOTO_BUTTON, STR_SPRITE_ALIGNER_GOTO_TOOLTIP), SetFill(1, 0),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SA_NEXT), SetDataTip(STR_SPRITE_ALIGNER_NEXT_BUTTON, STR_SPRITE_ALIGNER_NEXT_TOOLTIP), SetFill(1, 0),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(10, 5, 10),
|
|
NWidget(NWID_SPACER), SetFill(1, 1),
|
|
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SA_UP), SetDataTip(SPR_ARROW_UP, STR_SPRITE_ALIGNER_MOVE_TOOLTIP), SetResize(0, 0), SetMinimalSize(11, 11),
|
|
NWidget(NWID_SPACER), SetFill(1, 1),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL_LTR), SetPIP(10, 5, 10),
|
|
NWidget(NWID_VERTICAL),
|
|
NWidget(NWID_SPACER), SetFill(1, 1),
|
|
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SA_LEFT), SetDataTip(SPR_ARROW_LEFT, STR_SPRITE_ALIGNER_MOVE_TOOLTIP), SetResize(0, 0), SetMinimalSize(11, 11),
|
|
NWidget(NWID_SPACER), SetFill(1, 1),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_DARK_BLUE, WID_SA_SPRITE), SetDataTip(STR_NULL, STR_SPRITE_ALIGNER_SPRITE_TOOLTIP),
|
|
EndContainer(),
|
|
NWidget(NWID_VERTICAL),
|
|
NWidget(NWID_SPACER), SetFill(1, 1),
|
|
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SA_RIGHT), SetDataTip(SPR_ARROW_RIGHT, STR_SPRITE_ALIGNER_MOVE_TOOLTIP), SetResize(0, 0), SetMinimalSize(11, 11),
|
|
NWidget(NWID_SPACER), SetFill(1, 1),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(10, 5, 10),
|
|
NWidget(NWID_SPACER), SetFill(1, 1),
|
|
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SA_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_SPRITE_ALIGNER_MOVE_TOOLTIP), SetResize(0, 0), SetMinimalSize(11, 11),
|
|
NWidget(NWID_SPACER), SetFill(1, 1),
|
|
EndContainer(),
|
|
NWidget(WWT_LABEL, COLOUR_GREY, WID_SA_OFFSETS_ABS), SetDataTip(STR_SPRITE_ALIGNER_OFFSETS_ABS, STR_NULL), SetFill(1, 0), SetPadding(0, 10, 0, 10),
|
|
NWidget(WWT_LABEL, COLOUR_GREY, WID_SA_OFFSETS_REL), SetDataTip(STR_SPRITE_ALIGNER_OFFSETS_REL, STR_NULL), SetFill(1, 0), SetPadding(0, 10, 0, 10),
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 5, 10),
|
|
NWidget(WWT_TEXTBTN_2, COLOUR_GREY, WID_SA_CENTRE), SetDataTip(STR_SPRITE_ALIGNER_CENTRE_OFFSET, STR_NULL), SetFill(1, 0),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SA_RESET_REL), SetDataTip(STR_SPRITE_ALIGNER_RESET_BUTTON, STR_SPRITE_ALIGNER_RESET_TOOLTIP), SetFill(1, 0),
|
|
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SA_CROSSHAIR), SetDataTip(STR_SPRITE_ALIGNER_CROSSHAIR, STR_NULL), SetFill(1, 0),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
NWidget(NWID_VERTICAL), SetPIP(10, 5, 10),
|
|
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SA_PICKER), SetDataTip(STR_SPRITE_ALIGNER_PICKER_BUTTON, STR_SPRITE_ALIGNER_PICKER_TOOLTIP), SetFill(1, 0),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_MATRIX, COLOUR_GREY, WID_SA_LIST), SetResize(1, 1), SetMatrixDataTip(1, 0, STR_NULL), SetFill(1, 1), SetScrollbar(WID_SA_SCROLLBAR),
|
|
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_SA_SCROLLBAR),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
};
|
|
|
|
static WindowDesc _sprite_aligner_desc(
|
|
WDP_AUTO, "sprite_aligner", 400, 300,
|
|
WC_SPRITE_ALIGNER, WC_NONE,
|
|
0,
|
|
_nested_sprite_aligner_widgets, lengthof(_nested_sprite_aligner_widgets)
|
|
);
|
|
|
|
/**
|
|
* Show the window for aligning sprites.
|
|
*/
|
|
void ShowSpriteAlignerWindow()
|
|
{
|
|
AllocateWindowDescFront<SpriteAlignerWindow>(&_sprite_aligner_desc, 0);
|
|
}
|