460 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			460 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* $Id$ */
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#include "stdafx.h"
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#include "openttd.h"
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#include "variables.h"
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#include "functions.h"
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#include "heightmap.h"
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#include "clear_map.h"
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#include "table/strings.h"
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#include "void_map.h"
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#include "debug.h"
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#include "gfx.h"
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#include "gui.h"
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#include "saveload.h"
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#include "bmp.h"
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/**
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 * Convert RGB colors to Grayscale using 29.9% Red, 58.7% Green, 11.4% Blue
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 *  (average luminosity formula) -- Dalestan
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 * This in fact is the NTSC Color Space -- TrueLight
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 */
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static inline byte RGBToGrayscale(byte red, byte green, byte blue)
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{
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	/* To avoid doubles and stuff, multiple it with a total of 65536 (16bits), then
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	 *  divide by it to normalize the value to a byte again. */
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	return ((red * 19595) + (green * 38470) + (blue * 7471)) / 65536;
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}
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#ifdef WITH_PNG
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#include "png.h"
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/**
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 * The PNG Heightmap loader.
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 */
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static void ReadHeightmapPNGImageData(byte *map, png_structp png_ptr, png_infop info_ptr)
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{
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	uint x, y;
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	byte gray_palette[256];
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	png_bytep *row_pointers = NULL;
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	/* Get palette and convert it to grayscale */
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	if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE) {
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		int i;
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		int palette_size;
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		png_color *palette;
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		bool all_gray = true;
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		png_get_PLTE(png_ptr, info_ptr, &palette, &palette_size);
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		for (i = 0; i < palette_size && (palette_size != 16 || all_gray); i++) {
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			all_gray &= palette[i].red == palette[i].green && palette[i].red == palette[i].blue;
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			gray_palette[i] = RGBToGrayscale(palette[i].red, palette[i].green, palette[i].blue);
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		}
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		/**
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		 * For a non-gray palette of size 16 we assume that
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		 * the order of the palette determines the height;
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		 * the first entry is the sea (level 0), the second one
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		 * level 1, etc.
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		 */
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		if (palette_size == 16 && !all_gray) {
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			for (i = 0; i < palette_size; i++) {
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				gray_palette[i] = 256 * i / palette_size;
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			}
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		}
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	}
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	row_pointers = png_get_rows(png_ptr, info_ptr);
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	/* Read the raw image data and convert in 8-bit grayscale */
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	for (x = 0; x < info_ptr->width; x++) {
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		for (y = 0; y < info_ptr->height; y++) {
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			byte *pixel = &map[y * info_ptr->width + x];
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			uint x_offset = x * info_ptr->channels;
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			if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE) {
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				*pixel = gray_palette[row_pointers[y][x_offset]];
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			} else if (info_ptr->channels == 3) {
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				*pixel = RGBToGrayscale(row_pointers[y][x_offset + 0],
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						row_pointers[y][x_offset + 1], row_pointers[y][x_offset + 2]);
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			} else {
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				*pixel = row_pointers[y][x_offset];
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			}
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		}
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	}
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}
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/**
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 * Reads the heightmap and/or size of the heightmap from a PNG file.
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 * If map == NULL only the size of the PNG is read, otherwise a map
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 * with grayscale pixels is allocated and assigned to *map.
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 */
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static bool ReadHeightmapPNG(char *filename, uint *x, uint *y, byte **map)
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{
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	FILE *fp;
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	png_structp png_ptr = NULL;
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	png_infop info_ptr  = NULL;
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	fp = fopen(filename, "rb");
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	if (fp == NULL) {
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		ShowErrorMessage(STR_PNGMAP_ERR_FILE_NOT_FOUND, STR_PNGMAP_ERROR, 0, 0);
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		return false;
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	}
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	png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
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	if (png_ptr == NULL) {
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		ShowErrorMessage(STR_PNGMAP_ERR_MISC, STR_PNGMAP_ERROR, 0, 0);
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		fclose(fp);
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		return false;
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	}
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	info_ptr = png_create_info_struct(png_ptr);
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	if (info_ptr == NULL || setjmp(png_jmpbuf(png_ptr))) {
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		ShowErrorMessage(STR_PNGMAP_ERR_MISC, STR_PNGMAP_ERROR, 0, 0);
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		fclose(fp);
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		png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
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		return false;
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	}
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	png_init_io(png_ptr, fp);
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	/* Allocate memory and read image, without alpha or 16-bit samples
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	 * (result is either 8-bit indexed/grayscale or 24-bit RGB) */
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	png_set_packing(png_ptr);
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	png_read_png(png_ptr, info_ptr, PNG_TRANSFORM_PACKING | PNG_TRANSFORM_STRIP_ALPHA | PNG_TRANSFORM_STRIP_16, NULL);
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	/* Maps of wrong color-depth are not used.
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	 * (this should have been taken care of by stripping alpha and 16-bit samples on load) */
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	if ((info_ptr->channels != 1) && (info_ptr->channels != 3) && (info_ptr->bit_depth != 8)) {
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		ShowErrorMessage(STR_PNGMAP_ERR_IMAGE_TYPE, STR_PNGMAP_ERROR, 0, 0);
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		fclose(fp);
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		png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
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		return false;
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	}
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	if (map != NULL) {
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		*map = malloc(info_ptr->width * info_ptr->height * sizeof(byte));
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		if (*map == NULL) {
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			ShowErrorMessage(STR_PNGMAP_ERR_MISC, STR_PNGMAP_ERROR, 0, 0);
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			fclose(fp);
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			png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
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			return false;
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		}
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		ReadHeightmapPNGImageData(*map, png_ptr, info_ptr);
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	}
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	*x = info_ptr->width;
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	*y = info_ptr->height;
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	fclose(fp);
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	png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
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	return true;
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}
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#endif /* WITH_PNG */
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/**
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 * The BMP Heightmap loader.
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 */
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static void ReadHeightmapBMPImageData(byte *map, BmpInfo *info, BmpData *data)
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{
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	uint x, y;
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	byte gray_palette[256];
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	if (data->palette != NULL) {
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		uint i;
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		bool all_gray = true;
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		if (info->palette_size != 2) {
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			for (i = 0; i < info->palette_size && (info->palette_size != 16 || all_gray); i++) {
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				all_gray &= data->palette[i].r == data->palette[i].g && data->palette[i].r == data->palette[i].b;
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				gray_palette[i] = RGBToGrayscale(data->palette[i].r, data->palette[i].g, data->palette[i].b);
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			}
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			/**
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			 * For a non-gray palette of size 16 we assume that
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			 * the order of the palette determines the height;
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			 * the first entry is the sea (level 0), the second one
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			 * level 1, etc.
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			 */
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			if (info->palette_size == 16 && !all_gray) {
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				for (i = 0; i < info->palette_size; i++) {
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					gray_palette[i] = 256 * i / info->palette_size;
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				}
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			}
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		} else {
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			/**
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			 * For a palette of size 2 we assume that the order of the palette determines the height;
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			 * the first entry is the sea (level 0), the second one is the land (level 1)
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			 */
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			gray_palette[0] = 0;
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			gray_palette[1] = 16;
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		}
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	}
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	/* Read the raw image data and convert in 8-bit grayscale */
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	for (y = 0; y < info->height; y++) {
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		byte *pixel = &map[y * info->width];
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		byte *bitmap = &data->bitmap[y * info->width * (info->bpp == 24 ? 3 : 1)];
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		for (x = 0; x < info->width; x++) {
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			if (info->bpp != 24) {
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				*pixel++ = gray_palette[*bitmap++];
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			} else {
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				*pixel++ = RGBToGrayscale(*bitmap, *(bitmap + 1), *(bitmap + 2));
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				bitmap += 3;
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			}
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		}
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	}
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}
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/**
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 * Reads the heightmap and/or size of the heightmap from a BMP file.
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 * If map == NULL only the size of the BMP is read, otherwise a map
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 * with grayscale pixels is allocated and assigned to *map.
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 */
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static bool ReadHeightmapBMP(char *filename, uint *x, uint *y, byte **map)
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{
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	FILE *f;
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	BmpInfo info;
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	BmpData data;
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	BmpBuffer buffer;
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	f = fopen(filename, "rb");
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	if (f == NULL) {
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		ShowErrorMessage(STR_PNGMAP_ERR_FILE_NOT_FOUND, STR_BMPMAP_ERROR, 0, 0);
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		return false;
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	}
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	BmpInitializeBuffer(&buffer, f);
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	if (!BmpReadHeader(&buffer, &info, &data)) {
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		ShowErrorMessage(STR_BMPMAP_ERR_IMAGE_TYPE, STR_BMPMAP_ERROR, 0, 0);
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		fclose(f);
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		BmpDestroyData(&data);
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		return false;
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	}
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	if (map != NULL) {
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		if (!BmpReadBitmap(&buffer, &info, &data)) {
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			ShowErrorMessage(STR_BMPMAP_ERR_IMAGE_TYPE, STR_BMPMAP_ERROR, 0, 0);
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			fclose(f);
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			BmpDestroyData(&data);
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			return false;
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		}
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		*map = malloc(info.width * info.height * sizeof(byte));
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		if (*map == NULL) {
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			ShowErrorMessage(STR_PNGMAP_ERR_MISC, STR_BMPMAP_ERROR, 0, 0);
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			fclose(f);
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			BmpDestroyData(&data);
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			return false;
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		}
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		ReadHeightmapBMPImageData(*map, &info, &data);
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	}
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	BmpDestroyData(&data);
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	*x = info.width;
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	*y = info.height;
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	fclose(f);
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	return true;
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}
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static void GrayscaleToMapHeights(uint img_width, uint img_height, byte *map)
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{
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	/* Defines the detail of the aspect ratio (to avoid doubles) */
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	const uint num_div = 16384;
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	uint width, height;
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	uint row, col;
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	uint row_pad = 0, col_pad = 0;
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	uint img_scale;
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	uint img_row, img_col;
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	TileIndex tile;
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	/* Get map size and calculate scale and padding values */
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	switch (_patches.heightmap_rotation) {
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	case HM_COUNTER_CLOCKWISE:
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		width   = MapSizeX();
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		height  = MapSizeY();
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		break;
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	case HM_CLOCKWISE:
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		width   = MapSizeY();
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		height  = MapSizeX();
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		break;
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	default:
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		NOT_REACHED();
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		/* Avoids compiler warnings */
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		return;
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	}
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	if ((img_width * num_div) / img_height > ((width * num_div) / height)) {
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		/* Image is wider than map - center vertically */
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		img_scale = (width * num_div) / img_width;
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		row_pad = (height - ((img_height * img_scale) / num_div)) / 2;
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	} else {
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		/* Image is taller than map - center horizontally */
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		img_scale = (height * num_div) / img_height;
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		col_pad = (width - ((img_width * img_scale) / num_div)) / 2;
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	}
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	/* Form the landscape */
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	for (row = 0; row < height - 1; row++) {
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		for (col = 0; col < width - 1; col++) {
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			switch (_patches.heightmap_rotation) {
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			case HM_COUNTER_CLOCKWISE: tile = TileXY(col, row); break;
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			case HM_CLOCKWISE:         tile = TileXY(row, col); break;
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			default:                   NOT_REACHED(); return;
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			}
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			/* Check if current tile is within the 1-pixel map edge or padding regions */
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			if ((DistanceFromEdge(tile) <= 1) ||
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					(row < row_pad) || (row >= (height - row_pad)) ||
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					(col < col_pad) || (col >= (width - col_pad))) {
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				SetTileHeight(tile, 0);
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			} else {
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				/* Use nearest neighbor resizing to scale map data.
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				 *  We rotate the map 45 degrees (counter)clockwise */
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				img_row = (((row - row_pad) * num_div) / img_scale);
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				switch (_patches.heightmap_rotation) {
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				case HM_COUNTER_CLOCKWISE:
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					img_col = (((width - 1 - col - col_pad) * num_div) / img_scale);
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					break;
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				case HM_CLOCKWISE:
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					img_col = (((col - col_pad) * num_div) / img_scale);
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					break;
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				default:
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					NOT_REACHED();
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					/* Avoids compiler warnings */
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					return;
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				}
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				assert(img_row < img_height);
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				assert(img_col < img_width);
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				/* Color scales from 0 to 255, OpenTTD height scales from 0 to 15 */
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				SetTileHeight(tile, map[img_row * img_width + img_col] / 16);
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			}
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			MakeClear(tile, CLEAR_GRASS, 3);
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		}
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	}
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}
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/**
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 * This function takes care of the fact that land in OpenTTD can never differ
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 * more than 1 in height
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 */
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static void FixSlopes(void)
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{
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	uint width, height;
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	uint row, col;
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	byte current_tile;
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	/* Adjust height difference to maximum one horizontal/vertical change. */
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	width   = MapSizeX();
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	height  = MapSizeY();
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	/* Top and left edge */
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	for (row = 1; row < height - 2; row++) {
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		for (col = 1; col < width - 2; col++) {
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			/* Find lowest tile; either the top or left one */
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			current_tile = TileHeight(TileXY(col - 1, row)); // top edge
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			if (TileHeight(TileXY(col, row - 1)) < current_tile) {
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				current_tile = TileHeight(TileXY(col, row - 1)); // left edge
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			}
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			/* Does the height differ more than one? */
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			if (TileHeight(TileXY(col, row)) >= (uint)current_tile + 2) {
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				/* Then change the height to be no more than one */
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				SetTileHeight(TileXY(col, row), current_tile + 1);
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			}
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		}
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	}
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	/* Bottom and right edge */
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	for (row = height - 2; row > 0; row--) {
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		for (col = width - 2; col > 0; col--) {
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			/* Find lowest tile; either the bottom and right one */
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			current_tile = TileHeight(TileXY(col + 1, row)); // bottom edge
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			if (TileHeight(TileXY(col, row + 1)) < current_tile) {
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				current_tile = TileHeight(TileXY(col, row + 1)); // right edge
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			}
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			/* Does the height differ more than one? */
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			if (TileHeight(TileXY(col, row)) >= (uint)current_tile + 2) {
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				/* Then change the height to be no more than one */
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				SetTileHeight(TileXY(col, row), current_tile + 1);
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			}
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		}
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	}
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}
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/**
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 * Reads the heightmap with the correct file reader
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 */
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static bool ReadHeightMap(char *filename, uint *x, uint *y, byte **map)
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{
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	switch (_file_to_saveload.mode) {
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#ifdef WITH_PNG
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		case SL_PNG:
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			return ReadHeightmapPNG(filename, x, y, map);
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#endif /* WITH_PNG */
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		case SL_BMP:
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			return ReadHeightmapBMP(filename, x, y, map);
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 | 
						|
		default:
 | 
						|
			NOT_REACHED();
 | 
						|
			/* Avoids compiler warnings */
 | 
						|
			return false;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
bool GetHeightmapDimensions(char *filename, uint *x, uint *y)
 | 
						|
{
 | 
						|
	return ReadHeightMap(filename, x, y, NULL);
 | 
						|
}
 | 
						|
 | 
						|
void LoadHeightmap(char *filename)
 | 
						|
{
 | 
						|
	uint x, y;
 | 
						|
	byte *map = NULL;
 | 
						|
 | 
						|
	if (!ReadHeightMap(filename, &x, &y, &map)) {
 | 
						|
		free(map);
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	GrayscaleToMapHeights(x, y, map);
 | 
						|
	free(map);
 | 
						|
 | 
						|
	FixSlopes();
 | 
						|
	MarkWholeScreenDirty();
 | 
						|
}
 | 
						|
 | 
						|
void FlatEmptyWorld(byte tile_height)
 | 
						|
{
 | 
						|
	uint width, height;
 | 
						|
	uint row, col;
 | 
						|
 | 
						|
	width  = MapSizeX();
 | 
						|
	height = MapSizeY();
 | 
						|
 | 
						|
	for (row = 2; row < height - 2; row++) {
 | 
						|
		for (col = 2; col < width - 2; col++) {
 | 
						|
			SetTileHeight(TileXY(col, row), tile_height);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	FixSlopes();
 | 
						|
	MarkWholeScreenDirty();
 | 
						|
}
 |