Files
openttd/src/gui.h
Jonathan G Rennison d7b75614bb Merge branch 'master' into jgrpp
# Conflicts:
#	media/baseset/CMakeLists.txt
#	src/build_vehicle_gui.cpp
#	src/console.cpp
#	src/debug.cpp
#	src/fontcache/freetypefontcache.cpp
#	src/network/network.cpp
#	src/openttd.cpp
#	src/os/macosx/font_osx.cpp
#	src/os/windows/font_win32.cpp
#	src/settings_gui.cpp
#	src/video/sdl2_v.cpp
#	src/widgets/settings_widget.h
#	src/window_gui.h
2024-01-15 17:42:26 +00:00

83 lines
2.2 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file gui.h GUI functions that shouldn't be here. */
#ifndef GUI_H
#define GUI_H
#include "vehicle_type.h"
#include "economy_type.h"
#include "tile_type.h"
#include "transport_type.h"
#include "story_type.h"
#include "company_type.h"
struct Window;
/* main_gui.cpp */
void InitializeGUI();
/* settings_gui.cpp */
void ShowGameOptions();
void ShowGameSettings();
/* train_gui.cpp */
void ShowOrdersWindow(const Vehicle *v);
/* dock_gui.cpp */
Window *ShowBuildDocksToolbar();
Window *ShowBuildDocksScenToolbar();
/* airport_gui.cpp */
Window *ShowBuildAirToolbar();
/* tgp_gui.cpp */
void ShowGenerateLandscape();
void ShowHeightmapLoad();
/* misc_gui.cpp */
void ShowLandInfo(TileIndex tile);
void ShowAboutWindow();
void ShowEstimatedCostOrIncome(Money cost, int x, int y);
/* tree_gui.cpp */
void ShowBuildTreesToolbar();
/* town_gui.cpp */
void ShowTownDirectory();
void ShowFoundTownWindow();
/* industry_gui.cpp */
void ShowIndustryDirectory();
void ShowIndustryCargoesWindow();
void ShowBuildIndustryWindow();
/* subsidy_gui.cpp */
void ShowSubsidiesList();
/* goal_gui.cpp */
void ShowGoalsList(CompanyID company);
void ShowGoalQuestion(uint16_t id, byte type, uint32_t button_mask, const std::string &question);
/* story_gui.cpp */
void ShowStoryBook(CompanyID company, uint16_t page_id = INVALID_STORY_PAGE);
/* viewport_gui.cpp */
void ShowExtraViewportWindow(TileIndex tile = INVALID_TILE);
void ShowExtraViewportWindowForTileUnderCursor();
void ShowModifierKeyToggleWindow();
/* bridge_gui.cpp */
void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transport_type, byte bridge_type);
/* music_gui.cpp */
void ShowMusicWindow();
#endif /* GUI_H */