CPack works closely together with CMake to do the right thing in terms of bundling (called 'package'). This generates all the packaging we need, and some more.
		
			
				
	
	
		
			5 lines
		
	
	
		
			173 B
		
	
	
	
		
			CMake
		
	
	
	
	
	
			
		
		
	
	
			5 lines
		
	
	
		
			173 B
		
	
	
	
		
			CMake
		
	
	
	
	
	
set(CPACK_DEBIAN_PACKAGE_ARCHITECTURE "${ARCHITECTURE}")
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set(CPACK_DEBIAN_PACKAGE_SECTION "games")
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# TODO -- Fix depends
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set(CPACK_DEBIAN_PACKAGE_DEPENDS "libc6 (>= 2.15)")
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