135 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			135 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * This file is part of OpenTTD.
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|  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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|  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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|  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| 
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| /** @file cargopacket_sl.cpp Code handling saving and loading of cargo packets */
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| 
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| #include "../stdafx.h"
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| 
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| #include "saveload.h"
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| #include "compat/cargopacket_sl_compat.h"
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| 
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| #include "../vehicle_base.h"
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| #include "../station_base.h"
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| 
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| #include "../safeguards.h"
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| 
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| /**
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|  * Savegame conversion for cargopackets.
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|  */
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| /* static */ void CargoPacket::AfterLoad()
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| {
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| 	if (IsSavegameVersionBefore(SLV_44)) {
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| 		/* If we remove a station while cargo from it is still en route, payment calculation will assume
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| 		 * 0, 0 to be the source of the cargo, resulting in very high payments usually. v->source_xy
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| 		 * stores the coordinates, preserving them even if the station is removed. However, if a game is loaded
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| 		 * where this situation exists, the cargo-source information is lost. in this case, we set the source
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| 		 * to the current tile of the vehicle to prevent excessive profits
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| 		 */
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| 		for (const Vehicle *v : Vehicle::Iterate()) {
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| 			const CargoPacketList *packets = v->cargo.Packets();
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| 			for (VehicleCargoList::ConstIterator it(packets->begin()); it != packets->end(); it++) {
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| 				CargoPacket *cp = *it;
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| 				cp->source_xy = Station::IsValidID(cp->source) ? Station::Get(cp->source)->xy : v->tile;
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| 				cp->loaded_at_xy = cp->source_xy;
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| 			}
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| 		}
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| 
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| 		/* Store position of the station where the goods come from, so there
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| 		 * are no very high payments when stations get removed. However, if the
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| 		 * station where the goods came from is already removed, the source
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| 		 * information is lost. In that case we set it to the position of this
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| 		 * station */
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| 		for (Station *st : Station::Iterate()) {
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| 			for (CargoID c = 0; c < NUM_CARGO; c++) {
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| 				GoodsEntry *ge = &st->goods[c];
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| 
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| 				const StationCargoPacketMap *packets = ge->cargo.Packets();
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| 				for (StationCargoList::ConstIterator it(packets->begin()); it != packets->end(); it++) {
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| 					CargoPacket *cp = *it;
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| 					cp->source_xy = Station::IsValidID(cp->source) ? Station::Get(cp->source)->xy : st->xy;
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| 					cp->loaded_at_xy = cp->source_xy;
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| 				}
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| 			}
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| 		}
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| 	}
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| 
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| 	if (IsSavegameVersionBefore(SLV_120)) {
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| 		/* CargoPacket's source should be either INVALID_STATION or a valid station */
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| 		for (CargoPacket *cp : CargoPacket::Iterate()) {
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| 			if (!Station::IsValidID(cp->source)) cp->source = INVALID_STATION;
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| 		}
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| 	}
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| 
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| 	if (!IsSavegameVersionBefore(SLV_68)) {
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| 		/* Only since version 68 we have cargo packets. Savegames from before used
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| 		 * 'new CargoPacket' + cargolist.Append so their caches are already
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| 		 * correct and do not need rebuilding. */
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| 		for (Vehicle *v : Vehicle::Iterate()) v->cargo.InvalidateCache();
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| 
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| 		for (Station *st : Station::Iterate()) {
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| 			for (CargoID c = 0; c < NUM_CARGO; c++) st->goods[c].cargo.InvalidateCache();
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| 		}
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| 	}
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| 
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| 	if (IsSavegameVersionBefore(SLV_181)) {
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| 		for (Vehicle *v : Vehicle::Iterate()) v->cargo.KeepAll();
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| 	}
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| }
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| 
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| /**
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|  * Wrapper function to get the CargoPacket's internal structure while
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|  * some of the variables itself are private.
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|  * @return the saveload description for CargoPackets.
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|  */
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| SaveLoadTable GetCargoPacketDesc()
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| {
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| 	static const SaveLoad _cargopacket_desc[] = {
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| 		     SLE_VAR(CargoPacket, source,          SLE_UINT16),
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| 		     SLE_VAR(CargoPacket, source_xy,       SLE_UINT32),
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| 		     SLE_VAR(CargoPacket, loaded_at_xy,    SLE_UINT32),
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| 		     SLE_VAR(CargoPacket, count,           SLE_UINT16),
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| 		     SLE_VAR(CargoPacket, days_in_transit, SLE_UINT8),
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| 		     SLE_VAR(CargoPacket, feeder_share,    SLE_INT64),
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| 		 SLE_CONDVAR(CargoPacket, source_type,     SLE_UINT8,  SLV_125, SL_MAX_VERSION),
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| 		 SLE_CONDVAR(CargoPacket, source_id,       SLE_UINT16, SLV_125, SL_MAX_VERSION),
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| 	};
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| 	return _cargopacket_desc;
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| }
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| 
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| struct CAPAChunkHandler : ChunkHandler {
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| 	CAPAChunkHandler() : ChunkHandler('CAPA', CH_TABLE) {}
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| 
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| 	void Save() const override
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| 	{
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| 		SlTableHeader(GetCargoPacketDesc());
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| 
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| 		for (CargoPacket *cp : CargoPacket::Iterate()) {
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| 			SlSetArrayIndex(cp->index);
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| 			SlObject(cp, GetCargoPacketDesc());
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| 		}
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| 	}
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| 
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| 	void Load() const override
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| 	{
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| 		const std::vector<SaveLoad> slt = SlCompatTableHeader(GetCargoPacketDesc(), _cargopacket_sl_compat);
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| 
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| 		int index;
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| 
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| 		while ((index = SlIterateArray()) != -1) {
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| 			CargoPacket *cp = new (index) CargoPacket();
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| 			SlObject(cp, slt);
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| 		}
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| 	}
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| };
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| 
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| static const CAPAChunkHandler CAPA;
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| static const ChunkHandlerRef cargopacket_chunk_handlers[] = {
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| 	CAPA,
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| };
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| 
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| extern const ChunkHandlerTable _cargopacket_chunk_handlers(cargopacket_chunk_handlers);
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