808 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			808 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* $Id$ */
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| 
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| /** @file pathfind.cpp Implementation of the oldest supported pathfinder. */
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| 
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| #include "stdafx.h"
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| #include "openttd.h"
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| #include "bridge_map.h"
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| #include "station_map.h"
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| #include "tile_cmd.h"
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| #include "landscape.h"
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| #include "pathfind.h"
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| #include "rail_type.h"
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| #include "debug.h"
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| #include "tunnel_map.h"
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| #include "settings_type.h"
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| #include "tunnelbridge_map.h"
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| #include "core/random_func.hpp"
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| #include "core/alloc_type.hpp"
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| #include "tunnelbridge.h"
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| 
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| /* remember which tiles we have already visited so we don't visit them again. */
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| static bool TPFSetTileBit(TrackPathFinder *tpf, TileIndex tile, int dir)
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| {
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| 	uint hash, val, offs;
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| 	TrackPathFinderLink *link, *new_link;
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| 	uint bits = 1 << dir;
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| 
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| 	if (tpf->disable_tile_hash)
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| 		return true;
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| 
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| 	hash = PATHFIND_HASH_TILE(tile);
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| 
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| 	val = tpf->hash_head[hash];
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| 
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| 	if (val == 0) {
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| 		/* unused hash entry, set the appropriate bit in it and return true
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| 		 * to indicate that a bit was set. */
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| 		tpf->hash_head[hash] = bits;
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| 		tpf->hash_tile[hash] = tile;
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| 		return true;
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| 	} else if (!(val & 0x8000)) {
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| 		/* single tile */
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| 
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| 		if (tile == tpf->hash_tile[hash]) {
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| 			/* found another bit for the same tile,
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| 			 * check if this bit is already set, if so, return false */
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| 			if (val & bits)
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| 				return false;
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| 
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| 			/* otherwise set the bit and return true to indicate that the bit
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| 			 * was set */
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| 			tpf->hash_head[hash] = val | bits;
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| 			return true;
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| 		} else {
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| 			/* two tiles with the same hash, need to make a link */
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| 
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| 			/* allocate a link. if out of links, handle this by returning
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| 			 * that a tile was already visisted. */
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| 			if (tpf->num_links_left == 0) {
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| 				return false;
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| 			}
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| 			tpf->num_links_left--;
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| 			link = tpf->new_link++;
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| 
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| 			/* move the data that was previously in the hash_??? variables
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| 			 * to the link struct, and let the hash variables point to the link */
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| 			link->tile = tpf->hash_tile[hash];
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| 			tpf->hash_tile[hash] = PATHFIND_GET_LINK_OFFS(tpf, link);
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| 
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| 			link->flags = tpf->hash_head[hash];
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| 			tpf->hash_head[hash] = 0xFFFF; // multi link
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| 
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| 			link->next = 0xFFFF;
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| 		}
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| 	} else {
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| 		/* a linked list of many tiles,
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| 		 * find the one corresponding to the tile, if it exists.
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| 		 * otherwise make a new link */
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| 
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| 		offs = tpf->hash_tile[hash];
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| 		do {
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| 			link = PATHFIND_GET_LINK_PTR(tpf, offs);
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| 			if (tile == link->tile) {
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| 				/* found the tile in the link list,
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| 				 * check if the bit was alrady set, if so return false to indicate that the
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| 				 * bit was already set */
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| 				if (link->flags & bits)
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| 					return false;
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| 				link->flags |= bits;
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| 				return true;
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| 			}
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| 		} while ((offs=link->next) != 0xFFFF);
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| 	}
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| 
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| 	/* get here if we need to add a new link to link,
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| 	 * first, allocate a new link, in the same way as before */
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| 	if (tpf->num_links_left == 0) {
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| 			return false;
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| 	}
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| 	tpf->num_links_left--;
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| 	new_link = tpf->new_link++;
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| 
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| 	/* then fill the link with the new info, and establish a ptr from the old
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| 	 * link to the new one */
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| 	new_link->tile = tile;
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| 	new_link->flags = bits;
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| 	new_link->next = 0xFFFF;
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| 
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| 	link->next = PATHFIND_GET_LINK_OFFS(tpf, new_link);
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| 	return true;
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| }
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| 
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| static void TPFModeShip(TrackPathFinder* tpf, TileIndex tile, DiagDirection direction)
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| {
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| 	assert(tpf->tracktype == TRANSPORT_WATER);
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| 
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| 	if (IsTileType(tile, MP_TUNNELBRIDGE)) {
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| 		/* wrong track type */
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| 		if (GetTunnelBridgeTransportType(tile) != tpf->tracktype) return;
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| 
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| 		DiagDirection dir = GetTunnelBridgeDirection(tile);
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| 		/* entering tunnel / bridge? */
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| 		if (dir == direction) {
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| 			TileIndex endtile = GetOtherTunnelBridgeEnd(tile);
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| 
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| 			tpf->rd.cur_length += GetTunnelBridgeLength(tile, endtile) + 1;
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| 
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| 			TPFSetTileBit(tpf, tile, 14);
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| 			TPFSetTileBit(tpf, endtile, 14);
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| 
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| 			tile = endtile;
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| 		} else {
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| 			/* leaving tunnel / bridge? */
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| 			if (ReverseDiagDir(dir) != direction) return;
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| 		}
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| 	}
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| 
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| 	/* This addition will sometimes overflow by a single tile.
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| 	 * The use of TILE_MASK here makes sure that we still point at a valid
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| 	 * tile, and then this tile will be in the sentinel row/col, so GetTileTrackStatus will fail. */
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| 	tile = TILE_MASK(tile + TileOffsByDiagDir(direction));
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| 
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| 	if (++tpf->rd.cur_length > 50)
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| 		return;
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| 
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| 	TrackBits bits = TrackStatusToTrackBits(GetTileTrackStatus(tile, tpf->tracktype, tpf->sub_type)) & DiagdirReachesTracks(direction);
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| 	if (bits == TRACK_BIT_NONE) return;
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| 
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| 	assert(TileX(tile) != MapMaxX() && TileY(tile) != MapMaxY());
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| 
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| 	bool only_one_track = true;
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| 	do {
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| 		Track track = RemoveFirstTrack(&bits);
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| 		if (bits != TRACK_BIT_NONE) only_one_track = false;
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| 		RememberData rd = tpf->rd;
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| 
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| 		/* Change direction 4 times only */
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| 		if (!only_one_track && track != tpf->rd.last_choosen_track) {
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| 			if (++tpf->rd.depth > 4) {
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| 				tpf->rd = rd;
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| 				return;
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| 			}
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| 			tpf->rd.last_choosen_track = track;
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| 		}
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| 
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| 		tpf->the_dir = TrackEnterdirToTrackdir(track, direction);
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| 
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| 		if (!tpf->enum_proc(tile, tpf->userdata, tpf->the_dir, tpf->rd.cur_length)) {
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| 			TPFModeShip(tpf, tile, TrackdirToExitdir(tpf->the_dir));
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| 		}
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| 
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| 		tpf->rd = rd;
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| 	} while (bits != TRACK_BIT_NONE);
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| 
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| }
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| 
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| /**
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|  * Checks if any vehicle can enter/leave tile in given diagdir
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|  * Checks only for rail/road depots and road non-drivethrough stations
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|  * @param tile tile to check
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|  * @param side side of tile we are trying to leave/enter
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|  * @param tracktype type of transport
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|  * @pre tile has trackbit at that diagdir
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|  * @return true iff vehicle can enter/leve the tile in given side
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|  */
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| static inline bool CanAccessTileInDir(TileIndex tile, DiagDirection side, TransportType tracktype)
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| {
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| 	if (tracktype == TRANSPORT_RAIL) {
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| 		/* depot from wrong side */
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| 		if (IsRailDepotTile(tile) && GetRailDepotDirection(tile) != side) return false;
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| 	} else if (tracktype == TRANSPORT_ROAD) {
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| 		/* depot from wrong side */
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| 		if (IsRoadDepotTile(tile) && GetRoadDepotDirection(tile) != side) return false;
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| 		/* non-driverthrough road station from wrong side */
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| 		if (IsStandardRoadStopTile(tile) && GetRoadStopDir(tile) != side) return false;
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| 	}
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| 
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| 	return true;
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| }
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| 
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| static void TPFModeNormal(TrackPathFinder* tpf, TileIndex tile, DiagDirection direction)
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| {
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| 	const TileIndex tile_org = tile;
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| 
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| 	if (IsTileType(tile, MP_TUNNELBRIDGE)) {
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| 		/* wrong track type */
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| 		if (GetTunnelBridgeTransportType(tile) != tpf->tracktype) return;
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| 
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| 		DiagDirection dir = GetTunnelBridgeDirection(tile);
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| 		/* entering tunnel / bridge? */
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| 		if (dir == direction) {
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| 			TileIndex endtile = GetOtherTunnelBridgeEnd(tile);
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| 
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| 			tpf->rd.cur_length += GetTunnelBridgeLength(tile, endtile) + 1;
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| 
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| 			TPFSetTileBit(tpf, tile, 14);
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| 			TPFSetTileBit(tpf, endtile, 14);
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| 
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| 			tile = endtile;
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| 		} else {
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| 			/* leaving tunnel / bridge? */
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| 			if (ReverseDiagDir(dir) != direction) return;
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| 		}
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| 	} else {
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| 		/* can we leave tile in this dir? */
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| 		if (!CanAccessTileInDir(tile, direction, tpf->tracktype)) return;
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| 	}
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| 
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| 	tile += TileOffsByDiagDir(direction);
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| 
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| 	/* can we enter tile in this dir? */
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| 	if (!CanAccessTileInDir(tile, ReverseDiagDir(direction), tpf->tracktype)) return;
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| 
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| 	/* Check if the new tile is a tunnel or bridge head and that the direction
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| 	 * and transport type match */
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| 	if (IsTileType(tile, MP_TUNNELBRIDGE)) {
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| 		if (GetTunnelBridgeDirection(tile) != direction ||
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| 				GetTunnelBridgeTransportType(tile) != tpf->tracktype) {
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| 			return;
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| 		}
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| 	}
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| 
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| 	TrackdirBits trackdirbits = TrackStatusToTrackdirBits(GetTileTrackStatus(tile, tpf->tracktype, tpf->sub_type));
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| 
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| 	/* Check in case of rail if the owner is the same */
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| 	if (tpf->tracktype == TRANSPORT_RAIL) {
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| 		if (trackdirbits != TRACKDIR_BIT_NONE && TrackStatusToTrackdirBits(GetTileTrackStatus(tile_org, TRANSPORT_RAIL, 0)) != TRACKDIR_BIT_NONE) {
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| 			if (GetTileOwner(tile_org) != GetTileOwner(tile)) return;
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| 		}
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| 	}
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| 
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| 	tpf->rd.cur_length++;
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| 
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| 	trackdirbits &= DiagdirReachesTrackdirs(direction);
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| 	TrackBits bits = TrackdirBitsToTrackBits(trackdirbits);
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| 
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| 	if (bits != TRACK_BIT_NONE) {
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| 		if (!tpf->disable_tile_hash || (tpf->rd.cur_length <= 64 && (KillFirstBit(bits) == 0 || ++tpf->rd.depth <= 7))) {
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| 			do {
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| 				Track track = RemoveFirstTrack(&bits);
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| 
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| 				tpf->the_dir = TrackEnterdirToTrackdir(track, direction);
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| 				RememberData rd = tpf->rd;
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| 
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| 				/* make sure we are not leaving from invalid side */
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| 				if (TPFSetTileBit(tpf, tile, tpf->the_dir) && CanAccessTileInDir(tile, TrackdirToExitdir(tpf->the_dir), tpf->tracktype) &&
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| 						!tpf->enum_proc(tile, tpf->userdata, tpf->the_dir, tpf->rd.cur_length) ) {
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| 					TPFModeNormal(tpf, tile, TrackdirToExitdir(tpf->the_dir));
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| 				}
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| 				tpf->rd = rd;
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| 			} while (bits != TRACK_BIT_NONE);
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| 		}
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| 	}
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| }
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| 
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| void FollowTrack(TileIndex tile, PathfindFlags flags, TransportType tt, uint sub_type, DiagDirection direction, TPFEnumProc *enum_proc, TPFAfterProc *after_proc, void *data)
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| {
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| 	assert(IsValidDiagDirection(direction));
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| 
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| 	SmallStackSafeStackAlloc<TrackPathFinder, 1> tpf;
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| 
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| 	/* initialize path finder variables */
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| 	tpf->userdata = data;
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| 	tpf->enum_proc = enum_proc;
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| 	tpf->new_link = tpf->links;
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| 	tpf->num_links_left = lengthof(tpf->links);
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| 
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| 	tpf->rd.cur_length = 0;
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| 	tpf->rd.depth = 0;
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| 	tpf->rd.last_choosen_track = INVALID_TRACK;
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| 
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| 	tpf->disable_tile_hash = (flags & PATHFIND_FLAGS_DISABLE_TILE_HASH) != 0;
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| 
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| 	tpf->tracktype = tt;
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| 	tpf->sub_type = sub_type;
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| 
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| 	if ((flags & PATHFIND_FLAGS_SHIP_MODE) != 0) {
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| 		tpf->enum_proc(tile, data, INVALID_TRACKDIR, 0);
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| 		TPFModeShip(tpf, tile, direction);
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| 	} else {
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| 		/* clear the hash_heads */
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| 		memset(tpf->hash_head, 0, sizeof(tpf->hash_head));
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| 		TPFModeNormal(tpf, tile, direction);
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| 	}
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| 
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| 	if (after_proc != NULL) after_proc(tpf);
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| }
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| 
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| struct StackedItem {
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| 	TileIndex tile;
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| 	uint16 cur_length; ///< This is the current length to this tile.
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| 	uint16 priority;   ///< This is the current length + estimated length to the goal.
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| 	TrackdirByte track;
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| 	byte depth;
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| 	byte state;
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| 	byte first_track;
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| };
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| 
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| struct HashLink {
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| 	TileIndex tile;
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| 	uint16 typelength;
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| 	uint16 next;
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| };
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| 
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| struct NewTrackPathFinder {
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| 	NTPEnumProc *enum_proc;
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| 	void *userdata;
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| 	TileIndex dest;
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| 
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| 	TransportType tracktype;
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| 	RailTypes railtypes;
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| 	uint maxlength;
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| 
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| 	HashLink *new_link;
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| 	uint num_links_left;
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| 
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| 	uint nstack;
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| 	StackedItem stack[256];     ///< priority queue of stacked items
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| 
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| 	uint16 hash_head[0x400];    ///< hash heads. 0 means unused. 0xFFFC = length, 0x3 = dir
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| 	TileIndex hash_tile[0x400]; ///< tiles. or links.
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| 
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| 	HashLink links[0x400];      ///< hash links
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| 
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| };
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| #define NTP_GET_LINK_OFFS(tpf, link) ((byte*)(link) - (byte*)tpf->links)
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| #define NTP_GET_LINK_PTR(tpf, link_offs) (HashLink*)((byte*)tpf->links + (link_offs))
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| 
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| #define ARR(i) tpf->stack[(i)-1]
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| 
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| /** called after a new element was added in the queue at the last index.
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|  * move it down to the proper position */
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| static inline void HeapifyUp(NewTrackPathFinder *tpf)
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| {
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| 	StackedItem si;
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| 	int i = ++tpf->nstack;
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| 
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| 	while (i != 1 && ARR(i).priority < ARR(i>>1).priority) {
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| 		/* the child element is larger than the parent item.
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| 		 * swap the child item and the parent item. */
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| 		si = ARR(i); ARR(i) = ARR(i >> 1); ARR(i >> 1) = si;
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| 		i >>= 1;
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| 	}
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| }
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| 
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| /** called after the element 0 was eaten. fill it with a new element */
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| static inline void HeapifyDown(NewTrackPathFinder *tpf)
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| {
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| 	StackedItem si;
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| 	int i = 1, j;
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| 	int n;
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| 
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| 	assert(tpf->nstack > 0);
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| 	n = --tpf->nstack;
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| 
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| 	if (n == 0) return; // heap is empty so nothing to do?
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| 
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| 	/* copy the last item to index 0. we use it as base for heapify. */
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| 	ARR(1) = ARR(n + 1);
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| 
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| 	while ((j = i * 2) <= n) {
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| 		/* figure out which is smaller of the children. */
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| 		if (j != n && ARR(j).priority > ARR(j + 1).priority)
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| 			j++; // right item is smaller
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| 
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| 		assert(i <= n && j <= n);
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| 		if (ARR(i).priority <= ARR(j).priority)
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| 			break; // base elem smaller than smallest, done!
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| 
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| 		/* swap parent with the child */
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| 		si = ARR(i); ARR(i) = ARR(j); ARR(j) = si;
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| 		i = j;
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| 	}
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| }
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| 
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| /** mark a tile as visited and store the length of the path.
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|  * if we already had a better path to this tile, return false.
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|  * otherwise return true. */
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| static bool NtpVisit(NewTrackPathFinder* tpf, TileIndex tile, DiagDirection dir, uint length)
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| {
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| 	uint hash,head;
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| 	HashLink *link, *new_link;
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| 
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| 	assert(length < 16384-1);
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| 
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| 	hash = PATHFIND_HASH_TILE(tile);
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| 
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| 	/* never visited before? */
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| 	if ((head=tpf->hash_head[hash]) == 0) {
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| 		tpf->hash_tile[hash] = tile;
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| 		tpf->hash_head[hash] = dir | (length << 2);
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| 		return true;
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| 	}
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| 
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| 	if (head != 0xffff) {
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| 		if (tile == tpf->hash_tile[hash] && (head & 0x3) == (uint)dir) {
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| 
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| 			/* longer length */
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| 			if (length >= (head >> 2)) return false;
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| 
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| 			tpf->hash_head[hash] = dir | (length << 2);
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| 			return true;
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| 		}
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| 		/* two tiles with the same hash, need to make a link
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| 		 * allocate a link. if out of links, handle this by returning
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| 		 * that a tile was already visisted. */
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| 		if (tpf->num_links_left == 0) {
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| 			DEBUG(ntp, 1, "No links left");
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| 			return false;
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| 		}
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| 
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| 		tpf->num_links_left--;
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| 		link = tpf->new_link++;
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| 
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| 		/* move the data that was previously in the hash_??? variables
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| 		 * to the link struct, and let the hash variables point to the link */
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| 		link->tile = tpf->hash_tile[hash];
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| 		tpf->hash_tile[hash] = NTP_GET_LINK_OFFS(tpf, link);
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| 
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| 		link->typelength = tpf->hash_head[hash];
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| 		tpf->hash_head[hash] = 0xFFFF; // multi link
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| 		link->next = 0xFFFF;
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| 	} else {
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| 		/* a linked list of many tiles,
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| 		 * find the one corresponding to the tile, if it exists.
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| 		 * otherwise make a new link */
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| 
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| 		uint offs = tpf->hash_tile[hash];
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| 		do {
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| 			link = NTP_GET_LINK_PTR(tpf, offs);
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| 			if (tile == link->tile && (link->typelength & 0x3U) == (uint)dir) {
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| 				if (length >= (uint)(link->typelength >> 2)) return false;
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| 				link->typelength = dir | (length << 2);
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| 				return true;
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| 			}
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| 		} while ((offs = link->next) != 0xFFFF);
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| 	}
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| 
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| 	/* get here if we need to add a new link to link,
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| 	 * first, allocate a new link, in the same way as before */
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| 	if (tpf->num_links_left == 0) {
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| 		DEBUG(ntp, 1, "No links left");
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| 		return false;
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| 	}
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| 	tpf->num_links_left--;
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| 	new_link = tpf->new_link++;
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| 
 | |
| 	/* then fill the link with the new info, and establish a ptr from the old
 | |
| 	 * link to the new one */
 | |
| 	new_link->tile = tile;
 | |
| 	new_link->typelength = dir | (length << 2);
 | |
| 	new_link->next = 0xFFFF;
 | |
| 
 | |
| 	link->next = NTP_GET_LINK_OFFS(tpf, new_link);
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Checks if the shortest path to the given tile/dir so far is still the given
 | |
|  * length.
 | |
|  * @return true if the length is still the same
 | |
|  * @pre    The given tile/dir combination should be present in the hash, by a
 | |
|  *         previous call to NtpVisit().
 | |
|  */
 | |
| static bool NtpCheck(NewTrackPathFinder *tpf, TileIndex tile, uint dir, uint length)
 | |
| {
 | |
| 	uint hash,head,offs;
 | |
| 	HashLink *link;
 | |
| 
 | |
| 	hash = PATHFIND_HASH_TILE(tile);
 | |
| 	head=tpf->hash_head[hash];
 | |
| 	assert(head);
 | |
| 
 | |
| 	if (head != 0xffff) {
 | |
| 		assert( tpf->hash_tile[hash] == tile && (head & 3) == dir);
 | |
| 		assert( (head >> 2) <= length);
 | |
| 		return length == (head >> 2);
 | |
| 	}
 | |
| 
 | |
| 	/* else it's a linked list of many tiles */
 | |
| 	offs = tpf->hash_tile[hash];
 | |
| 	for (;;) {
 | |
| 		link = NTP_GET_LINK_PTR(tpf, offs);
 | |
| 		if (tile == link->tile && (link->typelength & 0x3U) == dir) {
 | |
| 			assert((uint)(link->typelength >> 2) <= length);
 | |
| 			return length == (uint)(link->typelength >> 2);
 | |
| 		}
 | |
| 		offs = link->next;
 | |
| 		assert(offs != 0xffff);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| static uint DistanceMoo(TileIndex t0, TileIndex t1)
 | |
| {
 | |
| 	const uint dx = Delta(TileX(t0), TileX(t1));
 | |
| 	const uint dy = Delta(TileY(t0), TileY(t1));
 | |
| 
 | |
| 	const uint straightTracks = 2 * min(dx, dy); // The number of straight (not full length) tracks
 | |
| 	/* OPTIMISATION:
 | |
| 	 * Original: diagTracks = max(dx, dy) - min(dx,dy);
 | |
| 	 * Proof:
 | |
| 	 * (dx-dy) - straightTracks  == (min + max) - straightTracks = min + // max - 2 * min = max - min */
 | |
| 	const uint diagTracks = dx + dy - straightTracks; // The number of diagonal (full tile length) tracks.
 | |
| 
 | |
| 	return diagTracks*DIAG_FACTOR + straightTracks*STR_FACTOR;
 | |
| }
 | |
| 
 | |
| /* These has to be small cause the max length of a track
 | |
|  * is currently limited to 16384 */
 | |
| 
 | |
| static const byte _length_of_track[16] = {
 | |
| 	DIAG_FACTOR, DIAG_FACTOR, STR_FACTOR, STR_FACTOR, STR_FACTOR, STR_FACTOR, 0, 0,
 | |
| 	DIAG_FACTOR, DIAG_FACTOR, STR_FACTOR, STR_FACTOR, STR_FACTOR, STR_FACTOR, 0, 0
 | |
| };
 | |
| 
 | |
| /* new more optimized pathfinder for trains...
 | |
|  * Tile is the tile the train is at.
 | |
|  * direction is the tile the train is moving towards. */
 | |
| 
 | |
| static void NTPEnum(NewTrackPathFinder* tpf, TileIndex tile, DiagDirection direction)
 | |
| {
 | |
| 	TrackBits bits, allbits;
 | |
| 	Trackdir track;
 | |
| 	TileIndex tile_org;
 | |
| 	StackedItem si;
 | |
| 	int estimation;
 | |
| 
 | |
| 
 | |
| 
 | |
| 	/* Need to have a special case for the start.
 | |
| 	 * We shouldn't call the callback for the current tile. */
 | |
| 	si.cur_length = 1; // Need to start at 1 cause 0 is a reserved value.
 | |
| 	si.depth = 0;
 | |
| 	si.state = 0;
 | |
| 	si.first_track = 0xFF;
 | |
| 	goto start_at;
 | |
| 
 | |
| 	for (;;) {
 | |
| 		/* Get the next item to search from from the priority queue */
 | |
| 		do {
 | |
| 			if (tpf->nstack == 0)
 | |
| 				return; // nothing left? then we're done!
 | |
| 			si = tpf->stack[0];
 | |
| 			tile = si.tile;
 | |
| 
 | |
| 			HeapifyDown(tpf);
 | |
| 			/* Make sure we havn't already visited this tile. */
 | |
| 		} while (!NtpCheck(tpf, tile, ReverseDiagDir(TrackdirToExitdir(ReverseTrackdir(si.track))), si.cur_length));
 | |
| 
 | |
| 		/* Add the length of this track. */
 | |
| 		si.cur_length += _length_of_track[si.track];
 | |
| 
 | |
| callback_and_continue:
 | |
| 		if (tpf->enum_proc(tile, tpf->userdata, si.first_track, si.cur_length))
 | |
| 			return;
 | |
| 
 | |
| 		assert(si.track <= 13);
 | |
| 		direction = TrackdirToExitdir(si.track);
 | |
| 
 | |
| start_at:
 | |
| 		/* If the tile is the entry tile of a tunnel, and we're not going out of the tunnel,
 | |
| 		 *   need to find the exit of the tunnel. */
 | |
| 		if (IsTileType(tile, MP_TUNNELBRIDGE)) {
 | |
| 			if (GetTunnelBridgeDirection(tile) != ReverseDiagDir(direction)) {
 | |
| 				/* We are not just driving out of the tunnel/bridge */
 | |
| 				if (GetTunnelBridgeDirection(tile) != direction ||
 | |
| 						GetTunnelBridgeTransportType(tile) != tpf->tracktype) {
 | |
| 					/* We are not driving into the tunnel/bridge, or it is an invalid tunnel/bridge */
 | |
| 					continue;
 | |
| 				}
 | |
| 				if (!HasBit(tpf->railtypes, GetRailType(tile))) {
 | |
| 					bits = TRACK_BIT_NONE;
 | |
| 					break;
 | |
| 				}
 | |
| 
 | |
| 				TileIndex endtile = GetOtherTunnelBridgeEnd(tile);
 | |
| 				si.cur_length += DIAG_FACTOR * (GetTunnelBridgeLength(tile, endtile) + 1);
 | |
| 				tile = endtile;
 | |
| 				/* tile now points to the exit tile of the tunnel/bridge */
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		/* This is a special loop used to go through
 | |
| 		 * a rail net and find the first intersection */
 | |
| 		tile_org = tile;
 | |
| 		for (;;) {
 | |
| 			assert(direction <= 3);
 | |
| 			tile += TileOffsByDiagDir(direction);
 | |
| 
 | |
| 			/* too long search length? bail out. */
 | |
| 			if (si.cur_length >= tpf->maxlength) {
 | |
| 				DEBUG(ntp, 1, "Cur_length too big");
 | |
| 				bits = TRACK_BIT_NONE;
 | |
| 				break;
 | |
| 			}
 | |
| 
 | |
| 			/* Not a regular rail tile?
 | |
| 			 * Then we can't use the code below, but revert to more general code. */
 | |
| 			if (!IsTileType(tile, MP_RAILWAY) || !IsPlainRailTile(tile)) {
 | |
| 				/* We found a tile which is not a normal railway tile.
 | |
| 				 * Determine which tracks that exist on this tile. */
 | |
| 				bits = TrackdirBitsToTrackBits(TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_RAIL, 0)) & DiagdirReachesTrackdirs(direction));
 | |
| 
 | |
| 				/* Check that the tile contains exactly one track */
 | |
| 				if (bits == 0 || KillFirstBit(bits) != 0) break;
 | |
| 
 | |
| 				if (!HasBit(tpf->railtypes, GetRailType(tile))) {
 | |
| 					bits = TRACK_BIT_NONE;
 | |
| 					break;
 | |
| 				}
 | |
| 
 | |
| 				/*******************
 | |
| 				 * If we reach here, the tile has exactly one track.
 | |
| 				 *   tile - index to a tile that is not rail tile, but still straight (with optional signals)
 | |
| 				 *   bits - bitmask of which track that exist on the tile (exactly one bit is set)
 | |
| 				 *   direction - which direction are we moving in?
 | |
| 				 *******************/
 | |
| 				si.track = TrackEnterdirToTrackdir(FindFirstTrack(bits), direction);
 | |
| 				si.cur_length += _length_of_track[si.track];
 | |
| 				goto callback_and_continue;
 | |
| 			}
 | |
| 
 | |
| 			/* Regular rail tile, determine which tracks exist. */
 | |
| 			allbits = GetTrackBits(tile);
 | |
| 			/* Which tracks are reachable? */
 | |
| 			bits = allbits & DiagdirReachesTracks(direction);
 | |
| 
 | |
| 			/* The tile has no reachable tracks => End of rail segment
 | |
| 			 * or Intersection => End of rail segment. We check this agains all the
 | |
| 			 * bits, not just reachable ones, to prevent infinite loops. */
 | |
| 			if (bits == TRACK_BIT_NONE || TracksOverlap(allbits)) break;
 | |
| 
 | |
| 			if (!HasBit(tpf->railtypes, GetRailType(tile))) {
 | |
| 				bits = TRACK_BIT_NONE;
 | |
| 				break;
 | |
| 			}
 | |
| 
 | |
| 			/* If we reach here, the tile has exactly one track, and this
 | |
| 			 track is reachable = > Rail segment continues */
 | |
| 
 | |
| 			track = TrackEnterdirToTrackdir(FindFirstTrack(bits), direction);
 | |
| 			assert(track != INVALID_TRACKDIR);
 | |
| 
 | |
| 			si.cur_length += _length_of_track[track];
 | |
| 
 | |
| 			/* Check if this rail is an upwards slope. If it is, then add a penalty. */
 | |
| 			if (IsDiagonalTrackdir(track) && IsUphillTrackdir(GetTileSlope(tile, NULL), track)) {
 | |
| 				// upwards slope. add some penalty.
 | |
| 				si.cur_length += 4 * DIAG_FACTOR;
 | |
| 			}
 | |
| 
 | |
| 			/* railway tile with signals..? */
 | |
| 			if (HasSignals(tile)) {
 | |
| 				if (!HasSignalOnTrackdir(tile, track)) {
 | |
| 					/* if one way signal not pointing towards us, stop going in this direction => End of rail segment. */
 | |
| 					if (HasSignalOnTrackdir(tile, ReverseTrackdir(track)) && IsOnewaySignal(tile, TrackdirToTrack(track))) {
 | |
| 						bits = TRACK_BIT_NONE;
 | |
| 						break;
 | |
| 					}
 | |
| 				} else if (GetSignalStateByTrackdir(tile, track) == SIGNAL_STATE_GREEN) {
 | |
| 					/* green signal in our direction. either one way or two way. */
 | |
| 					si.state |= 3;
 | |
| 				} else {
 | |
| 					/* reached a red signal. */
 | |
| 					if (HasSignalOnTrackdir(tile, ReverseTrackdir(track))) {
 | |
| 						/* two way red signal. unless we passed another green signal on the way,
 | |
| 						 * stop going in this direction => End of rail segment.
 | |
| 						 * this is to prevent us from going into a full platform. */
 | |
| 						if (!(si.state & 1)) {
 | |
| 							bits = TRACK_BIT_NONE;
 | |
| 							break;
 | |
| 						}
 | |
| 					}
 | |
| 					if (!(si.state & 2)) {
 | |
| 						/* Is this the first signal we see? And it's red... add penalty */
 | |
| 						si.cur_length += 10 * DIAG_FACTOR;
 | |
| 						si.state += 2; // remember that we added penalty.
 | |
| 						/* Because we added a penalty, we can't just continue as usual.
 | |
| 						 * Need to get out and let A* do it's job with
 | |
| 						 * possibly finding an even shorter path. */
 | |
| 						break;
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				if (tpf->enum_proc(tile, tpf->userdata, si.first_track, si.cur_length))
 | |
| 					return; // Don't process this tile any further
 | |
| 			}
 | |
| 
 | |
| 			/* continue with the next track */
 | |
| 			direction = TrackdirToExitdir(track);
 | |
| 
 | |
| 			/* safety check if we're running around chasing our tail... (infinite loop) */
 | |
| 			if (tile == tile_org) {
 | |
| 				bits = TRACK_BIT_NONE;
 | |
| 				break;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		/* There are no tracks to choose between.
 | |
| 		 * Stop searching in this direction */
 | |
| 		if (bits == TRACK_BIT_NONE)
 | |
| 			continue;
 | |
| 
 | |
| 		/****************
 | |
| 		 * We got multiple tracks to choose between (intersection).
 | |
| 		 * Branch the search space into several branches.
 | |
| 		 ****************/
 | |
| 
 | |
| 		/* Check if we've already visited this intersection.
 | |
| 		 * If we've already visited it with a better length, then
 | |
| 		 * there's no point in visiting it again. */
 | |
| 		if (!NtpVisit(tpf, tile, direction, si.cur_length))
 | |
| 			continue;
 | |
| 
 | |
| 		/* Push all possible alternatives that we can reach from here
 | |
| 		 * onto the priority heap.
 | |
| 		 * 'bits' contains the tracks that we can choose between. */
 | |
| 
 | |
| 		/* First compute the estimated distance to the target.
 | |
| 		 * This is used to implement A* */
 | |
| 		estimation = 0;
 | |
| 		if (tpf->dest != 0)
 | |
| 			estimation = DistanceMoo(tile, tpf->dest);
 | |
| 
 | |
| 		si.depth++;
 | |
| 		if (si.depth == 0)
 | |
| 			continue; // We overflowed our depth. No more searching in this direction.
 | |
| 		si.tile = tile;
 | |
| 		while (bits != TRACK_BIT_NONE) {
 | |
| 			Track track = RemoveFirstTrack(&bits);
 | |
| 			si.track = TrackEnterdirToTrackdir(track, direction);
 | |
| 			assert(si.track != 0xFF);
 | |
| 			si.priority = si.cur_length + estimation;
 | |
| 
 | |
| 			/* out of stack items, bail out? */
 | |
| 			if (tpf->nstack >= lengthof(tpf->stack)) {
 | |
| 				DEBUG(ntp, 1, "Out of stack");
 | |
| 				break;
 | |
| 			}
 | |
| 
 | |
| 			tpf->stack[tpf->nstack] = si;
 | |
| 			HeapifyUp(tpf);
 | |
| 		};
 | |
| 
 | |
| 		/* If this is the first intersection, we need to fill the first_track member.
 | |
| 		 * so the code outside knows which path is better.
 | |
| 		 * also randomize the order in which we search through them. */
 | |
| 		if (si.depth == 1) {
 | |
| 			assert(tpf->nstack == 1 || tpf->nstack == 2 || tpf->nstack == 3);
 | |
| 			if (tpf->nstack != 1) {
 | |
| 				uint32 r = Random();
 | |
| 				if (r & 1) Swap(tpf->stack[0].track, tpf->stack[1].track);
 | |
| 				if (tpf->nstack != 2) {
 | |
| 					TrackdirByte t = tpf->stack[2].track;
 | |
| 					if (r & 2) Swap(tpf->stack[0].track, t);
 | |
| 					if (r & 4) Swap(tpf->stack[1].track, t);
 | |
| 					tpf->stack[2].first_track = tpf->stack[2].track = t;
 | |
| 				}
 | |
| 				tpf->stack[0].first_track = tpf->stack[0].track;
 | |
| 				tpf->stack[1].first_track = tpf->stack[1].track;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		/* Continue with the next from the queue... */
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| /** new pathfinder for trains. better and faster. */
 | |
| void NewTrainPathfind(TileIndex tile, TileIndex dest, RailTypes railtypes, DiagDirection direction, NTPEnumProc* enum_proc, void* data)
 | |
| {
 | |
| 	SmallStackSafeStackAlloc<NewTrackPathFinder, 1> tpf;
 | |
| 
 | |
| 	tpf->dest = dest;
 | |
| 	tpf->userdata = data;
 | |
| 	tpf->enum_proc = enum_proc;
 | |
| 	tpf->tracktype = TRANSPORT_RAIL;
 | |
| 	tpf->railtypes = railtypes;
 | |
| 	tpf->maxlength = min(_settings_game.pf.opf.pf_maxlength * 3, 10000);
 | |
| 	tpf->nstack = 0;
 | |
| 	tpf->new_link = tpf->links;
 | |
| 	tpf->num_links_left = lengthof(tpf->links);
 | |
| 	memset(tpf->hash_head, 0, sizeof(tpf->hash_head));
 | |
| 
 | |
| 	NTPEnum(tpf, tile, direction);
 | |
| }
 | 
